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- * Detected CPU: Intel(R) Celeron(R) CPU N2830 @ 2.16GHz [GenuineIntel], F6/M7/S8, 2166.00 mhz, 29-clk 'rdtsc'
- * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
- * CPU cores/threads: 2/2
- Initializing File System...
- using fs-ltx fsgame.ltx
- FS: 39966 files cached 50 archives, 6986Kb memory used.
- Init FileSystem 3.892897 sec
- 'xrCore' build 6532, Dec 24 2016
- EH: E283722790D7E160CBC90F76D2580B85
- -----loading c:\gog games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx
- -----loading c:\gog games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx
- Initializing Engine...
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrRender_R3.dll
- refCount:m_pAdapter 1
- Loading DLL: xrRender_R4.dll
- command line -dbg
- Executing config-script "user.ltx"...
- [appdata\user.ltx] successfully loaded.
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrGame.dll
- * [win32]: free[4049432 K], reserved[42008 K], committed[102800 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: process heap[15658 K], game lua[0 K], render[0 K]
- * [x-ray]: economy: strings[11969 K], smem[0 K]
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- dir[0]=C:\GOG Games\S.T.A.L.K.E.R. - Call of Chernobyl\bin\
- dir[1]=C:\GOG Games\S.T.A.L.K.E.R. - Call of Chernobyl\
- dir[2]=C:\GOG Games\S.T.A.L.K.E.R. - Call of Chernobyl\bin\
- dir[3]=C:\WINDOWS\system32\
- CleanDeviceSpecifierList
- CleanDeviceSpecifierList OpenAL Soft
- devices OpenAL Soft
- SOUND: OpenAL: system default SndDevice name is Generic Hardware
- SOUND: OpenAL: default SndDevice name set to Generic Software
- SOUND: OpenAL: All available devices:
- 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
- 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
- 3. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
- Executing config-script "c:\gog games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx"...
- [c:\gog games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "c:\gog games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\rspec_minimum.ltx"...
- [c:\gog games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\rspec_minimum.ltx] successfully loaded.
- Executing config-script "c:\gog games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx"...
- [c:\gog games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx] successfully loaded.
- ~ Invalid syntax in call to 'r2_aa_break'
- ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
- ~ Invalid syntax in call to 'r2_aa_weight'
- ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
- ~ Invalid syntax in call to 'sv_adm_menu_ban_time'
- ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
- [appdata\user.ltx] successfully loaded.
- SOUND: Selected device is OpenAL Soft
- * sound: EAX 2.0 extension: absent
- * sound: EAX 2.0 deferred: absent
- * sound : cache: 65537 kb, 4856 lines, 13820 bpl
- Starting RENDER device...
- * GPU [vendor:8086]-[device:F31]: Intel(R) HD Graphics
- * GPU driver: 10.18.10.4358
- * CREATE: DeviceREF: 1
- * Vertex Processor: PURE HARDWARE
- * Texture memory: 1788 M
- * DDI-level: 9.0
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 32
- * NVAPI is missing.
- * Starting rendering as 2-GPU.
- * DVB created: 1536K
- * DIB created: 512K
- ! Renderer doesn't support blender 'effects\shadow_world'
- * NULLRT supported
- * ...and used
- * HWDST/PCF supported and used
- compiling shader dumb
- compiling shader dumb
- compiling shader accum_mask
- compiling shader accum_sun_mask
- compiling shader copy_p
- compiling shader accum_volume
- compiling shader copy
- compiling shader accum_sun_near
- compiling shader accum_sun
- compiling shader accum_sun_cascade
- compiling shader accum_sun_cascade_far
- compiling shader accum_omni_unshadowed
- compiling shader accum_omni_normal
- compiling shader accum_omni_transluent
- compiling shader accum_spot_unshadowed
- compiling shader accum_spot_normal
- compiling shader accum_spot_fullsize
- compiling shader accum_volumetric
- compiling shader accum_volumetric
- compiling shader accum_indirect
- compiling shader bloom_build
- compiling shader bloom_filter
- compiling shader bloom_filter_f
- compiling shader bloom_luminance_1
- compiling shader bloom_luminance_2
- compiling shader bloom_luminance_3
- compiling shader combine_1
- compiling shader combine_1
- compiling shader combine_2_AA
- compiling shader combine_2_NAA
- compiling shader combine_2_AA_D
- compiling shader combine_2_NAA_D
- compiling shader combine_volumetric
- compiling shader postprocess
- compiling shader postprocess_CM
- compiling shader distort
- compiling shader particle_distort
- compiling shader particle
- compiling shader particle
- compiling shader particle_s-blend
- compiling shader particle-clip
- compiling shader particle_s-add
- compiling shader particle_s-aadd
- compiling shader deffer_particle
- compiling shader deffer_particle
- - r__tf_aniso 1
- - r2_tf_mipbias 0.
- compiling shader portal
- compiling shader portal
- compiling shader simple_color
- compiling shader editor
- * loading script _G.script
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script game_registrator.script
- compiling shader sky2
- compiling shader sky2
- compiling shader clouds
- compiling shader clouds
- Starting engine...
- compiling shader stub_default
- compiling shader effects_sun
- compiling shader hud_font
- Loading DLL: xrGameSpy.dll
- intro_start intro_logo
- intro_delete ::update_logo_intro
- compiling shader yuv2rgb
- ! Invalid ogg-comment version, file: c:\gog games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\music\menu.ogg
- * loading script axr_main.script
- * loading script xrs_dyn_music.script
- * loading script closecaption.script
- * loading script xrs_debug_tools.script
- * [win32]: free[3841168 K], reserved[78584 K], committed[274488 K]
- * [ D3D ]: textures[16 K]
- * [x-ray]: process heap[120901 K], game lua[2069 K], render[154 K]
- * [x-ray]: economy: strings[12446 K], smem[0 K]
- * loading script ui_mm_faction_select.script
- * loading script alun_utils.script
- * loading script utils.script
- * loading script ui_load_dialog.script
- * loading script db.script
- * loading script actor_proxy.script
- * 0.0 : [ 56] $null
- * 0.0 : [ 3] $user$accum
- * 0.0 : [ 1] $user$accum_temp
- * 0.0 : [ 6] $user$albedo
- * 0.0 : [ 6] $user$bloom1
- * 0.0 : [ 2] $user$bloom2
- * 0.0 : [ 2] $user$cmap0
- * 0.0 : [ 2] $user$cmap1
- * 0.0 : [ 2] $user$env_s0
- * 0.0 : [ 2] $user$env_s1
- * 0.0 : [ 7] $user$generic0
- * 0.0 : [ 5] $user$generic1
- * 0.0 : [ 1] $user$generic2
- * 0.0 : [ 1] $user$jitter_0
- * 0.0 : [ 1] $user$jitter_1
- * 0.0 : [ 1] $user$jitter_2
- * 0.0 : [ 1] $user$jitter_3
- * 0.0 : [ 1] $user$jitter_4
- * 0.0 : [ 2] $user$lum_t64
- * 0.0 : [ 3] $user$lum_t8
- * 0.0 : [ 1] $user$luminance_0
- * 0.0 : [ 1] $user$luminance_1
- * 0.0 : [ 1] $user$luminance_2
- * 0.0 : [ 1] $user$luminance_3
- * 0.0 : [ 8] $user$material
- * 0.0 : [ 12] $user$normal
- * 0.0 : [ 12] $user$position
- * 0.0 : [ 1] $user$sky0
- * 0.0 : [ 1] $user$sky1
- * 0.0 : [ 4] $user$smap_depth
- * 0.0 : [ 3] $user$smap_surf
- * 0.0 : [ 7] $user$tonemap
- * 0.0 : [ 2] $user$tonemap_src
- * 0.0 : [ 1] act\act_controller_hit1
- * 0.0 : [ 1] amik\weapons\flame\trace
- * 0.0 : [ 1] amik\weapons\flame\trail
- * 0.0 : [ 1] amik\weapons\flash_02
- * 0.0 : [ 1] amik\weapons\flash_04
- * 0.0 : [ 1] amik\weapons\trace
- * 0.0 : [ 1] amik\weapons\trace_01
- * 0.0 : [ 1] fx\fx_flare1
- * 0.0 : [ 1] fx\fx_flare2
- * 0.0 : [ 1] fx\fx_flare3
- * 0.0 : [ 1] fx\fx_gradient
- * 0.0 : [ 1] fx\fx_gradient1
- * 0.0 : [ 1] fx\fx_lightning
- * 0.0 : [ 1] fx\fx_moon_halo_phase_1
- * 0.0 : [ 1] fx\fx_moon_halo_phase_2
- * 0.0 : [ 1] fx\fx_moon_halo_phase_3
- * 0.0 : [ 1] fx\fx_moon_halo_phase_4
- * 0.0 : [ 1] fx\fx_moon_halo_phase_5
- * 0.0 : [ 1] fx\fx_moon_halo_phase_6
- * 0.0 : [ 1] fx\fx_moon_halo_phase_7
- * 0.0 : [ 1] fx\fx_moon_phase_1
- * 0.0 : [ 1] fx\fx_moon_phase_2
- * 0.0 : [ 1] fx\fx_moon_phase_3
- * 0.0 : [ 1] fx\fx_moon_phase_4
- * 0.0 : [ 1] fx\fx_moon_phase_5
- * 0.0 : [ 1] fx\fx_moon_phase_6
- * 0.0 : [ 1] fx\fx_moon_phase_7
- * 0.0 : [ 1] fx\fx_noise
- * 0.0 : [ 2] fx\fx_noise2
- * 0.0 : [ 1] fx\fx_rain
- * 0.0 : [ 1] fx\fx_rainsplash1
- * 0.0 : [ 1] fx\fx_sun
- * 0.0 : [ 1] fx\fx_sun_fog
- * 0.0 : [ 1] fx\fx_sun_gradient
- * 0.0 : [ 1] fx\fx_sun_halo
- * 0.0 : [ 1] fx\fx_sun_morning
- * 0.0 : [ 1] fx\fx_sun_rise
- * 0.0 : [ 1] fx\fx_thunderbolts_gradient
- * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge
- * 0.0 : [ 1] fx\fx_volumefog1
- * 0.0 : [ 1] glow\glow_04
- * 0.0 : [ 1] glow\glow_fire1
- * 0.0 : [ 1] glow\glow_fire1_soc
- * 0.0 : [ 1] glow\glow_orange
- * 0.0 : [ 1] glow\glow_orange2
- * 0.0 : [ 1] glow\glow_orange_bright
- * 0.0 : [ 1] glow\glow_rays
- * 0.0 : [ 1] glow\glow_white
- * 0.0 : [ 1] glow\glow_yellow
- * 0.0 : [ 4] lights\lights_spot01
- * 0.0 : [ 1] pfx\pfx_ani-explosion-02
- * 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a
- * 0.0 : [ 1] pfx\pfx_ani-explosion-02a
- * 0.0 : [ 1] pfx\pfx_ani-fire01
- * 0.0 : [ 1] pfx\pfx_ani-smoke-01
- * 0.0 : [ 1] pfx\pfx_anomaly_1
- * 0.0 : [ 1] pfx\pfx_anomaly_16
- * 0.0 : [ 1] pfx\pfx_anomaly_17
- * 0.0 : [ 1] pfx\pfx_anomaly_18
- * 0.0 : [ 1] pfx\pfx_anomaly_19
- * 0.0 : [ 1] pfx\pfx_anomaly_2
- * 0.0 : [ 1] pfx\pfx_anomaly_21
- * 0.0 : [ 1] pfx\pfx_anomaly_23
- * 0.0 : [ 1] pfx\pfx_anomaly_2_green
- * 0.0 : [ 1] pfx\pfx_anomaly_3
- * 0.0 : [ 1] pfx\pfx_anomaly_4
- * 0.0 : [ 1] pfx\pfx_anomaly_5
- * 0.0 : [ 1] pfx\pfx_anomaly_6
- * 0.0 : [ 1] pfx\pfx_anomaly_7
- * 0.0 : [ 1] pfx\pfx_anomaly_8
- * 0.0 : [ 1] pfx\pfx_anomaly_88
- * 0.0 : [ 1] pfx\pfx_anomaly_9
- * 0.0 : [ 1] pfx\pfx_bloodsplash1
- * 0.0 : [ 1] pfx\pfx_bloodsplash2
- * 0.0 : [ 1] pfx\pfx_blurry_cloud
- * 0.0 : [ 1] pfx\pfx_brick
- * 0.0 : [ 1] pfx\pfx_bubble
- * 0.0 : [ 1] pfx\pfx_bubble_1
- * 0.0 : [ 1] pfx\pfx_bubble_water
- * 0.0 : [ 1] pfx\pfx_cc_lighting_grad2
- * 0.0 : [ 1] pfx\pfx_cc_lightings
- * 0.0 : [ 1] pfx\pfx_concretedebris_01
- * 0.0 : [ 1] pfx\pfx_concretepuffs_01
- * 0.0 : [ 1] pfx\pfx_dist2
- * 0.0 : [ 1] pfx\pfx_dist2inv
- * 0.0 : [ 1] pfx\pfx_dist3
- * 0.0 : [ 1] pfx\pfx_dist4
- * 0.0 : [ 1] pfx\pfx_dist7
- * 0.0 : [ 1] pfx\pfx_dist8
- * 0.0 : [ 1] pfx\pfx_dist9
- * 0.0 : [ 1] pfx\pfx_dist_teleport
- * 0.0 : [ 1] pfx\pfx_distort_anomaly
- * 0.0 : [ 1] pfx\pfx_distortion
- * 0.0 : [ 1] pfx\pfx_electrostatic
- * 0.0 : [ 1] pfx\pfx_explotions_2
- * 0.0 : [ 1] pfx\pfx_explotions_3
- * 0.0 : [ 1] pfx\pfx_explotions_4
- * 0.0 : [ 1] pfx\pfx_explotions_smoke
- * 0.0 : [ 1] pfx\pfx_flame
- * 0.0 : [ 1] pfx\pfx_flame_01
- * 0.0 : [ 1] pfx\pfx_flamefx_01
- * 0.0 : [ 1] pfx\pfx_flash_01
- * 0.0 : [ 1] pfx\pfx_flash_05
- * 0.0 : [ 1] pfx\pfx_flash_07
- * 0.0 : [ 1] pfx\pfx_gologramma
- * 0.0 : [ 1] pfx\pfx_gradient
- * 0.0 : [ 1] pfx\pfx_gradient1
- * 0.0 : [ 1] pfx\pfx_leaves_01
- * 0.0 : [ 1] pfx\pfx_leaves_02
- * 0.0 : [ 1] pfx\pfx_light
- * 0.0 : [ 1] pfx\pfx_light1
- * 0.0 : [ 1] pfx\pfx_light3
- * 0.0 : [ 1] pfx\pfx_light4
- * 0.0 : [ 1] pfx\pfx_lighting_stancia_01
- * 0.0 : [ 1] pfx\pfx_lighting_stancia_02
- * 0.0 : [ 1] pfx\pfx_lightning_01
- * 0.0 : [ 1] pfx\pfx_lightning_02
- * 0.0 : [ 1] pfx\pfx_ligth_6
- * 0.0 : [ 1] pfx\pfx_plasma
- * 0.0 : [ 1] pfx\pfx_shells1
- * 0.0 : [ 1] pfx\pfx_shells2
- * 0.0 : [ 1] pfx\pfx_skinsplash1
- * 0.0 : [ 1] pfx\pfx_smoke_a
- * 0.0 : [ 1] pfx\pfx_smoke_b
- * 0.0 : [ 1] pfx\pfx_smokepuffs1
- * 0.0 : [ 1] pfx\pfx_smokepuffs2
- * 0.0 : [ 1] pfx\pfx_spark_01
- * 0.0 : [ 1] pfx\pfx_spark_02
- * 0.0 : [ 1] pfx\pfx_sparks
- * 0.0 : [ 1] pfx\pfx_specks
- * 0.0 : [ 1] pfx\pfx_specks_poison
- * 0.0 : [ 1] pfx\pfx_spikey_star
- * 0.0 : [ 1] pfx\pfx_splash3
- * 0.0 : [ 1] pfx\pfx_splash_01
- * 0.0 : [ 1] pfx\pfx_splash_02
- * 0.0 : [ 1] pfx\pfx_step_blood
- * 0.0 : [ 1] pfx\pfx_stonedebris1
- * 0.0 : [ 1] pfx\pfx_stonedebris2
- * 0.0 : [ 1] pfx\pfx_synus
- * 0.0 : [ 1] pfx\pfx_teleport
- * 0.0 : [ 1] pfx\pfx_test_textures
- * 0.0 : [ 1] pfx\pfx_vehglassdebris_01
- * 0.0 : [ 1] pfx\pfx_vehmetaldebris_01
- * 0.0 : [ 1] pfx\pfx_water_wave
- * 0.0 : [ 1] pfx\pfx_woodchips1
- * 0.0 : [ 1] pfx\pfx_woodchips3
- * 0.0 : [ 1] pfx\r_pop\shells\12ga
- * 0.0 : [ 1] pfx\r_pop\shells\45acp
- * 0.0 : [ 1] pfx\r_pop\shells\545x39
- * 0.0 : [ 1] pfx\r_pop\shells\556x45
- * 0.0 : [ 1] pfx\r_pop\shells\762x39
- * 0.0 : [ 1] pfx\r_pop\shells\762x51
- * 0.0 : [ 1] pfx\r_pop\shells\762x54
- * 0.0 : [ 1] pfx\r_pop\shells\9x18
- * 0.0 : [ 1] pfx\r_pop\shells\9x19
- * 0.0 : [ 1] pfx\r_pop\shells\9x39
- * 0.0 : [ 1] pfx\r_pop\shells\fake_shells
- * 0.0 : [ 1] prop\prop_fake_bed_fireplace
- * 0.0 : [ 1] prop\prop_provod_02
- * 0.0 : [ 1] shoker_mod\explosions\explosion_smoke01
- * 0.0 : [ 1] shoker_mod\explosions\final_expl
- * 0.0 : [ 1] shoker_mod\explosions\firesmokeparticle
- * 0.0 : [ 1] shoker_mod\pfx\pfx_ak_shells_1
- * 0.0 : [ 1] shoker_mod\pfx\pfx_shells1
- * 0.0 : [ 1] shoker_mod\pfx\pfx_shells2
- * 0.0 : [ 1] shoker_mod\pfx\pfx_shells3
- * 0.0 : [ 1] shoker_mod\pfx\pfx_smoke_1
- * 0.0 : [ 14] sky\af1_cloudy\cloudy_1
- * 0.0 : [ 14] sky\af1_cloudy\cloudy_1#small
- * 0.0 : [ 40] sky\af1_cloudy\cloudy_2
- * 0.0 : [ 40] sky\af1_cloudy\cloudy_2#small
- * 0.0 : [ 18] sky\af1_cloudy\cloudy_3
- * 0.0 : [ 18] sky\af1_cloudy\cloudy_3#small
- * 0.0 : [ 14] sky\af1_cloudy\cloudy_5
- * 0.0 : [ 14] sky\af1_cloudy\cloudy_5#small
- * 0.0 : [ 6] sky\af3_blowout\blowout1
- * 0.0 : [ 6] sky\af3_blowout\blowout1#small
- * 0.0 : [ 2] sky\af3_blowout\blowout1_1
- * 0.0 : [ 2] sky\af3_blowout\blowout1_1#small
- * 0.0 : [ 1] sky\af3_blowout\blowout2
- * 0.0 : [ 1] sky\af3_blowout\blowout2#small
- * 0.0 : [ 1] sky\af3_blowout\blowout2_night
- * 0.0 : [ 1] sky\af3_blowout\blowout2_night#small
- * 0.0 : [ 1] sky\af3_blowout\blowout3
- * 0.0 : [ 1] sky\af3_blowout\blowout3#small
- * 0.0 : [ 2] sky\af3_blowout\blowout3_1
- * 0.0 : [ 2] sky\af3_blowout\blowout3_1#small
- * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night
- * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night#small
- * 0.0 : [ 2] sky\af3_blowout\blowout3_2
- * 0.0 : [ 2] sky\af3_blowout\blowout3_2#small
- * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night
- * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night#small
- * 0.0 : [ 2] sky\af3_blowout\blowout3_3
- * 0.0 : [ 2] sky\af3_blowout\blowout3_3#small
- * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night
- * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night#small
- * 0.0 : [ 1] sky\af3_blowout\blowout3_night
- * 0.0 : [ 1] sky\af3_blowout\blowout3_night#small
- * 0.0 : [ 1] sky\af3_blowout\blowout4
- * 0.0 : [ 1] sky\af3_blowout\blowout4#small
- * 0.0 : [ 3] sky\af3_blowout\blowout4_1
- * 0.0 : [ 3] sky\af3_blowout\blowout4_1#small
- * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night
- * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night#small
- * 0.0 : [ 1] sky\af3_blowout\blowout4_night
- * 0.0 : [ 1] sky\af3_blowout\blowout4_night#small
- * 0.0 : [ 1] sky\af3_blowout\blowout5
- * 0.0 : [ 1] sky\af3_blowout\blowout5#small
- * 0.0 : [ 1] sky\af3_blowout\blowout5_night
- * 0.0 : [ 1] sky\af3_blowout\blowout5_night#small
- * 0.0 : [ 7] sky\af3_blowout\blowout5psi
- * 0.0 : [ 7] sky\af3_blowout\blowout5psi#small
- * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night
- * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night#small
- * 0.0 : [ 1] sky\af3_blowout\blowout6
- * 0.0 : [ 1] sky\af3_blowout\blowout6#small
- * 0.0 : [ 1] sky\af3_blowout\blowout6_night
- * 0.0 : [ 1] sky\af3_blowout\blowout6_night#small
- * 0.0 : [ 3] sky\af3_blowout\blowout7
- * 0.0 : [ 3] sky\af3_blowout\blowout7#small
- * 0.0 : [ 4] sky\af3_blowout\blowout7_night
- * 0.0 : [ 4] sky\af3_blowout\blowout7_night#small
- * 0.0 : [ 12] sky\af3_clear\00-00-fm
- * 0.0 : [ 12] sky\af3_clear\00-00-fm#small
- * 0.0 : [ 8] sky\af3_clear\00-00-hm
- * 0.0 : [ 8] sky\af3_clear\00-00-hm#small
- * 0.0 : [ 25] sky\af3_clear\00-00-nm
- * 0.0 : [ 25] sky\af3_clear\00-00-nm#small
- * 0.0 : [ 12] sky\af3_clear\01-00-fm
- * 0.0 : [ 12] sky\af3_clear\01-00-fm#small
- * 0.0 : [ 8] sky\af3_clear\01-00-hm
- * 0.0 : [ 8] sky\af3_clear\01-00-hm#small
- * 0.0 : [ 37] sky\af3_clear\01-00-nm
- * 0.0 : [ 37] sky\af3_clear\01-00-nm#small
- * 0.0 : [ 12] sky\af3_clear\02-00-fm
- * 0.0 : [ 12] sky\af3_clear\02-00-fm#small
- * 0.0 : [ 8] sky\af3_clear\02-00-hm
- * 0.0 : [ 8] sky\af3_clear\02-00-hm#small
- * 0.0 : [ 25] sky\af3_clear\02-00-nm
- * 0.0 : [ 25] sky\af3_clear\02-00-nm#small
- * 0.0 : [ 12] sky\af3_clear\03-00-fm
- * 0.0 : [ 12] sky\af3_clear\03-00-fm#small
- * 0.0 : [ 8] sky\af3_clear\03-00-hm
- * 0.0 : [ 8] sky\af3_clear\03-00-hm#small
- * 0.0 : [ 12] sky\af3_clear\04-00-fm
- * 0.0 : [ 12] sky\af3_clear\04-00-fm#small
- * 0.0 : [ 8] sky\af3_clear\04-00-hm
- * 0.0 : [ 8] sky\af3_clear\04-00-hm#small
- * 0.0 : [ 33] sky\af3_clear\04-30
- * 0.0 : [ 33] sky\af3_clear\04-30#small
- * 0.0 : [ 33] sky\af3_clear\05-00
- * 0.0 : [ 33] sky\af3_clear\05-00#small
- * 0.0 : [ 33] sky\af3_clear\05-30
- * 0.0 : [ 33] sky\af3_clear\05-30#small
- * 0.0 : [ 66] sky\af3_clear\06-00
- * 0.0 : [ 66] sky\af3_clear\06-00#small
- * 0.0 : [ 33] sky\af3_clear\07-00
- * 0.0 : [ 33] sky\af3_clear\07-00#small
- * 0.0 : [ 33] sky\af3_clear\08-00
- * 0.0 : [ 33] sky\af3_clear\08-00#small
- * 0.0 : [ 33] sky\af3_clear\09-00
- * 0.0 : [ 33] sky\af3_clear\09-00#small
- * 0.0 : [ 33] sky\af3_clear\10-00
- * 0.0 : [ 33] sky\af3_clear\10-00#small
- * 0.0 : [ 33] sky\af3_clear\11-00
- * 0.0 : [ 33] sky\af3_clear\11-00#small
- * 0.0 : [ 33] sky\af3_clear\12-00
- * 0.0 : [ 33] sky\af3_clear\12-00#small
- * 0.0 : [ 33] sky\af3_clear\13-00
- * 0.0 : [ 33] sky\af3_clear\13-00#small
- * 0.0 : [ 33] sky\af3_clear\14-00
- * 0.0 : [ 33] sky\af3_clear\14-00#small
- * 0.0 : [ 33] sky\af3_clear\15-00
- * 0.0 : [ 33] sky\af3_clear\15-00#small
- * 0.0 : [ 33] sky\af3_clear\16-00
- * 0.0 : [ 33] sky\af3_clear\16-00#small
- * 0.0 : [ 33] sky\af3_clear\17-00
- * 0.0 : [ 33] sky\af3_clear\17-00#small
- * 0.0 : [ 33] sky\af3_clear\18-00
- * 0.0 : [ 33] sky\af3_clear\18-00#small
- * 0.0 : [ 33] sky\af3_clear\19-00
- * 0.0 : [ 33] sky\af3_clear\19-00#small
- * 0.0 : [ 66] sky\af3_clear\20-00
- * 0.0 : [ 66] sky\af3_clear\20-00#small
- * 0.0 : [ 33] sky\af3_clear\20-30
- * 0.0 : [ 33] sky\af3_clear\20-30#small
- * 0.0 : [ 33] sky\af3_clear\21-00
- * 0.0 : [ 33] sky\af3_clear\21-00#small
- * 0.0 : [ 33] sky\af3_clear\21-30
- * 0.0 : [ 33] sky\af3_clear\21-30#small
- * 0.0 : [ 12] sky\af3_clear\22-00-fm
- * 0.0 : [ 12] sky\af3_clear\22-00-fm#small
- * 0.0 : [ 8] sky\af3_clear\22-00-hm
- * 0.0 : [ 8] sky\af3_clear\22-00-hm#small
- * 0.0 : [ 12] sky\af3_clear\23-00-fm
- * 0.0 : [ 12] sky\af3_clear\23-00-fm#small
- * 0.0 : [ 8] sky\af3_clear\23-00-hm
- * 0.0 : [ 8] sky\af3_clear\23-00-hm#small
- * 0.0 : [ 5] sky\af3_cloudy\05-00
- * 0.0 : [ 5] sky\af3_cloudy\05-00#small
- * 0.0 : [ 10] sky\af3_cloudy\06-00
- * 0.0 : [ 10] sky\af3_cloudy\06-00#small
- * 0.0 : [ 10] sky\af3_cloudy\07-00
- * 0.0 : [ 10] sky\af3_cloudy\07-00#small
- * 0.0 : [ 18] sky\af3_cloudy\08-00
- * 0.0 : [ 18] sky\af3_cloudy\08-00#small
- * 0.0 : [ 23] sky\af3_cloudy\09-00
- * 0.0 : [ 23] sky\af3_cloudy\09-00#small
- * 0.0 : [ 11] sky\af3_cloudy\10-00
- * 0.0 : [ 11] sky\af3_cloudy\10-00#small
- * 0.0 : [ 11] sky\af3_cloudy\11-00
- * 0.0 : [ 11] sky\af3_cloudy\11-00#small
- * 0.0 : [ 18] sky\af3_cloudy\12-00
- * 0.0 : [ 18] sky\af3_cloudy\12-00#small
- * 0.0 : [ 10] sky\af3_cloudy\13-00
- * 0.0 : [ 10] sky\af3_cloudy\13-00#small
- * 0.0 : [ 36] sky\af3_cloudy\14-00
- * 0.0 : [ 36] sky\af3_cloudy\14-00#small
- * 0.0 : [ 28] sky\af3_cloudy\15-00
- * 0.0 : [ 28] sky\af3_cloudy\15-00#small
- * 0.0 : [ 10] sky\af3_cloudy\16-00
- * 0.0 : [ 10] sky\af3_cloudy\16-00#small
- * 0.0 : [ 18] sky\af3_cloudy\17-00
- * 0.0 : [ 18] sky\af3_cloudy\17-00#small
- * 0.0 : [ 20] sky\af3_cloudy\18-00
- * 0.0 : [ 20] sky\af3_cloudy\18-00#small
- * 0.0 : [ 5] sky\af3_cloudy\19-00
- * 0.0 : [ 5] sky\af3_cloudy\19-00#small
- * 0.0 : [ 10] sky\af3_cloudy\20-00
- * 0.0 : [ 10] sky\af3_cloudy\20-00#small
- * 0.0 : [ 11] sky\af3_foggy\06-00
- * 0.0 : [ 11] sky\af3_foggy\06-00#small
- * 0.0 : [ 11] sky\af3_foggy\07-00
- * 0.0 : [ 11] sky\af3_foggy\07-00#small
- * 0.0 : [ 19] sky\af3_foggy\09-00
- * 0.0 : [ 19] sky\af3_foggy\09-00#small
- * 0.0 : [ 40] sky\af3_foggy\10-00
- * 0.0 : [ 40] sky\af3_foggy\10-00#small
- * 0.0 : [ 10] sky\af3_foggy\11-00
- * 0.0 : [ 10] sky\af3_foggy\11-00#small
- * 0.0 : [ 11] sky\af3_foggy\12-00
- * 0.0 : [ 11] sky\af3_foggy\12-00#small
- * 0.0 : [ 27] sky\af3_foggy\13-00
- * 0.0 : [ 27] sky\af3_foggy\13-00#small
- * 0.0 : [ 11] sky\af3_foggy\14-00
- * 0.0 : [ 11] sky\af3_foggy\14-00#small
- * 0.0 : [ 19] sky\af3_foggy\15-00
- * 0.0 : [ 19] sky\af3_foggy\15-00#small
- * 0.0 : [ 19] sky\af3_foggy\16-00
- * 0.0 : [ 19] sky\af3_foggy\16-00#small
- * 0.0 : [ 11] sky\af3_foggy\17-00
- * 0.0 : [ 11] sky\af3_foggy\17-00#small
- * 0.0 : [ 19] sky\af3_foggy\18-00
- * 0.0 : [ 19] sky\af3_foggy\18-00#small
- * 0.0 : [ 11] sky\af3_foggy\19-00
- * 0.0 : [ 11] sky\af3_foggy\19-00#small
- * 0.0 : [ 22] sky\af3_foggy\20-00
- * 0.0 : [ 22] sky\af3_foggy\20-00#small
- * 0.0 : [ 12] sky\af3_partly\00-00-fm
- * 0.0 : [ 12] sky\af3_partly\00-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\00-00-hm
- * 0.0 : [ 8] sky\af3_partly\00-00-hm#small
- * 0.0 : [ 25] sky\af3_partly\00-00-nm
- * 0.0 : [ 25] sky\af3_partly\00-00-nm#small
- * 0.0 : [ 12] sky\af3_partly\01-00-fm
- * 0.0 : [ 12] sky\af3_partly\01-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\01-00-hm
- * 0.0 : [ 8] sky\af3_partly\01-00-hm#small
- * 0.0 : [ 38] sky\af3_partly\01-00-nm
- * 0.0 : [ 38] sky\af3_partly\01-00-nm#small
- * 0.0 : [ 12] sky\af3_partly\02-00-fm
- * 0.0 : [ 12] sky\af3_partly\02-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\02-00-hm
- * 0.0 : [ 8] sky\af3_partly\02-00-hm#small
- * 0.0 : [ 24] sky\af3_partly\02-00-nm
- * 0.0 : [ 24] sky\af3_partly\02-00-nm#small
- * 0.0 : [ 12] sky\af3_partly\03-00-fm
- * 0.0 : [ 12] sky\af3_partly\03-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\03-00-hm
- * 0.0 : [ 8] sky\af3_partly\03-00-hm#small
- * 0.0 : [ 12] sky\af3_partly\04-00-fm
- * 0.0 : [ 12] sky\af3_partly\04-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\04-00-hm
- * 0.0 : [ 8] sky\af3_partly\04-00-hm#small
- * 0.0 : [ 33] sky\af3_partly\04-30
- * 0.0 : [ 33] sky\af3_partly\04-30#small
- * 0.0 : [ 33] sky\af3_partly\05-00
- * 0.0 : [ 33] sky\af3_partly\05-00#small
- * 0.0 : [ 33] sky\af3_partly\05-30
- * 0.0 : [ 33] sky\af3_partly\05-30#small
- * 0.0 : [ 66] sky\af3_partly\06-00
- * 0.0 : [ 66] sky\af3_partly\06-00#small
- * 0.0 : [ 33] sky\af3_partly\07-00
- * 0.0 : [ 33] sky\af3_partly\07-00#small
- * 0.0 : [ 33] sky\af3_partly\08-00
- * 0.0 : [ 33] sky\af3_partly\08-00#small
- * 0.0 : [ 33] sky\af3_partly\09-00
- * 0.0 : [ 33] sky\af3_partly\09-00#small
- * 0.0 : [ 33] sky\af3_partly\10-00
- * 0.0 : [ 33] sky\af3_partly\10-00#small
- * 0.0 : [ 33] sky\af3_partly\11-00
- * 0.0 : [ 33] sky\af3_partly\11-00#small
- * 0.0 : [ 33] sky\af3_partly\12-00
- * 0.0 : [ 33] sky\af3_partly\12-00#small
- * 0.0 : [ 33] sky\af3_partly\13-00
- * 0.0 : [ 33] sky\af3_partly\13-00#small
- * 0.0 : [ 33] sky\af3_partly\14-00
- * 0.0 : [ 33] sky\af3_partly\14-00#small
- * 0.0 : [ 33] sky\af3_partly\15-00
- * 0.0 : [ 33] sky\af3_partly\15-00#small
- * 0.0 : [ 33] sky\af3_partly\16-00
- * 0.0 : [ 33] sky\af3_partly\16-00#small
- * 0.0 : [ 33] sky\af3_partly\17-00
- * 0.0 : [ 33] sky\af3_partly\17-00#small
- * 0.0 : [ 33] sky\af3_partly\18-00
- * 0.0 : [ 33] sky\af3_partly\18-00#small
- * 0.0 : [ 33] sky\af3_partly\19-00
- * 0.0 : [ 33] sky\af3_partly\19-00#small
- * 0.0 : [ 66] sky\af3_partly\20-00
- * 0.0 : [ 66] sky\af3_partly\20-00#small
- * 0.0 : [ 33] sky\af3_partly\20-30
- * 0.0 : [ 33] sky\af3_partly\20-30#small
- * 0.0 : [ 33] sky\af3_partly\21-00
- * 0.0 : [ 33] sky\af3_partly\21-00#small
- * 0.0 : [ 33] sky\af3_partly\21-30
- * 0.0 : [ 33] sky\af3_partly\21-30#small
- * 0.0 : [ 12] sky\af3_partly\22-00-fm
- * 0.0 : [ 12] sky\af3_partly\22-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\22-00-hm
- * 0.0 : [ 8] sky\af3_partly\22-00-hm#small
- * 0.0 : [ 12] sky\af3_partly\23-00-fm
- * 0.0 : [ 12] sky\af3_partly\23-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\23-00-hm
- * 0.0 : [ 8] sky\af3_partly\23-00-hm#small
- * 0.0 : [ 26] sky\af3_rainy\07-00
- * 0.0 : [ 26] sky\af3_rainy\07-00#small
- * 0.0 : [ 30] sky\af3_rainy\09-00_19-00
- * 0.0 : [ 30] sky\af3_rainy\09-00_19-00#small
- * 0.0 : [ 58] sky\af3_rainy\13-00
- * 0.0 : [ 58] sky\af3_rainy\13-00#small
- * 0.0 : [ 24] sky\af3_rainy\15-00
- * 0.0 : [ 24] sky\af3_rainy\15-00#small
- * 0.0 : [ 31] sky\af3_rainy\15-00-2
- * 0.0 : [ 31] sky\af3_rainy\15-00-2#small
- * 0.0 : [ 44] sky\af3_rainy\16-00
- * 0.0 : [ 44] sky\af3_rainy\16-00#small
- * 0.0 : [ 32] sky\af3_rainy\20-00
- * 0.0 : [ 32] sky\af3_rainy\20-00#small
- * 0.0 : [ 5] sky\sky_12_vibros_cube
- * 0.0 : [ 5] sky\sky_12_vibros_cube#small
- * 0.0 : [ 26] sky\sky_13_cube
- * 0.0 : [ 26] sky\sky_13_cube#small
- * 0.0 : [ 16] sky\sky_13_cube_night
- * 0.0 : [ 16] sky\sky_13_cube_night#small
- * 0.0 : [ 12] sky\sky_13_vibros_cube
- * 0.0 : [ 12] sky\sky_13_vibros_cube#small
- * 0.0 : [ 10] sky\sky_14_cube
- * 0.0 : [ 10] sky\sky_14_cube#small
- * 0.0 : [ 4] sky\sky_17_clouds_cube
- * 0.0 : [ 4] sky\sky_17_clouds_cube#small
- * 0.0 : [ 4] sky\sky_17_cube
- * 0.0 : [ 4] sky\sky_17_cube#small
- * 0.0 : [ 8] sky\sky_18_cube
- * 0.0 : [ 8] sky\sky_18_cube#small
- * 0.0 : [ 11] sky\sky_19_cube
- * 0.0 : [ 11] sky\sky_19_cube#small
- * 0.0 : [ 4] sky\sky_1_clouds_cube
- * 0.0 : [ 4] sky\sky_1_clouds_cube#small
- * 0.0 : [ 4] sky\sky_20_clouds_cube
- * 0.0 : [ 4] sky\sky_20_clouds_cube#small
- * 0.0 : [ 4] sky\sky_20_cube
- * 0.0 : [ 4] sky\sky_20_cube#small
- * 0.0 : [ 4] sky\sky_2_clouds_cube
- * 0.0 : [ 4] sky\sky_2_clouds_cube#small
- * 0.0 : [ 4] sky\sky_2_cube
- * 0.0 : [ 4] sky\sky_2_cube#small
- * 0.0 : [ 12] sky\sky_3_cube
- * 0.0 : [ 12] sky\sky_3_cube#small
- * 0.0 : [ 3] sky\sky_4_cube
- * 0.0 : [ 3] sky\sky_4_cube#small
- * 0.0 : [ 30] sky\sky_5_cube
- * 0.0 : [ 30] sky\sky_5_cube#small
- * 0.0 : [ 7] sky\sky_6_cube
- * 0.0 : [ 7] sky\sky_6_cube#small
- * 0.0 : [ 11] sky\sky_7_cube
- * 0.0 : [ 11] sky\sky_7_cube#small
- * 0.0 : [ 8] sky\sky_8_cube
- * 0.0 : [ 8] sky\sky_8_cube#small
- * 0.0 : [ 49] sky\sky_9_cube
- * 0.0 : [ 49] sky\sky_9_cube#small
- * 0.0 : [3080] sky\sky_oblaka
- * 0.0 : [ 1] ui\ui_actor_hint_wnd
- * 0.0 : [ 1] ui\ui_actor_sleep_screen
- * 0.0 : [ 1] wm\wm_blood_1
- * 0.0 : [ 1] wm\wm_blood_1_1
- * 0.0 : [ 1] wm\wm_blood_1_2
- * 0.0 : [ 1] wm\wm_blood_1_3
- * 0.0 : [ 1] wm\wm_blood_drop_4
- * 0.0 : [ 1] wm\wm_bullet_asfalt_1
- * 0.0 : [ 1] wm\wm_bullet_asfalt_2
- * 0.0 : [ 1] wm\wm_bullet_asfalt_3
- * 0.0 : [ 1] wm\wm_bullet_brick_1
- * 0.0 : [ 1] wm\wm_bullet_brick_2
- * 0.0 : [ 1] wm\wm_bullet_concrete
- * 0.0 : [ 1] wm\wm_bullet_concrete_1
- * 0.0 : [ 1] wm\wm_bullet_concrete_2
- * 0.0 : [ 1] wm\wm_bullet_concrete_4
- * 0.0 : [ 1] wm\wm_bullet_concrete_5
- * 0.0 : [ 1] wm\wm_bullet_concrete_6
- * 0.0 : [ 1] wm\wm_bullet_concrete_7
- * 0.0 : [ 1] wm\wm_bullet_glass01
- * 0.0 : [ 1] wm\wm_bullet_glass02
- * 0.0 : [ 1] wm\wm_bullet_glass03
- * 0.0 : [ 1] wm\wm_bullet_glass04
- * 0.0 : [ 1] wm\wm_bullet_ground
- * 0.0 : [ 1] wm\wm_bullet_ground_1
- * 0.0 : [ 1] wm\wm_bullet_ground_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_4
- * 0.0 : [ 1] wm\wm_bullet_wood
- * 0.0 : [ 1] wm\wm_bullet_wood_1
- * 0.0 : [ 1] wm\wm_bullet_wood_2
- * 0.0 : [ 1] wm\wm_bullet_wood_3
- * 0.0 : [ 1] wm\wm_bullet_wood_4
- * 0.0 : [ 1] wm\wm_bullet_wood_5
- * 0.0 : [ 1] wm\wm_bullet_wood_6
- * 0.0 : [ 1] wm\wm_bullet_wood_7
- * 0.0 : [ 1] wm\wm_bullet_wood_8
- * 0.0 : [ 1] wm\wm_bullet_wood_9
- * 0.0 : [ 1] wm\wm_grenade
- * 0.0 : [ 1] wm\wm_knife_dead
- * 0.0 : [ 1] wm\wm_knife_horiz
- * 0.0 : [ 1] wm\wm_knife_horiz_blood
- * 0.0 : [ 1] wm\wm_knife_horiz_blood1
- * 0.0 : [ 1] wm\wm_knife_horiz_metal
- * 0.0 : [ 1] wm\wm_knife_horiz_ston
- * 0.0 : [ 1] wm\wm_knife_wood
- * 0.0 : [ 1] wm\wm_knife_wood1
- * 0.0 : [ 1] wm\wm_knife_wood2
- * 4.1 : [ 1] ui\teamepic_logo
- * 4.1 : [ 1] ui\ui_magnifier
- * 16.1 : [ 1] ui\ui_font_arial_14_800
- * 16.1 : [ 1] ui\ui_font_hud_01
- * 32.1 : [ 1] ui\ui_font_graff_19_800
- * 32.1 : [ 1] ui\ui_font_letter_16_800
- * 32.1 : [ 1] ui\ui_font_letter_18_800
- * 33.0 : [ 1] ui\ui_ani_cursor
- * 64.1 : [ 1] ui\ui_font_console_02
- * 64.1 : [ 1] ui\ui_font_graff_22_800
- * 64.1 : [ 1] ui\ui_font_graff_32_800
- * 64.1 : [ 1] ui\ui_font_hud_02
- * 64.1 : [ 1] ui\ui_font_letter_25_800
- * 128.1 : [ 1] ui\ui_mm_faction_patches
- * 256.1 : [ 1] ui\ui_font_graff_50_800
- * 705.4 : [ 1] ui\ui_noise
- * 1024.1 : [ 1] ui\ui_actor_main_menu2
- * 1024.1 : [ 1] ui\ui_actor_mp_screen
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_background
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
- * 1024.1 : [ 1] ui\ui_actor_pda
- * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels_1
- * 1024.1 : [ 1] ui\ui_common
- * 2048.1 : [ 1] ui\ui_actor_portrets
- * 8100.0 : [ 1] ui\ui_background_new
- compiling shader deffer_base_bump-hq
- compiling shader deffer_model_bump-hq_4
- compiling shader deffer_base_bump
- compiling shader deffer_model_bump_4
- compiling shader shadow_direct_model_4
- "c:\gog games\s.t.a.l.k.e.r. - call of chernobyl\bin\xrengine.exe" -dbg
- * phase time: 0 ms
- * phase cmem: 172617 K
- Loading objects...
- compiling shader deffer_base_flat
- compiling shader deffer_model_flat_0
- compiling shader shadow_direct_model_0
- compiling shader deffer_model_bump-hq_0
- compiling shader deffer_model_bump_0
- compiling shader deffer_base_aref_bump-hq
- compiling shader deffer_base_aref_bump
- compiling shader shadow_direct_base_aref
- compiling shader shadow_direct_model_aref_0
- compiling shader model_env_lq
- compiling shader model_env_lq_0
- compiling shader deffer_model_bump-hq_1
- compiling shader deffer_model_bump_1
- compiling shader shadow_direct_model_1
- compiling shader deffer_base_bump_d-hq
- compiling shader deffer_model_bump_d-hq_0
- compiling shader deffer_model_bump-hq_2
- compiling shader deffer_model_bump_2
- compiling shader shadow_direct_model_2
- Loading models...
- ! Can't find texture 'amik\weapons\flame\trace'
- ! Can't find texture 'amik\weapons\flame\trail'
- ! Can't find texture 'amik\weapons\flash_02'
- ! Can't find texture 'amik\weapons\flash_04'
- ! Can't find texture 'amik\weapons\trace'
- ! Can't find texture 'amik\weapons\trace_01'
- * [prefetch] time: 2182 ms
- * [prefetch] memory: 183499Kb
- * loading script _G.script
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script game_registrator.script
- Call of Chernobyl version 1.4.22
- using marshal library
- * loading script sound_theme.script
- * loading script alun_utils.script
- * loading script axr_main.script
- * loading script _g.script
- * loading script actor_menu.script
- * loading script actor_menu_inventory.script
- * loading script actor_proxy.script
- * loading script ai_stalker.script
- * loading script alife_storage_manager.script
- * loading script ammo_aggregation.script
- * loading script artefact_degradation.script
- * loading script atmosfear_options.script
- * loading script axr_beh.script
- * loading script axr_companions.script
- * loading script axr_dynamic_spawn.script
- * loading script axr_fight_from_cover.script
- * loading script axr_keybind.script
- * loading script axr_logic.script
- * loading script axr_main_options.script
- * loading script axr_npc_vs_box.script
- * loading script axr_npc_vs_heli.script
- * loading script axr_radio_in_heli.script
- * loading script axr_stalker_panic.script
- * loading script axr_task_manager.script
- * loading script axr_trade_manager.script
- * loading script axr_turn_on_campfire.script
- * loading script azazel_mode.script
- * loading script bind_anomaly_field.script
- * loading script bind_anomaly_zone.script
- * loading script bind_artefact.script
- * loading script bind_camp.script
- * loading script bind_campfire.script
- * loading script bind_car.script
- * loading script bind_container.script
- * loading script bind_crow.script
- * loading script bind_door_labx8.script
- * loading script bind_faction.script
- * loading script bind_heli.script
- * loading script bind_item.script
- * loading script bind_level_changer.script
- * loading script bind_monster.script
- * loading script bind_physic_object.script
- * loading script bind_red_forest_bridge.script
- * loading script bind_restrictor.script
- * loading script bind_signal_light.script
- * loading script bind_smart_cover.script
- * loading script bind_smart_terrain.script
- * loading script bind_stalker.script
- * loading script bind_stalker_ext.script
- * loading script bind_trader.script
- * loading script cam_effector_sets.script
- * loading script check_logic_path.script
- * loading script closecaption.script
- * loading script coc_treasure_manager.script
- * loading script combat_restrictor.script
- * loading script cover_manager.script
- * loading script db.script
- * loading script death_manager.script
- * loading script debug_cmd_list.script
- * loading script dialog_manager.script
- * loading script dialogs.script
- * loading script dialogs_axr_companion.script
- * loading script dialogs_bar.script
- * loading script dialogs_darkvalley.script
- * loading script dialogs_escape.script
- * loading script dialogs_jupiter.script
- * loading script dialogs_marsh.script
- * loading script dialogs_pripyat.script
- * loading script dialogs_warlab.script
- * loading script dialogs_yantar.script
- * loading script dialogs_zaton.script
- * loading script dxr_achievements.script
- * loading script dxr_encyclopedia.script
- * loading script dxr_scopes.script
- * loading script dynamic_news_helper.script
- * loading script dynamic_news_manager.script
- * loading script fast_travel.script
- * loading script game_relations.script
- * loading script gulag_general.script
- * loading script heli_alife.script
- * loading script heli_combat.script
- * loading script heli_fire.script
- * loading script heli_fly.script
- * loading script heli_look.script
- * loading script heli_move.script
- * loading script heli_snd.script
- * loading script xr_sound.script
- * loading script info_portions.script
- * loading script inventory_upgrades.script
- * loading script itms_manager.script
- * loading script level_input.script
- * loading script level_weathers.script
- * loading script loadscreen.script
- * loading script lua_extensions.script
- * loading script m_mines.script
- * loading script memusage.script
- * loading script mob_camp.script
- * loading script mob_combat.script
- * loading script mob_death.script
- * loading script mob_home.script
- * loading script mob_jump.script
- * loading script mob_remark.script
- * loading script mob_sound.script
- * loading script mob_state_mgr.script
- * loading script mob_trade.script
- * loading script mob_trader.script
- * loading script mob_walker.script
- * loading script modules.script
- * loading script xr_meet.script
- * loading script xr_actions_id.script
- * loading script xr_wounded.script
- * loading script xr_danger.script
- * loading script xr_abuse.script
- * loading script xr_gather_items.script
- * loading script xr_help_wounded.script
- * loading script xr_corpse_detection.script
- * loading script rx_ff.script
- * loading script xrs_facer.script
- * loading script xrs_kill_wounded.script
- * loading script xr_walker.script
- * loading script xr_remark.script
- * loading script xr_cover.script
- * loading script xr_sleeper.script
- * loading script xr_camper.script
- * loading script xr_combat.script
- * loading script xr_death.script
- * loading script xr_hit.script
- * loading script xr_combat_ignore.script
- * loading script xr_combat_zombied.script
- * loading script xr_patrol.script
- * loading script xr_smartcover.script
- * loading script xr_animpoint.script
- * loading script xr_reach_task.script
- * loading script ph_car.script
- * loading script ph_door.script
- * loading script ph_idle.script
- * loading script ph_hit.script
- * loading script ph_on_hit.script
- * loading script ph_button.script
- * loading script ph_code.script
- * loading script ph_death.script
- * loading script ph_minigun.script
- * loading script ph_oscillate.script
- * loading script ph_sound.script
- * loading script sr_no_weapon.script
- * loading script sr_teleport.script
- * loading script sr_idle.script
- * loading script sr_light.script
- * loading script sr_timer.script
- * loading script sr_psy_antenna.script
- * loading script sr_postprocess.script
- * loading script sr_particle.script
- * loading script sr_cutscene.script
- * loading script sr_monster.script
- * loading script sr_crow_spawner.script
- * loading script sr_silence.script
- * loading script sr_deimos.script
- * loading script xr_campfire_point.script
- * loading script move_mgr.script
- * loading script news_manager.script
- * loading script pda.script
- * loading script ph_appforce.script
- * loading script phantom_manager.script
- * loading script post_combat_idle.script
- * loading script profiler.script
- * loading script psi_storm_manager.script
- * loading script ranks.script
- * loading script release_body_manager.script
- * loading script release_item_manager.script
- * loading script restrictor_manager.script
- * loading script safe_release_manager.script
- * loading script se_new_attachable_item.script
- * loading script se_squad_group.script
- * loading script sim_board.script
