Upscalefanatic3

(Roblox) [FE] Achromatic

Feb 8th, 2021
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  1. sethiddenproperty(game.Players.LocalPlayer, "MaximumSimulationRadius", 999999999999999999999999) --[[SYNAPSE ONLY DELETE THIS IF YOUR NOT USING SYNAPSE]]
  2. sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", 999999999999999999999999) --[[SYNAPSE ONLY DELETE THIS IF YOUR NOT USING SYNAPSE]]
  3.  
  4. --Hats you need:
  5. --https://www.roblox.com/catalog/4820152700/Shadow-Blademasters-Blade
  6. --https://www.roblox.com/catalog/4524991457/Blademasters-Blade
  7. --https://www.roblox.com/catalog/4794315940/Golden-Demonic-Greatsword
  8. --https://www.roblox.com/catalog/4506945409/Corrupt-Demonic-Greatsword
  9. --https://www.roblox.com/catalog/4458601937/Frozen-Demonic-Greatsword
  10. --https://www.roblox.com/catalog/4315489767/Demonic-Greatsword
  11. HumanDied = false
  12. local CountSCIFIMOVIELOL = 1
  13. function SCIFIMOVIELOL(Part0,Part1,Position,Angle)
  14. local AlignPos = Instance.new('AlignPosition', Part1); AlignPos.Name = "AliP_"..CountSCIFIMOVIELOL
  15. AlignPos.ApplyAtCenterOfMass = true;
  16. AlignPos.MaxForce = 5772000--67752;
  17. AlignPos.MaxVelocity = math.huge/9e110;
  18. AlignPos.ReactionForceEnabled = false;
  19. AlignPos.Responsiveness = 200;
  20. AlignPos.RigidityEnabled = false;
  21. local AlignOri = Instance.new('AlignOrientation', Part1); AlignOri.Name = "AliO_"..CountSCIFIMOVIELOL
  22. AlignOri.MaxAngularVelocity = math.huge/9e110;
  23. AlignOri.MaxTorque = 5772000
  24. AlignOri.PrimaryAxisOnly = false;
  25. AlignOri.ReactionTorqueEnabled = false;
  26. AlignOri.Responsiveness = 200;
  27. AlignOri.RigidityEnabled = false;
  28. local AttachmentA=Instance.new('Attachment',Part1); AttachmentA.Name = "Ath_"..CountSCIFIMOVIELOL
  29. local AttachmentB=Instance.new('Attachment',Part0); AttachmentB.Name = "Ath_"..CountSCIFIMOVIELOL
  30. AttachmentA.Orientation = Angle or Vector3.new(0,0,0)
  31. AttachmentA.Position = Position or Vector3.new(0,0,0)
  32. AlignPos.Attachment1 = AttachmentA;
  33. AlignPos.Attachment0 = AttachmentB;
  34. AlignOri.Attachment1 = AttachmentA;
  35. AlignOri.Attachment0 = AttachmentB;
  36. CountSCIFIMOVIELOL = CountSCIFIMOVIELOL + 1
  37. return {AlignPos,AlignOri,AttachmentA,AttachmentB}
  38. end
  39.  
  40. if _G.netted ~= true then
  41. _G.netted = true
  42. coroutine.wrap(function()
  43. settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
  44. settings().Physics.AllowSleep = false
  45. game:GetService("RunService").RenderStepped:Connect(function()
  46. game:FindFirstChildOfClass("Players").LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)
  47. sethiddenproperty(game:FindFirstChildOfClass("Players").LocalPlayer,"SimulationRadius",math.huge*math.huge)
  48. end)
  49. end)()
  50. end
  51.  
  52. game:FindFirstChildOfClass("Players").LocalPlayer["Character"].Archivable = true
  53. local hatnameclone = {}
  54. for _,v in next, game:FindFirstChildOfClass("Players").LocalPlayer["Character"]:GetChildren() do
  55. if v:IsA("Accessory") then
  56. if hatnameclone[v.Name] then
  57. if hatnameclone[v.Name] == "s" then
  58. hatnameclone[v.Name] = {}
  59. end
  60. table.insert(hatnameclone[v.Name],v)
  61. else
  62. hatnameclone[v.Name] = "s"
  63. end
  64. end
  65. end
  66. for _,v in pairs(hatnameclone) do
  67. if type(v) == "table" then
  68. local num = 1
  69. for _,w in pairs(v) do
  70. w.Name = w.Name..num
  71. num = num + 1
  72. end
  73. end
  74. end
  75. hatnameclone = nil
  76.  
  77. local DeadChar = game:FindFirstChildOfClass("Players").LocalPlayer.Character
  78.  
  79. local fldr = Instance.new("Folder",game:FindFirstChildOfClass("Players").LocalPlayer["Character"])
  80. fldr.Name = "DMYF"
  81. local CloneChar = DeadChar:Clone()
  82. local ANIMATIONHERE
  83. if CloneChar:FindFirstChild("Animate") then
  84. ANIMATIONHERE = CloneChar:FindFirstChild("Animate"):Clone()
  85. CloneChar:FindFirstChild("Animate"):Destroy()
  86. end
  87. if CloneChar:FindFirstChildOfClass("Folder") then CloneChar:FindFirstChildOfClass("Folder"):Destroy() end
  88. if CloneChar.Torso:FindFirstChild("Neck") then
  89. local Clonessss = CloneChar.Torso:FindFirstChild("Neck"):Clone()
  90. Clonessss.Part0 = nil
  91. Clonessss.Part1 = DeadChar.Head
  92. Clonessss.Parent = DeadChar.Torso
  93. end
  94. CloneChar.Parent = fldr
  95. CloneChar.HumanoidRootPart.CFrame = DeadChar.HumanoidRootPart.CFrame
  96. CloneChar.Humanoid.BreakJointsOnDeath = false
  97. CloneChar.Name = "non"
  98. CloneChar.Humanoid.DisplayDistanceType = "None"
  99.  
  100. for _,v in next, DeadChar:GetChildren() do
  101. if v:IsA("Accessory") then
  102. local topacc = false
  103. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  104. v.Handle.Massless = true
  105. v.Handle.CanCollide = false
  106. if v.Handle:FindFirstChildOfClass("Attachment") then
  107. local ath__ = v.Handle:FindFirstChildOfClass("Attachment")
  108. if ath__.Name == "HatAttachment" or ath__.Name == "HairAttachment" or ath__.Name == "FaceFrontAttachment" or ath__.Name == "FaceCenterAttachment" then
  109. topacc = ath__.Name
  110. end
  111. end
  112. local bv = Instance.new("BodyVelocity",v.Handle)
  113. bv.Velocity = Vector3.new(0,0,0)
  114. coroutine.wrap(function()
  115. if topacc then
  116. local allthings = SCIFIMOVIELOL(v.Handle,DeadChar.Torso,Vector3.new(0,1.5,0)+ (DeadChar.Head[topacc].Position + (v.Handle[topacc].Position*-1)),Vector3.new(0,0,0))
  117. local normaltop = allthings[1].Attachment1
  118. local alipos = allthings[1]
  119. local alirot = allthings[2]
  120. local p0 = v.Handle
  121. local p1 = DeadChar.Head
  122. alipos.Parent = CloneChar:FindFirstChild(v.Name).Handle
  123. alirot.Parent = CloneChar:FindFirstChild(v.Name).Handle
  124. while true do
  125. game:GetService("RunService").RenderStepped:wait()
  126. if HumanDied then break end
  127. coroutine.wrap(function()
  128. if alipos.Attachment1 == normaltop then
  129. p0.CFrame = p0.CFrame:lerp((((DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)) * p1[topacc].CFrame) * p0[topacc].CFrame:inverse()),1)
  130. else
  131. v.Handle.CFrame = v.Handle.CFrame:lerp(alipos.Attachment1.Parent.CFrame * CFrame.new(alipos.Attachment1.Position) * CFrame.Angles(math.rad(alipos.Attachment1.Rotation.X),math.rad(alipos.Attachment1.Rotation.Y),math.rad(alipos.Attachment1.Rotation.Z)),1)
  132. end
  133. end)()
  134. end
  135. else
  136. SCIFIMOVIELOL(v.Handle,CloneChar[v.Name].Handle,Vector3.new(0,0,0),Vector3.new(0,0,0))
  137. end
  138. end)()
  139. end
  140. end
  141.  
  142. local a = DeadChar.Torso
  143. local b = DeadChar.HumanoidRootPart
  144. local c = DeadChar.Humanoid
  145. a.Parent = game:FindFirstChildOfClass("Workspace")
  146. c.Parent = game:FindFirstChildOfClass("Workspace")
  147. local told = a:Clone()
  148. local told1 = c:Clone()
  149. b["RootJoint"].Part0 = told
  150. b["RootJoint"].Part1 = DeadChar.Head
  151. a.Name = "torso"
  152. a.Neck:Destroy()
  153. c.Name = "Mizt Hub Best"
  154. told.Parent = DeadChar
  155. told1.Parent = DeadChar
  156. DeadChar.PrimaryPart = told
  157. told1.Health = 0
  158. b:Destroy()
  159. a.Parent = DeadChar
  160. c.Parent = DeadChar
  161. told:Destroy()
  162. told1:Destroy()
  163. a.Name = "Torso"
  164.  
  165. if CloneChar.Head:FindFirstChildOfClass("Decal") then CloneChar.Head:FindFirstChildOfClass("Decal").Transparency = 1 end
  166. if DeadChar:FindFirstChild("Animate") then DeadChar:FindFirstChild("Animate"):Destroy() end
  167.  
  168. local Collider
  169. function UnCollide()
  170. if HumanDied then Collider:Disconnect(); return end
  171. --[[for _,Parts in next, CloneChar:GetChildren() do
  172. if Parts:IsA("BasePart") then
  173. Parts.CanCollide = false
  174. end
  175. end]]
  176. for _,Parts in next, DeadChar:GetChildren() do
  177. if Parts:IsA("BasePart") then
  178. Parts.CanCollide = false
  179. end
  180. end
  181. end
  182. Collider = game:GetService("RunService").Stepped:Connect(UnCollide)
  183.  
  184. local resetBindable = Instance.new("BindableEvent")
  185. resetBindable.Event:connect(function()
  186. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  187. resetBindable:Destroy()
  188. HumanDied = true
  189. pcall(function()
  190. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  191. DeadChar.Head:Destroy()
  192. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  193. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  194. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  195. end)
  196. end)
  197. game:GetService("StarterGui"):SetCore("ResetButtonCallback", resetBindable)
  198.  
  199. coroutine.wrap(function()
  200. while true do
  201. game:GetService("RunService").RenderStepped:wait()
  202. if not CloneChar or not CloneChar:FindFirstChild("Head") or not CloneChar:FindFirstChildOfClass("Humanoid") or CloneChar:FindFirstChildOfClass("Humanoid").Health <= 0 and not DeadChar or not DeadChar:FindFirstChild("Head") or not DeadChar:FindFirstChildOfClass("Humanoid") or DeadChar:FindFirstChildOfClass("Humanoid").Health <= 0 then
  203. HumanDied = true
  204. pcall(function()
  205. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  206. DeadChar.Head:Destroy()
  207. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  208. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  209. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  210. end)
  211. if resetBindable then
  212. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  213. resetBindable:Destroy()
  214. end
  215. break
  216. end
  217. end
  218. end)()
  219.  
  220.  
  221. SCIFIMOVIELOL(DeadChar["Head"],CloneChar["Head"])
  222. SCIFIMOVIELOL(DeadChar["Torso"],CloneChar["Torso"])
  223. SCIFIMOVIELOL(DeadChar["Left Arm"],CloneChar["Left Arm"])
  224. SCIFIMOVIELOL(DeadChar["Right Arm"],CloneChar["Right Arm"])
  225. SCIFIMOVIELOL(DeadChar["Left Leg"],CloneChar["Left Leg"])
  226. SCIFIMOVIELOL(DeadChar["Right Leg"],CloneChar["Right Leg"])
  227.  
  228. for _,v in pairs(DeadChar:GetChildren()) do
  229. if v:IsA("BasePart") and v.Name ~= "Head" then
  230. --[[local bv = Instance.new("BodyVelocity",v)
  231. bv.Velocity = Vector3.new(0,0,0)
  232. coroutine.wrap(function()
  233. while true do
  234. game:GetService("RunService").RenderStepped:wait()
  235. if HumanDied then break end
  236. v.CFrame = CloneChar[v.Name].CFrame
  237. end
  238. end)()]]
  239. elseif v:IsA("BasePart") and v.Name == "Head" then
  240. local bv = Instance.new("BodyVelocity",v)
  241. bv.Velocity = Vector3.new(0,0,0)
  242. coroutine.wrap(function()
  243. while true do
  244. game:GetService("RunService").RenderStepped:wait()
  245. if HumanDied then break end
  246. v.CFrame = DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)
  247. end
  248. end)()
  249. end
  250. end
  251.  
  252. for _,BodyParts in next, CloneChar:GetDescendants() do
  253. if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  254. BodyParts.Transparency = 1 end end
  255. game:GetService("RunService").RenderStepped:wait()
  256. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  257. game:FindFirstChildOfClass("Workspace"):FindFirstChildOfClass("Camera").CameraSubject = CloneChar.Humanoid
  258.  
  259. for _,v in next, DeadChar:GetChildren() do
  260. if v:IsA("Accessory") then
  261. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  262. end
  263. end
  264.  
  265. if ANIMATIONHERE then ANIMATIONHERE.Parent = CloneChar end
  266. --- DO NOT PUT NORMAL ANIMATION
  267. local data = {}
  268.  
  269. local script = game:GetObjects("rbxassetid://5446036971")[1]
  270.  
  271. script.WingPiece.qPerfectionWeld:Destroy()
  272.  
  273. do
  274. local NEVER_BREAK_JOINTS = false
  275.  
  276. local function CallOnChildren(Instance, FunctionToCall)
  277. FunctionToCall(Instance)
  278.  
  279. for _, Child in next, Instance:GetChildren() do
  280. CallOnChildren(Child, FunctionToCall)
  281. end
  282. end
  283.  
  284. local function GetBricks(StartInstance)
  285. local List = {}
  286. CallOnChildren(StartInstance, function(Item)
  287. if Item:IsA("BasePart") then
  288. List[#List+1] = Item;
  289. end
  290. end)
  291.  
  292. return List
  293. end
  294.  
  295. local function Modify(Instance, Values)
  296. assert(type(Values) == "table", "Values is not a table");
  297.  
  298. for Index, Value in next, Values do
  299. if type(Index) == "number" then
  300. Value.Parent = Instance
  301. else
  302. Instance[Index] = Value
  303. end
  304. end
  305. return Instance
  306. end
  307.  
  308. local function Make(ClassType, Properties)
  309. return Modify(Instance.new(ClassType), Properties)
  310. end
  311.  
  312. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  313. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  314.  
  315. local function HasWheelJoint(Part)
  316. for _, SurfaceName in pairs(Surfaces) do
  317. for _, HingSurfaceName in pairs(HingSurfaces) do
  318. if Part[SurfaceName].Name == HingSurfaceName then
  319. return true
  320. end
  321. end
  322. end
  323.  
  324. return false
  325. end
  326.  
  327. local function ShouldBreakJoints(Part)
  328. if NEVER_BREAK_JOINTS then
  329. return false
  330. end
  331.  
  332. if HasWheelJoint(Part) then
  333. return false
  334. end
  335.  
  336. local Connected = Part:GetConnectedParts()
  337.  
  338. if #Connected == 1 then
  339. return false
  340. end
  341.  
  342. for _, Item in pairs(Connected) do
  343. if HasWheelJoint(Item) then
  344. return false
  345. elseif not Item:IsDescendantOf(script.Parent) then
  346. return false
  347. end
  348. end
  349.  
  350. return true
  351. end
  352.  
  353. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  354.  
  355. JointType = JointType or "Weld"
  356. local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  357.  
  358. local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  359. Modify(NewWeld, {
  360. Name = "qCFrameWeldThingy";
  361. Part0 = Part0;
  362. Part1 = Part1;
  363. C0 = CFrame.new();--Part0.CFrame:inverse();
  364. C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  365. Parent = Part1;
  366. })
  367.  
  368. if not RelativeValue then
  369. RelativeValue = Make("CFrameValue", {
  370. Parent = Part1;
  371. Name = "qRelativeCFrameWeldValue";
  372. Archivable = true;
  373. Value = NewWeld.C1;
  374. })
  375. end
  376.  
  377. return NewWeld
  378. end
  379.  
  380. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  381.  
  382. for _, Part in pairs(Parts) do
  383. if ShouldBreakJoints(Part) then
  384. Part:BreakJoints()
  385. end
  386. end
  387.  
  388. for _, Part in pairs(Parts) do
  389. if Part ~= MainPart then
  390. WeldTogether(MainPart, Part, JointType, MainPart)
  391. end
  392. end
  393.  
  394. if not DoNotUnanchor then
  395. for _, Part in pairs(Parts) do
  396. Part.Anchored = false
  397. end
  398. MainPart.Anchored = false
  399. end
  400. end
  401.  
  402. local function PerfectionWeld()
  403. local Parts = GetBricks(script.WingPiece)
  404. WeldParts(Parts, script.WingPiece.Main, "Weld", false)
  405. end
  406. PerfectionWeld()
  407. end
  408.  
  409. --// Shortcut Variables \\--
  410. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  411. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  412. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  413. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  414. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  415. local R3 = {N=Region3.new}
  416. local De = S.Debris
  417. local WS = workspace
  418. local Lght = S.Lighting
  419. local RepS = S.ReplicatedStorage
  420. local IN = Instance.new
  421. local Plrs = S.Players
  422. local UIS = S.UserInputService
  423.  
  424. local Player = game.Players.LocalPlayer
  425. data.User = Player
  426. data.Local = Player
  427. local Char = Player.Character
  428. local Mouse = Player:GetMouse()
  429. local Hum = Char:FindFirstChildOfClass'Humanoid'
  430. local Torso = Char.Torso
  431. local RArm = Char["Right Arm"]
  432. local LArm = Char["Left Arm"]
  433. local RLeg = Char["Right Leg"]
  434. local LLeg = Char["Left Leg"]
  435. local Root = Char:FindFirstChild'HumanoidRootPart'
  436. local Head = Char.Head
  437. local Sine = 0;
  438. local Change = 1
  439. local Attack=false
  440. local NeutralAnims=true
  441. local timePos=30;
  442. local walking=true;
  443. local legAnims=true;
  444. local movement = 8
  445. local footsound=0;
  446. local WalkSpeed=16;
  447. local Combo=0;
  448. local Mode='Achromatic'
  449. local vaporwaveMode=false;
  450. local WingAnim='NebG1'
  451. local music;
  452. local hue = 0;
  453. local WingSine=0;
  454. local MusicMode=1;
  455. local visSong = 1702473314;
  456. local EffectFolder = script:WaitForChild'FXFolder'
  457. local PrimaryColor = Color3.new(1,1,1)
  458. local ClickTimer = 0;
  459. local ClickAttack = 1;
  460. local camera = workspace.CurrentCamera
  461. local LastSphere = time();
  462. local Frame_Speed = 60
  463. local VaporwaveSongs={
  464. 2231500330;
  465. 654094806;
  466. 743334292;
  467. 334283059;
  468. 2082142910;
  469. }
  470.  
  471.  
  472. local WingPiece = script:WaitForChild'WingPiece'
  473. WingPiece.Parent=nil
  474. local WingAnims={}
  475. local Playlist={
  476. Default=1702473314;
  477. ScrapBoy=1215691669;
  478. Defeated=860594509;
  479. Annihilate=2116461106;
  480. DashAndDodge=2699922745;
  481. ZenWavy=2231500330;
  482. Beachwalk=334283059;
  483. Pyrowalk=2082142910;
  484. Vapor90s=654094806;
  485. }
  486.  
  487. --[[
  488. Achromatic - The Big Black - Lost Soul
  489. Iniquitous
  490. Mythical - Legendary
  491. Ruined - Th1rt3en
  492. Atramentous - Vanta Black
  493. Subzero - Frostbite
  494. Troubadour
  495. Infectious - Radioactive
  496. Love - Lust
  497. ]]
  498.  
  499. --2699922745
  500. local modeInfo={
  501. {Name="Achromatic",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=2533527428,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='NebG1'};
  502. {Name="Iniquitous",Walkspeed=16,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(.2,.2,.2);Music=2656505560,LeftWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='NebG1'};
  503. {Name="Mythical",Walkspeed=16,moveVal=8,Font=Enum.Font.Fantasy,StrokeColor=C3.N(.6,.0,.9);Music=556122490,LeftWing={0,BrickColor.new'Alder'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Alder'.Color,Enum.Material.Neon};WingAnim='StarG'};
  504. {Name="Ruined",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(0,0,0);Music=2297862957,LeftWing={0,Color3.fromRGB(190,104,98),Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='Aprins'};
  505. {Name="Atramentous",Walkspeed=14,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(.1,.1,.1);Music=924339757,LeftWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Really black'.Color,Enum.Material.Glass};WingAnim={'NebG3',2}};
  506. {Name="Subzero",Walkspeed=10,moveVal=6,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(0,190,190);Music=144121562,LeftWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};WingAnim='NebG1'};
  507. {Name="Troubadour",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=visSong,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='StarG'};
  508. {Name="Infectious",Walkspeed=16,moveVal=8,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(98,37,209);Music=603291385,LeftWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};RightWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};WingAnim='NebG1'};
  509. {Name="Love",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.RGB(255,152,220);Music=1030177093,LeftWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};WingAnim='StarG'};
  510. --MAJORS--
  511. {Name="The Big Black",Walkspeed=64,moveVal=20,Font=Enum.Font.Arcade,StrokeColor=C3.N(.2,.2,.2);Music=183142252,LeftWing={0,BrickColor.new'Really black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};WingAnim={'NebG3',10}};
  512. {Name="Legendary",Walkspeed=64,moveVal=20,Font=Enum.Font.Gotham,StrokeColor=C3.N(.4,.4,0);Music=468018712,LeftWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};WingAnim={'NebG2',10}};
  513. {Name="Lust",Walkspeed=16,moveVal=8,Font=Enum.Font.Fantasy,StrokeColor=C3.N(1,0,1);Music=391089144,LeftWing={0,BrickColor.new'Hot pink'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Hot pink'.Color,Enum.Material.Neon};WingAnim='LustFrench'};
  514.  
  515. }
  516.  
  517. NewInstance = function(instance,parent,properties)
  518. local inst = Instance.new(instance)
  519. inst.Parent = parent
  520. if(properties)then
  521. for i,v in next, properties do
  522. pcall(function() inst[i] = v end)
  523. end
  524. end
  525. return inst;
  526. end
  527.  
  528. function newMotor(P0,P1,C0,C1)
  529. return NewInstance('Motor',P0,{Part0=P0,Part1=P1,C0=C0,C1=C1})
  530. end
  531.  
  532. local welds = {}
  533. local WeldDefaults = {}
  534.  
  535. table.insert(welds,newMotor(Torso,Head,CF.N(0,1.5,0),CF.N()))
  536. table.insert(welds,newMotor(Root,Torso,CF.N(),CF.N()))
  537. table.insert(welds,newMotor(Torso,RLeg,CF.N(.5,-1,0),CF.N(0,1,0)))
  538. table.insert(welds,newMotor(Torso,RArm,CF.N(1.5,.5,0),CF.N(0,.5,0)))
  539. table.insert(welds,newMotor(Torso,LLeg,CF.N(-.5,-1,0),CF.N(0,1,0)))
  540. table.insert(welds,newMotor(Torso,LArm,CF.N(-1.5,.5,0),CF.N(0,.5,0)))
  541.  
  542. WeldDefaults={}
  543. for i = 1,#welds do
  544. local v=welds[i]
  545. WeldDefaults[i]=v.C0
  546. end
  547.  
  548. local NK,RJ,RH,RS,LH,LS=unpack(welds)
  549.  
  550. local NKC0,RJC0,RHC0,RSC0,LHC0,LSC0=unpack(WeldDefaults)
  551.  
