Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [10.30.46 INFO SMAPI] SMAPI 1.10 with Stardew Valley 1.2.26 on Microsoft Windows 10 Home
- [10.30.46 DEBUG SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
- [10.30.46 DEBUG SMAPI] Preparing SMAPI...
- [10:30:47 DEBUG SMAPI] Starting game...
- Setting breakpad minidump AppID = 413150
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198022634856 [API loaded no]
- [10:30:48 DEBUG SMAPI] Loading mods...
- [10:30:49 INFO SMAPI] Loaded GiftTasteHelper by tstaples (aka catman), v2.3.1 | Displays NPC gift tastes in a handy tooltip.
- [10:30:49 INFO SMAPI] Loaded LookupAnything by Pathoschild, v1.13 | View metadata about anything by pressing a button.
- [10:30:49 INFO SMAPI] Loaded NPC Map Locations Mod by Bouhm, v1.4.6 | Shows NPC locations on the map
- [10:30:49 DEBUG SMAPI] Loaded 3 mods.
- [10.30.49 DEBUG SMAPI] Starting console...
- [10.30.49 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
- [10:31:22 ERROR SMAPI] An error occured in the base update loop: System.InvalidOperationException: Det oppstod en feil under generering av XML-dokumentet. ---> System.NullReferenceException: Objektreferanse er ikke satt til en objektforekomst.
- ved StardewValley.Quests.DescriptionElement.loadDescriptionElement()
- ved StardewValley.Quests.SlayMonsterQuest.reloadObjective()
- ved StardewValley.Quests.Quest.get_currentObjective()
- ved Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write116_SlayMonsterQuest(String n, String ns, SlayMonsterQuest o, Boolean isNullable, Boolean needType)
- ved Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write124_Quest(String n, String ns, Quest o, Boolean isNullable, Boolean needType)
- ved Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write131_Farmer(String n, String ns, Farmer o, Boolean isNullable, Boolean needType)
- ved Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write136_SaveGame(String n, String ns, SaveGame o, Boolean isNullable, Boolean needType)
- ved Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write137_SaveGame(Object o)
- --- Slutten på sporingen av intern unntaksstakk ---
- ved StardewValley.SaveGame.<Save>d__47.MoveNext()
- ved StardewValley.Menus.SaveGameMenu.update(GameTime time)
- ved StardewValley.Game1.Update(GameTime gameTime)
- ved StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) i D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:linje 233
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement