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Gr8Boi

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Jul 21st, 2014
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  1.  
  2.  
  3. =====================================================================
  4. == C:\DayZServer\Expansion\beta\arma2oaserver.exe
  5. == "Expansion\beta\arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
  6. =====================================================================
  7. Exe timestamp: 2014/07/10 13:11:29
  8. Current time: 2014/07/21 18:19:10
  9.  
  10. Version 1.63.112555
  11. Item STR_EQUIP_NAME_41 listed twice
  12. Item STR_EQUIP_DESC_41 listed twice
  13. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  14. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  15. Unsupported language English in stringtable
  16. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  17. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  18. <English>From world.guns.ru: &lt'
  19. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  20. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  21. <Italian>From world.guns.ru: &lt'
  22. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  23. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  24. <Spanish>From world.guns.ru: &lt'
  25. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  26. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  27. <French>From world.guns.ru: &lt'
  28. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  29. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  30. <Czech>From world.guns.ru: &lt'
  31. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  32. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  33. <Russian>From world.guns.ru: &lt'
  34. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  35. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  36. <Polish>From world.guns.ru: &lt'
  37. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  38. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  39. <Hungarian>From world.guns.ru: &lt'
  40. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  41. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  42. </Key>
  43. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  44. <German>Compact assault rifle with silenced grenade launcher&lt'
  45. Item STR_VIL_DN_BS1 listed twice
  46. Item STR_AUTHOR_VILAS listed twice
  47. Item STR_VIL_EASTERN listed twice
  48. Item STR_VIL_WEAPONS listed twice
  49. Item str_dss_10rnd_vss listed twice
  50. Item str_dss_20rnd_vss listed twice
  51. Item str_dn_20rnd_9x39_sp5_vss listed twice
  52. Item str_dn_ak_107_gl_pso listed twice
  53. Item str_dn_ak_107_kobra listed twice
  54. Item str_dn_M40A3 listed twice
  55. Item str_dn_rpk_74 listed twice
  56. Item str_ep1_dn_fn_fal listed twice
  57. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  58. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  59. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  60. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  61. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  62. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  63. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  64. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  65. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  66. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  67. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  68. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  69. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  70. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  71. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  72. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  73. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  74. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  75. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  76. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  77. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  78. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  79. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  80. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  81. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  82. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  83. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  84. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  85. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  86. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  87. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  89. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  90. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  91. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  92. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  93. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  94. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  97. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  98. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  99. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  100. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  101. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  102. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  103. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  104. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  105. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  106. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  107. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  108. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  109. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  110. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  111. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  112. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  113. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  114. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  115. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  116. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  117. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  118. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  119. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  120. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  121. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  122. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  123. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  124. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  125. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  126. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  127. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  128. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  129. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  130. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  131. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  132. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  133. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  134. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  135. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  136. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  137. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  138. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  139. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  140. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  141. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  142. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  143. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  144. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  145. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  146. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  147. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  148. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  149. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  150. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  151. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  152. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  153. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  154. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  155. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  156. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  157. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  158. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  159. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  160. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  161. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  162. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  163. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  164. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  165. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  166. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  167. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  168. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  169. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  170. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  171. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  173. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  174. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  175. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  176. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  180. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  181. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  182. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  183. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  184. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  185. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  186. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  187. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  188. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  189. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  190. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  191. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  192. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  193. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  194. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  195. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  196. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  197. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  198. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  199. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  200. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  201. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  202. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  203. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  204. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  205. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  206. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  207. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  208. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  209. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  211. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  212. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  213. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  214. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  215. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  216. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  217. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  218. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  219. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  220. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  221. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  222. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  223. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  224. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  225. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  226. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  227. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  228. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  229. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  230. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  231. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  232. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  233. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  234. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  235. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  236. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  237. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  238. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  239. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  240. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  241. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  242. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  243. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  244. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  245. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  246. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  247. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  248. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  249. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  250. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  251. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  252. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  253. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  254. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  255. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  256. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  257. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  258. 18:19:30 Server error: Player without identity [GG] BOT (id 1541551379)
  259. 18:20:59 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  260. 18:21:01 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  261. 18:21:01 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  262. 18:21:01 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  263. 18:21:01 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  264. 18:21:01 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  265. 18:21:01 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  266. 18:21:01 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  267. 18:21:01 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  268. 18:21:01 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  269. 18:21:01 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  270. 18:21:01 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  271. 18:21:01 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  272. 18:21:01 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  273. 18:21:01 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  274. 18:21:01 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  275. 18:21:01 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  276. 18:21:01 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  277. 18:21:01 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  278. 18:21:01 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  279. 18:21:01 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  280. 18:21:01 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  281. 18:21:01 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  282. 18:21:01 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  283. 18:21:01 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  284. 18:21:01 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  285. 18:21:01 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  286. 18:21:01 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  287. 18:21:01 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  288. 18:21:01 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  289. 18:21:01 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  290. 18:21:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  291. 18:21:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  292. 18:21:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  293. 18:21:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  294. 18:21:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  295. 18:21:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  296. 18:21:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  297. 18:21:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  298. 18:21:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  299. 18:21:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  300. 18:21:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  301. 18:21:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  302. 18:21:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  303. 18:21:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  304. 18:21:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  305. 18:21:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  306. 18:21:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  307. 18:21:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  308. 18:21:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  309. 18:21:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  310. 18:21:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  311. 18:21:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  312. 18:21:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  313. 18:21:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  314. 18:21:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  315. 18:21:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  316. 18:21:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  317. 18:21:01 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  318. 18:21:01 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  319. 18:21:01 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  320. 18:21:01 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  321. 18:21:01 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  322. 18:21:01 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  323. 18:21:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  324. 18:21:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  325. 18:21:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  326. 18:21:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  327. 18:21:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  328. 18:21:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  329. 18:21:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  330. 18:21:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  331. 18:21:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  332. 18:21:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  333. 18:21:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  334. 18:21:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  335. 18:21:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  336. 18:21:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  337. 18:21:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  338. 18:21:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  339. 18:21:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  340. 18:21:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  341. 18:21:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  342. 18:21:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  343. 18:21:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  344. 18:21:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  345. 18:21:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  346. 18:21:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  347. 18:21:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  348. 18:21:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  349. 18:21:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  350. 18:21:05 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  351. 18:21:05 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  352. 18:21:07 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  353. 18:21:07 "DayZ Epoch: MPframework inited"
  354. 18:21:12 Error in expression <;
  355. _recompile = (count _this) > 0;
  356.  
  357.  
  358. if (BIS_fnc_init && !_recompile) exitwith {t>
  359. 18:21:12 Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  360. 18:21:12 Error Undefined variable in expression: bis_fnc_init
  361. 18:21:12 File ca\Modules\Functions\init.sqf, line 28
  362. 18:21:19 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  363. 18:21:19 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  364. 18:21:19 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  365. 18:21:19 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  366. 18:21:19 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  367. 18:21:19 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  368. 18:21:19 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  369. 18:21:19 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  370. 18:21:19 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  371. 18:21:19 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  372. 18:21:19 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  373. 18:21:19 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  374. 18:21:19 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  375. 18:21:19 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  376. 18:21:19 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  377. 18:21:19 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  378. 18:21:19 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  379. 18:21:19 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  380. 18:21:19 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  381. 18:21:19 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  382. 18:21:19 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  383. 18:21:19 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  384. 18:21:19 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  385. 18:21:19 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  386. 18:21:19 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  387. 18:21:19 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  388. 18:21:19 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  389. 18:21:19 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  390. 18:21:19 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  391. 18:21:19 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  392. 18:21:19 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  393. 18:21:19 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  394. 18:21:19 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  395. 18:21:19 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  396. 18:21:19 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  397. 18:21:19 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  398. 18:21:19 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  399. 18:21:19 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  400. 18:21:19 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  401. 18:21:19 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  402. 18:21:44 "infiSTAR.de - Waiting for bis_fnc_init..."
  403. 18:21:44 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!"
  404. 18:21:44 "infiSTAR.de - iproductVersion: 07072014IAHAT332A | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,112555] | worldName: chernarus | dayz_instance: 11 | missionName: dayZ_GG"
  405. 18:21:44 "infiSTAR.de - _fnc_RandomGen: {
  406. _arr = ["H","O","r","9","V","V","B","C","u","i","y","w","c","S","e","7","G","l","l","j","Y","W","N","g","7","0","q","H","Q","u"];
  407. _gen = "PV_";
  408. for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
  409. _gen
  410. }"
  411. 18:21:44 "infiSTAR.de - _randvar1: PV_QjuHN7i"
  412. 18:21:44 "infiSTAR.de - _randvar2: PV_GHYVHNi"
  413. 18:21:44 "infiSTAR.de - _randvar3: PV_wleSyqq"
  414. 18:21:44 "infiSTAR.de - _randvar4: PV_lwCulyN"
  415. 18:21:44 "infiSTAR.de - _randvar5: PV_qweS0YV"
  416. 18:21:44 "infiSTAR.de - _randvar6: PV_lwcu7Wr"
  417. 18:21:44 "infiSTAR.de - _randvar13: PV_uNCViue"
  418. 18:21:44 "infiSTAR.de - _randvar19: PV_iiHHHCg"
  419. 18:21:44 "infiSTAR.de - _randvar26: PV_09VVHC7"
  420. 18:21:44 "infiSTAR.de - _randvar27: PV_S7BVOCH"
  421. 18:21:44 "infiSTAR.de - _randvar27a: PV_OSqBgqq"
  422. 18:21:44 "infiSTAR.de - _randvar28: PV_wVwBV99"
  423. 18:21:44 "infiSTAR.de - infiSTAR_DLL_PATH: infiSTAR.de_DLLs"
  424. 18:21:44 "infiSTAR.de - AntiHack LOADED!"
  425. 18:21:44 "infiSTAR.de - CREATING AdminMenu"
  426. 18:21:44 "infiSTAR.de - ADDING PublicVariableEventHandlers"
  427. 18:21:44 "infiSTAR.de - AntiHack FULLY LOADED"
  428. 18:21:47 "[denmark Pack] Gvodzno Petrovka Road loaded"
  429. 18:21:47 Cannot create non-ai vehicle Land_Fire_Barrel_Burning_Burning,
  430. 18:21:47 Cannot create non-ai vehicle CamoNet_DZ,
  431. 18:21:48 Cannot create non-ai vehicle as_Land_Lamp_Small_EP1,
  432. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  433. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  434. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  435. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  436. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  437. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  438. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  439. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  440. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  441. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  442. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  443. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  444. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  445. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  446. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  447. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  448. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  449. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  450. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  451. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  452. 18:21:48 ca\misc\pallets_column.p3d: No geometry and no visual shape
  453. 18:21:48 ca\misc\pallets_column.p3d: No geometry and no visual shape
  454. 18:21:48 ca\misc\pallets_column.p3d: No geometry and no visual shape
  455. 18:21:48 ca\misc\pallets_column.p3d: No geometry and no visual shape
  456. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  457. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  458. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  459. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  460. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  461. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  462. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  463. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  464. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  465. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  466. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  467. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  468. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  469. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  470. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  471. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  472. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  473. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  474. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  475. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  476. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  477. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  478. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  479. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  480. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  481. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  482. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  483. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  484. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  485. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  486. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  487. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  488. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  489. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  490. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  491. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  492. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  493. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  494. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  495. 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  496. 18:21:48 Warning Message: Script custom\snap_build\compiles.sqf not found
  497. 18:21:48 Error in expression < Variants",1003],["M1SE1 Varients",1033]["ACR Variants",1001],["Snipers",1002],[>
  498. 18:21:48 Error position: <["ACR Variants",1001],["Snipers",1002],[>
  499. 18:21:48 Error Missing ]
  500. 18:21:48 File mpmissions\__cur_mp.chernarus\traders\server_traders.sqf, line 7
  501. 18:21:48 Error in expression < Variants",1003],["M1SE1 Varients",1033]["ACR Variants",1001],["Snipers",1002],[>
  502. 18:21:48 Error position: <["ACR Variants",1001],["Snipers",1002],[>
  503. 18:21:48 Error Missing ]
  504. 18:21:48 File mpmissions\__cur_mp.chernarus\traders\server_traders.sqf, line 7
  505. 18:21:48 "[_serverMonitor: custom\APlotForLifev2.2.1\server_monitor.sqf]"
  506. 18:21:48 Warning Message: Script addons\blowout\module\blowout_server.sqf not found
  507. 18:21:48 "Res3tting B!S effects..."
  508. 18:21:48 Cannot create non-ai vehicle Land_A_FuelStation_Sign,
  509. 18:21:48 Cannot create non-ai vehicle Land_A_FuelStation_Sign,
  510. 18:21:49 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  511. 18:21:50 No speaker given for Joseph Richardson
  512. 18:21:51 Error in expression <203 = objNull;
  513. if (true) then
  514. {
  515. _this = _group_1 createUnit ["Herrera_Light", [4>
  516. 18:21:51 Error position: <_group_1 createUnit ["Herrera_Light", [4>
  517. 18:21:51 Error setdir: Undefined variable in expression: _group_1
  518. 18:21:51 File z\addons\dayz_server\missions\DayZ_Epoch_17.Chernarus\mission.sqf, line 308
  519. 18:21:51 "HIVE: Starting"
  520. 18:21:51 "HIVE: trying to get objects"
  521. 18:21:51 "HIVE: found 1208 objects"
  522. 18:21:51 "HIVE: Commence Object Streaming..."
  523. 18:21:52 "HIVE: got 415 Epoch Objects and 793 Vehicles"
  524. 18:21:56 "infiSTAR.de - Player-Log: [GG] BOT(231720134) - 0h 00min | ******ADMIN******"
  525. 18:22:06 Error in expression <01.nul = [this,5,time,false,false] spawn BI>
  526. 18:22:06 Error position: <nul = [this,5,time,false,false] spawn BI>
  527. 18:22:06 Error Missing ;
  528. 18:22:06 Error in expression <01.nul = [this,5,time,false,false] spawn BI>
  529. 18:22:06 Error position: <nul = [this,5,time,false,false] spawn BI>
  530. 18:22:06 Error Missing ;
  531. 18:22:10 350z_red: ABSwitch - unknown animation source ABSwitch
  532. 18:22:12 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  533. 18:22:12 UH1Y_DZE: ObsGun - unknown animation source ObsGun
  534. 18:22:16 Cannot create non-ai vehicle 1Rnd_HE_M203,
  535. 18:22:16 Cannot create non-ai vehicle 1Rnd_HE_M203,
  536. 18:22:17 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  537. 18:22:17 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  538. 18:22:21 350z_pink: ABSwitch - unknown animation source ABSwitch
  539. 18:22:22 350z_v: ABSwitch - unknown animation source ABSwitch
  540. 18:22:23 350z_black: ABSwitch - unknown animation source ABSwitch
  541. 18:22:23 350z_green: ABSwitch - unknown animation source ABSwitch
  542. 18:22:28 class HitPoints::HitLF2Wheel not found in policecar
  543. 18:22:28 class HitPoints::HitRF2Wheel not found in policecar
  544. 18:22:28 class HitPoints::HitLMWheel not found in policecar
  545. 18:22:28 class HitPoints::HitRMWheel not found in policecar
  546. 18:22:46 350z_gold: ABSwitch - unknown animation source ABSwitch
  547. 18:22:48 350z_city: ABSwitch - unknown animation source ABSwitch
  548. 18:22:54 "HIVE: Vehicle Spawn limit reached!"
  549. 18:22:54 "HIVE: Spawning # of Debris: 0"
  550. 18:22:54 "HIVE: Spawning # of Ammo Boxes: 20"
  551. 18:22:54 "HIVE: Spawning # of Veins: 2"
  552. 18:22:54 "Total Number of spawn locations 5"
  553. 18:22:54 "[Random_Weed_Farm]: waiting for BIS_fnc_findSafePos"
  554. 18:22:54 "[Random_Weed_Farm]: Function loaded ... Server Building 4 Weed Farm(s)"
  555. 18:22:54 "[Random_Weed_Farm]: Found Location for a farm (137006) [13704.3,14742] with 4 plants"
  556. 18:22:54 "[Random_Weed_Farm]: Found Location for a farm (061123) [6189.88,3050.29] with 8 plants"
  557. 18:22:54 "[Random_Weed_Farm]: Found Location for a farm (113001) [11360.8,15234.8] with 8 plants"
  558. 18:22:54 "[Random_Weed_Farm]: Found Location for a farm (062023) [6222.25,13057.7] with 7 plants"
  559. 18:22:54 "[Random_Weed_Farm]: Weed Farm(s) Done ... Broadcasting locations for clients"
  560. 18:22:58 "EPOCH EVENTS INIT"
  561. 18:22:58 "WAI: AI Config File Loaded"
  562. 18:22:58 "WAI: AI Monitor Started"
  563. 18:22:58 "WAI: Mission Config File Loaded"
  564. 18:22:58 "WAI: Starting AI Missions Moniter"
  565. 18:23:05 Client: Remote object 2:9 not found
  566. 18:25:05 "infiSTAR.de PlayerConnected: _uid: 251769222 _name: MomoCorps"
  567. 18:25:05 "infiSTAR.de - Player-Log: MomoCorps(251769222) - 0h 05min"
  568. 18:25:05 Server: Object 5:40 not found (message 72)
  569. 18:25:22 "infiSTAR.de PlayerConnected: _uid: 95947270 _name: [BB] sickmind7231"
  570. 18:25:22 "infiSTAR.de - Player-Log: [BB] sickmind7231(95947270) - 0h 05min"
  571. 18:25:29 "infiSTAR.de PlayerConnected: _uid: 231720134 _name: [GG] Gr8Boi"
  572. 18:25:29 "infiSTAR.de - Player-Log: [GG] Gr8Boi(231720134) - 0h 06min | ******ADMIN******"
  573. 18:25:29 "infiSTAR.de PlayerConnected: _uid: _name: __SERVER__"
  574. 18:25:30 "TIME SYNC: Local Time set to [2013,8,3,18,25]"
  575. 18:25:34 Server: Object info 2:9433 not found during Changing Owner
  576. 18:25:34 Server: Object info 2:9432 not found during Changing Owner
  577. 18:25:38 Server: Object 6:42 not found (message 89)
  578. 18:25:38 Server: Object 7:42 not found (message 89)
  579. 18:25:38 Unit 5:1 not found, cannot update
  580. 18:25:41 "infiSTAR.de PVAH_AdminReqLog: [1234,B 1-1-C:1 ([GG] Gr8Boi) REMOTE,"231720134"]"
  581. 18:25:41 "infiSTAR.de ******ADMIN-LOGIN******: [GG] Gr8Boi(231720134)"
  582. 18:25:41 "infiSTAR.de Log: [BB] sickmind7231(95947270) - Left SafeZone @927958"
  583. 18:25:42 "infiSTAR.de Log: [BB] sickmind7231 (95947270) | New Player: ["179",[],[],[0,0,0],true,"1.0.5.1","",true,true,0]"
  584. 18:25:42 "RUNNING EVENT: ikea on [2014,7,21,18,25]"
  585. 18:25:42 "Spawning loot event at [9459.85,11564.8]"
  586. 18:25:42 "Creating ammo box at [9515.08,11334.4]"
  587. 18:25:42 "Loot event setup, waiting for 900 seconds"
  588. 18:25:43 "infiSTAR.de Log: [GG] Gr8Boi(231720134) - Left SafeZone @927958"
  589. 18:25:43 "infiSTAR.de Log: [GG] Gr8Boi (231720134) | New Player: ["180",[],[],[0,0,0],true,"1.0.5.1","",true,true,0]"
  590. 18:25:47 "infiSTAR.de Log: MomoCorps(251769222) - Left SafeZone @927958"
  591. 18:25:47 "infiSTAR.de Log: MomoCorps (251769222) | New Player: ["178",[],[],[0,0,0],true,"1.0.5.1","",true,true,0]"
  592. 18:25:48 Server: Object 7:49 not found (message 94)
  593. 18:26:24 "nil player object attempting PV, :["231720134","[GG] Gr8Boi"]"
  594. 18:26:24 "get: STRING (), sent: STRING (231720134)"
  595. 18:26:24 "COMBAT LOGGED: [GG] Gr8Boi (69.736) at location [3787.9,2654.88,0.00140476]"
  596. 18:26:24 "DISCONNECT: [GG] Gr8Boi (231720134) Object: B 1-1-E:1 REMOTE, _characterID: 180 at loc [3787.9,2654.88,0.00140476]"
  597. 18:26:24 Client: Remote object 7:48 not found
  598. 18:26:34 [DZMS]: Starting DayZ Mission System.
  599. 18:26:34 [DZMS]: WickedAI Found! Using WickedAI's Relations!
  600. 18:26:34 [DZMS]: Currently Running Version: RC1.1
  601. 18:26:34 [DZMS]: Mission and Extended Configuration Loaded!
  602. 18:26:34 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!
  603. 18:26:34 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
  604. 18:26:34 [DZMS]: Loading ExecVM Functions.
  605. 18:26:34 [DZMS]: Loading Compiled Functions.
  606. 18:26:34 [DZMS]: Loading All Other Functions.
  607. 18:26:34 [DZMS]: Mission Functions Script Loaded!
  608. 18:26:34 [DZMS]: Major Mission Clock Starting!
  609. 18:26:34 [DZMS]: Minor Mission Clock Starting!
  610. 18:26:34 [DZMS]: Mission Marker Loop for JIPs Starting!
  611. 18:26:39 "infiSTAR.de PlayerConnected: _uid: 231720134 _name: [GG] Gr8Boi"
  612. 18:26:41 Server: Object 7:95 not found (message 72)
  613. 18:26:45 Server: Object 7:100 not found (message 70)
  614. 18:27:34 "0 Active ground units"
  615. 18:27:34 "0 Active emplacement units"
  616. 18:27:34 "0 Active chopper patrol units (Crew)"
  617. 18:27:34 "0 Active vehicle patrol units (Crew)"
  618. 18:27:42 Server: Object 6:145 not found (message 70)
  619. 18:27:42 Server: Object 6:144 not found (message 70)
  620. 18:27:42 Server: Object 6:147 not found (message 91)
  621. 18:27:42 Server: Object 6:146 not found (message 98)
  622. 18:27:43 Server: Object 6:155 not found (message 91)
  623. 18:28:54 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
  624. 18:29:09 "get: STRING (95947270), sent: STRING (95947270)"
  625. 18:29:09 "DISCONNECT: [BB] sickmind7231 (95947270) Object: B 1-1-D:1 ([BB] sickmind7231) REMOTE, _characterID: 179 at loc [6658.49,2620.53,0.00143862]"
  626. 18:29:09 Client: Remote object 6:48 not found
  627. 18:29:34 "infiSTAR.de PlayerConnected: _uid: 95947270 _name: [BB] sickmind7231"
  628. 18:29:40 Server: Object 6:266 not found (message 70)
  629. 18:30:09 "get: STRING (95947270), sent: STRING (95947270)"
  630. 18:30:09 "DISCONNECT: [BB] sickmind7231 (95947270) Object: B 1-1-C:1 ([BB] sickmind7231) REMOTE, _characterID: 179 at loc [6658.49,2620.53,0.00143909]"
  631. 18:30:09 Client: Remote object 6:263 not found
  632. 18:30:09 Client: Remote object 6:262 not found
  633. 18:30:09 Client: Object 5:55 (type Type_149) not found.
  634. 18:30:49 "get: STRING (251769222), sent: STRING (251769222)"
  635. 18:30:49 "LOGOUT IN VEHICLE: MomoCorps at location [7634.36,2411.51,265.799]"
  636. 18:30:49 "DISCONNECT: MomoCorps (251769222) Object: B 1-1-F:1 (MomoCorps) REMOTE, _characterID: 178 at loc [7634.36,2411.51,265.799]"
  637. 18:30:49 Client: Remote object 5:50 not found
  638. 18:33:54 "TIME SYNC: Local Time set to [2013,8,3,18,33]"
  639. 18:35:01 [DZMS]: Running Minor Mission SM2.
  640. 18:35:01 Error in expression <{
  641. _findRun = false;
  642. };
  643. if (_isTavi AND (_tavHeight <= 185)) then {
  644. _findRun = fa>
  645. 18:35:01 Error position: <_tavHeight <= 185)) then {
  646. _findRun = fa>
  647. 18:35:01 Error Undefined variable in expression: _tavheight
  648. 18:35:01 File z\addons\dayz_server\DZMS\DZMSFunctions.sqf, line 106
  649. 18:35:04 Error in expression <[(_x select 0),(_x select 1)]
  650. } forEach _aicskill;
  651.  
  652.  
  653. _unit addEventHandler ["Kil>
  654. 18:35:04 Error position: <_aicskill;
  655.  
  656.  
  657. _unit addEventHandler ["Kil>
  658. 18:35:04 Error Undefined variable in expression: _aicskill
  659. 18:35:04 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  660. 18:35:05 Error in expression <[(_x select 0),(_x select 1)]
  661. } forEach _aicskill;
  662.  
  663.  
  664. _unit addEventHandler ["Kil>
  665. 18:35:05 Error position: <_aicskill;
  666.  
  667.  
  668. _unit addEventHandler ["Kil>
  669. 18:35:05 Error Undefined variable in expression: _aicskill
  670. 18:35:05 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  671. 18:35:05 Error in expression <[(_x select 0),(_x select 1)]
  672. } forEach _aicskill;
  673.  
  674.  
  675. _unit addEventHandler ["Kil>
  676. 18:35:05 Error position: <_aicskill;
  677.  
  678.  
  679. _unit addEventHandler ["Kil>
  680. 18:35:05 Error Undefined variable in expression: _aicskill
  681. 18:35:05 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  682. 18:35:05 Error in expression <[(_x select 0),(_x select 1)]
  683. } forEach _aicskill;
  684.  
  685.  
  686. _unit addEventHandler ["Kil>
  687. 18:35:05 Error position: <_aicskill;
  688.  
  689.  
  690. _unit addEventHandler ["Kil>
  691. 18:35:05 Error Undefined variable in expression: _aicskill
  692. 18:35:05 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  693. 18:35:05 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 4 units in mission.
  694. 18:35:07 "RUNNING EVENT: supply_drop on [2014,7,21,18,35]"
  695. 18:35:08 Error in expression <[(_x select 0),(_x select 1)]
  696. } forEach _aicskill;
  697.  
  698.  
  699. _unit addEventHandler ["Kil>
  700. 18:35:08 Error position: <_aicskill;
  701.  
  702.  
  703. _unit addEventHandler ["Kil>
  704. 18:35:08 Error Undefined variable in expression: _aicskill
  705. 18:35:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  706. 18:35:08 Error in expression <[(_x select 0),(_x select 1)]
  707. } forEach _aicskill;
  708.  
  709.  
  710. _unit addEventHandler ["Kil>
  711. 18:35:08 Error position: <_aicskill;
  712.  
  713.  
  714. _unit addEventHandler ["Kil>
  715. 18:35:08 Error Undefined variable in expression: _aicskill
  716. 18:35:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  717. 18:35:08 Error in expression <[(_x select 0),(_x select 1)]
  718. } forEach _aicskill;
  719.  
  720.  
  721. _unit addEventHandler ["Kil>
  722. 18:35:08 Error position: <_aicskill;
  723.  
  724.  
  725. _unit addEventHandler ["Kil>
  726. 18:35:08 Error Undefined variable in expression: _aicskill
  727. 18:35:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  728. 18:35:08 Error in expression <[(_x select 0),(_x select 1)]
  729. } forEach _aicskill;
  730.  
  731.  
  732. _unit addEventHandler ["Kil>
  733. 18:35:08 Error position: <_aicskill;
  734.  
  735.  
  736. _unit addEventHandler ["Kil>
  737. 18:35:08 Error Undefined variable in expression: _aicskill
  738. 18:35:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  739. 18:35:08 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 8 units in mission.
  740. 18:35:11 "get: STRING (231720134), sent: STRING (231720134)"
  741. 18:35:11 "DISCONNECT: [GG] Gr8Boi (231720134) Object: B 1-1-E:1 ([GG] Gr8Boi) REMOTE, _characterID: 180 at loc [3786.01,2653.2,0.00139618]"
  742. 18:35:11 Client: Remote object 7:99 not found
  743. 18:35:11 Error in expression <[(_x select 0),(_x select 1)]
  744. } forEach _aicskill;
  745.  
  746.  
  747. _unit addEventHandler ["Kil>
  748. 18:35:11 Error position: <_aicskill;
  749.  
  750.  
  751. _unit addEventHandler ["Kil>
  752. 18:35:11 Error Undefined variable in expression: _aicskill
  753. 18:35:11 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  754. 18:35:12 Error in expression <[(_x select 0),(_x select 1)]
  755. } forEach _aicskill;
  756.  
  757.  
  758. _unit addEventHandler ["Kil>
  759. 18:35:12 Error position: <_aicskill;
  760.  
  761.  
  762. _unit addEventHandler ["Kil>
  763. 18:35:12 Error Undefined variable in expression: _aicskill
  764. 18:35:12 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  765. 18:35:12 Error in expression <[(_x select 0),(_x select 1)]
  766. } forEach _aicskill;
  767.  
  768.  
  769. _unit addEventHandler ["Kil>
  770. 18:35:12 Error position: <_aicskill;
  771.  
  772.  
  773. _unit addEventHandler ["Kil>
  774. 18:35:12 Error Undefined variable in expression: _aicskill
  775. 18:35:12 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  776. 18:35:12 Error in expression <[(_x select 0),(_x select 1)]
  777. } forEach _aicskill;
  778.  
  779.  
  780. _unit addEventHandler ["Kil>
  781. 18:35:12 Error position: <_aicskill;
  782.  
  783.  
  784. _unit addEventHandler ["Kil>
  785. 18:35:12 Error Undefined variable in expression: _aicskill
  786. 18:35:12 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  787. 18:35:12 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 12 units in mission.
  788. 18:35:15 Error in expression <[(_x select 0),(_x select 1)]
  789. } forEach _aicskill;
  790.  
  791.  
  792. _unit addEventHandler ["Kil>
  793. 18:35:15 Error position: <_aicskill;
  794.  
  795.  
  796. _unit addEventHandler ["Kil>
  797. 18:35:15 Error Undefined variable in expression: _aicskill
  798. 18:35:15 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  799. 18:35:15 Error in expression <[(_x select 0),(_x select 1)]
  800. } forEach _aicskill;
  801.  
  802.  
  803. _unit addEventHandler ["Kil>
  804. 18:35:15 Error position: <_aicskill;
  805.  
  806.  
  807. _unit addEventHandler ["Kil>
  808. 18:35:15 Error Undefined variable in expression: _aicskill
  809. 18:35:15 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  810. 18:35:15 Error in expression <[(_x select 0),(_x select 1)]
  811. } forEach _aicskill;
  812.  
  813.  
  814. _unit addEventHandler ["Kil>
  815. 18:35:15 Error position: <_aicskill;
  816.  
  817.  
  818. _unit addEventHandler ["Kil>
  819. 18:35:15 Error Undefined variable in expression: _aicskill
  820. 18:35:15 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  821. 18:35:15 Error in expression <[(_x select 0),(_x select 1)]
  822. } forEach _aicskill;
  823.  
  824.  
  825. _unit addEventHandler ["Kil>
  826. 18:35:15 Error position: <_aicskill;
  827.  
  828.  
  829. _unit addEventHandler ["Kil>
  830. 18:35:15 Error Undefined variable in expression: _aicskill
  831. 18:35:15 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  832. 18:35:15 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 16 units in mission.
  833. 18:35:18 [DZMS]: (DZMSUnitsMinor) Waiting for 8/16 Units or Less to be Alive and a Player to be Near the Objective.