  552. function makeMusic(id,pit,timePos)
  553. local sound = Torso:FindFirstChild(Player.Name.."song") or Char:FindFirstChild(Player.Name.."song")
  554. local parent = (MusicMode==2 and Char or Torso)
  555. if(not sound)then
  556. sound = NewInstance("Sound",parent,{Name=Player.Name.."song",Volume=(MusicMode==3 and 0 or 5),Pitch=(pit or 1),Looped=true})
  557. NewInstance("EqualizerSoundEffect",sound,{HighGain=0,MidGain=2,LowGain=10})
  558. end
  559. if(id=='stop')then
  560. if(sound)then
  561. sound:Stop()
  562. end
  563. else
  564. local timePos = typeof(timePos)=='number' and timePos or sound.TimePosition
  565. sound.Volume = (MusicMode==3 and 0 or 5)
  566. sound.Name = Player.Name.."song"
  567. sound.Looped=true
  568. sound.SoundId = "rbxassetid://"..id
  569. sound.Pitch=(pit or 1)
  570. sound:Play()
  571. sound.TimePosition = timePos
  572. end
  573. return sound;
  574. end
  575.  
  576. function playMusic(id,pitch,timePos)
  577. return makeMusic(id,pitch,timePos)
  578. end
  579.  
  580. for _,v in next, Hum:GetPlayingAnimationTracks() do
  581. v:Stop(0);
  582. end
  583.  
  584. -- SCRIPT STUFF --
  585.  
  586. function swait(num)
  587. if num == 0 or num == nil then
  588. game:GetService("RunService").RenderStepped:wait()
  589. else
  590. for i = 0, num do
  591. game:GetService("RunService").RenderStepped:wait()
  592. end
  593. end
  594. end
  595.  
  596. --// Effects \\--
  597.  
  598. function Tween(obj,props,time,easing,direction,repeats,backwards)
  599. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  600. local tween = S.TweenService:Create(obj, info, props)
  601.  
  602. tween:Play()
  603. end
  604.  
  605. function StartShake(Settings)
  606. return true
  607. end
  608.  
  609. function Camshake(shakedata)
  610. StartShake(shakedata)
  611. end
  612.  
  613. local Effects=NewInstance("Folder",Char)
  614. Effects.Name=Player.Name..'Effects'
  615.  
  616.  
  617. function ShowDamage(Pos, Text, Time, Color)
  618. local Pos = Pos or V3.N(0, 0, 0)
  619. local Text = tostring(Text or "")
  620. local Time = Time or 2
  621. local Color = Color or C3.N(1, 0, 1)
  622. local EffectPart = Part(Effects,Color,Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CFrame.new(Pos),true,false)
  623. EffectPart.Transparency=1
  624. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  625. Size = UDim2.new(3,0,3,0),
  626. Adornee = EffectPart,
  627. })
  628.  
  629. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  630. BackgroundTransparency = 1,
  631. Size = UDim2.new(1, 0, 1, 0),
  632. Text = Text,
  633. TextColor3 = Color,
  634. TextScaled = true,
  635. Font = Enum.Font.ArialBold,
  636. })
  637. S.Debris:AddItem(EffectPart, Time+.5)
  638. delay(0, function()
  639. local rot=math.random(-10,10)/15
  640. local raise=.2
  641. local Frames = Time/Frame_Speed
  642. for i=0,1.1,.02 do
  643. swait()
  644. TextLabel.Rotation=TextLabel.Rotation+rot
  645. raise=raise-.008
  646. EffectPart.Position = EffectPart.Position + Vector3.new(0, raise, 0)
  647. TextLabel.TextTransparency=i
  648. TextLabel.TextStrokeTransparency=i
  649. end
  650. if EffectPart and EffectPart.Parent then
  651. EffectPart:Destroy()
  652. end
  653. end)
  654. end
  655.  
  656.  
  657. local baseSound = IN("Sound")
  658.  
  659. function Soond(parent,id,pitch,volume,looped,effect,autoPlay)
  660. local Sound = baseSound:Clone()
  661. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  662. Sound.Pitch = pitch or 1
  663. Sound.Volume = volume or 1
  664. Sound.Looped = looped or false
  665. if(autoPlay)then
  666. coroutine.wrap(function()
  667. repeat wait() until Sound.IsLoaded
  668. Sound.Playing = autoPlay or false
  669. end)()
  670. end
  671. if(not looped and effect)then
  672. Sound.Stopped:connect(function()
  673. Sound.Volume = 0
  674. Sound:destroy()
  675. end)
  676. elseif(effect)then
  677. warn("Sound can't be looped and a sound effect!")
  678. end
  679. Sound.Parent =parent or Torso
  680. return Sound
  681. end
  682.  
  683. function SoondPart(id,pitch,volume,looped,effect,autoPlay,cf)
  684. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  685. local Sound = IN("Sound")
  686. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  687. Sound.Pitch = pitch or 1
  688. Sound.Volume = volume or 1
  689. Sound.Looped = looped or false
  690. if(autoPlay)then
  691. coroutine.wrap(function()
  692. repeat wait() until Sound.IsLoaded
  693. Sound.Playing = autoPlay or false
  694. end)()
  695. end
  696. if(not looped and effect)then
  697. Sound.Stopped:connect(function()
  698. Sound.Volume = 0
  699. soundPart:destroy()
  700. end)
  701. elseif(effect)then
  702. warn("Sound can't be looped and a sound effect!")
  703. end
  704. Sound.Parent = soundPart
  705. return Sound,soundPart
  706. end
  707.  
  708. function SoundPart(...)
  709. return SoondPart(...)
  710. end
  711.  
  712. function Sound(...)
  713. return Soond(...)
  714. end
  715.  
  716. function Part(parent,color,material,size,cframe,anchored,cancollide)
  717. local part = IN("Part")
  718. part.Parent = parent or Char
  719. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  720. part.Material = material or Enum.Material.SmoothPlastic
  721. part.TopSurface,part.BottomSurface=10,10
  722. part.Size = size or V3.N(1,1,1)
  723. part.CFrame = cframe or CF.N(0,0,0)
  724. part.CanCollide = cancollide or false
  725. part.Anchored = anchored or false
  726. return part
  727. end
  728.  
  729. function Weld(part0,part1,c0,c1)
  730. local weld = IN("Weld")
  731. weld.Parent = part0
  732. weld.Part0 = part0
  733. weld.Part1 = part1
  734. weld.C0 = c0 or CF.N()
  735. weld.C1 = c1 or CF.N()
  736. return weld
  737. end
  738.  
  739. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  740. local part = IN("SpecialMesh")
  741. part.MeshId = meshid or ""
  742. part.TextureId = textid or ""
  743. part.Scale = scale or V3.N(1,1,1)
  744. part.Offset = offset or V3.N(0,0,0)
  745. part.MeshType = meshtype or Enum.MeshType.Sphere
  746. part.Parent = parent
  747. return part
  748. end
  749.  
  750. function GotEffect(data)
  751. -- just for easy reference
  752. local color = data.Color or Color3.new(.7,.7,.7);
  753. local endcolor = data.EndColor or nil;
  754. local mat = data.Material or Enum.Material.SmoothPlastic;
  755. local cframe = data.CFrame or CFrame.new();
  756. local endpos = data.EndPos or nil;
  757. local meshdata = data.Mesh or {}
  758. local sounddata = data.Sound or {}
  759. local size = data.Size or Vector3.new(1,1,1)
  760. local endsize = data.EndSize or Vector3.new(6,6,6)
  761. local rotinc = data.RotInc or {0,0,0} -- ONLY FOR LEGACY SYSTEM
  762. local transparency = data.Transparency or NumberRange.new(0,1)
  763. local acceleration = data.Acceleration or nil; -- ONLY FOR LEGACY SYSTEM
  764. local endrot = data.EndRotation or {0,0,0} -- ONLY FOR EXPERIMENTAL SYSTEM
  765. local style = data.Style or false; -- ONLY FOR EXPERIMENTAL SYSTEM
  766. local lifetime = data.Lifetime or 1;
  767. local system = data.FXSystem;
  768. local setpart = typeof(data.Part)=='string' and EffectFolder:FindFirstChild(tostring(data.Part)):Clone() or typeof(data.Part)=='Instance' and data.Part or nil
  769.  
  770. local S,PM;
  771.  
  772. local P = setpart or Part(Effects,color,mat,Vector3.new(1,1,1),cframe,true,false)
  773.  
  774. if(not P:IsA'MeshPart' and not P:IsA'UnionOperation')then
  775. if(meshdata == "Blast")then
  776. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://20329976','',size,Vector3.new(0,0,-size.X/8))
  777. elseif(meshdata == 'Ring')then
  778. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://559831844','',size,Vector3.new(0,0,0))
  779. elseif(meshdata == 'Slash1')then
  780. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://662586858','',Vector3.new(size.X/10,.001,size.Z/10),Vector3.new(0,0,0))
  781. elseif(meshdata == 'Slash2')then
  782. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://448386996','',Vector3.new(size.X/1000,size.Y/100,size.Z/100),Vector3.new(0,0,0))
  783. elseif(meshdata == 'Tornado1')then
  784. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://443529437','',size/10,Vector3.new(0,0,0))
  785. elseif(meshdata == 'Tornado2')then
  786. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://168892432','',size/4,Vector3.new(0,0,0))
  787. elseif(meshdata == 'Skull')then
  788. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://4770583','',size*2,Vector3.new(0,0,0))
  789. elseif(meshdata == 'Crystal')then
  790. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://9756362','',size,Vector3.new(0,0,0))
  791. elseif(meshdata == 'Cloud')then
  792. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://1095708','',size,Vector3.new(0,0,0))
  793. elseif(typeof(meshdata) == 'table')then
  794. local Type = meshdata.Type or Enum.MeshType.Brick
  795. local ID = meshdata.ID or '';
  796. local Tex = meshdata.Texture or '';
  797. local Offset = meshdata.Offset or Vector3.new(0,0,0)
  798. PM = Mesh(P,Type,ID,Tex,size,Offset)
  799. else
  800. PM = Mesh(P,Enum.MeshType.Brick,'','',size)
  801. end
  802. end
  803. local startTrans = typeof(transparency) == 'number' and transparency or typeof(transparency) == 'NumberRange' and transparency.Min or typeof(transparency) == 'table' and transparency[1] or 0
  804. local endTrans = typeof(transparency) == 'NumberRange' and transparency.Max or typeof(transparency) == 'table' and transparency[2] or 1
  805.  
  806. P.Material = mat
  807. P.CFrame = cframe
  808. P.Color = (typeof(color)=='BrickColor' and color.Color or color)
  809. P.Anchored = true
  810. P.CanCollide = false
  811. P.Transparency = startTrans
  812. P.Parent = Effects
  813. local random = Random.new();
  814. game:service'Debris':AddItem(P,lifetime+3)
  815.  
  816.  
  817. -- actual effect stuff
  818. local mult = 1;
  819. if(PM)then
  820. if(PM.MeshId == 'rbxassetid://20329976')then
  821. PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  822. elseif(PM.MeshId == 'rbxassetid://4770583')then
  823. mult = 2
  824. elseif(PM.MeshId == 'rbxassetid://168892432')then
  825. mult = .25
  826. elseif(PM.MeshId == 'rbxassetid://443529437')then
  827. mult = .1
  828. elseif(PM.MeshId == 'rbxassetid://443529437')then
  829. mult = .1
  830. end
  831. end
  832. coroutine.wrap(function()
  833. if(system == 'Legacy' or system == 1 or system == nil)then
  834. local frames = (typeof(lifetime) == 'NumberRange' and random:NextNumber(lifetime.Min,lifetime.Max) or typeof(lifetime) == 'number' and lifetime or 1)*Frame_Speed
  835. for i = 0, frames do
  836. local div = (i/frames)
  837. P.Transparency=(startTrans+(endTrans-startTrans)*div)
  838.  
  839. if(PM)then PM.Scale = size:lerp(endsize*mult,div) else P.Size = size:lerp(endsize*mult,div) end
  840.  
  841. local RotCF=CFrame.Angles(0,0,0)
  842.  
  843. if(rotinc == 'random')then
  844. RotCF=CFrame.Angles(math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)))
  845. elseif(typeof(rotinc) == 'table')then
  846. RotCF=CFrame.Angles(unpack(rotinc))
  847. end
  848.  
  849. if(PM and PM.MeshId == 'rbxassetid://20329976')then
  850. PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  851. end
  852.  
  853. if(endpos and typeof(endpos) == 'CFrame')then
  854. P.CFrame=cframe:lerp(endpos,div)*RotCF
  855. elseif(acceleration and typeof(acceleration) == 'table' and acceleration.Force)then
  856. local force = acceleration.Force;
  857. if(typeof(force)=='CFrame')then
  858. force=force.p;
  859. end
  860. if(typeof(force)=='Vector3')then
  861. if(acceleration.LookAt)then
  862. P.CFrame=(CFrame.new(P.Position,force)+force)*RotCF
  863. else
  864. P.CFrame=(P.CFrame+force)*RotCF
  865. end
  866. end
  867. else
  868. P.CFrame=P.CFrame*RotCF
  869. end
  870.  
  871. if(endcolor and typeof(endcolor) == 'Color3')then
  872. P.Color = color:lerp(endcolor,div)
  873. end
  874. swait()
  875. end
  876. P:destroy()
  877. elseif(system == 'Experimental' or system == 2)then
  878. local info = TweenInfo.new(lifetime,style,Enum.EasingDirection.InOut,0,false,0)
  879. local info2 = TweenInfo.new(lifetime,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false,0)
  880. if(style == Enum.EasingStyle.Elastic)then
  881. info = TweenInfo.new(lifetime*2,style,Enum.EasingDirection.Out,0,false,0)
  882. elseif(style == Enum.EasingStyle.Bounce)then
  883. info = TweenInfo.new(lifetime,style,Enum.EasingDirection.Out,0,false,0)
  884. end
  885. local tweenPart = game:service'TweenService':Create(P,info2,{
  886. CFrame=(typeof(endpos) == 'CFrame' and endpos or P.CFrame)*CFrame.Angles(unpack(endrot)),
  887. Color=typeof(endcolor) == 'Color3' and endcolor or color,
  888. Transparency=endTrans,
  889. })
  890. local off = Vector3.new(0,0,0)
  891. if(PM.MeshId == 'rbxassetid://20329976')then off=Vector3.new(0,0,(endsize*mult).Z/8) end
  892.  
  893. local tweenMesh = game:service'TweenService':Create(PM,info,{
  894. Scale=endsize*mult,
  895. Offset=off,
  896. })
  897. tweenPart:Play()
  898. tweenMesh:Play()
  899. end
  900. end)()
  901. end
  902.  
  903. function Effect(edata)
  904. GotEffect(edata)
  905. end
  906.  
  907. function Trail(data)
  908. coroutine.wrap(function()
  909. data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  910. data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  911. local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  912. data.EndPos=nil
  913. local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  914. trailPart.Transparency=1
  915. local start = data.CFrame
  916. for i = 1, data.Frames do
  917. trailPart.CFrame = start:lerp(ep,i/data.Frames)
  918. data.CFrame = trailPart.CFrame
  919. Effect(data)
  920. swait()
  921. end
  922. end)()
  923. end
  924.  
  925. function ClientTrail(data)
  926. coroutine.wrap(function()
  927. data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  928. data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  929. local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  930. data.EndPos=nil
  931. local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  932. trailPart.Transparency=1
  933. local start = data.CFrame
  934. for i = 1, data.Frames do
  935. trailPart.CFrame = start:lerp(ep,i/data.Frames)
  936. data.CFrame = trailPart.CFrame
  937. GotEffect(data)
  938. swait()
  939. end
  940. end)()
  941. end
  942.  
  943.  
  944. if(Char:FindFirstChild('NGRWings'..Player.Name))then
  945. Char['NGRWings'..Player.Name]:destroy()
  946. end
  947.  
  948. for _,v in next, Char:children() do
  949. if(v.Name:lower():find'wings')then
  950. v:destroy()
  951. end
  952. end
  953.  
  954. local wingModel = Instance.new("Model",Char)
  955. wingModel.Name="NGRWings"..Player.Name
  956. local rightWing = NewInstance("Model",wingModel,{Name='Right'})
  957. local leftWing = NewInstance("Model",wingModel,{Name='Left'})
  958.  
  959. local MPASword = {}
  960. for _,v in pairs(Char:GetChildren()) do
  961. if v:IsA("Accessory") and v.Name:find("MeshPartAccessory") and v.Handle.Size == Vector3.new(4,4,1) then
  962. table.insert(MPASword,v)
  963. end
  964. end
  965.  
  966. local LWP1 = WingPiece:Clone();
  967. if MPASword[1] then
  968. for _,v in pairs(LWP1:GetChildren()) do
  969. if v:IsA("BasePart") then
  970. v.Transparency = 1
  971. end
  972. end
  973. local athp = Instance.new("Attachment",LWP1.PrimaryPart)
  974. local atho = Instance.new("Attachment",LWP1.PrimaryPart)
  975.  
  976. local HatChoice = MPASword[1]
  977. print(MPASword[1].Handle.Name)
  978. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  979. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  980.  
  981. athp.Position = Vector3.new(0,-2,0)
  982. atho.Rotation = Vector3.new(0,0,45)
  983. table.remove(MPASword,1)
  984. end
  985. LWP1.Parent = leftWing
  986. local LWP2 = WingPiece:Clone();
  987. if MPASword[1] then
  988. for _,v in pairs(LWP2:GetChildren()) do
  989. if v:IsA("BasePart") then
  990. v.Transparency = 1
  991. end
  992. end
  993. local athp = Instance.new("Attachment",LWP2.PrimaryPart)
  994. local atho = Instance.new("Attachment",LWP2.PrimaryPart)
  995.  
  996. local HatChoice = MPASword[1]
  997. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  998. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  999.  
  1000. athp.Position = Vector3.new(0,-2,0)
  1001. atho.Rotation = Vector3.new(0,0,45)
  1002. table.remove(MPASword,1)
  1003. end
  1004. LWP2.Parent = leftWing
  1005. local LWP3 = WingPiece:Clone();
  1006. if Char:FindFirstChild("BladeMasterAccessory") then
  1007. for _,v in pairs(LWP3:GetChildren()) do
  1008. if v:IsA("BasePart") then
  1009. v.Transparency = 1
  1010. end
  1011. end
  1012. local athp = Instance.new("Attachment",LWP3.PrimaryPart)
  1013. local atho = Instance.new("Attachment",LWP3.PrimaryPart)
  1014.  
  1015. local HatChoice = Char:FindFirstChild("BladeMasterAccessory")
  1016. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1017. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1018.  
  1019. athp.Position = Vector3.new(0,-1.75,0)
  1020. atho.Rotation = Vector3.new(0,0,48)
  1021. end
  1022. LWP3.Parent = leftWing
  1023. local RWP1 = WingPiece:Clone();
  1024. if MPASword[1] then
  1025. for _,v in pairs(RWP1:GetChildren()) do
  1026. if v:IsA("BasePart") then
  1027. v.Transparency = 1
  1028. end
  1029. end
  1030. local athp = Instance.new("Attachment",RWP1.PrimaryPart)
  1031. local atho = Instance.new("Attachment",RWP1.PrimaryPart)
  1032.  
  1033. local HatChoice = MPASword[1]
  1034. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1035. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1036.  
  1037. athp.Position = Vector3.new(0,-2,0)
  1038. atho.Rotation = Vector3.new(0,0,45)
  1039. table.remove(MPASword,1)
  1040. end
  1041. RWP1.Parent = rightWing
  1042. local RWP2 = WingPiece:Clone();
  1043. if MPASword[1] then
  1044. for _,v in pairs(RWP2:GetChildren()) do
  1045. if v:IsA("BasePart") then
  1046. v.Transparency = 1
  1047. end
  1048. end
  1049. local athp = Instance.new("Attachment",RWP2.PrimaryPart)
  1050. local atho = Instance.new("Attachment",RWP2.PrimaryPart)
  1051.  
  1052. local HatChoice = MPASword[1]
  1053. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1054. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1055.  
  1056. athp.Position = Vector3.new(0,-2,0)
  1057. atho.Rotation = Vector3.new(0,0,45)
  1058. table.remove(MPASword,1)
  1059. end
  1060. RWP2.Parent = rightWing
  1061. local RWP3 = WingPiece:Clone();
  1062. if Char:FindFirstChild("ShadowBladeMasterAccessory") then
  1063. for _,v in pairs(RWP3:GetChildren()) do
  1064. if v:IsA("BasePart") then
  1065. v.Transparency = 1
  1066. end
  1067. end
  1068. local athp = Instance.new("Attachment",RWP3.PrimaryPart)
  1069. local atho = Instance.new("Attachment",RWP3.PrimaryPart)
  1070.  
  1071. local HatChoice = Char:FindFirstChild("ShadowBladeMasterAccessory")
  1072. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1073. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1074.  
  1075. athp.Position = Vector3.new(0,-1.75,0)
  1076. atho.Rotation = Vector3.new(0,0,48)
  1077. end
  1078. RWP3.Parent = rightWing
  1079. local LWP1W=Weld(LWP1.PrimaryPart,Torso,CF.N(2,-2,-1)*CF.A(0,0,0))
  1080. local LWP2W=Weld(LWP2.PrimaryPart,Torso,CF.N(4.25,-1,-1)*CF.A(0,0,M.R(15)))
  1081. local LWP3W=Weld(LWP3.PrimaryPart,Torso,CF.N(6.5,.5,-1)*CF.A(0,0,M.R(30)))
  1082. local RWP1W=Weld(RWP1.PrimaryPart,Torso,CF.N(-2,-2,-1)*CF.A(0,0,0))
  1083. local RWP2W=Weld(RWP2.PrimaryPart,Torso,CF.N(-4.25,-1,-1)*CF.A(0,0,M.R(-15)))
  1084. local RWP3W=Weld(RWP3.PrimaryPart,Torso,CF.N(-6.5,.5,-1)*CF.A(0,0,M.R(-30)))
  1085.  
  1086. local bbg=Head:FindFirstChild'Nametag' or NewInstance("BillboardGui",Head,{
  1087. Adornee=Head;
  1088. Name='Nametag';
  1089. Size=UDim2.new(4,0,1.2,0);
  1090. StudsOffset=V3.N(-8,5.3,0);
  1091. })
  1092. local text=bbg:FindFirstChild'TextLabel' or NewInstance("TextLabel",bbg,{
  1093. Size=UDim2.new(5,0,3.5,0);
  1094. TextScaled=true;
  1095. BackgroundTransparency=1;
  1096. TextStrokeTransparency=0;
  1097. Font=Enum.Font.Arcade;
  1098. TextColor3=C3.N(1,1,1);
  1099. Text='Achromatic'
  1100. })
  1101.  
  1102. function getMode(modeName)
  1103. for i,v in next, modeInfo do
  1104. if(v.Name==modeName)then
  1105. return v
  1106. end
  1107. end
  1108. return modeInfo[1]
  1109. end
  1110.  
  1111. function IsVaporwave(song)
  1112. for i = 1,#VaporwaveSongs do
  1113. if(VaporwaveSongs[i]==song)then
  1114. return true
  1115. end
  1116. end
  1117. return false
  1118. end
  1119.  
  1120. local blush = NewInstance('Decal',Head,{Transparency=1,Texture='rbxassetid://0',Color3=(Player.UserId==5719877 and C3.N(.45,0,1) or C3.N(1,0,0))})
  1121.  
  1122. function changeMudo(modeName)
  1123. local info = getMode(modeName)
  1124. Mode=info.Name
  1125. WalkSpeed=info.Walkspeed
  1126. movement=info.moveVal
  1127. music=makeMusic(info.Music or 0,info.Pitch or 1,info.TimePos or music and music.TimePosition or 0)
  1128. WingAnim=info.WingAnim or 'NebG1'
  1129. text.Text = info.Name
  1130. text.TextColor3 = info.LeftWing[2]
  1131. text.TextStrokeColor3 = info.StrokeColor
  1132. text.Font=info.Font;
  1133. if(Mode=='Love' or Mode=='Lust')then
  1134. blush.Transparency=0
  1135. blush.Texture='rbxassetid://2664127437'
  1136. else
  1137. blush.Transparency=1
  1138. blush.Texture='rbxassetid://0'
  1139. end
  1140. for _,v in next,leftWing:GetDescendants() do
  1141. if(v:IsA'BasePart' and v.Name~='Main')then
  1142. --v.Transparency=info.LeftWing[1]
  1143. v.Color=info.LeftWing[2]
  1144. v.Material=info.LeftWing[3]
  1145. elseif(v:IsA'Trail')then
  1146. --v.Transparency=NumberSequence.new(info.LeftWing[1],1)
  1147. v.Color=ColorSequence.new(info.LeftWing[2])
  1148. end
  1149. end
  1150.  
  1151. for _,v in next,rightWing:GetDescendants() do
  1152. if(v:IsA'BasePart' and v.Name~='Main')then
  1153. --v.Transparency=info.RightWing[1]
  1154. v.Color=info.RightWing[2]
  1155. v.Material=info.RightWing[3]
  1156. elseif(v:IsA'Trail')then
  1157. --v.Transparency=NumberSequence.new(info.RightWing[1],1)
  1158. v.Color=ColorSequence.new(info.RightWing[2])
  1159. end
  1160. end
  1161.  
  1162. PrimaryColor = info.PrimaryColor or info.LeftWing[2]
  1163. end
  1164.  
  1165. function changeMode(modeName)
  1166. changeMudo(modeName)
  1167. end
  1168.  
  1169. function syncStuff(data)
  1170. local neut,legwelds,c0s,c1s,sine,mov,walk,inc,musicmode,tpos,pit,wingsin,visSett,mode,newhue=unpack(data)
  1171. local head0,torso0,rleg0,rarm0,lleg0,larm0=unpack(c0s)
  1172. local head1,torso1,rleg1,rarm1,lleg1,larm1=unpack(c1s)
  1173. legAnims=legwelds
  1174. NeutralAnims=neut
  1175. if(not neut)then
  1176. NK.C0=head0
  1177. RJ.C0=torso0
  1178. RH.C0=rleg0
  1179. RS.C0=rarm0
  1180. LH.C0=lleg0
  1181. LS.C0=larm0
  1182.  
  1183. NK.C1=head1
  1184. RJ.C1=torso1
  1185. RH.C1=rleg1
  1186. RS.C1=rarm1
  1187. LH.C1=lleg1
  1188. LS.C1=larm1
  1189. end
  1190. if(Mode~=mode)then
  1191. changeMudo(mode)
  1192. end
  1193. movement=mov
  1194. walking=walk
  1195. Change=inc
  1196. print(MusicMode,musicmode)
  1197. if(musicmode~=MusicMode and music)then
  1198. MusicMode=musicmode
  1199. if(MusicMode==1)then
  1200. music:Pause()
  1201. music.Volume=5
  1202. music.Parent=Torso
  1203. music:Resume()
  1204. elseif(MusicMode==2)then
  1205. music:Pause()
  1206. music.Volume=5
  1207. music.Parent=Char
  1208. music:Resume()
  1209. elseif(MusicMode==3)then
  1210. music.Volume = 0
  1211. end
  1212. end
  1213. if(Sine-sine>.8 or Sine-sine<-.8)then
  1214. Sine=sine
  1215. end
  1216. if(hue-newhue>.8 or hue-newhue<-.8)then
  1217. hue=newhue
  1218. end
  1219. if(WingSine-wingsin>.8 or WingSine-wingsin<-.8)then
  1220. WingSine=wingsin
  1221. end
  1222. if(music and (music.TimePosition-tpos>.8 or music.TimePosition-tpos<-.8))then
  1223. music.TimePosition=tpos
  1224. end
  1225. if(music and pit)then
  1226. music.Pitch = pit
  1227. end
  1228. if(Mode=='Troubadour' and music.SoundId~='rbxassetid://'..visSett.Music)then
  1229. music.SoundId='rbxassetid://'..visSett.Music
  1230. end
  1231. getMode('Troubadour').Music = visSett.Music
  1232. getMode('Troubadour').Pitch = visSett.Pitch
  1233. end
  1234.  
  1235.  
  1236. local footstepSounds = {
  1237. [Enum.Material.Grass]=510933218;
  1238. [Enum.Material.Metal]=1263161138;
  1239. [Enum.Material.CorrodedMetal]=1263161138;
  1240. [Enum.Material.DiamondPlate]=1263161138;
  1241. [Enum.Material.Wood]=2452053757;
  1242. [Enum.Material.WoodPlanks]=2452053757;
  1243. [Enum.Material.Sand]=134456884;
  1244. [Enum.Material.Snow]=2452051182;
  1245. }
  1246.  
  1247.  
  1248. function Vaporwaveify(s)
  1249. local function wide(a)
  1250. if a<'!' or a>'~' then return a end
  1251. if a==' ' then return ' ' end
  1252. a = a:byte()+160
  1253. if a<256 then return string.char(239,188,a-64) end
  1254. return string.char(239,189,a-128)
  1255. end
  1256. return(s:gsub(".",wide))
  1257. end
  1258.  
  1259.  
  1260.  
  1261. function Choot(text)
  1262. --if(game.PlaceId ~= 843468296)then
  1263. coroutine.wrap(function()
  1264. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1265. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,2,0),Adornee=Head})
  1266. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=PrimaryColor,BorderSizePixel=0,Font=Enum.Font.Antique,TextSize=50,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1267. for i = 1, #text do
  1268. --Txt.Text = Vaporwaveify(text:sub(1,i))
  1269. Txt.TextColor3=(Mode=='Troubadour' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1270. if(vaporwaveMode and Mode=='Troubadour')then
  1271. Txt.Text = Vaporwaveify(text:sub(1,i))
  1272. else
  1273. Txt.Text = text:sub(1,i)
  1274. end
  1275. wait((vaporwaveMode) and .1 or .025)
  1276. end
  1277. for i = 0, 60 do
  1278. Txt.TextColor3=(Mode=='Troubadour' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1279. swait()
  1280. end
  1281. for i = 0, 1, .025 do
  1282. Txt.TextTransparency=i
  1283. swait()
  1284. end
  1285. BBG:destroy()
  1286. end)()
  1287. --else
  1288. -- Chat2(text)
  1289. --end
  1290. end
  1291.  
  1292. function Chat(text)
  1293. Choot(text)
  1294. end
  1295.  
  1296. function DealDamage(...)
  1297. return true
  1298. end
  1299.  
  1300. function getRegion(point,range,ignore)
  1301. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1302. end
  1303. function AOEDamage(where,range,options)
  1304. local hit = {}
  1305. for _,v in next, getRegion(where,range,{Char}) do
  1306. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent:FindFirstChildOfClass'Humanoid'])then
  1307. local callTable = {Who=v.Parent}
  1308. hit[v.Parent:FindFirstChildOfClass'Humanoid'] = true
  1309. for _,v in next, options do callTable[_] = v end
  1310. DealDamage(callTable)
  1311. end
  1312. end
  1313. return hit
  1314. end
  1315.  
  1316.  
  1317. function Click1()
  1318. Attack=true
  1319. NeutralAnims=false
  1320. legAnims=false
  1321. local orig = WalkSpeed
  1322. WalkSpeed=4
  1323. for i = 0, 1, 0.1 do
  1324. swait()
  1325. local Alpha = .3
  1326. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(-44.6),M.R(0)),Alpha)
  1327. LH.C0 = LH.C0:lerp(CF.N(-0.8,-1,-0.3)*CF.A(M.R(-17.4),M.R(44.4),M.R(7.1)),Alpha)
  1328. RH.C0 = RH.C0:lerp(CF.N(0.4,-1,0)*CF.A(M.R(1.6),M.R(-13.1),M.R(7)),Alpha)
  1329. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.3)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1330. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.1)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1331. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(44.6),M.R(0)),Alpha)
  1332. end
  1333. for i = 0, 1, 0.1 do
  1334. swait()
  1335. AOEDamage(RArm.CFrame.p,2,{
  1336. DamageColor=(Mode=='Troubadour' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1337. MinimumDamage=5;
  1338. MaximumDamage=15;
  1339. })
  1340. local Alpha = .3
  1341. RJ.C0 = RJ.C0:lerp(CF.N(0,0,-0.7)*CF.A(M.R(0),M.R(50.5),M.R(0)),Alpha)
  1342. LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.6)*CF.A(M.R(-26),M.R(0),M.R(0)),Alpha)
  1343. RH.C0 = RH.C0:lerp(CF.N(0.6,-1.1,-0.1)*CF.A(M.R(20.2),M.R(-47.6),M.R(15.2)),Alpha)
  1344. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,0)*CF.A(M.R(0),M.R(0),M.R(-20.4)),Alpha)
  1345. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(50.5)),Alpha)
  1346. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-50.5),M.R(0)),Alpha)
  1347. end
  1348. WalkSpeed=orig
  1349. legAnims=true
  1350. Attack=false
  1351. NeutralAnims=true
  1352. end
  1353.  
  1354. function SwordSummon()
  1355. Attack = true
  1356. NeutralAnims = false
  1357. local orig=WalkSpeed
  1358. WalkSpeed=4
  1359. legAnims=false
  1360. for i = 0, 1, 0.1 do
  1361. swait()
  1362. local Alpha = .3
  1363. Effect{
  1364. Lifetime=.25;
  1365. Mesh={Type=Enum.MeshType.Sphere};
  1366. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1367. Color=PrimaryColor;
  1368. Transparency={.5,1};
  1369. Material=Enum.Material.Neon;
  1370. Size=Vector3.new(.6,1,.6);
  1371. EndSize=Vector3.new(.1,3,.1);
  1372. }
  1373. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,-0.1)*CF.A(M.R(-12.4),M.R(-15.7),M.R(0)),Alpha)
  1374. LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.5)*CF.A(M.R(16.2),M.R(15.2),M.R(-0.8)),Alpha)
  1375. RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(-28.5),M.R(0),M.R(0)),Alpha)
  1376. LS.C0 = LS.C0:lerp(CF.N(-1.4,0.5,0)*CF.A(M.R(27.2),M.R(-3.8),M.R(-5)),Alpha)
  1377. RS.C0 = RS.C0:lerp(CF.N(1.3,0.6,0)*CF.A(M.R(-33.8),M.R(-18.1),M.R(24.8)),Alpha)
  1378. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(13.4),M.R(15.3),M.R(-3.6)),Alpha)
  1379. end
  1380. for i = 0, 5 do
  1381. delay(.05*i,function()
  1382. local pos = Root.CFrame*CF.N(0,-2,-2-i*4)*CF.A(M.R(80),0,0)
  1383. local pos2 = Root.CFrame*CF.N(0,-3,-2-i*4)
  1384. Camshake({
  1385. Duration=.2;
  1386. FadeOut=.2;
  1387. Intensity=1.5;
  1388. Position=Vector3.new(.5,.5,.5);
  1389. Rotation=Vector3.new(.5,.5,3);
  1390. DropDist=15;
  1391. IneffectiveDist=40;
  1392. Origin=pos2;
  1393. })
  1394. AOEDamage(pos.p,5,{
  1395. DamageColor=(Mode=='Troubadour' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1396. MinimumDamage=(Mode=='Troubadour' and music.PlaybackLoudness/10 or 10);
  1397. MaximumDamage=(Mode=='Troubadour' and music.PlaybackLoudness/8 or 35);
  1398. })
  1399. SoundPart(178452221,1,2,false,true,true,pos)
  1400. Effect{
  1401. Lifetime=.4;
  1402. Part='Sword',
  1403. --Mesh={Type=Enum.MeshType.Sphere};
  1404. CFrame=pos;
  1405. Color=PrimaryColor;
  1406. Transparency={0,1};
  1407. Material=Enum.Material.Neon;
  1408. Size=V3.N(0.8,2.5,6.8);
  1409. EndSize=V3.N(0.8,2.5,16);
  1410. }
  1411. Effect{
  1412. Lifetime=.4;
  1413. Mesh={Type=Enum.MeshType.Sphere};
  1414. CFrame=pos2;
  1415. Color=PrimaryColor;
  1416. Transparency={0,1};
  1417. Material=Enum.Material.Neon;
  1418. Size=V3.N(4,.1,4);
  1419. EndSize=V3.N(6,.1,6);
  1420. }
  1421. Effect{
  1422. Lifetime=.1;
  1423. Mesh={Type=Enum.MeshType.Sphere};
  1424. CFrame=pos;
  1425. Color=PrimaryColor;
  1426. Transparency={0,1};
  1427. Material=Enum.Material.Neon;
  1428. Size=V3.N(7,7,7);
  1429. EndSize=V3.N(12,12,12);
  1430. }
  1431. for i = 1, 5 do
  1432. Effect{
  1433. Lifetime=.5;
  1434. Mesh={Type=Enum.MeshType.Sphere};
  1435. CFrame=pos;
  1436. Color=PrimaryColor;
  1437. Transparency={0,1};
  1438. Material=Enum.Material.Neon;
  1439. Size=V3.N(1,1,1);
  1440. EndSize=V3.N(1,1,1);
  1441. Acceleration={Force=V3.N(M.RNG(-75,75)/100,M.RNG(-75,75)/100,M.RNG(-75,75)/100)};
  1442. }
  1443. end
  1444. end)
  1445. end
  1446. for i = 0, 1, 0.1 do
  1447. swait()
  1448. local Alpha = .3
  1449. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(70.7),M.R(0)),Alpha)
  1450. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(-14.4)),Alpha)
  1451. RH.C0 = RH.C0:lerp(CF.N(0.6,-1,0)*CF.A(M.R(15.1),M.R(-63.2),M.R(13.5)),Alpha)
  1452. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.6,-0.1)*CF.A(M.R(0),M.R(15.9),M.R(-25.4)),Alpha)
  1453. RS.C0 = RS.C0:lerp(CF.N(1.4,0.3,-0.2)*CF.A(M.R(0),M.R(19.3),M.R(157.1)),Alpha)
  1454. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-70.7),M.R(0)),Alpha)
  1455. end
  1456. legAnims=true
  1457. WalkSpeed=orig
  1458. Attack = false
  1459. NeutralAnims = true
  1460. end
  1461.  
  1462. function Bombs()
  1463. Attack=true
  1464. NeutralAnims=false
  1465. legAnims=false
  1466. local orig = WalkSpeed
  1467. WalkSpeed=0
  1468. for i = 0, 1, 0.1 do
  1469. swait()
  1470. local Alpha = .3
  1471. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1472. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1473. RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1474. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(19.1)),Alpha)
  1475. RS.C0 = RS.C0:lerp(CF.N(1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(-21.3)),Alpha)
  1476. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1477. end
  1478. coroutine.wrap(function()
  1479. for i = 0, 2 do
  1480. Camshake({
  1481. Duration=.2;
  1482. FadeOut=.2;
  1483. Intensity=1.5;
  1484. Position=Vector3.new(.5,.5,.5);
  1485. Rotation=Vector3.new(.5,.5,3);
  1486. DropDist=15;
  1487. IneffectiveDist=40;
  1488. Origin=Root.CFrame*CF.N(0,0,-4-i*4);
  1489. })
  1490. SoundPart(206083252,.8,4,false,true,true,Root.CFrame*CF.N(0,0,-4-i*4))
  1491. AOEDamage(Root.CFrame*CF.N(0,0,-4-i*4).p,5,{
  1492. DamageColor=PrimaryColor;
  1493. MinimumDamage=25;
  1494. MaximumDamage=45;
  1495. })
  1496. Effect{
  1497. Lifetime=.4;
  1498. Mesh={Type=Enum.MeshType.Sphere};
  1499. Color=PrimaryColor;
  1500. Material=Enum.Material.Neon;
  1501. CFrame=Root.CFrame*CF.N(0,0,-4-i*4);
  1502. Size=V3.N(1,1,1);
  1503. EndSize=V3.N(10,10,10);
  1504. }
  1505. Effect{
  1506. Lifetime=.4;
  1507. Part='Ring';
  1508. Color=PrimaryColor;
  1509. Material=Enum.Material.Neon;
  1510. CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1511. RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1512. Size=V3.N(4,4,.2);
  1513. EndSize=V3.N(13,13,.2);
  1514. }
  1515. Effect{
  1516. Lifetime=.4;
  1517. Part='Ring';
  1518. Color=PrimaryColor;
  1519. Material=Enum.Material.Neon;
  1520. CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1521. RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1522. Size=V3.N(4,4,.2);
  1523. EndSize=V3.N(13,13,.2);
  1524. }
  1525. swait(4)
  1526. end
  1527. end)()
  1528. for i = 0, 1, 0.1 do
  1529. swait()
  1530. local Alpha = .3
  1531. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,0.7)*CF.A(M.R(18.2),M.R(0),M.R(0)),Alpha)
  1532. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1.1,-0.4)*CF.A(M.R(-33.4),M.R(0),M.R(0)),Alpha)
  1533. RH.C0 = RH.C0:lerp(CF.N(0.5,-0.9,-0.2)*CF.A(M.R(-6.7),M.R(0),M.R(0)),Alpha)
  1534. LS.C0 = LS.C0:lerp(CF.N(-1.4,0.4,0.1)*CF.A(M.R(90.7),M.R(-2.5),M.R(-50)),Alpha)
  1535. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,0.2)*CF.A(M.R(89.5),M.R(2.6),M.R(50)),Alpha)
  1536. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1537. end
  1538. WalkSpeed=orig
  1539. legAnims=true
  1540. Attack=false
  1541. NeutralAnims=true
  1542. end
  1543.  
  1544.  
  1545. function ClickCombo()
  1546. ClickTimer=180
  1547. if(Combo==1)then
  1548. Click1()
  1549. Combo=2
  1550. elseif(Combo==2)then
  1551. SwordSummon()
  1552. Combo=3
  1553. elseif(Combo==3)then
  1554. Bombs()
  1555. Combo=1
  1556. end
  1557. end
  1558.  
  1559. function VaporTaunt()
  1560. Attack = true
  1561. NeutralAnims = false
  1562. local orig=WalkSpeed
  1563. WalkSpeed=0
  1564. legAnims=false
  1565. Chat"You need to chill out.."
  1566. for i = 0, 14, 0.1 do
  1567. swait()
  1568. local Alpha = .1
  1569. RJ.C0 = RJ.C0:lerp(CF.N(-0.1,-0.1-.1*M.S(Sine/36),0.6)*CF.A(M.R(55.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  1570. LH.C0 = LH.C0:lerp(CF.N(-0.6,-1.2,-0.1)*CF.A(M.R(56.3+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  1571. RH.C0 = RH.C0:lerp(CF.N(0.9,-1.2,-0.2)*CF.A(M.R(25+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  1572. LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  1573. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.2)*CF.A(M.R(61-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1574. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-38.9-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1575. end
  1576. legAnims=true
  1577. WalkSpeed=orig
  1578. Attack = false
  1579. NeutralAnims = true
  1580. end
  1581.  
  1582.  
  1583.  
  1584. UIS.InputBegan:connect(function(io,gpe)
  1585. if(gpe or Attack or data.User~=data.Local)then return end
  1586. --MODES
  1587. if(io.KeyCode == Enum.KeyCode.One and Mode~='Achromatic')then
  1588. changeMode'Achromatic'
  1589. elseif(io.KeyCode == Enum.KeyCode.Two and Mode~='Iniquitous')then
  1590. changeMode'Iniquitous'
  1591. elseif(io.KeyCode == Enum.KeyCode.Three and Mode~='Mythical')then
  1592. changeMode'Mythical'
  1593. elseif(io.KeyCode == Enum.KeyCode.Four and Mode~='Ruined')then
  1594. changeMode'Ruined'
  1595. elseif(io.KeyCode == Enum.KeyCode.Five and Mode~='Atramentous')then
  1596. changeMode'Atramentous'
  1597. elseif(io.KeyCode == Enum.KeyCode.Six and Mode~='Subzero')then
  1598. changeMode'Subzero'
  1599. elseif(io.KeyCode == Enum.KeyCode.Seven and Mode~='Troubadour')then
  1600. changeMode'Troubadour'
  1601. elseif(io.KeyCode == Enum.KeyCode.Eight and Mode~='Infectious')then
  1602. changeMode'Infectious'
  1603. elseif(io.KeyCode == Enum.KeyCode.Nine and Mode~='Love')then
  1604. changeMode'Love'
  1605. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Achromatic')then
  1606. changeMode'The Big Black'
  1607. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Mythical')then
  1608. changeMode'Legendary'
  1609.  
  1610. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Love')then
  1611. changeMode'Lust'
  1612. --TOGGLE MUSIC
  1613. elseif(io.KeyCode == Enum.KeyCode.M and getMode(Mode))then
  1614. MusicMode=MusicMode+1
  1615. if(MusicMode>3)then MusicMode=1 end
  1616. if(MusicMode==1)then
  1617. music:Pause()
  1618. music.Volume=5
  1619. music.Parent=Torso
  1620. music:Resume()
  1621. elseif(MusicMode==2)then
  1622. music:Pause()
  1623. music.Volume=5
  1624. music.Parent=Char
  1625. music:Resume()
  1626. elseif(MusicMode==3)then
  1627. music.Volume = 0
  1628. end
  1629. elseif(io.KeyCode==Enum.KeyCode.B)then
  1630. --TAUNTS
  1631. if(vaporwaveMode and Mode=='Troubadour')then
  1632. VaporTaunt()
  1633. end
  1634. end
  1635. if(vaporwaveMode)then return end
  1636. --ATTACKS
  1637. if(io.UserInputType==Enum.UserInputType.MouseButton1)then
  1638. ClickCombo()
  1639. end
  1640. end)
  1641.  
  1642. WingAnims.StarG=function()
  1643. LWP1W.C0 = LWP1W.C0:lerp(CF.N(2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0+5*M.C(WingSine/32))),.2)
  1644. LWP2W.C0 = LWP2W.C0:lerp(CF.N(4.25,-1,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(15+7.5*M.C(WingSine/32))),.2)
  1645. LWP3W.C0 = LWP3W.C0:lerp(CF.N(6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(30+9*M.C(WingSine/32))),.2)
  1646.  
  1647. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-5*M.C(WingSine/32))),.2)
  1648. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-4.25,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-15-7.5*M.C(WingSine/32))),.2)
  1649. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-30-9*M.C(WingSine/32))),.2)
  1650. end
  1651.  
  1652. WingAnims.Cytus=function()
  1653. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15*M.C(WingSine/32),1.5+.35*M.S(WingSine/32),-1)*CF.A(0,0,M.R(60+5*M.C(WingSine/32))),.2)
  1654. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1*M.C(WingSine/32),1.5+.25*M.C(WingSine/32),-1)*CF.A(0,0,M.R(90+2.5*M.C(WingSine/32))),.2)
  1655. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25*M.C(WingSine/32),1.5-.05*M.S(WingSine/32),-1)*CF.A(0,0,M.R(120-5*M.C(WingSine/32))),.2)
  1656.  
  1657. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15*M.C(WingSine/32),1.5-.15*M.C(WingSine/32),-1)*CF.A(0,0,M.R(-60-5*M.C(WingSine/32))),.2)
  1658. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1*M.C(WingSine/32),1.5+.3*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-90-2.5*M.C(WingSine/32))),.2)
  1659. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25*M.C(WingSine/32),1.5+.15*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-120+5*M.C(WingSine/32))),.2)
  1660. end
  1661.  
  1662. WingAnims.Aprins=function()
  1663. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(60+5000*M.C(WingSine/400))),.2)
  1664. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(90+5000*M.C(WingSine/400))),.2)
  1665. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(120+5000*M.C(WingSine/400))),.2)
  1666.  
  1667. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(-60+5000*M.C(WingSine/400))),.2)
  1668. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(-90+5000*M.C(WingSine/400))),.2)
  1669. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+5000*M.C(WingSine/400))),.2)
  1670. end
  1671.  
  1672. WingAnims.NebG1=function()
  1673. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(60)),.2)
  1674. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(90)),.2)
  1675. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(120)),.2)
  1676.  
  1677. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(-60)),.2)
  1678. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-90)),.2)
  1679. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-120)),.2)
  1680. end
  1681.  
  1682. WingAnims.NebG2=function(div)
  1683. div=div or 25
  1684. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+2000*M.R(WingSine/div))),.2)
  1685. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120+2000*M.R(WingSine/div))),.2)
  1686. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+2000*M.R(WingSine/div))),.2)
  1687.  
  1688. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-2000*M.R(WingSine/div))),.2)
  1689. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120-2000*M.R(WingSine/div))),.2)
  1690. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120-2000*M.R(WingSine/div))),.2)
  1691. end
  1692.  
  1693. WingAnims.NebG3=function(mult)
  1694. mult=mult or 1
  1695. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+WingSine*mult)),.2)
  1696. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135+WingSine*mult)),.2)
  1697. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225+WingSine*mult)),.2)
  1698.  
  1699. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-WingSine*mult)),.2)
  1700. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135-WingSine*mult)),.2)
  1701. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225-WingSine*mult)),.2)
  1702. end
  1703.  
  1704. WingAnims.LustFrench=function()
  1705. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1706. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1707. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1708.  
  1709. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1710. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1711. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1712. end
  1713.  
