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SmallCap

Untitled

Jul 30th, 2019
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  1. Marksman:
  2. Item_Information:
  3. Item_Name: "&eMarksman Rifle"
  4. Item_Type: 417
  5. Item_Lore: " &bMarksman Rifle ≪5≫|&e*-------* INFO *-------*|&7選抜射手用の高精度高威力|&7を備えたライフル 1発でも|&7当たれば&c穴が空く&7だろう|&7対プレイヤー用の銃弾を装填可|&e*-------* AMMO *-------*|&7 Scope: GroundSeeker-v3|&7 Bullet: AntiPlayerBullet|&7"
  6. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  7. Shooting:
  8. Right_Click_To_Shoot: true
  9. Cancel_Left_Click_Block_Damage: true
  10. Cancel_Right_Click_Interactions: true
  11. Delay_Between_Shots: 70
  12. Recoil_Amount: 4
  13. Remove_Bullet_Drop: true
  14. Projectile_Amount: 1
  15. Projectile_Type: snowball
  16. Projectile_Speed: 1000
  17. Projectile_Damage: 15
  18. Bullet_Spread: 0.2
  19. Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-2-0,ITEM_SHIELD_BREAK-1-1-0,ENTITY_WITHER_HURT-1-1.8-0,EXPLODE-1-2-0
  20. Sneak:
  21. Enable: true
  22. No_Recoil: true
  23. Bullet_Spread: 0.1
  24. Reload:
  25. Enable: true
  26. Reload_Amount: 6
  27. Reload_Duration: 60
  28. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  29. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  30. Custom_Death_Message:
  31. Normal: "&4<victim> &ewas &ckilled &eby &b&l<shooter>'s &eMarksman Rifle!"
  32. Firearm_Action:
  33. Type: bolt
  34. Close_Duration: 10
  35. Close_Shoot_Delay: 16
  36. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  37. Scope:
  38. Enable: true
  39. Zoom_Amount: 8
  40. Zoom_Bullet_Spread: 0
  41. Night_Vision: true
  42. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  43. Abilities:
  44. Reset_Hit_Cooldown: true
  45. Super_Effective: ZOMBIE-2
  46. Knockback: 3
  47. Break_Blocks: false-102
  48. Headshot:
  49. Enable: true
  50. Bonus_Damage: 2
  51. Message_Shooter: " &cHEAD SHOT &l+2 &cdamage!"
  52. Sounds_Shooter: ENTITY_WITHER_HURT-1-2-1
  53. Potion_Effects:
  54. Activation: shoot
  55. Potion_Effect_Shooter: SLOW-50-3
  56. Particles:
  57. Enable: true
  58. Particle_Player_Shoot: block_break-1
  59. Particle_Hit: block_break-152
  60. Particle_Terrain: true
  61. Fireworks:
  62. Enable: true
  63. Firework_Headshot: CREEPER-FALSE-TRUE-200-150-80
  64. Critical_Hits:
  65. Enable: true
  66. Bonus_Damage: 5
  67. Message_Shooter: " &cCRITICAL HIT &l+5 &cdamage!"
  68. Chance: 10
  69. Hit_Events:
  70. Enable: true
  71. Sounds_Shooter: SHOOT_ARROW-1-2-0
  72. Extras:
  73. One_Time_Use: false
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