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  1. DEBUG STACK FOR THREAD 7f80db4ef7c0:
  2. #0  int main(int, char**)
  3. (Leftover data: #1  void ClientMap::renderMap(irr::video::IVideoDriver*, irr::s32))
  4. (Leftover data: #2  virtual void ClientEnvironment::step(float))
  5. (Leftover data: #3  void Client::Receive())
  6. (Leftover data: #4  void Client::ProcessData(irr::u8*, irr::u32, irr::u16))
  7. (Leftover data: #5  void MeshUpdateQueue::addBlock(v3s16, MeshMakeData*, bool, bool))
  8. Abgebrochen
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