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- -- R15 Armless (ONLY WORKS FOR RAGDOLL ENGINE)
- -- CHANGE ALL VICTIM TO YOUR VICTIM'S USERNAME
- -- (notepad, ctrl + h replace VICTIM and find what: victim's user) --
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "LeftLowerArm" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "LeftUpperArm" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "LeftElbowJoint" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "LeftShoulderJoint" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "LeftWristJoint" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "LeftHand" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "RightLowerArm" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "RightUpperArm" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "RightElbowJoint" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "RightShoulderJoint" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "RightWristJoint" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
- local tool
- for i,v in pairs (game.Players:GetPlayers()) do
- tool = v.Backpack:FindFirstChild'OddPotion' or v.Character:FindFirstChild'OddPotion'
- if tool then break end
- end
- for i,v in pairs(game:GetService("Players").VICTIM.Character:GetChildren()) do
- if v.Name == "RightHand" and v:GetDescendants() then
- tool.TransEvent:FireServer(v,1)
- end
- end
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