Maybe_c

option.yml

Dec 8th, 2023
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  1. Options:
  2. Game:
  3. Powerups-Available-Material: GOLD_BLOCK
  4. Powerups:
  5. Hologram-Y: '1.25'
  6. Overhealth:
  7. Level: '5'
  8. Duration: '20'
  9. Delay: '240000'
  10. Full-Heal: 'true'
  11. Points:
  12. Amount: '150'
  13. Delay: '180000'
  14. Mana:
  15. Extra-Amount: '20'
  16. Extra-Duration: '15'
  17. For-All-Team-Players: 'false'
  18. Delay: '350000'
  19. Default-Kits:
  20. - fighter
  21. Action-When-Player-Kit-Is-Null: FORCE_RANDOM_DEFAULT
  22. Hide-Spectators-From-Server: 'true'
  23. Warn-When-Leave-Arena-Bounds: 'true'
  24. Kill-Player-When-Leave-Arena-Bounds: 'false'
  25. Global-Kill-Messages: 'true'
  26. Unbreakable-Items: 'true'
  27. Unbreakable-Armor: 'true'
  28. Respawn-Delay: 'true'
  29. Respawn-Invincibility-Ticks: '120'
  30. Team-Armor:
  31. Enabled: 'true'
  32. Enable-Helmet: 'true'
  33. Enable-Chesplate: 'true'
  34. Enable-Leggings: 'true'
  35. Enable-Boots: 'true'
  36. Explosions: 'true'
  37. Spawn-Falling-Blocks: 'true'
  38. Spawn-Fireworks: 'true'
  39. Double-Jump: 'true'
  40. No-Draw-System: 'true'
  41. Enable-Game-Point-Indicators: 'true'
  42. Double-Jump-Multiplier: '1.8'
  43. Double-Jump-Y-Multiplier: '1.9'
  44. Double-Jump-Cooldown: '0'
  45. Particle-Travel-Speed: '0.5'
  46. Particle-View-Distance: '400'
  47. Respawn-Delay-Time: '8'
  48. Max-Length: '600'
  49. Powerups-Cooldown-Material: IRON_BLOCK
  50. Max-Players-Per-Team: '10'
  51. Max-Team-Difference-Allowed: '2'
  52. Points-To-Win: '5000'
  53. Points-Per-Kill: '10'
  54. Points-Per-Second: '4'
  55. Points-When-Capture: '10'
  56. Mana-Update-Type: '75'
  57. Max-Potions: '3'
  58. Potion-Healing: '5.0'
  59. Potion-Splash-Area: '4.0'
  60. Potion-Delay: '25'
  61. Item-Damage: '1.0'
  62. Item-Damage-Min: '1.0'
  63. Item-Damage-Max: '1.0'
  64. Hand-Damage: '0.5'
  65. Protected-Blocks: []
  66. Start-Commands: []
  67. End-Commands: []
  68. Explosion-Max-Radius: '3.75'
  69. Objective:
  70. Capture-Rate: '1.0'
  71. Capture-Max: '24.0'
  72. CTF:
  73. Captures-To-Win: '-1'
  74. Score-To-Win: '2000'
  75. Scope-Per-Capture: '500'
  76. Flag-Respawn-Delay: '5'
  77. Flag-Location-Threshold: '1.25'
  78. Update-Type: '500'
  79. Enable-Game-Tasks: 'false'
  80. Flag-Carrier-Can-Gain-Mana: 'true'
  81. Disable-Shields-When-Carrying-Flag: 'true'
  82. Disable-Mount-When-Picking-Flag: 'true'
  83. Disable-Elytra-When-Picking-Flag: 'true'
  84. Disable-Elytra-When-Carrying-Flag: 'true'
  85. Disable-Mount-When-Carrying-Flag: 'false'
  86. Disable-Double-Jump-When-Carrying-Flag: 'false'
  87. Disable-Movement-Skills-When-Carrying-Flag: 'true'
  88. Always-Drop-Flag-On-Ground: 'false'
  89. Auto-Return-Flag-Delay: '5'
  90. Team-Select-Blue-Command: []
  91. Team-Select-RedCommand: []
  92. Default-Class: pyromancer
  93. Use-Spectator-GameMode: 'false'
  94. Skill-Impact-Hitbox: '1.72'
  95. Scoreboard-Line-Length-Max: '48'
  96. Scoreboard-Disable-Nametag: 'false'
  97. Scoreboard-Disable-HealthBar: 'false'
  98. Leveling-System: 'true'
  99. Auto-Respawn: 'true'
  100. Update-Levels: 'false'
  101. Save-Inventory: 'true'
  102. Use-Class-Permission-As-Owned: 'false'
  103. Keep-Inventory-When-Joining-A-Game: 'false'
  104. Offline-Mode: 'false'
  105. Multiverse-World-Handling: 'true'
  106. Inventory-Protection: 'true'
  107. Bungee:
  108. Enabled: 'false'
  109. Lobby-Server: lobby
  110. Server-Name: wz1
  111. Enable-Join-When-No-Games: 'false'
  112. Join-Next-Available-Game: 'false'
  113. Whitelisted-Commands:
  114. - sr
  115. - tell
  116. - r
  117. PreStart-Countdown: '35'
  118. Use-Level-Bar-Countdown: 'true'
  119. Use-Exp-Bar-Countdown: 'true'
  120. Use-Exp-Bar-For-Mana: 'true'
  121. Time-After-Game: '8'
  122. Assist-Expiry-Seconds: '12'
  123. Use-Vault: 'true'
  124. Use-CoinsAPI: 'false'
  125. Toggle-FeatherBoard: 'false'
  126. Toggle-AnimatedScoreboard: 'true'
  127. ItemBridge: 'false'
  128. WeaponMechanics: 'false'
  129. CrackShot: 'false'
  130. Always-Use-NBT: 'false'
  131. Game-Menu-Show-Only-Available-Arenas: 'true'
  132. Disable-Wizards-Damage: 'false'
  133. Use-Being-Captured-Sound: 'true'
  134. Enable-Rewards: 'true'
  135. Use-Kits-Instead-Of-Classes: 'false'
  136. One-KitClass-Per-Teammate: 'true'
  137. Disable-Other-Potion-Effects: 'true'
  138. Run-JS-Engine: 'false'
  139. Per-Arena-Chat: 'true'
  140. Right-Click-To-Preview-Kits: 'true'
  141. Use-Titles: 'true'
  142. Use-Action-Bar: 'true'
  143. Join-While-Starting: 'true'
  144. Join-While-In-Game: 'true'
  145. Spectate-When-In-Game: 'false'
  146. Reset-Stats-When-Rejoin: 'true'
  147. Rejoin:
  148. Enabled: 'true'
  149. Bungee-Enabled: 'false'
  150. Time-Out-In-Seconds: '120'
  151. Use-Join-As-Rejoin-When-Available: 'true'
  152. Potions:
  153. Jump:
  154. Enabled: 'true'
  155. Level: '6'
  156. Speed:
  157. Enabled: 'true'
  158. Level: '3'
  159. Titles:
  160. Fade-In: '8'
  161. Stay: '28'
  162. Fade-Out: '5'
  163. Economy:
  164. Coins-Per-Win: '250'
  165. Coins-Per-Game: '50'
  166. Coins-Per-Kill: '10'
  167. Coins-Per-Assist: '5'
  168. Coins-Per-Point-Captured: '25'
  169. Exp:
  170. Exp-Per-Win: '15'
  171. Exp-Per-Game: '3'
  172. Exp-Per-Kill: '10'
  173. Exp-Per-Assist: '5'
  174. Exp-Per-Point-Captured: '1'
  175. Change-Class-In-Game: 'true'
  176. Reset-Kit-After-Selecting-Team: 'false'
  177. Should-Skills-Impact-on-Players: 'true'
  178. Locations:
  179. spawn: '{"world":"newlobby","x":-23.564364974262713,"y":86.0,"z":-7.650519131007906,"pitch":3.540021,"yaw":90.22859}'
  180. Storage:
  181. Type: SQLite
  182. MySQL:
  183. Host: localhost
  184. Port: '3306'
  185. User: user
  186. Password: '123456'
  187. Database: database
  188. Update-Interval: '5'
  189. Leaderboard:
  190. Data-Limit: '10'
  191. Refresh-Rate: '15.0'
  192. Sounds:
  193. Starting: ENTITY_PLAYER_LEVELUP:1
  194. Double-Jump: ENTITY_BAT_TAKEOFF:2
  195. Enought-Captured: VILLAGER_NO:1
  196. Point-Captured: LEVEL_UP:1
  197. Point-Lost: ZOMBIE_UNFECT:1
  198. Purchase-Sound: LEVEL_UP:2
  199. Selected-Sound: LEVEL_UP:3
  200. Player-Killed-Sound: ENTITY_FIREWORK_ROCKET_BLAST:2
  201. Player-Death-Sound: ''
  202. Assist-Sound: ENTITY_EXPERIENCE_ORB_PICKUP:2
  203. Respawn-Sound: VILLAGER_YES:2
  204. Hit-Sounds:
  205. Skill-Hit-Target: ENTITY_ARROW_HIT_PLAYER:3
  206. Damage-Received-Sound: ENTITY_PLAYER_HURT:3
  207. Heal-Hit-Teammate: VILLAGER_YES:2
  208. Heal-Received-Sound: VILLAGER_YES:2
  209. Milliseconds-Delay-Between-Sounds: '1200'
  210. CTF:
  211. Enemy-Stole-Your-Flag: ENTITY_ENDER_DRAGON_GROWL:2
  212. Enemy-Flag-Stolen: BLOCK_NOTE_BLOCK_PLING:1
  213. Enemy-Captured-Your-Flag: ENTITY_SPIDER_DEATH:0.2
  214. Enemy-Flag-Captured: LEVEL_UP:0.2
  215. Enemy-Dropped-Your-Flag: BLOCK_NOTE_BLOCK_PLING:2
  216. Enemy-Flag-Dropped: ENTITY_GHAST_SCREAM:0.2
  217. Flag-Respawned: ENTITY_ZOMBIE_VILLAGER_CURE:2
  218. Flag-Returned: ENTITY_ENDERMAN_TELEPORT:2
  219. Items:
  220. Leave:
  221. Item: 'BED : 1 : name:&c离开游戏'
  222. Slot: '9'
  223. Locked-Item: 'BARRIER : 1 : name&c你没有这个职业!'
  224. Filler-Item: 'BLACK_STAINED_GLASS_PANE : 1'
  225. Achievements:
  226. Next-Page: 'ARROW : 1 : name:&7下一页'
  227. Previous-Page: 'ARROW : 1 : name:&7上一页'
  228. Locked: 'COAL : 1'
  229. Unlocked: 'DIAMOND : 1'
  230. Shop:
  231. Item: 'EMERALD : 1 : name:&6职业'
  232. Slot: '5'
  233. Item-Command-When-Right-Click: ''
  234. In-Game-Item: 'NETHER_STAR : 1 : name:&6职业更换'
  235. In-Game-Item-Command-When-Right-Click: ''
  236. In-Game-Slot: '8'
  237. Team:
  238. Team-Selector: 'WOOL : 1 : name:&6队伍选择'
  239. Slot: '1'
  240. Spectator:
  241. Item: 'COMPASS : 1 : name:&c玩家'
  242. Slot: '1'
  243. Join-Arena-Item: 'EMERALD_BLOCK : 1'
  244. Cannot-Join-Arena-Item: 'REDSTONE_BLOCK : 1'
  245. Rewards:
  246. Win-Commands:
  247. - eco give %player% 100
  248. Losers-Commands:
  249. - eco give %player% 15
  250. Top-Killer:
  251. - eco give %player% 150
  252. Boosters:
  253. Default-Radius: '3'
  254. Default-Initial-Velocity: '3.0'
  255. Default-Final-Velocity: '1.0'
  256. Default-Boost-Duration: '30'
  257. Default-Particle-Amount: '5'
  258. Default-Particle-Type: VILLAGER_HAPPY
  259. Mounts:
  260. Enable-Mounts: 'false'
  261. Spawn-Item: 'DIAMOND_HORSE_ARMOR : 1 : name:&7坐骑'
  262. Spawn-Item-Slot: '7'
  263. Horse-Variant: HORSE
  264. Horse-Speed: '0.3'
  265. Horse-Jump: '1.0'
  266. Horse-Cooldown: '12.0'
  267. Horse-Color: WHITE
  268. Inventory-Layout-Editor:
  269. Enabled: 'false'
  270. Enable-Preview-Button: 'false'
  271. Store-As-Text: 'true'
  272. Priority-Hotbar: 'true'
  273. Storage-Separator: ;
  274. Reset-Cooldown: '30000'
  275. Items:
  276. Preview-Customization: 'CHEST : 1 : name:&7Click to Customize! : lore:&7You can
  277. rearrange the items.'
  278. Filler: 'BLACK_STAINED_GLASS_PANE : 1 : name:&8All items below are in the hotbar.'
  279. Icons:
  280. Save-Icon:
  281. Item: 'CHEST : 1 : name:&aSave Changes'
  282. Slot: '49'
  283. Go-Back:
  284. Enabled: 'true'
  285. Item: 'ARROW : 1 : name:&7Go back'
  286. Slot: '48'
  287. Reset:
  288. Enabled: 'true'
  289. Item: 'TNT : 1 : name:&cReset'
  290. Slot: '50'
  291. PRIMITIVES:
  292. CLASS:
  293. boolean: class java.lang.Boolean
  294. short: class java.lang.Short
  295. float: class java.lang.Float
  296. void: class java.lang.Void
  297. double: class java.lang.Double
  298. int: class java.lang.Integer
  299. byte: class java.lang.Byte
  300. long: class java.lang.Long
  301.  
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