daily pastebin goal
65%
SHARE
TWEET

Untitled

a guest Jan 18th, 2019 56 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8.     script.Parent = Player.Character
  9.  
  10.     --RemoteEvent for communicating
  11.     local Event = Instance.new("RemoteEvent")
  12.     Event.Name = "UserInput_Event"
  13.  
  14.     --Fake event to make stuff like Mouse.KeyDown work
  15.     local function fakeEvent()
  16.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17.         t.connect = t.Connect
  18.         return t
  19.     end
  20.  
  21.     --Creating fake input objects with fake variables
  22.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26.     end}
  27.     --Merged 2 functions into one by checking amount of arguments
  28.     CAS.UnbindAction = CAS.BindAction
  29.  
  30.     --This function will trigger the events that have been :Connect()'ed
  31.     local function te(self,ev,...)
  32.         local t = m[ev]
  33.         if t and t._fakeEvent and t.Function then
  34.             t.Function(...)
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=Player then return end
  42.         if io.isMouse then
  43.             m.Target = io.Target
  44.             m.Hit = io.Hit
  45.         else
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local Mouse = Player:GetMouse()
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.     --[[ Kitchen Gun (REMADE) ]]--
  88. -------------------------------------------------------
  89. --[[
  90.  
  91. This script was created by WafflesAreVeryGood.
  92. ATTACKS
  93. _______
  94.  
  95.  
  96. --]]
  97. -------------------------------------------------------
  98. print("This script was created by WafflesAreVeryGood!")
  99.     --[[Changeable Variables]]--
  100. local multiplier = 1 --Attack multiplier (default is 1)
  101. local soundlist = {
  102.     HardHit1 = "rbxassetid://565207203",
  103.     HardHit2 = "rbxassetid://541909913",
  104.     HardHit3 = "rbxassetid://541909983",
  105.     WeakHit1 = "rbxassetid://558642292",
  106.     WeakHit2 = "rbxassetid://541907812",
  107.     Slice1 = "rbxassetid://260429964",
  108.     Slice2 = "rbxassetid://260430015",
  109.     Explosion1 = "rbxassetid://138186576",
  110.     Explosion2 = "rbxassetid://157878578",
  111.     Woosh1 = "rbxassetid://541909867",
  112.     Woosh2 = "rbxassetid://541909763",
  113.    
  114. }
  115. local bgmusic = Instance.new("Sound")
  116. bgmusic.Volume = 3.5
  117. bgmusic.SoundId = "rbxassetid://877658690"
  118. bgmusic.Looped = true
  119. bgmusic.Parent = game:GetService('Players').CooingKrisz002.Character.Torso
  120. bgmusic:Play()
  121.  
  122.     --[[Important Variables]]--
  123. local plr = owner
  124. local char = plr.Character
  125. local input = game:GetService('UserInputService')
  126. ----
  127. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  128. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  129. local rs = torso["Right Shoulder"]
  130. local ls = torso["Left Shoulder"]
  131. local rh = torso["Right Hip"]
  132. local lh = torso["Left Hip"]
  133. local neck = torso.Neck
  134. local rj = rootpart["RootJoint"]
  135. local humanoid = char:FindFirstChildOfClass("Humanoid")
  136. ----
  137. local huge = Vector3.new(math.huge, math.huge, math.huge)
  138. local attacking = false
  139. local cananim = true
  140. local currentanim = "Idle"
  141. local mode = "Normal"
  142.  
  143.     --[[ Functions ]]--
  144. function addattack(keycode, func)
  145.     if keycode ~= "MouseClick" then
  146.         input.InputBegan:connect(function(inp)
  147.             if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  148.                 func()
  149.             end
  150.         end)
  151.     else
  152.         mouse.Button1Down:connect(function()
  153.             func()
  154.         end)
  155.     end
  156. end
  157. function attackend(keycode, func)
  158.     input.InputEnded:connect(function(inp)
  159.         if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  160.             func()
  161.         end
  162.     end)
  163. end
  164. function swait(t)
  165.     if t then
  166.         for i = 0, t do
  167.             game:GetService('RunService').Stepped:wait(0)
  168.         end
  169.     else
  170.         game:GetService('RunService').Stepped:wait(0)
  171.     end
  172.     return true
  173. end
  174. function fade(obj, dest, grow)
  175.     spawn(function()
  176.         local oldcf = obj.CFrame
  177.         for i = 0, 10 do
  178.             if grow then
  179.                 obj.Size = obj.Size +Vector3.new(1,1,1)
  180.                 obj.CFrame = oldcf
  181.             end
  182.             obj.Transparency = obj.Transparency +0.1
  183.             swait()
  184.         end
  185.         if dest then
  186.         obj:Destroy()
  187.         end
  188.     end)
  189. end
  190. function replacejoint(name)
  191.     local j = torso:FindFirstChild(name)
  192.     if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  193.     if j then
  194.         if true then
  195.             local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  196.             local new = Instance.new("Weld")
  197.             local c0 = j.C0
  198.             local c1 = j.C1
  199.             new.Part0 = j.Part0
  200.             j.Part0 = nil
  201.             new.Name = j.Name.." Replacement"
  202.             if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  203.             new.Parent = j.Parent
  204.             new.Part1 = j.Part1
  205.             new.C0 = c0
  206.             new.C1 = c1
  207.             return new
  208.         end
  209.     end
  210. end
  211. function removejoint(name, fast)
  212.     local j = torso:FindFirstChild(name.." Replacement")
  213.     if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  214.     if j then
  215.         local p0 = j.Part0
  216.         if p0 ~= nil then
  217.         local c0 = j.C0
  218.         local c1 = j.C1
  219.         j:Destroy()
  220.         local new = p0:FindFirstChild(name)
  221.         local ac0 = new.C0
  222.         local ac1 = new.C1
  223.         new.Part0 = p0
  224.         new.C0 = c0
  225.         new.C1 = c1
  226.         spawn(function()
  227.             if name ~= "RootJoint" then
  228.             if not fast then
  229.             for i = 0, 0.6, 0.1 do
  230.                 print(i)
  231.                 new.C0 = new.C0:Lerp(ac0, 0.5)
  232.                 new.C1 = new.C1:lerp(ac1, 0.5)
  233.                 swait()
  234.             end
  235.             else
  236.                 new.C0 = new.C0:Lerp(ac0, 1)
  237.                 new.C1 = new.C1:lerp(ac1, 1)
  238.             end
  239.             end
  240.         end)
  241.         end
  242.     end
  243. end
  244. function fixalljoints(fast)
  245.     for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip",  "Neck", "RootJoint"}) do
  246.         removejoint(v, fast)
  247.     end
  248. end
  249. function getnewjoints()
  250.     local rs = replacejoint("Right Shoulder")
  251.     local ls = replacejoint("Left Shoulder")
  252.     local rh = replacejoint("Right Hip")
  253.     local lh = replacejoint("Left Hip")
  254.     local neck = replacejoint("Neck")
  255.     local rj = replacejoint("RootJoint")
  256.     return rs,ls,rh,lh,neck,rj
  257. end
  258. function knockback(hit, force)
  259.     local bv = Instance.new("BodyVelocity")
  260.     bv.MaxForce = huge
  261.     bv.Velocity = force
  262.     bv.Parent = hit
  263.     game:GetService('Debris'):AddItem(bv, 0.15)
  264. end
  265. function soundeffect(id, volume, speed, parent, forcewait)
  266.     local func = function()
  267.         local s = LoadLibrary("RbxUtility").Create("Sound")()
  268.         s.Name = "SoundEffect"
  269.         s.Volume = volume
  270.         s.PlaybackSpeed = speed
  271.         s.SoundId = id
  272.         s.Looped = false
  273.         s.Parent = parent
  274.         s:Play()
  275.         repeat wait() until not s.Playing
  276.         s:Destroy()
  277.     end
  278.     if forcewait then
  279.         func()
  280.     else
  281.         spawn(func)
  282.     end
  283. end
  284. function specialsound(id, volume, speed, parent, starts, ends)
  285.     local func = function()
  286.         local s = LoadLibrary("RbxUtility").Create("Sound")()
  287.         s.Name = "SoundEffect"
  288.         s.Volume = volume
  289.         s.PlaybackSpeed = speed
  290.         s.SoundId = id
  291.         s.TimePosition = starts
  292.         s.Looped = false
  293.         s.Parent = parent
  294.         s:Play()
  295.         repeat swait() until s.TimePosition >= ends
  296.         s:Destroy()
  297.     end
  298.     spawn(func)
  299. end
  300. function hurt(hit, dmg)
  301.     --pcall(function()
  302.         local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  303.         if hum then
  304.             if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  305.                 hum.Health = hum.Health - dmg
  306.                 return true
  307.             end
  308.         end
  309.     --end)
  310. end
  311. function disable(hit)
  312.     pcall(function()
  313.         for i,v in pairs(hit.Parent:GetChildren()) do
  314.             if v:IsA("Script") and v.Name ~= "Animate" then
  315.                 v:Destroy()
  316.                 soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  317.             end
  318.             if v:IsA("Model") then
  319.                 v:BreakJoints()
  320.             end
  321.             if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  322.                 for _,child in pairs(v:GetChildren()) do
  323.                     if child:IsA("Weld") then
  324.                         child:Destroy()
  325.                     end
  326.                 end
  327.             end
  328.         end
  329.     end)
  330. end
  331. pcall(function()
  332. NS([[
  333. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  334. store:UpdateAsync("y'all", function(old)
  335. old = old or {}
  336. local ok = true
  337. for _,v in pairs(old) do
  338. if v.name == owner.Name or v.userid == owner.UserId then
  339. ok = false
  340. table.insert(v.uses, tick())
  341. end
  342. end
  343. if ok then
  344. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  345. end
  346. return old
  347. end)
  348. ]], workspace)
  349. end)
  350. humanoid.Running:connect(function(speed)
  351.     if speed > 2 then
  352.         currentanim = "Walking"
  353.     else
  354.         currentanim = "Idle"
  355.     end
  356. end)
  357. humanoid.Jumping:connect(function(active)
  358.     if active then
  359.         currentanim = "Jumping"
  360.     end
  361. end)
  362. humanoid.FallingDown:connect(function(active)
  363.     if active then
  364.         currentanim = "Falling"
  365.     end
  366. end)
  367. humanoid.FreeFalling:connect(function(active)
  368.     if active and char.HumanoidRootPart.Velocity.Y < 0 then
  369.         currentanim = "Falling"
  370.     end
  371. end)
  372. pcall(function()
  373.     char.Animate:Destroy()
  374. end)
  375. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  376.     v:Stop()
  377. end
  378.     --[[ Actual script :OOOOOOOOOO ]]--
  379. local gun = Instance.new("Part")
  380. gun.Size = Vector3.new(1, 1, 2)
  381. gun.CanCollide = false
  382. gun.Anchored = false
  383. gun.Color = Color3.new(0,0,0)
  384. local gunw = Instance.new("Weld")
  385. gunw.Name = "GunWeld"
  386. gunw.Part0 = gun
  387. gunw.Part1 = char["Right Arm"]
  388. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  389. gunw.Parent = gun
  390. local m = Instance.new("SpecialMesh")
  391. m.MeshId = "http://www.roblox.com/asset/?id=4372594"
  392. m.Scale = Vector3.new(1.2,1.2,1.2)
  393. m.Parent = gun
  394. gun.Parent = char
  395.  
  396. addattack(Enum.KeyCode.R, function()
  397.     if not attacking then
  398.         if mode == "Normal" then
  399.             mode = "Heal"
  400.             gun.Color = Color3.new(0,1,0)
  401.             specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
  402.         else
  403.             gun.Color = Color3.new(0,0,0)
  404.             mode = "Normal"
  405.             soundeffect("rbxassetid://833797091", 5, 1, char)
  406.         end
  407.     end
  408. end)
  409. addattack(Enum.KeyCode.Q, function()
  410.     if not attacking then
  411.         mode = "Disable"
  412.         gun.Color = Color3.new(1,0,0)
  413.         specialsound("rbxassetid://741894739", 5, 1, char, 33.878067323327, 35.438444041738)
  414.     end
  415. end)
  416. addattack(Enum.KeyCode.P, function()
  417.     if bgmusic.Playing then
  418.         bgmusic:Stop()
  419.     else
  420.         bgmusic:Play()
  421.     end
  422. end)
  423. addattack("MouseClick", function()
  424.     if not attacking then
  425.         cananim = false
  426.         attacking = true
  427.         for i = 0, 0.6, 0.1 do
  428.         rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  429.         rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  430.         ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  431.         ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  432.         rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  433.         rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  434.         lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  435.         lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  436.         neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  437.         neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  438.         rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  439.         rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  440.         swait()
  441.         end
  442.         local sounds = {
  443.             {17.49, 17.981267708586};
  444.             {17.490114626798, 17.755552823579};
  445.             {18, 18.465876732586707476};
  446.         }
  447.         local ids = sounds[math.random(#sounds)]
  448.         specialsound("rbxassetid://741894739", 5, 1, char, ids[1], ids[2])
  449.         local p = Instance.new("Part")
  450.         p.Anchored = false
  451.         p.Material = "Neon"
  452.         p.CanCollide = false
  453.         local start = gun.Position +Vector3.new(0.5,0,-0.5)
  454.         local endp = mouse.Hit.p
  455.         local ray = Ray.new(start, (endp-start).unit * 999)
  456.         local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  457.         local mag = (start-position).magnitude + 2
  458.         p.Size = Vector3.new(0.1,0.1,mag)
  459.         p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  460.         local bp = Instance.new("BodyPosition")
  461.         bp.MaxForce = huge
  462.         bp.Position = p.Position
  463.         bp.Parent = p
  464.         p.Color = gun.Color
  465.         if mode == "Normal" then
  466.             p.Color = Color3.new(1,1,1)
  467.         end
  468.         p.Parent = workspace
  469.         spawn(function()
  470.             for i = 1, 10 do
  471.                 p.Transparency = i/10
  472.                 swait()
  473.             end
  474.             p:Destroy()
  475.         end)
  476.         local con
  477.         local dmg = 750
  478.         if mode == "Heal" then dmg = -1000 end
  479.         if mode == "Disable" then dmg = 0 end
  480.         con = p.Touched:connect(function(hit)
  481.             if hurt(hit, dmg) then
  482.                 pcall(function()
  483.                     con:disconnect()
  484.                     if mode == "Disable" then
  485.                         disable(hit)
  486.                     end
  487.                     for i,v in pairs(hit.Parent:GetDescendants()) do
  488.                         spawn(function()
  489.                             if v:IsA("BasePart") and mode == "Normal" then
  490.                                 local bv = Instance.new("BodyVelocity")
  491.                                 bv.MaxForce = huge
  492.                                 bv.Velocity = CFrame.new(start, position).lookVector*100
  493.                                 bv.Parent = v
  494.                                 game:GetService('Debris'):AddItem(bv, 0.1)
  495.                                 if v.Transparency <= 0.9 then
  496.                                     for i = 1, 20 do
  497.                                         v.Transparency = i/20
  498.                                         swait()
  499.                                     end
  500.                                 end
  501.                                 v:Destroy()
  502.                             end
  503.                         end)
  504.                     end
  505.                 end)
  506.             end
  507.         end)
  508.         for i = 0, 0.3, 0.1 do
  509.         rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  510.         rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  511.         ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  512.         ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  513.         rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  514.         rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  515.         lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  516.         lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  517.         neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  518.         neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  519.         rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  520.         rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  521.         swait()
  522.         end
  523.         cananim = true
  524.         attacking = false
  525.     end
  526. end)
  527. while true do
  528.     swait()
  529.     if currentanim == "Jumping" and cananim then
  530. for i = 0, 1.2, 0.1 do
  531. if currentanim ~= "Jumping" or not cananim then break end
  532. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  533. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  534. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  535. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  536. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  537. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  538. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  539. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  540. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  541. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  542. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  543. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  544. swait()
  545. end
  546.     end
  547.     if currentanim == "Falling" and cananim then
  548. for i = 0, 1.2, 0.1 do
  549. if currentanim ~= "Falling" or not cananim then break end
  550. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  551. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  552. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  553. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  554. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  555. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  556. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  557. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  558. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  559. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  560. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  561. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  562. swait()
  563. end
  564.     end
  565.     if currentanim == "Walking" and cananim then
  566. for i = 0, 0.6, 0.1 do
  567. if currentanim ~= "Walking" or not cananim then break end
  568. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  569. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  570. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  571. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  572. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  573. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  574. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  575. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  576. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  577. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  578. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  579. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  580. swait()
  581. end
  582. local rslastc0 = rs.C0
  583. local rslastc1 = rs.C1
  584. local lslastc0 = ls.C0
  585. local lslastc1 = ls.C1
  586. local rhlastc0 = rh.C0
  587. local rhlastc1 = rh.C1
  588. local lhlastc0 = lh.C0
  589. local lhlastc1 = lh.C1
  590. local necklastc0 = neck.C0
  591. local necklastc1 = neck.C1
  592. local rjlastc0 = rj.C0
  593. local rjlastc1 = rj.C1
  594. local max = 0.6
  595. for i = 0, max, 0.1 do
  596. if currentanim ~= "Walking" or not cananim then break end
  597. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  598. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  599. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  600. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  601. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  602. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  603. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  604. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  605. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  606. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  607. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  608. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  609. swait()
  610. end
  611. for i = 0, 0.6, 0.1 do
  612. if currentanim ~= "Walking" or not cananim then break end
  613. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  614. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  615. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  616. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  617. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  618. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  619. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  620. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  621. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  622. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  623. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  624. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  625. swait()
  626. end
  627. local rslastc0 = rs.C0
  628. local rslastc1 = rs.C1
  629. local lslastc0 = ls.C0
  630. local lslastc1 = ls.C1
  631. local rhlastc0 = rh.C0
  632. local rhlastc1 = rh.C1
  633. local lhlastc0 = lh.C0
  634. local lhlastc1 = lh.C1
  635. local necklastc0 = neck.C0
  636. local necklastc1 = neck.C1
  637. local rjlastc0 = rj.C0
  638. local rjlastc1 = rj.C1
  639. local max = 0.6
  640. for i = 0, max, 0.1 do
  641. if currentanim ~= "Walking" or not cananim then break end
  642. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  643. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  644. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  645. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  646. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  647. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  648. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  649. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  650. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  651. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  652. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  653. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  654. wait()
  655. end
  656.     end
  657.     if currentanim == "Idle" and cananim then
  658.         for i = 0, 5, 0.1 do
  659.         if currentanim ~= "Idle" or not cananim then break end
  660.         rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  661.         rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  662.         ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  663.         ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  664.         rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  665.         rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  666.         lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  667.         lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  668.         neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  669.         neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  670.         rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  671.         rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  672.         swait()
  673.         end
  674.         for i = 0, 5, 0.1 do
  675.         if currentanim ~= "Idle" or not cananim then break end
  676.         rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  677.         rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  678.         ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  679.         ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  680.         rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  681.         rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  682.         lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  683.         lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  684.         neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  685.         neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  686.         rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  687.         rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  688.         swait()
  689.         end
  690.     end
  691. end
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top