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A Hat in time (wine without xact)

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  1. [anton@anton-pc Steam]$ WINEPREFIX=~/games/Steam wine Steam.exe
  2. 000b:fixme:winediag:start_process Wine Staging 3.12 is a testing version containing experimental patches.
  3. 000b:fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
  4. [2018-07-23 20:37:06] Startup - updater built Jun 8 2018 15:25:12
  5. Looks like steam didn't shutdown cleanly, scheduling immediate update check
  6. [2018-07-23 20:37:06] Checking for update on startup
  7. [2018-07-23 20:37:06] ╨Я╤А╨╛╨▓╨╡╤А╨║╨░ ╨╜╨░ ╨╜╨░╨╗╨╕╤З╨╕╨╡ ╨╛╨▒╨╜╨╛╨▓╨╗╨╡╨╜╨╕╨╣...
  8. 002e:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
  9. 002e:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
  10. [2018-07-23 20:37:07] Download skipped: /client/steam_client_win32 version 1528497815, installed version 1528497815
  11. [2018-07-23 20:37:07] Nothing to do
  12. [2018-07-23 20:37:07] ╨Я╤А╨╛╨▓╨╡╤А╨║╨░ ╤Г╤Б╤В╨░╨╜╨╛╨▓╨║╨╕...
  13. [2018-07-23 20:37:07] Performing checksum verification of executable files
  14. [2018-07-23 20:37:07] Verification complete
  15. 0009:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006de0, 0x3f0491d8, 0x3f0491d0) stub.
  16. 0009:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006de0, 0x3f049210, 0x3f049208) stub.
  17. 0009:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006de0, 0x3f0491a0, 0x3f049198) stub.
  18. 0009:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006de0, 0x3f049248, 0x3f049240) stub.
  19. 0009:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006de0, 0x3f049280, 0x3f049278) stub.
  20. 0009:fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
  21. 0030:fixme:win:RegisterDeviceNotificationW (hwnd=0x20060, filter=0x411fdec,flags=0x00000000) returns a fake device notification handle!
  22. 0009:fixme:imm:ImmGetOpenStatus (0x9d7218): semi-stub
  23. 0009:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files (x86)\\Steam\\bin\\cef\\cef.win7\\steamwebhelper.exe"
  24. 0009:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files (x86)\\Steam\\bin\\cef\\cef.win7\\steamwebhelper.exe"
  25. 0009:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files (x86)\\Steam\\logs\\cef_log.txt"
  26. 0009:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files (x86)\\Steam\\logs\\cef_log.txt"
  27. 0009:fixme:dwmapi:DwmSetWindowAttribute (0x10096, 2, 0x32ddb4, 4) stub
  28. 0009:fixme:dwmapi:DwmExtendFrameIntoClientArea (0x10096, 0x32dda4) stub
  29. 0009:fixme:advapi:StopTraceA (0, "Steam Event Tracing", 0x32e1a4) stub
  30. 0009:fixme:advapi:StartTraceA (0x32e230, "Steam Event Tracing", 0x32e1a4) stub
  31. 0009:fixme:advapi:OpenTraceA 0x32df70: stub
  32. 0009:fixme:advapi:EnableTrace (1, 0x10, 4, {22fb2cd6-0e7b-422b-a0c7-2fad1fd0e716}, cafe4242): stub
  33. 0009:fixme:advapi:CloseTrace cafe4242: stub
  34. 0035:fixme:advapi:ProcessTrace 0xff1b0c0 1 (nil) (nil): stub
  35. 0032:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7dc443a0,(nil): stub
  36. 0032:fixme:process:SetProcessDEPPolicy (3): stub
  37. 0038:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7dbfc3a0,(nil): stub
  38. 0038:fixme:mfplat:MFStartup (65648, 1): stub
  39. 0038:fixme:mfplat:mediatype_SetGUID 0x141d58, {48eba18e-f8c9-4687-bf11-0a74c9f96a8f}, {73646976-0000-0010-8000-00aa00389b71}
  40. 0038:fixme:mfplat:mediatype_SetGUID 0x141d58, {f7e34c9a-42e8-4714-b74b-cb29d72c35e5}, {34363248-0000-0010-8000-00aa00389b71}
  41. 0038:fixme:mfplat:mediatype_SetUINT32 0x141d58, {e2724bb8-e676-4806-b4b2-a8d6efb44ccd}, 7
  42. 0038:fixme:mfplat:mfattributes_SetUnknown 0x141d58, {1e3dbeac-bb43-4c35-b507-cd644464c965}, 0x141d98
  43. 0038:fixme:mfplat:mfeventqueue_Shutdown 0x141ce8
  44. 0038:fixme:mfplat:mfeventqueue_Shutdown 0x141c58
  45. 0038:fixme:mfplat:MFShutdown (): stub
  46. 0038:fixme:process:SetProcessDEPPolicy (3): stub
  47. C:\Program Files (x86)\Steam\bin\cef\cef.win7\steamwebhelper.exe: invalid option -- `-n'
  48. Try 'steamwebhelper.exe --help' for more information.
  49. 0038:fixme:ver:GetCurrentPackageId (0x33fe14 (nil)): stub
  50. [0723/203708.513:ERROR:registration_protocol_win.cc(84)] TransactNamedPipe: ╩рэры чръЁ√Є. (0x6D)
  51. 0032:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
  52. 0032:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
  53. 0032:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x1b1ae80, 0x5508390, 0x5531208) stub.
  54. [0723/203708.517:INFO:crash_reporting.cc(215)] Crash reporting enabled for process: browser
  55. 0032:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x33f6ac, (nil) 0x33f6a8
  56. 0032:fixme:nls:get_dummy_preferred_ui_language (0x38 0x33f6ac (nil) 0x33f6a8) returning a dummy value (current locale)
  57. 0032:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x33f6ac, 0x5a6db90 0x33f6a8
  58. 0032:fixme:nls:get_dummy_preferred_ui_language (0x38 0x33f6ac 0x5a6db90 0x33f6a8) returning a dummy value (current locale)
  59. 0032:fixme:winsock:WSALookupServiceBeginW (0x33f4b8 0x00000ff0 0x33f4f4) Stub!
  60. [0723/203708.610:ERROR:network_change_notifier_win.cc(157)] WSALookupServiceBegin failed with: 8
  61. 0032:fixme:iphlpapi:NotifyAddrChange (Handle 0x33f6d0, overlapped 0x5a6e18c): stub
  62. [0723/203708.638:ERROR:gpu_process_transport_factory.cc(1029)] Lost UI shared context.
  63. 0032:fixme:win:RegisterDeviceNotificationW (hwnd=0x200b0, filter=0x33f644,flags=0x00000000) returns a fake device notification handle!
  64. 0032:fixme:win:RegisterDeviceNotificationW (hwnd=0x200b0, filter=0x33f644,flags=0x00000000) returns a fake device notification handle!
  65. 004b:fixme:wlanapi:WlanEnumInterfaces (0x1, (nil), 0xb5cf760) semi-stub
  66. IPC client is in my process, could/should be using an in-process pipe.0009:fixme:kerberos:kerberos_SpInstanceInit 65536,0xf6c443a0,(nil): stub
  67. 005e:fixme:win:RegisterDeviceNotificationA (hwnd=0x100be, filter=0x1157f93c,flags=0x00000004) returns a fake device notification handle!
  68. 005f:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
  69. 005f:fixme:wbemprox:client_security_SetBlanket 0xf678982c, 0x751c6b0, 10, 0, (null), 3, 3, (nil), 0x00000000
  70. 005f:fixme:wbemprox:client_security_Release 0xf678982c
  71. 005f:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
  72. 005f:fixme:wbemprox:client_security_SetBlanket 0xf678982c, 0x7556e88, 10, 0, (null), 3, 3, (nil), 0x00000000
  73. 005f:fixme:wbemprox:client_security_Release 0xf678982c
  74. 0019:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
  75. 005f:fixme:wbemprox:enum_class_object_Next timeout not supported
  76. 0019:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
  77. 0058:fixme:iphlpapi:NotifyAddrChange (Handle 0x1f3028c, overlapped 0x1f30290): stub
  78. 0009:fixme:dwmapi:DwmExtendFrameIntoClientArea (0x100c4, 0x32e1fc) stub
  79. 0068:fixme:win:RegisterTouchWindow (0x100d6 00000003): stub
  80. 0068:fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
  81. 0009:fixme:dwrite:dwritefactory_CreateMonitorRenderingParams (0x1): monitor setting ignored
  82. [2018-07-23 20:37:10] Background update loop checking for update. . .
  83. [2018-07-23 20:37:10] ╨Я╤А╨╛╨▓╨╡╤А╨║╨░ ╨╜╨░ ╨╜╨░╨╗╨╕╤З╨╕╨╡ ╨╛╨▒╨╜╨╛╨▓╨╗╨╡╨╜╨╕╨╣...
  84. [2018-07-23 20:37:10] Download skipped by HTTP 304 Not Modified
  85. [2018-07-23 20:37:10] Nothing to do
  86. 006b:fixme:win:RegisterTouchWindow (0x300d6 00000003): stub
  87. 006b:fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
  88. 0058:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
  89. 0009:fixme:imm:ImmReleaseContext (0x100c4, 0x750bf90): stub
  90. 0009:fixme:dwmapi:DwmExtendFrameIntoClientArea (0x300d4, 0x32df54) stub
  91. 0009:fixme:dwmapi:DwmExtendFrameIntoClientArea (0x300d8, 0x32d684) stub
  92. Refresh rate: 0
  93. Refresh rate: 0
  94. Refresh rate: 0
  95. 0009:fixme:win:RegisterDeviceNotificationA (hwnd=0x300d8, filter=0x32d96c,flags=0x00000004) returns a fake device notification handle!
  96. 0071:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7dc443a0,(nil): stub
  97. 0071:fixme:mfplat:MFStartup (65648, 1): stub
  98. 0071:fixme:mfplat:mediatype_SetGUID 0x142140, {48eba18e-f8c9-4687-bf11-0a74c9f96a8f}, {73646976-0000-0010-8000-00aa00389b71}
  99. 0071:fixme:mfplat:mediatype_SetGUID 0x142140, {f7e34c9a-42e8-4714-b74b-cb29d72c35e5}, {34363248-0000-0010-8000-00aa00389b71}
  100. 0071:fixme:mfplat:mediatype_SetUINT32 0x142140, {e2724bb8-e676-4806-b4b2-a8d6efb44ccd}, 7
  101. 0071:fixme:mfplat:mfattributes_SetUnknown 0x142140, {1e3dbeac-bb43-4c35-b507-cd644464c965}, 0x142180
  102. 0071:fixme:mfplat:mfeventqueue_Shutdown 0x1420d0
  103. 0071:fixme:mfplat:mfeventqueue_Shutdown 0x142040
  104. 0071:fixme:mfplat:MFShutdown (): stub
  105. 0071:fixme:process:SetProcessDEPPolicy (3): stub
  106. [0723/203712.973:ERROR:registration_protocol_win.cc(56)] CreateFile: ╘рщы эх эрщфхэ. (0x2)
  107. 0071:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
  108. 0071:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x1b1ae80, 0x5508390, 0x5531208) stub.