- * loading script sim_objects.script
- * loading script sim_squad_actions.script
- * loading script sim_squad_generic.script
- * loading script simulation_objects.script
- * loading script sleep_dep.script
- * loading script slot_hud.script
- * loading script smart_covers.script
- * loading script smart_covers_combat_front.script
- * loading script smart_covers_loophole_crouch_front_left.script
- * loading script smart_covers_loophole_crouch_front.script
- * loading script smart_covers_loophole_crouch_front_right.script
- * loading script smart_covers_loophole_stand_front_left.script
- * loading script smart_covers_loophole_stand_front_right.script
- * loading script smart_covers_combat_prone.script
- * loading script smart_covers_loophole_prone.script
- * loading script smart_covers_animpoint_stay_wall.script
- * loading script smart_covers_loophole_animpoint_stay_wall.script
- * loading script smart_covers_animpoint_stay_table.script
- * loading script smart_covers_loophole_animpoint_stay_table.script
- * loading script smart_covers_animpoint_sit_high.script
- * loading script smart_covers_loophole_animpoint_sit_high.script
- * loading script smart_covers_animpoint_sit_normal.script
- * loading script smart_covers_loophole_animpoint_sit_normal.script
- * loading script smart_covers_animpoint_sit_low.script
- * loading script smart_covers_loophole_animpoint_sit_low.script
- * loading script smart_covers_animpoint_sit_ass.script
- * loading script smart_covers_loophole_animpoint_sit_ass.script
- * loading script smart_covers_animpoint_sit_knee.script
- * loading script smart_covers_loophole_animpoint_sit_knee.script
- * loading script smart_covers_animpoint_stay_ohrana.script
- * loading script smart_covers_loophole_animpoint_stay_ohrana.script
- * loading script smart_covers_animpoint_stay_bar.script
- * loading script smart_covers_loophole_animpoint_stay_bar.script
- * loading script smart_covers_animpoint_sit_wait.script
- * loading script smart_covers_loophole_animpoint_sit_wait.script
- * loading script smart_covers_animpoint_stay_wait.script
- * loading script smart_covers_loophole_animpoint_stay_wait.script
- * loading script smart_covers_animpoint_pri_a15.script
- * loading script smart_covers_loophole_animpoint_pri_a15.script
- * loading script smart_covers_anim_pri_a22.script
- * loading script smart_covers_loophole_anim_pri_a22.script
- * loading script smart_covers_combat.script
- * loading script smart_covers_cover_lesnik.script
- * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script
- * loading script smart_covers_loophole_crouch_back.script
- * loading script smart_covers_loophole_crouch_left.script
- * loading script smart_covers_loophole_crouch_right.script
- * loading script smart_covers_loophole_lead_forester_idle.script
- * loading script smart_covers_loophole_lead_forester_talk.script
- * loading script smart_covers_loophole_lesnik.script
- * loading script smart_covers_loophole_stand_back.script
- * loading script smart_covers_loophole_stand_left.script
- * loading script smart_covers_loophole_stand_right.script
- * loading script smart_names.script
- * loading script sound_manager.script
- * loading script spawn_nimble_items.script
- * loading script spawner.script
- * loading script sr_camp.script
- * loading script stalker_generic.script
- * loading script state_lib.script
- * loading script utils.script
- * loading script state_lib_animpoint.script
- * loading script state_mgr_scenario.script
- * loading script state_mgr_pri_a15.script
- * loading script state_mgr.script
- * loading script state_mgr_animation.script
- * loading script state_mgr_animation_list.script
- * loading script xr_effects.script
- * loading script state_mgr_animation_list_animpoint.script
- * loading script state_mgr_animstate.script
- * loading script state_mgr_animstate_list.script
- * loading script state_mgr_animstate_list_animpoint.script
- * loading script state_mgr_bodystate.script
- * loading script state_mgr_direction.script
- * loading script state_mgr_goap.script
- * loading script state_mgr_mental.script
- * loading script state_mgr_movement.script
- * loading script state_mgr_smartcover.script
- * loading script state_mgr_weapon.script
- * loading script story_objects.script
- * loading script stpk_utils.script
- * loading script surge_manager.script
- * loading script survival_mode.script
- * loading script task_functor.script
- * loading script task_manager.script
- * loading script task_objects.script
- * loading script task_status_functor.script
- * loading script trade_manager.script
- * loading script ui_debug_main.script
- * loading script ui_dyn_msg_box.script
- * loading script ui_enemy_health.script
- * loading script ui_freeplay_dialog.script
- * loading script ui_itm_backpack.script
- * loading script ui_itm_repair.script
- * loading script ui_load_dialog.script
- * loading script ui_mm_faction_select.script
- * loading script ui_mm_opt_con_cmd.script
- * loading script ui_mm_opt_controls.script
- * loading script ui_mm_opt_gameplay.script
- * loading script ui_mm_opt_main.script
- * loading script ui_mm_opt_sound.script
- * loading script ui_mm_opt_video.script
- * loading script ui_mm_opt_video_adv.script
- * loading script ui_mutant_loot.script
- * loading script ui_numpad.script
- * loading script ui_pda_contacts_tab.script
- * loading script ui_pda_encyclopedia_tab.script
- * loading script ui_pda_relations_tab.script
- * loading script ui_save_dialog.script
- * loading script ui_scenes.script
- * loading script ui_sleep_dialog.script
- * loading script ui_sr_teleport.script
- * loading script ui_wpn_params.script
- * loading script version.script
- * loading script visual_memory_manager.script
- * loading script xr_animpoint_predicates.script
- * loading script xr_box.script
- * loading script xr_combat_camper.script
- * loading script xr_evaluators_id.script
- * loading script xr_combat_monolith.script
- * loading script xr_conditions.script
- * loading script xr_detector.script
- * loading script xr_dialogs.script
- * loading script xr_eat_medkit.script
- * loading script xr_gulag.script
- * loading script xr_hear.script
- * loading script xr_info.script
- * loading script xr_logic.script
- * loading script xr_motivator.script
- * loading script xr_state.script
- * loading script xr_statistic.script
- * loading script xr_zones.script
- * loading script xr_zones_sound.script
- * loading script xrs_debug_tools.script
- * loading script xrs_dyn_music.script
- * loading script xrs_dynamic_music_themes.script
- * loading script xrs_stereo.script
- * loading script zone_no_weapon.script
- alife_storage_manager.on_game_start()
- ammo_aggregation.on_game_start()
- artefact_degradation.on_game_start()
- axr_companions.on_game_start()
- axr_keybind.on_game_start()
- axr_task_manager.on_game_start()
- axr_trade_manager.on_game_start()
- axr_turn_on_campfire.on_game_start()
- azazel_mode.on_game_start()
- coc_treasure_manager.on_game_start()
- dxr_encyclopedia.on_game_start()
- dxr_scopes.on_game_start()
- dynamic_news_manager.on_game_start()
- fast_travel.on_game_start()
- info_portions.on_game_start()
- itms_manager.on_game_start()
- m_mines.on_game_start()
- mob_trade.on_game_start()
- modules.on_game_start()
- pda.on_game_start()
- phantom_manager.on_game_start()
- release_item_manager.on_game_start()
- safe_release_manager.on_game_start()
- sleep_dep.on_game_start()
- slot_hud.on_game_start()
- surge_manager.on_game_start()
- survival_mode.on_game_start()
- ui_enemy_health.on_game_start()
- ui_mm_faction_select.on_game_start()
- xr_combat_ignore.on_game_start()
- xr_corpse_detection.on_game_start()
- xr_danger.on_game_start()
- xr_eat_medkit.on_game_start()
- xr_gather_items.on_game_start()
- xr_statistic.on_game_start()
- xrs_debug_tools.on_game_start()
- xrs_dyn_music.on_game_start()
- xrs_facer.on_game_start()
- xrs_kill_wounded.on_game_start()
- * phase time: 2909 ms
- * phase cmem: 324607 K
- * phase time: 15 ms
- * phase cmem: 324607 K
- * Loading spawn registry...
- * 17936 spawn points are successfully loaded
- * Loading objects...
- * 23711 objects are successfully loaded
- * Game javie - quicksave1 is successfully loaded from file 'appdata\savedgames\javie - quicksave1.scop' (3.040s)
- * phase time: 3040 ms
- * phase cmem: 381378 K
- [LSS] Spawning object [][actor][0]
- [LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][5250]
- [LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][5251]
- [LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][5252]
- [LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][5253]
- [LSS] Spawning object [clmbl#0][climable_object][5254]
- [LSS] Spawning object [clmbl#1][climable_object][5255]
- [LSS] Spawning object [clmbl#2][climable_object][5256]
- [LSS] Spawning object [clmbl#3][climable_object][5257]
- [LSS] Spawning object [clmbl#4][climable_object][5258]
- [LSS] Spawning object [clmbl#5][climable_object][5259]
- [LSS] Spawning object [clmbl#6][climable_object][5260]
- [LSS] Spawning object [clmbl#7][climable_object][5261]
- [LSS] Spawning object [clmbl#8][climable_object][5262]
- [LSS] Spawning object [clmbl#9][climable_object][5263]
- [LSS] Spawning object [clmbl#10][climable_object][5264]
- [LSS] Spawning object [clmbl#11][climable_object][5265]
- [LSS] Spawning object [clmbl#12][climable_object][5266]
- [LSS] Spawning object [clmbl#13][climable_object][5267]
- [LSS] Spawning object [clmbl#14][climable_object][5268]
- [LSS] Spawning object [clmbl#15][climable_object][5269]
- [LSS] Spawning object [clmbl#16][climable_object][5270]
- [LSS] Spawning object [clmbl#17][climable_object][5271]
- [LSS] Spawning object [clmbl#18][climable_object][5272]
- [LSS] Spawning object [light_alarm_glass][lights_hanging_lamp][5273]
- [LSS] Spawning object [lights_white_8m_glass_0002][lights_hanging_lamp][5274]
- [LSS] Spawning object [light_alarm_glass_0000][lights_hanging_lamp][5275]
- [LSS] Spawning object [yan_smart_terrain_2_5_campfire_2][campfire][5276]
- [LSS] Spawning object [yan_smart_terrain_2_4_campfire_2][campfire][5277]
- [LSS] Spawning object [yantar_treasure_8][inventory_box][5278]
- [LSS] Spawning object [yantar_treasure_13][inventory_box][5279]
- [LSS] Spawning object [yantar_treasure_14][inventory_box][5280]
- [LSS] Spawning object [yantar_treasure_7][inventory_box][5285]
- [LSS] Spawning object [yantar_treasure_15][inventory_box][5292]
- [LSS] Spawning object [yan_smart_terrain_3_4_box][inventory_box][5294]
- [LSS] Spawning object [yan_smart_terrain_6_4_box][inventory_box][5295]
- [LSS] Spawning object [yan_smart_terrain_4_5_box][inventory_box][5299]
- [LSS] Spawning object [yan_smart_terrain_5_5_box][inventory_box][5300]
- [LSS] Spawning object [yan_smart_terrain_5_6_box][inventory_box][5301]
- [LSS] Spawning object [yan_q1_n][inventory_box][5302]
- [LSS] Spawning object [yan_q3_t_l][inventory_box][5304]
- [LSS] Spawning object [yan_q4_n][inventory_box][5305]
- [LSS] Spawning object [yan_q5_n][inventory_box][5306]
- [LSS] Spawning object [yan_q7_n][inventory_box][5308]
- [LSS] Spawning object [yan_q9_n][inventory_box][5309]
- [LSS] Spawning object [yan_q8_t_l][inventory_box][5310]
- [LSS] Spawning object [lights_white_4m_glass][lights_hanging_lamp][5311]
- [LSS] Spawning object [light_omni_blue_2m_no_shadow][lights_hanging_lamp][5312]
- [LSS] Spawning object [yan_space_restrictor_ready_actor][space_restrictor][5313]
- [LSS] Spawning object [yan_zombie_wave_1_spawn_restrictor][space_restrictor][5314]
- [LSS] Spawning object [yan_repair_defend][space_restrictor][5315]
- [LSS] Spawning object [yan_space_restrictor_actor_cut6][space_restrictor][5316]
- [LSS] Spawning object [yan_space_restrictor_yan_actor_go_to_stalker][space_restrictor][5317]
- [LSS] Spawning object [yan_space_restrictor_wave_1][space_restrictor][5318]
- [LSS] Spawning object [yan_space_restrictor_wave_2][space_restrictor][5319]
- [LSS] Spawning object [yan_zombie_wave_2_spawn_restrictor][space_restrictor][5320]
- [LSS] Spawning object [yan_space_restrictor_end_quest_line][space_restrictor][5321]
- [LSS] Spawning object [yan_repair_defend_0000][space_restrictor][5322]
- [LSS] Spawning object [yan_space_restrictor_yan_actor_go_to_stalker_0000][space_restrictor][5323]
- [LSS] Spawning object [yan_sound_play_restr][space_restrictor][5324]
- [LSS] Spawning object [yan_space_restrictor_yan_actor_go_to_stalker_0001][space_restrictor][5325]
- [LSS] Spawning object [yan_space_restrictor_zombi_in_krisha][space_restrictor][5326]
- [LSS] Spawning object [yan_space_restrictor_zombi_in_angar][space_restrictor][5327]
- [LSS] Spawning object [yan_space_restrictor_cut6_for_group2][space_restrictor][5328]
- [LSS] Spawning object [yan_space_restrictor_quest_line][space_restrictor][5329]
- [LSS] Spawning object [yan_space_restrictor_sr_light][space_restrictor][5330]
- [LSS] Spawning object [yan_space_restrictor_sr_light2][space_restrictor][5331]
- [LSS] Spawning object [yan_roof_cut6_restr][space_restrictor][5332]
- [LSS] Spawning object [yan_space_restrictor_speed_wave][space_restrictor][5333]
- [LSS] Spawning object [yan_space_restrictor_cut6_for_group1_a][space_restrictor][5334]
- [LSS] Spawning object [yan_space_restrictor_hero_go_to_roof][space_restrictor][5335]
- [LSS] Spawning object [yan_base_silence_cut2_restr][space_restrictor][5336]
- [LSS] Spawning object [yan_space_restrictor_actor_level][space_restrictor][5337]
- [LSS] Spawning object [yan_space_restrictor_cut6_for_group1][space_restrictor][5338]
- [LSS] Spawning object [yan_space_restrictor_in_base_for_actor][space_restrictor][5339]
- [LSS] Spawning object [yan_sound_space_restrictor_alarm_cut2][space_restrictor][5340]
- [LSS] Spawning object [yan_space_restrictor_quest_cut2][space_restrictor][5341]
- [LSS] Spawning object [yan_squad_stalker_in_sci_base][space_restrictor][5342]
- [LSS] Spawning object [yan_space_restrictor_no_weapon_actor_base_cut2][space_restrictor][5343]
- [LSS] Spawning object [yan_space_restrictor_start_surge][space_restrictor][5344]
- [LSS] Spawning object [yan_space_restrictor_spawn_zombi1_surge][space_restrictor][5345]
- [LSS] Spawning object [yan_space_restrictor_spawn_zombi2_surge][space_restrictor][5346]
- [LSS] Spawning object [yan_space_restrictor_spawn_zombi3_surge][space_restrictor][5347]
- [LSS] Spawning object [yan_space_restrictor_spawn_zombi_surge_start_wave][space_restrictor][5348]
- [LSS] Spawning object [yan_space_restrictor_actor_ready_cut5][space_restrictor][5349]
- [LSS] Spawning object [yan_space_restrictor_not_for_stalkers][space_restrictor][5350]
- [LSS] Spawning object [yan_space_restrictor_tryba1_cut5][space_restrictor][5351]
- [LSS] Spawning object [yan_space_restrictor_tryba2_cut5][space_restrictor][5352]
- [LSS] Spawning object [yan_space_restrictor_tryba3_cut5][space_restrictor][5353]
- [LSS] Spawning object [yan_space_restrictor_tryba4_cut5][space_restrictor][5354]
- [LSS] Spawning object [yan_space_restrictor_tryba5_cut5][space_restrictor][5355]
- [LSS] Spawning object [yan_space_restrictor_tryba6_cut5][space_restrictor][5356]
- [LSS] Spawning object [yan_space_restrictor_actor_go_cut5][space_restrictor][5357]
- [LSS] Spawning object [yan_space_restrictor_quest_signal][space_restrictor][5358]
- [LSS] Spawning object [yan_space_restrictor_quest_defend_cut2][space_restrictor][5359]
- [LSS] Spawning object [yan_proverka_quest_doc][space_restrictor][5360]
- [LSS] Spawning object [yan_otnesti_doc_saharavy][space_restrictor][5361]
- [LSS] Spawning object [yan_space_restrictor_quest_levsha][space_restrictor][5362]
- [LSS] Spawning object [yan_proriv_k_ystanovke][space_restrictor][5363]
- [LSS] Spawning object [yan_space_restrictor_door_1][space_restrictor][5364]
- [LSS] Spawning object [yan_space_restrictor_door_2][space_restrictor][5365]
- [LSS] Spawning object [yan_space_restrictor_actor_away_saharov][space_restrictor][5366]
- [LSS] Spawning object [yan_space_restrictor_quest_zombi1][space_restrictor][5367]
- [LSS] Spawning object [yan_space_restrictor_quest_zombi2][space_restrictor][5368]
- [LSS] Spawning object [yan_zombi_dead_restr][space_restrictor][5369]
- [LSS] Spawning object [yan_zone_field_psychic_weak_0000][zone_field_psychic_weak][5370]
- [LSS] Spawning object [yan_space_restrictor_spawn_stalker_1_6][space_restrictor][5371]
- [LSS] Spawning object [yan_space_restrictor_for_spawn_levsha][space_restrictor][5372]
- [LSS] Spawning object [yan_space_restrictor][space_restrictor][5373]
- [LSS] Spawning object [yan_zone_field_radioactive_weak][zone_field_radioactive_weak][5374]
- [LSS] Spawning object [yan_smart_terrain_zombi_spawn_anomal_zone][anomal_zone][5375]
- [LSS] Spawning object [yan_zone_field_radioactive_weak_0002][zone_field_radioactive_weak][5376]
- [LSS] Spawning object [yan_zone_field_radioactive_weak_0000][zone_field_radioactive_weak][5377]
- [LSS] Spawning object [yan_zone_field_radioactive_weak_0001][zone_field_radioactive_weak][5378]
- [LSS] Spawning object [yan_space_restrictor_0002][space_restrictor][5379]
- [LSS] Spawning object [yan_smart_terrain_2_5_anomal_zone][anomal_zone][5380]
- [LSS] Spawning object [yan_zone_mine_electric_average][zone_mine_electric_average][5381]
- [LSS] Spawning object [yan_zone_mine_electric_average_0000][zone_mine_electric_average][5382]
- [LSS] Spawning object [yan_zone_mine_electric_average_0001][zone_mine_electric_average][5383]
- [LSS] Spawning object [yan_zone_mine_electric_average_0002][zone_mine_electric_average][5384]
- [LSS] Spawning object [yan_zone_mine_gravitational_average][zone_mine_gravitational_average][5385]
- [LSS] Spawning object [yan_zone_mine_gravitational_average_0000][zone_mine_gravitational_average][5386]
- [LSS] Spawning object [yan_space_restrictor_0003][space_restrictor][5387]
- [LSS] Spawning object [yan_zone_mine_electric_strong][zone_mine_electric_strong][5388]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0000][zone_mine_electric_strong][5389]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0001][zone_mine_electric_strong][5390]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0002][zone_mine_electric_strong][5391]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0003][zone_mine_electric_strong][5392]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0004][zone_mine_electric_strong][5393]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0005][zone_mine_electric_strong][5394]
- [LSS] Spawning object [yan_zone_field_acidic_strong][zone_field_acidic_strong][5395]
- [LSS] Spawning object [yan_zone_field_acidic_weak_0000][zone_field_acidic_strong][5396]
- [LSS] Spawning object [yan_smart_terrain_5_3_anomal_zone][anomal_zone][5397]
