Advertisement
Weschh

Untitled

Mar 8th, 2025
84
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.78 KB | None | 0 0
  1. STACK TRACE
  2. -----------------------------------------
  3. function: windowHealth -- file: UnbreakableDoorsWindows.lua line # 42 | MOD: Zombie-Proof Doors and Windows
  4.  
  5. ERROR: General f:100352, t:1741446179511> ExceptionLogger.logException> Exception thrown
  6. java.lang.RuntimeException: Object tried to call nil in windowHealth at KahluaUtil.fail(KahluaUtil.java:100).
  7. Stack trace:
  8. se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
  9. se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:954)
  10. se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
  11. se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
  12. se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
  13. se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
  14. se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
  15. zombie.Lua.Event.trigger(Event.java:72)
  16. zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:557)
  17. zombie.WorldSoundManager$WorldSound.init(WorldSoundManager.java:552)
  18. zombie.WorldSoundManager.addSound(WorldSoundManager.java:82)
  19. zombie.WorldSoundManager.addSound(WorldSoundManager.java:57)
  20. zombie.iso.objects.IsoWindow.Thump(IsoWindow.java:607)
  21. zombie.ai.states.ThumpState.execute(ThumpState.java:83)
  22. zombie.ai.StateMachine.update(StateMachine.java:239)
  23. zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10558)
  24. zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10122)
  25. zombie.characters.IsoZombie.updateInternal(IsoZombie.java:4096)
  26. zombie.characters.IsoZombie.update(IsoZombie.java:3847)
  27. zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
  28. zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:173)
  29. zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3058)
  30. zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
  31. zombie.iso.IsoCell.update(IsoCell.java:5892)
  32. zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3965)
  33. zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4077)
  34. zombie.iso.IsoWorld.update(IsoWorld.java:3995)
  35. zombie.gameStates.IngameState.updateInternal(IngameState.java:1811)
  36. zombie.gameStates.IngameState.update(IngameState.java:1507)
  37. zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
  38. zombie.GameWindow.logic(GameWindow.java:388)
  39. zombie.GameWindow.frameStep(GameWindow.java:928)
  40. zombie.GameWindow.run_ez(GameWindow.java:821)
  41. zombie.GameWindow.mainThread(GameWindow.java:619)
  42. java.base/java.lang.Thread.run(Unknown Source)
  43. LOG : General f:100352, t:1741446179512> -----------------------------------------
  44. STACK TRACE
  45. -----------------------------------------
  46. function: windowHealth -- file: UnbreakableDoorsWindows.lua line # 42 | MOD: Zombie-Proof Doors and Windows
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement