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  1. #include <a_samp>
  2.  
  3. #if defined FILTERSCRIPT
  4.  
  5. #define COLOR_RED 0xAA3333AA
  6. #define COLOR_GREY 0xAFAFAFAA
  7. #define COLOR_GREEN 0x33AA33AA
  8. #define COLOR_RED 0xAA3333AA
  9. #define COLOR_YELLOW 0xFFFF00AA
  10. #define COLOR_WHITE 0xFFFFFFAA
  11. #define COLOR_ORANGE 0xFF9900AA
  12. #define COLOR_SPAWN 0xFF8C55FF
  13. #define COLOR_LIGHTBLUE 0x6DC5F3FF
  14. #define COLOR_ADMIN 0xFF0000FF
  15. #define COLOR_SAY 0x2986CEFF
  16. #define COLOR_SYSGREY 0xC6BEBDFF
  17. #define COLOR_BLACK 0x000000FF
  18. #define COLOR_JOIN 0x74E80099
  19. #define COLOR_WARN 0xBE615099
  20. #define COLOR_RACE 0x00BBBB99
  21. #define COLOR_KRED 0xFF0000FF
  22. #define COLOR_TELENARANCS 0xff664cff
  23. #define COLOR_SZABÁLY 0xca88ffff
  24. #define COLOR_ME4 0xffffc8ff
  25. #define COLOR_KILL 0xe62740ff
  26. #define COLOR_TELESÁRGA 0xd8ff00ff
  27. #define COLOR_ÉLETFIX 0x00b46dff
  28. #define COLOR_POZÍCIÓ 0xffffb1ff
  29.  
  30. new curPlayerVehM[MAX_PLAYERS] = {MIN_VEHI_ID, ...}; /
  31. new curPlayerVehI[MAX_PLAYERS] = {-1, ...};
  32. enum CURVEHICLE {
  33. bool:spawn,
  34. vmodel,
  35. vInt
  36. };
  37. new curServerVehP[MAX_VEHICLES][CURVEHICLE];
  38. new PlayerVehI[MAX_PLAYERS];
  39.  
  40. new gSpectateID[MAX_PLAYERS];
  41. new gSpectateType[MAX_PLAYERS];
  42.  
  43. public OnFilterScriptInit()
  44. {
  45. print("*******************************");
  46. print("* Drift & Stunt *");
  47. print("*******************************");
  48. return 1;
  49. }
  50.  
  51. public OnFilterScriptExit()
  52. {
  53. return 1;
  54. }
  55.  
  56. #else
  57.  
  58. main()
  59. {
  60. print("*******************************");
  61. print("* Drift & Stunt *");
  62. print("*******************************");
  63. }
  64.  
  65. #endif
  66.  
  67. new Text:Textdraw0;
  68. new Text:Textdraw1;
  69. new Text:Textdraw2;
  70.  
  71. public OnGameModeInit()
  72. {
  73. //------------------------------Add Static Vehicle------------------------------
  74. Textdraw0 = TextDrawCreate(3.000000,431.000000,"MIAMI BEACH");
  75. Textdraw1 = TextDrawCreate(543.000000,67.000000,"E'lsz me'g");
  76. Textdraw2 = TextDrawCreate(366.000000,13.000000," /cmds,/help,/tele");
  77. TextDrawAlignment(Textdraw0,0);
  78. TextDrawAlignment(Textdraw1,0);
  79. TextDrawAlignment(Textdraw2,0);
  80. TextDrawBackgroundColor(Textdraw0,0x0000ffff);
  81. TextDrawBackgroundColor(Textdraw1,0x0000ffff);
  82. TextDrawBackgroundColor(Textdraw2,0x000000ff);
  83. TextDrawFont(Textdraw0,3);
  84. TextDrawLetterSize(Textdraw0,1.000000,1.000000);
  85. TextDrawFont(Textdraw1,3);
  86. TextDrawLetterSize(Textdraw1,0.399999,0.699999);
  87. TextDrawFont(Textdraw2,0);
  88. TextDrawLetterSize(Textdraw2,1.000000,1.000000);
  89. TextDrawColor(Textdraw0,0x00ff00ff);
  90. TextDrawColor(Textdraw1,0xff0000ff);
  91. TextDrawColor(Textdraw2,0xff0000ff);
  92. TextDrawSetOutline(Textdraw0,1);
  93. TextDrawSetOutline(Textdraw1,1);
  94. TextDrawSetOutline(Textdraw2,1);
  95. TextDrawSetProportional(Textdraw0,1);
  96. TextDrawSetProportional(Textdraw1,1);
  97. TextDrawSetProportional(Textdraw2,1);
  98. TextDrawSetShadow(Textdraw0,1);
  99. TextDrawSetShadow(Textdraw1,2);
  100. TextDrawSetShadow(Textdraw2,1);
  101. AddStaticVehicle(411,-2617.5627,1344.6454,6.9224,359.4911,116,1); // infernus jizzy
  102. AddStaticVehicle(411,-2620.8093,1341.9141,6.9224,357.0614,112,1); // infernus jizzy
  103. AddStaticVehicle(411,-2624.4805,1337.8763,6.9224,356.0527,106,1); // infernus jizzy
  104. AddStaticVehicle(411,-2628.6592,1334.2977,6.9224,359.8897,80,1); // infernus jizzy
  105. AddStaticVehicle(522,-2617.6416,1379.9954,6.7271,89.3959,36,105); // nrg jizzy
  106. AddStaticVehicle(522,-2617.5989,1378.8859,6.7168,88.6707,39,106); // nrg jizzy
  107. AddStaticVehicle(522,-2617.5645,1377.5222,6.7066,87.6903,51,118); // nrg jizzy
  108. AddStaticVehicle(522,-2617.5679,1376.2140,6.6933,90.4355,3,3); // nrg jizzy
  109. AddStaticVehicle(562,-2645.4316,1378.9436,6.8256,271.1096,11,1); // elegy jizzy
  110. AddStaticVehicle(562,-2645.5217,1375.5944,6.8255,270.9731,116,1); // elegy jizzy
  111. AddStaticVehicle(562,-2645.5015,1372.2400,6.8256,269.9333,113,1); // elegy jizzy
  112. AddStaticVehicle(493,256.6670,-1902.5657,-0.0835,173.6753,36,13); // jetmax beach
  113. AddStaticVehicle(493,261.7613,-1902.8425,0.0070,164.2133,36,13); // jetmax beach
  114. AddStaticVehicle(562,-2064.2861,-84.0040,34.8235,178.5923,116,1); // elegy autoschool
  115. AddStaticVehicle(562,-2072.5938,-84.0071,34.8236,179.6843,113,1); // elegy autoschool
  116. AddStaticVehicle(451,-2081.0825,-84.5547,34.8711,178.6983,125,125); // turismo autoschool
