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HolyDeath3000

SpecialK Log Yakuza 0

Aug 2nd, 2018
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  1. 08/02/2018 15:01:18.626: SpecialK.log created (Special K 0.9.24, Aug 2 2018)
  2. -------------------------------------------------------------------------------------------
  3. 08/02/2018 15:01:18.687: >> (Yakuza0.exe) [SpecialK64.dll] <<
  4. 08/02/2018 15:01:18.687: Loading user preferences from SpecialK.ini... done! ( 0.25 ms)
  5. -------------------------------------------------------------------------------------------
  6. 08/02/2018 15:01:18.691: Working Directory: F:\SteamLibrary\steamapps\common\Yakuza 0\media
  7. 08/02/2018 15:01:18.691: System Directory: C:\WINDOWS\system32
  8. 08/02/2018 15:01:18.691: Loading default dxgi.dll: (dxgi.dll)
  9. -------------------------------------------------------------------------------------------
  10. 08/02/2018 15:01:18.693: [Hook Cache] Trying local address for ' IDXGISwapChain_Present' :: ' ( C:\WINDOWS\SYSTEM32\dxgi.dll ) + 5070h' { Last seen in 'C:\WINDOWS\SYSTEM32\dxgi.dll' }
  11. 08/02/2018 15:01:18.693: [Hook Cache] Trying local address for ' IDXGISwapChain1_Present1' :: ' ( C:\WINDOWS\SYSTEM32\dxgi.dll ) + 605a0h' { Last seen in 'C:\WINDOWS\SYSTEM32\dxgi.dll' }
  12. 08/02/2018 15:01:18.693: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
  13. 08/02/2018 15:01:18.693: [ D3D 11 ] =========================================
  14. 08/02/2018 15:01:18.694: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15800h { Hooked }
  15. 08/02/2018 15:01:18.694: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15950h { Hooked }
  16. 08/02/2018 15:01:18.698: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
  17. 08/02/2018 15:01:18.698: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
  18. 08/02/2018 15:01:18.731: [AutoUpdate] repository.ini file is older (80591 seconds) than update frequency (21600 seconds)
  19. 08/02/2018 15:01:18.732: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
  20. 08/02/2018 15:01:18.732: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
  21. 08/02/2018 15:01:18.732: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
  22. 08/02/2018 15:01:18.733: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
  23. 08/02/2018 15:01:18.733: [ DXGI ] Importing CreateDXGIFactory{1|2}
  24. 08/02/2018 15:01:18.733: [ DXGI ] ================================
  25. 08/02/2018 15:01:18.733: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\SYSTEM32\dxgi.dll ) + 9de0h { Hooked }
  26. 08/02/2018 15:01:18.733: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\SYSTEM32\dxgi.dll ) + a200h { Hooked }
  27. 08/02/2018 15:01:18.733: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\SYSTEM32\dxgi.dll ) + 9a20h { Hooked }
  28. 08/02/2018 15:01:18.734: [Window Mgr] [!] > First Call: NtUserSetWindowPos_Detour
  29. 08/02/2018 15:01:18.734: [ DXGI ] Installing DXGI Hooks
  30. ----------------------------------------------- --------------------------------------------
  31. 08/02/2018 15:01:18.734: [ SpecialK ] === Initialization Finished! === (106.86 ms)
  32. -------------------------------------------------------------------------------------------
  33. 08/02/2018 15:01:18.734: [ Input ] Game uses DirectInput 8, installing input hooks...
  34. 08/02/2018 15:01:18.734: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
  35. 08/02/2018 15:01:18.734: [ Input ] Game uses XInput, installing input hooks...
