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- local StarterGui = game:GetService("StarterGui")
- StarterGui:SetCore("SendNotification", {
- Title = "Script Patched",
- Text = "",
- Duration = 5
- })
- --[[for i = 1, 10 do
- coroutine.wrap(function()
- game:GetService("ReplicatedStorage"):WaitForChild("Functions"):WaitForChild("UpdateStat"):InvokeServer("elasticitylevel", 100)
- game:GetService("ReplicatedStorage"):WaitForChild("Functions"):WaitForChild("UpdateStat"):InvokeServer("frictionlevel", 100)
- game:GetService("ReplicatedStorage"):WaitForChild("Functions"):WaitForChild("UpdateStat"):InvokeServer("cooldownlevel", 100)
- game:GetService("ReplicatedStorage"):WaitForChild("Functions"):WaitForChild("UpdateStat"):InvokeServer("fuellevel", 100)
- game:GetService("ReplicatedStorage"):WaitForChild("Functions"):WaitForChild("UpdateStat"):InvokeServer("jumplevel", 100)
- game:GetService("ReplicatedStorage"):WaitForChild("Functions"):WaitForChild("UpdateStat"):InvokeServer("speedlevel", 100)
- game:GetService("ReplicatedStorage"):WaitForChild("Functions"):WaitForChild("UpdateStat"):InvokeServer("breakslevel", 100)
- game:GetService("ReplicatedStorage"):WaitForChild("Functions"):WaitForChild("UpdateStat"):InvokeServer("sprainslevel", 100)
- game:GetService("ReplicatedStorage"):WaitForChild("Functions"):WaitForChild("UpdateStat"):InvokeServer("flightlevel", 100)
- game:GetService("ReplicatedStorage"):WaitForChild("Functions"):WaitForChild("UpdateStat"):InvokeServer("dislocationslevel", 100)
- end)()
- end
- task.wait(0.5)
- game:GetService("TeleportService"):Teleport(game.PlaceId, game.Players.LocalPlayer)
- ]]
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