  117. AddStaticVehicle(451,-2089.7290,-84.7435,34.8714,178.7309,36,36); // turismo autoschool
  118. AddStaticVehicle(411,-2356.2361,-1631.8612,483.4172,254.1302,64,1); // infernus chilliad
  119. AddStaticVehicle(411,-2355.3401,-1628.6414,483.4077,254.5672,80,1); // infernus chilliad
  120. AddStaticVehicle(522,-2355.1396,-1625.5609,483.2390,254.2664,3,8); // nrg chilliad
  121. AddStaticVehicle(522,-2354.8809,-1624.5436,483.2394,253.6051,6,25); // nrg chilliad
  122. AddStaticVehicle(522,-2354.4634,-1623.5184,483.2397,253.6207,7,79); // nrg chilliad
  123. AddStaticVehicle(522,-2354.4111,-1622.4886,483.2320,251.9316,8,82); // nrg chilliad
  124. AddStaticVehicle(451,-2353.0310,-1619.9996,483.3625,256.4237,125,125); // turismo chilliad
  125. AddStaticVehicle(451,-2352.6001,-1616.6493,483.3515,255.5263,36,36); // turismo chilliad
  126. AddStaticVehicle(510,-2352.2175,-1613.7401,483.2451,253.9329,46,46); // mbike chilliad
  127. AddStaticVehicle(510,-2352.0378,-1612.9479,483.2430,257.2823,39,39); // mbike chilliad
  128. AddStaticVehicle(510,-2351.8823,-1612.0907,483.2401,254.3665,28,28); // mbike chilliad
  129. AddStaticVehicle(510,-2351.7368,-1611.3147,483.2380,254.5942,16,16); // mbike chilliad
  130. AddStaticVehicle(522,2090.1548,1384.6481,10.3827,269.0253,39,106); // nrg las v
  131. AddStaticVehicle(522,2090.2490,1385.8700,10.3914,268.8181,8,82); // nrg las v
  132. AddStaticVehicle(522,2090.1858,1387.1429,10.3913,270.0595,36,105); // nrg las v
  133. AddStaticVehicle(411,2103.9460,1409.3889,10.5474,179.0933,123,1); // infernus lasv
  134. AddStaticVehicle(411,2123.2603,1397.6987,10.5396,0.0172,116,1); // infernus lasv
  135. AddStaticVehicle(562,2113.5420,1397.6117,10.4790,178.8696,11,1); // elegy lasv
  136. AddStaticVehicle(411,2075.8193,1491.1373,10.3990,0.0411,112,1); // infernus lasv
  137. AddStaticVehicle(411,2039.5157,1340.5227,10.3990,179.8328,106,1); // infernus lasv
  138. AddStaticVehicle(411,2039.4646,1009.2773,10.3990,179.9496,80,1); // infernus lasv
  139. AddStaticVehicle(522,393.0602,2532.2148,16.1142,179.5912,3,8); // nrg oldair
  140. AddStaticVehicle(522,391.5304,2532.2817,16.1118,178.3922,6,25); // nrg oldair
  141. AddStaticVehicle(522,390.0478,2532.2788,16.1127,178.3441,7,79); // nrg oldair
  142. AddStaticVehicle(522,388.3994,2532.2693,16.1076,177.0300,8,82); // nrg oldair
  143. AddStaticVehicle(522,386.5770,2532.2153,16.1095,180.3749,36,105); // nrg oldair
  144. AddStaticVehicle(411,383.2910,2535.8833,16.2661,158.5131,116,1); // infernus oldai
  145. AddStaticVehicle(411,380.4185,2537.0449,16.2667,156.9543,112,1); // infernus oldai
  146. AddStaticVehicle(411,377.3763,2538.3896,16.2718,157.9782,106,1); // infernus oldai
  147. AddStaticVehicle(562,398.9725,2532.7197,16.2049,179.4458,116,1); // elegy oldair
  148. AddStaticVehicle(562,402.2119,2532.9304,16.2090,180.0253,113,1); // elegy oldair
  149. AddStaticVehicle(562,405.1980,2532.8672,16.2141,177.8891,101,1); // elegy oldair
  150. AddStaticVehicle(487,365.3529,2537.9343,16.8339,178.5567,29,42); // maverik oldair
  151. AddStaticVehicle(592,1522.3561,1331.3187,12.0683,65.1879,1,1); // andromada lvair
  152. AddStaticVehicle(592,1527.8959,1395.8723,12.0597,61.7918,1,1); // andromada lvair
  153. AddStaticVehicle(553,1273.4987,1406.7942,12.1653,270.4321,55,23); // nevada lvair
  154. AddStaticVehicle(553,1273.2574,1436.3643,12.1411,268.9563,71,87); // nevada lvair
  155. AddStaticVehicle(519,1326.0483,1571.9327,11.7432,269.0757,1,1); // shamal lvair
  156. AddStaticVehicle(519,1325.9856,1593.6976,11.7418,270.4557,1,1); // shamal lvair
  157. AddStaticVehicle(522,-1683.5488,-172.7186,13.7178,226.5487,39,106); // nrg sfair
  158. AddStaticVehicle(522,-1684.5490,-173.7548,13.7188,225.1491,51,118); // nrg sfair
  159. AddStaticVehicle(522,-1685.7244,-174.8611,13.7136,224.4426,3,3); // nrg sfair
  160. AddStaticVehicle(522,-1682.4844,-171.6338,13.7174,225.5978,3,8); // nrg sfair
  161. AddStaticVehicle(522,-1993.9684,197.9393,27.1070,91.1005,6,25); // nrg sf
  162. AddStaticVehicle(522,-1993.8683,196.7546,27.1077,89.6984,7,79); // nrg sf
  163. AddStaticVehicle(522,-1993.9510,195.5401,27.1111,90.4885,8,82); // nrg sf
  164. AddStaticVehicle(522,-1993.8896,194.2875,27.1032,87.8154,36,105); // nrg sf
  165. AddStaticVehicle(522,-1993.9207,192.9861,27.1103,91.1454,39,106); // nrg sf
  166. AddStaticVehicle(411,-1977.3987,197.3865,27.3367,94.2368,80,1); // infernus sf
  167. AddStaticVehicle(411,-1977.1331,193.7487,27.3863,89.5442,75,1); // infernus sf
  168. AddStaticVehicle(411,-1977.0593,201.1577,27.2550,90.1452,12,1); // infernus sf
  169. AddStaticVehicle(562,-1977.2687,189.8773,27.3463,90.0597,92,1); // elegy sf
  170. AddStaticVehicle(562,-1977.1395,186.1626,27.3468,90.1918,36,1); // elegy sf
  171. AddStaticVehicle(562,-1977.1027,182.2624,27.3470,91.4477,35,1); // elegy sf
  172. AddStaticVehicle(522,1982.0739,-2317.0164,13.1191,89.5016,3,3); // nrg ls
  173. AddStaticVehicle(522,1982.0646,-2315.9143,13.1131,88.3104,3,8); // nrg ls
  174. AddStaticVehicle(522,1982.0654,-2314.7114,13.1158,87.4979,6,25); // nrg ls
  175. AddStaticVehicle(522,1982.1877,-2313.6287,13.1167,87.8778,7,79); // nrg ls
  176. AddStaticVehicle(411,1980.9269,-2319.9158,13.2740,90.3555,123,1); // infernus ls
  177. AddStaticVehicle(411,1980.8447,-2323.4634,13.2740,89.8512,116,1); // infernus ls
  178. AddStaticVehicle(562,1980.9176,-2311.2708,13.2069,89.7321,17,1); // elegy ls
  179. AddStaticVehicle(562,1980.9257,-2307.8748,13.2057,89.4911,11,1); // elegy sf
  180. AddStaticVehicle(411,-291.4578,1746.5435,42.4186,90.4350,112,1); // infernus drift5
  181. AddStaticVehicle(411,-291.3221,1751.7260,42.4179,88.9431,106,1); // infernus drift5
  182. AddStaticVehicle(562,-290.8275,1756.8322,42.3480,88.3698,113,1); // elegy drift5
  183. AddStaticVehicle(562,-290.7405,1762.0374,42.3478,88.5574,101,1); // elegy drift5
  184. AddStaticVehicle(560,-290.9719,1767.4076,42.3935,89.1041,33,0); // sultan drift5
  185. AddStaticVehicle(560,-290.9122,1772.7999,42.3956,87.8443,37,0); // sultan drift5
  186. AddStaticVehicle(562,-2416.6658,-589.1835,132.3092,214.2668,35,1); // elegy drift
  187. AddStaticVehicle(562,-2411.6133,-585.4556,132.3080,214.9781,17,1); // elegy2 drift
  188. AddStaticVehicle(411,-2399.8992,-613.0593,132.3755,34.7596,123,1); // infernus drift
  189. AddStaticVehicle(411,-2394.7427,-609.6436,132.3755,35.1648,116,1); // infernus2 drift
  190. AddStaticVehicle(560,-2394.7739,-597.1666,132.3539,124.4076,9,39); // sultan drift
  191. AddStaticVehicle(560,-2398.2517,-592.2726,132.3534,124.0299,17,1); // sultan2 drift
  192. AddStaticVehicle(522,2344.8169,1387.0227,42.3918,357.2005,3,8); // nrg lv
  193. AddStaticVehicle(522,2343.4736,1387.0657,42.3878,358.4457,6,25); // nrg lv
  194. AddStaticVehicle(522,2342.1311,1387.0542,42.3912,358.8629,7,79); // nrg lv
  195. AddStaticVehicle(522,2340.7148,1387.0863,42.3925,359.2464,8,82); // nrg lv
  196. AddStaticVehicle(522,2339.0872,1387.0159,42.3837,1.5637,36,105); // nrg lv
  197. AddStaticVehicle(562,2352.1357,1408.5406,42.4804,89.8254,11,1); // elegy lv
  198. AddStaticVehicle(411,2303.5002,1408.5900,42.5474,89.7254,112,1); // infernus lv
  199. AddStaticVehicle(560,2303.5413,1419.4482,42.5250,269.0925,21,1); // sultan lv
  200. AddStaticVehicle(562,2309.0190,1388.5428,42.4800,180.3308,116,1); // drift2 elegz
  201. AddStaticVehicle(411,2302.1614,1388.5255,42.5474,359.5653,106,1); // drift2 infernuws
  202. AddStaticVehicle(562,2243.6606,1975.0382,31.4390,179.4513,113,1); // elegy drift3
  203. AddStaticVehicle(411,2243.3611,1952.1085,31.5067,0.6361,80,1); // infernus drift3
  204. AddStaticVehicle(411,2247.3887,1975.0504,31.5067,358.5841,75,1); // infernus2 drift3
  205. AddStaticVehicle(562,2247.0212,1952.0284,31.4380,181.0842,101,1); // elegy2 drift3
  206. AddStaticVehicle(562,-317.9400,1514.8885,75.0201,0.1458,92,1); // elegy drift4
  207. AddStaticVehicle(411,-324.1967,1515.0861,75.0865,0.1556,12,1); // infernus drift4
  208. AddStaticVehicle(562,-330.3975,1514.9534,75.0181,0.2305,36,1); // elegy2 drift4
  209. AddStaticVehicle(411,-336.6828,1515.0106,75.0865,0.7888,64,1); // infernus2 drift4
  210. AddStaticVehicle(562,-342.9628,1515.0844,75.0181,0.7493,35,1); // elegy3 drift4
  211. AddStaticVehicle(522,1864.6401,-1392.3524,13.0607,270.3733,39,106); // nrg skpk
  212. AddStaticVehicle(522,1864.5988,-1393.6617,13.0592,269.4756,51,118); // nrg skpk
  213. AddStaticVehicle(522,1864.5974,-1395.0314,13.0495,268.2071,3,3); // nrg skpk
  214. AddStaticVehicle(522,1864.6827,-1391.0586,13.0541,269.5250,3,8); // nrg skpk
  215. AddStaticVehicle(522,2507.9792,-1669.0842,12.9575,98.9950,6,25); // nrg grove
  216. AddStaticVehicle(522,2507.7463,-1667.9834,12.9552,101.6094,7,79); // nrg grove
  217. AddStaticVehicle(522,2507.5369,-1666.6799,12.9639,105.4313,8,82); // nrg grove
  218. AddStaticVehicle(522,2507.2817,-1665.7755,12.9686,106.5536,36,105); // nrg grove
  219. CreateObject(623, -311.153320, 1506.811035, 74.838188, 0.0000, 0.0000, 281.2500);
  220. CreateObject(623, -294.943787, 1505.882690, 74.932014, 0.0000, 0.0000, 78.7500);
  221. CreateObject(3292, -330.607086, 1502.081299, 75.188148, 0.0000, 0.0000, 0.0001);
  222. CreateObject(3293, -325.908539, 1504.647461, 78.414436, 0.0000, 0.0000, 0.0000);
  223. CreateObject(5837, -315.577301, 1509.122192, 76.279999, 0.0000, 0.0000, 0.0001);
  224. CreateObject(12929, -338.790649, 1503.460449, 74.651413, 0.0000, 0.0000, 270.0000);
  225. CreateObject(13295, -265.031158, 1531.726074, 81.162613, 0.0000, 0.0000, 315.0000);
  226. CreateObject(1346, -300.519043, 1538.716064, 75.913506, 0.0000, 0.0000, 33.7500);
  227. CreateObject(1352, -302.233276, 1506.921875, 74.450035, 0.0000, 0.0000, 191.2500);
  228. CreateObject(11417, -293.422058, 1537.359131, 79.436348, 0.0000, 0.0000, 0.0000);
  229. CreateObject(1676, -264.763794, 1529.957642, 76.561348, 0.0000, 0.0000, 45.0000);
  230. CreateObject(1676, -260.827515, 1533.971680, 76.561348, 0.0000, 0.0000, 45.0000);
  231. CreateObject(1676, -271.071747, 1523.667603, 76.561348, 0.0000, 0.0000, 45.0000);
  232. CreateObject(967, -344.062256, 1510.278442, 74.562500, 0.0000, 0.0000, 0.0000);
  233. CreateObject(1521, -314.970581, 1535.248169, 75.724258, 0.0000, 0.0000, 0.0000);
  234. CreateObject(7392, -360.740601, 1522.591919, 84.282578, 0.0000, 0.0000, 33.7500);
  235. CreateObject(3268, -270.442566, 1878.017700, 41.289063, 0.0000, 0.0000, 0.0000);
  236. CreateObject(11391, -285.944794, 1541.256958, 75.936737, 0.0000, 0.0000, 315.0000);
  237. CreateObject(11393, -259.837128, 1540.147339, 76.172028, 0.0000, 0.0000, 45.0000);
  238. CreateObject(14776, -390.318207, 1578.503540, 81.677032, 0.0000, 0.0000, 33.7500);
  239. CreateObject(14826, -339.875854, 1504.030640, 75.404411, 0.0000, 0.0000, 270.0000);
  240. CreateObject(968, -301.593750, 1496.807983, 74.728889, 0.0000, 0.0000, 0.0000);
  241. CreateObject(973, -294.162567, 1394.607910, 72.263275, 0.0000, 0.0000, 33.7500);
  242. CreateObject(979, -301.300812, 1411.304810, 72.105225, 0.0000, 0.0000, 270.0000);
  243. CreateObject(982, -289.501923, 1420.333130, 72.177750, 0.0000, 0.0000, 0.0000);
  244. CreateObject(1425, -298.976593, 1390.874390, 71.886208, 0.0000, 0.0000, 213.7500);
  245. CreateObject(1459, -315.026123, 1390.369629, 71.799789, 0.0000, 0.0000, 315.0000);
  246. CreateObject(3749, -296.474762, 1438.226929, 78.000252, 0.0000, 0.0000, 0.0000);
  247. CreateObject(7893, -355.440125, 1471.335205, 63.571102, 0.0000, 0.0000, 168.7501);
  248. CreateObject(7933, -362.708954, 1456.210083, 63.362068, 0.0000, 0.0000, 11.2500);
  249. CreateObject(8042, -371.312256, 1425.795532, 65.030174, 0.0000, 0.0000, 135.0000);
  250. CreateObject(8314, -357.857178, 1401.312988, 60.771240, 0.0000, 0.0000, 135.0000);
  251. CreateObject(1444, -332.617157, 1370.685913, 56.043022, 0.0000, 0.0000, 112.5000);
  252. CreateObject(3554, -327.343567, 1348.015991, 64.199326, 0.0000, 0.0000, 22.5000);
  253. CreateObject(4239, -337.479645, 1380.425049, 59.859421, 0.0000, 0.0000, 33.7500);
  254. CreateObject(1681, -285.255615, 1472.359619, 77.513527, 0.0000, 0.0000, 90.0000);
  255. CreateObject(1681, -313.982849, 1470.229980, 76.708084, 0.0000, 0.0000, 281.2500);
  256. CreateObject(1683, -285.721344, 1576.061401, 159.747604, 0.0000, 0.0000, 281.2500);
  257. CreateObject(10757, -371.054047, 1544.291748, 119.560196, 0.0000, 0.0000, 0.0000);
  258. CreateObject(14553, -257.899445, 1301.204346, 136.266830, 0.0000, 0.0000, 191.2500);
  259. CreateObject(8947, -2393.752686, -581.349060, 134.365280, 0.0000, 0.0000, 303.7500);
  260. CreateObject(10282, -2390.347656, -579.703857, 132.129303, 0.0000, 0.0000, 303.7500);
  261. CreateObject(9321, -2395.810303, -595.599731, 133.108765, 0.0000, 0.0000, 213.7499);
  262. CreateObject(11292, -2396.345459, -610.818115, 133.112473, 0.0000, 0.0000, 213.7500);
  263. CreateObject(11505, -2410.432129, -600.161621, 136.046295, 0.0000, 0.0000, 303.7500);
  264. CreateObject(4735, -2406.853760, -597.707764, 140.728928, 0.0000, 0.0000, 33.7500);
  265. CreateObject(6056, -2421.854492, -591.794312, 136.997864, 0.0000, 0.0000, 225.0000);
  266. CreateObject(6056, -2404.892822, -613.145020, 137.057831, 0.0000, 0.0000, 213.7500);
  267. CreateObject(7666, -2416.635010, -602.831177, 140.391083, 0.0000, 0.0000, 11.2500);
  268. CreateObject(979, -2409.287109, -616.609192, 132.414352, 0.0000, 0.0000, 315.0000);
  269. CreateObject(979, -2419.065918, -624.061951, 132.409119, 0.0000, 0.0000, 315.0000);
  270. CreateObject(2035, -2405.551514, -604.982178, 131.672882, 0.0000, 0.0000, 270.0000);
  271. CreateObject(1244, -2413.464355, -583.560303, 132.447937, 0.0000, 0.0000, 303.7500);
  272. CreateObject(3430, -2423.135742, -587.328125, 133.415924, 0.0000, 0.0000, 0.0000);
  273. CreateObject(10281, -2418.458984, -600.101440, 140.054840, 0.0000, 0.0000, 303.7500);
  274. CreateObject(10281, -2414.622803, -605.842773, 140.195465, 0.0000, 0.0000, 303.7500);
  275. //------------------------------Add Static Vehicle------------------------------
  276.  
  277. SetGameModeText("Drift & Stunt");
  278. //------------------------------Add Player Class--------------------------------
  279. AddPlayerClass(0,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  280. AddPlayerClass(266,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  281. AddPlayerClass(267,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  282. AddPlayerClass(268,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  283. AddPlayerClass(269,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  284. AddPlayerClass(270,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  285. AddPlayerClass(271,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  286. AddPlayerClass(272,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  287. AddPlayerClass(280,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  288. AddPlayerClass(281,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  289. AddPlayerClass(282,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  290. AddPlayerClass(283,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  291. AddPlayerClass(284,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  292. AddPlayerClass(285,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  293. AddPlayerClass(286,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  294. AddPlayerClass(287,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  295. AddPlayerClass(255,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  296. AddPlayerClass(256,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  297. AddPlayerClass(257,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  298. AddPlayerClass(258,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  299. AddPlayerClass(259,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  300. AddPlayerClass(260,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  301. AddPlayerClass(261,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  302. AddPlayerClass(262,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  303. AddPlayerClass(263,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  304. AddPlayerClass(264,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  305. AddPlayerClass(274,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  306. AddPlayerClass(275,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  307. AddPlayerClass(276,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  308. AddPlayerClass(1,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  309. AddPlayerClass(2,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  310. AddPlayerClass(290,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  311. AddPlayerClass(291,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  312. AddPlayerClass(292,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  313. AddPlayerClass(293,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  314. AddPlayerClass(294,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  315. AddPlayerClass(295,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  316. AddPlayerClass(296,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  317. AddPlayerClass(297,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  318. AddPlayerClass(298,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  319. AddPlayerClass(299,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  320. AddPlayerClass(277,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  321. AddPlayerClass(278,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  322. AddPlayerClass(279,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  323. AddPlayerClass(288,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  324. AddPlayerClass(47,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  325. AddPlayerClass(48,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  326. AddPlayerClass(49,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  327. AddPlayerClass(50,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  328. AddPlayerClass(51,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  329. AddPlayerClass(52,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  330. AddPlayerClass(53,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  331. AddPlayerClass(54,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  332. AddPlayerClass(55,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  333. AddPlayerClass(56,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  334. AddPlayerClass(57,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  335. AddPlayerClass(58,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  336. AddPlayerClass(59,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  337. AddPlayerClass(60,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  338. AddPlayerClass(61,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  339. AddPlayerClass(62,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  340. AddPlayerClass(63,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  341. AddPlayerClass(64,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  342. AddPlayerClass(66,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  343. AddPlayerClass(67,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  344. AddPlayerClass(68,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  345. AddPlayerClass(69,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  346. AddPlayerClass(70,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  347. AddPlayerClass(71,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  348. AddPlayerClass(72,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  349. AddPlayerClass(73,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  350. AddPlayerClass(75,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  351. AddPlayerClass(76,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  352. AddPlayerClass(78,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  353. AddPlayerClass(79,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  354. AddPlayerClass(80,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  355. AddPlayerClass(81,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  356. AddPlayerClass(82,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  357. AddPlayerClass(83,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  358. AddPlayerClass(84,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  359. AddPlayerClass(85,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  360. AddPlayerClass(87,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  361. AddPlayerClass(88,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  362. AddPlayerClass(89,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  363. AddPlayerClass(91,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  364. AddPlayerClass(92,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  365. AddPlayerClass(93,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  366. AddPlayerClass(95,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  367. AddPlayerClass(96,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  368. AddPlayerClass(97,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  369. AddPlayerClass(98,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  370. AddPlayerClass(99,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  371. AddPlayerClass(100,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  372. AddPlayerClass(101,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  373. AddPlayerClass(102,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  374. AddPlayerClass(103,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  375. AddPlayerClass(104,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  376. AddPlayerClass(105,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  377. AddPlayerClass(106,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  378. AddPlayerClass(107,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  379. AddPlayerClass(108,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  380. AddPlayerClass(109,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  381. AddPlayerClass(110,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  382. AddPlayerClass(111,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  383. AddPlayerClass(112,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  384. AddPlayerClass(113,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  385. AddPlayerClass(114,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  386. AddPlayerClass(115,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  387. AddPlayerClass(116,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  388. AddPlayerClass(117,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  389. AddPlayerClass(118,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  390. AddPlayerClass(120,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  391. AddPlayerClass(121,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  392. AddPlayerClass(122,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  393. AddPlayerClass(123,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  394. AddPlayerClass(124,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  395. AddPlayerClass(125,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  396. AddPlayerClass(126,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  397. AddPlayerClass(127,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  398. AddPlayerClass(128,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  399. AddPlayerClass(129,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  400. AddPlayerClass(131,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  401. AddPlayerClass(133,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  402. AddPlayerClass(134,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  403. AddPlayerClass(135,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  404. AddPlayerClass(136,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  405. AddPlayerClass(137,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  406. AddPlayerClass(138,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  407. AddPlayerClass(139,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  408. AddPlayerClass(140,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  409. AddPlayerClass(141,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  410. AddPlayerClass(142,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  411. AddPlayerClass(143,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  412. AddPlayerClass(144,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  413. AddPlayerClass(145,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  414. AddPlayerClass(146,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  415. AddPlayerClass(147,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  416. AddPlayerClass(148,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  417. AddPlayerClass(150,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  418. AddPlayerClass(151,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  419. AddPlayerClass(152,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  420. AddPlayerClass(153,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  421. AddPlayerClass(154,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  422. AddPlayerClass(155,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  423. AddPlayerClass(156,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  424. AddPlayerClass(157,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  425. AddPlayerClass(158,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  426. AddPlayerClass(159,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  427. AddPlayerClass(160,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  428. AddPlayerClass(161,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  429. AddPlayerClass(162,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  430. AddPlayerClass(163,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  431. AddPlayerClass(164,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  432. AddPlayerClass(165,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  433. AddPlayerClass(166,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  434. AddPlayerClass(167,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  435. AddPlayerClass(168,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  436. AddPlayerClass(169,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  437. AddPlayerClass(170,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  438. AddPlayerClass(171,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  439. AddPlayerClass(172,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  440. AddPlayerClass(173,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  441. AddPlayerClass(174,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  442. AddPlayerClass(175,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  443. AddPlayerClass(176,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  444. AddPlayerClass(177,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  445. AddPlayerClass(178,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  446. AddPlayerClass(179,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  447. AddPlayerClass(180,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  448. AddPlayerClass(181,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  449. AddPlayerClass(182,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  450. AddPlayerClass(183,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  451. AddPlayerClass(184,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  452. AddPlayerClass(185,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  453. AddPlayerClass(186,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  454. AddPlayerClass(187,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  455. AddPlayerClass(188,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  456. AddPlayerClass(189,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  457. AddPlayerClass(190,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  458. AddPlayerClass(191,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  459. AddPlayerClass(192,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  460. AddPlayerClass(193,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  461. AddPlayerClass(194,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  462. AddPlayerClass(195,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  463. AddPlayerClass(196,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  464. AddPlayerClass(197,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  465. AddPlayerClass(198,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  466. AddPlayerClass(199,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  467. AddPlayerClass(200,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  468. AddPlayerClass(201,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  469. AddPlayerClass(202,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  470. AddPlayerClass(203,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  471. AddPlayerClass(204,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  472. AddPlayerClass(205,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  473. AddPlayerClass(206,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  474. AddPlayerClass(207,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  475. AddPlayerClass(209,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  476. AddPlayerClass(210,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  477. AddPlayerClass(211,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  478. AddPlayerClass(212,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  479. AddPlayerClass(213,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  480. AddPlayerClass(214,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  481. AddPlayerClass(215,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  482. AddPlayerClass(216,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  483. AddPlayerClass(217,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  484. AddPlayerClass(218,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  485. AddPlayerClass(219,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  486. AddPlayerClass(220,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  487. AddPlayerClass(221,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  488. AddPlayerClass(222,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  489. AddPlayerClass(223,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  490. AddPlayerClass(224,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  491. AddPlayerClass(225,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  492. AddPlayerClass(226,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  493. AddPlayerClass(227,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  494. AddPlayerClass(228,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  495. AddPlayerClass(229,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  496. AddPlayerClass(230,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  497. AddPlayerClass(231,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  498. AddPlayerClass(232,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  499. AddPlayerClass(233,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  500. AddPlayerClass(234,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  501. AddPlayerClass(235,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  502. AddPlayerClass(236,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  503. AddPlayerClass(237,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  504. AddPlayerClass(238,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  505. AddPlayerClass(239,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  506. AddPlayerClass(240,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  507. AddPlayerClass(241,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  508. AddPlayerClass(242,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  509. AddPlayerClass(243,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  510. AddPlayerClass(244,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  511. AddPlayerClass(245,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  512. AddPlayerClass(246,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  513. AddPlayerClass(247,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  514. AddPlayerClass(248,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  515. AddPlayerClass(249,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  516. AddPlayerClass(250,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  517. AddPlayerClass(251,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  518. AddPlayerClass(253,-347.7722,1509.7502,75.5625,269.4459,0,0,0,0,0,0);
  519. //------------------------------------------------------------------------------
  520. return 1;
  521. }
  522.  
  523. public OnGameModeExit()
  524. {
  525. return 1;
  526. }
  527.  
  528. public OnPlayerRequestClass(playerid, classid)
  529. {
  530. SetPlayerPos(playerid, -2661.4587,1452.4541,67.4726);
  531. SetPlayerCameraPos(playerid, -2654.4802,1452.0204,67.4726);
  532. SetPlayerCameraLookAt(playerid, -2661.4587,1452.4541,67.4726);
  533. return 1;
  534. }
  535.  
  536. public OnPlayerConnect(playerid)
  537. {
  538. TextDrawShowForPlayer(playerid,Text:Textdraw2);
  539. TextDrawShowForPlayer(playerid,Text:Textdraw1);
  540. TextDrawShowForPlayer(playerid,Text:Textdraw0);
  541. SendClientMessage(playerid, 0x74E80099, "Köszöntelek a MIAMI BEACH PARTY szerveren!");
  542. SendClientMessage(playerid, 0xFFFFFFAA, "Gépeld: /help a teleportokért és a parancsokért!");
  543. new string[64], pName[MAX_PLAYER_NAME];
  544. GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
  545. format(string,sizeof string,"%s csatlakozott a szerverhez. Üdvözöljük!MOD BY:CROCK22",pName);
  546. SendClientMessageToAll(0xFF8C55FF,string);
  547. return 1;
  548. }
  549.  
  550. public OnPlayerDisconnect(playerid, reason)
  551. {
  552. new
  553. string[64],
  554. name[MAX_PLAYER_NAME];
  555. GetPlayerName(playerid,name,MAX_PLAYER_NAME);
  556. switch(reason)
  557. {
  558. case 0: format(string,sizeof string,"%s elhagyta a szervert. (Időtúllépés)",name);
  559. case 1: format(string,sizeof string,"%s elhagyta a szervert. (Elhúzott)",name);
  560. case 2: format(string,sizeof string,"%s elhagyta a szervert. (Kicked/Banned)",name);
  561. }
  562. SendClientMessageToAll(0xFFFFFFAA,string);
  563. return 1;
  564. }
  565.  
  566. public OnPlayerSpawn(playerid)
  567. {
  568. return 1;
  569. }
  570.  
  571. public OnPlayerDeath(playerid, killerid, reason)
  572. {
  573. return 1;
  574. }
  575.  
  576. public OnVehicleSpawn(vehicleid)
  577. {
  578. return 1;
  579. }
  580.  
  581. public OnVehicleDeath(vehicleid, killerid)
  582. {
  583. return 1;
  584. }
  585.  
  586. public OnPlayerText(playerid, text[])
  587. {
  588. return 1;
  589. }
  590.  
  591. public OnPlayerCommandText(playerid, cmdtext[])
  592. {
  593. //---------------------------------Deatmatch------------------------------------
  594. if (strcmp("/dm1", cmdtext, true, 10) == 0)
  595. {
  596. SetPlayerPos(playerid,-543.5238,2591.2747,53.5156);
  597. GivePlayerWeapon(playerid, 26, 3000);
  598. SetPlayerArmour(playerid, 100.0);
  599. SetPlayerHealth(playerid, 100);
  600. SendClientMessage(playerid, 0x6DC5F3FF, "[DM] - Deatmatch zónába teleportáltál! Elhagyásához használd az /exitdm parancsot!");
  601. return 1;
  602. }
  603. if (strcmp("/dm2", cmdtext, true, 10) == 0)
  604. {
  605. SetPlayerPos(playerid,1370.2736,2196.4673,14.2495);
  606. GivePlayerWeapon(playerid, 26, 3000);
  607. SetPlayerArmour(playerid, 100.0);
  608. SetPlayerHealth(playerid, 100);
  609. SendClientMessage(playerid, 0x6DC5F3FF, "[DM] - Deatmatch zónába teleportáltál! Elhagyásához használd az /exitdm parancsot!");
  610. return 1;
  611. }
  612. if (strcmp("/exitdm", cmdtext, true, 10) == 0)
  613. {
  614. SetPlayerPos(playerid,-1673.5229,-162.0981,14.1484);
  615. ResetPlayerWeapons(playerid, 1, 0);
  616. return 1;
  617. }
  618. //---------------------------------Commands-------------------------------------
  619. if (strcmp("/help", cmdtext, true, 10) == 0)
  620. {
  621. SendClientMessage(playerid, 0xFFFFFFAA, "****************Help****************");
  622. SendClientMessage(playerid, 0x6DC5F3FF, "Szerver Szabályzat: /rules ");
  623. SendClientMessage(playerid, 0xff664cff, "Teleportok: /tele ");
  624. SendClientMessage(playerid, 0x6DC5F3FF, "Parancsok: /cmds ");
  625. SendClientMessage(playerid, 0x6DC5F3FF, "A neonért /neonshop bemész a boltba és /neon");
  626. SendClientMessage(playerid, 0xFFFFFFAA, "Jó szórakozást a MIAMI BEACH szerveren!");
  627.  
  628. return 1;
  629. }
  630. if (strcmp("/tele", cmdtext, true, 10) == 0)
  631. {
  632. SendClientMessage(playerid, 0xFFFFFFAA, "******************Teleportok******************");
  633. SendClientMessage(playerid, 0x6DC5F3FF, "Drift's: /drift /drift2 /drift3 /drift4 /drift5 /neonshop");
  634. SendClientMessage(playerid, 0xd8ff00ff, "City's: /lv /sf /ls");
  635. SendClientMessage(playerid, 0x6DC5F3FF, "Deatmatch: /dm1 /dm2");
  636. SendClientMessage(playerid, 0xd8ff00ff, "Stunt's: /skatepark /chilliad");
  637. SendClientMessage(playerid, 0x6DC5F3FF, "Airport's: /lvair /sfair /lsair /oldair");
  638. SendClientMessage(playerid, 0xd8ff00ff, "Other's: /grovestreet /beach /maddog /autoschool /ammu /jizzy /arch");
  639. SendClientMessage(playerid, 0xFFFFFFAA, "Jó szórakozást az MB szerveren!");
  640.  
  641. return 1;
  642. }
  643.  
  644. if (strcmp("/cmds", cmdtext, true, 10) == 0)
  645. {
  646. SendClientMessage(playerid, 0xFFFFFFAA, "******************Parancsok******************");
  647. SendClientMessage(playerid, 0x6DC5F3FF, "Account: /register[Password] /login[Password]");
  648. SendClientMessage(playerid, 0xff664cff, "Játékos: /sp /lp /parachute /kill /health");
  649. SendClientMessage(playerid, 0x6DC5F3FF, "Jármű: /flip /fix");
  650. SendClientMessage(playerid, 0xFFFFFFAA, "Jó szórakozást az MB szerveren!");
  651. return 1;
  652. }
  653. if (strcmp("/rules", cmdtext, true, 10) == 0)
  654. {
  655. SendClientMessage(playerid, 0xFFFFFFAA, "******************Szabályzat******************");
  656. SendClientMessage(playerid, 0xd8ff00ff, "No Cheat /# Ne használj külső programot! #/");
  657. SendClientMessage(playerid, 0xca88ffff, "No DB /# Ne ölj embert miközben vezeted a jármuvet! #/");
  658. SendClientMessage(playerid, 0xd8ff00ff, "No Flood/# Ne írd ugyan azt a szöveget többször! #/");
  659. SendClientMessage(playerid, 0xca88ffff, "No Badwords /# Ne beszélj csúnyán a szerveren! #/");
  660. SendClientMessage(playerid, 0xFFFFFFAA, "Jó szórakozást az .:MB:. szerveren!");
  661. return 1;
  662. }
  663. if (strcmp("/Credits", cmdtext, true, 10) == 0)
  664. {
  665. SendClientMessage(playerid, 0xFFFFFFAA, "******************Credits******************");
  666. SendClientMessage(playerid, 0xFF9900AA, "");
  667. return 1;
  668. }
  669. //------------------------------------------------------------------------------
  670. if (strcmp(cmdtext, "/flip", true)==0)
  671. {
  672. if(IsPlayerInAnyVehicle(playerid))
  673. {
  674. new Float:PX, Float:PY, Float:PZ, Float:PA;
  675. GetPlayerPos(playerid, PX, PY, PZ);
  676. GetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
  677. SetVehiclePos(GetPlayerVehicleID(playerid), PX, PY, PZ+1);
  678. SetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
  679. SendClientMessage(playerid, 0x00b46dff,"[Vehicle] - Jármű helyretéve!");
  680. PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
  681. }
  682. else
  683. {
  684. SendClientMessage(playerid, 0xe62740ff,"[Vehicle] - You can't flip your player.");
  685. }
  686. return 1;
  687. }
  688. if(!strcmp("/parachute", cmdtext, true))
  689. {
  690. GivePlayerWeapon(playerid, 46, 1);
  691. SendClientMessage(playerid, 0xca88ffff, "[Parachute] - Sikeresen megkaptad az ejtőernyőt!");
  692. return 1;
  693. }
  694. if(!strcmp("/health", cmdtext, true))
  695. {
  696. SetPlayerHealth(playerid, 100);
  697. SendClientMessage(playerid, 0x00b46dff, "[Health] - Életed újratöltve!");
  698. return 1;
  699. }
  700. if(strcmp(cmdtext, "/kill", true) == 0)
  701. {
  702. SetPlayerHealth(playerid,0.0);
  703. SendClientMessage(playerid, 0xe62740ff, "[Kill] - Meghaltál!");
  704. return 1;
  705. }
  706.  
  707. enum SavePosENUM { Float:sX, Float:sY, Float:sZ, Float:sA, SavedPos };
  708. new SavePos[MAX_PLAYERS][SavePosENUM];
  709.  
  710. if(!strcmp(cmdtext, "/sp", true))
  711. {
  712. if (IsPlayerInAnyVehicle(playerid))
  713. {
  714. GetVehiclePos(GetPlayerVehicleID(playerid), SavePos[playerid][sX], SavePos[playerid][sY], SavePos[playerid][sZ]);
  715. GetVehicleZAngle(GetPlayerVehicleID(playerid), SavePos[playerid][sA]);
  716. } else {
  717. GetPlayerPos(playerid, SavePos[playerid][sX], SavePos[playerid][sY], SavePos[playerid][sZ]);
  718. GetPlayerFacingAngle(playerid, SavePos[playerid][sA]);
  719. }
  720. SavePos[playerid][SavedPos] = 1;
  721. return SendClientMessage(playerid, 0xffffb1ff, "[Position] - Pozició mentve.");
  722.  
  723. if(!strcmp(cmdtext, "/lp", true))
  724. {
  725. if (SavePos[playerid][SavedPos] == 0)return SendClientMessage(playerid, 0xAA3333AA, "[Position] - Nincs pozíció mentve.");
  726. if (IsPlayerInAnyVehicle(playerid))
  727. {
  728. SetVehiclePos(GetPlayerVehicleID(playerid), SavePos[playerid][sX], SavePos[playerid][sY], SavePos[playerid][sZ]);
  729. SetVehicleZAngle(GetPlayerVehicleID(playerid), SavePos[playerid][sA]);
  730. } else {
  731. SetPlayerPos(playerid, SavePos[playerid][sX], SavePos[playerid][sY], SavePos[playerid][sZ]);
  732. SetPlayerFacingAngle(playerid, SavePos[playerid][sA]);
  733. }
  734. return SendClientMessage(playerid, 0xffffc8ff, "[Position] - Teleportáltál a mentet pozicióra.");
  735. }
  736. return 1;
  737. }
  738. return 0;
  739. }
  740. //---------------------------------Commands-------------------------------------
  741.  
  742. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  743. {
  744. return 1;
  745. }
  746.  
  747. public OnPlayerExitVehicle(playerid, vehicleid)
  748. {
  749. return 1;
  750. }
  751.  
  752. public OnPlayerStateChange(playerid, newstate, oldstate)
  753. {
  754. return 1;
  755. }
  756.  
  757. public OnPlayerEnterCheckpoint(playerid)
  758. {
  759. return 1;
  760. }
  761.  
  762. public OnPlayerLeaveCheckpoint(playerid)
  763. {
  764. return 1;
  765. }
  766.  
  767. public OnPlayerEnterRaceCheckpoint(playerid)
  768. {
  769. return 1;
  770. }
  771.  
  772. public OnPlayerLeaveRaceCheckpoint(playerid)
  773. {
  774. return 1;
  775. }
  776.  
  777. public OnRconCommand(cmd[])
  778. {
  779. return 1;
  780. }
  781.  
  782. public OnPlayerRequestSpawn(playerid)
  783. {
  784. return 1;
  785. }
  786.  
  787. public OnObjectMoved(objectid)
  788. {
  789. return 1;
  790. }
  791.  
  792. public OnPlayerObjectMoved(playerid, objectid)
  793. {
  794. return 1;
  795. }
  796.  
  797. public OnPlayerPickUpPickup(playerid, pickupid)
  798. {
  799. return 1;
  800. }
  801.  
  802. public OnVehicleMod(playerid, vehicleid, componentid)
  803. {
  804. return 1;
  805. }
  806.  
  807. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  808. {
  809. return 1;
  810. }
  811.  
  812. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  813. {
  814. return 1;
  815. }
  816.  
  817. public OnPlayerSelectedMenuRow(playerid, row)
  818. {
  819. return 1;
  820. }
  821.  
  822. public OnPlayerExitedMenu(playerid)
  823. {
  824. return 1;
  825. }
  826.  
  827. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  828. {
  829. return 1;
  830. }
  831.  
  832. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  833. {
  834. return 1;
  835. }
  836.  
  837. public OnRconLoginAttempt(ip[], password[], success)
  838. {
  839. return 1;
  840. }
  841.  
  842. public OnPlayerUpdate(playerid)
  843. {
  844. return 1;
  845. }
  846.  
  847. public OnPlayerStreamIn(playerid, forplayerid)
  848. {
  849. return 1;
  850. }
  851.  
  852. public OnPlayerStreamOut(playerid, forplayerid)
  853. {
  854. return 1;
  855. }
  856.  
  857. public OnVehicleStreamIn(vehicleid, forplayerid)
  858. {
  859. return 1;
  860. }
  861.  
  862. public OnVehicleStreamOut(vehicleid, forplayerid)
  863. {
  864. return 1;
  865. }
  866.  
  867. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  868. {
  869. return 1;
  870. }
  871.  
  872. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  873. {
  874. return 1;
  875. }
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