  834. 18:37:36 "0 Active ground units"
  835. 18:37:36 "0 Active emplacement units"
  836. 18:37:36 "0 Active chopper patrol units (Crew)"
  837. 18:37:36 "0 Active vehicle patrol units (Crew)"
  838. 18:38:54 "TIME SYNC: Local Time set to [2013,8,3,18,38]"
  839. 18:40:07 "RUNNING EVENT: crash_spawner on [2014,7,21,18,40]"
  840. 18:40:07 UH1Wreck_DZ: MainTurret - unknown animation source MainTurret
  841. 18:40:07 UH1Wreck_DZ: MainGun - unknown animation source mainGun
  842. 18:40:07 UH1Wreck_DZ: Gatling - unknown animation source Gatling
  843. 18:43:54 Error in expression <mal = 0;
  844. {
  845. if (local _x) then {
  846. _x call dayz_perform_purge;
  847. sleep 0.05;
  848. _delQtyA>
  849. 18:43:54 Error position: <dayz_perform_purge;
  850. sleep 0.05;
  851. _delQtyA>
  852. 18:43:54 Error Undefined variable in expression: dayz_perform_purge
  853. 18:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  854. 18:43:54 "TIME SYNC: Local Time set to [2013,8,3,18,43]"
  855. 18:43:54 Error in expression <mal = 0;
  856. {
  857. if (local _x) then {
  858. _x call dayz_perform_purge;
  859. sleep 0.05;
  860. _delQtyA>
  861. 18:43:54 Error position: <dayz_perform_purge;
  862. sleep 0.05;
  863. _delQtyA>
  864. 18:43:54 Error Undefined variable in expression: dayz_perform_purge
  865. 18:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  866. 18:43:54 "CLEANUP: Deleted 2 Animals out of 2"
  867. 18:45:08 "RUNNING EVENT: supply_drop on [2014,7,21,18,45]"
  868. 18:47:36 "0 Active ground units"
  869. 18:47:36 "0 Active emplacement units"
  870. 18:47:36 "0 Active chopper patrol units (Crew)"
  871. 18:47:36 "0 Active vehicle patrol units (Crew)"
  872. 18:48:54 "TIME SYNC: Local Time set to [2013,8,3,18,48]"
  873. 18:50:01 "CLEANUP: Deleted 91 Loot Piles out of 110"
  874. 18:50:08 "RUNNING EVENT: ikea on [2014,7,21,18,50]"
  875. 18:50:08 "Spawning loot event at [9760.52,11686.5]"
  876. 18:50:08 "Creating ammo box at [9884.73,11488.2]"
  877. 18:50:08 "Loot event setup, waiting for 900 seconds"
  878. 18:53:54 "TIME SYNC: Local Time set to [2013,8,3,18,53]"
  879. 18:54:56 "CLEANUP: Deleted 3 Loot Piles out of 20"
  880. 18:57:36 "0 Active ground units"
  881. 18:57:36 "0 Active emplacement units"
  882. 18:57:36 "0 Active chopper patrol units (Crew)"
  883. 18:57:36 "0 Active vehicle patrol units (Crew)"
  884. 18:58:49 [DZMS]: Running Major Mission SM1.
  885. 18:58:50 Error in expression <{
  886. _findRun = false;
  887. };
  888. if (_isTavi AND (_tavHeight <= 185)) then {
  889. _findRun = fa>
  890. 18:58:50 Error position: <_tavHeight <= 185)) then {
  891. _findRun = fa>
  892. 18:58:50 Error Undefined variable in expression: _tavheight
  893. 18:58:50 File z\addons\dayz_server\DZMS\DZMSFunctions.sqf, line 106
  894. 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
  895. } forEach _aicskill;
  896.  
  897.  
  898. _unit addEventHandler ["Kil>
  899. 18:58:52 Error position: <_aicskill;
  900.  
  901.  
  902. _unit addEventHandler ["Kil>
  903. 18:58:52 Error Undefined variable in expression: _aicskill
  904. 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  905. 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
  906. } forEach _aicskill;
  907.  
  908.  
  909. _unit addEventHandler ["Kil>
  910. 18:58:52 Error position: <_aicskill;
  911.  
  912.  
  913. _unit addEventHandler ["Kil>
  914. 18:58:52 Error Undefined variable in expression: _aicskill
  915. 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  916. 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
  917. } forEach _aicskill;
  918.  
  919.  
  920. _unit addEventHandler ["Kil>
  921. 18:58:52 Error position: <_aicskill;
  922.  
  923.  
  924. _unit addEventHandler ["Kil>
  925. 18:58:52 Error Undefined variable in expression: _aicskill
  926. 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  927. 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
  928. } forEach _aicskill;
  929.  
  930.  
  931. _unit addEventHandler ["Kil>
  932. 18:58:52 Error position: <_aicskill;
  933.  
  934.  
  935. _unit addEventHandler ["Kil>
  936. 18:58:52 Error Undefined variable in expression: _aicskill
  937. 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  938. 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
  939. } forEach _aicskill;
  940.  
  941.  
  942. _unit addEventHandler ["Kil>
  943. 18:58:52 Error position: <_aicskill;
  944.  
  945.  
  946. _unit addEventHandler ["Kil>
  947. 18:58:52 Error Undefined variable in expression: _aicskill
  948. 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  949. 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
  950. } forEach _aicskill;
  951.  
  952.  
  953. _unit addEventHandler ["Kil>
  954. 18:58:52 Error position: <_aicskill;
  955.  
  956.  
  957. _unit addEventHandler ["Kil>
  958. 18:58:52 Error Undefined variable in expression: _aicskill
  959. 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  960. 18:58:52 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 6 units in mission.
  961. 18:58:54 Error in expression <mal = 0;
  962. {
  963. if (local _x) then {
  964. _x call dayz_perform_purge;
  965. sleep 0.05;
  966. _delQtyA>
  967. 18:58:54 Error position: <dayz_perform_purge;
  968. sleep 0.05;
  969. _delQtyA>
  970. 18:58:54 Error Undefined variable in expression: dayz_perform_purge
  971. 18:58:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  972. 18:58:54 Error in expression <mal = 0;
  973. {
  974. if (local _x) then {
  975. _x call dayz_perform_purge;
  976. sleep 0.05;
  977. _delQtyA>
  978. 18:58:54 Error position: <dayz_perform_purge;
  979. sleep 0.05;
  980. _delQtyA>
  981. 18:58:54 Error Undefined variable in expression: dayz_perform_purge
  982. 18:58:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  983. 18:58:54 "TIME SYNC: Local Time set to [2013,8,3,18,58]"
  984. 18:58:54 "CLEANUP: Deleted 2 Animals out of 2"
  985. 18:58:57 Error in expression <[(_x select 0),(_x select 1)]
  986. } forEach _aicskill;
  987.  
  988.  
  989. _unit addEventHandler ["Kil>
  990. 18:58:57 Error position: <_aicskill;
  991.  
  992.  
  993. _unit addEventHandler ["Kil>
  994. 18:58:57 Error Undefined variable in expression: _aicskill
  995. 18:58:57 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  996. 18:58:57 Error in expression <[(_x select 0),(_x select 1)]
  997. } forEach _aicskill;
  998.  
  999.  
  1000. _unit addEventHandler ["Kil>
  1001. 18:58:57 Error position: <_aicskill;
  1002.  
  1003.  
  1004. _unit addEventHandler ["Kil>
  1005. 18:58:57 Error Undefined variable in expression: _aicskill
  1006. 18:58:57 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1007. 18:58:57 Error in expression <[(_x select 0),(_x select 1)]
  1008. } forEach _aicskill;
  1009.  
  1010.  
  1011. _unit addEventHandler ["Kil>
  1012. 18:58:57 Error position: <_aicskill;
  1013.  
  1014.  
  1015. _unit addEventHandler ["Kil>
  1016. 18:58:57 Error Undefined variable in expression: _aicskill
  1017. 18:58:57 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1018. 18:58:57 Error in expression <[(_x select 0),(_x select 1)]
  1019. } forEach _aicskill;
  1020.  
  1021.  
  1022. _unit addEventHandler ["Kil>
  1023. 18:58:57 Error position: <_aicskill;
  1024.  
  1025.  
  1026. _unit addEventHandler ["Kil>
  1027. 18:58:57 Error Undefined variable in expression: _aicskill
  1028. 18:58:57 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1029. 18:58:58 Error in expression <[(_x select 0),(_x select 1)]
  1030. } forEach _aicskill;
  1031.  
  1032.  
  1033. _unit addEventHandler ["Kil>
  1034. 18:58:58 Error position: <_aicskill;
  1035.  
  1036.  
  1037. _unit addEventHandler ["Kil>
  1038. 18:58:58 Error Undefined variable in expression: _aicskill
  1039. 18:58:58 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1040. 18:58:58 Error in expression <[(_x select 0),(_x select 1)]
  1041. } forEach _aicskill;
  1042.  
  1043.  
  1044. _unit addEventHandler ["Kil>
  1045. 18:58:58 Error position: <_aicskill;
  1046.  
  1047.  
  1048. _unit addEventHandler ["Kil>
  1049. 18:58:58 Error Undefined variable in expression: _aicskill
  1050. 18:58:58 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1051. 18:58:58 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 12 units in mission.
  1052. 18:59:03 Error in expression <[(_x select 0),(_x select 1)]
  1053. } forEach _aicskill;
  1054.  
  1055.  
  1056. _unit addEventHandler ["Kil>
  1057. 18:59:03 Error position: <_aicskill;
  1058.  
  1059.  
  1060. _unit addEventHandler ["Kil>
  1061. 18:59:03 Error Undefined variable in expression: _aicskill
  1062. 18:59:03 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1063. 18:59:03 Error in expression <[(_x select 0),(_x select 1)]
  1064. } forEach _aicskill;
  1065.  
  1066.  
  1067. _unit addEventHandler ["Kil>
  1068. 18:59:03 Error position: <_aicskill;
  1069.  
  1070.  
  1071. _unit addEventHandler ["Kil>
  1072. 18:59:03 Error Undefined variable in expression: _aicskill
  1073. 18:59:03 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1074. 18:59:03 Error in expression <[(_x select 0),(_x select 1)]
  1075. } forEach _aicskill;
  1076.  
  1077.  
  1078. _unit addEventHandler ["Kil>
  1079. 18:59:03 Error position: <_aicskill;
  1080.  
  1081.  
  1082. _unit addEventHandler ["Kil>
  1083. 18:59:03 Error Undefined variable in expression: _aicskill
  1084. 18:59:03 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1085. 18:59:03 Error in expression <[(_x select 0),(_x select 1)]
  1086. } forEach _aicskill;
  1087.  
  1088.  
  1089. _unit addEventHandler ["Kil>
  1090. 18:59:03 Error position: <_aicskill;
  1091.  
  1092.  
  1093. _unit addEventHandler ["Kil>
  1094. 18:59:03 Error Undefined variable in expression: _aicskill
  1095. 18:59:03 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1096. 18:59:03 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 16 units in mission.
  1097. 18:59:08 Error in expression <[(_x select 0),(_x select 1)]
  1098. } forEach _aicskill;
  1099.  
  1100.  
  1101. _unit addEventHandler ["Kil>
  1102. 18:59:08 Error position: <_aicskill;
  1103.  
  1104.  
  1105. _unit addEventHandler ["Kil>
  1106. 18:59:08 Error Undefined variable in expression: _aicskill
  1107. 18:59:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1108. 18:59:08 Error in expression <[(_x select 0),(_x select 1)]
  1109. } forEach _aicskill;
  1110.  
  1111.  
  1112. _unit addEventHandler ["Kil>
  1113. 18:59:08 Error position: <_aicskill;
  1114.  
  1115.  
  1116. _unit addEventHandler ["Kil>
  1117. 18:59:08 Error Undefined variable in expression: _aicskill
  1118. 18:59:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1119. 18:59:08 Error in expression <[(_x select 0),(_x select 1)]
  1120. } forEach _aicskill;
  1121.  
  1122.  
  1123. _unit addEventHandler ["Kil>
  1124. 18:59:08 Error position: <_aicskill;
  1125.  
  1126.  
  1127. _unit addEventHandler ["Kil>
  1128. 18:59:08 Error Undefined variable in expression: _aicskill
  1129. 18:59:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1130. 18:59:08 Error in expression <[(_x select 0),(_x select 1)]
  1131. } forEach _aicskill;
  1132.  
  1133.  
  1134. _unit addEventHandler ["Kil>
  1135. 18:59:08 Error position: <_aicskill;
  1136.  
  1137.  
  1138. _unit addEventHandler ["Kil>
  1139. 18:59:08 Error Undefined variable in expression: _aicskill
  1140. 18:59:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
  1141. 18:59:09 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 20 units in mission.
  1142. 18:59:14 [DZMS]: (DZMSUnitsMajor) Waiting for 10/20 Units or Less to be Alive and a Player to be Near the Objective.
  1143. 19:03:54 "TIME SYNC: Local Time set to [2013,8,3,19,3]"
  1144. 19:05:09 "RUNNING EVENT: crash_spawner on [2014,7,21,19,5]"
  1145. 19:07:36 "0 Active ground units"
  1146. 19:07:36 "0 Active emplacement units"
  1147. 19:07:36 "0 Active chopper patrol units (Crew)"
  1148. 19:07:36 "0 Active vehicle patrol units (Crew)"
  1149. 19:08:54 "TIME SYNC: Local Time set to [2013,8,3,19,8]"
  1150. 19:10:00 "RUNNING EVENT: crash_spawner on [2014,7,21,19,10]"
  1151. 19:13:54 Error in expression <mal = 0;
  1152. {
  1153. if (local _x) then {
  1154. _x call dayz_perform_purge;
  1155. sleep 0.05;
  1156. _delQtyA>
  1157. 19:13:54 Error position: <dayz_perform_purge;
  1158. sleep 0.05;
  1159. _delQtyA>
  1160. 19:13:54 Error Undefined variable in expression: dayz_perform_purge
  1161. 19:13:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1162. 19:13:54 Error in expression <mal = 0;
  1163. {
  1164. if (local _x) then {
  1165. _x call dayz_perform_purge;
  1166. sleep 0.05;
  1167. _delQtyA>
  1168. 19:13:54 Error position: <dayz_perform_purge;
  1169. sleep 0.05;
  1170. _delQtyA>
  1171. 19:13:54 Error Undefined variable in expression: dayz_perform_purge
  1172. 19:13:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1173. 19:13:54 "CLEANUP: Deleted 2 Animals out of 2"
  1174. 19:13:54 "TIME SYNC: Local Time set to [2013,8,3,19,13]"
  1175. 19:15:00 "RUNNING EVENT: supply_drop on [2014,7,21,19,15]"
  1176. 19:16:58 "infiSTAR.de PlayerConnected: _uid: 253776838 _name: [FURY] Owwe"
  1177. 19:16:58 "infiSTAR.de - Player-Log: [FURY] Owwe(253776838) - 0h 57min"
  1178. 19:17:31 "infiSTAR.de Log: [FURY] Owwe(253776838) - Left SafeZone @927958"
  1179. 19:17:31 "infiSTAR.de Log: [FURY] Owwe (253776838) | New Player: ["181",[],[],[0,0,0],true,"1.0.5.1","",true,true,0]"
  1180. 19:17:36 "0 Active ground units"
  1181. 19:17:36 "0 Active emplacement units"
  1182. 19:17:36 "0 Active chopper patrol units (Crew)"
  1183. 19:17:36 "0 Active vehicle patrol units (Crew)"
  1184. 19:17:37 "WAI: Starting Mission mayors_mansion"
  1185. 19:17:37 "WAI: Mission Mayors Mansion Started At [9124.37,11413.2]"
  1186. 19:17:37 "WAI: Spawned a group of 4 Bandits at [9124.37,11413.2,0]"
  1187. 19:17:38 "WAI: Spawned a group of 4 Bandits at [9124.37,11413.2,0]"
  1188. 19:17:39 "WAI: Spawned a group of 4 Bandits at [9124.37,11413.2,0]"
  1189. 19:17:39 "WAI: Spawned a group of 4 Bandits at [9124.37,11413.2,0]"
  1190. 19:17:39 "WAI: Spawned a group of 1 Bandits at [9124.37,11413.2,0]"
  1191. 19:17:40 "WAI: Sapwned in 1 M2StaticMG"
  1192. 19:17:40 "WAI: Sapwned in 1 M2StaticMG"
  1193. 19:17:40 "ERROR: Cannot Sync Character [FURY] Owwe as no characterID"
  1194. 19:18:54 "TIME SYNC: Local Time set to [2013,8,3,19,18]"
  1195. 19:18:59 "CLEANUP: Deleted 3 Loot Piles out of 53"
  1196. 19:20:54 "infiSTAR.de Log: DOOR UNLOCKED: ID:6869 UID:0 BY [FURY] Owwe(253776838) @008096 Code Entered: 478"
  1197. 19:23:18 "infiSTAR.de Log: [FURY] Owwe (253776838) | DELETED Vehicle with Invalid ID(0): MMT_Civ @008096"
  1198. 19:23:54 "TIME SYNC: Local Time set to [2013,8,3,19,23]"
  1199. 19:25:02 "RUNNING EVENT: ikea on [2014,7,21,19,25]"
  1200. 19:25:02 "Spawning loot event at [10628.1,11676.7]"
  1201. 19:25:02 "Creating ammo box at [10872.8,11532.2]"
  1202. 19:25:02 "Loot event setup, waiting for 900 seconds"
  1203. 19:27:36 "17 Active ground units"
  1204. 19:27:36 "2 Active emplacement units"
  1205. 19:27:36 "0 Active chopper patrol units (Crew)"
  1206. 19:27:36 "0 Active vehicle patrol units (Crew)"
  1207. 19:28:54 Error in expression <mal = 0;
  1208. {
  1209. if (local _x) then {
  1210. _x call dayz_perform_purge;
  1211. sleep 0.05;
  1212. _delQtyA>
  1213. 19:28:54 Error position: <dayz_perform_purge;
  1214. sleep 0.05;
  1215. _delQtyA>
  1216. 19:28:54 Error Undefined variable in expression: dayz_perform_purge
  1217. 19:28:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1218. 19:28:54 Error in expression <mal = 0;
  1219. {
  1220. if (local _x) then {
  1221. _x call dayz_perform_purge;
  1222. sleep 0.05;
  1223. _delQtyA>
  1224. 19:28:54 Error position: <dayz_perform_purge;
  1225. sleep 0.05;
  1226. _delQtyA>
  1227. 19:28:54 Error Undefined variable in expression: dayz_perform_purge
  1228. 19:28:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1229. 19:28:54 "CLEANUP: Deleted 2 Animals out of 3"
  1230. 19:28:55 "TIME SYNC: Local Time set to [2013,8,3,19,28]"
  1231. 19:33:55 "TIME SYNC: Local Time set to [2013,8,3,19,33]"
  1232. 19:35:03 "RUNNING EVENT: supply_drop on [2014,7,21,19,35]"
  1233. 19:37:36 "17 Active ground units"
  1234. 19:37:36 "2 Active emplacement units"
  1235. 19:37:36 "0 Active chopper patrol units (Crew)"
  1236. 19:37:36 "0 Active vehicle patrol units (Crew)"
  1237. 19:38:02 "CLEANUP: Deleted 1 Loot Piles out of 105"
  1238. 19:38:55 "TIME SYNC: Local Time set to [2013,8,3,19,38]"
  1239. 19:40:04 "RUNNING EVENT: crash_spawner on [2014,7,21,19,40]"
  1240. 19:43:03 "CLEANUP: Deleted 1 Loot Piles out of 136"
  1241. 19:43:54 Error in expression <mal = 0;
  1242. {
  1243. if (local _x) then {
  1244. _x call dayz_perform_purge;
  1245. sleep 0.05;
  1246. _delQtyA>
  1247. 19:43:54 Error position: <dayz_perform_purge;
  1248. sleep 0.05;
  1249. _delQtyA>
  1250. 19:43:54 Error Undefined variable in expression: dayz_perform_purge
  1251. 19:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1252. 19:43:54 Error in expression <mal = 0;
  1253. {
  1254. if (local _x) then {
  1255. _x call dayz_perform_purge;
  1256. sleep 0.05;
  1257. _delQtyA>
  1258. 19:43:54 Error position: <dayz_perform_purge;
  1259. sleep 0.05;
  1260. _delQtyA>
  1261. 19:43:54 Error Undefined variable in expression: dayz_perform_purge
  1262. 19:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1263. 19:43:54 "CLEANUP: Deleted 2 Animals out of 2"
  1264. 19:43:55 "TIME SYNC: Local Time set to [2013,8,3,19,43]"
  1265. 19:45:05 "RUNNING EVENT: supply_drop on [2014,7,21,19,45]"
  1266. 19:46:39 "infiSTAR.de Log: [FURY] Owwe(253776838) - Entered SafeZone @061076"
  1267. 19:47:14 Server: Object 9:252 not found (message 91)
  1268. 19:47:14 Server: Object 9:251 not found (message 99)
  1269. 19:47:17 Server: Object 9:268 not found (message 91)
  1270. 19:47:17 Server: Object 9:267 not found (message 99)
  1271. 19:47:36 "17 Active ground units"
  1272. 19:47:36 "2 Active emplacement units"
  1273. 19:47:36 "0 Active chopper patrol units (Crew)"
  1274. 19:47:36 "0 Active vehicle patrol units (Crew)"
  1275. 19:48:55 "TIME SYNC: Local Time set to [2013,8,3,19,48]"
  1276. 19:50:06 "RUNNING EVENT: ikea on [2014,7,21,19,50]"
  1277. 19:50:06 "Spawning loot event at [7923.33,8262.87]"
  1278. 19:50:06 "Creating ammo box at [7887.28,8363.46]"
  1279. 19:50:06 "Loot event setup, waiting for 900 seconds"
  1280. 19:51:07 "CLEANUP: Deleted 26 Loot Piles out of 180"
  1281. 19:52:06 "CLEANUP: Deleted 20 Loot Piles out of 154"
  1282. 19:53:55 "TIME SYNC: Local Time set to [2013,8,3,19,53]"
  1283. 19:56:04 "CLEANUP: Deleted 6 Loot Piles out of 134"
  1284. 19:56:23 Strange convex component01 in rh_m14\rh_m1sacog.p3d:geometry
  1285. 19:56:23 Strange convex component07 in rh_m14\rh_m1sacog.p3d:geometry
  1286. 19:56:23 Strange convex component12 in rh_m14\rh_m1sacog.p3d:geometry
  1287. 19:57:36 "17 Active ground units"
  1288. 19:57:36 "2 Active emplacement units"
  1289. 19:57:36 "0 Active chopper patrol units (Crew)"
  1290. 19:57:36 "0 Active vehicle patrol units (Crew)"
  1291. 19:57:43 "WAI: Mission Mayors Mansion At [9124.37,11413.2]"
  1292. 19:58:03 "CLEANUP: Deleted 1 Loot Piles out of 130"
  1293. 19:58:54 Error in expression <mal = 0;
  1294. {
  1295. if (local _x) then {
  1296. _x call dayz_perform_purge;
  1297. sleep 0.05;
  1298. _delQtyA>
  1299. 19:58:54 Error position: <dayz_perform_purge;
  1300. sleep 0.05;
  1301. _delQtyA>
  1302. 19:58:54 Error Undefined variable in expression: dayz_perform_purge
  1303. 19:58:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1304. 19:58:54 Error in expression <mal = 0;
  1305. {
  1306. if (local _x) then {
  1307. _x call dayz_perform_purge;
  1308. sleep 0.05;
  1309. _delQtyA>
  1310. 19:58:54 Error position: <dayz_perform_purge;
  1311. sleep 0.05;
  1312. _delQtyA>
  1313. 19:58:54 Error Undefined variable in expression: dayz_perform_purge
  1314. 19:58:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1315. 19:58:54 "CLEANUP: Deleted 2 Animals out of 3"
  1316. 19:58:55 "TIME SYNC: Local Time set to [2013,8,3,19,58]"
  1317. 19:59:03 "CLEANUP: Deleted 6 Loot Piles out of 130"
  1318. 20:00:04 "CLEANUP: Deleted 19 Loot Piles out of 125"
  1319. 20:00:23 "infiSTAR.de Log: [FURY] Owwe(253776838) - Left SafeZone @065074"
  1320. 20:01:03 "CLEANUP: Deleted 8 Loot Piles out of 106"
  1321. 20:03:55 "TIME SYNC: Local Time set to [2013,8,3,20,3]"
  1322. 20:04:02 "CLEANUP: Deleted 1 Loot Piles out of 98"
  1323. 20:05:08 "RUNNING EVENT: crash_spawner on [2014,7,21,20,5]"
  1324. 20:07:04 "CLEANUP: Deleted 39 Loot Piles out of 102"
  1325. 20:07:36 "0 Active ground units"
  1326. 20:07:36 "0 Active emplacement units"
  1327. 20:07:36 "0 Active chopper patrol units (Crew)"
  1328. 20:07:36 "0 Active vehicle patrol units (Crew)"
  1329. 20:07:38 "WAI: Starting Mission ems_cache"
  1330. 20:07:38 "WAI: Mission Weapon Cache Started At [4933.78,9323.71]"
  1331. 20:07:38 "WAI: Mission Weapon Cache spawned a SUV Camo"
  1332. 20:07:39 "WAI: Spawned a group of 6 Bandits at [4933.78,9323.71,0]"
  1333. 20:07:39 "WAI: Spawned a group of 4 Bandits at [4933.78,9323.71,0]"
  1334. 20:07:40 "WAI: Sapwned in 2 M2StaticMG"
  1335. 20:07:52 "get: STRING (253776838), sent: STRING (253776838)"
  1336. 20:07:52 "DISCONNECT: [FURY] Owwe (253776838) Object: B 1-1-C:1 ([FURY] Owwe) REMOTE, _characterID: 181 at loc [6343.09,6644.86,0.0015564]"
  1337. 20:07:52 Client: Remote object 9:0 not found
  1338. 20:07:52 Client: Remote object 9:47 not found
  1339. 20:07:52 Client: Remote object 9:46 not found
  1340. 20:07:52 Warning: Cleanup player - person 9:48 not found
  1341. 20:07:54 Warning: Cleanup player - person 9:48 not found
  1342. 20:08:00 "CLEANUP: Deleted 3 Loot Piles out of 62"
  1343. 20:08:55 "TIME SYNC: Local Time set to [2013,8,3,20,8]"
  1344. 20:10:09 "RUNNING EVENT: crash_spawner on [2014,7,21,20,10]"
  1345. 20:13:54 Error in expression <mal = 0;
  1346. {
  1347. if (local _x) then {
  1348. _x call dayz_perform_purge;
  1349. sleep 0.05;
  1350. _delQtyA>
  1351. 20:13:54 Error position: <dayz_perform_purge;
  1352. sleep 0.05;
  1353. _delQtyA>
  1354. 20:13:54 Error Undefined variable in expression: dayz_perform_purge
  1355. 20:13:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1356. 20:13:54 Error in expression <mal = 0;
  1357. {
  1358. if (local _x) then {
  1359. _x call dayz_perform_purge;
  1360. sleep 0.05;
  1361. _delQtyA>
  1362. 20:13:54 Error position: <dayz_perform_purge;
  1363. sleep 0.05;
  1364. _delQtyA>
  1365. 20:13:54 Error Undefined variable in expression: dayz_perform_purge
  1366. 20:13:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1367. 20:13:54 "CLEANUP: Deleted 2 Animals out of 2"
  1368. 20:13:55 "TIME SYNC: Local Time set to [2013,8,3,20,13]"
  1369. 20:15:09 "RUNNING EVENT: supply_drop on [2014,7,21,20,15]"
  1370. 20:17:01 "CLEANUP: Deleted 3 Loot Piles out of 69"
  1371. 20:17:37 "10 Active ground units"
  1372. 20:17:37 "2 Active emplacement units"
  1373. 20:17:37 "0 Active chopper patrol units (Crew)"
  1374. 20:17:37 "0 Active vehicle patrol units (Crew)"
  1375. 20:18:55 "TIME SYNC: Local Time set to [2013,8,3,20,18]"
  1376. 20:23:55 "TIME SYNC: Local Time set to [2013,8,3,20,23]"
  1377. 20:25:00 "RUNNING EVENT: ikea on [2014,7,21,20,25]"
  1378. 20:25:00 "Spawning loot event at [9665.38,6108.78]"
  1379. 20:25:00 "Creating ammo box at [9641.66,5995.49]"
  1380. 20:25:00 "Loot event setup, waiting for 900 seconds"
  1381. 20:27:37 "10 Active ground units"
  1382. 20:27:37 "2 Active emplacement units"
  1383. 20:27:37 "0 Active chopper patrol units (Crew)"
  1384. 20:27:37 "0 Active vehicle patrol units (Crew)"
  1385. 20:28:01 "CLEANUP: Deleted 1 Loot Piles out of 67"
  1386. 20:28:54 Error in expression <mal = 0;
  1387. {
  1388. if (local _x) then {
  1389. _x call dayz_perform_purge;
  1390. sleep 0.05;
  1391. _delQtyA>
  1392. 20:28:54 Error position: <dayz_perform_purge;
  1393. sleep 0.05;
  1394. _delQtyA>
  1395. 20:28:54 Error Undefined variable in expression: dayz_perform_purge
  1396. 20:28:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1397. 20:28:54 Error in expression <mal = 0;
  1398. {
  1399. if (local _x) then {
  1400. _x call dayz_perform_purge;
  1401. sleep 0.05;
  1402. _delQtyA>
  1403. 20:28:54 Error position: <dayz_perform_purge;
  1404. sleep 0.05;
  1405. _delQtyA>
  1406. 20:28:54 Error Undefined variable in expression: dayz_perform_purge
  1407. 20:28:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1408. 20:28:54 "CLEANUP: Deleted 2 Animals out of 2"
  1409. 20:28:55 "TIME SYNC: Local Time set to [2013,8,3,20,28]"
  1410. 20:33:55 "TIME SYNC: Local Time set to [2013,8,3,20,33]"
  1411. 20:35:01 "RUNNING EVENT: supply_drop on [2014,7,21,20,35]"
  1412. 20:37:37 "10 Active ground units"
  1413. 20:37:37 "2 Active emplacement units"
  1414. 20:37:37 "0 Active chopper patrol units (Crew)"
  1415. 20:37:37 "0 Active vehicle patrol units (Crew)"
  1416. 20:38:55 "TIME SYNC: Local Time set to [2013,8,3,20,38]"
  1417. 20:40:02 "RUNNING EVENT: crash_spawner on [2014,7,21,20,40]"
  1418. 20:43:54 Error in expression <mal = 0;
  1419. {
  1420. if (local _x) then {
  1421. _x call dayz_perform_purge;
  1422. sleep 0.05;
  1423. _delQtyA>
  1424. 20:43:54 Error position: <dayz_perform_purge;
  1425. sleep 0.05;
  1426. _delQtyA>
  1427. 20:43:54 Error Undefined variable in expression: dayz_perform_purge
  1428. 20:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1429. 20:43:54 Error in expression <mal = 0;
  1430. {
  1431. if (local _x) then {
  1432. _x call dayz_perform_purge;
  1433. sleep 0.05;
  1434. _delQtyA>
  1435. 20:43:54 Error position: <dayz_perform_purge;
  1436. sleep 0.05;
  1437. _delQtyA>
  1438. 20:43:54 Error Undefined variable in expression: dayz_perform_purge
  1439. 20:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
  1440. 20:43:55 "CLEANUP: Deleted 2 Animals out of 2"
  1441. 20:43:55 "TIME SYNC: Local Time set to [2013,8,3,20,43]"
  1442. 20:45:02 "RUNNING EVENT: supply_drop on [2014,7,21,20,45]"
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