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- [Backpack0]
- Name = "normal_backpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\backPack01.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack1]
- Name = "normal_backpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\BACK_PACK01.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack2]
- Name = "normal_backpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK02.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK02.ltb"
- Skin0 = "ATTACH_T\BACK_PACK02.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack3]
- Name = "normal_backpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_Creed_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_Creed_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_Creed_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack4]
- Name = "normal_backpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\GR_BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_GR_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\backPack01.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack5]
- Name = "Santa_backpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_Xmas_JS.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_Xmas_JS.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Xmas_JS.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack6]
- Name = "Santa_backpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_Xmas_JS.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_Xmas_JS.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Xmas_JS.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack7]
- Name = "Santa_backpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_Xmas_JS.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_Xmas_JS.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Xmas_JS.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack8]
- Name = "Santa_backpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_Xmas_JS.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_Xmas_JS.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Xmas_JS.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack9]
- Name = "Santa_backpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_Xmas_JS.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_Xmas_JS.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Xmas_JS.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack10]
- Name = "Tactical_BackPack_slot0"
- Type = 0
- Model0 = "ATTACH_M\Tactical_BackPack.ltb"
- Model1 = "ATTACH_M\W_Tactical_BackPack.ltb"
- Skin0 = "ATTACH_T\Tactical_BackPack.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack11]
- Name = "Tactical_BackPack_slot1"
- Type = 0
- Model0 = "ATTACH_M\Tactical_BackPack.ltb"
- Model1 = "ATTACH_M\W_Tactical_BackPack.ltb"
- Skin0 = "ATTACH_T\Tactical_BackPack.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack12]
- Name = "Tactical_BackPack_slot2"
- Type = 0
- Model0 = "ATTACH_M\Tactical_BackPack.ltb"
- Model1 = "ATTACH_M\W_Tactical_BackPack.ltb"
- Skin0 = "ATTACH_T\Tactical_BackPack.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack13]
- Name = "Tactical_BackPack_slot3"
- Type = 0
- Model0 = "ATTACH_M\Tactical_BackPack.ltb"
- Model1 = "ATTACH_M\W_Tactical_BackPack.ltb"
- Skin0 = "ATTACH_T\Tactical_BackPack.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack14]
- Name = "Tactical_BackPack_slot4"
- Type = 0
- Model0 = "ATTACH_M\Tactical_BackPack.ltb"
- Model1 = "ATTACH_M\W_Tactical_BackPack.ltb"
- Skin0 = "ATTACH_T\Tactical_BackPack.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack15]
- Name = "Coffin_slot0"
- Type = 0
- Model0 = "ATTACH_M\Coffin.ltb"
- Model1 = "ATTACH_M\W_Coffin.ltb"
- Skin0 = "ATTACH_T\Coffin.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack16]
- Name = "Coffin_slot1"
- Type = 0
- Model0 = "ATTACH_M\Coffin.ltb"
- Model1 = "ATTACH_M\W_Coffin.ltb"
- Skin0 = "ATTACH_T\Coffin.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack17]
- Name = "Coffin_slot2"
- Type = 0
- Model0 = "ATTACH_M\Coffin.ltb"
- Model1 = "ATTACH_M\W_Coffin.ltb"
- Skin0 = "ATTACH_T\Coffin.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack18]
- Name = "Coffin_slot3"
- Type = 0
- Model0 = "ATTACH_M\Coffin.ltb"
- Model1 = "ATTACH_M\W_Coffin.ltb"
- Skin0 = "ATTACH_T\Coffin.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack19]
- Name = "Coffin_slot4"
- Type = 0
- Model0 = "ATTACH_M\Coffin.ltb"
- Model1 = "ATTACH_M\W_Coffin.ltb"
- Skin0 = "ATTACH_T\Coffin.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack20]
- Name = "Top_Secret0"
- Type = 0
- Model0 = "ATTACH_M\Top_Secret.ltb"
- Model1 = "ATTACH_M\Top_Secret.ltb"
- Skin0 = "ATTACH_T\Top_Secret.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack21]
- Name = "Top_Secret1"
- Type = 0
- Model0 = "ATTACH_M\Top_Secret.ltb"
- Model1 = "ATTACH_M\Top_Secret.ltb"
- Skin0 = "ATTACH_T\Top_Secret.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack22]
- Name = "Top_Secret2"
- Type = 0
- Model0 = "ATTACH_M\Top_Secret.ltb"
- Model1 = "ATTACH_M\Top_Secret.ltb"
- Skin0 = "ATTACH_T\Top_Secret.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack23]
- Name = "Top_Secret3"
- Type = 0
- Model0 = "ATTACH_M\Top_Secret.ltb"
- Model1 = "ATTACH_M\Top_Secret.ltb"
- Skin0 = "ATTACH_T\Top_Secret.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack24]
- Name = "Top_Secret4"
- Type = 0
- Model0 = "ATTACH_M\Top_Secret.ltb"
- Model1 = "ATTACH_M\Top_Secret.ltb"
- Skin0 = "ATTACH_T\Top_Secret.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- ///UnlockRank BackPack
- [Backpack25]
- Name = "normal_backpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\backPack01.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack26]
- Name = "normal_backpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\BACK_PACK01.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack27]
- Name = "normal_backpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK02.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK02.ltb"
- Skin0 = "ATTACH_T\BACK_PACK02.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack28]
- Name = "normal_backpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\backPack01.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack29]
- Name = "normal_backpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\GR_BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_GR_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\backPack01.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack30]
- Name = "1st_anniversary_backpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_1ST_YK.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack31]
- Name = "1st_anniversary_backpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_1ST_YK.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack32]
- Name = "1st_anniversary_backpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_1ST_YK.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack33]
- Name = "1st_anniversary_backpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_1ST_YK.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack34]
- Name = "1st_anniversary_backpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_1ST_YK.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack35]
- Name = "TurkeyPlatter_slot0"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_Thankgiving_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_Thankgiving_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Thankgiving_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack36]
- Name = "TurkeyPlatter_slot1"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_Thankgiving_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_Thankgiving_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Thankgiving_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack37]
- Name = "TurkeyPlatter_slot2"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_Thankgiving_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_Thankgiving_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Thankgiving_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack38]
- Name = "TurkeyPlatter_slot3"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_Thankgiving_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_Thankgiving_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Thankgiving_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack39]
- Name = "TurkeyPlatter_slot4"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_Thankgiving_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_Thankgiving_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Thankgiving_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1="RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack40]
- Name = "Champion_Backpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Champion_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack41]
- Name = "Champion_Backpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Champion_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack42]
- Name = "Champion_Backpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Champion_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.05
- [Backpack43]
- Name = "Champion_Backpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Champion_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.05
- [Backpack44]
- Name = "Champion_Backpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Champion_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.05
- [Backpack45]
- Name = "Elite_Backpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Elite_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack46]
- Name = "Elite_Backpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Elite_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack47]
- Name = "Elite_Backpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Elite_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.06
- [Backpack48]
- Name = "Elite_Backpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Elite_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.06
- [Backpack49]
- Name = "Elite_Backpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Elite_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.06
- [Backpack50]
- Name = "Veteran_Backpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\Veteran_BACKPACK_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack51]
- Name = "Veteran_Backpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\Veteran_BACKPACK_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack52]
- Name = "Veteran_Backpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\Veteran_BACKPACK_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.06
- [Backpack53]
- Name = "Veteran_Backpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\Veteran_BACKPACK_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.06
- [Backpack54]
- Name = "Veteran_Backpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\Veteran_BACKPACK_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.06
- [Backpack55]
- Name = "Professional_Backpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\Professional_BACKPACK_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack56]
- Name = "Professional_Backpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\Professional_BACKPACK_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack57]
- Name = "Professional_Backpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\Professional_BACKPACK_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.06
- [Backpack58]
- Name = "Professional_Backpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\Professional_BACKPACK_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.06
- [Backpack59]
- Name = "Professional_Backpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\BACK_PACK01.ltb"
- Model1 = "ATTACH_M\W_BACK_PACK01.ltb"
- Skin0 = "ATTACH_T\Professional_BACKPACK_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.06
- [Backpack60]
- Name = "Worldcup_Backpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_WorldCup_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_WorldCup_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Worldcup_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack61]
- Name = "Worldcup_Backpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_WorldCup_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_WorldCup_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Worldcup_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack62]
- Name = "Worldcup_Backpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_WorldCup_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_WorldCup_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Worldcup_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack63]
- Name = "Worldcup_Backpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_WorldCup_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_WorldCup_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Worldcup_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack64]
- Name = "Worldcup_Backpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_WorldCup_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_WorldCup_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Worldcup_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack65]
- Name = "ClanBackpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_ClanItem_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_ClanItem_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_ClanItem_HM.dtx"
- Skin1 = "GUNS_T_PV_ETC\blank.DTX"
- Skin2 = "GUNS_T_PV_ETC\blank.DTX"
- Skin3 = "GUNS_T_PV_ETC\blank.DTX"
- Skin4 = "GUNS_T_PV_ETC\blank.DTX"
- Skin5 = "GUNS_T_PV_ETC\blank.DTX"
- Skin6 = "GUNS_T_PV_ETC\blank.DTX"
- Skin7 = "GUNS_T_PV_ETC\blank.DTX"
- Skin8 = "GUNS_T_PV_ETC\blank.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack66]
- Name = "ClanBackpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_ClanItem_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_ClanItem_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_ClanItem_HM.dtx"
- Skin1 = "GUNS_T_PV_ETC\blank.DTX"
- Skin2 = "GUNS_T_PV_ETC\blank.DTX"
- Skin3 = "GUNS_T_PV_ETC\blank.DTX"
- Skin4 = "GUNS_T_PV_ETC\blank.DTX"
- Skin5 = "GUNS_T_PV_ETC\blank.DTX"
- Skin6 = "GUNS_T_PV_ETC\blank.DTX"
- Skin7 = "GUNS_T_PV_ETC\blank.DTX"
- Skin8 = "GUNS_T_PV_ETC\blank.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack67]
- Name = "ClanBackpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_ClanItem_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_ClanItem_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_ClanItem_HM.dtx"
- Skin1 = "GUNS_T_PV_ETC\blank.DTX"
- Skin2 = "GUNS_T_PV_ETC\blank.DTX"
- Skin3 = "GUNS_T_PV_ETC\blank.DTX"
- Skin4 = "GUNS_T_PV_ETC\blank.DTX"
- Skin5 = "GUNS_T_PV_ETC\blank.DTX"
- Skin6 = "GUNS_T_PV_ETC\blank.DTX"
- Skin7 = "GUNS_T_PV_ETC\blank.DTX"
- Skin8 = "GUNS_T_PV_ETC\blank.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack68]
- Name = "ClanBackpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_ClanItem_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_ClanItem_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_ClanItem_HM.dtx"
- Skin1 = "GUNS_T_PV_ETC\blank.DTX"
- Skin2 = "GUNS_T_PV_ETC\blank.DTX"
- Skin3 = "GUNS_T_PV_ETC\blank.DTX"
- Skin4 = "GUNS_T_PV_ETC\blank.DTX"
- Skin5 = "GUNS_T_PV_ETC\blank.DTX"
- Skin6 = "GUNS_T_PV_ETC\blank.DTX"
- Skin7 = "GUNS_T_PV_ETC\blank.DTX"
- Skin8 = "GUNS_T_PV_ETC\blank.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack69]
- Name = "ClanBackpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_ClanItem_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_ClanItem_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_ClanItem_HM.dtx"
- Skin1 = "GUNS_T_PV_ETC\blank.DTX"
- Skin2 = "GUNS_T_PV_ETC\blank.DTX"
- Skin3 = "GUNS_T_PV_ETC\blank.DTX"
- Skin4 = "GUNS_T_PV_ETC\blank.DTX"
- Skin5 = "GUNS_T_PV_ETC\blank.DTX"
- Skin6 = "GUNS_T_PV_ETC\blank.DTX"
- Skin7 = "GUNS_T_PV_ETC\blank.DTX"
- Skin8 = "GUNS_T_PV_ETC\blank.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSPARENT.LTB"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack70]
- Name = "2nd_anniversary_backpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_2ND_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack71]
- Name = "2nd_anniversary_backpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_2ND_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack72]
- Name = "2nd_anniversary_backpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_2ND_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack73]
- Name = "2nd_anniversary_backpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_2ND_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack74]
- Name = "2nd_anniversary_backpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_2ND_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack75]
- Name = "Camel_Backpack_slot0"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_Camel_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_Camel_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Camel_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack76]
- Name = "Camel_Backpack_slot1"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_Camel_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_Camel_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Camel_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack77]
- Name = "Camel_Backpack_slot2"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_Camel_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_Camel_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Camel_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.02 // 0.03
- [Backpack78]
- Name = "Camel_Backpack_slot3"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_Camel_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_Camel_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Camel_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack79]
- Name = "Camel_Backpack_slot4"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_Camel_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_Camel_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Camel_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack80]
- Name = "3rd_Standard_Backpack_0slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\3rd_Standard_BGPK_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack81]
- Name = "3rd_Standard_Backpack_1slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\3rd_Standard_BGPK_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack82]
- Name = "3rd_Standard_Backpack_2slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\3rd_Standard_BGPK_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack83]
- Name = "3rd_Standard_Backpack_3slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\3rd_Standard_BGPK_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack84]
- Name = "3rd_Standard_Backpack_4slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\3rd_Standard_BGPK_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack85]
- Name = "Terrain_Backpack_1slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_Terrain_JP.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_Terrain_JP.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_Terrain_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack86]
- Name = "Terrain_Backpack_2slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_Terrain_JP.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_Terrain_JP.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_Terrain_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack87]
- Name = "Terrain_Backpack_3slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_Terrain_JP.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_Terrain_JP.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_Terrain_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.02
- [Backpack88]
- Name = "Terrain_Backpack_4slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_Terrain_JP.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_Terrain_JP.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_NM_Terrain_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack89]
- Name = "4th_Anniversary_Backpack_1slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\4th_Red_Backpack_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack90]
- Name = "4th_Anniversary_Backpack_2slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\4th_Red_Backpack_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack91]
- Name = "4th_Anniversary_Backpack_3slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\4th_Red_Backpack_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack92]
- Name = "4th_Anniversary_Backpack_4slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_NM_1ST_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_NM_1ST_YK.ltb"
- Skin0 = "ATTACH_T\4th_Red_Backpack_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack93]
- Name = "Euro_2012_Backpack"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_WorldCup_YK.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_WorldCup_YK.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Euro_2012_SD.DTX"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack94]
- Name = "4slot_Backpack_1slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_4Slot_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_4Slot_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_4Slot_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack95]
- Name = "4slot_Backpack_2slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_4Slot_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_4Slot_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_4Slot_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack96]
- Name = "4slot_Backpack_3slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_4Slot_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_4Slot_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_4Slot_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack97]
- Name = "4slot_Backpack_4slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_4Slot_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_4Slot_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_4Slot_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- [Backpack98]
- Name = "Elite_2nd_anniversary_backpack_slot0" // ºê¶óÁú 2ÁÖ³â Àü¿ë
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_2nd_BR.ltb" // ºê¶óÁú Àü¿ë ¸ðµ¨
- Model1 = "ATTACH_M\AW_BGPK_2nd_BR.ltb" // ºê¶óÁú Àü¿ë ¸ðµ¨
- Skin0 = "ATTACH_T\2nd_Brazil_Backpack.dtx" // ºê¶óÁú Àü¿ë ÅØ½ºÃÄ
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack99]
- Name = "Elite_2nd_anniversary_backpack_slot1" // ºê¶óÁú 2ÁÖ³â Àü¿ë
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_2nd_BR.ltb" // ºê¶óÁú Àü¿ë ¸ðµ¨
- Model1 = "ATTACH_M\AW_BGPK_2nd_BR.ltb" // ºê¶óÁú Àü¿ë ¸ðµ¨
- Skin0 = "ATTACH_T\2nd_Brazil_Backpack.dtx" // ºê¶óÁú Àü¿ë ÅØ½ºÃÄ
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.01
- [Backpack100]
- Name = "Elite_2nd_anniversary_backpack_slot2" // ºê¶óÁú 2ÁÖ³â Àü¿ë
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_2nd_BR.ltb" // ºê¶óÁú Àü¿ë ¸ðµ¨
- Model1 = "ATTACH_M\AW_BGPK_2nd_BR.ltb" // ºê¶óÁú Àü¿ë ¸ðµ¨
- Skin0 = "ATTACH_T\2nd_Brazil_Backpack.dtx" // ºê¶óÁú Àü¿ë ÅØ½ºÃÄ
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.05
- [Backpack101]
- Name = "Elite_2nd_anniversary_backpack_slot3" // ºê¶óÁú ½ÇÁ¦ 3slot¸¸ »ç¿ë
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_2nd_BR.ltb" // ºê¶óÁú Àü¿ë ¸ðµ¨
- Model1 = "ATTACH_M\AW_BGPK_2nd_BR.ltb" // ºê¶óÁú Àü¿ë ¸ðµ¨
- Skin0 = "ATTACH_T\2nd_Brazil_Backpack.dtx" // ºê¶óÁú Àü¿ë ÅØ½ºÃÄ
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.05
- [Backpack102]
- Name = "Elite_2nd_anniversary_backpack_slot4" // ºê¶óÁú 2ÁÖ³â Àü¿ë
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_2nd_BR.ltb" // ºê¶óÁú Àü¿ë ¸ðµ¨
- Model1 = "ATTACH_M\AW_BGPK_2nd_BR.ltb" // ºê¶óÁú Àü¿ë ¸ðµ¨
- Skin0 = "ATTACH_T\2nd_Brazil_Backpack.dtx" // ºê¶óÁú Àü¿ë ÅØ½ºÃÄ
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.05
- [Backpack103]
- Name = "WW2_Backpack"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_WW2_Cos.ltb"
- Model1 = "ATTACH_M\AW_BGPK_WW2_Cos.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_WW2_Cos_DE_HM.DTX"
- ColorSkin0_0 = "ATTACH_T\AM_BGPK_WW2_Cos_DF_HM.dtx"
- ColorSkin1_0 = "ATTACH_T\AM_BGPK_WW2_Cos_UR_HM.dtx"
- ColorSkin2_0 = "ATTACH_T\AM_BGPK_WW2_Cos_DE_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack104]
- Name = "Transparent_Backpack"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_WW2_Cos.ltb"
- Model1 = "ATTACH_M\AW_BGPK_WW2_Cos.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_WW2_Cos_DE_HM.DTX"
- ColorSkin0_0 = "ATTACH_T\AM_BGPK_WW2_Cos_DF_HM.dtx"
- ColorSkin1_0 = "ATTACH_T\AM_BGPK_WW2_Cos_UR_HM.dtx"
- ColorSkin2_0 = "ATTACH_T\AM_BGPK_WW2_Cos_DE_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack105]
- Name = "Coffin_slot2"
- Type = 0
- Model0 = "ATTACH_M\Coffin.ltb"
- Model1 = "ATTACH_M\W_Coffin.ltb"
- Skin0 = "ATTACH_T\Coffin.DTX"
- ColorSkin0_0 = "ATTACH_T\Coffin.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack106]
- Name = "Turkey_Backpack_Slot"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_DF_Thankgiving_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_DF_Thankgiving_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_DF_Thankgiving_HM.DTX"
- ColorSkin0_0 = "ATTACH_T\AM_BGPK_DF_Thankgiving_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack107]
- Name = "Cosmetic_ReindeerBag"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_ReindeerBag.ltb"
- Model1 = "ATTACH_M\AW_BGPK_ReindeerBag.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_ReindeerBag_0_BK.DTX"
- ColorSkin0_0 = "ATTACH_T\AM_BGPK_ReindeerBag_0_BK.dtx"
- ColorSkin1_0 = "ATTACH_T\AM_BGPK_ReindeerBag_1_BR.dtx"
- ColorSkin2_0 = "ATTACH_T\AM_BGPK_ReindeerBag_2_WT.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0
- [Backpack108]
- Name = "Nemexis_4slot_Backpack"
- Type = 0
- Model0 = "ATTACH_M\AM_BGPK_4Slot_HM.ltb"
- Model1 = "ATTACH_M\AW_BGPK_4Slot_HM.ltb"
- Skin0 = "ATTACH_T\AM_BGPK_Nemexis_4slot_Backpack_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- MovePenalty = 0.03
- ///
- [Goggle0]
- Name = "Glass"
- Type = 0
- Model0 = "ATTACH_M\Glass.ltb"
- Model1 = "ATTACH_M\W_Glass.ltb"
- Skin0 = "ATTACH_T\Glass.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle1]
- Name = "Inline_Goggle"
- Type = 0
- Model0 = "ATTACH_M\Inline_Goggle.ltb"
- Model1 = "ATTACH_M\W_Inline_Goggle.ltb"
- Skin0 = "ATTACH_T\Inline_Goggle.dtx"
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle2]
- Name = "Board_Goggle"
- Type = 0
- Model0 = "ATTACH_M\Board_Goggle.ltb"
- Model1 = "ATTACH_M\W_Board_Goggle.ltb"
- Skin0 = "ATTACH_T\Board_Goggle.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 38
- [Goggle3]
- Name = "Mk1_Gas_Mask"
- Type = 0
- Model0 = "ATTACH_M\Gasmask_Duck.ltb"
- Model1 = "ATTACH_M\W_Gasmask_Duck.ltb"
- Skin0 = "ATTACH_T\Gasmask_Duck.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 5
- [Goggle4]
- Name = "Mk3_Gas_Mask"
- Type = 0
- Model0 = "ATTACH_M\Mk3_Gasmask.ltb"
- Model1 = "ATTACH_M\W_Mk3_Gasmask.ltb"
- Skin0 = "ATTACH_T\Mk3_Gasmask.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 7
- [Goggle5]
- Name = "AF-II Fire Mask"
- Type = 0
- Model0 = "ATTACH_M\Anti_Flame_Mask_2.ltb"
- Model1 = "ATTACH_M\W_Anti_Flame_Mask_2.ltb"
- Skin0 = "ATTACH_T\Anti_Flame_Mask_2.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 9
- [Goggle6]
- Name = "FG-1 Fire Mask"
- Type = 0
- Model0 = "ATTACH_M\Anti_Flame_Mask_1.ltb"
- Model1 = "ATTACH_M\W_Anti_Flame_Mask_1.ltb"
- Skin0 = "ATTACH_T\Anti_Flame_Mask_1.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 10
- [Goggle7]
- Name = "FP-1 Face Guard"
- Type = 0
- Model0 = "ATTACH_M\FP-1_Face_Guard.ltb"
- Model1 = "ATTACH_M\W_FP-1_Face_Guard.ltb"
- Skin0 = "ATTACH_T\FP-1_Face_Guard.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 33 // 11
- [Goggle8]
- Name = "Silver Skull"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\Silver_Skull.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 33 // 11
- [Goggle9]
- Name = "Flame Skull"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\Flame_Skull.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 33 // 11
- [Goggle10]
- Name = "Smile Skull"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\Smile_Skull.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 33 // 11
- [Goggle11]
- Name = "Splatter Skull"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\Specter_Skull.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 33 // 11
- [Goggle12]
- Name = "Hammer Face Guard"
- Type = 0
- Model0 = "ATTACH_M\Hammer_Face_Guard.ltb"
- Model1 = "ATTACH_M\W_Hammer_Face_Guard.ltb"
- Skin0 = "ATTACH_T\Hammer_Face_Guard.dtx"
- Skin1 = "ATTACH_T\Hammer_Face_Guard_DE.dtx"
- Skin2 = "ATTACH_T\Hammer_Face_Guard_SN.dtx"
- Skin3 = "ATTACH_T\Hammer_Face_Guard_UR.dtx"
- Skin4 = "ATTACH_T\Hammer_Face_Guard_WL.dtx"
- Skin5 = "ATTACH_T\AM_MSK_NM_FK_HamFaceGRD_BC.dtx"
- Skin6 = "ATTACH_T\AM_MSK_NM_TG_HamFaceGRD_BC.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 33 // 11
- [Goggle13]
- Name = "Red Nose"
- Type = 0
- Model0 = "ATTACH_M\Xmas_Nose.ltb"
- Model1 = "ATTACH_M\W_Xmas_Nose.ltb"
- Skin0 = "CHARS_T_HEAD\Rodolf.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- Maxstamina = 0.2
- [Goggle14]
- Name = "Santa Beard"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Santabeard_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Santabeard_HM.ltb"
- Skin0 = "ATTACH_T\AM_MSK_NM_Santabeard_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 33
- [Goggle15]
- Name = "Bandana Scarf"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Skullbandana_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Skullbandana_HM.ltb"
- Skin0 = "ATTACH_T\AM_MSK_NM_Skullbandana_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle16]
- Name = "Russian_Gasmask"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Russian_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Russian_HM.ltb"
- Skin0 = "ATTACH_T\AM_MSK_NM_Russian_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 18
- [Goggle17]
- Name = "1st_anniversary_bandana"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Skullbandana_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Skullbandana_HM.ltb"
- Skin0 = "ATTACH_T\AM_MSK_NM_1ST_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle18]
- Name = "Chemical_Gassmask"
- Type = 0
- Model0 = "ATTACH_M\Chemical_Gassmask.ltb"
- Model1 = "ATTACH_M\W_Chemical_Gassmask.ltb"
- Skin0 = "ATTACH_T\Chemical_Gasmask_BC.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 28
- [Goggle19]
- Name = "Elite_Red_Nose"
- Type = 0
- Model0 = "ATTACH_M\Xmas_Nose.ltb"
- Model1 = "ATTACH_M\W_Xmas_Nose.ltb"
- Skin0 = "CHARS_T_HEAD\Rodolf.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- Maxstamina = 0.3
- [Goggle20]
- Name = "Elite_Santa_Beard"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Santabeard_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Santabeard_HM.ltb"
- Skin0 = "ATTACH_T\AM_MSK_NM_Santabeard_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 14
- [Goggle21]
- Name = "Elite_1st_anniversary_bandana"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Skullbandana_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Skullbandana_HM.ltb"
- Skin0 = "ATTACH_T\AM_MSK_NM_1ST_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- Maxstamina = 0.3
- [Goggle22]
- Name = "Custom_Goggle"
- Type = 0
- Model0 = "ATTACH_M\M_CusomGoggle_YK.ltb"
- Model1 = "ATTACH_M\W_CustomGoggle_YK.ltb"
- Skin0 = "ATTACH_T\CusomGoggle_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- Maxstamina = 0.05
- GearID = 33
- [Goggle23]
- Name = "FlameSkiMask"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_FlameSkiMask_YK.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_FlameSkiMask_YK.ltb"
- Skin0 = "ATTACH_T\AM_MSK_NM_FlameSkiMask_YK.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 33
- Maxstamina = 0.08
- [Goggle24]
- Name = "Worldcup_Skullmask_Australia"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Australia_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle25]
- Name = "Worldcup_Skullmask_Brazil"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Brazil_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle26]
- Name = "Worldcup_Skullmask_Denmark"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Denmark_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle27]
- Name = "Worldcup_Skullmask_England"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_England_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle28]
- Name = "Worldcup_Skullmask_France"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_France_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle29]
- Name = "Worldcup_Skullmask_Germany"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Germany_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle30]
- Name = "Worldcup_Skullmask_Greece"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Greece_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle31]
- Name = "Worldcup_Skullmask_Italy"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Italy_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle32]
- Name = "Worldcup_Skullmask_Netherland"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Netherland_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle33]
- Name = "Worldcup_Skullmask_NewZealand"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_NewZealand_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle34]
- Name = "Worldcup_Skullmask_Portugal"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Portugal_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle35]
- Name = "Worldcup_Skullmask_Spain"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Spain_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle36]
- Name = "Worldcup_Skullmask_Switzerland"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Switzerland_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle37]
- Name = "Worldcup_Skullmask_US"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_US_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle38]
- Name = "Worldcup_Skullmask_Mexico"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Mexico_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle39]
- Name = "Anti-FlashGoggles"
- Type = 0
- Model0 = "ATTACH_M\AM_GGL_AntiFlash_HM.ltb"
- Model1 = "ATTACH_M\AW_GGL_AntiFlash_HM.ltb"
- Skin0 = "ATTACH_T\AM_GGL_AntiFlash_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 36
- MovePenalty = -0.03
- [Goggle40]
- Name = "TacticalMask"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_DF_TacticalMask_HE.ltb"
- Model1 = "ATTACH_M\AW_MSK_DF_TacticalMask_HE.ltb"
- Skin0 = "ATTACH_T\AM_MSK_DF_TacticalMask_HE.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 33
- Maxstamina = 0.20
- [Goggle41]
- Name="2nd_anniversary_mask"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_DF_2ND_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 37
- [Goggle42]
- Name = "Anti-FlashGoggles II"
- Type = 0
- Model0 = "ATTACH_M\AM_GGL_AntiFlash_HM.ltb"
- Model1 = "ATTACH_M\AW_GGL_AntiFlash_HM.ltb"
- Skin0 = "ATTACH_T\AM_GGL_AntiFlash_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 36
- Maxstamina = 0.05
- [Goggle43]
- Name = "Orange_AntiFlash_Goggle"
- Type = 0
- Model0 = "ATTACH_M\AM_GGL_Orange_AntiFlash_HM.ltb"
- Model1 = "ATTACH_M\AW_GGL_Orange_AntiFlash_HM.ltb"
- Skin0 = "ATTACH_T\AM_GGL_Orange_AntiFlash_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 40
- [Goggle44]
- Name = "Metal_AntiFlash"
- Type = 0
- Model0 = "ATTACH_M\AM_GGL_Orange_AntiFlash_HM.ltb"
- Model1 = "ATTACH_M\AW_GGL_Orange_AntiFlash_HM.ltb"
- Skin0 = "ATTACH_T\AM_GGL_Metal_AntiFlash_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 42
- [Goggle45]
- Name = "Worldcup_Skullmask_Canada"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Canada_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle46]
- Name = "Eyepatch"
- Type = 0
- Model0 = "ATTACH_M\AM_GGL_EyePatch_HM.ltb"
- Model1 = "ATTACH_M\AW_GGL_EyePatch_HM.ltb"
- Skin0 = "ATTACH_T\AM_GGL_EyePatch_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 44
- Maxstamina = 0.1
- [Goggle47]
- Name = "Eyepatch_skull"
- Type = 0
- Model0 = "ATTACH_M\AM_GGL_EyePatch_HM.ltb"
- Model1 = "ATTACH_M\AW_GGL_EyePatch_HM.ltb"
- Skin0 = "ATTACH_T\AM_GGL_EyePatch_Skull_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 45
- Maxstamina = 0.1
- [Goggle48]
- Name = "Worldcup_Skullmask_Belguium"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Belguium_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle49]
- Name = "Worldcup_Skullmask_Czech"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Czech_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle50]
- Name = "Worldcup_Skullmask_Finland"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Finland_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle51]
- Name = "Worldcup_Skullmask_Poland"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Poland_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle52]
- Name = "Worldcup_Skullmask_Russia"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Russia_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle53]
- Name = "Worldcup_Skullmask_Sweden"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Sweden_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle54]
- Name = "Worldcup_Skullmask_Turkey"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Worldcup_Turkey_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle55]
- Name = "Joker_Bandana"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Skullbandana_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Skullbandana_HM.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Joker_bandana_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle56]
- Name = "3rd_SkullBandana"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Skullbandana_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Skullbandana_HM.ltb"
- Skin0 = "ATTACH_T\3rd_SkullBandana_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle57]
- Name = "Elite_3rd_SkullBandana"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Skullbandana_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Skullbandana_HM.ltb"
- Skin0 = "ATTACH_T\3rd_SkullBandana_JP.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- Maxstamina = 0.3
- [Goggle58]
- Name = "Office_Glasses"
- Type = 0
- Model0 = "ATTACH_M\AM_GGL_Officeglasses_SD.ltb"
- Model1 = "ATTACH_M\AW_GGL_Officeglasses_SD.ltb"
- Skin0 = "ATTACH_T\AM_GGL_Officeglasses_SD.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- Maxstamina = 0.3
- [Goggle59]
- Name = "Guy_Fawkes_Mask"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_Guy_Fawkes_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_Guy_Fawkes_HM.ltb"
- Skin0 = "ATTACH_T\AM_Guy_Fawkes_Mask_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 49
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle60]
- Name = "Leprechaun_Beard"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Santabeard_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Santabeard_HM.ltb"
- Skin0 = "ATTACH_T\AM_MSK_NM_LeprechaunBeard_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- MovePenalty = -0.03
- [Goggle61]
- Name = "Patriot_SkullMask_Croatia"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Croatia_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle62]
- Name = "Patriot_SkullMask_Hungary"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Hungary_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle63]
- Name = "Patriot_SkullMask_Norway"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Norway_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle64]
- Name = "Patriot_SkullMask_Poland"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Poland_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle65]
- Name = "Patriot_SkullMask_Serbia"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Serbia_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle66]
- Name = "Patriot_SkullMask_Georgia"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Georgia_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle67]
- Name = "Patriot_SkullMask_Greece"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Greece_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle68]
- Name = "Patriot_SkullMask_Israel"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Israel_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle69]
- Name = "Patriot_SkullMask_Macedonia"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Macedonia_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle70]
- Name = "Patriot_SkullMask_SaudiArabia"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_SaudiArabia_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle71]
- Name = "Patriot_SkullMask_Bulgaria"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Bulgaria_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle72]
- Name = "Patriot_SkullMask_Colombia"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Colombia_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle73]
- Name = "Patriot_SkullMask_Estonia"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Estonia_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle74]
- Name = "Patriot_SkullMask_Romania"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Romania_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle75]
- Name = "Patriot_SkullMask_Slovenia"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Slovenia_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle76]
- Name = "4th_Anniversary_Bandana"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Skullbandana_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Skullbandana_HM.ltb"
- Skin0 = "ATTACH_T\4th_Red_bandana_JP.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle77]
- Name = "Elite_4th_Anniversary_Bandana"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Skullbandana_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Skullbandana_HM.ltb"
- Skin0 = "ATTACH_T\4th_Red_bandana_JP.DTX"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- Maxstamina = 0.3
- [Goggle78]
- Name = "Patriot_SkullMask_Ireland"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Ireland.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle79]
- Name = "Patriot_SkullMask_Ukraine"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Ukraine.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle80]
- Name = "Skull_Mask_Scorpion"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Skull_scorpion.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- Maxstamina = 0.03
- [Goggle81]
- Name = "Skull_Mask_Spider"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Skull_spider.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- Maxstamina = 0.03
- [Goggle82]
- Name = "Elite_Skull_Mask_Scorpion"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Skull_scorpion.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.2
- MovePenalty = -0.03
- [Goggle83]
- Name = "Elite_Skull_Mask_Spider"
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_Skull_spider.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.2
- MovePenalty = -0.03
- [Goggle84]
- Name="Elite_2nd_anniversary_mask" // ºê¶óÁú 2ÁÖ³â Àü¿ë
- Type = 0
- Model0 = "ATTACH_M\Skull.ltb"
- Model1 = "ATTACH_M\W_Skull.ltb"
- Skin0 = "ATTACH_T\AM_MSK_2nd_Skull_BR.dtx" // ºê¶óÁú Àü¿ë ÅØ½ºÃ³
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35 // Patriot Skull Mask (headshot +10%)
- Maxstamina = 0.1
- MovePenalty = -0.03
- [Goggle85]
- Name = "Military_Goggle"
- Type = 0
- Model0 = "ATTACH_M\military_goggle_m.ltb"
- Model1 = "ATTACH_M\military_goggle_w.ltb"
- Skin0 = "ATTACH_T\Military_Goggle_black_SD.dtx"
- ColorSkin0_0 = "ATTACH_T\Military_Goggle_yellow_SD.dtx"
- ColorSkin1_0 = "ATTACH_T\Military_Goggle_black_SD.dtx"
- ColorSkin2_0 = "ATTACH_T\Military_Goggle_blue_SD.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle86]
- Name = "Transparent_Facemask"
- Type = 0
- Model0 = "ATTACH_M\military_goggle_m.ltb"
- Model1 = "ATTACH_M\military_goggle_w.ltb"
- Skin0 = "ATTACH_T\Military_Goggle_black_SD.dtx"
- ColorSkin0_0 = "ATTACH_T\Military_Goggle_yellow_SD.dtx"
- ColorSkin1_0 = "ATTACH_T\Military_Goggle_black_SD.dtx"
- ColorSkin2_0 = "ATTACH_T\Military_Goggle_blue_SD.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle87]
- Name = "Leprechaun_Beard"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Santabeard_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Santabeard_HM.ltb"
- Skin0 = "ATTACH_T\AM_MSK_NM_LeprechaunBeard_HM.dtx"
- ColorSkin0_0 = "ATTACH_T\AM_MSK_NM_LeprechaunBeard_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle88]
- Name = "Santa_Beard"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_NM_Santabeard_HM.ltb"
- Model1 = "ATTACH_M\AW_MSK_NM_Santabeard_HM.ltb"
- Skin0 = "ATTACH_T\AM_MSK_NM_Santabeard_HM.dtx"
- ColorSkin0_0 = "ATTACH_T\AM_MSK_NM_Santabeard_HM.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle89]
- Name = "Cosmetic_Souza_Glasses"
- Type = 0
- Model0 = "ATTACH_M\AM_Cosmetic_Souza_Glasses.ltb"
- Model1 = "ATTACH_M\AM_Cosmetic_Souza_Glasses.ltb"
- Skin0 = "ATTACH_T\AM_Souza_Glasses_0_SB.dtx"
- ColorSkin0_0 = "ATTACH_T\AM_Souza_Glasses_0_SB.dtx"
- ColorSkin1_0 = "ATTACH_T\AM_Souza_Glasses_1_GG.dtx"
- ColorSkin2_0 = "ATTACH_T\AM_Souza_Glasses_2_BS.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle90]
- Name = "Deckland_Face_Paint"
- Type = 0
- Model0 = "ATTACH_M\AM_Deckland_Face_Paint.ltb"
- Model1 = "ATTACH_M\AM_Deckland_Face_Paint.ltb"
- Skin0 = "ATTACH_T\AM_Deckland_Face_Paint_0_JG.dtx"
- ColorSkin0_0 = "ATTACH_T\AM_Deckland_Face_Paint_0_JG.dtx"
- ColorSkin1_0 = "ATTACH_T\AM_Deckland_Face_Paint_1_St.dtx"
- ColorSkin2_0 = "ATTACH_T\AM_Deckland_Face_Paint_2_SK.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle91]
- Name = "Cosmetic_Carnivalmask"
- Type = 0
- Model0 = "ATTACH_M\CM_Cosmetic_Carnivalmask.ltb"
- Model1 = "ATTACH_M\CW_Cosmetic_Carnivalmask.ltb"
- Skin0 = "ATTACH_T\Cosmetic_Carnivalmask_0_GB.dtx"
- ColorSkin0_0 = "ATTACH_T\Cosmetic_Carnivalmask_0_GB.dtx"
- ColorSkin1_0 = "ATTACH_T\Cosmetic_Carnivalmask_1_SB.dtx"
- ColorSkin2_0 = "ATTACH_T\Cosmetic_Carnivalmask_02_BR.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- [Goggle92]
- Name = "Nemexis_TacticalMask"
- Type = 0
- Model0 = "ATTACH_M\AM_MSK_DF_TacticalMask_HE.ltb"
- Model1 = "ATTACH_M\AW_MSK_DF_TacticalMask_HE.ltb"
- Skin0 = "ATTACH_T\Nemexis_TacticalMask.dtx"
- RenderStyle0 = "RS\default.ltb"
- RenderStyle1 = "RS\TRANSLUCENT.LTB"
- DeleteOnDeath= 0
- DetachWhenShot= 0
- Socket = "Eyes"
- GearID = 35
- Maxstamina = 0.15
- MovePenalty = -0.03
- ///
- [Flag0]
- Name = "Alpha_Team_Flag"
- Type = 0
- Model0 = "ATTACH_M\flag01_back.ltb"
- Model1 = "ATTACH_M\flag01_back.ltb"
- Skin0 = "ATTACH_T\CTF_Flag_B.DTX"
- Skin1 = "TEXTURES\128xEdgeSpec01.dtx"
- RenderStyle0 = "RS\EdgeAmp01.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- [Flag1]
- Name = "Bravo_Team_Flag"
- Type = 0
- Model0 = "ATTACH_M\flag01_back.ltb"
- Model1 = "ATTACH_M\flag01_back.ltb"
- Skin0 = "ATTACH_T\CTF_Flag_R.DTX"
- Skin1 = "TEXTURES\128xEdgeSpec01.dtx"
- RenderStyle0 = "RS\EdgeAmp01.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- Socket = "1W_N"
- ///
- [Attachment0]
- Name = "LandTrapped"
- Type = 0
- Model0 = "ATTACH_M\LandTrap.ltb"
- Model1 = "ATTACH_M\LandTrap.ltb"
- Skin0 = ""
- RenderStyle0 = "RS\default.ltb"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- DebrisType = ""
- [Attachment1]
- Name = "AirStrike"
- Type = 0
- Class = "SpecialFX"
- Model0 = "ATTACH_M\LandTrap.ltb"
- Model1 = "ATTACH_M\LandTrap.ltb"
- Skin = ""
- RenderStyle0 = "RS\default.ltb"
- Properties = "FxName Grenade_Water;Loop False;SmoothShutDown True"
- DeleteOnDeath = 0
- DetachWhenShot = 0
- DebrisType = ""
- Socket = "Mine"
- ///
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