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- # ----------------------------------------------------------------------------- #
- # This header is used by images.dat entries:
- # 068 Creep Colony (zerg\fcolony.grp)
- .headerstart
- IsId 42
- Type 20
- Init CreepColonyInit
- Death CreepColonyDeath
- GndAttkInit [NONE]
- AirAttkInit [NONE]
- Unused1 [NONE]
- GndAttkRpt [NONE]
- AirAttkRpt [NONE]
- CastSpell [NONE]
- GndAttkToIdle [NONE]
- AirAttkToIdle [NONE]
- Unused2 [NONE]
- Walking [NONE]
- WalkingToIdle [NONE]
- SpecialState1 [NONE]
- SpecialState2 [NONE]
- AlmostBuilt CreepColonyAlmostBuilt
- Built CreepColonyBuilt
- Landing [NONE]
- LiftOff [NONE]
- IsWorking CreepColonyIsWorking
- WorkingToIdle CreepColonyIsWorking
- WarpIn [NONE]
- .headerend
- # ----------------------------------------------------------------------------- #
- CreepColonyInit:
- imgul 69 0 0 # Creep Colony Shadow (zerg\zfcShad.grp)
- playfram 0x00 # Frame set 0
- goto CreepColonyIsWorking
- CreepColonyIsWorking:
- wait 125
- goto CreepColonyIsWorking
- CreepColonyDeath:
- playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
- imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
- wait 3
- lowsprul 186 0 0 # Zerg Building Rubble (Small) (thingy\ZRubbleS.grp)
- wait 1
- end
- CreepColonyAlmostBuilt:
- imgol 108 0 0 # Zerg Building Spawn (Medium) (zerg\zSpawn02.grp)
- CreepColonyBuilt:
- playfram 0x00 # Frame set 0
- waitrand 1 3
- CreepColonyLocal00:
- playfram 1 # Frame set 0, direction 1
- wait 2
- playfram 2 # Frame set 0, direction 2
- wait 2
- playfram 3 # Frame set 0, direction 3
- wait 2
- playfram 0x00 # Frame set 0
- wait 2
- goto CreepColonyLocal00
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