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May 31st, 2025
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  1. {
  2. Tools = ordered() {
  3. Background2 = Background {
  4. Inputs = {
  5. EffectMask = Input {
  6. SourceOp = "Ellipse1",
  7. Source = "Mask",
  8. },
  9. GlobalOut = Input { Value = 209, },
  10. Width = Input { Value = 1920, },
  11. Height = Input { Value = 1920, },
  12. UseFrameFormatSettings = Input { Value = 1, },
  13. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  14. Type = Input { Value = FuID { "Gradient" }, },
  15. GradientType = Input { Value = FuID { "Radial" }, },
  16. Start = Input { Value = { 0.5, 0.5 }, },
  17. Gradient = Input {
  18. Value = Gradient {
  19. Colors = {
  20. [0] = { 0.686274509803922, 0.741176470588235, 0.952941176470588, 1 },
  21. [0.263681592039801] = { 0.901960784313726, 0.0470588235294118, 0.431372549019608, 1 },
  22. [0.522388059701492] = { 0.0745098039215686, 0.145098039215686, 0.992156862745098, 1 },
  23. [0.776119402985075] = { 0.333333333333333, 0, 1, 1 },
  24. [1] = { 1, 1, 1, 1 }
  25. }
  26. },
  27. },
  28. GradientInterpolationMethod = Input { Value = FuID { "LAB" }, },
  29. Repeat = Input { Value = FuID { "Ping-Pong" }, },
  30. },
  31. ViewInfo = OperatorInfo { Pos = { 275, 544.5 } },
  32. },
  33. Ellipse1 = EllipseMask {
  34. Inputs = {
  35. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  36. MaskWidth = Input { Value = 1920, },
  37. MaskHeight = Input { Value = 1920, },
  38. PixelAspect = Input { Value = { 1, 1 }, },
  39. UseFrameFormatSettings = Input { Value = 1, },
  40. ClippingMode = Input { Value = FuID { "None" }, },
  41. Center = Input { Value = { 0.291, 0.5 }, },
  42. },
  43. ViewInfo = OperatorInfo { Pos = { 275, 478.5 } },
  44. },
  45. Duplicate1 = Fuse.Duplicate {
  46. Inputs = {
  47. Copies = Input { Value = 10, },
  48. XSize = Input {
  49. SourceOp = "Duplicate1Size",
  50. Source = "Value",
  51. },
  52. Angle = Input {
  53. Value = 36,
  54. Expression = "360/Copies",
  55. },
  56. ApplyMode = Input { Value = FuID { "Difference" }, },
  57. Background = Input {
  58. SourceOp = "Background2",
  59. Source = "Output",
  60. },
  61. },
  62. ViewInfo = OperatorInfo { Pos = { 275, 610.5 } },
  63. },
  64. Duplicate1Size = BezierSpline {
  65. SplineColor = { Red = 225, Green = 0, Blue = 225 },
  66. CtrlWZoom = false,
  67. KeyFrames = {
  68. [0] = { 0, RH = { 21.5656565656566, 0 }, Flags = { Loop = true, Pingpong = true } },
  69. [35] = { 1, LH = { 6.36363636363637, 1 }, Flags = { Loop = true, Pingpong = true } }
  70. }
  71. },
  72. BrightnessContrast1 = BrightnessContrast {
  73. CtrlWZoom = false,
  74. Inputs = {
  75. Alpha = Input { Value = 1, },
  76. Low = Input { Value = 0.139, },
  77. High = Input { Value = 0.894, },
  78. Input = Input {
  79. SourceOp = "Duplicate1",
  80. Source = "Output",
  81. },
  82. },
  83. ViewInfo = OperatorInfo { Pos = { 275, 742.5 } },
  84. },
  85. SoftGlow1 = SoftGlow {
  86. Inputs = {
  87. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  88. Gain = Input { Value = 2.082, },
  89. XGlowSize = Input { Value = 5.9, },
  90. Input = Input {
  91. SourceOp = "BrightnessContrast1",
  92. Source = "Output",
  93. },
  94. },
  95. ViewInfo = OperatorInfo { Pos = { 275, 808.5 } },
  96. },
  97. ColorCorrector1 = ColorCorrector {
  98. Inputs = {
  99. WheelHue1 = Input { Value = 0.92, },
  100. ColorRanges = Input {
  101. Value = ColorCurves {
  102. Curves = {
  103. {
  104. Points = {
  105. { 0, 1 },
  106. { 0.4, 0.2 },
  107. { 0.6, 0 },
  108. { 1, 0 }
  109. }
  110. },
  111. {
  112. Points = {
  113. { 0, 0 },
  114. { 0.4, 0 },
  115. { 0.6, 0.2 },
  116. { 1, 1 }
  117. }
  118. }
  119. }
  120. },
  121. },
  122. HistogramIgnoreTransparent = Input { Value = 1, },
  123. Input = Input {
  124. SourceOp = "SoftGlow1",
  125. Source = "Output",
  126. },
  127. },
  128. ViewInfo = OperatorInfo { Pos = { 275, 874.5 } },
  129. }
  130. }
  131. }
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