  109. [0723/203712.978:INFO:crash_reporting.cc(215)] Crash reporting enabled for process: renderer
  110. 0071:fixme:gdi:GdiInitializeLanguagePack stub
  111. 0074:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7dc443a0,(nil): stub
  112. 0074:fixme:mfplat:MFStartup (65648, 1): stub
  113. 0074:fixme:mfplat:mediatype_SetGUID 0x142680, {48eba18e-f8c9-4687-bf11-0a74c9f96a8f}, {73646976-0000-0010-8000-00aa00389b71}
  114. 0074:fixme:mfplat:mediatype_SetGUID 0x142680, {f7e34c9a-42e8-4714-b74b-cb29d72c35e5}, {34363248-0000-0010-8000-00aa00389b71}
  115. 0074:fixme:mfplat:mediatype_SetUINT32 0x142680, {e2724bb8-e676-4806-b4b2-a8d6efb44ccd}, 7
  116. 0074:fixme:mfplat:mfattributes_SetUnknown 0x142680, {1e3dbeac-bb43-4c35-b507-cd644464c965}, 0x1426c0
  117. 0074:fixme:mfplat:mfeventqueue_Shutdown 0x142610
  118. 0074:fixme:mfplat:mfeventqueue_Shutdown 0x142580
  119. 0074:fixme:mfplat:MFShutdown (): stub
  120. 0074:fixme:process:SetProcessDEPPolicy (3): stub
  121. [0723/203713.036:ERROR:registration_protocol_win.cc(56)] CreateFile: ╘рщы эх эрщфхэ. (0x2)
  122. 0074:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
  123. 0074:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x1b1ae80, 0x5508390, 0x5531208) stub.
  124. [0723/203713.038:INFO:crash_reporting.cc(215)] Crash reporting enabled for process: gpu-process
  125. 0009:err:ole:CoGetClassObject class {294935ce-f637-4e7c-a41b-ab255460b862} not registered
  126. 0009:err:ole:CoGetClassObject class {294935ce-f637-4e7c-a41b-ab255460b862} not registered
  127. 0009:err:ole:create_server class {294935ce-f637-4e7c-a41b-ab255460b862} not registered
  128. 0009:fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
  129. 0009:err:ole:CoGetClassObject no class object {294935ce-f637-4e7c-a41b-ab255460b862} could be created for context 0x17
  130. 0009:fixme:dwmapi:DwmExtendFrameIntoClientArea (0x30126, 0x32e068) stub
  131. IPC client is in my process, could/should be using an in-process pipe.0091:fixme:hnetcfg:fw_apps_get__NewEnum 0x783e030, 0x132df980
  132. 0091:fixme:hnetcfg:fw_app_put_ProcessImageFileName 0x783e180, L"C:\\Program Files (x86)\\Steam\\Steam.exe"
  133. 0091:fixme:mpr:WNetGetUniversalNameW (L"C:\\Program Files (x86)\\Steam\\Steam.exe", 0x00000001, (nil), 0x132df954): stub
  134. 0091:fixme:hnetcfg:fw_app_put_Name 0x783e180, L"Steam"
  135. 0091:fixme:hnetcfg:fw_app_put_Enabled 0x783e180, -1
  136. 0091:fixme:hnetcfg:fw_apps_Add 0x783e1c8, 0x783e180
  137. 0091:fixme:hnetcfg:netfw_rules_get__NewEnum 0x783e2f0, 0x132df97c
  138. 0091:fixme:hnetcfg:fw_apps_get__NewEnum 0x78de6a8, 0x132df980
  139. 0091:fixme:hnetcfg:fw_app_put_ProcessImageFileName 0x780fe68, L"C:\\Program Files (x86)\\Steam\\bin\\cef\\cef.win7\\steamwebhelper.exe"
  140. 0091:fixme:mpr:WNetGetUniversalNameW (L"C:\\Program Files (x86)\\Steam\\bin\\cef\\cef.win7\\steamwebhelper.exe", 0x00000001, (nil), 0x132df954): stub
  141. 0091:fixme:hnetcfg:fw_app_put_Name 0x780fe68, L"Steam Web Helper"
  142. 0091:fixme:hnetcfg:fw_app_put_Enabled 0x780fe68, -1
  143. 0091:fixme:hnetcfg:fw_apps_Add 0x78de6a8, 0x780fe68
  144. 0091:fixme:hnetcfg:netfw_rules_get__NewEnum 0x7810488, 0x132df97c
  145. 0032:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006de0, 0x3f0491d8, 0x3f0491d0) stub.
  146. 0032:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006de0, 0x3f049210, 0x3f049208) stub.
  147. 0032:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006de0, 0x3f0491a0, 0x3f049198) stub.
  148. 0032:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006de0, 0x3f049248, 0x3f049240) stub.
  149. 0032:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006de0, 0x3f049280, 0x3f049278) stub.
  150. Setting breakpad minidump AppID = 769
  151. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198079985065 [API loaded no]
  152. 0093:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  153. 0093:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  154. 0093:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000019-0000-0000-c000-000000000046} (unknown)
  155. 0093:fixme:shell:CustomDestinationList_BeginList 0x1fbd00 (0x1438fa38 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x1438fa44): stub
  156. Refresh rate: 1
  157. Refresh rate: 1
  158. Refresh rate: 1
  159. 0071:fixme:time:QueryThreadCycleTime (0xfffffffe,0x33f480): stub!
  160. Refresh rate: 1
  161. Refresh rate: 1
  162. Refresh rate: 1
  163. Refresh rate: 1
  164. Refresh rate: 1
  165. Refresh rate: 1
  166. Refresh rate: 1
  167. Refresh rate: 1
  168. 0099:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  169. 0099:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  170. 0099:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000019-0000-0000-c000-000000000046} (unknown)
  171. 0099:fixme:shell:CustomDestinationList_BeginList 0x79c9bd8 (0x1449fa38 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x1449fa44): stub
  172. Refresh rate: 1
  173. Refresh rate: 1
  174. Refresh rate: 1
  175. 0043:fixme:file:ReplaceFileW Ignoring flags 2
  176. 0043:fixme:file:FindFirstFileExW flags not implemented 0x00000002
  177. 0043:fixme:file:FindFirstFileExW flags not implemented 0x00000002
  178. 0009:fixme:dwmapi:DwmExtendFrameIntoClientArea (0x20160, 0x32dde8) stub
  179. 0009:fixme:dwmapi:DwmExtendFrameIntoClientArea (0x10168, 0x32dca8) stub
  180. IPC client is in my process, could/should be using an in-process pipe.009e:fixme:ver:GetCurrentPackageId (0x23fd30 (nil)): stub
  181. 009c:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0xc8b490, 0xd3d950, 0xd3d948) stub.
  182. 009c:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0xc8b490, 0xd3d988, 0xd3d980) stub.
  183. 009c:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0xc8b490, 0xd3d918, 0xd3d910) stub.
  184. 009c:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0xc8b490, 0xd3d9c0, 0xd3d9b8) stub.
  185. 009c:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0xc8b490, 0xd3d9f8, 0xd3d9f0) stub.
  186. 009c:fixme:imm:ImmGetOpenStatus (0x5ca40): semi-stub
  187. 00a0:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  188. 00a0:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  189. 00a0:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000019-0000-0000-c000-000000000046} (unknown)
  190. 00a0:fixme:shell:CustomDestinationList_BeginList 0x7926bc0 (0x1484fa38 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x1484fa44): stub
  191. 009c:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f007450, 0x3f057518, 0x3f057510) stub.
  192. 009c:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f007450, 0x3f057550, 0x3f057548) stub.
  193. 009c:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f007450, 0x3f0574e0, 0x3f0574d8) stub.
  194. 009c:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x3f007450, 0x3f057588, 0x3f057580) stub.
  195. 009c:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x3f007450, 0x3f0575c0, 0x3f0575b8) stub.
  196. 009c:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7fce54fe87a0,(nil): stub
  197. Refresh rate: 1
  198. Setting breakpad minidump AppID = 253230
  199. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198079985065 [API loaded no]
  200. 00b2:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  201. 00b2:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  202. 00b2:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000019-0000-0000-c000-000000000046} (unknown)
  203. 00b2:fixme:shell:CustomDestinationList_BeginList 0x79ca1f8 (0x1473fa38 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x1473fa44): stub
  204. 00b5:fixme:hnetcfg:fw_apps_get__NewEnum 0x138aa8, 0x7ff444
  205. 00b5:fixme:hnetcfg:fw_app_put_ProcessImageFileName 0x138d40, L"C:\\Program Files (x86)\\Steam\\steam.exe"
  206. 00b5:fixme:mpr:WNetGetUniversalNameW (L"C:\\Program Files (x86)\\Steam\\steam.exe", 0x00000001, (nil), 0x7ff424): stub
  207. 00b5:fixme:hnetcfg:fw_app_put_Name 0x138d40, L"Steam"
  208. 00b5:fixme:hnetcfg:fw_app_put_Enabled 0x138d40, -1
  209. 00b5:fixme:hnetcfg:fw_apps_Add 0x138968, 0x138d40
  210. 00b5:fixme:hnetcfg:netfw_rules_get__NewEnum 0x138918, 0x7ff43c
  211. 00b5:fixme:advapi:RegisterEventSourceW ((null),L"Steam Client Service"): stub
  212. 00b5:fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0xc0000001,(nil),0x0001,0x00000000,0x7ff044,(nil)): stub
  213. 00b5:err:eventlog:ReportEventW L"Failed to add firewall exception for C:\\Program Files (x86)\\Steam\\steam.exe"
  214. 00b5:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
  215. 00b5:fixme:hnetcfg:fw_apps_get__NewEnum 0x139670, 0x7ff444
  216. 00b6:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
  217. 00b6:fixme:wbemprox:client_security_SetBlanket 0x7fce5294b0d0, 0xe48710, 10, 0, (null), 3, 3, (nil), 0x00000000
  218. 00b6:fixme:wbemprox:client_security_Release 0x7fce5294b0d0
  219. 00b5:fixme:hnetcfg:fw_app_put_ProcessImageFileName 0x1396d0, L"C:\\Program Files (x86)\\Steam\\bin\\cef\\cef.win7\\steamwebhelper.exe"
  220. 00b5:fixme:mpr:WNetGetUniversalNameW (L"C:\\Program Files (x86)\\Steam\\bin\\cef\\cef.win7\\steamwebhelper.exe", 0x00000001, (nil), 0x7ff424): stub
  221. 00a8:fixme:iphlpapi:NotifyAddrChange (Handle 0x4050b10, overlapped 0x4050b18): stub
  222. 00b6:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
  223. 00b6:fixme:wbemprox:client_security_SetBlanket 0x7fce5294b0d0, 0xe4e600, 10, 0, (null), 3, 3, (nil), 0x00000000
  224. 00b6:fixme:wbemprox:client_security_Release 0x7fce5294b0d0
  225. 00b5:fixme:hnetcfg:fw_app_put_Name 0x1396d0, L"Steam Web Helper"
  226. 00b5:fixme:hnetcfg:fw_app_put_Enabled 0x1396d0, -1
  227. 00b5:fixme:hnetcfg:fw_apps_Add 0x139670, 0x1396d0
  228. 00b5:fixme:hnetcfg:netfw_rules_get__NewEnum 0x139650, 0x7ff43c
  229. 00b5:fixme:advapi:RegisterEventSourceW ((null),L"Steam Client Service"): stub
  230. 00b5:fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0xc0000001,(nil),0x0001,0x00000000,0x7ff044,(nil)): stub
  231. 00b5:err:eventlog:ReportEventW L"Failed to add firewall exception for C:\\Program Files (x86)\\Steam\\bin\\cef\\cef.win7\\steamwebhelper.exe"
  232. 00b5:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
  233. 0019:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
  234. 00b6:fixme:wbemprox:enum_class_object_Next timeout not supported
  235. 0019:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
  236. 009c:fixme:gameux:GameExplorerImpl_VerifyAccess (0xe7a520, L"C:\\Program Files (x86)\\Steam\\steamapps\\common\\HatinTime\\Binaries\\Win64\\HatinTimeGame.exe", 0x60f0b0)
  237. 009c:fixme:nvapi:unimplemented_stub function 0xbe7692ec is unimplemented!
  238. 009c:fixme:nvapi:unimplemented_stub function 0x6c2d048c is unimplemented!
  239. 00b5:fixme:advapi:StopTraceA (0, "Steam Event Tracing", 0x7ff174) stub
  240. 00b5:fixme:advapi:StartTraceA (0x7ff200, "Steam Event Tracing", 0x7ff174) stub
  241. 00b5:fixme:advapi:OpenTraceA 0x7fef40: stub
  242. 00b5:fixme:advapi:EnableTrace (1, 0x10, 4, {22fb2cd6-0e7b-422b-a0c7-2fad1fd0e716}, cafe4242): stub
  243. 00b5:fixme:advapi:CloseTrace cafe4242: stub
  244. 00bf:fixme:advapi:ProcessTrace 0x1031b0c0 1 (nil) (nil): stub
  245. 0043:fixme:file:ReplaceFileW Ignoring flags 2
  246. 00bb:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
  247. 00bb:fixme:ntdll:NtQuerySystemInformation (0x00000067,0x1449f4f8,0x00000008,(nil)) stub
  248. 00bb:fixme:ntdll:NtQuerySystemInformation (0x00000007,0x1449f48c,0x00000018,(nil)) stub
  249. 00bb:fixme:ntdll:NtQuerySystemInformation (0x0000005a,0x1449f4a4,0x00000020,(nil)) stub
  250. 00bb:fixme:ntdll:NtQuerySystemInformation (0x00000032,0x1449f500,0x00000004,(nil)) stub
  251. 00bb:fixme:volume:GetVolumeInformationByHandleW 0x570 (nil) 0 0x1449f5e0 (nil) (nil) (nil) 0
  252. 00bb:fixme:volume:GetVolumeInformationByHandleW 0x620 (nil) 0 0x1449f614 (nil) (nil) (nil) 0
  253. 00c1:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  254. 00c1:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  255. 00c1:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000019-0000-0000-c000-000000000046} (unknown)
  256. 00c1:fixme:shell:CustomDestinationList_BeginList 0x7927ea0 (0x15bafa38 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x15bafa44): stub
  257. 009c:fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
  258. 009c:fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
  259. 009c:fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
  260. 009c:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
  261. 009c:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table.
  262. 00c7:fixme:d3d:create_buffer_heap Initialized PBA (geo_heap_size: 536870912, cb_heap_size: 134217728, ub_align: 256)
  263. 009c:fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
  264. 00cc:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  265. 00cc:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  266. 00cc:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000019-0000-0000-c000-000000000046} (unknown)
  267. 00cc:fixme:shell:CustomDestinationList_BeginList 0x77b8ad8 (0x15cbfa38 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x15cbfa44): stub
  268. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
  269. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  270. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  271. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
  272. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  273. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  274. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  275. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  276. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  277. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  278. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  279. 009c:fixme:imm:ImmReleaseContext (0x2018e, 0x7fcd904c16d0): stub
  280. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7:
  281. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  282. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  283. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  284. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  285. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  286. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  287. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  288. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  289. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  290. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11:
  291. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  292. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  293. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
  294. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  295. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  296. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  297. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  298. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  299. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  300. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15:
  301. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  302. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  303. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
  304. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  305. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  306. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  307. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  308. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  309. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  310. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #18:
  311. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  312. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  313. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
  314. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  315. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  316. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  317. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  318. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  319. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  320. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #22:
  321. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  322. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  323. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  324. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  325. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  326. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  327. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  328. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  329. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  330. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  331. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #25:
  332. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  333. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  334. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
  335. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  336. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  337. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  338. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  339. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  340. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  341. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #28:
  342. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  343. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  344. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  345. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  346. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  347. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  348. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  349. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  350. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  351. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  352. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #32:
  353. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  354. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  355. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  356. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
  357. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  358. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  359. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  360. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  361. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  362. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  363. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #36:
  364. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  365. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  366. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  367. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
  368. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  369. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  370. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  371. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  372. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  373. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  374. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #40:
  375. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  376. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  377. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  378. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  379. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  380. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  381. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  382. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  383. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  384. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #43:
  385. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  386. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  387. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  388. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
  389. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  390. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  391. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  392. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  393. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  394. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  395. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #47:
  396. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  397. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  398. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  399. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  400. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  401. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  402. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  403. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  404. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  405. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #51:
  406. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  407. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  408. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
  409. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  410. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  411. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  412. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  413. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  414. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  415. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #54:
  416. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  417. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  418. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  419. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  420. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  421. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  422. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  423. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  424. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  425. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #56:
  426. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  427. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  428. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
  429. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  430. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  431. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  432. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  433. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  434. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  435. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #59:
  436. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  437. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  438. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  439. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  440. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  441. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  442. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  443. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  444. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  445. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  446. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #63:
  447. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  448. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  449. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  450. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  451. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  452. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  453. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  454. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  455. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  456. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  457. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #66:
  458. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  459. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  460. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  461. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  462. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  463. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  464. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  465. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  466. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  467. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  468. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #69:
  469. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  470. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  471. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
  472. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  473. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  474. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  475. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  476. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  477. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  478. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #72:
  479. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  480. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  481. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  482. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  483. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  484. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  485. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  486. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  487. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  488. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #75:
  489. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  490. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  491. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
  492. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  493. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  494. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  495. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  496. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  497. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  498. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #78:
  499. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  500. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  501. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  502. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
  503. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  504. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  505. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  506. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  507. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  508. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  509. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #82:
  510. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  511. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  512. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  513. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  514. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  515. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  516. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  517. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  518. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  519. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  520. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #85:
  521. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  522. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  523. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  524. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  525. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  526. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  527. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  528. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  529. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  530. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  531. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #88:
  532. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  533. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  534. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  535. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  536. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  537. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  538. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  539. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  540. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  541. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  542. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #91:
  543. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  544. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  545. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  546. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  547. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  548. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  549. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  550. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  551. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  552. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  553. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #95:
  554. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  555. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  556. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  557. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  558. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  559. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  560. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  561. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  562. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  563. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #98:
  564. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  565. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  566. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  567. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  568. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  569. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  570. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  571. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  572. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  573. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  574. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #101:
  575. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  576. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  577. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  578. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  579. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  580. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  581. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  582. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  583. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  584. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #104:
  585. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  586. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  587. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  588. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  589. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  590. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  591. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  592. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  593. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  594. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  595. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #107:
  596. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  597. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  598. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  599. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  600. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  601. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  602. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  603. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  604. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  605. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #111:
  606. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  607. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  608. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  609. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  610. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  611. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  612. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  613. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  614. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  615. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  616. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #114:
  617. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  618. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  619. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  620. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  621. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  622. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  623. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  624. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  625. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  626. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #117:
  627. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  628. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  629. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  630. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  631. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  632. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  633. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  634. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  635. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  636. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  637. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #121:
  638. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  639. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  640. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  641. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  642. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  643. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  644. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  645. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  646. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  647. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #124:
  648. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  649. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  650. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  651. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  652. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  653. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  654. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  655. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  656. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  657. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  658. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #127:
  659. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  660. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  661. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  662. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  663. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  664. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  665. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  666. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  667. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  668. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  669. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #130:
  670. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  671. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  672. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  673. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  674. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  675. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  676. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  677. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  678. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  679. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  680. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #133:
  681. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  682. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  683. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  684. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
  685. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  686. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  687. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  688. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  689. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  690. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  691. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #136:
  692. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  693. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  694. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  695. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
  696. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  697. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  698. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  699. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  700. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  701. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  702. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #139:
  703. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  704. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  705. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  706. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  707. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  708. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  709. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  710. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  711. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  712. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #142:
  713. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  714. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  715. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  716. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
  717. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  718. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  719. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  720. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  721. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  722. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  723. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #145:
  724. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  725. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  726. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  727. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
  728. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  729. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  730. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  731. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  732. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  733. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  734. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #147:
  735. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  736. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  737. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  738. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  739. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  740. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  741. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  742. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  743. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  744. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  745. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #149:
  746. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  747. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  748. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  749. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  750. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  751. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  752. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  753. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  754. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  755. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #152:
  756. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  757. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  758. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  759. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  760. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  761. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  762. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  763. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  764. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  765. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  766. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #156:
  767. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  768. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  769. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  770. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  771. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  772. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  773. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  774. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  775. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  776. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  777. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #159:
  778. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  779. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  780. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  781. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  782. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  783. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  784. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  785. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  786. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  787. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  788. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #162:
  789. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  790. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  791. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  792. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  793. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  794. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  795. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  796. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  797. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  798. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  799. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #165:
  800. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  801. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  802. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  803. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  804. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  805. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  806. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  807. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  808. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  809. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  810. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #168:
  811. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  812. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  813. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
  814. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  815. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  816. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  817. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  818. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  819. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  820. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #170:
  821. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  822. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  823. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  824. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  825. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  826. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  827. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  828. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  829. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  830. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #174:
  831. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  832. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  833. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
  834. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
  835. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
  836. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  837. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  838. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  839. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  840. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  841. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  842. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  843. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  844. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #178:
  845. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  846. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  847. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  848. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  849. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  850. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  851. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  852. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  853. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #182:
  854. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  855. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  856. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  857. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  858. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  859. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  860. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  861. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  862. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #186:
  863. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  864. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  865. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  866. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  867. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
  868. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  869. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  870. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  871. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  872. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #190:
  873. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  874. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  875. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  876. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  877. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  878. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  879. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  880. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  881. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  882. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #194:
  883. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  884. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  885. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
  886. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
  887. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
  888. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  889. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  890. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  891. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  892. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  893. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  894. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  895. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  896. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #198:
  897. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  898. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  899. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
  900. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
  901. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
  902. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  903. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  904. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  905. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  906. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  907. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  908. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  909. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  910. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #201:
  911. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  912. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  913. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  914. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  915. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  916. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  917. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  918. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  919. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #205:
  920. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  921. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  922. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  923. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  924. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  925. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #209:
  926. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  927. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  928. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
  929. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
  930. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
  931. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  932. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  933. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  934. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  935. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  936. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  937. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  938. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  939. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #213:
  940. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  941. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  942. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
  943. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  944. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  945. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  946. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  947. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  948. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  949. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  950. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  951. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #217:
  952. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  953. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  954. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  955. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  956. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  957. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  958. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  959. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  960. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #221:
  961. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  962. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  963. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
  964. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  965. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  966. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  967. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  968. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  969. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  970. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  971. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  972. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #224:
  973. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  974. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  975. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
  976. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  977. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  978. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  979. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  980. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  981. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  982. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  983. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  984. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #228:
  985. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  986. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  987. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  988. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  989. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  990. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #231:
  991. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  992. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  993. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
  994. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  995. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  996. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  997. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  998. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  999. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1000. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1001. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1002. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #234:
  1003. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1004. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1005. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1006. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  1007. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1008. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1009. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1010. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1011. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1012. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1013. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #238:
  1014. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1015. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1016. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1017. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  1018. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1019. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1020. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1021. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1022. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1023. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #241:
  1024. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1025. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1026. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1027. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  1028. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1029. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1030. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1031. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1032. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1033. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #245:
  1034. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1035. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1036. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1037. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  1038. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1039. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1040. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1041. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1042. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1043. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #248:
  1044. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1045. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1046. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1047. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  1048. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1049. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1050. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1051. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1052. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1053. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #251:
  1054. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1055. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1056. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1057. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  1058. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1059. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1060. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1061. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1062. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1063. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #254:
  1064. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1065. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1066. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1067. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  1068. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1069. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1070. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1071. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1072. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1073. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #258:
  1074. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1075. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1076. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1077. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1078. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
  1079. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1080. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1081. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1082. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1083. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #262:
  1084. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1085. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1086. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].yzw" might be used before being initialized
  1087. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2]" might be used before being initialized
  1088. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized
  1089. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
  1090. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1091. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1092. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1093. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1094. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1095. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1096. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1097. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #265:
  1098. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1099. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1100. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
  1101. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
  1102. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  1103. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  1104. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1105. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1106. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1107. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1108. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1109. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1110. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #269:
  1111. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1112. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1113. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
  1114. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
  1115. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  1116. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  1117. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1118. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1119. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1120. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1121. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1122. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1123. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #273:
  1124. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1125. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1126. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1127. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].yzw" might be used before being initialized
  1128. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
  1129. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1130. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1131. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1132. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1133. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1134. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1135. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1136. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #277:
  1137. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1138. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1139. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].yzw" might be used before being initialized
  1140. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
  1141. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1142. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1143. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1144. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1145. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1146. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1147. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1148. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #281:
  1149. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1150. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1151. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2]" might be used before being initialized
  1152. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized
  1153. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
  1154. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1155. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1156. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1157. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1158. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1159. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1160. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1161. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #285:
  1162. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1163. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1164. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1165. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1166. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1167. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1168. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1169. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1170. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1171. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1172. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #289:
  1173. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1174. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1175. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1176. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1177. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1178. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1179. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1180. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1181. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1182. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #293:
  1183. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1184. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1185. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1186. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1187. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1188. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1189. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1190. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1191. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1192. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1193. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #296:
  1194. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1195. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1196. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1197. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1198. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1199. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1200. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1201. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1202. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1203. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1204. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #299:
  1205. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1206. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1207. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1208. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1209. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1210. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1211. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1212. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1213. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #302:
  1214. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1215. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1216. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  1217. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1218. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1219. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1220. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1221. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1222. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1223. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #305:
  1224. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1225. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1226. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1227. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1228. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1229. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1230. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1231. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1232. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1233. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #308:
  1234. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1235. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1236. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
  1237. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1238. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1239. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1240. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1241. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1242. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1243. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #311:
  1244. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1245. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1246. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  1247. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1248. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1249. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1250. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1251. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1252. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1253. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #314:
  1254. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1255. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1256. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1257. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1258. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1259. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1260. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1261. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1262. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1263. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1264. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #318:
  1265. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1266. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1267. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1268. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1269. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1270. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1271. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1272. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1273. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1274. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #322:
  1275. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1276. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1277. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1278. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1279. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1280. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1281. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1282. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1283. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #325:
  1284. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1285. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1286. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1287. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1288. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
  1289. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1290. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1291. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1292. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1293. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #329:
  1294. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1295. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1296. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1297. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1298. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1299. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1300. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1301. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1302. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #333:
  1303. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1304. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1305. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  1306. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
  1307. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1308. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1309. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1310. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1311. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #336:
  1312. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1313. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1314. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1315. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1316. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1317. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1318. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1319. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1320. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #339:
  1321. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1322. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1323. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1324. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1325. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1326. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1327. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1328. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1329. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #343:
  1330. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1331. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1332. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  1333. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1334. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1335. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1336. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1337. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1338. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1339. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #346:
  1340. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1341. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1342. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].zw" might be used before being initialized
  1343. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1344. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1345. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1346. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1347. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1348. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1349. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1350. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #350:
  1351. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1352. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1353. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  1354. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1355. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1356. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1357. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1358. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1359. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1360. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #352:
  1361. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1362. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1363. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1364. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
  1365. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1366. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1367. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1368. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1369. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1370. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #355:
  1371. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1372. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1373. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1374. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1375. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1376. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1377. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1378. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1379. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #358:
  1380. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1381. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1382. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  1383. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1384. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1385. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1386. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1387. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1388. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1389. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #361:
  1390. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1391. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1392. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1393. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1394. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
  1395. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1396. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1397. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1398. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1399. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #364:
  1400. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1401. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1402. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1403. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1404. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
  1405. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1406. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1407. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1408. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1409. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #367:
  1410. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1411. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1412. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1413. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1414. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1415. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1416. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1417. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1418. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #370:
  1419. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1420. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1421. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1422. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1423. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
  1424. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1425. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1426. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1427. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1428. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #374:
  1429. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1430. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1431. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1432. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1433. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1434. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1435. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1436. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1437. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #376:
  1438. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1439. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1440. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  1441. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
  1442. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1443. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1444. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1445. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1446. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #379:
  1447. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1448. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1449. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1450. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1451. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
  1452. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1453. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1454. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1455. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1456. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #382:
  1457. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1458. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1459. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1460. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1461. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1462. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1463. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1464. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1465. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #385:
  1466. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1467. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1468. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1469. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1470. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
  1471. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1472. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1473. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1474. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1475. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #388:
  1476. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1477. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1478. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  1479. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
  1480. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1481. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1482. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1483. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1484. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #391:
  1485. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1486. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1487. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1488. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1489. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
  1490. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1491. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1492. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1493. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1494. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #394:
  1495. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1496. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1497. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1498. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1499. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
  1500. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1501. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1502. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1503. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1504. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #397:
  1505. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1506. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1507. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1508. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1509. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1510. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1511. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1512. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1513. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #400:
  1514. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1515. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1516. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1517. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1518. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1519. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1520. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1521. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1522. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #403:
  1523. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1524. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1525. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  1526. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
  1527. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1528. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1529. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1530. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1531. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #406:
  1532. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1533. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1534. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  1535. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
  1536. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1537. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1538. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1539. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1540. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #409:
  1541. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1542. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1543. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
  1544. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1545. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1546. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1547. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1548. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1549. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #413:
  1550. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1551. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1552. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1553. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1554. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
  1555. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1556. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1557. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1558. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #417:
  1559. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1560. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1561. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1562. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1563. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
  1564. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1565. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1566. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1567. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1568. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #420:
  1569. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1570. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1571. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].yzw" might be used before being initialized
  1572. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
  1573. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
  1574. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  1575. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  1576. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1577. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1578. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1579. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1580. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1581. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1582. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #423:
  1583. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1584. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1585. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1586. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].yzw" might be used before being initialized
  1587. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
  1588. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1589. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1590. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1591. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1592. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1593. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1594. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1595. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #426:
  1596. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1597. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1598. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].yzw" might be used before being initialized
  1599. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2]" might be used before being initialized
  1600. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized
  1601. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
  1602. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1603. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1604. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1605. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1606. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1607. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1608. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1609. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #430:
  1610. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1611. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1612. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
  1613. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1614. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].yzw" might be used before being initialized
  1615. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1616. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1617. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1618. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1619. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1620. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1621. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1622. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #433:
  1623. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1624. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1625. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
  1626. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].yzw" might be used before being initialized
  1627. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
  1628. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
  1629. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
  1630. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
  1631. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
  1632. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
  1633. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
  1634. 00c7:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
  1635. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #437:
  1636. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1637. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1638. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].yzw" might be used before being initialized
  1639. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
  1640. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  1641. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1642. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1643. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1644. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1645. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1646. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1647. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #441:
  1648. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1649. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1650. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
  1651. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
  1652. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1653. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1654. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1655. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1656. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1657. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1658. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #444:
  1659. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1660. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1661. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1662. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1663. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1664. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1665. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1666. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1667. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #447:
  1668. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1669. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1670. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1671. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1672. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1673. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1674. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1675. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1676. 00c7:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #450:
  1677. 00c7:fixme:d3d_shader:print_glsl_info_log Vertex info
  1678. 00c7:fixme:d3d_shader:print_glsl_info_log -----------
  1679. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
  1680. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
  1681. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
  1682. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
  1683. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
  1684. 00c7:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
  1685. AL lib: (EE) ReleaseThreadCtx: Context 0x7cc57c60 current for thread being destroyed, possible leak!
  1686. 009c:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
  1687. 009c:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
  1688. 009c:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
  1689. 009c:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
  1690. 009c:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
  1691. 009c:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
  1692. 009c:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
  1693. 009c:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
  1694. 009c:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
  1695. 009c:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
  1696. 009c:fixme:msvcrt:__clean_type_info_names_internal (0x6995b0) stub
  1697. 009c:fixme:msvcrt:__clean_type_info_names_internal (0x84ca20) stub
  1698. 009c:fixme:msvcrt:__clean_type_info_names_internal (0x6a6020) stub
  1699. 009c:fixme:msvcrt:__clean_type_info_names_internal (0x6818d0) stub
  1700. 00d3:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  1701. 00d3:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  1702. 00d3:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000019-0000-0000-c000-000000000046} (unknown)
  1703. 00d3:fixme:shell:CustomDestinationList_BeginList 0x7b132d0 (0x15edfa38 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x15edfa44): stub
  1704. 00d5:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  1705. 00d5:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  1706. 00d5:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000019-0000-0000-c000-000000000046} (unknown)
  1707. 00d5:fixme:shell:CustomDestinationList_BeginList 0x7b12628 (0x15dcfa38 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x15dcfa44): stub
  1708. 00d7:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  1709. 00d7:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
  1710. 00d7:fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000019-0000-0000-c000-000000000046} (unknown)
  1711. 00d7:fixme:shell:CustomDestinationList_BeginList 0x7b11f20 (0x15edfa38 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x15edfa44): stub
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