Advertisement
Guest User

Untitled

a guest
Dec 5th, 2020
49
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 16.68 KB | None | 0 0
  1. options:
  2. Prefix: &7[&b&lAWP &6&lCC&7]
  3. Version: 1.0
  4.  
  5. #ADMIN COMMAND
  6.  
  7. command /setcookies <player> <number>:
  8. usage: /setcookies <player> <number>
  9. permission: op
  10. trigger:
  11. set {Cookies.%arg 1%} to %arg 2%
  12.  
  13. on drop:
  14. cancel event
  15.  
  16. on rightclick holding a cookie:
  17. add {CPC.%player%}+{Event.%player%} to {Cookies.%player%}
  18. #play "ANVIL_USE" for player with volume 1
  19. #send action bar "Hello player!" to player
  20.  
  21. on join:
  22. #Starter Items
  23. give player 1 cookie named "&6&lCOOKIE &7(Right-Click)"
  24. give player 1 paper named "&7--&c&lHELP&7-- &7(Right-Click)"
  25.  
  26. #Welcome Message
  27. send "&6Welcome to &b&lAWP's &6&lCOOKIE CLICKER!"
  28. send "&6/stats to see your stats!"
  29.  
  30. #Stats
  31. if {Cookies.%player%} is not set:
  32. set {Cookies.%player%} to 0
  33. if {CPC.%player%} is not set:
  34. set {CPC.%player%} to 1
  35. if {PRESTIEGE.%player%} is not set:
  36. set {PRESTIEGE.%player%} to 0
  37. if {Event.%player%} is not set:
  38. set {Event.%player%} to 0
  39.  
  40. # if {Cookies.%{_p}%} is not set:
  41. # set {Cookies.%{_p}%} to 0
  42. # if {CPC.%{_p}%} is not set:
  43. # set {CPC.%{_p}%} to 1
  44. # if {PRESTIEGE.%{_p}%} is not set:
  45. # set {PRESTIEGE.%{_p}%} to 0
  46. # if {Event.%player%} is not set:
  47. # set {Event.%player%} to 0
  48.  
  49. every second:
  50. loop all players:
  51. wipe loop-player's sidebar
  52. set name of sidebar of loop-player to "&6+&7--&b&lAWP &6CC&7--&6+"
  53. #set score "&6Account: &a%player_name%" in sidebar of loop-player to 7
  54. #set score "&6Rank: %rank%" in sidebar of loop-player to 6
  55. set score "&0" in sidebar of loop-player to 5
  56. set score "&c&lStats:" in sidebar of loop-player to 4
  57. set score "&6Cookies: null" in sidebar of loop-player to 3
  58. set score "&6Cookies/Click: null" in sidebar of loop-player to 2
  59. set score "&6Prestige: null✰" in sidebar of loop-player to 1
  60.  
  61. #function boardUpdate(p: player):
  62. # set title of player's scoreboard to "&6+&7--&b&lAWP &6CC&7--&6+"
  63. # set line 3 of player's scoreboard to "&6Cookies: %{Cookies.%{_p}%}%"
  64. # set line 2 of player's scoreboard to "&6Cookies/Click: %{CPC.%{_p}%}%"
  65. # set line 1 of player's scoreboard to "&6Prestige: %{PRESTIEGE.%{_p}%}%✰"
  66.  
  67. command /stats:
  68. trigger:
  69. send "&7-----&6&lSTATS&7-----" to player
  70. send "&6&lCookies&7: &f%{Cookies.%player%}%" to player
  71. send "&6&lCookies Per Click&7: &f%{CPC.%player%}%" to player
  72. send "&6&lPrestiege&7: &f%{PRESTIEGE.%player%}%" to player
  73. send "&6&lEvent&7: &f%{Event.%player%}%" to player
  74. send "&7&lINFO: &7Version {@Version}"
  75. stop trigger
  76.  
  77. command /playerstats <player>:
  78. usage: /playerstats <player>
  79. trigger:
  80. if {Cookies.%arg 1%} is not set:
  81. set {Cookies.%arg 1%} to 0
  82. send "&7-----&6&l%arg 1%'s STATS&7-----" to player
  83. send "&6&lCookies&7: &f%{Cookies.%arg 1%}%" to player
  84. send "&6&lCookies Per Click&7: &f%{CPC.%arg 1%}%" to player
  85. send "&6&lPrestiege&7: &f%{PRESTIEGE.%arg 1%}%" to player
  86. send "&6&lEvent&7: &f%{Event.%arg 1%}%" to player
  87.  
  88. #command /npctest:
  89. # trigger:
  90. # spawn 1 zombie at player
  91. # set the name of the last spawned entity to "&6Tier 1 Baker &7(1/Sec)"
  92. # set the helmet of the last spawned entity to leather helmet
  93. # wait 1 second
  94. # teleport the last spawned entity to player
  95.  
