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- =====================================================================
- == C:\DayZServer\Expansion\beta\arma2oaserver.exe
- == "Expansion\beta\arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
- =====================================================================
- Exe timestamp: 2014/07/10 13:11:29
- Current time: 2014/07/21 18:19:10
- Version 1.63.112555
- Item STR_EQUIP_NAME_41 listed twice
- Item STR_EQUIP_DESC_41 listed twice
- Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
- File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
- Unsupported language English in stringtable
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
- <English>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
- <Italian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
- <Spanish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
- <French>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
- <Czech>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
- <Russian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
- <Polish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
- <Hungarian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
- </Key>
- <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
- <German>Compact assault rifle with silenced grenade launcher<'
- Item STR_VIL_DN_BS1 listed twice
- Item STR_AUTHOR_VILAS listed twice
- Item STR_VIL_EASTERN listed twice
- Item STR_VIL_WEAPONS listed twice
- Item str_dss_10rnd_vss listed twice
- Item str_dss_20rnd_vss listed twice
- Item str_dn_20rnd_9x39_sp5_vss listed twice
- Item str_dn_ak_107_gl_pso listed twice
- Item str_dn_ak_107_kobra listed twice
- Item str_dn_M40A3 listed twice
- Item str_dn_rpk_74 listed twice
- Item str_ep1_dn_fn_fal listed twice
- Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
- Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
- Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
- Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
- Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
- Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
- Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
- Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
- Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
- Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
- Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
- Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
- Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
- Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
- Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
- Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
- Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
- Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
- Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
- Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
- 18:19:30 Server error: Player without identity [GG] BOT (id 1541551379)
- 18:20:59 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
- 18:21:01 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
- 18:21:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
- 18:21:01 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
- 18:21:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
- 18:21:05 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
- 18:21:05 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
- 18:21:07 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
- 18:21:07 "DayZ Epoch: MPframework inited"
- 18:21:12 Error in expression <;
- _recompile = (count _this) > 0;
- if (BIS_fnc_init && !_recompile) exitwith {t>
- 18:21:12 Error position: <BIS_fnc_init && !_recompile) exitwith {t>
- 18:21:12 Error Undefined variable in expression: bis_fnc_init
- 18:21:12 File ca\Modules\Functions\init.sqf, line 28
- 18:21:19 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:19 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
- 18:21:44 "infiSTAR.de - Waiting for bis_fnc_init..."
- 18:21:44 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!"
- 18:21:44 "infiSTAR.de - iproductVersion: 07072014IAHAT332A | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,112555] | worldName: chernarus | dayz_instance: 11 | missionName: dayZ_GG"
- 18:21:44 "infiSTAR.de - _fnc_RandomGen: {
- _arr = ["H","O","r","9","V","V","B","C","u","i","y","w","c","S","e","7","G","l","l","j","Y","W","N","g","7","0","q","H","Q","u"];
- _gen = "PV_";
- for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
- _gen
- }"
- 18:21:44 "infiSTAR.de - _randvar1: PV_QjuHN7i"
- 18:21:44 "infiSTAR.de - _randvar2: PV_GHYVHNi"
- 18:21:44 "infiSTAR.de - _randvar3: PV_wleSyqq"
- 18:21:44 "infiSTAR.de - _randvar4: PV_lwCulyN"
- 18:21:44 "infiSTAR.de - _randvar5: PV_qweS0YV"
- 18:21:44 "infiSTAR.de - _randvar6: PV_lwcu7Wr"
- 18:21:44 "infiSTAR.de - _randvar13: PV_uNCViue"
- 18:21:44 "infiSTAR.de - _randvar19: PV_iiHHHCg"
- 18:21:44 "infiSTAR.de - _randvar26: PV_09VVHC7"
- 18:21:44 "infiSTAR.de - _randvar27: PV_S7BVOCH"
- 18:21:44 "infiSTAR.de - _randvar27a: PV_OSqBgqq"
- 18:21:44 "infiSTAR.de - _randvar28: PV_wVwBV99"
- 18:21:44 "infiSTAR.de - infiSTAR_DLL_PATH: infiSTAR.de_DLLs"
- 18:21:44 "infiSTAR.de - AntiHack LOADED!"
- 18:21:44 "infiSTAR.de - CREATING AdminMenu"
- 18:21:44 "infiSTAR.de - ADDING PublicVariableEventHandlers"
- 18:21:44 "infiSTAR.de - AntiHack FULLY LOADED"
- 18:21:47 "[denmark Pack] Gvodzno Petrovka Road loaded"
- 18:21:47 Cannot create non-ai vehicle Land_Fire_Barrel_Burning_Burning,
- 18:21:47 Cannot create non-ai vehicle CamoNet_DZ,
- 18:21:48 Cannot create non-ai vehicle as_Land_Lamp_Small_EP1,
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 18:21:48 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 18:21:48 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 18:21:48 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 18:21:48 Warning Message: Script custom\snap_build\compiles.sqf not found
- 18:21:48 Error in expression < Variants",1003],["M1SE1 Varients",1033]["ACR Variants",1001],["Snipers",1002],[>
- 18:21:48 Error position: <["ACR Variants",1001],["Snipers",1002],[>
- 18:21:48 Error Missing ]
- 18:21:48 File mpmissions\__cur_mp.chernarus\traders\server_traders.sqf, line 7
- 18:21:48 Error in expression < Variants",1003],["M1SE1 Varients",1033]["ACR Variants",1001],["Snipers",1002],[>
- 18:21:48 Error position: <["ACR Variants",1001],["Snipers",1002],[>
- 18:21:48 Error Missing ]
- 18:21:48 File mpmissions\__cur_mp.chernarus\traders\server_traders.sqf, line 7
- 18:21:48 "[_serverMonitor: custom\APlotForLifev2.2.1\server_monitor.sqf]"
- 18:21:48 Warning Message: Script addons\blowout\module\blowout_server.sqf not found
- 18:21:48 "Res3tting B!S effects..."
- 18:21:48 Cannot create non-ai vehicle Land_A_FuelStation_Sign,
- 18:21:48 Cannot create non-ai vehicle Land_A_FuelStation_Sign,
- 18:21:49 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
- 18:21:50 No speaker given for Joseph Richardson
- 18:21:51 Error in expression <203 = objNull;
- if (true) then
- {
- _this = _group_1 createUnit ["Herrera_Light", [4>
- 18:21:51 Error position: <_group_1 createUnit ["Herrera_Light", [4>
- 18:21:51 Error setdir: Undefined variable in expression: _group_1
- 18:21:51 File z\addons\dayz_server\missions\DayZ_Epoch_17.Chernarus\mission.sqf, line 308
- 18:21:51 "HIVE: Starting"
- 18:21:51 "HIVE: trying to get objects"
- 18:21:51 "HIVE: found 1208 objects"
- 18:21:51 "HIVE: Commence Object Streaming..."
- 18:21:52 "HIVE: got 415 Epoch Objects and 793 Vehicles"
- 18:21:56 "infiSTAR.de - Player-Log: [GG] BOT(231720134) - 0h 00min | ******ADMIN******"
- 18:22:06 Error in expression <01.nul = [this,5,time,false,false] spawn BI>
- 18:22:06 Error position: <nul = [this,5,time,false,false] spawn BI>
- 18:22:06 Error Missing ;
- 18:22:06 Error in expression <01.nul = [this,5,time,false,false] spawn BI>
- 18:22:06 Error position: <nul = [this,5,time,false,false] spawn BI>
- 18:22:06 Error Missing ;
- 18:22:10 350z_red: ABSwitch - unknown animation source ABSwitch
- 18:22:12 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
- 18:22:12 UH1Y_DZE: ObsGun - unknown animation source ObsGun
- 18:22:16 Cannot create non-ai vehicle 1Rnd_HE_M203,
- 18:22:16 Cannot create non-ai vehicle 1Rnd_HE_M203,
- 18:22:17 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
- 18:22:17 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
- 18:22:21 350z_pink: ABSwitch - unknown animation source ABSwitch
- 18:22:22 350z_v: ABSwitch - unknown animation source ABSwitch
- 18:22:23 350z_black: ABSwitch - unknown animation source ABSwitch
- 18:22:23 350z_green: ABSwitch - unknown animation source ABSwitch
- 18:22:28 class HitPoints::HitLF2Wheel not found in policecar
- 18:22:28 class HitPoints::HitRF2Wheel not found in policecar
- 18:22:28 class HitPoints::HitLMWheel not found in policecar
- 18:22:28 class HitPoints::HitRMWheel not found in policecar
- 18:22:46 350z_gold: ABSwitch - unknown animation source ABSwitch
- 18:22:48 350z_city: ABSwitch - unknown animation source ABSwitch
- 18:22:54 "HIVE: Vehicle Spawn limit reached!"
- 18:22:54 "HIVE: Spawning # of Debris: 0"
- 18:22:54 "HIVE: Spawning # of Ammo Boxes: 20"
- 18:22:54 "HIVE: Spawning # of Veins: 2"
- 18:22:54 "Total Number of spawn locations 5"
- 18:22:54 "[Random_Weed_Farm]: waiting for BIS_fnc_findSafePos"
- 18:22:54 "[Random_Weed_Farm]: Function loaded ... Server Building 4 Weed Farm(s)"
- 18:22:54 "[Random_Weed_Farm]: Found Location for a farm (137006) [13704.3,14742] with 4 plants"
- 18:22:54 "[Random_Weed_Farm]: Found Location for a farm (061123) [6189.88,3050.29] with 8 plants"
- 18:22:54 "[Random_Weed_Farm]: Found Location for a farm (113001) [11360.8,15234.8] with 8 plants"
- 18:22:54 "[Random_Weed_Farm]: Found Location for a farm (062023) [6222.25,13057.7] with 7 plants"
- 18:22:54 "[Random_Weed_Farm]: Weed Farm(s) Done ... Broadcasting locations for clients"
- 18:22:58 "EPOCH EVENTS INIT"
- 18:22:58 "WAI: AI Config File Loaded"
- 18:22:58 "WAI: AI Monitor Started"
- 18:22:58 "WAI: Mission Config File Loaded"
- 18:22:58 "WAI: Starting AI Missions Moniter"
- 18:23:05 Client: Remote object 2:9 not found
- 18:25:05 "infiSTAR.de PlayerConnected: _uid: 251769222 _name: MomoCorps"
- 18:25:05 "infiSTAR.de - Player-Log: MomoCorps(251769222) - 0h 05min"
- 18:25:05 Server: Object 5:40 not found (message 72)
- 18:25:22 "infiSTAR.de PlayerConnected: _uid: 95947270 _name: [BB] sickmind7231"
- 18:25:22 "infiSTAR.de - Player-Log: [BB] sickmind7231(95947270) - 0h 05min"
- 18:25:29 "infiSTAR.de PlayerConnected: _uid: 231720134 _name: [GG] Gr8Boi"
- 18:25:29 "infiSTAR.de - Player-Log: [GG] Gr8Boi(231720134) - 0h 06min | ******ADMIN******"
- 18:25:29 "infiSTAR.de PlayerConnected: _uid: _name: __SERVER__"
- 18:25:30 "TIME SYNC: Local Time set to [2013,8,3,18,25]"
- 18:25:34 Server: Object info 2:9433 not found during Changing Owner
- 18:25:34 Server: Object info 2:9432 not found during Changing Owner
- 18:25:38 Server: Object 6:42 not found (message 89)
- 18:25:38 Server: Object 7:42 not found (message 89)
- 18:25:38 Unit 5:1 not found, cannot update
- 18:25:41 "infiSTAR.de PVAH_AdminReqLog: [1234,B 1-1-C:1 ([GG] Gr8Boi) REMOTE,"231720134"]"
- 18:25:41 "infiSTAR.de ******ADMIN-LOGIN******: [GG] Gr8Boi(231720134)"
- 18:25:41 "infiSTAR.de Log: [BB] sickmind7231(95947270) - Left SafeZone @927958"
- 18:25:42 "infiSTAR.de Log: [BB] sickmind7231 (95947270) | New Player: ["179",[],[],[0,0,0],true,"1.0.5.1","",true,true,0]"
- 18:25:42 "RUNNING EVENT: ikea on [2014,7,21,18,25]"
- 18:25:42 "Spawning loot event at [9459.85,11564.8]"
- 18:25:42 "Creating ammo box at [9515.08,11334.4]"
- 18:25:42 "Loot event setup, waiting for 900 seconds"
- 18:25:43 "infiSTAR.de Log: [GG] Gr8Boi(231720134) - Left SafeZone @927958"
- 18:25:43 "infiSTAR.de Log: [GG] Gr8Boi (231720134) | New Player: ["180",[],[],[0,0,0],true,"1.0.5.1","",true,true,0]"
- 18:25:47 "infiSTAR.de Log: MomoCorps(251769222) - Left SafeZone @927958"
- 18:25:47 "infiSTAR.de Log: MomoCorps (251769222) | New Player: ["178",[],[],[0,0,0],true,"1.0.5.1","",true,true,0]"
- 18:25:48 Server: Object 7:49 not found (message 94)
- 18:26:24 "nil player object attempting PV, :["231720134","[GG] Gr8Boi"]"
- 18:26:24 "get: STRING (), sent: STRING (231720134)"
- 18:26:24 "COMBAT LOGGED: [GG] Gr8Boi (69.736) at location [3787.9,2654.88,0.00140476]"
- 18:26:24 "DISCONNECT: [GG] Gr8Boi (231720134) Object: B 1-1-E:1 REMOTE, _characterID: 180 at loc [3787.9,2654.88,0.00140476]"
- 18:26:24 Client: Remote object 7:48 not found
- 18:26:34 [DZMS]: Starting DayZ Mission System.
- 18:26:34 [DZMS]: WickedAI Found! Using WickedAI's Relations!
- 18:26:34 [DZMS]: Currently Running Version: RC1.1
- 18:26:34 [DZMS]: Mission and Extended Configuration Loaded!
- 18:26:34 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!
- 18:26:34 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
- 18:26:34 [DZMS]: Loading ExecVM Functions.
- 18:26:34 [DZMS]: Loading Compiled Functions.
- 18:26:34 [DZMS]: Loading All Other Functions.
- 18:26:34 [DZMS]: Mission Functions Script Loaded!
- 18:26:34 [DZMS]: Major Mission Clock Starting!
- 18:26:34 [DZMS]: Minor Mission Clock Starting!
- 18:26:34 [DZMS]: Mission Marker Loop for JIPs Starting!
- 18:26:39 "infiSTAR.de PlayerConnected: _uid: 231720134 _name: [GG] Gr8Boi"
- 18:26:41 Server: Object 7:95 not found (message 72)
- 18:26:45 Server: Object 7:100 not found (message 70)
- 18:27:34 "0 Active ground units"
- 18:27:34 "0 Active emplacement units"
- 18:27:34 "0 Active chopper patrol units (Crew)"
- 18:27:34 "0 Active vehicle patrol units (Crew)"
- 18:27:42 Server: Object 6:145 not found (message 70)
- 18:27:42 Server: Object 6:144 not found (message 70)
- 18:27:42 Server: Object 6:147 not found (message 91)
- 18:27:42 Server: Object 6:146 not found (message 98)
- 18:27:43 Server: Object 6:155 not found (message 91)
- 18:28:54 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
- 18:29:09 "get: STRING (95947270), sent: STRING (95947270)"
- 18:29:09 "DISCONNECT: [BB] sickmind7231 (95947270) Object: B 1-1-D:1 ([BB] sickmind7231) REMOTE, _characterID: 179 at loc [6658.49,2620.53,0.00143862]"
- 18:29:09 Client: Remote object 6:48 not found
- 18:29:34 "infiSTAR.de PlayerConnected: _uid: 95947270 _name: [BB] sickmind7231"
- 18:29:40 Server: Object 6:266 not found (message 70)
- 18:30:09 "get: STRING (95947270), sent: STRING (95947270)"
- 18:30:09 "DISCONNECT: [BB] sickmind7231 (95947270) Object: B 1-1-C:1 ([BB] sickmind7231) REMOTE, _characterID: 179 at loc [6658.49,2620.53,0.00143909]"
- 18:30:09 Client: Remote object 6:263 not found
- 18:30:09 Client: Remote object 6:262 not found
- 18:30:09 Client: Object 5:55 (type Type_149) not found.
- 18:30:49 "get: STRING (251769222), sent: STRING (251769222)"
- 18:30:49 "LOGOUT IN VEHICLE: MomoCorps at location [7634.36,2411.51,265.799]"
- 18:30:49 "DISCONNECT: MomoCorps (251769222) Object: B 1-1-F:1 (MomoCorps) REMOTE, _characterID: 178 at loc [7634.36,2411.51,265.799]"
- 18:30:49 Client: Remote object 5:50 not found
- 18:33:54 "TIME SYNC: Local Time set to [2013,8,3,18,33]"
- 18:35:01 [DZMS]: Running Minor Mission SM2.
- 18:35:01 Error in expression <{
- _findRun = false;
- };
- if (_isTavi AND (_tavHeight <= 185)) then {
- _findRun = fa>
- 18:35:01 Error position: <_tavHeight <= 185)) then {
- _findRun = fa>
- 18:35:01 Error Undefined variable in expression: _tavheight
- 18:35:01 File z\addons\dayz_server\DZMS\DZMSFunctions.sqf, line 106
- 18:35:04 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:04 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:04 Error Undefined variable in expression: _aicskill
- 18:35:04 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:05 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:05 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:05 Error Undefined variable in expression: _aicskill
- 18:35:05 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:05 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:05 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:05 Error Undefined variable in expression: _aicskill
- 18:35:05 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:05 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:05 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:05 Error Undefined variable in expression: _aicskill
- 18:35:05 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:05 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 4 units in mission.
- 18:35:07 "RUNNING EVENT: supply_drop on [2014,7,21,18,35]"
- 18:35:08 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:08 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:08 Error Undefined variable in expression: _aicskill
- 18:35:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:08 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:08 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:08 Error Undefined variable in expression: _aicskill
- 18:35:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:08 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:08 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:08 Error Undefined variable in expression: _aicskill
- 18:35:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:08 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:08 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:08 Error Undefined variable in expression: _aicskill
- 18:35:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:08 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 8 units in mission.
- 18:35:11 "get: STRING (231720134), sent: STRING (231720134)"
- 18:35:11 "DISCONNECT: [GG] Gr8Boi (231720134) Object: B 1-1-E:1 ([GG] Gr8Boi) REMOTE, _characterID: 180 at loc [3786.01,2653.2,0.00139618]"
- 18:35:11 Client: Remote object 7:99 not found
- 18:35:11 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:11 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:11 Error Undefined variable in expression: _aicskill
- 18:35:11 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:12 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:12 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:12 Error Undefined variable in expression: _aicskill
- 18:35:12 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:12 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:12 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:12 Error Undefined variable in expression: _aicskill
- 18:35:12 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:12 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:12 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:12 Error Undefined variable in expression: _aicskill
- 18:35:12 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:12 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 12 units in mission.
- 18:35:15 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:15 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:15 Error Undefined variable in expression: _aicskill
- 18:35:15 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:15 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:15 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:15 Error Undefined variable in expression: _aicskill
- 18:35:15 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:15 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:15 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:15 Error Undefined variable in expression: _aicskill
- 18:35:15 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:15 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:35:15 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:35:15 Error Undefined variable in expression: _aicskill
- 18:35:15 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:35:15 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 16 units in mission.
- 18:35:18 [DZMS]: (DZMSUnitsMinor) Waiting for 8/16 Units or Less to be Alive and a Player to be Near the Objective.
- 18:37:36 "0 Active ground units"
- 18:37:36 "0 Active emplacement units"
- 18:37:36 "0 Active chopper patrol units (Crew)"
- 18:37:36 "0 Active vehicle patrol units (Crew)"
- 18:38:54 "TIME SYNC: Local Time set to [2013,8,3,18,38]"
- 18:40:07 "RUNNING EVENT: crash_spawner on [2014,7,21,18,40]"
- 18:40:07 UH1Wreck_DZ: MainTurret - unknown animation source MainTurret
- 18:40:07 UH1Wreck_DZ: MainGun - unknown animation source mainGun
- 18:40:07 UH1Wreck_DZ: Gatling - unknown animation source Gatling
- 18:43:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 18:43:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 18:43:54 Error Undefined variable in expression: dayz_perform_purge
- 18:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 18:43:54 "TIME SYNC: Local Time set to [2013,8,3,18,43]"
- 18:43:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 18:43:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 18:43:54 Error Undefined variable in expression: dayz_perform_purge
- 18:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 18:43:54 "CLEANUP: Deleted 2 Animals out of 2"
- 18:45:08 "RUNNING EVENT: supply_drop on [2014,7,21,18,45]"
- 18:47:36 "0 Active ground units"
- 18:47:36 "0 Active emplacement units"
- 18:47:36 "0 Active chopper patrol units (Crew)"
- 18:47:36 "0 Active vehicle patrol units (Crew)"
- 18:48:54 "TIME SYNC: Local Time set to [2013,8,3,18,48]"
- 18:50:01 "CLEANUP: Deleted 91 Loot Piles out of 110"
- 18:50:08 "RUNNING EVENT: ikea on [2014,7,21,18,50]"
- 18:50:08 "Spawning loot event at [9760.52,11686.5]"
- 18:50:08 "Creating ammo box at [9884.73,11488.2]"
- 18:50:08 "Loot event setup, waiting for 900 seconds"
- 18:53:54 "TIME SYNC: Local Time set to [2013,8,3,18,53]"
- 18:54:56 "CLEANUP: Deleted 3 Loot Piles out of 20"
- 18:57:36 "0 Active ground units"
- 18:57:36 "0 Active emplacement units"
- 18:57:36 "0 Active chopper patrol units (Crew)"
- 18:57:36 "0 Active vehicle patrol units (Crew)"
- 18:58:49 [DZMS]: Running Major Mission SM1.
- 18:58:50 Error in expression <{
- _findRun = false;
- };
- if (_isTavi AND (_tavHeight <= 185)) then {
- _findRun = fa>
- 18:58:50 Error position: <_tavHeight <= 185)) then {
- _findRun = fa>
- 18:58:50 Error Undefined variable in expression: _tavheight
- 18:58:50 File z\addons\dayz_server\DZMS\DZMSFunctions.sqf, line 106
- 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error Undefined variable in expression: _aicskill
- 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error Undefined variable in expression: _aicskill
- 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error Undefined variable in expression: _aicskill
- 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error Undefined variable in expression: _aicskill
- 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error Undefined variable in expression: _aicskill
- 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:52 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:52 Error Undefined variable in expression: _aicskill
- 18:58:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:52 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 6 units in mission.
- 18:58:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 18:58:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 18:58:54 Error Undefined variable in expression: dayz_perform_purge
- 18:58:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 18:58:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 18:58:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 18:58:54 Error Undefined variable in expression: dayz_perform_purge
- 18:58:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 18:58:54 "TIME SYNC: Local Time set to [2013,8,3,18,58]"
- 18:58:54 "CLEANUP: Deleted 2 Animals out of 2"
- 18:58:57 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:57 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:57 Error Undefined variable in expression: _aicskill
- 18:58:57 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:57 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:57 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:57 Error Undefined variable in expression: _aicskill
- 18:58:57 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:57 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:57 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:57 Error Undefined variable in expression: _aicskill
- 18:58:57 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:57 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:57 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:57 Error Undefined variable in expression: _aicskill
- 18:58:57 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:58 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:58 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:58 Error Undefined variable in expression: _aicskill
- 18:58:58 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:58 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:58:58 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:58:58 Error Undefined variable in expression: _aicskill
- 18:58:58 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:58:58 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 12 units in mission.
- 18:59:03 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:59:03 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:59:03 Error Undefined variable in expression: _aicskill
- 18:59:03 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:59:03 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:59:03 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:59:03 Error Undefined variable in expression: _aicskill
- 18:59:03 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:59:03 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:59:03 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:59:03 Error Undefined variable in expression: _aicskill
- 18:59:03 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:59:03 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:59:03 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:59:03 Error Undefined variable in expression: _aicskill
- 18:59:03 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:59:03 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 16 units in mission.
- 18:59:08 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:59:08 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:59:08 Error Undefined variable in expression: _aicskill
- 18:59:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:59:08 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:59:08 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:59:08 Error Undefined variable in expression: _aicskill
- 18:59:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:59:08 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:59:08 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:59:08 Error Undefined variable in expression: _aicskill
- 18:59:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:59:08 Error in expression <[(_x select 0),(_x select 1)]
- } forEach _aicskill;
- _unit addEventHandler ["Kil>
- 18:59:08 Error position: <_aicskill;
- _unit addEventHandler ["Kil>
- 18:59:08 Error Undefined variable in expression: _aicskill
- 18:59:08 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 101
- 18:59:09 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 20 units in mission.
- 18:59:14 [DZMS]: (DZMSUnitsMajor) Waiting for 10/20 Units or Less to be Alive and a Player to be Near the Objective.
- 19:03:54 "TIME SYNC: Local Time set to [2013,8,3,19,3]"
- 19:05:09 "RUNNING EVENT: crash_spawner on [2014,7,21,19,5]"
- 19:07:36 "0 Active ground units"
- 19:07:36 "0 Active emplacement units"
- 19:07:36 "0 Active chopper patrol units (Crew)"
- 19:07:36 "0 Active vehicle patrol units (Crew)"
- 19:08:54 "TIME SYNC: Local Time set to [2013,8,3,19,8]"
- 19:10:00 "RUNNING EVENT: crash_spawner on [2014,7,21,19,10]"
- 19:13:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:13:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:13:54 Error Undefined variable in expression: dayz_perform_purge
- 19:13:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 19:13:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:13:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:13:54 Error Undefined variable in expression: dayz_perform_purge
- 19:13:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 19:13:54 "CLEANUP: Deleted 2 Animals out of 2"
- 19:13:54 "TIME SYNC: Local Time set to [2013,8,3,19,13]"
- 19:15:00 "RUNNING EVENT: supply_drop on [2014,7,21,19,15]"
- 19:16:58 "infiSTAR.de PlayerConnected: _uid: 253776838 _name: [FURY] Owwe"
- 19:16:58 "infiSTAR.de - Player-Log: [FURY] Owwe(253776838) - 0h 57min"
- 19:17:31 "infiSTAR.de Log: [FURY] Owwe(253776838) - Left SafeZone @927958"
- 19:17:31 "infiSTAR.de Log: [FURY] Owwe (253776838) | New Player: ["181",[],[],[0,0,0],true,"1.0.5.1","",true,true,0]"
- 19:17:36 "0 Active ground units"
- 19:17:36 "0 Active emplacement units"
- 19:17:36 "0 Active chopper patrol units (Crew)"
- 19:17:36 "0 Active vehicle patrol units (Crew)"
- 19:17:37 "WAI: Starting Mission mayors_mansion"
- 19:17:37 "WAI: Mission Mayors Mansion Started At [9124.37,11413.2]"
- 19:17:37 "WAI: Spawned a group of 4 Bandits at [9124.37,11413.2,0]"
- 19:17:38 "WAI: Spawned a group of 4 Bandits at [9124.37,11413.2,0]"
- 19:17:39 "WAI: Spawned a group of 4 Bandits at [9124.37,11413.2,0]"
- 19:17:39 "WAI: Spawned a group of 4 Bandits at [9124.37,11413.2,0]"
- 19:17:39 "WAI: Spawned a group of 1 Bandits at [9124.37,11413.2,0]"
- 19:17:40 "WAI: Sapwned in 1 M2StaticMG"
- 19:17:40 "WAI: Sapwned in 1 M2StaticMG"
- 19:17:40 "ERROR: Cannot Sync Character [FURY] Owwe as no characterID"
- 19:18:54 "TIME SYNC: Local Time set to [2013,8,3,19,18]"
- 19:18:59 "CLEANUP: Deleted 3 Loot Piles out of 53"
- 19:20:54 "infiSTAR.de Log: DOOR UNLOCKED: ID:6869 UID:0 BY [FURY] Owwe(253776838) @008096 Code Entered: 478"
- 19:23:18 "infiSTAR.de Log: [FURY] Owwe (253776838) | DELETED Vehicle with Invalid ID(0): MMT_Civ @008096"
- 19:23:54 "TIME SYNC: Local Time set to [2013,8,3,19,23]"
- 19:25:02 "RUNNING EVENT: ikea on [2014,7,21,19,25]"
- 19:25:02 "Spawning loot event at [10628.1,11676.7]"
- 19:25:02 "Creating ammo box at [10872.8,11532.2]"
- 19:25:02 "Loot event setup, waiting for 900 seconds"
- 19:27:36 "17 Active ground units"
- 19:27:36 "2 Active emplacement units"
- 19:27:36 "0 Active chopper patrol units (Crew)"
- 19:27:36 "0 Active vehicle patrol units (Crew)"
- 19:28:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:28:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:28:54 Error Undefined variable in expression: dayz_perform_purge
- 19:28:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 19:28:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:28:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:28:54 Error Undefined variable in expression: dayz_perform_purge
- 19:28:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 19:28:54 "CLEANUP: Deleted 2 Animals out of 3"
- 19:28:55 "TIME SYNC: Local Time set to [2013,8,3,19,28]"
- 19:33:55 "TIME SYNC: Local Time set to [2013,8,3,19,33]"
- 19:35:03 "RUNNING EVENT: supply_drop on [2014,7,21,19,35]"
- 19:37:36 "17 Active ground units"
- 19:37:36 "2 Active emplacement units"
- 19:37:36 "0 Active chopper patrol units (Crew)"
- 19:37:36 "0 Active vehicle patrol units (Crew)"
- 19:38:02 "CLEANUP: Deleted 1 Loot Piles out of 105"
- 19:38:55 "TIME SYNC: Local Time set to [2013,8,3,19,38]"
- 19:40:04 "RUNNING EVENT: crash_spawner on [2014,7,21,19,40]"
- 19:43:03 "CLEANUP: Deleted 1 Loot Piles out of 136"
- 19:43:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:43:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:43:54 Error Undefined variable in expression: dayz_perform_purge
- 19:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 19:43:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:43:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:43:54 Error Undefined variable in expression: dayz_perform_purge
- 19:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 19:43:54 "CLEANUP: Deleted 2 Animals out of 2"
- 19:43:55 "TIME SYNC: Local Time set to [2013,8,3,19,43]"
- 19:45:05 "RUNNING EVENT: supply_drop on [2014,7,21,19,45]"
- 19:46:39 "infiSTAR.de Log: [FURY] Owwe(253776838) - Entered SafeZone @061076"
- 19:47:14 Server: Object 9:252 not found (message 91)
- 19:47:14 Server: Object 9:251 not found (message 99)
- 19:47:17 Server: Object 9:268 not found (message 91)
- 19:47:17 Server: Object 9:267 not found (message 99)
- 19:47:36 "17 Active ground units"
- 19:47:36 "2 Active emplacement units"
- 19:47:36 "0 Active chopper patrol units (Crew)"
- 19:47:36 "0 Active vehicle patrol units (Crew)"
- 19:48:55 "TIME SYNC: Local Time set to [2013,8,3,19,48]"
- 19:50:06 "RUNNING EVENT: ikea on [2014,7,21,19,50]"
- 19:50:06 "Spawning loot event at [7923.33,8262.87]"
- 19:50:06 "Creating ammo box at [7887.28,8363.46]"
- 19:50:06 "Loot event setup, waiting for 900 seconds"
- 19:51:07 "CLEANUP: Deleted 26 Loot Piles out of 180"
- 19:52:06 "CLEANUP: Deleted 20 Loot Piles out of 154"
- 19:53:55 "TIME SYNC: Local Time set to [2013,8,3,19,53]"
- 19:56:04 "CLEANUP: Deleted 6 Loot Piles out of 134"
- 19:56:23 Strange convex component01 in rh_m14\rh_m1sacog.p3d:geometry
- 19:56:23 Strange convex component07 in rh_m14\rh_m1sacog.p3d:geometry
- 19:56:23 Strange convex component12 in rh_m14\rh_m1sacog.p3d:geometry
- 19:57:36 "17 Active ground units"
- 19:57:36 "2 Active emplacement units"
- 19:57:36 "0 Active chopper patrol units (Crew)"
- 19:57:36 "0 Active vehicle patrol units (Crew)"
- 19:57:43 "WAI: Mission Mayors Mansion At [9124.37,11413.2]"
- 19:58:03 "CLEANUP: Deleted 1 Loot Piles out of 130"
- 19:58:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:58:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:58:54 Error Undefined variable in expression: dayz_perform_purge
- 19:58:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 19:58:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:58:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 19:58:54 Error Undefined variable in expression: dayz_perform_purge
- 19:58:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 19:58:54 "CLEANUP: Deleted 2 Animals out of 3"
- 19:58:55 "TIME SYNC: Local Time set to [2013,8,3,19,58]"
- 19:59:03 "CLEANUP: Deleted 6 Loot Piles out of 130"
- 20:00:04 "CLEANUP: Deleted 19 Loot Piles out of 125"
- 20:00:23 "infiSTAR.de Log: [FURY] Owwe(253776838) - Left SafeZone @065074"
- 20:01:03 "CLEANUP: Deleted 8 Loot Piles out of 106"
- 20:03:55 "TIME SYNC: Local Time set to [2013,8,3,20,3]"
- 20:04:02 "CLEANUP: Deleted 1 Loot Piles out of 98"
- 20:05:08 "RUNNING EVENT: crash_spawner on [2014,7,21,20,5]"
- 20:07:04 "CLEANUP: Deleted 39 Loot Piles out of 102"
- 20:07:36 "0 Active ground units"
- 20:07:36 "0 Active emplacement units"
- 20:07:36 "0 Active chopper patrol units (Crew)"
- 20:07:36 "0 Active vehicle patrol units (Crew)"
- 20:07:38 "WAI: Starting Mission ems_cache"
- 20:07:38 "WAI: Mission Weapon Cache Started At [4933.78,9323.71]"
- 20:07:38 "WAI: Mission Weapon Cache spawned a SUV Camo"
- 20:07:39 "WAI: Spawned a group of 6 Bandits at [4933.78,9323.71,0]"
- 20:07:39 "WAI: Spawned a group of 4 Bandits at [4933.78,9323.71,0]"
- 20:07:40 "WAI: Sapwned in 2 M2StaticMG"
- 20:07:52 "get: STRING (253776838), sent: STRING (253776838)"
- 20:07:52 "DISCONNECT: [FURY] Owwe (253776838) Object: B 1-1-C:1 ([FURY] Owwe) REMOTE, _characterID: 181 at loc [6343.09,6644.86,0.0015564]"
- 20:07:52 Client: Remote object 9:0 not found
- 20:07:52 Client: Remote object 9:47 not found
- 20:07:52 Client: Remote object 9:46 not found
- 20:07:52 Warning: Cleanup player - person 9:48 not found
- 20:07:54 Warning: Cleanup player - person 9:48 not found
- 20:08:00 "CLEANUP: Deleted 3 Loot Piles out of 62"
- 20:08:55 "TIME SYNC: Local Time set to [2013,8,3,20,8]"
- 20:10:09 "RUNNING EVENT: crash_spawner on [2014,7,21,20,10]"
- 20:13:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:13:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:13:54 Error Undefined variable in expression: dayz_perform_purge
- 20:13:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 20:13:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:13:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:13:54 Error Undefined variable in expression: dayz_perform_purge
- 20:13:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 20:13:54 "CLEANUP: Deleted 2 Animals out of 2"
- 20:13:55 "TIME SYNC: Local Time set to [2013,8,3,20,13]"
- 20:15:09 "RUNNING EVENT: supply_drop on [2014,7,21,20,15]"
- 20:17:01 "CLEANUP: Deleted 3 Loot Piles out of 69"
- 20:17:37 "10 Active ground units"
- 20:17:37 "2 Active emplacement units"
- 20:17:37 "0 Active chopper patrol units (Crew)"
- 20:17:37 "0 Active vehicle patrol units (Crew)"
- 20:18:55 "TIME SYNC: Local Time set to [2013,8,3,20,18]"
- 20:23:55 "TIME SYNC: Local Time set to [2013,8,3,20,23]"
- 20:25:00 "RUNNING EVENT: ikea on [2014,7,21,20,25]"
- 20:25:00 "Spawning loot event at [9665.38,6108.78]"
- 20:25:00 "Creating ammo box at [9641.66,5995.49]"
- 20:25:00 "Loot event setup, waiting for 900 seconds"
- 20:27:37 "10 Active ground units"
- 20:27:37 "2 Active emplacement units"
- 20:27:37 "0 Active chopper patrol units (Crew)"
- 20:27:37 "0 Active vehicle patrol units (Crew)"
- 20:28:01 "CLEANUP: Deleted 1 Loot Piles out of 67"
- 20:28:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:28:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:28:54 Error Undefined variable in expression: dayz_perform_purge
- 20:28:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 20:28:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:28:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:28:54 Error Undefined variable in expression: dayz_perform_purge
- 20:28:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 20:28:54 "CLEANUP: Deleted 2 Animals out of 2"
- 20:28:55 "TIME SYNC: Local Time set to [2013,8,3,20,28]"
- 20:33:55 "TIME SYNC: Local Time set to [2013,8,3,20,33]"
- 20:35:01 "RUNNING EVENT: supply_drop on [2014,7,21,20,35]"
- 20:37:37 "10 Active ground units"
- 20:37:37 "2 Active emplacement units"
- 20:37:37 "0 Active chopper patrol units (Crew)"
- 20:37:37 "0 Active vehicle patrol units (Crew)"
- 20:38:55 "TIME SYNC: Local Time set to [2013,8,3,20,38]"
- 20:40:02 "RUNNING EVENT: crash_spawner on [2014,7,21,20,40]"
- 20:43:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:43:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:43:54 Error Undefined variable in expression: dayz_perform_purge
- 20:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 20:43:54 Error in expression <mal = 0;
- {
- if (local _x) then {
- _x call dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:43:54 Error position: <dayz_perform_purge;
- sleep 0.05;
- _delQtyA>
- 20:43:54 Error Undefined variable in expression: dayz_perform_purge
- 20:43:54 File z\addons\dayz_server\init\server_functions.sqf, line 929
- 20:43:55 "CLEANUP: Deleted 2 Animals out of 2"
- 20:43:55 "TIME SYNC: Local Time set to [2013,8,3,20,43]"
- 20:45:02 "RUNNING EVENT: supply_drop on [2014,7,21,20,45]"
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