  36. 08/02/2018 15:01:18.734: [ Input ] >> Hooking XInput9_1_0
  37. 08/02/2018 15:01:18.736: [ Input ] >> Hooking XInput 1.3
  38. 08/02/2018 15:01:18.753: [ NvAPI ] NvAPI Init { Success }
  39. 08/02/2018 15:01:18.774: [ NvAPI ] >> NVIDIA Driver Version: 398.82
  40. 08/02/2018 15:01:18.774: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1060 6GB' }
  41. 08/02/2018 15:01:18.774: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
  42. 08/02/2018 15:01:18.774: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
  43. ===========================================================================================
  44. 08/02/2018 15:01:18.789: [AutoUpdate] Fetching GitHub repository INI file from /Kaldaien/SpecialK/0.8.x/version.ini...
  45. 08/02/2018 15:01:18.813: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 0b27f6c8h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x2728 ]
  46. 08/02/2018 15:01:18.816: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  47. 08/02/2018 15:01:18.851: [DLL Loader] ( SpecialK64.dll ) loaded ' D3DCOMPILER_47.dll' <LoadLibraryExA> { ' __delayLoadHelper2' }
  48. 08/02/2018 15:01:18.882: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
  49. 08/02/2018 15:01:18.882: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
  50. 08/02/2018 15:01:18.984: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
  51. 08/02/2018 15:01:19.196: [ D3D 11 ] Hooking D3D11
  52. 08/02/2018 15:01:19.702: [AutoUpdate] Fetched 24 KiB from [/Kaldaien/SpecialK/0.8.x/version.ini] in 0.9 seconds ( 26 KiB/sec)
  53. 08/02/2018 15:01:19.704: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=141d082a0h, 00000000h) -- [ Yakuza0.exe , tid=0x1fc0 ]
  54. 08/02/2018 15:01:19.743: [DLL Loader] ( dinput8.dll ) loaded ' HID.DLL' < LoadLibraryW> { ' ' }
  55. 08/02/2018 15:01:19.744: [ Input ] Game uses HID, installing input hooks...
  56. 08/02/2018 15:01:20.121: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
  57. 08/02/2018 15:01:20.425: [ Input ] [!] IDirectInput8A::CreateDevice [ Other Device ]
  58. 08/02/2018 15:01:20.425: [ Input ] Calling original function: (ret=S_OK)
  59. 08/02/2018 15:01:21.033: [Window Mgr] [!] > First Call: NtUserGetForegroundWindow_Detour
  60. 08/02/2018 15:01:21.035: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
  61. 08/02/2018 15:01:21.042: [ Input ] [!] IDirectInput8A::CreateDevice [ Default System Mouse ]
  62. 08/02/2018 15:01:21.042: [ Input ] Calling original function: (ret=S_OK)
  63. 08/02/2018 15:01:21.044: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory1, 0014f600h) -- [ SpecialK64.dll < CreateDXGIFactory1>, tid=0x1fc0 ]
  64. 08/02/2018 15:01:21.044: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  65. 08/02/2018 15:01:21.044: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0b7c3170h, 0, 0014f5f8h) -- [ Yakuza0.exe , tid=0x1fc0 ]
  66. 08/02/2018 15:01:21.045: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  67. 08/02/2018 15:01:21.045: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:0000C475) <Hardware>
  68. 08/02/2018 15:01:21.045: [ DXGI ] [!] D3D11CreateDevice (Flags=0x1) -- [ Yakuza0.exe , tid=0x1fc0 ]
  69. 08/02/2018 15:01:21.050: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x1) -- [ SpecialK64.dll < D3D11CreateDevice_Detour>, tid=0x1fc0 ]
  70. 08/02/2018 15:01:21.050: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