  96. on food bar change:
  97. cancel event
  98.  
  99. on right click holding paper:
  100. if player has permission "awpcc.default":
  101. open virtual chest inventory with size 5 named "&7--&cHelp&7--" to player
  102. wait 3 ticks
  103. format gui slot 0 of player with green glass named " "
  104. format gui slot 1 of player with green glass named " "
  105. format gui slot 2 of player with green glass named " "
  106. format gui slot 3 of player with green glass named " "
  107. format gui slot 4 of player with player head named "&a&lSTATS"
  108. format gui slot 5 of player with green glass named " "
  109. format gui slot 6 of player with green glass named " "
  110. format gui slot 7 of player with green glass named " "
  111. format gui slot 8 of player with green glass named " "
  112. format gui slot 9 of player with green glass named " "
  113. format gui slot 17 of player with green glass named " "
  114. format gui slot 18 of player with green glass named " "
  115. format gui slot 19 of player with green glass named " "
  116. format gui slot 20 of player with green glass named " "
  117. format gui slot 21 of player with green glass named " "
  118. format gui slot 22 of player with green glass named " "
  119. format gui slot 23 of player with green glass named " "
  120. format gui slot 24 of player with green glass named " "
  121. format gui slot 25 of player with green glass named " "
  122. format gui slot 26 of player with green glass named " "
  123. format gui slot 27 of player with green glass named " "
  124. format gui slot 28 of player with green glass named " "
  125. format gui slot 29 of player with green glass named " "
  126. format gui slot 30 of player with green glass named " "
  127. format gui slot 31 of player with green glass named " "
  128. format gui slot 32 of player with green glass named " "
  129. format gui slot 33 of player with green glass named " "
  130. format gui slot 34 of player with green glass named " "
  131. format gui slot 35 of player with green glass named " "
  132. format gui slot 36 of player with green glass named " "
  133. format gui slot 37 of player with green glass named " "
  134. format gui slot 38 of player with green glass named " "
  135. format gui slot 39 of player with green glass named " "
  136. format gui slot 40 of player with barrier named "&c&lCLOSE" to close
  137. format gui slot 41 of player with green glass named " "
  138. format gui slot 42 of player with green glass named " "
  139. format gui slot 43 of player with green glass named " "
  140. format gui slot 44 of player with green glass named " "
  141. format gui slot 10 of player with green glass named " " #HERE
  142. format gui slot 11 of player with green glass named " "
  143. format gui slot 12 of player with player head named "&6&lOnline Staff &7(Click)"
  144. format gui slot 13 of player with green glass named " "
  145. format gui slot 14 of player with name tag named "&b&lDISCORD &7(Click)" #HERE
  146. format gui slot 15 of player with green glass named " "
  147. format gui slot 16 of player with gold block named "&b&lSTORE &7(Click)" #HERE
  148.  
  149. command /maincookieshopNPC:
  150. trigger:
  151. open virtual chest inventory with size 5 named "&6Upgrades" to player
  152. format gui slot 0 of player with yellow glass named " "
  153. format gui slot 1 of player with yellow glass named " "
  154. format gui slot 2 of player with green glass named " "
  155. format gui slot 3 of player with green glass named " "
  156. format gui slot 4 of player with green glass named " "
  157. format gui slot 5 of player with green glass named " "
  158. format gui slot 6 of player with green glass named " "
  159. format gui slot 7 of player with yellow glass named " "
  160. format gui slot 8 of player with yellow glass named " "
  161. format gui slot 9 of player with yellow glass named " "
  162. format gui slot 17 of player with yellow glass named " "
  163. format gui slot 18 of player with green glass named " "
  164. format gui slot 19 of player with green glass named " "
  165. format gui slot 20 of player with green glass named " "
  166. format gui slot 21 of player with green glass named " "
  167. format gui slot 22 of player with green glass named " "
  168. format gui slot 23 of player with green glass named " "
  169. format gui slot 24 of player with green glass named " "
  170. format gui slot 25 of player with green glass named " "
  171. format gui slot 26 of player with green glass named " "
  172. format gui slot 27 of player with yellow glass named " "
  173. format gui slot 28 of player with green glass named " "
  174. format gui slot 29 of player with green glass named " "
  175. format gui slot 30 of player with green glass named " "
  176. format gui slot 31 of player with green glass named " "
  177. format gui slot 32 of player with green glass named " "
  178. format gui slot 33 of player with green glass named " "
  179. format gui slot 34 of player with green glass named " "
  180. format gui slot 35 of player with yellow glass named " "
  181. format gui slot 36 of player with yellow glass named " "
  182. format gui slot 37 of player with yellow glass named " "
  183. format gui slot 38 of player with green glass named " "
  184. format gui slot 39 of player with green glass named " "
  185. format gui slot 40 of player with barrier named "&c&lCLOSE" to close
  186. format gui slot 41 of player with green glass named " "
  187. format gui slot 42 of player with green glass named " "
  188. format gui slot 43 of player with yellow glass named " "
  189. format gui slot 44 of player with yellow glass named " "
  190.  
  191. format gui slot 10 of player with shiny cookie named "&a+1 CPC" with lore "&6Cost: &a200 Cookies" to run player command "/upgrade1CPC"
  192.  
  193. format gui slot 11 of player with shiny cookie named "&a+10 CPC" with lore "&6Cost: &a2,000 Cookies" to run player command "/upgrade10CPC"
  194.  
  195. format gui slot 12 of player with shiny cookie named "&a+100 CPC" with lore "&6Cost: &a20,000 Cookies" to run player command "/upgrade100CPC"
  196.  
  197. format gui slot 13 of player with shiny cookie named "&a+1,000 CPC" with lore "&6Cost: &a200,000 Cookies" to run player command "/upgrade1000CPC"
  198.  
  199. format gui slot 14 of player with shiny cookie named "&a+10,000 CPC" with lore "&6Cost: &a2,000,000 Cookies" to run player command "/upgrade10000CPC"
  200.  
  201. format gui slot 15 of player with shiny cookie named "&a+100,000 CPC" with lore "&6Cost: &a20,000,000 Cookies" to run player command "/upgrade100000CPC"
  202.  
  203. format gui slot 16 of player with arrow named "&fNEXT PAGE" with lore "&fHave a lot of Cookies? Click here!" to run player command "/maincookieshopNPCmoreCookies"
  204.  
  205. command /maincookieshopNPCmoreCookies:
  206. trigger:
  207. open virtual chest inventory with size 3 named "&6Extra Cookies" to player
  208. wait 1 tick
  209. format gui slot 0 of player with yellow glass named " "
  210. format gui slot 1 of player with yellow glass named " "
  211. format gui slot 2 of player with yellow glass named " "
  212. format gui slot 3 of player with yellow glass named " "
  213. format gui slot 4 of player with yellow glass named " "
  214. format gui slot 5 of player with yellow glass named " "
  215. format gui slot 6 of player with yellow glass named " "
  216. format gui slot 7 of player with yellow glass named " "
  217. format gui slot 8 of player with yellow glass named " "
  218. format gui slot 9 of player with yellow glass named " "
  219. format gui slot 17 of player with yellow glass named " "
  220. format gui slot 18 of player with yellow glass named " "
  221. format gui slot 19 of player with yellow glass named " "
  222. format gui slot 20 of player with yellow glass named " "
  223. format gui slot 21 of player with yellow glass named " "
  224. format gui slot 22 of player with yellow glass named " "
  225. format gui slot 23 of player with yellow glass named " "
  226. format gui slot 24 of player with yellow glass named " "
  227. format gui slot 25 of player with yellow glass named " "
  228. format gui slot 26 of player with yellow glass named " "
  229.  
  230. format gui slot 10 of player with shiny cookie named " &a+1,000,000 CPC" with lore "&6Cost: &a200,000,000" to run player command "/upgrade1000000CPC"
  231. format gui slot 11 of player with shiny cookie named " &a+10,000,000 CPC" with lore "&6Cost: &a2,000,000,000" to run player command "/upgrade10000000CPC"
  232. format gui slot 12 of player with shiny cookie named " &a+100,000,000 CPC" with lore "&6Cost: &a20,000,000,000" to run player command "/upgrade100000000CPC"
  233. format gui slot 13 of player with shiny cookie named " &a+1,000,000,000 CPC" with lore "&6Cost: &a200,000,000,000" to run player command "/upgrade1000000000CPC"
  234. format gui slot 14 of player with shiny cookie named " &a+10,000,000,000 CPC" with lore "&6Cost: &a20,000,000,000" to run player command "/upgrade10000000000CPC"
  235. format gui slot 15 of player with shiny cookie named " &a+100,000,000,000 CPC" with lore "&6Cost: &a200.000,000,000" to run player command "/upgrade100000000000CPC"
  236. format gui slot 16 of player with shiny cookie named " &a+1,000,000,000,000 CPC" with lore "&6Cost: &a2,000,000,000,000" to run player command "/upgrade1000000000000CPC"
  237.  
  238.  
  239.  
  240. command /upgrade1CPC:
  241. trigger:
  242. if player has permission "awpcc.default":
  243. if {Cookies.%player%} >= 200:
  244. send "{@Prefix} &fAdded &a+1 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  245. add -200 to {Cookies.%player%}
  246. add 1 to {CPC.%player%}
  247.  
  248. else:
  249. send "{@Prefix} &4You dont have enough Cookies!"
  250.  
