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  1.  
  2. Process: GameMaker Studio 2 [6895]
  3. Path: /Users/USER/Library/Application Support/Steam/*/GameMaker Studio 2.app/Contents/MacOS/GameMaker Studio 2
  4. Identifier: com.yoyogames.gms2Desktop
  5. Version: 2.3.2.560 (560)
  6. Code Type: X86-64 (Translated)
  7. Parent Process: launchd [1]
  8. User ID: 501
  9.  
  10. Date/Time: 2021-06-27 13:46:09.0811 +0200
  11. OS Version: macOS 12.0 (21A5248p)
  12. Report Version: 12
  13. Anonymous UUID: B4E0BA6D-D715-83EF-5356-27AD1E5979D4
  14.  
  15.  
  16. Time Awake Since Boot: 520 seconds
  17.  
  18. System Integrity Protection: enabled
  19.  
  20. Crashed Thread: 0 tid_103 Dispatch queue: com.apple.main-thread
  21.  
  22. Exception Type: EXC_BAD_ACCESS (SIGABRT)
  23. Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
  24. Exception Note: EXC_CORPSE_NOTIFY
  25.  
  26. VM Region Info: 0 is not in any region. Bytes before following region: 4341837824
  27. REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
  28. UNUSED SPACE AT START
  29. --->
  30. __TEXT 102cb3000-103277000 [ 5904K] r-x/r-x SM=COW ...aker Studio 2
  31.  
  32. Application Specific Information:
  33.  
  34.  
  35.  
  36.  
  37. Thread 0 Crashed:: tid_103 Dispatch queue: com.apple.main-thread
  38. 0 ??? 0x7ff89f46a7ec ???
  39. 1 libsystem_kernel.dylib 0x7ff80f20ddb6 __pthread_kill + 10
  40. 2 libsystem_c.dylib 0x7ff80f191d00 abort + 123
  41. 3 GameMaker Studio 2 0x103109a58 altstack_handle_and_restore.cold.1 + 40
  42. 4 GameMaker Studio 2 0x102d4024c altstack_handle_and_restore + 188
  43. 5 ??? 0x0 ???
  44. 6 ??? 0x12862381b ???
  45. 7 ??? 0x12862344b ???
  46. 8 ??? 0x12861ff6b ???
  47. 9 ??? 0x1255c4373 ???
  48. 10 ??? 0x1221da3f3 ???
  49. 11 ??? 0x1221d14c3 ???
  50. 12 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  51. 13 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  52. 14 GameMaker Studio 2 0x102f1954e mono_runtime_invoke + 158
  53. 15 GameMaker Studio 2 0x1030a5981 native_to_managed_trampoline_42(objc_object*, objc_selector*, _MonoMethod**, NSNotification*, unsigned int) + 433
  54. 16 GameMaker Studio 2 0x1030fc3a5 -[AppDelegate applicationDidFinishLaunching:] + 53
  55. 17 CoreFoundation 0x7ff80f2f9cfa __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12
  56. 18 CoreFoundation 0x7ff80f396e29 ___CFXRegistrationPost_block_invoke + 49
  57. 19 CoreFoundation 0x7ff80f396dac _CFXRegistrationPost + 454
  58. 20 CoreFoundation 0x7ff80f2cb65a _CFXNotificationPost + 803
  59. 21 Foundation 0x7ff81002d32e -[NSNotificationCenter postNotificationName:object:userInfo:] + 59
  60. 22 AppKit 0x7ff811c165be -[NSApplication _postDidFinishNotification] + 305
  61. 23 AppKit 0x7ff811c16310 -[NSApplication _sendFinishLaunchingNotification] + 208
  62. 24 AppKit 0x7ff811c13ef7 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 541
  63. 25 AppKit 0x7ff811c13b4b -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 665
  64. 26 Foundation 0x7ff810058904 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 308
  65. 27 Foundation 0x7ff810058776 _NSAppleEventManagerGenericHandler + 80
  66. 28 AE 0x7ff8157d9938 0x7ff8157cd000 + 51512
  67. 29 AE 0x7ff8157d9055 0x7ff8157cd000 + 49237
  68. 30 AE 0x7ff8157d1e6a aeProcessAppleEvent + 448
  69. 31 HIToolbox 0x7ff8181aeb35 AEProcessAppleEvent + 54
  70. 32 AppKit 0x7ff811c0e2d6 _DPSNextEvent + 2064
  71. 33 AppKit 0x7ff811c0c5e7 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1366
  72. 34 gameoverlayrenderer.dylib 0x10c64bd12 0x10c631000 + 109842
  73. 35 AppKit 0x7ff811bfe588 -[NSApplication run] + 586
  74. 36 AppKit 0x7ff811bd27a8 NSApplicationMain + 816
  75. 37 ??? 0x1132f9eb5 ???
  76. 38 ??? 0x1132f9cd3 ???
  77. 39 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  78. 40 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  79. 41 GameMaker Studio 2 0x102f1c00c mono_runtime_exec_main_checked + 108
  80. 42 GameMaker Studio 2 0x102d36472 mono_jit_exec + 370
  81. 43 GameMaker Studio 2 0x102d39564 mono_main + 8628
  82. 44 GameMaker Studio 2 0x102ceeaf8 xamarin_main + 1144
  83. 45 GameMaker Studio 2 0x102cef954 main + 36
  84. 46 dyld 0x20372d4d5 start + 421
  85. 47 ??? 0x3 ???
  86.  
  87. Thread 1:: com.apple.rosetta.exceptionserver
  88. 0 runtime 0x7ff7ffcd7320 0x7ff7ffcd4000 + 13088
  89. 1 runtime 0x7ff7ffce4b1c 0x7ff7ffcd4000 + 68380
  90. 2 runtime 0x7ff7ffce6608 0x7ff7ffcd4000 + 75272
  91.  
  92. Thread 2:
  93. 0 runtime 0x7ff7ffcf66d0 0x7ff7ffcd4000 + 141008
  94.  
  95. Thread 3:
  96. 0 runtime 0x7ff7ffcf66d0 0x7ff7ffcd4000 + 141008
  97.  
  98. Thread 4:: SGen worker
  99. 0 ??? 0x7ff89f46a7ec ???
  100. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  101. 2 GameMaker Studio 2 0x102fe13e1 thread_func + 449
  102. 3 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  103. 4 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  104.  
  105. Thread 5:: Finalizer
  106. 0 ??? 0x7ff89f46a7ec ???
  107. 1 libsystem_kernel.dylib 0x7ff80f207776 semaphore_wait_trap + 10
  108. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  109. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  110. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  111. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  112.  
  113. Thread 6:
  114. 0 runtime 0x7ff7ffcf66d0 0x7ff7ffcd4000 + 141008
  115.  
  116. Thread 7:
  117. 0 runtime 0x7ff7ffcf66d0 0x7ff7ffcd4000 + 141008
  118.  
  119. Thread 8:
  120. 0 runtime 0x7ff7ffcf66d0 0x7ff7ffcd4000 + 141008
  121.  
  122. Thread 9:: tid_d003
  123. 0 ??? 0x7ff89f46a7ec ???
  124. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  125. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  126. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  127. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  128. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  129. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  130. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  131. 8 ??? 0x1258dd81e ???
  132. 9 ??? 0x1258dd463 ???
  133. 10 ??? 0x1258dc6eb ???
  134. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  135. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  136. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  137. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  138. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  139. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  140. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  141.  
  142. Thread 10:: tid_12d03
  143. 0 ??? 0x7ff89f46a7ec ???
  144. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  145. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  146. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  147. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  148. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  149. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  150. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  151. 8 ??? 0x1258dd81e ???
  152. 9 ??? 0x1258dd463 ???
  153. 10 ??? 0x1258dc6eb ???
  154. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  155. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  156. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  157. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  158. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  159. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  160. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  161.  
  162. Thread 11:: tid_12b07
  163. 0 ??? 0x7ff89f46a7ec ???
  164. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  165. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  166. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  167. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  168. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  169. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  170. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  171. 8 ??? 0x1258dd81e ???
  172. 9 ??? 0x1258dd463 ???
  173. 10 ??? 0x1258dc6eb ???
  174. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  175. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  176. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  177. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  178. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  179. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  180. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  181.  
  182. Thread 12:: tid_12803
  183. 0 ??? 0x7ff89f46a7ec ???
  184. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  185. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  186. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  187. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  188. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  189. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  190. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  191. 8 ??? 0x1258dd81e ???
  192. 9 ??? 0x1258dd463 ???
  193. 10 ??? 0x1258dc6eb ???
  194. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  195. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  196. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  197. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  198. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  199. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  200. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  201.  
  202. Thread 13:: tid_d503
  203. 0 ??? 0x7ff89f46a7ec ???
  204. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  205. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  206. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  207. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  208. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  209. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  210. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  211. 8 ??? 0x1258dd81e ???
  212. 9 ??? 0x1258dd463 ???
  213. 10 ??? 0x1258dc6eb ???
  214. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  215. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  216. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  217. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  218. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  219. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  220. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  221.  
  222. Thread 14:: tid_12503
  223. 0 ??? 0x7ff89f46a7ec ???
  224. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  225. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  226. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  227. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  228. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  229. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  230. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  231. 8 ??? 0x1258dd81e ???
  232. 9 ??? 0x1258dd463 ???
  233. 10 ??? 0x1258dc6eb ???
  234. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  235. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  236. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  237. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  238. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  239. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  240. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  241.  
  242. Thread 15:: tid_d903
  243. 0 ??? 0x7ff89f46a7ec ???
  244. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  245. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  246. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  247. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  248. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  249. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  250. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  251. 8 ??? 0x1258dd81e ???
  252. 9 ??? 0x1258dd463 ???
  253. 10 ??? 0x1258dc6eb ???
  254. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  255. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  256. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  257. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  258. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  259. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  260. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  261.  
  262. Thread 16:: tid_12003
  263. 0 ??? 0x7ff89f46a7ec ???
  264. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  265. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  266. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  267. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  268. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  269. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  270. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  271. 8 ??? 0x1258dd81e ???
  272. 9 ??? 0x1258dd463 ???
  273. 10 ??? 0x1258dc6eb ???
  274. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  275. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  276. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  277. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  278. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  279. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  280. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  281.  
  282. Thread 17:: tid_11d03
  283. 0 ??? 0x7ff89f46a7ec ???
  284. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  285. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  286. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  287. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  288. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  289. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  290. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  291. 8 ??? 0x1258dd81e ???
  292. 9 ??? 0x1258dd463 ???
  293. 10 ??? 0x1258dc6eb ???
  294. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  295. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  296. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  297. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  298. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  299. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  300. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  301.  
  302. Thread 18:: tid_dc03
  303. 0 ??? 0x7ff89f46a7ec ???
  304. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  305. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  306. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  307. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  308. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  309. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  310. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  311. 8 ??? 0x1258dd81e ???
  312. 9 ??? 0x1258dd463 ???
  313. 10 ??? 0x1258dc6eb ???
  314. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  315. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  316. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  317. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  318. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  319. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  320. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  321.  
  322. Thread 19:: tid_11903
  323. 0 ??? 0x7ff89f46a7ec ???
  324. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  325. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  326. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  327. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  328. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  329. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  330. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  331. 8 ??? 0x1258dd81e ???
  332. 9 ??? 0x1258dd463 ???
  333. 10 ??? 0x1258dc6eb ???
  334. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  335. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  336. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  337. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  338. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  339. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  340. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  341.  
  342. Thread 20:: tid_11803
  343. 0 ??? 0x7ff89f46a7ec ???
  344. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  345. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  346. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  347. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  348. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  349. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  350. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  351. 8 ??? 0x1258dd81e ???
  352. 9 ??? 0x1258dd463 ???
  353. 10 ??? 0x1258dc6eb ???
  354. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  355. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  356. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  357. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  358. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  359. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  360. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  361.  
  362. Thread 21:: tid_e103
  363. 0 ??? 0x7ff89f46a7ec ???
  364. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  365. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  366. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  367. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  368. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  369. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  370. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  371. 8 ??? 0x1258dd81e ???
  372. 9 ??? 0x1258dd463 ???
  373. 10 ??? 0x1258dc6eb ???
  374. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  375. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  376. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  377. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  378. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  379. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  380. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  381.  
  382. Thread 22:: tid_e303
  383. 0 ??? 0x7ff89f46a7ec ???
  384. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  385. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  386. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  387. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  388. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  389. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  390. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  391. 8 ??? 0x1258dd81e ???
  392. 9 ??? 0x1258dd463 ???
  393. 10 ??? 0x1258dc6eb ???
  394. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  395. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  396. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  397. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  398. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  399. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  400. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  401.  
  402. Thread 23:: tid_e503
  403. 0 ??? 0x7ff89f46a7ec ???
  404. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  405. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  406. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  407. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  408. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  409. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  410. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  411. 8 ??? 0x1258dd81e ???
  412. 9 ??? 0x1258dd463 ???
  413. 10 ??? 0x1258dc6eb ???
  414. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  415. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  416. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  417. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  418. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  419. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  420. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  421.  
  422. Thread 24:: tid_e603
  423. 0 ??? 0x7ff89f46a7ec ???
  424. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  425. 2 GameMaker Studio 2 0x102ff4f3d mono_os_cond_timedwait + 109
  426. 3 GameMaker Studio 2 0x102f8d352 mono_w32handle_timedwait_signal_handle + 210
  427. 4 GameMaker Studio 2 0x102f8d216 mono_w32handle_wait_one + 758
  428. 5 GameMaker Studio 2 0x102f8d497 mono_w32handle_wait_multiple + 199
  429. 6 GameMaker Studio 2 0x102f687b6 ves_icall_System_Threading_WaitHandle_Wait_internal + 166
  430. 7 GameMaker Studio 2 0x102ebdc32 ves_icall_System_Threading_WaitHandle_Wait_internal_raw + 82
  431. 8 ??? 0x1258dd81e ???
  432. 9 ??? 0x1258dd463 ???
  433. 10 ??? 0x1258dc6eb ???
  434. 11 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  435. 12 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  436. 13 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  437. 14 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  438. 15 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  439. 16 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  440. 17 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  441.  
  442. Thread 25:: tid_11103
  443. 0 ??? 0x7ff89f46a7ec ???
  444. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  445. 2 GameMaker Studio 2 0x102ff4f21 mono_os_cond_timedwait + 81
  446. 3 GameMaker Studio 2 0x103001349 mono_thread_info_sleep + 617
  447. 4 GameMaker Studio 2 0x102f62553 monitor_thread + 771
  448. 5 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  449. 6 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  450. 7 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  451. 8 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  452.  
  453. Thread 26:: Thread Pool Worker
  454. 0 ??? 0x7ff89f46a7ec ???
  455. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  456. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  457. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  458. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  459. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  460.  
  461. Thread 27:: Thread Pool Worker
  462. 0 ??? 0x7ff89f46a7ec ???
  463. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  464. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  465. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  466. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  467. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  468.  
  469. Thread 28:: Thread Pool Worker
  470. 0 ??? 0x7ff89f46a7ec ???
  471. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  472. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  473. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  474. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  475. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  476.  
  477. Thread 29:: Thread Pool Worker
  478. 0 ??? 0x7ff89f46a7ec ???
  479. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  480. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  481. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  482. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  483. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  484.  
  485. Thread 30:: Thread Pool Worker
  486. 0 ??? 0x7ff89f46a7ec ???
  487. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  488. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  489. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  490. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  491. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  492.  
  493. Thread 31:: Thread Pool Worker
  494. 0 ??? 0x7ff89f46a7ec ???
  495. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  496. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  497. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  498. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  499. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  500.  
  501. Thread 32:: Thread Pool Worker
  502. 0 ??? 0x7ff89f46a7ec ???
  503. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  504. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  505. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  506. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  507. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  508.  
  509. Thread 33:: Thread Pool Worker
  510. 0 ??? 0x7ff89f46a7ec ???
  511. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  512. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  513. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  514. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  515. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  516.  
  517. Thread 34:: Thread Pool Worker
  518. 0 ??? 0x7ff89f46a7ec ???
  519. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  520. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  521. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  522. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  523. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  524.  
  525. Thread 35:: Thread Pool Worker
  526. 0 ??? 0x7ff89f46a7ec ???
  527. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  528. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  529. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  530. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  531. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  532.  
  533. Thread 36:: tid_1571f
  534. 0 ??? 0x7ff89f46a7ec ???
