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- Log uploaded on Friday, January 12, 2018, 4:40:46 AM
- Loaded mods:
- Core: (no assemblies)
- QualityBuilder: QualityBuilder(0.18.3.0)
- Wildlife Tab: WildlifeTab(1.0.0.0)
- BetterMiniMap: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), BetterMiniMap(1.0.0.0)
- [FSF] Complex Jobs: (no assemblies)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.3.10)
- Colonist Bar KF 0.18.0: 0Harmony(1.0.9.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
- DD Work Tab: (no assemblies)
- Show Me Where: $HugsLibChecker(0.3.0.0), 0Harmony(1.0.9.1)
- HugsLib[3.0.1]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
- Active Harmony patches:
- CameraDriver.JumpToVisibleMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
- Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
- ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
- ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
- ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
- ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
- ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
- ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
- Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
- MainButtonWorker_ToggleWorld.Activate: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap_WorldTab
- MainTabsRoot.ToggleTab: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
- Pawn.Kill: post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix
- Pawn.PostApplyDamage: post: ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
- Pawn.SetFaction: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix
- Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Thing.DeSpawn: post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
- ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- UIRoot_Play.Init: post: BetterMiniMap.MiniMap_GameComponent.AddDefaultWindow
- Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
- Harmony versions present: fluffy.medicaltab:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, com.colonistbarkf.rimworld.mod:1.0.9.1, rimworld.whyisthat.betterminimap.gamecomponent:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- ReflectionTypeLoadException getting types in assembly DD_WorkTab: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly ShowMeWhere: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
- Could not find a type named DD_WorkTab.Windows.Window_WorkTab
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932298253\Defs\KeyBindingCategoryDefs/KeyBindingCategories.xml: root element named KeyBindingCategoryDefs; should be named Defs
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932298253\Defs\KeyBindingDefs/KeyBindings.xml: root element named KeyBindingDefs; should be named Defs
- Duplicate def-linked translation key: Slave.label
- d3d: failed to create 2D texture id=929 w=7 h=4 mips=4 d3dfmt=21 [invalid call]
- d3d: failed to create 2D texture id=931 w=7 h=4 mips=4 d3dfmt=21 [invalid call]
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Exception getting field at path Wealth.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Exception getting field at path Population.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Exception getting field at path ColonistMood.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Found no Verse.RulePackDef named NamerFactionPlayerRandomized to match NamerFactionPlayerRandomized.rulepack.rulesstrings.0
- Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulepack.rulesstrings.11 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulepack.rulesstrings.11 at index 11 but the original list only has 11 entries (so the max index is 10).
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulepack.rulesstrings.12 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulepack.rulesstrings.12 at index 12 but the original list only has 11 entries (so the max index is 10).
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulepack.rulesstrings.13 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulepack.rulesstrings.13 at index 13 but the original list only has 11 entries (so the max index is 10).
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- Colonistbar KF successfully completed 42 patches with harmony.
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