  251. command /upgrade10CPC:
  252. trigger:
  253. if {Cookies.%player%} >= 2000:
  254. send "{@Prefix} &fAdded &a+10 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  255. add -2000 to {Cookies.%player%}
  256. add 10 to {CPC.%player%}
  257.  
  258. else:
  259. send "{@Prefix} &4You dont have enough Cookies!"
  260.  
  261. command /upgrade100CPC:
  262. trigger:
  263. if {Cookies.%player%} >= 20000:
  264. send "{@Prefix} &fAdded &a+100 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  265. add -20000 to {Cookies.%player%}
  266. add 100 to {CPC.%player%}
  267.  
  268. else:
  269. send "{@Prefix} &4You dont have enough Cookies!"
  270.  
  271. command /upgrade1000CPC:
  272. trigger:
  273. if {Cookies.%player%} >= 200000:
  274. send "{@Prefix} &fAdded &a+1,000 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  275. add -200000 to {Cookies.%player%}
  276. add 1000 to {CPC.%player%}
  277.  
  278. else:
  279. send "{@Prefix} &4You dont have enough Cookies!"
  280.  
  281. command /upgrade10000CPC:
  282. trigger:
  283. if {Cookies.%player%} >= 2000000:
  284. send "{@Prefix} &fAdded &a+10,000 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  285. add -2000000 to {Cookies.%player%}
  286. add 10000 to {CPC.%player%}
  287.  
  288. else:
  289. send "{@Prefix} &4You dont have enough Cookies!"
  290.  
  291. command /upgrade100000CPC:
  292. trigger:
  293. if {Cookies.%player%} >= 20000000:
  294. send "{@Prefix} &fAdded &a+100,000 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  295. add -20000000 to {Cookies.%player%}
  296. add 100000 to {CPC.%player%}
  297.  
  298. else:
  299. send "{@Prefix} &4You dont have enough Cookies!"
  300.  
  301. command /upgrade1000000CPC:
  302. trigger:
  303. if {Cookies.%player%} >= 200000000:
  304. send "{@Prefix} &fAdded &a+1,000,000 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  305. add -200000000 to {Cookies.%player%}
  306. add 1000000 to {CPC.%player%}
  307.  
  308. else:
  309. send "{@Prefix} &4You dont have enough Cookies!"
  310.  
  311. command /upgrade10000000CPC:
  312. trigger:
  313. if {Cookies.%player%} >= 2000000000:
  314. send "{@Prefix} &fAdded &a+10,000,000 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  315. add -2000000000 to {Cookies.%player%}
  316. add 10000000 to {CPC.%player%}
  317.  
  318. else:
  319. send "{@Prefix} &4You dont have enough Cookies!"
  320.  
  321. command /upgrade100000000CPC:
  322. trigger:
  323. if {Cookies.%player%} >= 200000000:
  324. send "{@Prefix} &fAdded &a+100,000,000 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  325. add -200000000 to {Cookies.%player%}
  326. add 100000000 to {CPC.%player%}
  327.  
  328. else:
  329. send "{@Prefix} &4You dont have enough Cookies!"
  330.  
  331. command /upgrade1000000000CPC:
  332. trigger:
  333. if {Cookies.%player%} >= 2000000000:
  334. send "{@Prefix} &fAdded &a+1,000,000,000 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  335. add -2000000000 to {Cookies.%player%}
  336. add 1000000000 to {CPC.%player%}
  337.  
  338. else:
  339. send "{@Prefix} &4You dont have enough Cookies!"
  340.  
  341. command /upgrade10000000000CPC:
  342. trigger:
  343. if {Cookies.%player%} >= 20000000000:
  344. send "{@Prefix} &fAdded &a+10,000,000,000 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  345. add -20000000000 to {Cookies.%player%}
  346. add 10000000000 to {CPC.%player%}
  347.  
  348. else:
  349. send "{@Prefix} &4You dont have enough Cookies!"
  350.  
  351. command /upgrade100000000000CPC:
  352. trigger:
  353. if {Cookies.%player%} >= 200000000000:
  354. send "{@Prefix} &fAdded &a+100,000,000 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  355. add -200000000000 to {Cookies.%player%}
  356. add 100000000000 to {CPC.%player%}
  357.  
  358. else:
  359. send "{@Prefix} &4You dont have enough Cookies!"
  360.  
  361. command /upgrade1000000000000CPC:
  362. trigger:
  363. if {Cookies.%player%} >= 2000000000000:
  364. send "{@Prefix} &fAdded &a+1,000,000,000,000 Cookies Per Click! &fYou now have &a%{Cookies.%player%}%&f cookies!"
  365. add -2000000000000 to {Cookies.%player%}
  366. add 1000000000000 to {CPC.%player%}
  367.  
  368. else:
  369. send "{@Prefix} &4You dont have enough Cookies!"
  370.  
  371.  
  372.  
  373.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement