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- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Linker log: No errors.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Linker log: No errors.
- RetroArch [INFO] :: [GL]: Using 1 textures.
- RetroArch [INFO] :: [GL]: Loaded 1 program(s).
- RetroArch [INFO] :: [GL]: Initializing HW render (512 x 512).
- RetroArch [INFO] :: [GL]: Max texture size: 4096 px, renderbuffer size: 2048 px.
- RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => doesn't exi
- st
- RetroArch [INFO] :: Querying GL extension: EXT_framebuffer_object => exists
- RetroArch [ERROR] :: Cannot open video driver ... Exiting ...
- RetroArch [ERROR] :: Fatal error received in: "init_video()"
- RetroArch [ERROR] :: Failed to start audio driver. Will continue without audio.
- RetroArch [INFO] :: Saving config at path: "C:\Users\Arcade\Desktop\New folder (
- 2)\retroarch.cfg"
- RetroArch [INFO] :: Saved new config to "C:\Users\Arcade\Desktop\New folder (2)\
- retroarch.cfg".
- RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estima
- tion. Requires to run for at least 4096 frames.
- C:\Users\Arcade\Desktop\New folder (2)>retroarch_debug.exe --menu --verbose --lo
- g-file log.txt
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4
- Built: Jul 17 2016
- RetroArch [INFO] :: Redirecting save file to "C:\Users\Arcade\Desktop\New folder
- (2)\saves\007 - GoldenEye (Europe).srm".
- RetroArch [INFO] :: Redirecting savestate to "C:\Users\Arcade\Desktop\New folder
- (2)\states\007 - GoldenEye (Europe).state".
- RetroArch [INFO] :: === Build =======================================
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4
- Built: Jul 17 2016
- RetroArch [INFO] :: Version: 1.3.6
- RetroArch [INFO] :: Git: 218d6f5
- RetroArch [INFO] :: =================================================
- RetroArch [INFO] :: Resetting undo buffers.
- RetroArch [INFO] :: Loading dynamic libretro core from: "C:\Users\Arcade\Desktop
- \New folder (2)\cores\glupen64_libretro.dll"
- RetroArch [INFO] :: Overrides: no core-specific overrides found at C:\Users\Arca
- de\Desktop\New folder (2)\config\GLupeN64 OpenGL\GLupeN64 OpenGL.cfg.
- RetroArch [INFO] :: Overrides: no game-specific overrides found at C:\Users\Arca
- de\Desktop\New folder (2)\config\GLupeN64 OpenGL\007 - GoldenEye (Europe).cfg.
- RetroArch [INFO] :: Environ SET_VARIABLES.
- RetroArch [INFO] :: Remaps: remap directory: C:\Users\Arcade\Desktop\New folder
- (2)\config/remaps
- RetroArch [INFO] :: Remaps: no game-specific remap found at C:\Users\Arcade\Desk
- top\New folder (2)\config/remaps/GLupeN64 OpenGL/007 - GoldenEye (Europe).rmp.
- RetroArch [INFO] :: Remaps: no core-specific remap found at C:\Users\Arcade\Desk
- top\New folder (2)\config/remaps/GLupeN64 OpenGL/GLupeN64 OpenGL.rmp.
- RetroArch [INFO] :: Redirecting save file to "C:\Users\Arcade\Desktop\New folder
- (2)\saves\007 - GoldenEye (Europe).srm".
- RetroArch [INFO] :: Redirecting savestate to "C:\Users\Arcade\Desktop\New folder
- (2)\states\007 - GoldenEye (Europe).state".
- RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
- RetroArch [INFO] :: Environ GET_PERF_INTERFACE.
- RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
- RetroArch [INFO] :: Environ GET_RUMBLE_INTERFACE.
- RetroArch [INFO] :: Loading content file: F:\Games\Nintendo - Nintendo 64\007 -
- GoldenEye (Europe).zip#007 - GoldenEye (Europe).n64.
- RetroArch [INFO] :: [deflate] Path: 007 - GoldenEye (Europe).n64, CRC32: 0x7425a
- e2d
- RetroArch [INFO] :: Did not find a valid content patch.
- RetroArch [INFO] :: CRC32: 0x7425ae2d .
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-rspmode:
- RetroArch [INFO] :: HLE
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-BilinearMode:
- RetroArch [INFO] :: standard
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableFBEmulation:
- RetroArch [INFO] :: True
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-UseNativeResolutionFactor:
- RetroArch [INFO] :: 0x
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableCopyAuxiliaryToRDRAM:
- RetroArch [INFO] :: False
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableCopyColorToRDRAM:
- RetroArch [INFO] :: Async
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableCopyDepthToRDRAM:
- RetroArch [INFO] :: Off
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableCopyColorFromRDRAM:
- RetroArch [INFO] :: False
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableHWLighting:
- RetroArch [INFO] :: False
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-CorrectTexrectCoords:
- RetroArch [INFO] :: Off
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableNativeResTexrects:
- RetroArch [INFO] :: False
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableLegacyBlending:
- RetroArch [INFO] :: False
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-cpucore:
- RetroArch [INFO] :: dynamic_recompiler
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-aspect:
- RetroArch [INFO] :: 4:3
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-43screensize:
- RetroArch [INFO] :: 320x240
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-astick-deadzone:
- RetroArch [INFO] :: 15
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-pak1:
- RetroArch [INFO] :: memory
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-pak2:
- RetroArch [INFO] :: memory
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-pak3:
- RetroArch [INFO] :: memory
- RetroArch [INFO] :: Environ GET_VARIABLE glupen64-pak4:
- RetroArch [INFO] :: memory
- RetroArch [INFO] :: Environ SET_HW_RENDER.
- RetroArch [INFO] :: Requesting OpenGL context.
- RetroArch [libretro INFO] :: EmuThread: M64CMD_ROM_OPEN
- RetroArch [libretro INFO] :: mupen64plus: Goodname: GoldenEye 007 (E) [!]
- RetroArch [libretro INFO] :: mupen64plus: Name: GOLDENEYE
- RetroArch [libretro INFO] :: mupen64plus: MD5: CFF69B70A8AD674A0EFE5558765855C9
- RetroArch [libretro INFO] :: mupen64plus: CRC: 0414CA61 2E57B8AA
- RetroArch [libretro INFO] :: mupen64plus: Imagetype: .v64 (byteswapped)
- RetroArch [libretro INFO] :: mupen64plus: Rom size: 12582912 bytes (or 12 Mb or
- 96 Megabits)
- RetroArch [libretro INFO] :: mupen64plus: ClockRate = F
- RetroArch [libretro INFO] :: mupen64plus: Version: 1447
- RetroArch [libretro INFO] :: mupen64plus: Manufacturer: Nintendo
- RetroArch [libretro INFO] :: mupen64plus: Cartridge_ID: 4547
- RetroArch [libretro INFO] :: mupen64plus: Country: Europe (0x50)
- RetroArch [libretro INFO] :: mupen64plus: PC = 80000400
- RetroArch [libretro INFO] :: mupen64plus: Save type: 0
- RetroArch [libretro INFO] :: EmuThread: M64CMD_ROM_GET_HEADER
- Failed to open C:\Users\Arcade\Desktop\New folder (2)\saves\007 - GoldenEye (Eur
- ope).srm: No such file or directory
- RetroArch [INFO] :: Skipping SRAM load..
- RetroArch [INFO] :: Version of libretro API: 1
- RetroArch [INFO] :: Compiled against API: 1
- RetroArch [INFO] :: Set audio input rate to: 44100.00 Hz.
- RetroArch [INFO] :: Timings deviate too much. Will not adjust. (Display = 59.95
- Hz, Game = 50.00 Hz)
- RetroArch [INFO] :: Video @ 960x720
- RetroArch [INFO] :: Using HW render, OpenGL driver forced.
- RetroArch [INFO] :: Found GL context: wgl
- RetroArch [INFO] :: Detecting screen resolution 1920x1080.
- RetroArch [ERROR] :: [WGL]: wglCreateContextAttribsARB not supported.
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: Vendor: Intel, Renderer: Intel(R) Q45/Q43 Express Chip
- set.
- RetroArch [INFO] :: [GL]: Version: 2.1.0 - Build 8.15.10.2302.
- RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => doesn't exis
- t
- RetroArch [INFO] :: Querying GL extension: ARB_texture_non_power_of_two => exist
- s
- RetroArch [INFO] :: Querying GL extension: ARB_fragment_program => exists
- RetroArch [INFO] :: Querying GL extension: ARB_sync => doesn't exist
- RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
- RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
- RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
- RetroArch [INFO] :: [GL]: Supported extensions:
- RetroArch [INFO] :: GL_EXT_blend_minmax
- RetroArch [INFO] :: GL_EXT_blend_subtract
- RetroArch [INFO] :: GL_EXT_blend_color
- RetroArch [INFO] :: GL_EXT_abgr
- RetroArch [INFO] :: GL_EXT_texture3D
- RetroArch [INFO] :: GL_EXT_clip_volume_hint
- RetroArch [INFO] :: GL_EXT_compiled_vertex_array
- RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
- RetroArch [INFO] :: GL_SGIS_generate_mipmap
- RetroArch [INFO] :: GL_EXT_draw_range_elements
- RetroArch [INFO] :: GL_SGIS_texture_lod
- RetroArch [INFO] :: GL_EXT_rescale_normal
- RetroArch [INFO] :: GL_EXT_packed_pixels
- RetroArch [INFO] :: GL_EXT_texture_edge_clamp
- RetroArch [INFO] :: GL_EXT_separate_specular_color
- RetroArch [INFO] :: GL_ARB_multitexture
- RetroArch [INFO] :: GL_EXT_texture_env_combine
- RetroArch [INFO] :: GL_EXT_bgra
- RetroArch [INFO] :: GL_EXT_blend_func_separate
- RetroArch [INFO] :: GL_EXT_secondary_color
- RetroArch [INFO] :: GL_EXT_fog_coord
- RetroArch [INFO] :: GL_EXT_texture_env_add
- RetroArch [INFO] :: GL_ARB_texture_cube_map
- RetroArch [INFO] :: GL_ARB_transpose_matrix
- RetroArch [INFO] :: GL_ARB_texture_env_add
- RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
- RetroArch [INFO] :: GL_EXT_multi_draw_arrays
- RetroArch [INFO] :: GL_NV_blend_square
- RetroArch [INFO] :: GL_ARB_texture_compression
- RetroArch [INFO] :: GL_3DFX_texture_compression_FXT1
- RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
- RetroArch [INFO] :: GL_ARB_texture_border_clamp
- RetroArch [INFO] :: GL_ARB_point_parameters
- RetroArch [INFO] :: GL_ARB_texture_env_combine
- RetroArch [INFO] :: GL_ARB_texture_env_dot3
- RetroArch [INFO] :: GL_ARB_texture_env_crossbar
- RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
- RetroArch [INFO] :: GL_ARB_shadow
- RetroArch [INFO] :: GL_ARB_window_pos
- RetroArch [INFO] :: GL_EXT_shadow_funcs
- RetroArch [INFO] :: GL_EXT_stencil_wrap
- RetroArch [INFO] :: GL_ARB_vertex_program
- RetroArch [INFO] :: GL_EXT_texture_rectangle
- RetroArch [INFO] :: GL_ARB_fragment_program
- RetroArch [INFO] :: GL_EXT_stencil_two_side
- RetroArch [INFO] :: GL_ATI_separate_stencil
- RetroArch [INFO] :: GL_ARB_vertex_buffer_object
- RetroArch [INFO] :: GL_EXT_texture_lod_bias
- RetroArch [INFO] :: GL_ARB_occlusion_query
- RetroArch [INFO] :: GL_ARB_fragment_shader
- RetroArch [INFO] :: GL_ARB_shader_objects
- RetroArch [INFO] :: GL_ARB_shading_language_100
- RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
- RetroArch [INFO] :: GL_ARB_vertex_shader
- RetroArch [INFO] :: GL_NV_texgen_reflection
- RetroArch [INFO] :: GL_ARB_point_sprite
- RetroArch [INFO] :: GL_EXT_blend_equation_separate
- RetroArch [INFO] :: GL_ARB_depth_texture
- RetroArch [INFO] :: GL_ARB_texture_rectangle
- RetroArch [INFO] :: GL_ARB_draw_buffers
- RetroArch [INFO] :: GL_ARB_color_buffer_float
- RetroArch [INFO] :: GL_ARB_half_float_pixel
- RetroArch [INFO] :: GL_ARB_texture_float
- RetroArch [INFO] :: GL_ARB_pixel_buffer_object
- RetroArch [INFO] :: GL_EXT_framebuffer_object
- RetroArch [INFO] :: GL_ARB_draw_instanced
- RetroArch [INFO] :: GL_ARB_half_float_vertex
- RetroArch [INFO] :: GL_EXT_draw_buffers2
- RetroArch [INFO] :: GL_WIN_swap_hint
- RetroArch [INFO] :: GL_EXT_texture_sRGB
- RetroArch [INFO] :: GL_EXT_packed_float
- RetroArch [INFO] :: GL_EXT_texture_shared_exponent
- RetroArch [INFO] :: GL_ARB_texture_rg
- RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
- RetroArch [INFO] :: GL_NV_conditional_render
- RetroArch [INFO] :: GL_EXT_texture_swizzle
- RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
- RetroArch [INFO] :: GL_EXT_packed_depth_stencil
- RetroArch [INFO] :: GL_ARB_depth_buffer_float
- RetroArch [INFO] :: GL_EXT_transform_feedback
- RetroArch [INFO] :: GL_EXT_framebuffer_blit
- RetroArch [INFO] :: GL_ARB_vertex_array_object
- RetroArch [INFO] :: Querying GL extension: KHR_debug => doesn't exist
- RetroArch [INFO] :: Querying GL extension: ARB_debug_output => doesn't exist
- RetroArch [ERROR] :: Neither GL_KHR_debug nor GL_ARB_debug_output are implemente
- d. Cannot start GL debugging.
- RetroArch [INFO] :: GL: Using resolution 960x720
- RetroArch [INFO] :: Querying GL extension: KHR_debug => doesn't exist
- RetroArch [INFO] :: Querying GL extension: ARB_debug_output => doesn't exist
- RetroArch [ERROR] :: Neither GL_KHR_debug nor GL_ARB_debug_output are implemente
- d. Cannot start GL debugging.
- RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
- RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
- RetroArch [INFO] :: Checking GLSL shader support ...
- RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Linker log: No errors.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Linker log: No errors.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Linker log: No errors.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Linker log: No errors.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Shader log: No errors.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Linker log: No errors.
- RetroArch [INFO] :: [GL]: Using 1 textures.
- RetroArch [INFO] :: [GL]: Loaded 1 program(s).
- RetroArch [INFO] :: [GL]: Initializing HW render (512 x 512).
- RetroArch [INFO] :: [GL]: Max texture size: 4096 px, renderbuffer size: 2048 px.
- RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => doesn't exi
- st
- RetroArch [INFO] :: Querying GL extension: EXT_framebuffer_object => exists
- RetroArch [ERROR] :: Cannot open video driver ... Exiting ...
- RetroArch [ERROR] :: Fatal error received in: "init_video()"
- RetroArch [ERROR] :: Failed to start audio driver. Will continue without audio.
- RetroArch [INFO] :: Saving config at path: "C:\Users\Arcade\Desktop\New folder (
- 2)\retroarch.cfg"
- RetroArch [INFO] :: Saved new config to "C:\Users\Arcade\Desktop\New folder (2)\
- retroarch.cfg".
- RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estima
- tion. Requires to run for at least 4096 frames.
- C:\Users\Arcade\Desktop\New folder (2)>
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