  71. 08/02/2018 15:01:21.062: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
  72. 08/02/2018 15:01:21.067: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0b7c3170h, 1, 0014f5f8h) -- [ Yakuza0.exe , tid=0x1fc0 ]
  73. 08/02/2018 15:01:21.068: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  74. 08/02/2018 15:01:21.068: [ DXGI ] @ Returned Adapter 1: ' Microsoft Basic Render Driver' (LUID: 00000000:0000CDD3) <Software>
  75. 08/02/2018 15:01:21.068: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0b7c3170h, 2, 0014f5f8h) -- [ Yakuza0.exe , tid=0x1fc0 ]
  76. 08/02/2018 15:01:21.068: [ DXGI ] [@] Return: DXGI_ERROR_NOT_FOUND - < EnumAdapters1_Override >
  77. 08/02/2018 15:01:21.068: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory1, 0014f928h) -- [ SpecialK64.dll < CreateDXGIFactory1>, tid=0x1fc0 ]
  78. 08/02/2018 15:01:21.068: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  79. 08/02/2018 15:01:21.069: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0b7c2b50h, 0, 0014f920h) -- [ Yakuza0.exe , tid=0x1fc0 ]
  80. 08/02/2018 15:01:21.069: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  81. 08/02/2018 15:01:21.069: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:0000C475) <Hardware>
  82. 08/02/2018 15:01:21.089: [ DXGI ] [!] > First Call: IDXGIOutput6_GetDesc1_Override
  83. 08/02/2018 15:01:21.089: [Swap Chain]
  84. +-----------------+---------------------
  85. | Bits Per Color. | 8
  86. | Color Space.... | DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
  87. | Red Primary.... | 0.650891, 0.329602
  88. | Green Primary.. | 0.331555, 0.622570
  89. | Blue Primary... | 0.151867, 0.053234
  90. | White Point.... | 0.313977, 0.329602
  91. | Min Luminance.. | 0.500000
  92. | Max Luminance.. | 270.000000
  93. | " FullFrame.. | 270.000000
  94. +-----------------+---------------------
  95. 08/02/2018 15:01:21.093: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory1, 0014f928h) -- [ SpecialK64.dll < CreateDXGIFactory1>, tid=0x1fc0 ]
  96. 08/02/2018 15:01:21.093: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  97. 08/02/2018 15:01:21.093: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0b7c2840h, 0, 0014f920h) -- [ Yakuza0.exe , tid=0x1fc0 ]
  98. 08/02/2018 15:01:21.094: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  99. 08/02/2018 15:01:21.094: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:0000C475) <Hardware>
  100. 08/02/2018 15:01:21.097: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory1, 0014f920h) -- [ SpecialK64.dll < CreateDXGIFactory1>, tid=0x1fc0 ]
  101. 08/02/2018 15:01:21.098: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  102. 08/02/2018 15:01:21.098: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0b7c3aa0h, 0, 0014f918h) -- [ Yakuza0.exe , tid=0x1fc0 ]
  103. 08/02/2018 15:01:21.098: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  104. 08/02/2018 15:01:21.098: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:0000C475) <Hardware>
  105. 08/02/2018 15:01:21.101: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory1, 0014f920h) -- [ SpecialK64.dll < CreateDXGIFactory1>, tid=0x1fc0 ]
  106. 08/02/2018 15:01:21.102: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  107. 08/02/2018 15:01:21.102: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0b7c2840h, 0, 0014f918h) -- [ Yakuza0.exe , tid=0x1fc0 ]
  108. 08/02/2018 15:01:21.102: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  109. 08/02/2018 15:01:21.103: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:0000C475) <Hardware>
  110. 08/02/2018 15:01:21.106: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory1, 0014f678h) -- [ SpecialK64.dll < CreateDXGIFactory1>, tid=0x1fc0 ]
  111. 08/02/2018 15:01:21.108: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  112. 08/02/2018 15:01:21.108: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0b7c3aa0h, 0, 0014f728h) -- [ Yakuza0.exe , tid=0x1fc0 ]
  113. 08/02/2018 15:01:21.108: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  114. 08/02/2018 15:01:21.108: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:0000C475) <Hardware>
  115. 08/02/2018 15:01:21.111: [ DXGI ] [!] D3D11CreateDevice (Flags=0x20) -- [ Yakuza0.exe , tid=0x1fc0 ]
  116. 08/02/2018 15:01:21.111: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x20) -- [ SpecialK64.dll < D3D11CreateDevice_Detour>, tid=0x1fc0 ]
  117. 08/02/2018 15:01:21.111: [ D3D 11 ] <~> Preferred Feature Level(s): <0> - N/A
  118. 08/02/2018 15:01:21.123: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
  119. 08/02/2018 15:01:21.123: [ DXGI ] [!] IDXGIFactory5::CreateSwapChainForHwnd (0b6a2490h, 0014f6c0h, 0014f668h) -- [ Yakuza0.exe , tid=0x1fc0 ]
  120. 08/02/2018 15:01:21.123: [Swap Chain]
  121. +-------------+-------------------------------------------------------------------------+
  122. | Resolution. | 1920x1080 @ 144.00 Hz |
  123. | Format..... | DXGI_FORMAT_B8G8R8A8_UNORM |
  124. | Buffers.... | 3 |
  125. | MSAA....... | Not Used (or Offscreen) |
  126. | Mode....... | Windowed |
  127. | Scaling.... | Unspecified |
  128. | Scanlines.. | Unspecified |
  129. | Flags...... | 0x0002 |
  130. | SwapEffect. | Flip Sequential |
  131. +-------------+-------------------------------------------------------------------------+
  132. 08/02/2018 15:01:21.123: [ DXGI 1.5 ] >> Tearing Option: Enable
  133. 08/02/2018 15:01:21.123: [ DXGI 1.2 ] >> Using Flip Presentation Model [Waitable: No - 0 ms]
  134. 08/02/2018 15:01:21.127: [ DXGI ] [@] Return: S_OK - < DXGIFactory2_CreateSwapChainForHwnd_Override >
  135. 08/02/2018 15:01:21.127: [ DXGI ] Setting Swapchain Frame Latency: 2
  136. 08/02/2018 15:01:21.127: [ DXGI ] Setting Device Frame Latency: 2
  137. 08/02/2018 15:01:21.127: [ DXGI ] + SwapChain <IDXGISwapChain1> (0da1ea10h) wrapped
  138. 08/02/2018 15:01:21.218: [Window Mgr] [!] > First Call: GetActiveWindow_Detour
  139. 08/02/2018 15:01:21.265: [ CEGUI ] Enabling CEGUI: (C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
  140. 08/02/2018 15:01:21.620: [DLL Loader] ( SpecialK64.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { ' __delayLoadHelper2' }
  141. 08/02/2018 15:01:21.743: [DLL Loader] ( SpecialK64.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { ' __delayLoadHelper2' }
  142. 08/02/2018 15:01:21.758: [Window Mgr] Hooking the Window Procedure for Unicode Window Class ('CLASS_DEVIL2_WIN64' - "Yakuza 0" * 20b94)
  143. 08/02/2018 15:01:21.758: [Window Mgr] $ ClassProc: ( F:\SteamLibrary\steamapps\common\Yakuza 0\media\Yakuza0.exe ) + 422f60h
  144. 08/02/2018 15:01:21.758: [Window Mgr] $ WndProc: ( C:\WINDOWS\SYSTEM32\dinput8.dll ) + 24b40h
  145. 08/02/2018 15:01:21.762: [Window Mgr] >> Hooked ClassProc.
  146. 08/02/2018 15:01:21.763: [Window Mgr] [!] > First Call: NtUserClipCursor_Detour
  147. 08/02/2018 15:01:22.229: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
  148. 08/02/2018 15:01:22.329: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUISTBImageCodec.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
  149. 08/02/2018 15:01:22.663: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
  150. 08/02/2018 15:01:22.933: [RenderBack] SwapChain Presentation Thread has Priority=2
  151. 08/02/2018 15:01:22.934: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory, 0014f1c0h) -- [ SpecialK64.dll <SK::DXGI::StartBudgetThread_NoAdapter>, tid=0x1fc0 ]
  152. 08/02/2018 15:01:22.935: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  153. 08/02/2018 15:01:22.935: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x2e34
  154. 08/02/2018 15:01:22.935: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x00000c54, cookie=1
  155. 08/02/2018 15:01:22.935: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
  156. 08/02/2018 15:01:22.935: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2723 MiB - Budget: 13 / 5144 MiB)
  157. 08/02/2018 15:01:22.977: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3876 MiB - Budget: 1 / 7345 MiB)
  158. 08/02/2018 15:01:23.677: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
  159. 08/02/2018 15:01:23.799: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
  160. 08/02/2018 15:01:23.874: [Window Mgr] [!] > First Call: NtUserPeekMessage_Detour
  161. 08/02/2018 15:01:23.874: [ DInput 8 ] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
  162. 08/02/2018 15:01:23.877: [Input Mgr.] [!] > First Call: HidP_GetData_Detour
  163. 08/02/2018 15:01:23.968: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
  164. 08/02/2018 15:01:24.193: [DLL Loader] ( Yakuza0.exe ) loaded ' XAudio2_7.DLL' <LoadLibraryExW> { ' ' }
  165. 08/02/2018 15:01:24.512: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ Yakuza0.exe , tid=0x1fc0 ]
  166. 08/02/2018 15:01:24.513: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ Yakuza0.exe , tid=0x1fc0 ]
  167. 08/02/2018 15:01:24.513: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ Yakuza0.exe , tid=0x1fc0 ]
  168. 08/02/2018 15:01:24.513: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ Yakuza0.exe , tid=0x1fc0 ]
  169. 08/02/2018 15:01:24.513: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ Yakuza0.exe , tid=0x1fc0 ]
  170. 08/02/2018 15:01:24.513: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ Yakuza0.exe , tid=0x1fc0 ]
  171. 08/02/2018 15:01:24.513: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ Yakuza0.exe , tid=0x1fc0 ]
  172. 08/02/2018 15:01:24.513: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ Yakuza0.exe , tid=0x1fc0 ]
  173. 08/02/2018 15:01:24.514: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ Yakuza0.exe , tid=0x1fc0 ]
  174. 08/02/2018 15:01:24.514: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ Yakuza0.exe , tid=0x1fc0 ]
  175. 08/02/2018 15:01:24.518: [Input Mgr.] [!] > First Call: NtUserGetAsyncKeyState_Detour
  176. 08/02/2018 15:01:24.518: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
  177. 08/02/2018 15:01:27.120: [Window Mgr] [!] > First Call: NtUserDispatchMessage_Detour
  178. 08/02/2018 15:01:44.909: [Input Mgr.] [!] > First Call: NtUserRegisterRawInputDevices_Detour
  179. 08/02/2018 15:01:45.288: [Input Mgr.] [!] > First Call: NtUserGetKeyboardState_Detour
  180. 08/02/2018 15:01:45.288: [Input Mgr.] [!] > First Call: NtUserGetKeyState_Detour
  181. 08/02/2018 15:01:46.636: [Input Mgr.] [!] > First Call: NtUserGetRawInputData_Detour
  182. 08/02/2018 15:01:51.634: [ Perfmon. ] Spawning CPU Monitor... tid=0x1564
  183. 08/02/2018 15:01:51.635: [CPU Driver] Installed CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
  184. 08/02/2018 15:01:51.635: [CPU Driver] >> Family: 06h, Model: 0ah, Stepping: 07h
  185. 08/02/2018 15:02:03.315: [ImGui Font] Unprintable Character: '?' (U+3f)
  186. 08/02/2018 15:03:23.099: [Input Mgr.] [!] > First Call: SetCursorPos_Detour
  187. 08/02/2018 15:03:23.099: [Input Mgr.] [!] > First Call: NtUserSetCursor_Detour
  188. 08/02/2018 15:04:05.665: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstanced_Override
  189. 08/02/2018 15:06:36.822: [DebugUtils] Invalid handle passed to ResetEvent (...) - [ DINPUT.DLL , tid=0x1fc0 ]
  190. 08/02/2018 15:06:49.803: [ DXGI ] Setting Swapchain Frame Latency: 3
  191. 08/02/2018 15:06:49.803: [ DXGI ] Setting Device Frame Latency: 3
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