  535. 1 libsystem_kernel.dylib 0x7ff80f20a186 __psynch_cvwait + 10
  536. 2 GameMaker Studio 2 0x102ff4f21 mono_os_cond_timedwait + 81
  537. 3 GameMaker Studio 2 0x103001349 mono_thread_info_sleep + 617
  538. 4 GameMaker Studio 2 0x102f66f21 ves_icall_System_Threading_Thread_Sleep_internal + 161
  539. 5 GameMaker Studio 2 0x102ebd39c ves_icall_System_Threading_Thread_Sleep_internal_raw + 60
  540. 6 ??? 0x125b9f235 ???
  541. 7 ??? 0x1258dcdc8 ???
  542. 8 ??? 0x1258dc6eb ???
  543. 9 GameMaker Studio 2 0x102dd9147 mono_jit_runtime_invoke + 1607
  544. 10 GameMaker Studio 2 0x102f14c07 mono_runtime_invoke_checked + 135
  545. 11 GameMaker Studio 2 0x102f1b686 mono_runtime_delegate_try_invoke + 166
  546. 12 GameMaker Studio 2 0x102f6ed4a start_wrapper_internal + 586
  547. 13 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  548. 14 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  549. 15 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  550.  
  551. Thread 37:: Thread Pool Worker
  552. 0 ??? 0x7ff89f46a7ec ???
  553. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  554. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  555. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  556. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  557. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  558.  
  559. Thread 38:: Thread Pool Worker
  560. 0 ??? 0x7ff89f46a7ec ???
  561. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  562. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  563. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  564. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  565. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  566.  
  567. Thread 39:: Thread Pool Worker
  568. 0 ??? 0x7ff89f46a7ec ???
  569. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  570. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  571. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  572. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  573. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  574.  
  575. Thread 40:: Thread Pool Worker
  576. 0 ??? 0x7ff89f46a7ec ???
  577. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  578. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  579. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  580. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  581. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  582.  
  583. Thread 41:: Thread Pool Worker
  584. 0 ??? 0x7ff89f46a7ec ???
  585. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  586. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  587. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  588. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  589. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  590.  
  591. Thread 42:: Thread Pool Worker
  592. 0 ??? 0x7ff89f46a7ec ???
  593. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  594. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  595. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  596. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  597. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  598.  
  599. Thread 43:: Thread Pool Worker
  600. 0 ??? 0x7ff89f46a7ec ???
  601. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  602. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  603. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  604. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  605. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  606.  
  607. Thread 44:: Thread Pool Worker
  608. 0 ??? 0x7ff89f46a7ec ???
  609. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  610. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  611. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  612. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  613. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  614.  
  615. Thread 45:: Thread Pool Worker
  616. 0 ??? 0x7ff89f46a7ec ???
  617. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  618. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  619. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  620. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  621. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  622.  
  623. Thread 46:: Thread Pool Worker
  624. 0 ??? 0x7ff89f46a7ec ???
  625. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  626. 2 GameMaker Studio 2 0x102f6ec76 start_wrapper_internal + 374
  627. 3 GameMaker Studio 2 0x102f6ead7 start_wrapper + 71
  628. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  629. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  630.  
  631. Thread 47:: AMCP Logging Spool
  632. 0 ??? 0x7ff89f46a7ec ???
  633. 1 libsystem_kernel.dylib 0x7ff80f207776 semaphore_wait_trap + 10
  634. 2 caulk 0x7ff817e6313c caulk::concurrent::details::worker_thread::run() + 36
  635. 3 caulk 0x7ff817e62e10 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*> > >(void*) + 41
  636. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  637. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  638.  
  639. Thread 48:
  640. 0 ??? 0x7ff89f46a7ec ???
  641. 1 libsystem_kernel.dylib 0x7ff80f20778e semaphore_timedwait_trap + 10
  642. 2 libdispatch.dylib 0x7ff80f091c5c _dispatch_semaphore_wait_slow + 58
  643. 3 libdispatch.dylib 0x7ff80f0a0522 _dispatch_worker_thread + 286
  644. 4 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  645. 5 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  646.  
  647. Thread 49:: com.apple.audio.IOThread.client
  648. 0 ??? 0x7ff89f46a7ec ???
  649. 1 libsystem_kernel.dylib 0x7ff80f20773a mach_msg_trap + 10
  650. 2 CoreAudio 0x7ff810d74fb5 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 111
  651. 3 CoreAudio 0x7ff810c071df HALC_ProxyIOContext::IOWorkLoop() + 3949
  652. 4 CoreAudio 0x7ff810c05c95 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 63
  653. 5 CoreAudio 0x7ff810dcaccc HALB_IOThread::Entry(void*) + 72
  654. 6 libsystem_pthread.dylib 0x7ff80f23d5b8 _pthread_start + 125
  655. 7 libsystem_pthread.dylib 0x7ff80f2390d3 thread_start + 15
  656.  
  657.  
  658. Thread 0 crashed with X86 Thread State (64-bit):
  659. rax: 0x0000000000000000 rbx: 0x0000000000000000 rcx: 0x0000000000000000 rdx: 0x0000000000000000
  660. rdi: 0x000000010fd77480 rsi: 0x0000000000000003 rbp: 0x3d3d3d3d3d3d3d3d rsp: 0x000000030a47eb38
  661. r8: 0x000000020379c600 r9: 0x3d3d3d3d3d3d3d3d r10: 0x0000000000000000 r11: 0x3d3d3d3d3d3d3d3d
  662. r12: 0x0000000000000103 r13: 0x00000000000005a0 r14: 0x0000000000000006 r15: 0x0000000000000016
  663. rip: <unavailable> rfl: 0x0000000000000283
  664. tmp0: 0xffffffffffffffff tmp1: 0x00007ff89f46a7c0 tmp2: 0x00007ff80f20ddac
  665.  
  666.  
  667. Binary Images:
  668. 0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ???
  669. 0x7ff80f206000 - 0x7ff80f236fff libsystem_kernel.dylib (*) <1ce9fea0-66b2-3399-95dd-089f8c812d91> /usr/lib/system/libsystem_kernel.dylib
  670. 0x7ff80f110000 - 0x7ff80f198fff libsystem_c.dylib (*) <38f33f67-fa8f-3e1b-9868-a8a79102fcf2> /usr/lib/system/libsystem_c.dylib
  671. 0x102cb3000 - 0x103276fff GameMaker Studio 2 (*) <ef276885-4b28-3bb6-815c-a9485d579754> /Users/USER/Library/Application Support/Steam/*/GameMaker Studio 2.app/Contents/MacOS/GameMaker Studio 2
  672. 0x7ff80f284000 - 0x7ff80f782fff com.apple.CoreFoundation (6.9) <c18906bc-7106-3168-b2fd-c28692320f36> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
  673. 0x7ff810024000 - 0x7ff8103d1fff com.apple.Foundation (6.9) <045cbcfc-3568-37eb-b094-545d11ffec39> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
  674. 0x7ff811bcf000 - 0x7ff812a3efff com.apple.AppKit (6.9) <f3d3650f-1dd4-336d-86b2-abf55088ecdb> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
  675. 0x7ff8157cd000 - 0x7ff81583ffff com.apple.AE (924) <7cea036f-75a2-35cb-ac48-fa64c940b9d0> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
  676. 0x7ff81816d000 - 0x7ff818460fff com.apple.HIToolbox (2.1.1) <05a3bba5-f869-3615-b139-d3addd9de047> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
  677. 0x10c631000 - 0x10c65ffff gameoverlayrenderer.dylib (*) <bda53553-2996-3c52-abd7-807521326439> /Users/USER/Library/Application Support/Steam/*/gameoverlayrenderer.dylib
  678. 0x203728000 - 0x20378ffff dyld (*) <4e207376-cc5d-3986-a0bd-4d09f4217e68> /usr/lib/dyld
  679. 0x7ff7ffcd4000 - 0x7ff7ffcfffff runtime (*) <ef11682e-cba3-30f0-9472-6e6836623d55> /usr/libexec/rosetta/runtime
  680. 0x7ff80f237000 - 0x7ff80f242fff libsystem_pthread.dylib (*) <a955c3d1-1895-35df-b127-df3a448d6851> /usr/lib/system/libsystem_pthread.dylib
  681. 0x7ff817e61000 - 0x7ff817e83fff com.apple.audio.caulk (1.0) <fdce7f54-d394-3afe-bb1a-c97f5d23904a> /System/Library/PrivateFrameworks/caulk.framework/Versions/A/caulk
  682. 0x7ff80f08e000 - 0x7ff80f0d3fff libdispatch.dylib (*) <133b5e29-431c-39f4-ae5c-c0e3503461c8> /usr/lib/system/libdispatch.dylib
  683. 0x7ff810a55000 - 0x7ff81116efff com.apple.audio.CoreAudio (5.0) <2052c0a3-83a4-3b74-8f78-a77e0f5d241c> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
  684.  
  685. External Modification Summary:
  686. Calls made by other processes targeting this process:
  687. task_for_pid: 0
  688. thread_create: 0
  689. thread_set_state: 0
  690. Calls made by this process:
  691. task_for_pid: 0
  692. thread_create: 0
  693. thread_set_state: 0
  694. Calls made by all processes on this machine:
  695. task_for_pid: 0
  696. thread_create: 0
  697. thread_set_state: 0
  698.  
  699. VM Region Summary:
  700. ReadOnly portion of Libraries: Total=1.3G resident=0K(0%) swapped_out_or_unallocated=1.3G(100%)
  701. Writable regions: Total=1.4G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.4G(100%)
  702.  
  703. VIRTUAL REGION
  704. REGION TYPE SIZE COUNT (non-coalesced)
  705. =========== ======= =======
  706. Accelerate framework 128K 1
  707. Activity Tracing 256K 1
  708. Audio 5136K 2
  709. CG backing stores 2176K 4
  710. ColorSync 220K 24
  711. CoreAnimation 4K 1
  712. CoreGraphics 4K 1
  713. CoreUI image data 152K 1
  714. Foundation 16K 1
  715. Kernel Alloc Once 8K 1
  716. MALLOC 241.2M 38
  717. MALLOC guard page 192K 8
  718. MALLOC_MEDIUM (reserved) 480.0M 4 reserved VM address space (unallocated)
  719. MALLOC_NANO (reserved) 384.0M 1 reserved VM address space (unallocated)
  720. Rosetta Arena 4096K 2
  721. Rosetta Generic 20.9M 5339
  722. Rosetta IndirectBranch 1024K 1
  723. Rosetta JIT 128.0M 1
  724. Rosetta Return Stack 980K 98
  725. Rosetta Thread Context 980K 98
  726. STACK GUARD 20K 5
  727. Stack 89.7M 88
  728. Stack Guard 57.4M 83
  729. VM_ALLOCATE 68.7M 231
  730. VM_ALLOCATE (reserved) 1300K 44 reserved VM address space (unallocated)
  731. __CTF 759 1
  732. __DATA 38.4M 780
  733. __DATA_CONST 47.1M 549
  734. __DATA_DIRTY 2822K 356
  735. __FONT_DATA 4K 1
  736. __GLSLBUILTINS 5176K 1
  737. __LINKEDIT 673.3M 25
  738. __OBJC_RO 80.3M 1
  739. __OBJC_RW 3008K 2
  740. __TEXT 684.3M 795
  741. __UNICODE 588K 1
  742. dyld private memory 1024K 1
  743. mapped file 4.7G 1141
  744. shared memory 1060K 19
  745. unshared pmap 11.6M 8
  746. =========== ======= =======
  747. TOTAL 7.7G 9759
  748. TOTAL, minus reserved VM space 6.8G 9759
  749.  
  750.  
  751.  
  752. Model: MacBookAir10,1, BootROM 7429.0.72.0.3, proc 8:4:4 processors, 8 GB, SMC
  753. Graphics: kHW_AppleM1Item, Apple M1, spdisplays_builtin
  754. Memory Module: LPDDR4
  755. AirPort: spairport_wireless_card_type_wifi, wl0: May 4 2021 18:24:35 version 18.20.281.2.7.8.107 FWID 01-7c11bd60
  756. Bluetooth: Version (null), 0 services, 0 devices, 0 incoming serial ports
  757. Network Service: Wi-Fi, AirPort, en0
  758. USB Device: USB 3.1 Bus
  759. USB Device: USB 3.1 Bus
  760. Thunderbolt Bus: MacBook Air, Apple Inc.
  761. Thunderbolt Bus: MacBook Air, Apple Inc.
  762.  
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