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- Log file open, 05/05/20 21:32:19
- LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- LogLoad: CommandLine (Starting):
- LogLoad: CommandLine (After RemoveExeName):
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk9-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk8-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk7-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk6-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk5-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk4-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk3-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk20-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk2-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk19-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk18-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk17-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk16-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk15-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk14-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk13-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk12-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk11-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk10-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk1-WindowsNoEditor.pak.
- LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk0-WindowsNoEditor.pak.
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 4 named threads and 22 total threads with 3 sets of task threads.
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
- LogPluginManager: Mounting plugin Squad
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin RCONServer
- LogPluginManager: Mounting plugin StaticCableComponent
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin EasyAntiCheat
- LogPluginManager: Mounting plugin Modding
- LogPluginManager: Mounting plugin OnlineSubsystemSteam
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin DiscordRPC
- LogPluginManager: Mounting plugin Spectral
- LogPluginManager: Mounting plugin ReplicationGraph
- LogPluginManager: Mounting plugin BlueprintStats
- LogPluginManager: Mounting plugin OnlineFramework
- LogPluginManager: Mounting plugin EditorScriptingUtilities
- LogPluginManager: Mounting plugin PrefabTool
- LogPluginManager: Mounting plugin MeshTool
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin JoystickPlugin
- LogPluginManager: Mounting plugin StereoPanorama
- LogPluginManager: Mounting plugin CanadianArmedForces
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin MeshEditor
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogStreaming: Display: Took 0.154s to configure plugins.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2h
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: Display: STEAM: Loading Steam SDK 1.39
- LogSquadVoiceInputWASAPI: Warning: Stream Latency 0 (1056)
- LogOnline: STEAM: Steam User is subscribed 1
- LogOnline: STEAM: [AppId: 393380] Client API initialized 1
- LogOnline: STEAM: [AppId: 393380] Game Server API initialized 1
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogInit: Build: ++UE4+Release-4.21-CL-0
- LogInit: Engine Version: 4.21.2-0+++UE4+Release-4.21
- LogInit: Compatible Engine Version: 4.21.0-0+++UE4+Release-4.21
- LogInit: Net CL: 0
- LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz, GPU: NVIDIA GeForce GTX 1080 Ti
- LogInit: Compiled (64-bit): Dec 16 2019 11:18:32
- LogInit: Compiled with Visual C++: 19.16.27027.01
- LogInit: Build Configuration: Shipping
- LogInit: Branch Name: ++UE4+Release-4.21
- LogInit: Command Line:
- LogInit: Base Directory: D:/Steam/steamapps/common/Squad/SquadGame/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogStreaming: Display: Took 0.002s to delete old logs.
- LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
- LogConfig: Setting CVar [[r.EarlyZPass:3]]
- LogConfig: Setting CVar [[r.DBuffer:1]]
- LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
- LogConfig: Setting CVar [[net.ForceUpdateOnClientSaturation:0]]
- LogConfig: Setting CVar [[net.AllowEncryption:0]]
- LogConfig: Setting CVar [[r.FinishCurrentFrame:0]]
- LogConfig: Setting CVar [[net.UseRelativeNetUpdateFrequency:1]]
- LogConfig: Setting CVar [[net.relativeupdaterates.soldier.self:15]]
- LogConfig: Setting CVar [[net.relativeupdaterates.soldier.0_meters:15]]
- LogConfig: Setting CVar [[net.relativeupdaterates.soldier.25_meters:12]]
- LogConfig: Setting CVar [[net.relativeupdaterates.soldier.50_meters:10]]
- LogConfig: Setting CVar [[net.relativeupdaterates.soldier.100_meters:8]]
- LogConfig: Setting CVar [[net.relativeupdaterates.soldier.250_meters:5]]
- LogConfig: Setting CVar [[net.relativeupdaterates.soldier.500_meters:3]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.self:20]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.0_meters:17]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.25_meters:12]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.50_meters:9]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.100_meters:7]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.250_meters:4]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.500_meters:2]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.1000_meters:1]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.self:20]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.0_meters:10]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.25_meters:7]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.50_meters:5]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.100_meters:3]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.250_meters:2]]
- LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.500_meters:1]]
- LogConfig: Setting CVar [[net.relativeupdaterates.weapon.self:15]]
- LogConfig: Setting CVar [[net.relativeupdaterates.weapon.0_meters:10]]
- LogConfig: Setting CVar [[net.relativeupdaterates.weapon.25_meters:5]]
- LogConfig: Setting CVar [[net.relativeupdaterates.weapon.50_meters:2]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.ForceUpdateOnClientSaturation:0]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.AllowEncryption:0]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[r.FinishCurrentFrame:0]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.UseRelativeNetUpdateFrequency:1]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.self:15]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.0_meters:15]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.25_meters:12]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.50_meters:10]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.100_meters:8]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.250_meters:5]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.500_meters:3]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.self:20]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.0_meters:17]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.25_meters:12]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.50_meters:9]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.100_meters:7]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.250_meters:4]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.500_meters:2]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.1000_meters:1]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.self:20]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.0_meters:10]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.25_meters:7]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.50_meters:5]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.100_meters:3]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.250_meters:2]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.500_meters:1]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.self:15]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.0_meters:10]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.25_meters:5]]
- [2020.05.06-01.32.22:994][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.50_meters:2]]
- [2020.05.06-01.32.23:042][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Engine.ini]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.HZBOcclusion:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.200000]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.200000]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.200000]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.GBufferFormat:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[vr.MultiView:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.TonemapperFilm:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.SSS.Checkerboard:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.TemporalAACurrentFrameWeight:0.2]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.TemporalAASamples:2]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.TemporalAAFilterSize:0.2]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.8]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Engine.ini]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Engine.ini]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Engine.ini]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- [2020.05.06-01.32.23:043][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Engine.ini]
- [2020.05.06-01.32.23:044][ 0]LogConfig: Setting CVar [[p.EnableMultiplayerWorldOriginRebasing:1]]
- [2020.05.06-01.32.23:133][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:133][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:-1]]
- [2020.05.06-01.32.23:133][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2020.05.06-01.32.23:133][ 0]LogConfig: Setting CVar [[r.MipMapLODBias:-1]]
- [2020.05.06-01.32.23:133][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:133][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2020.05.06-01.32.23:133][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2020.05.06-01.32.23:134][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2020.05.06-01.32.23:134][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2020.05.06-01.32.23:135][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2020.05.06-01.32.23:135][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2020.05.06-01.32.23:135][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2020.05.06-01.32.23:135][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
- [2020.05.06-01.32.23:135][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2020.05.06-01.32.23:135][ 0]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
- [2020.05.06-01.32.23:135][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:135][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2020.05.06-01.32.23:135][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2020.05.06-01.32.23:135][ 0]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
- [2020.05.06-01.32.23:180][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
- [2020.05.06-01.32.23:180][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
- [2020.05.06-01.32.23:261][ 0]LogHAL: Display: Platform has ~ 16 GB [17136910336 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2020.05.06-01.32.23:262][ 0]LogInit: Going up to parent DeviceProfile [Windows]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
- [2020.05.06-01.32.23:262][ 0]LogInit: Going up to parent DeviceProfile []
- [2020.05.06-01.32.23:262][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:-1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.MipMapLODBias:-1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2020.05.06-01.32.23:262][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]]
- [2020.05.06-01.32.23:262][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
- [2020.05.06-01.32.23:263][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Engine.ini]
- [2020.05.06-01.32.23:263][ 0]LogInit: Computer: DARK
- [2020.05.06-01.32.23:263][ 0]LogInit: User: dark
- [2020.05.06-01.32.23:263][ 0]LogInit: CPU Page size=4096, Cores=4
- [2020.05.06-01.32.23:263][ 0]LogInit: High frequency timer resolution =10.000000 MHz
- [2020.05.06-01.32.23:263][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx)
- [2020.05.06-01.32.23:264][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
- [2020.05.06-01.32.23:264][ 0]LogMemory: Process Physical Memory: 141.00 MB used, 249.27 MB peak
- [2020.05.06-01.32.23:264][ 0]LogMemory: Process Virtual Memory: 133.50 MB used, 254.67 MB peak
- [2020.05.06-01.32.23:264][ 0]LogMemory: Physical Memory: 10317.15 MB used, 6025.88 MB free, 16343.03 MB total
- [2020.05.06-01.32.23:264][ 0]LogMemory: Virtual Memory: 4677.34 MB used, 134213048.00 MB free, 134217728.00 MB total
- [2020.05.06-01.32.23:897][ 0]LogInit: Overriding language with engine culture configuration option (en-US).
- [2020.05.06-01.32.23:897][ 0]LogInit: Overriding locale with engine culture configuration option (en-US).
- [2020.05.06-01.32.24:085][ 0]LogStreaming: Display: Took 0.202s to InitEngineTextLocalization.
- [2020.05.06-01.32.24:465][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2020.05.06-01.32.24:465][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2020.05.06-01.32.24:542][ 0]LogD3D11RHI: D3D11 adapters:
- [2020.05.06-01.32.26:508][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1080 Ti' (Feature Level 11_0)
- [2020.05.06-01.32.26:508][ 0]LogD3D11RHI: 11127/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
- [2020.05.06-01.32.26:651][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2020.05.06-01.32.26:651][ 0]LogD3D11RHI: 0/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2020.05.06-01.32.26:651][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2020.05.06-01.32.26:659][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2020.05.06-01.32.26:660][ 0]LogD3D11RHI: GPU DeviceId: 0x1b06 (for the marketing name, search the web for "GPU Device Id")
- [2020.05.06-01.32.26:678][ 0]LogWindows: EnumDisplayDevices:
- [2020.05.06-01.32.26:678][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1080 Ti' (P:1 D:1)
- [2020.05.06-01.32.26:706][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1080 Ti' (P:0 D:1)
- [2020.05.06-01.32.26:706][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1080 Ti' (P:0 D:0)
- [2020.05.06-01.32.26:706][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1080 Ti' (P:0 D:0)
- [2020.05.06-01.32.26:706][ 0]LogWindows: DebugString: FoundDriverCount:4
- [2020.05.06-01.32.26:706][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1080 Ti
- [2020.05.06-01.32.26:706][ 0]LogD3D11RHI: Driver Version: 445.87 (internal:26.21.14.4587, unified:445.87)
- [2020.05.06-01.32.26:706][ 0]LogD3D11RHI: Driver Date: 4-3-2020
- [2020.05.06-01.32.26:707][ 0]LogRHI: Texture pool is 7788 MB (70% of 11127 MB)
- [2020.05.06-01.32.28:009][ 0]LogD3D11RHI: Async texture creation enabled
- [2020.05.06-01.32.28:206][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Squad and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Squad_SC and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Squad and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Squad_SC and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Modding and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Modding_SC and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Modding and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Modding_SC and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRPC and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRPC_SC and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRPC and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRPC_SC and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PrefabTool and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PrefabTool_SC and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PrefabTool and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PrefabTool_SC and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshTool and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshTool_SC and no native library supported.
- [2020.05.06-01.32.28:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshTool and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshTool_SC and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CanadianArmedForces and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CanadianArmedForces_SC and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CanadianArmedForces and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CanadianArmedForces_SC and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VariantManagerContent and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VariantManagerContent_SC and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VariantManagerContent and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VariantManagerContent_SC and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
- [2020.05.06-01.32.28:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
- [2020.05.06-01.32.28:263][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
- [2020.05.06-01.32.28:263][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
- [2020.05.06-01.32.28:494][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2020.05.06-01.32.28:638][ 0]LogSlate: Using FreeType 2.6.0
- [2020.05.06-01.32.28:689][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2020.05.06-01.32.28:850][ 0]LogMoviePlayer: Initializing movie player
- [2020.05.06-01.32.29:054][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SquadGame and no native library supported.
- [2020.05.06-01.32.29:054][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SquadGame_SC and no native library supported.
- [2020.05.06-01.32.29:054][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
- [2020.05.06-01.32.29:054][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SquadGame and no native library supported.
- [2020.05.06-01.32.29:055][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SquadGame_SC and no native library supported.
- [2020.05.06-01.32.29:055][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
- [2020.05.06-01.32.29:055][ 0]LogRHI: Display: Failed to open default shader pipeline cache for SquadGame using shader platform 0.
- [2020.05.06-01.32.29:055][ 0]LogRHI: Display: Failed to open default shader pipeline cache for SquadGame using shader platform 0.
- [2020.05.06-01.32.29:055][ 0]LogInit: Overriding language with engine culture configuration option (en-US).
- [2020.05.06-01.32.29:055][ 0]LogInit: Overriding locale with engine culture configuration option (en-US).
- [2020.05.06-01.32.29:082][ 0]LogStreaming: Display: Took 0.027s to InitGameTextLocalization.
- [2020.05.06-01.32.29:599][ 0]LogAssetRegistry: FAssetRegistry took 0.4529 seconds to start up
- [2020.05.06-01.32.30:751][ 0]LogStreaming: Display: Flushing async loaders.
- [2020.05.06-01.32.30:822][ 0]LogPackageLocalizationCache: Processed 13 localized package path(s) for 2 prioritized culture(s) in 0.069094 seconds
- [2020.05.06-01.32.30:862][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.30:921][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
- [2020.05.06-01.32.31:336][ 0]LogNetVersion: SquadGame 1.0.0, NetCL: 0, EngineNetVer: 5, GameNetVer: 0 (Checksum: 2667604396)
- [2020.05.06-01.32.47:728][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.47:824][ 0]LogEasyAntiCheatServer: Warning: Failed to locate EasyAntiCheat server library eac_server64.dll
- [2020.05.06-01.32.47:824][ 0]LogEasyAntiCheatClient: Using path: (D:/Steam/steamapps/common/Squad/EasyAntiCheat)
- [2020.05.06-01.32.47:825][ 0]LogEasyAntiCheatClient: Loading native plugin from: D:/Steam/steamapps/common/Squad/EasyAntiCheat
- [2020.05.06-01.32.47:868][ 0]LogEasyAntiCheatClient: [FEasyAntiCheatClient::EACInitFinished] Result: 0
- [2020.05.06-01.32.47:869][ 0]LogEasyAntiCheatClient: Native plugin initialized successfully.
- [2020.05.06-01.32.47:869][ 0]LogEasyAntiCheatClient: Events registered
- [2020.05.06-01.32.47:869][ 0]JoystickPluginLog: FJoystickPlugin::StartupModule() creating Device SDL
- [2020.05.06-01.32.47:869][ 0]JoystickPluginLog: DeviceSDL Starting
- [2020.05.06-01.32.47:869][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init 0
- [2020.05.06-01.32.48:045][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init subsystem haptic
- [2020.05.06-01.32.48:195][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init subsystem joystick
- [2020.05.06-01.32.48:195][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init subsystem joystick
- [2020.05.06-01.32.48:317][ 0]LogUObjectArray: 183195 objects as part of root set at end of initial load.
- [2020.05.06-01.32.48:317][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
- [2020.05.06-01.32.48:318][ 0]LogUObjectAllocator: 38699448 out of 0 bytes used by permanent object pool.
- [2020.05.06-01.32.48:318][ 0]LogUObjectArray: CloseDisregardForGC: 183195/183195 objects in disregard for GC pool
- [2020.05.06-01.32.48:406][ 0]LogEngine: Initializing Engine...
- [2020.05.06-01.32.48:422][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
- [2020.05.06-01.32.48:422][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
- [2020.05.06-01.32.48:716][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2020.05.06-01.32.48:931][ 0]LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2020.05.06-01.32.48:949][ 0]LogInit: FAudioDevice initialized.
- [2020.05.06-01.32.48:949][ 0]LogNetVersion: Set ProjectVersion to b-18.0.5.24840. Version Checksum will be recalculated on next use.
- [2020.05.06-01.32.48:949][ 0]LogInit: Texture streaming: Enabled
- [2020.05.06-01.32.48:949][ 0]LogSquad: Discovered Asset Report:
- [2020.05.06-01.32.48:949][ 0]LogSquad: Name: '/Game/Maps/BASRAH_CITY/Basrah_MapList.Basrah_MapList' id: 'SQMapList:Basrah_MapList'
- [2020.05.06-01.32.48:949][ 0]LogSquad: Name: '/Game/Maps/Belaya_Pass/Belaya_MapList.Belaya_MapList' id: 'SQMapList:Belaya_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Chora/Chora_MapList.Chora_MapList' id: 'SQMapList:Chora_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Fallujah_City/Fallujah_MapList.Fallujah_MapList' id: 'SQMapList:Fallujah_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Fools_Road/FoolsRoad_MapList.FoolsRoad_MapList' id: 'SQMapList:FoolsRoad_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Gorodok/Gorodok_MapList.Gorodok_MapList' id: 'SQMapList:Gorodok_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Jensens_Range/Jensens_Range_MapList.Jensens_Range_MapList' id: 'SQMapList:Jensens_Range_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Kamdesh_Highlands/Kamdesh_MapList.Kamdesh_MapList' id: 'SQMapList:Kamdesh_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Kohat/Kohat_MapList.Kohat_MapList' id: 'SQMapList:Kohat_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Kokan_Valley/Kokan_MapList.Kokan_MapList' id: 'SQMapList:Kokan_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Logar_Valley/Logar_MapList.Logar_MapList' id: 'SQMapList:Logar_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Mestia_Green/Mestia_MapList.Mestia_MapList' id: 'SQMapList:Mestia_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Mutaha/Mutaha_MapList.Mutaha_MapList' id: 'SQMapList:Mutaha_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Narva/Narva_MapList.Narva_MapList' id: 'SQMapList:Narva_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Skorpo/Skorpo_MapList.Skorpo_MapList' id: 'SQMapList:Skorpo_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Sumari/Sumari_MapList.Sumari_MapList' id: 'SQMapList:Sumari_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Tallil_Outskirts/Tallil_MapList.Tallil_MapList' id: 'SQMapList:Tallil_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Tutorials/Tutorials_MapList.Tutorials_MapList' id: 'SQMapList:Tutorials_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: Name: '/Game/Maps/Yehorivka/Yehorivka_MapList.Yehorivka_MapList' id: 'SQMapList:Yehorivka_MapList'
- [2020.05.06-01.32.48:950][ 0]LogSquad: End Asset Report.
- [2020.05.06-01.32.49:134][ 0]LogSquad: Initializing Squad version b-18.0.5.24840
- [2020.05.06-01.32.49:134][ 0]LogSquad: CPU Brand: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
- [2020.05.06-01.32.49:134][ 0]LogSquad: CPU Vendor: GenuineIntel
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah AAS v1
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Insurgency v1
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Invasion v1
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Invasion v2
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah RAAS v1
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Skirmish v1
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Skirmish v2
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah TC v1
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah TC v2
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 9 Map(s) for Al Basrah
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya AAS v1
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v1
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v2
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v3
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya RAAS v1
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya RAAS v2
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya RAAS v3
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya Skirmish v1
- [2020.05.06-01.32.49:546][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya TC v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 9 Map(s) for Belaya
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v2
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora Insurgency v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora Invasion v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora Invasion v2
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora RAAS v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora RAAS v2
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora Skirmish v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora TC v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 9 Map(s) for Chora
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 0 Map(s) for Fallujah
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v2
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Destruction v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Invasion v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road RAAS v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road RAAS v2
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road RAAS v3
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Skirmish v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Skirmish v2
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road TC v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 10 Map(s) for Fool's Road
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v2
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Destruction v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Insurgency v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Invasion v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Invasion v2
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v2
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v3
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v4
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v5
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Skirmish v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok TC v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 13 Map(s) for Gorodok
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v2
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v3
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh AAS v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Insurgency v1
- [2020.05.06-01.32.49:547][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Insurgency v2
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v2
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v3
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v2
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v3
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v4
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Skirmish v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh TC v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh TC v2
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 13 Map(s) for Kamdesh
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat Insurgency v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat Invasion v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat Invasion v2
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v2
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v3
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v4
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat Skirmish v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat TC v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 10 Map(s) for Kohat
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan Valley AAS v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan Insurgency v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan Invasion v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan RAAS v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan RAAS v2
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan Skirmish v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan TC v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 7 Map(s) for Kokan
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v2
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley Insurgency v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley RAAS v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley Skirmish v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley TC v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Logar
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia AAS v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v2
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia RAAS v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia Skirmish v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia TC v1
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Mestia
- [2020.05.06-01.32.49:548][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mutaha AAS v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mutaha Invasion v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mutaha RAAS v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mutaha Skirmish v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mutaha TC v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mutaha TC v2
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Mutaha
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v2
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v3
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva Destruction v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva Invasion v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva Invasion v2
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva RAAS v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva Skirmish v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva TC v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva TC v2
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 10 Map(s) for Narva
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Skorpo AAS v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v2
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v3
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v4
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Skorpo Invasion v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Skorpo Invasion v2
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Skorpo Skirmish v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Skorpo TC v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Skorpo TC v2
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Skorpo TC v3
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 11 Map(s) for Skorpo
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari Insurgency v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari Invasion v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari RAAS v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari RAAS v2
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari Skirmish v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari TC v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 7 Map(s) for Sumari
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts AAS v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Invasion v1
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Invasion v2
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Invasion v3
- [2020.05.06-01.32.49:549][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v1
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v2
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v3
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v4
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Skirmish v1
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Skirmish v2
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Skirmish v3
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Tanks v1
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Tanks v2
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts TC v1
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 14 Map(s) for Tallil
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Infantry Tutorial
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 2 Map(s) for Tutorials
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v1
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v2
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Destruction v1
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Invasion v1
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Invasion v2
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v1
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v2
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v3
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v4
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v5
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Skirmish v1
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Skirmish v2
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Skirmish v3
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka TC v1
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka TC v2
- [2020.05.06-01.32.49:550][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 15 Map(s) for Yehorivka
- [2020.05.06-01.32.51:679][ 0]LogModdingRuntimeModule: Display: Successfully mounted and serialised mod: SquadKart_Rainbowroad
- [2020.05.06-01.32.52:333][ 0]LogModdingRuntimeModule: Display: Successfully mounted and serialised mod: CanadianArmedForces
- [2020.05.06-01.32.52:333][ 0]LogModdingRuntimeModule: Warning: Trying to load a duplicate mod: CanadianArmedForces (ignoring)
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Daytime
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_Invasion_v1
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v1
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v2
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_TC_v1
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Jensens_Range_v4
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_Invasion_v1
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_RAAS_v1
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_TC_v1
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kohat_Invasion_v1
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: Manic-5
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v1
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v2
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v1
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v2
- [2020.05.06-01.32.52:334][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v3
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v4
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v2
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_TC_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Overcast
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Sunset
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic_FoggyMorning
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: Nanisivik
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_Invasion_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_RAAS_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_Overcast
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_SnowStorm
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Narva_RAAS_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Tallil_Outskirts_RAAS_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_Invasion_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_RAAS_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_TC_V1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: Rainbowroad_a1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Daytime
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_Invasion_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v2
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_TC_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Jensens_Range_v4
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_Invasion_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_RAAS_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_TC_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kohat_Invasion_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: Manic-5
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v2
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v2
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v3
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v4
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v2
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_TC_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Overcast
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Sunset
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic_FoggyMorning
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: Nanisivik
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_Invasion_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_RAAS_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_Overcast
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_SnowStorm
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Narva_RAAS_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Tallil_Outskirts_RAAS_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_Invasion_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_RAAS_v1
- [2020.05.06-01.32.52:335][ 0]LogSquadTrace: [Standalone] USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_TC_V1
- [2020.05.06-01.32.52:335][ 0]LogOnline: GotoState: NewState: MainMenu
- [2020.05.06-01.32.52:336][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2020.05.06-01.32.52:336][ 0]LogInit: Display: Game Engine Initialized.
- [2020.05.06-01.32.52:336][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
- [2020.05.06-01.32.52:336][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
- [2020.05.06-01.32.52:336][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
- [2020.05.06-01.32.53:045][ 0]LogInit: Display: Starting Game.
- [2020.05.06-01.32.53:247][ 0]LogLoad: (Engine Initialization) Total time: 35.10 seconds
- [2020.05.06-01.32.53:297][ 0]LogContentStreaming: Texture pool size now 8345 MB
- [2020.05.06-01.32.53:539][ 0]LogStreaming: Display: Suspending async loading (1)
- [2020.05.06-01.32.53:584][ 0]LogStreaming: Display: Resuming async loading (0)
- [2020.05.06-01.32.53:593][ 1]LogSquadTrace: [Standalone] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
- [2020.05.06-01.32.53:593][ 1]LogNet: Browse: /Game/Maps/EntryMap
- [2020.05.06-01.32.53:593][ 1]LogSquadTrace: [Standalone] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext GC=0 TC=0 WC=1 URLs=||!/Game/Maps/EntryMap!||@/Game/Maps/EntryMap@||##|
- [2020.05.06-01.32.53:593][ 1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap():
- [2020.05.06-01.32.53:593][ 1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): LoadingScreenModule:
- [2020.05.06-01.32.53:593][ 1]LogActor: Warning: SquadLoadingScreen: StartInGameLoadingScreen
- [2020.05.06-01.32.53:617][ 1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): SquadViewport:
- [2020.05.06-01.32.53:630][ 1]LogLoad: LoadMap: /Game/Maps/EntryMap
- [2020.05.06-01.32.53:649][ 1]LogStreaming: Display: Flushing async loaders.
- [2020.05.06-01.32.54:538][ 1]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.54:538][ 1]LogSlate: Took 0.032196 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2020.05.06-01.32.54:541][ 1]LogAIModule: Creating AISystem for world EntryMap
- [2020.05.06-01.32.54:542][ 1]LogLoad: Game class is 'BP_MenuGameMode_C'
- [2020.05.06-01.32.54:542][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/EntryMaps_Archive/EntryMap_RUArmy_Desert) is flushing async loading
- [2020.05.06-01.32.58:543][ 1]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher.
- [2020.05.06-01.32.58:637][ 1]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero:
- [2020.05.06-01.32.58:644][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Tallil_Outskirts/Lighting_Layers/LL_Talil_Daytime) is flushing async loading
- [2020.05.06-01.32.58:998][ 1]LogWorld: Bringing World /Game/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2020.05.05-21.32.58
- [2020.05.06-01.32.59:008][ 1]LogWorld: Bringing up level for play took: 0.011068
- [2020.05.06-01.32.59:009][ 1]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
- [2020.05.06-01.32.59:010][ 1]LogSquad: Admin has joined
- [2020.05.06-01.32.59:010][ 1]LogSquad: Admin dark has joined
- [2020.05.06-01.32.59:010][ 1]LogSquad: PostLogin: NewPlayer: BP_MainMenu_PC_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.BP_MainMenu_PC_C_0
- [2020.05.06-01.32.59:010][ 1]LogGameMode: Warning: Pending Player 76561198212264252 is valid but not in the PendingPlayers map
- [2020.05.06-01.32.59:010][ 1]LogOnline: Starting session GameSession on client
- [2020.05.06-01.32.59:010][ 1]LogOnlineSession: Warning: STEAM: Can't start an online game for session (GameSession) that hasn't been created
- [2020.05.06-01.32.59:010][ 1]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2020.05.06-01.32.59:010][ 1]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2020.05.06-01.32.59:010][ 1]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2020.05.06-01.32.59:010][ 1]LogOnlineSession: Warning: STEAM: Can't start an online game for session (GameSession) that hasn't been created
- [2020.05.06-01.32.59:010][ 1]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=dark Spawn=nullptr DeployRole=nullptr
- [2020.05.06-01.32.59:011][ 1]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=dark Pawn=MenuCamPawn_179 FullPath=MenuCamPawn_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.MenuCamPawn_179
- [2020.05.06-01.32.59:011][ 1]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=dark OldState=Inactive NewState=Playing
- [2020.05.06-01.32.59:011][ 1]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=dark
- [2020.05.06-01.32.59:013][ 1]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.59:013][ 1]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:-1]]
- [2020.05.06-01.32.59:013][ 1]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.MipMapLODBias:-1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2020.05.06-01.32.59:014][ 1]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
- [2020.05.06-01.32.59:014][ 1]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2020.05.06-01.32.59:014][ 1]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.RefractionQuality:1]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2020.05.06-01.32.59:015][ 1]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
- [2020.05.06-01.32.59:016][ 1]LogSquad: Error: MapTextureCornerZero is null
- [2020.05.06-01.32.59:017][ 1]LogSquad: Error: MapTextureCornerOne is null
- [2020.05.06-01.32.59:017][ 1]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
- [2020.05.06-01.32.59:017][ 1]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
- [2020.05.06-01.32.59:055][ 1]LogSlate: Took 0.010755 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
- [2020.05.06-01.32.59:074][ 1]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
- [2020.05.06-01.32.59:074][ 1]r.DistanceFieldShadowing = "0"
- [2020.05.06-01.32.59:407][ 1]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2020.05.06-01.32.59:407][ 1]LogSquad: Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
- [2020.05.06-01.32.59:407][ 1]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: dark is in state: Playing
- [2020.05.06-01.32.59:407][ 1]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2020.05.06-01.33.03:621][ 1]LogLoad: Took 9.991391 seconds to LoadMap(/Game/Maps/EntryMap)
- [2020.05.06-01.33.04:672][ 1]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1).
- [2020.05.06-01.33.04:711][ 1]LogSlate: Took 0.017745 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
- [2020.05.06-01.33.04:714][ 1]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2020.05.06-01.33.05:674][123]LogSquad: USQGameState: Server Tick Rate: 9.82
- [2020.05.06-01.33.15:693][298]LogSquad: USQGameState: Server Tick Rate: 217.09
- [2020.05.06-01.33.25:720][523]LogSquad: USQGameState: Server Tick Rate: 221.91
- [2020.05.06-01.33.35:733][782]LogSquad: USQGameState: Server Tick Rate: 225.58
- [2020.05.06-01.33.40:530][850]LogOnlineSession: Warning: STEAM: Can't cancel a search that isn't in progress
- [2020.05.06-01.33.40:964][928]LogSquad: Error: Whitelist flag incorrect for server: SquadOps.gg - [OpsHC] #1 Mixed Modes | Hosted by awn.gg
- [2020.05.06-01.33.41:197][963]LogSlate: Took 0.036171 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
- [2020.05.06-01.33.42:945][353]LogOnlineSession: Warning: STEAM: Failed to respond IP:68.47.61.14
- [2020.05.06-01.33.42:968][357]LogOnlineSession: Warning: STEAM: Failed to respond IP:68.104.128.72
- [2020.05.06-01.33.42:988][362]LogOnlineSession: Warning: STEAM: Failed to respond IP:68.204.159.48
- [2020.05.06-01.33.43:031][372]LogOnlineSession: Warning: STEAM: Failed to respond IP:147.135.31.94
- [2020.05.06-01.33.43:196][408]LogOnlineSession: Warning: STEAM: Failed to respond IP:108.34.219.177
- [2020.05.06-01.33.43:238][418]LogOnlineSession: Warning: STEAM: Rules refresh complete
- [2020.05.06-01.33.43:383][451]LogOnlineSession: Warning: STEAM: Failed to respond IP:108.61.214.191
- [2020.05.06-01.33.44:007][593]LogOnlineSession: Warning: STEAM: Failed to respond IP:37.59.72.197
- [2020.05.06-01.33.44:007][593]LogOnlineSession: Warning: STEAM: Failed to respond IP:151.80.47.189
- [2020.05.06-01.33.44:419][688]LogOnlineSession: Warning: STEAM: Failed to respond IP:148.251.6.84
- [2020.05.06-01.33.45:243][878]LogOnlineSession: Warning: STEAM: Failed to respond IP:62.104.85.150
- [2020.05.06-01.33.45:655][972]LogOnlineSession: Warning: STEAM: Failed to respond IP:81.232.157.212
- [2020.05.06-01.33.45:756][995]LogOnlineSession: Warning: STEAM: Failed to respond IP:46.31.79.143
- [2020.05.06-01.33.45:756][995]LogSquad: USQGameState: Server Tick Rate: 220.78
- [2020.05.06-01.33.46:290][122]LogOnlineSession: Warning: STEAM: Failed to respond IP:42.3.16.121
- [2020.05.06-01.33.46:702][221]LogOnlineSession: Warning: STEAM: Failed to respond IP:154.73.212.62
- [2020.05.06-01.33.47:241][350]LogOnlineSession: Warning: STEAM: Rules refresh complete
- [2020.05.06-01.33.55:778][378]LogSquad: USQGameState: Server Tick Rate: 237.80
- [2020.05.06-01.33.56:371][517]LogNet: Display: SteamNetDriver_0 bound to port 15000
- [2020.05.06-01.33.56:371][517]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2020.05.06-01.33.56:371][517]LogNet: Game client on port 15000, rate 15000
- [2020.05.06-01.33.58:748][ 70]LogOnline: Warning: STEAM: Rules failed to respond for server 103.205.252.75:7787, query port 27165
- [2020.05.06-01.33.58:796][ 70]LogSquad: Error: Whitelist flag incorrect for server: SquadOps.gg - [OpsHC] #1 Mixed Modes | Hosted by awn.gg
- [2020.05.06-01.33.58:838][ 70]LogOnlineSession: Warning: STEAM: Can't cancel a search that isn't in progress
- [2020.05.06-01.34.03:104][ 64]LogNetVersion: SquadGame b-18.0.5.24840, NetCL: 0, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1217798602)
- [2020.05.06-01.34.03:129][ 70]LogBeacon: SQJoinBeaconClient_0[SteamNetConnection_0] Client received: BeaconWelcome
- [2020.05.06-01.34.03:167][ 79]LogBeacon: SQJoinBeaconClient_0[SteamNetConnection_0] Client received: BeaconAssignGUID
- [2020.05.06-01.34.03:218][ 91]LogNet: NotifyAcceptingChannel 2/2 client SQJoinBeaconClient_0
- [2020.05.06-01.34.03:218][ 91]LogNet: Client accepting actor channel
- [2020.05.06-01.34.03:945][260]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [SteamNetDriver_0]
- [2020.05.06-01.34.03:945][260]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90135036087926793:15000, Name: SteamNetConnection_0, Driver: SteamNetDriver_0 SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0, UniqueId: Steam:dark [0x2BA067F8A10], Channels: 3, Time: 2020.05.06-01.34.03
- [2020.05.06-01.34.03:945][260]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90135036087926793:15000, Name: SteamNetConnection_0, Driver: SteamNetDriver_0 SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0, UniqueId: Steam:dark [0x2BA098DD5A0]
- [2020.05.06-01.34.03:945][260]LogExit: SteamNetDriver_0 SteamNetDriver_0 shut down
- [2020.05.06-01.34.05:855][710]LogSquad: USQGameState: Server Tick Rate: 231.44
- [2020.05.06-01.34.09:947][686]LogOnline: Warning: STEAM: AUTH: JoinInternetSession is calling the depricated AdvertiseGame call
- [2020.05.06-01.34.09:947][686]LogOnline: Join session: traveling to steam.90135036087926793:5660
- [2020.05.06-01.34.09:972][686]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2020.05.06-01.34.09:972][686]LogOnline: GotoState: NewState: Playing
- [2020.05.06-01.34.09:974][687]LogGameMode: Display: Match State Changed from InProgress to LeavingMap
- [2020.05.06-01.34.09:974][687]LogGameState: Match State Changed from InProgress to LeavingMap
- [2020.05.06-01.34.09:974][687]LogNet: Browse: steam.90135036087926793:5660//Game/Maps/EntryMap
- [2020.05.06-01.34.09:974][687]LogNet: Display: SteamNetDriver_1 bound to port 5660
- [2020.05.06-01.34.09:975][687]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2020.05.06-01.34.09:975][687]LogNet: Game client on port 5660, rate 15000
- [2020.05.06-01.34.15:872][102]LogSquad: USQGameState: Server Tick Rate: 238.91
- [2020.05.06-01.34.16:781][320]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 90135036087926793:5660, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
- [2020.05.06-01.34.16:801][325]LogOnlineIdentity: STEAM: Obtained steam authticket
- [2020.05.06-01.34.16:925][331]LogNet: Welcomed by server (Level: /Game/Maps/Gorodok/Gorodok_RAAS_v1, Game: /Game/Gameplay/GameModes/BP_GameMode_RAAS.BP_GameMode_RAAS_C)
- [2020.05.06-01.34.16:925][331]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext GC=0 TC=0 WC=1 URLs=||!/Game/Maps/EntryMap!||@/Game/Maps/EntryMap@||##||$/Game/Maps/Gorodok/Gorodok_RAAS_v1$|
- [2020.05.06-01.34.16:925][331]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): Gorodok RAAS v1
- [2020.05.06-01.34.16:925][331]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): LoadingScreenModule: Gorodok RAAS v1
- [2020.05.06-01.34.16:925][331]LogActor: Warning: SquadLoadingScreen: StartInGameLoadingScreen
- [2020.05.06-01.34.16:925][331]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): SquadViewport: Gorodok RAAS v1
- [2020.05.06-01.34.16:938][331]LogLoad: LoadMap: steam.90135036087926793:5660//Game/Maps/Gorodok/Gorodok_RAAS_v1?game=/Game/Gameplay/GameModes/BP_GameMode_RAAS.BP_GameMode_RAAS_C
- [2020.05.06-01.34.16:938][331]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=dark
- [2020.05.06-01.34.16:938][331]LogSquadTrace: [Client] ASQPlayerController::ChangeState(): PC=dark OldState=Playing NewState=Inactive
- [2020.05.06-01.34.16:938][331]LogSquadTrace: [Client] ASQPlayerController::BeginInactiveState(): PC=dark
- [2020.05.06-01.34.16:938][331]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=dark NewRole=nullptr
- [2020.05.06-01.34.16:938][331]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=dark CurrentRole=nullptr
- [2020.05.06-01.34.16:938][331]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=dark CurrentRole=nullptr
- [2020.05.06-01.34.16:938][331]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=BP_MainMenu_PC_C_0
- [2020.05.06-01.34.17:072][331]LogStreaming: Display: Flushing async loaders.
- [2020.05.06-01.34.40:325][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Gorodok/Gorodok_LandscapeGeo) is flushing async loading
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_399 has elements that reference missing vertices. MaxVertex=3, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_400 has elements that reference missing vertices. MaxVertex=7, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_401 has elements that reference missing vertices. MaxVertex=11, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_401 has elements that reference missing vertices. MaxVertex=15, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_401 has elements that reference missing vertices. MaxVertex=19, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_401 has elements that reference missing vertices. MaxVertex=23, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_402 has elements that reference missing vertices. MaxVertex=27, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_402 has elements that reference missing vertices. MaxVertex=31, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_402 has elements that reference missing vertices. MaxVertex=35, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_402 has elements that reference missing vertices. MaxVertex=43, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_402 has elements that reference missing vertices. MaxVertex=47, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=39, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=51, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=55, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=59, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=63, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=67, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=71, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=75, NumVertices=0
- [2020.05.06-01.34.59:070][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=79, NumVertices=0
- [2020.05.06-01.34.59:071][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=83, NumVertices=0
- [2020.05.06-01.34.59:071][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=87, NumVertices=0
- [2020.05.06-01.34.59:071][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=91, NumVertices=0
- [2020.05.06-01.34.59:071][331]LogModelComponent: Model /Game/Maps/Gorodok/Gorodok_LandscapeGeo.Gorodok_LandscapeGeo:PersistentLevel.ModelComponent_403 has elements that reference missing vertices. MaxVertex=95, NumVertices=0
- [2020.05.06-01.35.00:466][331]LogMaterial: Warning: Material /Engine/EngineMaterials/BaseFlattenMaterial.BaseFlattenMaterial missing bUsedWithInstancedStaticMeshes=True! Default Material will be used in game.
- [2020.05.06-01.35.00:466][331]LogMaterial: Warning: The material will recompile every editor launch until resaved.
- [2020.05.06-01.35.00:716][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Gorodok/Lighting_Layers/LL_Gorodok_Midday) is flushing async loading
- [2020.05.06-01.35.01:905][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:905][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:905][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:905][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:905][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:905][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:905][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:905][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_2 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:906][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_27 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_29 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:907][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:908][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_32 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_33 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:909][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_4 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:910][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:911][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_6 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:912][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_8 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component StaticMeshComponent0 at location X=2380349.000 Y=2050108.250 Z=3462326.500 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component StaticMeshComponent0 at location X=28354.848 Y=738866.375 Z=-27580.068 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component StaticMeshComponent0 at location X=-736450.063 Y=183948.906 Z=-24229.648 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component StaticMeshComponent0 at location X=-730124.938 Y=332610.094 Z=-11183.085 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component StaticMeshComponent0 at location X=901688.375 Y=-286829.031 Z=-34445.664 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.01:913][331]LogPhysics: Warning: Component StaticMeshComponent0 at location X=1039758.250 Y=63224.367 Z=-34398.656 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.35.02:044][331]LogWorld: Bringing World /Game/Maps/Gorodok/Gorodok_RAAS_v1.Gorodok_RAAS_v1 up for play (max tick rate 240) at 2020.05.05-21.35.02
- [2020.05.06-01.35.02:092][331]LogWorld: Bringing up level for play took: 0.077494
- [2020.05.06-01.35.02:294][331]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2020.05.06-01.35.02:297][331]LogLoad: Took 45.359558 seconds to LoadMap(/Game/Maps/Gorodok/Gorodok_RAAS_v1)
- [2020.05.06-01.35.02:297][331]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.00, Realtime: 45.37. SteamNetDriver_1
- [2020.05.06-01.35.02:350][332]LogStaticMesh: Allocated 512x512x1021 distance field atlas = 510.5Mb, with 1044 objects containing 320.8Mb backing data
- [2020.05.06-01.35.02:377][332]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 45.45, Realtime: 0.08. SteamNetDriver_1
- [2020.05.06-01.35.02:379][332]LogSquad: Advance and Secure
- [2020.05.06-01.35.02:379][332]LogSquad: dark has connected.
- [2020.05.06-01.35.02:380][332]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BB176E7630]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:783][333]LogSquadVoice: Warning: Unknown remote talker (govprop [0x2BA05BC69D0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:783][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA05BC69D0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:783][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA05BC69D0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:784][333]LogSquadVoice: Warning: Unknown remote talker (Spearhead [0x2BA05BC69D0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:784][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA05BC69D0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:784][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA05BC6F70]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:784][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA05BC6F70]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:785][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA05BC6F70]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:785][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA05BC6F70]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:785][333]LogSquadVoice: Warning: Unknown remote talker (Maverick [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:785][333]LogSquadVoice: Warning: Unknown remote talker (Zangell [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:786][333]LogSquadVoice: Warning: Unknown remote talker (halotyler3221 [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:786][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:786][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:786][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:786][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:786][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:786][333]LogSquadVoice: Warning: Unknown remote talker (T3hmann [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:786][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:787][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:787][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:787][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:787][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:787][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:787][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:787][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:787][333]LogSquadVoice: Warning: Unknown remote talker (A Mr Unicorn [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:788][333]LogSquadVoice: Warning: Unknown remote talker (chillin [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:788][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:788][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:788][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:788][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:788][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:788][333]LogSquadVoice: Warning: Unknown remote talker (piss on me , beat me [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:789][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:789][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:789][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:789][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:789][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:789][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:789][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:789][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:790][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:790][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:790][333]LogSquadVoice: Warning: Unknown remote talker (UrsoDoSon0 [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:790][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:790][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:790][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:790][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:791][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:791][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:791][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:791][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:791][333]LogSquadVoice: Warning: Unknown remote talker ([FWG] TichyMooMoo [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:791][333]LogSquadVoice: Warning: Unknown remote talker (SpLiNTeR [0x2BA09B61030]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:791][333]LogSquadVoice: Warning: Unknown remote talker (YvungSchmeat [0x2BA09B61210]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:792][333]LogSquadVoice: Warning: Unknown remote talker (Waqaaluq [0x2BA09B64510]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:792][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA8360B170]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:793][333]LogSquadVoice: Warning: Unknown remote talker (ruby the cherry [0x2BA8360B170]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:793][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA8360B170]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:796][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA01894C30]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:796][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA01894C30]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:796][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA01894C30]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:796][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA07521990]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:797][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA0189E710]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:797][333]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA0752F910]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.03:805][333]LogSQMove: Warning: GetCurrentLocation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.03:805][333]LogSQMove: Warning: GetCurrentRotation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.03:919][338]LogSquad: Warning: Weapon BP_AK74M_1P78_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.04:180][369]LogSquad: Warning: Weapon BP_AKS74U_2mags_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.04:195][372]LogSquad: Warning: Weapon BP_PKP_1P78_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.04:223][377]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BB1C2709D0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.04:355][396]LogSQMove: Warning: GetCurrentLocation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.04:355][396]LogSQMove: Warning: GetCurrentRotation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.04:356][396]LogSquad: Warning: Weapon BP_AK74M_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.04:660][442]LogSquad: Warning: Weapon BP_AK74M_1P78_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.04:759][455]LogSquad: Warning: Weapon BP_AK74M_1P78_Tracer_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.04:811][463]LogSquad: Warning: Weapon BP_RPK74M_1P78_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.04:856][471]LogSquad: Warning: Weapon BP_AK74M_1P78_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.04:885][476]LogSquad: Warning: Weapon BP_RPK74M_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.04:942][484]LogSquad: Warning: Weapon BP_PKP_1P78_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.04:964][487]LogSquad: Warning: Weapon BP_AKS74U_2mags_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.04:964][487]LogSquad: Warning: Weapon BP_AKS74U_2mags_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.06:597][505]LogSQMove: Warning: GetCurrentLocation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.06:597][505]LogSQMove: Warning: GetCurrentRotation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.06:602][505]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BADAB4FE80]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.06:605][505]LogSQMove: Warning: GetCurrentLocation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.06:605][505]LogSQMove: Warning: GetCurrentRotation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.06:614][505]LogSQMove: Warning: GetCurrentLocation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.06:614][505]LogSQMove: Warning: GetCurrentRotation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.06:957][506]LogSquad: Warning: Weapon BP_AK74M_1P78_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.06:957][506]LogSquad: Warning: Weapon BP_AK74MGP25_Rifle_1P78_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.06:957][506]LogSquad: Warning: Weapon BP_AKS74U_2mags_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.06:984][508]LogSQMove: Warning: GetCurrentLocation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.06:984][508]LogSQMove: Warning: GetCurrentRotation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.07:487][510]LogSQMove: Warning: GetCurrentLocation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.07:487][510]LogSQMove: Warning: GetCurrentRotation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.07:706][549]LogSquad: Warning: Weapon BP_MPL50_Shovel_Engineer_Rus_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.07:828][570]LogSquad: Warning: Weapon BP_AKS74U_2mags_C_4 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.07:934][585]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:-1]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.MipMapLODBias:-1]]
- [2020.05.06-01.35.07:934][585]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2020.05.06-01.35.07:934][585]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2020.05.06-01.35.07:934][585]LogConsoleManager: Warning: Setting the console variable 'r.DistanceFieldShadowing' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2020.05.06-01.35.07:934][585]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2020.05.06-01.35.07:934][585]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2020.05.06-01.35.07:935][585]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2020.05.06-01.35.07:935][585]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2020.05.06-01.35.07:935][585]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2020.05.06-01.35.07:935][585]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.RefractionQuality:1]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
- [2020.05.06-01.35.07:935][585]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2020.05.06-01.35.07:935][585]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
- [2020.05.06-01.35.07:944][585]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
- [2020.05.06-01.35.07:955][585]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
- [2020.05.06-01.35.07:971][585]LogSquadTrace: [Client] ASQTeamPrep::BeginPlay(): 3.725286 1
- [2020.05.06-01.35.07:971][585]LogSquadTrace: [Client] ASQTeamPrep::BeginPlay(): 3.725286 1
- [2020.05.06-01.35.08:057][586]LogRenderer: Reallocating scene render targets to support 2048x2048 Format 10 NumSamples 1 (Frame:256).
- [2020.05.06-01.35.08:288][586]LogSquad: Warning: Projectile BP_Projectile_Green_762mm_C_0 hit weapon BP_CROWS_M2_Stryker_C_0
- [2020.05.06-01.35.08:306][587]LogSQMove: Warning: GetCurrentLocation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.08:306][587]LogSQMove: Warning: GetCurrentRotation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.08:310][587]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {-175576, 129730, -4037}
- [2020.05.06-01.35.08:354][587]LogLevel: WORLD TRANSLATION END {-175576, 129730, -4037} took 44.2037 ms
- [2020.05.06-01.35.08:374][587]LogSquad: Warning: Weapon SmokeGenerator_Tracked_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.08:376][588]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:259).
- [2020.05.06-01.35.09:067][631]LogSQMove: Warning: GetCurrentLocation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.09:067][631]LogSQMove: Warning: GetCurrentRotation Could not retrieve MeshOwner, bailing out
- [2020.05.06-01.35.09:534][678]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
- [2020.05.06-01.35.09:534][678]r.DistanceFieldShadowing = "0"
- [2020.05.06-01.35.09:786][678]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
- [2020.05.06-01.35.09:795][678]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
- [2020.05.06-01.35.09:806][678]LogSquad: Capture and Defend the Control Points in order.
- [2020.05.06-01.35.10:068][678]LogSlate: Took 0.258628 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoTiny.ufont' (159K)
- [2020.05.06-01.35.10:367][678]LogSlate: Took 0.297120 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoLight.ufont' (159K)
- [2020.05.06-01.35.10:469][678]LogSlate: Took 0.101079 seconds to synchronously load lazily loaded font '../../../SquadGame/Content/UI/Widgets/Menu_Deployment/Screen_Squads/Uni_Sans_Heavy.ufont' (112K)
- [2020.05.06-01.35.10:521][679]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
- [2020.05.06-01.35.10:522][679]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
- [2020.05.06-01.35.10:522][679]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
- [2020.05.06-01.35.10:532][679]LogSquad: Warning: Weapon BP_M4_M150_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.10:533][679]LogSquad: Warning: Weapon BP_AKS74U_2mags_C_5 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.10:576][679]LogSlate: Took 0.040355 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoItalic.ufont' (157K)
- [2020.05.06-01.35.10:704][680]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
- [2020.05.06-01.35.10:704][680]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
- [2020.05.06-01.35.11:725][780]LogSquad: Hispanic Jesus has connected.
- [2020.05.06-01.35.11:818][791]LogSquadVoice: Warning: Unknown remote talker (chillin [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:819][791]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:819][791]LogSquadVoice: Warning: Unknown remote talker (A Mr Unicorn [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:819][791]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA1F950490]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:819][791]LogSquadVoice: Warning: Unknown remote talker (YvungSchmeat [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:820][791]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:820][791]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:820][791]LogSquadVoice: Warning: Unknown remote talker (piss on me , beat me [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:820][791]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:820][791]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:821][791]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:821][791]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:821][791]LogSquadVoice: Warning: Unknown remote talker (UrsoDoSon0 [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:821][791]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A34FF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:844][794]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A30AF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:844][794]LogSquadVoice: Warning: Unknown remote talker ([FWG] TichyMooMoo [0x2BA22A30AF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:844][794]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A30AF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:844][794]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A30AF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:844][794]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A30AF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:845][794]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA22A30AF0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:866][797]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BB1C27E4D0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:866][797]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BB1C27E4D0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:916][803]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BA1F9559E0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.11:976][811]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2B9326318D0]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.12:016][816]LogSquadVoice: Warning: Unknown remote talker (ruby the cherry [0x2BC1B183190]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.12:580][884]LogSquad: Warning: Weapon BP_M3MAAWS_Tandem_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.12:630][887]LogOnline: Starting session GameSession on client
- [2020.05.06-01.35.12:632][887]LogSquad: Warning: Weapon BP_M249_Pip_M68_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.12:929][920]LogSquad: Warning: Weapon BP_BMP2_Konkurs_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.13:156][944]LogSquad: Warning: Weapon BP_M4_4Mags_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.13:172][946]LogSquad: Warning: Weapon BP_M4A1_M150_Foregrip_Tracer_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.13:436][973]LogSquad: Warning: Weapon BP_M4_M150_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.13:436][973]LogSquad: Warning: Weapon BP_M4_2Mags_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.13:595][991]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
- [2020.05.06-01.35.14:038][ 40]LogSquad: Warning: Weapon BP_M4_M68_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.14:130][ 49]LogSquad: Warning: Weapon BP_MPL50_Shovel_Rus_C_5 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.14:266][ 62]LogSquad: Warning: Weapon BP_M4_M68_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.14:286][ 64]LogSquad: Warning: Weapon BP_M4_2Mags_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.14:339][ 69]LogSquad: Warning: Weapon BP_M110_Optic_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.14:661][102]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x2BC2B95AC30]) specified to UnmuteRemoteTalker()
- [2020.05.06-01.35.14:788][114]LogSquad: Warning: Weapon BP_M4_2Mags_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.14:968][132]LogSquad: Warning: Weapon BP_M4A1_M150_Foregrip_Tracer_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.15:008][136]LogSquad: Warning: Weapon BP_M4_M68_4Mags_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.15:178][144]LogSquad: Warning: Weapon BP_M240_M145_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.15:319][147]LogSquad: Warning: Weapon BP_M4_M68_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.15:391][149]LogSquad: Warning: Weapon BP_M4_2Mags_C_4 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.15:852][189]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
- [2020.05.06-01.35.15:994][202]LogSquad: Warning: Weapon BP_BFV_vehicleTOW_Woodland_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.16:116][213]LogSquad: Warning: Weapon BP_M4_M150_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.16:116][213]LogSquad: Warning: Weapon BP_EntrenchingTool_C_10 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.16:116][213]LogSquad: Warning: Weapon BP_M249_Pip_M68_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.16:147][216]LogSquad: Warning: Weapon BP_M4_2Mags_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.17:241][291]LogSquad: Warning: Weapon BP_M4_M68_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.17:907][310]LogSquad: Warning: Weapon SmokeGenerator_Wheeled_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.17:907][310]LogSquad: Warning: Weapon SmokeGenerator_Wheeled_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.18:185][320]LogBlueprintUserMessages:
- Script call stack:
- Function /Game/UI/UI_Components/UI_Events_Component.UI_Events_Component_C:Team Selection Changed
- Function /Game/UI/UI_Components/UI_Events_Component.UI_Events_Component_C:ExecuteUbergraph_UI_Events_Component
- Function /Game/UI/UI_Components/UI_Events_Component.UI_Events_Component_C:Add Sound to Async Queue
- Function /Game/UI/UI_Components/UI_Events_Component.UI_Events_Component_C:ExecuteUbergraph_UI_Events_Component
- [2020.05.06-01.35.18:292][326]LogSquad: Warning: Weapon BP_EmplacedM2_Weapon_ACOG_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.18:640][351]LogSquad: M.Kampfur has connected.
- [2020.05.06-01.35.20:145][450]LogSquad: Warning: Weapon BP_M240H_DoorGun_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.20:436][468]LogSquad: Warning: Weapon SmokeGenerator_Wheeled_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.23:405][618]LogSquad: Warning: Weapon BP_M9_C_6 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.23:499][624]LogSquad: Warning: Weapon BP_Generic_MedicalKit_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.23:955][651]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2020.05.06-01.35.24:288][674]LogSquad: Warning: Weapon BP_M18Smoke_Parent_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.24:382][680]LogSquad: Warning: Weapon BP_M9_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.24:507][689]LogSquad: Warning: Weapon BP_M110_Optic_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.25:076][703]LogSquad: Warning: Weapon BP_M4_2Mags_C_5 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.25:331][717]LogSquad: Warning: Weapon BP_M3MAAWS_Tandem_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.25:436][720]LogSlate: FSceneViewport::OnFocusLost() reason 3
- [2020.05.06-01.35.27:581][796]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2020.05.06-01.35.27:584][796]LogSquad: Warning: Weapon BP_M3MAAWS_HEAT_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.28:632][797]LogSquad: Warning: Weapon BP_M4_M150_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.28:636][797]LogSquad: Warning: Weapon BP_M3MAAWS_Tandem_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.28:980][799]LogSquad: Warning: Weapon BP_M4_M68_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.28:981][799]LogSquad: Candianbaconx has connected.
- [2020.05.06-01.35.30:500][914]LogSquad: Warning: Weapon BP_M3MAAWS_HEAT_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.30:568][918]LogSquad: Warning: Weapon BP_Generic_MedicalKit_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.31:257][973]LogSquad: Warning: Weapon BP_Generic_FieldDressing_C_11 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.31:948][ 24]LogSquad: Gringo has connected.
- [2020.05.06-01.35.32:108][ 36]LogSquad: Warning: Weapon BP_RepairTool_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.32:650][ 56]LogSquad: Warning: Weapon BP_Generic_FieldDressing_C_10 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.33:457][109]LogSquad: Warning: Weapon BP_RepairTool_C_6 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.34:496][187]LogSquad: 348 has connected.
- [2020.05.06-01.35.36:592][336]LogSquad: Warning: Weapon BP_M249_Pip_M145_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.36:608][338]LogSquad: Warning: Weapon BP_MP443_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.38:212][456]LogSquad: Warning: Weapon BP_M4_M68_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.38:223][457]LogSquad: Warning: Weapon BP_Generic_FieldDressing_C_18 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.38:684][494]LogSquad: Warning: Weapon BP_EntrenchingTool_C_14 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.39:356][543]LogSquad: Warning: Weapon BP_M4_M150_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.41:243][689]LogSquad: Warning: Weapon BP_M4A1_M150_Foregrip_Tracer_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.41:556][711]LogSquad: Warning: Weapon BP_RPK74M_1P78_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.43:220][827]LogSquad: Warning: Weapon BP_M4A1_M68_Foregrip_Tracer_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.48:296][179]LogSquad: Warning: Weapon BP_RPK74M_1P78_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.48:453][190]LogSquad: Warning: Weapon BP_AK74M_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.51:013][362]LogSquad: Warning: Weapon BP_AK74M_1P78_C_4 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.51:128][369]LogSquad: Warning: Weapon BP_AK74M_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.51:245][378]LogSquad: Warning: Weapon BP_AK74M_1P78_C_5 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.51:345][385]LogSquad: Warning: Weapon BP_AK74M_1P78_Tracer_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.51:399][388]LogSquad: Warning: Weapon BP_AK74M_4Mags_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.51:700][397]LogSquad: Warning: Weapon BP_AK74M_1P78_C_6 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.51:701][397]LogSquad: Warning: Weapon BP_AK74M_1P78_C_7 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.55:934][635]LogSquad: Warning: Weapon BP_M4_M68_4Mags_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.56:327][659]LogSquad: Warning: Weapon BP_M4_2Mags_C_6 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.58:056][766]LogSquad: Warning: Weapon BP_M4_2Mags_C_7 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.58:400][788]LogSquad: Warning: Weapon BP_AK74M_1P78_C_8 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.35.59:183][835]LogSquad: Warning: Weapon BP_EntrenchingTool_C_14 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.00:909][940]LogSquad: Warning: Weapon BP_EntrenchingTool_C_11 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.02:555][ 25]LogSquad: Kraft Punk has connected.
- [2020.05.06-01.36.06:254][190]LogSquad: Tpierr has connected.
- [2020.05.06-01.36.06:429][199]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Mpl50shovel_Dig_Montage
- [2020.05.06-01.36.06:429][199]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Mpl50shovel_Dig_Montage
- [2020.05.06-01.36.08:020][245]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.36.08:020][245]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.36.08:352][252]LogSquad: Warning: Weapon BP_PKP_1P78_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.10:947][301]LogSquad: Warning: Weapon BP_AK74M_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.12:441][326]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor SmokeGenerator_Tracked_C_0. Function ServerStopGenerator will not be processed.
- [2020.05.06-01.36.19:806][464]LogSquad: Warning: Weapon BP_US_Binoculars_C_7 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.21:304][483]LogSquad: Warning: Weapon BP_EntrenchingTool_C_12 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.23:757][527]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.36.23:757][527]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.36.27:528][616]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.36.27:528][616]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.36.28:185][635]LogSquad: Warning: Weapon BP_Generic_FieldDressing_Medic_C_5 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.29:129][656]LogSquad: SilverStag has disconnected.
- [2020.05.06-01.36.31:917][711]LogSquad: Warning: Weapon BP_EmplacedM2_Weapon_ACOG_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.32:297][719]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.36.32:297][719]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.36.32:676][726]LogSquad: Warning: Weapon BP_M4_2Mags_C_8 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.32:813][731]LogSquad: Gassine has connected.
- [2020.05.06-01.36.33:762][753]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.36.33:763][753]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.36.34:656][775]LogSquad: Warning: Weapon BP_M249_Pip_M68_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.35:432][799]LogSquad: Error: Couldn't equip weapon because PawnOwner was nullptr
- [2020.05.06-01.36.42:046][995]LogSquad: Warning: Weapon BP_AKS74U_2mags_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.42:236][ 0]LogSquad: Warning: Weapon BP_AK74Bayonet_C_5 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.43:434][ 38]LogSquad: SGT._Kraft Punk has disconnected.
- [2020.05.06-01.36.44:946][ 78]LogSquad: Warning: Weapon BP_Generic_MedicalKit_Russia_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.45:350][ 92]LogSquad: Warning: Weapon BP_AKS74U_2mags_C_5 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.46:617][134]LogSquad: Warning: Weapon BP_US_Binoculars_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.50:251][236]LogSquad: Warning: Weapon BP_M4_M150_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.51:921][288]LogSquad: Warning: Weapon BP_EntrenchingTool_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.52:207][297]LogSquad: Warning: Weapon BP_RPG26_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.36.52:813][312]LogSquad: Warning: Weapon BP_US_Binoculars_C_6 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.00:254][537]LogSquad: Warning: Weapon BP_AK74M_1P78_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.01:155][564]LogSquad: Warning: Weapon BP_AK74M_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.03:987][655]LogSquad: Trolling / Griefing may result in removal from the server
- [2020.05.06-01.37.10:322][847]LogSquad: Warning: Weapon BP_RepairTool_C_6 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.10:436][851]LogSquad: dudewithaboner has connected.
- [2020.05.06-01.37.10:705][859]LogSquad: Warning: Weapon BP_RepairTool_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.11:886][887]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2020.05.06-01.37.13:275][930]LogSquad: Warning: Weapon BP_M110_Optic_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.14:234][957]LogSlate: FSceneViewport::OnFocusLost() reason 3
- [2020.05.06-01.37.16:352][ 25]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2020.05.06-01.37.19:895][122]LogSquad: Warning: Weapon BP_EntrenchingTool_C_20 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.20:026][126]LogSlate: FSceneViewport::OnFocusLost() reason 3
- [2020.05.06-01.37.20:702][143]LogSquad: Warning: Weapon BP_RGD5Frag_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.22:841][202]LogSquad: R2JCranium has disconnected.
- [2020.05.06-01.37.22:914][203]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Soldier_RU_SL_Pilot_C_1. Function ServerSetRagdollState will not be processed.
- [2020.05.06-01.37.24:288][246]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2020.05.06-01.37.24:470][251]LogSquad: Warning: Weapon BP_M4_4Mags_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.24:560][254]LogSquad: Warning: Weapon BP_Generic_FieldDressing_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.26:095][303]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.37.26:095][303]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.37.26:787][327]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.37.26:787][327]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.37.28:096][367]LogSquad: Warning: Weapon BP_M110_Optic_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.29:750][423]LogSquad: Warning: Weapon BP_US_Binoculars_C_6 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.30:115][434]LogPhysics: Warning: Component ForceD at location X=294664.906 Y=-165839.000 Z=-96146.516 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.37.30:466][445]LogSquad: Warning: Weapon BP_M4M203_Rifle_M150_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.30:696][453]LogPhysics: Warning: Component ForceB at location X=219336.250 Y=-132607.281 Z=-95978.523 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.37.31:389][475]LogPhysics: Warning: Component Force at location X=194048.781 Y=-133470.250 Z=-96147.281 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.37.31:796][488]LogSquad: Warning: Weapon BP_M240_M145_C_1 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.31:934][493]LogPhysics: Warning: Component ForceB at location X=241033.250 Y=-147335.766 Z=-95824.602 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.37.32:705][517]LogPhysics: Warning: Component ForceC at location X=205912.922 Y=-71942.641 Z=-96162.781 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.37.32:806][520]LogPhysics: Warning: Component Force at location X=201219.391 Y=-159812.594 Z=-96016.055 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.37.33:086][529]LogSquad: Warning: Weapon BP_RPK74M_1P78_C_2 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.33:851][553]LogPhysics: Warning: Component ForceE at location X=185351.016 Y=-128591.883 Z=-96179.156 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.37.34:151][563]LogPhysics: Warning: Component ForceC at location X=240949.734 Y=-121187.906 Z=-95915.695 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.05.06-01.37.40:248][773]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.37.40:248][773]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Entrenchingtool_Dig_Montage
- [2020.05.06-01.37.40:999][799]LogSquad: Warning: Weapon BP_M4_2Mags_C_9 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.42:349][846]LogSquad: Warning: Weapon BP_AK74M_1P78_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.45:697][958]LogSquad: Warning: Weapon BP_M4_M68_C_3 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.48:246][ 44]LogSquad: Shivors [BDE24/7] has connected.
- [2020.05.06-01.37.48:731][ 60]LogSquad: Warning: Weapon BP_SVDM_Optic_C_0 was equipped but could not be found in PawnInventory.
- [2020.05.06-01.37.50:568][115]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
- [2020.05.06-01.37.52:943][194]LogNetSerialization: Error: FBitWriter overflowed! (WriteLen: -1, Remaining: 8110, Max: 8110)
- [2020.05.06-01.37.52:957][194]LogNet: Warning: Closing connection. Can't send function 'ServerJoinSquad' on 'BP_PlayerController_C /Game/Maps/Gorodok/Gorodok_RAAS_v1.Gorodok_RAAS_v1:PersistentLevel.BP_PlayerController_C_0': Reliable buffer overflow. FieldCache->FieldNetIndex: 139 Max 182. Ch MaxPacket: 1024.
- [2020.05.06-01.37.52:969][194]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90135036087926793:5660, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: BP_PlayerController_C_0, Owner: BP_PlayerController_C_0, UniqueId: Steam:dark [0x2BA18264AE0], Channels: 756, Time: 2020.05.06-01.37.52
- [2020.05.06-01.37.52:969][194]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90135036087926793:5660, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: BP_PlayerController_C_0, Owner: BP_PlayerController_C_0, UniqueId: Steam:dark [0x2BB1C274450]
- [2020.05.06-01.37.52:979][194]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost.
- [2020.05.06-01.37.52:986][194]LogSquad: Warning: Dropped from server. Reason: Your connection to the host has been lost.
- [2020.05.06-01.37.52:986][194]LogOnline: GotoState: NewState: MainMenu
- [2020.05.06-01.37.53:000][194]LogNet: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.'
- [2020.05.06-01.37.53:022][194]LogOnline: Warning: STEAM: AUTH: DestroyInternetSession is calling the depricated AdvertiseGame call
- [2020.05.06-01.37.53:053][195]LogSquadTrace: [Client] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
- [2020.05.06-01.37.53:053][195]LogNet: Browse: /Game/Maps/EntryMap
- [2020.05.06-01.37.53:053][195]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext GC=0 TC=0 WC=1 URLs=||!/Game/Maps/Gorodok/Gorodok_RAAS_v1!||@/Game/Maps/Gorodok/Gorodok_RAAS_v1@||##|
- [2020.05.06-01.37.53:053][195]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap():
- [2020.05.06-01.37.53:053][195]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): LoadingScreenModule:
- [2020.05.06-01.37.53:053][195]LogActor: Warning: SquadLoadingScreen: StartInGameLoadingScreen
- [2020.05.06-01.37.53:064][195]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): SquadViewport:
- [2020.05.06-01.37.53:078][195]LogLoad: LoadMap: /Game/Maps/EntryMap
- [2020.05.06-01.37.53:078][195]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver]
- [2020.05.06-01.37.53:078][195]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver]
- [2020.05.06-01.37.53:087][195]LogExit: GameNetDriver SteamNetDriver_1 shut down
- [2020.05.06-01.37.53:200][195]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=dark
- [2020.05.06-01.37.54:427][195]LogOnline: STEAM: Removing P2P Session Id: Server[0x14...8009], IdleTime: 1.457
- [2020.05.06-01.37.55:158][195]LogStreaming: Display: Flushing async loaders.
- [2020.05.06-01.37.56:166][195]LogAIModule: Creating AISystem for world EntryMap
- [2020.05.06-01.37.56:171][195]LogLoad: Game class is 'BP_MenuGameMode_C'
- [2020.05.06-01.37.56:176][195]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/EntryMaps_Archive/EntryMap_RUArmy_Desert) is flushing async loading
- [2020.05.06-01.37.59:850][195]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero:
- [2020.05.06-01.37.59:857][195]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Tallil_Outskirts/Lighting_Layers/LL_Talil_Daytime) is flushing async loading
- [2020.05.06-01.38.00:209][195]LogWorld: Bringing World /Game/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2020.05.05-21.38.00
- [2020.05.06-01.38.00:284][195]LogWorld: Bringing up level for play took: 0.075412
- [2020.05.06-01.38.00:285][195]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
- [2020.05.06-01.38.00:288][195]LogSquad: Admin has joined
- [2020.05.06-01.38.00:288][195]LogSquad: Admin dark has joined
- [2020.05.06-01.38.00:298][195]LogSquad: PostLogin: NewPlayer: BP_MainMenu_PC_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.BP_MainMenu_PC_C_0
- [2020.05.06-01.38.00:303][195]LogGameMode: Warning: Pending Player 76561198212264252 is valid but not in the PendingPlayers map
- [2020.05.06-01.38.00:303][195]LogOnline: Starting session GameSession on client
- [2020.05.06-01.38.00:303][195]LogOnlineSession: Warning: STEAM: Can't start an online session (GameSession) in state Destroying
- [2020.05.06-01.38.00:303][195]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2020.05.06-01.38.00:304][195]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2020.05.06-01.38.00:304][195]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2020.05.06-01.38.00:304][195]LogOnlineSession: Warning: STEAM: Can't start an online session (GameSession) in state Destroying
- [2020.05.06-01.38.00:305][195]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=dark Spawn=nullptr DeployRole=nullptr
- [2020.05.06-01.38.00:305][195]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=dark Pawn=MenuCamPawn_179 FullPath=MenuCamPawn_C /Game/Maps/EntryMaps_Archive/EntryMap_RUArmy_Desert.EntryMap_RUArmy_Desert:PersistentLevel.MenuCamPawn_179
- [2020.05.06-01.38.00:305][195]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=dark OldState=Inactive NewState=Playing
- [2020.05.06-01.38.00:305][195]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=dark
- [2020.05.06-01.38.00:321][195]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:-1]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.MipMapLODBias:-1]]
- [2020.05.06-01.38.00:321][195]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2020.05.06-01.38.00:321][195]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2020.05.06-01.38.00:321][195]LogConsoleManager: Warning: Setting the console variable 'r.DistanceFieldShadowing' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2020.05.06-01.38.00:321][195]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2020.05.06-01.38.00:322][195]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2020.05.06-01.38.00:322][195]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2020.05.06-01.38.00:323][195]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2020.05.06-01.38.00:323][195]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2020.05.06-01.38.00:323][195]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2020.05.06-01.38.00:323][195]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.RefractionQuality:1]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
- [2020.05.06-01.38.00:323][195]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2020.05.06-01.38.00:323][195]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
- [2020.05.06-01.38.00:326][195]LogSquad: Error: MapTextureCornerZero is null
- [2020.05.06-01.38.00:326][195]LogSquad: Error: MapTextureCornerOne is null
- [2020.05.06-01.38.00:326][195]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
- [2020.05.06-01.38.00:326][195]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
- [2020.05.06-01.38.00:416][195]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
- [2020.05.06-01.38.00:416][195]r.DistanceFieldShadowing = "0"
- [2020.05.06-01.38.00:846][195]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2020.05.06-01.38.00:864][195]LogSquad: Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
- [2020.05.06-01.38.00:864][195]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: dark is in state: Playing
- [2020.05.06-01.38.00:865][195]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2020.05.06-01.38.03:084][195]LogLoad: Took 10.006396 seconds to LoadMap(/Game/Maps/EntryMap)
- [2020.05.06-01.38.03:113][195]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2020.05.06-01.38.03:157][199]LogOnline: STEAM: AUTH: Revoking all tickets.
- [2020.05.06-01.38.03:158][199]LogGameMode: Display: Match State Changed from InProgress to LeavingMap
- [2020.05.06-01.38.03:158][199]LogGameState: Match State Changed from InProgress to LeavingMap
- [2020.05.06-01.38.03:159][199]LogNet: Browse: /Game/Maps/EntryMap?closed
- [2020.05.06-01.38.03:159][199]LogNet: Connection failed; returning to Entry
- [2020.05.06-01.38.03:159][199]LogSquadTrace: [Standalone] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext GC=0 TC=0 WC=1 URLs=||!/Game/Maps/Gorodok/Gorodok_RAAS_v1!||@/Game/Maps/EntryMap@||##|
- [2020.05.06-01.38.03:160][199]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap():
- [2020.05.06-01.38.03:160][199]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): LoadingScreenModule:
- [2020.05.06-01.38.03:160][199]LogActor: Warning: SquadLoadingScreen: StartInGameLoadingScreen
- [2020.05.06-01.38.03:160][199]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): SquadViewport:
- [2020.05.06-01.38.03:173][199]LogLoad: LoadMap: /Game/Maps/EntryMap?closed
- [2020.05.06-01.38.03:202][199]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=dark
- [2020.05.06-01.38.03:202][199]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=dark OldState=Playing NewState=Inactive
- [2020.05.06-01.38.03:203][199]LogSquadTrace: [Standalone] ASQPlayerController::BeginInactiveState(): PC=dark
- [2020.05.06-01.38.03:203][199]LogSquadTrace: [Standalone] ASQPlayerController::SetCurrentRole(): On Server PC=dark NewRole=nullptr
- [2020.05.06-01.38.03:203][199]LogSquadTrace: [Standalone] ASQPlayerController::SetCurrentRole(): On Server PC=dark CurrentRole=nullptr
- [2020.05.06-01.38.03:203][199]LogSquadTrace: [Standalone] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=dark CurrentRole=nullptr
- [2020.05.06-01.38.03:203][199]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=BP_MainMenu_PC_C_0
- [2020.05.06-01.38.03:300][199]LogStreaming: Display: Flushing async loaders.
- [2020.05.06-01.38.03:403][199]LogAIModule: Creating AISystem for world EntryMap
- [2020.05.06-01.38.03:403][199]LogLoad: Game class is 'BP_MenuGameMode_C'
- [2020.05.06-01.38.03:403][199]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/EntryMaps_Archive/EntryMap_RUArmy_Desert) is flushing async loading
- [2020.05.06-01.38.04:018][199]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero:
- [2020.05.06-01.38.04:029][199]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Tallil_Outskirts/Lighting_Layers/LL_Talil_Daytime) is flushing async loading
- [2020.05.06-01.38.04:142][199]LogWorld: Bringing World /Game/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2020.05.05-21.38.04
- [2020.05.06-01.38.04:161][199]LogWorld: Bringing up level for play took: 0.019578
- [2020.05.06-01.38.04:161][199]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
- [2020.05.06-01.38.04:162][199]LogSquad: Admin has joined
- [2020.05.06-01.38.04:162][199]LogSquad: Admin dark has joined
- [2020.05.06-01.38.04:163][199]LogSquad: PostLogin: NewPlayer: BP_MainMenu_PC_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.BP_MainMenu_PC_C_0
- [2020.05.06-01.38.04:163][199]LogGameMode: Warning: Pending Player 76561198212264252 is valid but not in the PendingPlayers map
- [2020.05.06-01.38.04:163][199]LogOnline: Starting session GameSession on client
- [2020.05.06-01.38.04:163][199]LogOnlineSession: Warning: STEAM: Can't start an online game for session (GameSession) that hasn't been created
- [2020.05.06-01.38.04:163][199]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2020.05.06-01.38.04:163][199]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2020.05.06-01.38.04:163][199]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2020.05.06-01.38.04:163][199]LogOnlineSession: Warning: STEAM: Can't start an online game for session (GameSession) that hasn't been created
- [2020.05.06-01.38.04:163][199]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=dark Spawn=nullptr DeployRole=nullptr
- [2020.05.06-01.38.04:163][199]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=dark Pawn=MenuCamPawn_179 FullPath=MenuCamPawn_C /Game/Maps/EntryMaps_Archive/EntryMap_RUArmy_Desert.EntryMap_RUArmy_Desert:PersistentLevel.MenuCamPawn_179
- [2020.05.06-01.38.04:163][199]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=dark OldState=Inactive NewState=Playing
- [2020.05.06-01.38.04:164][199]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=dark
- [2020.05.06-01.38.04:168][199]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:-1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.MipMapLODBias:-1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2020.05.06-01.38.04:169][199]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2020.05.06-01.38.04:169][199]LogConsoleManager: Warning: Setting the console variable 'r.DistanceFieldShadowing' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
- [2020.05.06-01.38.04:169][199]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2020.05.06-01.38.04:170][199]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2020.05.06-01.38.04:170][199]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2020.05.06-01.38.04:170][199]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2020.05.06-01.38.04:170][199]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.RefractionQuality:1]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
- [2020.05.06-01.38.04:170][199]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/dark/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.05.06-01.38.04:170][199]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2020.05.06-01.38.04:171][199]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2020.05.06-01.38.04:171][199]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
- [2020.05.06-01.38.04:173][199]LogSquad: Error: MapTextureCornerZero is null
- [2020.05.06-01.38.04:173][199]LogSquad: Error: MapTextureCornerOne is null
- [2020.05.06-01.38.04:173][199]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
- [2020.05.06-01.38.04:173][199]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
- [2020.05.06-01.38.04:228][199]LogOnline: Error: USQFindFriendsCallbackProxy you already have Active callback.
- [2020.05.06-01.38.04:265][199]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
- [2020.05.06-01.38.04:265][199]r.DistanceFieldShadowing = "0"
- [2020.05.06-01.38.04:619][199]LogSquad: Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
- [2020.05.06-01.38.04:619][199]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: dark is in state: Playing
- [2020.05.06-01.38.04:619][199]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2020.05.06-01.38.13:166][199]LogLoad: Took 9.991858 seconds to LoadMap(/Game/Maps/EntryMap)
- [2020.05.06-01.38.13:186][199]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2020.05.06-01.38.13:880][277]LogSquad: USQGameState: Server Tick Rate: 7.27
- [2020.05.06-01.38.21:696][213]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2020.05.06-01.38.21:771][220]Closing by request
- [2020.05.06-01.38.21:774][220]LogWindows: FPlatformMisc::RequestExit(0)
- [2020.05.06-01.38.21:874][221]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=dark
- [2020.05.06-01.38.21:874][221]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=dark OldState=Playing NewState=Inactive
- [2020.05.06-01.38.21:874][221]LogSquadTrace: [Standalone] ASQPlayerController::BeginInactiveState(): PC=dark
- [2020.05.06-01.38.21:874][221]LogSquadTrace: [Standalone] ASQPlayerController::SetCurrentRole(): On Server PC=dark NewRole=nullptr
- [2020.05.06-01.38.21:874][221]LogSquadTrace: [Standalone] ASQPlayerController::SetCurrentRole(): On Server PC=dark CurrentRole=nullptr
- [2020.05.06-01.38.21:874][221]LogSquadTrace: [Standalone] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=dark CurrentRole=nullptr
- [2020.05.06-01.38.21:895][221]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=BP_MainMenu_PC_C_0
- [2020.05.06-01.38.21:900][221]LogStreaming: Display: Flushing async loaders.
- [2020.05.06-01.38.22:662][221]LogStreaming: Display: Suspending async loading (1)
- [2020.05.06-01.38.22:677][221]LogStreaming: Display: Resuming async loading (0)
- [2020.05.06-01.38.22:679][221]LogSlate: Request Window 'SquadGame ' being destroyed
- [2020.05.06-01.38.22:679][221]LogStreaming: Display: Suspending async loading (1)
- [2020.05.06-01.38.22:742][221]LogStreaming: Display: Resuming async loading (0)
- [2020.05.06-01.38.22:743][221]LogSlate: Window 'SquadGame ' being destroyed
- [2020.05.06-01.38.22:863][221]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2020.05.06-01.38.22:907][221]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
- [2020.05.06-01.38.22:933][221]LogExit: Preparing to exit.
- [2020.05.06-01.38.22:933][221]LogMoviePlayer: Shutting down movie player
- [2020.05.06-01.38.23:267][221]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2020.05.06-01.38.23:268][221]LogOnline: Display: OSS: Removing 0 named interfaces
- [2020.05.06-01.38.23:418][221]LogExit: Game engine shut down
- [2020.05.06-01.38.23:979][221]LogExit: Object subsystem successfully closed.
- [2020.05.06-01.38.24:387][221]LogD3D11RHI: Shutdown
- [2020.05.06-01.38.24:387][221]LogD3D11RHI: CleanupD3DDevice
- [2020.05.06-01.38.24:488][221]LogD3D11RHI: ~FD3D11DynamicRHI
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module AIModule (212)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module NavigationSystem (211)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (208)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module WebMMedia (206)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (204)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (202)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (200)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (198)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module CharacterAI (196)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module SessionServices (194)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (192)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module MovieScene (190)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (188)
- [2020.05.06-01.38.24:566][221]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (186)
- [2020.05.06-01.38.24:570][221]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (184)
- [2020.05.06-01.38.24:570][221]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (182)
- [2020.05.06-01.38.24:570][221]LogModuleManager: Shutting down and abandoning module AudioCapture (180)
- [2020.05.06-01.38.24:570][221]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (178)
- [2020.05.06-01.38.24:570][221]LogModuleManager: Shutting down and abandoning module MediaCompositing (174)
- [2020.05.06-01.38.24:570][221]LogModuleManager: Shutting down and abandoning module LinearTimecode (172)
- [2020.05.06-01.38.24:570][221]LogModuleManager: Shutting down and abandoning module ImgMedia (170)
- [2020.05.06-01.38.24:576][221]LogModuleManager: Shutting down and abandoning module BackChannel (168)
- [2020.05.06-01.38.24:576][221]LogModuleManager: Shutting down and abandoning module AppleImageUtils (166)
- [2020.05.06-01.38.24:577][221]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (164)
- [2020.05.06-01.38.24:577][221]LogModuleManager: Shutting down and abandoning module GeometryCache (162)
- [2020.05.06-01.38.24:577][221]LogModuleManager: Shutting down and abandoning module VariantManagerContent (160)
- [2020.05.06-01.38.24:577][221]LogModuleManager: Shutting down and abandoning module StereoPanorama (158)
- [2020.05.06-01.38.24:577][221]LogModuleManager: Shutting down and abandoning module JoystickPlugin (156)
- [2020.05.06-01.38.24:583][221]JoystickPluginLog: DeviceSDL Closing
- [2020.05.06-01.38.24:605][221]LogModuleManager: Shutting down and abandoning module EditableMesh (154)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module MeshToolRuntime (152)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module PrefabAsset (150)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module LoginFlow (148)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (146)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module Rejoin (144)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module Hotfix (142)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module Lobby (140)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module Party (138)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module Qos (136)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module ModdingCommon (134)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module ModdingRuntime (132)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module EasyAntiCheatCommon (130)
- [2020.05.06-01.38.24:606][221]LogModuleManager: Shutting down and abandoning module EasyAntiCheatClient (128)
- [2020.05.06-01.38.24:647][221]LogModuleManager: Shutting down and abandoning module EasyAntiCheatServer (126)
- [2020.05.06-01.38.24:647][221]LogModuleManager: Shutting down and abandoning module CableComponent (124)
- [2020.05.06-01.38.24:647][221]LogModuleManager: Shutting down and abandoning module StaticCableComponent (122)
- [2020.05.06-01.38.24:647][221]LogModuleManager: Shutting down and abandoning module Squad (120)
- [2020.05.06-01.38.24:647][221]LogModuleManager: Shutting down and abandoning module SquadGame (118)
- [2020.05.06-01.38.24:647][221]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (116)
- [2020.05.06-01.38.24:647][221]LogModuleManager: Shutting down and abandoning module ActorSequence (114)
- [2020.05.06-01.38.24:647][221]LogModuleManager: Shutting down and abandoning module UdpMessaging (112)
- [2020.05.06-01.38.24:648][221]LogModuleManager: Shutting down and abandoning module TcpMessaging (110)
- [2020.05.06-01.38.24:648][221]LogModuleManager: Shutting down and abandoning module FacialAnimation (108)
- [2020.05.06-01.38.24:648][221]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (106)
- [2020.05.06-01.38.24:648][221]LogModuleManager: Shutting down and abandoning module AISupportModule (104)
- [2020.05.06-01.38.24:648][221]LogModuleManager: Shutting down and abandoning module ReplicationGraph (102)
- [2020.05.06-01.38.24:648][221]LogModuleManager: Shutting down and abandoning module DiscordRpc (100)
- [2020.05.06-01.38.24:648][221]LogModuleManager: Shutting down and abandoning module RCONServer (98)
- [2020.05.06-01.38.24:648][221]LogModuleManager: Shutting down and abandoning module PhysXVehicles (96)
- [2020.05.06-01.38.24:648][221]LogModuleManager: Shutting down and abandoning module SquadAnalyticsModule (94)
- [2020.05.06-01.38.24:649][221]LogModuleManager: Shutting down and abandoning module SquadCrypto (92)
- [2020.05.06-01.38.24:649][221]LogModuleManager: Shutting down and abandoning module SquadLoadingScreen (90)
- [2020.05.06-01.38.24:649][221]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (88)
- [2020.05.06-01.38.24:649][221]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (86)
- [2020.05.06-01.38.24:649][221]LogModuleManager: Shutting down and abandoning module WmfMedia (84)
- [2020.05.06-01.38.24:772][221]LogModuleManager: Shutting down and abandoning module Media (83)
- [2020.05.06-01.38.24:778][221]LogModuleManager: Shutting down and abandoning module Spectral (80)
- [2020.05.06-01.38.24:842][221]LogModuleManager: Shutting down and abandoning module PacketHandler (78)
- [2020.05.06-01.38.24:842][221]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (76)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module MediaAssets (74)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module Overlay (72)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module UMG (70)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module Slate (68)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module MRMesh (66)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module Messaging (64)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (62)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module XAudio2 (60)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module Networking (58)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module Core (56)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module LevelSequence (54)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module ImageWrapper (48)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module InputCore (46)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module PhysXCooking (44)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (42)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (40)
- [2020.05.06-01.38.24:866][221]LogModuleManager: Shutting down and abandoning module DatasmithContent (38)
- [2020.05.06-01.38.24:885][221]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (34)
- [2020.05.06-01.38.24:885][221]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
- [2020.05.06-01.38.24:886][221]LogOnline: STEAM: AUTH: Revoking all tickets.
- [2020.05.06-01.38.25:032][221]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
- [2020.05.06-01.38.25:032][221]LogModuleManager: Shutting down and abandoning module SquadVoice (29)
- [2020.05.06-01.38.25:038][221]LogModuleManager: Shutting down and abandoning module HTTP (27)
- [2020.05.06-01.38.25:063][221]LogModuleManager: Shutting down and abandoning module SSL (26)
- [2020.05.06-01.38.25:085][221]LogModuleManager: Shutting down and abandoning module ShaderCore (22)
- [2020.05.06-01.38.25:085][221]LogModuleManager: Shutting down and abandoning module Landscape (20)
- [2020.05.06-01.38.25:085][221]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (18)
- [2020.05.06-01.38.25:094][221]LogModuleManager: Shutting down and abandoning module OpenGLDrv (16)
- [2020.05.06-01.38.25:094][221]LogModuleManager: Shutting down and abandoning module D3D11RHI (14)
- [2020.05.06-01.38.25:094][221]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (12)
- [2020.05.06-01.38.25:094][221]LogModuleManager: Shutting down and abandoning module Renderer (10)
- [2020.05.06-01.38.25:094][221]LogModuleManager: Shutting down and abandoning module Engine (8)
- [2020.05.06-01.38.25:094][221]LogModuleManager: Shutting down and abandoning module CoreUObject (6)
- [2020.05.06-01.38.25:094][221]LogModuleManager: Shutting down and abandoning module SandboxFile (4)
- [2020.05.06-01.38.25:094][221]LogModuleManager: Shutting down and abandoning module PakFile (2)
- [2020.05.06-01.38.25:106][221]LogExit: Exiting.
- [2020.05.06-01.38.25:114][221]Log file closed, 05/05/20 21:38:25
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