  1714. if(data.User==data.Local)then
  1715. Player.Chatted:connect(function(m)
  1716. if(m:sub(1,3) == "/e")then m=m:sub(4) end
  1717. if(m:sub(1,5) == "play/")then
  1718. getMode('Troubadour').Music=Playlist[m:sub(6)] or tonumber(m:sub(6)) or 0
  1719. music.SoundId="rbxassetid://"..getMode('Troubadour').Music;
  1720. elseif(m:sub(1,5) == "tpos/")then
  1721. music.TimePosition = tonumber(m:sub(6)) or 0
  1722. elseif(m:sub(1,6) == "pitch/")then
  1723. music.Pitch = tonumber(m:sub(7)) or 0
  1724. getMode('Troubadour').Pitch=music.Pitch
  1725. end
  1726. end)
  1727. end
  1728.  
  1729.  
  1730. while true do
  1731. swait()
  1732. ClickTimer=math.max(ClickTimer-1,0)
  1733. if(ClickTimer<=0 and Combo~=1)then
  1734. print('reset')
  1735. Combo=1
  1736. end
  1737. Sine=Sine+Change
  1738. hue=hue+1
  1739. if(hue>360)then hue=1 end
  1740. local hitfloor,posfloor = workspace:FindPartOnRayWithIgnoreList(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4)), {Effects,Char,workspace[Player.Name]})
  1741. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1742. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y < -1 and "Fall" or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1743. Hum.WalkSpeed = WalkSpeed
  1744. local sidevec = math.clamp((Torso.Velocity*Torso.CFrame.rightVector).X+(Torso.Velocity*Torso.CFrame.rightVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1745. local forwardvec = math.clamp((Torso.Velocity*Torso.CFrame.lookVector).X+(Torso.Velocity*Torso.CFrame.lookVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1746. local sidevelocity = sidevec/Hum.WalkSpeed
  1747. local forwardvelocity = forwardvec/Hum.WalkSpeed
  1748.  
  1749. local lhit,lpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(LLeg.CFrame.p,((CFrame.new(LLeg.Position,LLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1750. local rhit,rpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(RLeg.CFrame.p,((CFrame.new(RLeg.Position,RLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1751. if(Mode=='Troubadour' and IsVaporwave(getMode'Troubadour'.Music))then
  1752. vaporwaveMode=true
  1753. text.Text='Vaporwave'
  1754. WingAnim='NebG3'
  1755. else
  1756. if(Mode=='Troubadour')then
  1757. text.Text='Troubadour'
  1758. WingAnim=getMode'Troubadour'.WingAnim
  1759. end
  1760. vaporwaveMode=false
  1761. end
  1762.  
  1763. if(Mode~='Lust' and WingAnim and WingAnims[WingAnim])then
  1764. WingAnims[WingAnim]()
  1765. elseif(Mode=='Lust')then
  1766. if(State=='Idle')then
  1767. WingAnims.LustFrench()
  1768. else
  1769. WingAnims.NebG3(1)
  1770. end
  1771. elseif(WingAnim and typeof(WingAnim)=='table' and WingAnims[WingAnim[1]])then
  1772. local gay={unpack(WingAnim)};
  1773. table.remove(gay,1)
  1774. WingAnims[WingAnim[1]](unpack(gay))
  1775. else
  1776. WingAnims.NebG1()
  1777. end
  1778.  
  1779. if(Mode=='Troubadour' and NeutralAnims)then
  1780. WingSine=WingSine+(0.1+music.PlaybackLoudness/300)
  1781. else
  1782. WingSine=WingSine+1
  1783. end
  1784.  
  1785. if(music)then
  1786. if(Mode=='Troubadour')then
  1787. local clr = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1))
  1788. local clr2 = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/950,0,1))
  1789. text.TextColor3 = clr
  1790. PrimaryColor = clr2
  1791. for _,v in next, wingModel:GetDescendants() do
  1792. if(v:IsA'BasePart')then
  1793. v.Color = clr2
  1794. elseif(v:IsA'Trail')then
  1795. v.Color = ColorSequence.new(clr2)
  1796. end
  1797. end
  1798. end
  1799. end
  1800.  
  1801. if(Mode=='The Big Black')then
  1802. local pos = Head.Position
  1803. local dist = (camera.CFrame.p-pos).magnitude
  1804. local DropDist = 1
  1805. local IneffectiveDist = 15
  1806. local modifier = dist < DropDist and 1 or dist < IneffectiveDist and (0 - 1) / (IneffectiveDist - DropDist) * (dist - DropDist) + 1 or 0
  1807. end
  1808.  
  1809. if(Mode=='Troubadour' and data.User==data.Local)then
  1810. Tween(camera,{FieldOfView=70-(music.PlaybackLoudness/20)},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  1811. else
  1812. Tween(camera,{FieldOfView=70},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  1813. end
  1814.  
  1815. if(State == 'Idle')then
  1816. if(Mode=='Troubadour' and NeutralAnims and not vaporwaveMode)then Change = 0.1+music.PlaybackLoudness/200 else Change = 1 end
  1817. if(Mode=='Achromatic')then
  1818. local Alpha = .1
  1819. if(NeutralAnims)then
  1820. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(5),0),Alpha)
  1821. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(-5),0),Alpha)
  1822. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1823. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5-5*M.C(Sine/32)),M.R(10+5*M.C(Sine/32))),Alpha)
  1824. end
  1825. if(legAnims)then
  1826. if(NeutralAnims)then
  1827. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  1828. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(-5),0),Alpha)
  1829. else
  1830. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1831. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1832. end
  1833. end
  1834. elseif(Mode=='Iniquitous')then
  1835. local Alpha = .1
  1836. if(NeutralAnims)then
  1837. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  1838. if(M.RNG(1,45)==1)then
  1839. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  1840. else
  1841. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  1842. end
  1843. LS.C0 = LS.C0:lerp(LSC0*CF.N(.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-35),M.R(5+2.5*M.C(Sine/32)),M.R(35-1.5*M.C(Sine/32))),Alpha)
  1844. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  1845. end
  1846. if(legAnims)then
  1847. if(NeutralAnims)then
  1848. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-2.5)),Alpha)
  1849. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(2.5)),Alpha)
  1850. else
  1851. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-2.5)),Alpha)
  1852. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(2.5)),Alpha)
  1853. end
  1854. end
  1855. elseif(Mode=='Mythical')then
  1856. local Alpha = .1
  1857. if(NeutralAnims)then
  1858. GotEffect{
  1859. Lifetime=.5;
  1860. Mesh={Type=Enum.MeshType.Sphere};
  1861. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1862. Color=BrickColor.new'Alder'.Color;
  1863. Transparency={.5,1};
  1864. Material=Enum.Material.Neon;
  1865. Size=Vector3.new(.3,2,.3);
  1866. EndSize=Vector3.new(.1,1,.1);
  1867. }
  1868. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(-15),0),Alpha)
  1869. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  1870. LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,0+.05*M.S(Sine/32),-.5)*CF.A(M.R(15+1.5*M.C(Sine/51)),M.R(5+5*M.C(Sine/57)),M.R(85-5*M.C(Sine/46))),Alpha)
  1871. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  1872. end
  1873. if(legAnims)then
  1874. if(NeutralAnims)then
  1875. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  1876. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  1877. else
  1878. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1879. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1880. end
  1881. end
  1882. elseif(Mode=='Ruined')then
  1883. local Alpha = .1
  1884. if(NeutralAnims)then
  1885. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-5+1*M.S(Sine/64)),M.R(-25),0),Alpha)
  1886. if(M.RNG(1,25)==1)then
  1887. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  1888. else
  1889. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1890. end
  1891. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1892. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.1,0+.05*M.S(Sine/32),0)*CF.A(M.R(175),M.R(5-2.5*M.C(Sine/32)),M.R(-25-1.5*M.C(Sine/32))),Alpha)
  1893. end
  1894. if(legAnims)then
  1895. if(NeutralAnims)then
  1896. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(-10),M.R(25),0),Alpha)
  1897. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  1898. else
  1899. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1900. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1901. end
  1902. end
  1903. --[[elseif(Mode=='Atramentous')then
  1904. local Alpha = .1
  1905. if(NeutralAnims)then
  1906. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  1907. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-7-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  1908. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(-15+5*M.S(Sine/32))),Alpha)
  1909. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(15-5*M.S(Sine/32))),Alpha)
  1910. end
  1911. if(legAnims)then
  1912. if(NeutralAnims)then
  1913. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.5,-.2)*CF.A(0,0,M.R(-5)),Alpha)
  1914. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(5)),Alpha)
  1915. else
  1916. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1917. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1918. end
  1919. end]]
  1920. elseif(Mode=='Atramentous')then
  1921. local Alpha = .1
  1922. if(NeutralAnims)then
  1923. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-25+1*M.S(Sine/64)),0,0),Alpha)
  1924. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(-5),0),Alpha)
  1925. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(M.R(25),M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1926. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(M.R(25),M.R(5-5*M.C(Sine/32)),M.R(10+5*M.C(Sine/32))),Alpha)
  1927. end
  1928. if(legAnims)then
  1929. if(NeutralAnims)then
  1930. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(25),0,M.R(-3)),Alpha)
  1931. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(25),0,M.R(3)),Alpha)
  1932. else
  1933. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1934. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1935. end
  1936. end
  1937. elseif(Mode=='Subzero')then
  1938. local Alpha = .1
  1939. if(NeutralAnims)then
  1940. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(0,M.R(28),0),Alpha)
  1941. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-7-2.5*M.S(Sine/32)),M.R(-28),0),Alpha)
  1942. LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,-.1+.05*M.S(Sine/32),-.8)*CF.A(M.R(13),M.R(-12),M.R(104-2*M.S(Sine/36))),Alpha)
  1943. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.6)*CF.A(M.R(-17),M.R(-20),M.R(-79+1*M.S(Sine/36))),Alpha)
  1944. end
  1945. if(legAnims)then
  1946. if(NeutralAnims)then
  1947. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-1)),Alpha)
  1948. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(4),M.R(-28),M.R(8)),Alpha)
  1949. else
  1950. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1951. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1952. end
  1953. end
  1954. elseif(Mode=='Troubadour')then
  1955. if(vaporwaveMode)then
  1956. local Alpha = .1
  1957. if(NeutralAnims)then
  1958. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2-.1*M.S(Sine/36),0.6)*CF.A(M.R(74.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  1959. LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  1960. RS.C0 = RS.C0:lerp(CF.N(1,0.9,-0.1)*CF.A(M.R(13.7-5*M.C(Sine/42)),M.R(7.7),M.R(-136.2)),Alpha)
  1961. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-16.6-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1962. if(legAnims)then
  1963. LH.C0 = LH.C0:lerp(CF.N(-0.7,-1,0)*CF.A(M.R(37.2+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  1964. RH.C0 = RH.C0:lerp(CF.N(0.8,-1.1,-0.1)*CF.A(M.R(5.9+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  1965. end
  1966. elseif(legAnims)then
  1967. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1968. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1969. end
  1970. else
  1971. local Alpha = .3
  1972. if(NeutralAnims)then
  1973. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/20)+(music.PlaybackLoudness/5000),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(35),0),Alpha)
  1974. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(0+1*M.S(Sine/24)),M.R(-35),0),Alpha)
  1975. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15+10*M.C(Sine/20))),Alpha)
  1976. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(75-(music.PlaybackLoudness/7.5)),M.R(5),M.R(35)),Alpha)
  1977. end
  1978. if(legAnims)then
  1979. if(NeutralAnims)then
  1980. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0)*CF.A(0,M.R(25),0),Alpha)
  1981. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0),Alpha)
  1982. else
  1983. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1984. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1985. end
  1986. end
  1987. end
  1988. elseif(Mode=='Infectious')then
  1989. local Alpha = .1
  1990. if(NeutralAnims)then
  1991. GotEffect{
  1992. Lifetime=.2;
  1993. Mesh={Type=Enum.MeshType.Sphere};
  1994. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1995. Color=BrickColor.new'Dark indigo'.Color;
  1996. Transparency={0,1};
  1997. Material=Enum.Material.Neon;
  1998. Size=Vector3.new(.5,1,.5);
  1999. EndSize=Vector3.new(.1,3,.1);
  2000. }
  2001. GotEffect{
  2002. Lifetime=.2;
  2003. Mesh={Type=Enum.MeshType.Sphere};
  2004. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2005. Color=BrickColor.new'Dark indigo'.Color;
  2006. Transparency={0,1};
  2007. Material=Enum.Material.Neon;
  2008. Size=Vector3.new(.5,1,.5);
  2009. EndSize=Vector3.new(.1,3,.1);
  2010. }
  2011. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(-15),0),Alpha)
  2012. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  2013. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.4)*CF.A(M.R(25),M.R(5-2.5*M.C(Sine/32)),M.R(-65+1.5*M.C(Sine/32))),Alpha)
  2014. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5-5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  2015. end
  2016. if(legAnims)then
  2017. if(NeutralAnims)then
  2018. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2019. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2020. else
  2021. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2022. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2023. end
  2024. end
  2025. elseif(Mode=='Love')then
  2026. local Alpha = .1
  2027. if(NeutralAnims)then
  2028. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(0,0,M.R(0+5*M.C(Sine/16))),Alpha)
  2029. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2030. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,-.15,0)*CF.A(M.R(15),0,M.R(20)),Alpha)
  2031. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(5+5*M.S(Sine/16))),Alpha)
  2032. end
  2033. if(legAnims)then
  2034. if(NeutralAnims)then
  2035. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16)))*CF.A(M.R(-15),M.R(25),0),Alpha)
  2036. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2037. else
  2038. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2039. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2040. end
  2041. end
  2042. elseif(Mode=='The Big Black')then
  2043. local Alpha = .1
  2044. if(NeutralAnims)then
  2045. GotEffect{
  2046. Lifetime=.5;
  2047. Mesh={Type=Enum.MeshType.Sphere};
  2048. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2049. Color=BrickColor.new'Black'.Color;
  2050. Transparency={0,1};
  2051. Material=Enum.Material.Neon;
  2052. Size=Vector3.new(.5,1,.5);
  2053. EndSize=Vector3.new(.1,3,.1);
  2054. }
  2055. RJ.C0 = RJ.C0:lerp(CF.N(0,0+.05*M.C(Sine/32),0.2)*CF.A(M.R(15.5),M.R(20.8),M.R(0)),Alpha)
  2056. LS.C0 = LS.C0:lerp(CF.N(-0.9,0.4,-0.7)*CF.A(M.R(121.8),M.R(14.6),M.R(84.8))*CF.A(M.R(0+3*M.S(Sine/32)),0,0),Alpha)
  2057. RS.C0 = RS.C0:lerp(CF.N(1.3,0.3,-0.1)*CF.A(M.R(40+5*M.C(Sine/44)),M.R(-11.6),M.R(65.5+2.5*M.C(Sine/36))),Alpha)
  2058. if(M.RNG(1,45)==1)then
  2059. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2060. else
  2061. NK.C0 = NK.C0:lerp(CF.N(0,1.5,-0.2)*CF.A(M.R(-15.6),M.R(-20.1),M.R(-5.5))*CF.A(M.R(0+1.5*M.S(Sine/32)),0,0),Alpha)
  2062. end
  2063. if(legAnims)then
  2064. LH.C0 = LH.C0:lerp(CF.N(-0.6,-1-.05*M.C(Sine/32),0.1)*CF.A(M.R(-27.6),M.R(0),M.R(13.8)),Alpha)
  2065. RH.C0 = RH.C0:lerp(CF.N(0.6,-1.1-.05*M.C(Sine/32),-0.1)*CF.A(M.R(-16.5),M.R(-20),M.R(-5.8)),Alpha)
  2066. end
  2067. elseif(legAnims)then
  2068. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2069. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2070. end
  2071. elseif(Mode=='Legendary')then
  2072. local Alpha = .1
  2073. if(NeutralAnims)then
  2074. RJ.C0 = RJ.C0:lerp(CF.N(0,4.8+.2*M.C(Sine/24),0)*CF.A(M.R(30+5*M.S(Sine/24)),M.R(16.7),M.R(-9.4)),Alpha)
  2075. LS.C0 = LS.C0:lerp(CF.N(-1.1,1,0.2)*CF.A(M.R(173.3+1*M.S(Sine/28)),M.R(19.9+2*M.S(Sine/28)),M.R(38.7)),Alpha)
  2076. RS.C0 = RS.C0:lerp(CF.N(0.7,0.3,-0.6)*CF.A(M.R(46.8+1*M.S(Sine/28)),M.R(6.4+2*M.S(Sine/28)),M.R(-79.6)),Alpha)
  2077. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.5)*CF.A(M.R(-40-5*M.S(Sine/24)),M.R(-18.7),M.R(-3.7)),Alpha)
  2078. if(legAnims)then
  2079. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(1.9+7.5*M.S(Sine/24)),M.R(19.2),M.R(-5.7)),Alpha)
  2080. RH.C0 = RH.C0:lerp(CF.N(0.4,-1,-0.8)*CF.A(M.R(-63.8+7.5*M.S(Sine/24)),M.R(-15),M.R(8.3)),Alpha)
  2081. end
  2082. elseif(legAnims)then
  2083. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2084. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2085. end
  2086. elseif(Mode=='Lust')then
  2087. local Alpha = .1
  2088. if(NeutralAnims)then
  2089. RJ.C0 = RJ.C0:lerp(CF.N(0,0.7+.1*M.C(Sine/36),0)*CF.A(M.R(0),M.R(0),M.R(-90-2.5*M.S(Sine/36))),Alpha)
  2090. LS.C0 = LS.C0:lerp(CF.N(-1.2,0.1,0.1)*CF.A(M.R(23),M.R(16.5),M.R(20.6)),Alpha)
  2091. RS.C0 = RS.C0:lerp(CF.N(0.8,1,-0.4)*CF.A(M.R(-162),M.R(-11.2),M.R(-22.6)),Alpha)
  2092. NK.C0 = NK.C0:lerp(CF.N(-0.2,1.4,0)*CF.A(M.R(0),M.R(0),M.R(48.9)),Alpha)
  2093. if(legAnims)then
  2094. LH.C0 = LH.C0:lerp(CF.N(-0.9,-1.1,-0.2)*CF.A(M.R(-19.3),M.R(6.5),M.R(54.3-7.5*M.S(Sine/36))),Alpha)
  2095. RH.C0 = RH.C0:lerp(CF.N(0.4,-0.9,0)*CF.A(M.R(0),M.R(0),M.R(25.9-7.5*M.S(Sine/36))),Alpha)
  2096. end
  2097. elseif(legAnims)then
  2098. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2099. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2100. end
  2101. end
  2102. elseif(State == 'Walk')then
  2103. --[[if(Mode=='Atramentous')then
  2104. local Alpha = .1
  2105. if(NeutralAnims)then
  2106. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-85+5*M.S(Sine/58)),M.R(0+5*M.C(Sine/42)),0),Alpha)
  2107. LS.C0 = LS.C0:lerp(CFrame.new(-1.50198829, 0.580981374, 0.000380858371, 0.963434994, 0.267942399, 1.75953949e-06, -0.267942399, 0.963434994, 5.1856041e-06, -3.05473804e-07, -5.48362732e-06, 1)*CF.A(0,0,M.R(0+5*M.S(Sine/32))),Alpha)
  2108. RS.C0 = RS.C0:lerp(CFrame.new(1.54895508, 0.519735038, 0.000380946265, 0.98034811, -0.197275475, -1.24170782e-07, 0.19727549, 0.980348051, 9.53674316e-07, -5.96046448e-08, -9.23871994e-07, 1)*CF.A(0,0,M.R(0-5*M.S(Sine/32))),Alpha)
  2109. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(65-5*M.S(Sine/58)),0,0),Alpha)
  2110. end
  2111. if(legAnims)then
  2112. LH.C0 = LH.C0:lerp(CFrame.new(-0.49666214, -0.990924835, 0.00763010979, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  2113. RH.C0 = RH.C0:lerp(CFrame.new(0.498336792, -0.303280592, -0.883536756, 1, 0, 0, 0, 0.886996508, 0.461776346, 0, -0.461776316, 0.886996448),Alpha)
  2114. end
  2115. else]]
  2116.  
  2117. local wsVal = 4
  2118. local Alpha = .2
  2119. if(Mode=='Subzero')then Change=.3 elseif(Mode=='The Big Black' or Mode=='Legendary')then Change=1 else Change=.5 end
  2120. if(NeutralAnims)then
  2121. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.05+Change/4*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*forwardvelocity,M.R(0+5*M.C(Sine/wsVal)),M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*sidevelocity+M.R(0-1*M.C(Sine/wsVal))),Alpha)
  2122. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2123. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0)*CF.A(M.R(0+55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  2124. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(0-55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  2125. end
  2126. if(legAnims)then
  2127. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-movement/15*M.C(Sine/wsVal)/2,(-.1+movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  2128. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+movement/15*M.C(Sine/wsVal)/2,(-.1-movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  2129. local footstepIds = {141491460,141491460}
  2130. if(lhit and lhit.CanCollide and footstepSounds[lhit.Material])then
  2131. if(lhit.Material==Enum.Material.Sand and lhit.Color.r*255>=160 and lhit.Color.g*255>=160 and lhit.Color.b*255>=160)then
  2132. footstepIds[1] = footstepSounds[Enum.Material.Snow]
  2133. else
  2134. footstepIds[1] = footstepSounds[lhit.Material]
  2135. end
  2136. end
  2137.  
  2138. if(rhit and rhit.CanCollide and footstepSounds[rhit.Material])then
  2139. if(rhit.Material==Enum.Material.Sand and rhit.Color.r*255>=160 and rhit.Color.g*255>=160 and rhit.Color.b*255>=160)then
  2140. footstepIds[2] = footstepSounds[Enum.Material.Snow]
  2141. else
  2142. footstepIds[2] = footstepSounds[rhit.Material]
  2143. end
  2144. end
  2145.  
  2146.  
  2147. if(M.C(Sine/wsVal)/2>=.2 and footsound==0 and lhit)then
  2148. local step = Part(Effects,lhit.Color,lhit.Material,V3.N(1,.1,1),CF.N(lpos),true,false)
  2149. step.Transparency=(footstepIds[1]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  2150. local snd = Soond(step,footstepIds[1],M.RNG(80,100)/100,3,false,true,true)
  2151. footsound=1
  2152. S.Debris:AddItem(step,snd.TimeLength+2)
  2153. elseif(M.C(Sine/wsVal)/2<=-.2 and footsound==1 and rhit)then
  2154. local step = Part(Effects,rhit.Color,rhit.Material,V3.N(1,.1,1),CF.N(rpos),true,false)
  2155. step.Transparency=(footstepIds[2]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  2156. local snd = Soond(step,footstepIds[2],M.RNG(80,100)/100,3,false,true,true)
  2157. footsound=0
  2158. S.Debris:AddItem(step,snd.TimeLength+2)
  2159. end
  2160. end
  2161. --end
  2162. elseif(State == 'Jump')then
  2163. local Alpha = .1
  2164. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2165. if(NeutralAnims)then
  2166. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2167. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2168. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2169. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2170. end
  2171. if(legAnims)then
  2172. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2173. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2174. end
  2175. elseif(State == 'Fall')then
  2176. local Alpha = .1
  2177. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2178. if(NeutralAnims)then
  2179. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2180. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2181. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2182. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2183. end
  2184. if(legAnims)then
  2185. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2186. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2187. end
  2188. elseif(State == 'Paralyzed')then
  2189. local Alpha = .1
  2190. if(NeutralAnims)then
  2191. LS.C0 = LS.C0:lerp(LSC0,Alpha)
  2192. RS.C0 = RS.C0:lerp(RSC0,Alpha)
  2193. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2194. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2195. end
  2196. if(legAnims)then
  2197. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2198. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2199. end
  2200. elseif(State == 'Sit')then
  2201.  
  2202. end
  2203. if(data.User==data.Local)then
  2204. local syncStuff={
  2205. NeutralAnims;
  2206. legAnims;
  2207. {NK.C0,RJ.C0,RH.C0,RS.C0,LH.C0,LS.C0};
  2208. {NK.C1,RJ.C1,RH.C1,RS.C1,LH.C1,LS.C1};
  2209. Sine;
  2210. movement;
  2211. walking;
  2212. Change;
  2213. --// OPTIONAL SYNC \\--
  2214. MusicMode;
  2215. (music and music.TimePosition or 0);
  2216. (music and music.Pitch or 1);
  2217. WingSine;
  2218. getMode('Troubadour');
  2219. Mode;
  2220. hue;
  2221. }
  2222. end
  2223. end
  2224.  
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