- [LSS] Spawning object [yan_zone_mine_acidic_strong][zone_mine_acidic_strong][5398]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0000][zone_mine_acidic_strong][5399]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0003][zone_mine_acidic_strong][5400]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0005][zone_mine_acidic_strong][5401]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0004][zone_mine_acidic_strong][5402]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0006][zone_mine_acidic_strong][5403]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0007][zone_mine_acidic_strong][5404]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0008][zone_mine_acidic_strong][5405]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0009][zone_mine_acidic_strong][5406]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0010][zone_mine_acidic_strong][5407]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0011][zone_mine_acidic_strong][5408]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0012][zone_mine_acidic_strong][5409]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0013][zone_mine_acidic_strong][5410]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0014][zone_mine_acidic_strong][5411]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0015][zone_mine_acidic_strong][5412]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0016][zone_mine_acidic_strong][5413]
- [LSS] Spawning object [yan_zone_mine_acidic_strong_0017][zone_mine_acidic_strong][5414]
- [LSS] Spawning object [yan_zone_mine_gravitational_average_0001][zone_mine_gravitational_average][5415]
- [LSS] Spawning object [yan_smart_terrain_6_4_def][space_restrictor][5416]
- [LSS] Spawning object [yan_smart_terrain_6_4_att][space_restrictor][5417]
- [LSS] Spawning object [yan_smart_terrain_3_4_def][space_restrictor][5418]
- [LSS] Spawning object [yan_smart_terrain_5_5_att][space_restrictor][5419]
- [LSS] Spawning object [yan_smart_terrain_5_5_def][space_restrictor][5420]
- [LSS] Spawning object [yan_smart_terrain_4_4_att][space_restrictor][5421]
- [LSS] Spawning object [yan_smart_terrain_4_4_def][space_restrictor][5422]
- [LSS] Spawning object [yan_smart_terrain_4_5_att][space_restrictor][5423]
- [LSS] Spawning object [yan_smart_terrain_4_5_def][space_restrictor][5424]
- [LSS] Spawning object [yan_smart_terrain_3_6_att][space_restrictor][5425]
- [LSS] Spawning object [yan_smart_terrain_3_6_def][space_restrictor][5426]
- [LSS] Spawning object [yan_smart_terrain_1_6_att][space_restrictor][5427]
- [LSS] Spawning object [yan_smart_terrain_1_6_def][space_restrictor][5428]
- [LSS] Spawning object [yan_smart_terrain_2_5_def][space_restrictor][5429]
- [LSS] Spawning object [yan_smart_terrain_3_4_att][space_restrictor][5430]
- [LSS] Spawning object [yan_smart_terrain_2_4_att][space_restrictor][5431]
- [LSS] Spawning object [yan_smart_terrain_2_4_def][space_restrictor][5432]
- [LSS] Spawning object [yan_smart_terrain_4_2_att][space_restrictor][5433]
- [LSS] Spawning object [yan_smart_terrain_4_2_def][space_restrictor][5434]
- [LSS] Spawning object [yan_smart_terrain_6_2_att][space_restrictor][5435]
- [LSS] Spawning object [yan_smart_terrain_6_2_def][space_restrictor][5436]
- [LSS] Spawning object [yan_smart_terrain_5_3_att][space_restrictor][5437]
- [LSS] Spawning object [yan_smart_terrain_5_3_def][space_restrictor][5438]
- [LSS] Spawning object [yan_level_changer_to_agroprom_1][level_changer][5439]
- [LSS] Spawning object [yan_level_changer_to_rostok_1][level_changer][5440]
- [LSS] Spawning object [yan_level_changer_to_dead_city_1][level_changer][5441]
- [LSS] Spawning object [yan_physic_destroyable_object][physic_destroyable_object][5442]
- [LSS] Spawning object [yan_physic_destroyable_object_0000][physic_destroyable_object][5443]
- [LSS] Spawning object [yan_physic_destroyable_object_0001][physic_destroyable_object][5444]
- [LSS] Spawning object [yan_physic_destroyable_object_0002][physic_destroyable_object][5445]
- [LSS] Spawning object [yan_physic_destroyable_object_0003][physic_destroyable_object][5446]
- [LSS] Spawning object [yan_physic_destroyable_object_0004][physic_destroyable_object][5447]
- [LSS] Spawning object [yan_physic_destroyable_object_0005][physic_destroyable_object][5448]
- [LSS] Spawning object [yan_physic_destroyable_object_0006][physic_destroyable_object][5449]
- [LSS] Spawning object [yan_physic_destroyable_object_0007][physic_destroyable_object][5450]
- [LSS] Spawning object [yan_physic_destroyable_object_0008][physic_destroyable_object][5451]
- [LSS] Spawning object [yan_physic_destroyable_object_0009][physic_destroyable_object][5452]
- [LSS] Spawning object [yan_physic_destroyable_object_0010][physic_destroyable_object][5453]
- [LSS] Spawning object [yan_physic_destroyable_object_0011][physic_destroyable_object][5454]
- [LSS] Spawning object [yan_physic_destroyable_object_0012][physic_destroyable_object][5455]
- [LSS] Spawning object [yan_physic_destroyable_object_0013][physic_destroyable_object][5456]
- [LSS] Spawning object [yan_physic_destroyable_object_0014][physic_destroyable_object][5457]
- [LSS] Spawning object [yan_physic_destroyable_object_0015][physic_destroyable_object][5458]
- [LSS] Spawning object [yan_physic_destroyable_object_0016][physic_destroyable_object][5459]
- [LSS] Spawning object [yan_physic_destroyable_object_0017][physic_destroyable_object][5460]
- [LSS] Spawning object [yan_physic_destroyable_object_0018][physic_destroyable_object][5461]
- [LSS] Spawning object [yan_physic_destroyable_object_0019][physic_destroyable_object][5462]
- [LSS] Spawning object [yan_physic_destroyable_object_0020][physic_destroyable_object][5463]
- [LSS] Spawning object [yan_physic_destroyable_object_0021][physic_destroyable_object][5464]
- [LSS] Spawning object [yan_physic_destroyable_object_0022][physic_destroyable_object][5465]
- [LSS] Spawning object [yan_physic_destroyable_object_0023][physic_destroyable_object][5466]
- [LSS] Spawning object [yan_physic_destroyable_object_0024][physic_destroyable_object][5467]
- [LSS] Spawning object [yan_physic_destroyable_object_0025][physic_destroyable_object][5468]
- [LSS] Spawning object [yan_physic_destroyable_object_0026][physic_destroyable_object][5469]
- [LSS] Spawning object [yan_physic_destroyable_object_0027][physic_destroyable_object][5470]
- [LSS] Spawning object [yan_physic_destroyable_object_0028][physic_destroyable_object][5471]
- [LSS] Spawning object [yan_physic_destroyable_object_0029][physic_destroyable_object][5472]
- [LSS] Spawning object [yan_physic_destroyable_object_0030][physic_destroyable_object][5473]
- [LSS] Spawning object [yan_physic_destroyable_object_0031][physic_destroyable_object][5474]
- [LSS] Spawning object [yan_physic_destroyable_object_0032][physic_destroyable_object][5475]
- [LSS] Spawning object [yan_physic_destroyable_object_0033][physic_destroyable_object][5476]
- [LSS] Spawning object [yan_physic_destroyable_object_0034][physic_destroyable_object][5477]
- [LSS] Spawning object [yan_physic_destroyable_object_0035][physic_destroyable_object][5478]
- [LSS] Spawning object [yan_physic_destroyable_object_0036][physic_destroyable_object][5479]
- [LSS] Spawning object [yan_physic_destroyable_object_0037][physic_destroyable_object][5480]
- [LSS] Spawning object [yan_smart_terrain_5_4_def][space_restrictor][5481]
- [LSS] Spawning object [yan_smart_terrain_5_4_att][space_restrictor][5482]
- [LSS] Spawning object [yan_smart_terrain_6_4_surge_hide_a1][space_restrictor][5483]
- [LSS] Spawning object [yan_smart_terrain_5_5_surge_hide_a1][space_restrictor][5484]
- [LSS] Spawning object [yan_smart_terrain_2_4_surge_hide_a1][space_restrictor][5485]
- [LSS] Spawning object [yan_smart_terrain_2_4_surge_hide_a2][space_restrictor][5486]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0006][zone_mine_electric_strong][5487]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0007][zone_mine_electric_strong][5488]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0008][zone_mine_electric_strong][5489]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0009][zone_mine_electric_strong][5490]
- [LSS] Spawning object [yan_zone_mine_gravitational_strong][zone_mine_gravitational_strong][5491]
- [LSS] Spawning object [yan_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][5492]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0010][zone_mine_electric_strong][5493]
- [LSS] Spawning object [yan_zone_mine_gravitational_strong_0001][zone_mine_gravitational_strong][5494]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0011][zone_mine_electric_strong][5495]
- [LSS] Spawning object [yan_zone_mine_gravitational_strong_0002][zone_mine_gravitational_strong][5496]
- [LSS] Spawning object [yan_zone_mine_electric_strong_0012][zone_mine_electric_strong][5497]
- [LSS] Spawning object [yan_zone_field_acidic_average][zone_field_acidic_average][5498]
- [LSS] Spawning object [yan_zone_mine_gravitational_strong_0003][zone_mine_gravitational_strong][5499]
- [LSS] Spawning object [yan_zone_mine_gravitational_strong_0004][zone_mine_gravitational_strong][5500]
- [LSS] Spawning object [yan_zone_mine_gravitational_strong_0005][zone_mine_gravitational_strong][5501]
- [LSS] Spawning object [yan_zone_field_radioactive_average][zone_field_radioactive_average][5502]
- [LSS] Spawning object [yan_zone_mine_gravitational_strong_0006][zone_mine_gravitational_strong][5503]
- [LSS] Spawning object [yan_zone_mine_gravitational_strong_0007][zone_mine_gravitational_strong][5504]
- [LSS] Spawning object [yan_zone_field_thermal_average][zone_field_thermal_average][5505]
- [LSS] Spawning object [yan_zone_mine_thermal_average][zone_mine_thermal_average][5506]
- [LSS] Spawning object [yan_zone_mine_thermal_average_0000][zone_mine_thermal_average][5507]
- [LSS] Spawning object [yan_zone_mine_thermal_average_0001][zone_mine_thermal_average][5508]
- [LSS] Spawning object [yan_zone_mine_thermal_average_0002][zone_mine_thermal_average][5509]
- [LSS] Spawning object [yan_zone_mine_thermal_average_0003][zone_mine_thermal_average][5510]
- [LSS] Spawning object [yan_zone_mine_thermal_average_0004][zone_mine_thermal_average][5511]
- [LSS] Spawning object [yan_zone_mine_thermal_average_0005][zone_mine_thermal_average][5512]
- [LSS] Spawning object [yan_zone_mine_thermal_average_0007][zone_mine_thermal_average][5513]
- [LSS] Spawning object [yan_zone_mine_thermal_average_0008][zone_mine_thermal_average][5514]
- [LSS] Spawning object [yan_zone_mine_thermal_average_0009][zone_mine_thermal_average][5515]
- [LSS] Spawning object [yan_smart_terrain_4_2_anomal_zone][anomal_zone][5516]
- [LSS] Spawning object [yan_komp_monitor][komp_monitor][5517]
- [LSS] Spawning object [yan_smart_terrain_6_2][smart_terrain][5518]
- [LSS] Spawning object [yan_smart_terrain_4_2][smart_terrain][5519]
- [LSS] Spawning object [yan_smart_terrain_5_3][smart_terrain][5520]
- [LSS] Spawning object [yan_smart_terrain_6_4][smart_terrain][5521]
- [LSS] Spawning object [yan_smart_terrain_5_5][smart_terrain][5522]
- [LSS] Spawning object [yan_smart_terrain_4_4][smart_terrain][5523]
- [LSS] Spawning object [yan_smart_terrain_4_5][smart_terrain][5524]
- [LSS] Spawning object [yan_smart_terrain_3_6][smart_terrain][5525]
- [LSS] Spawning object [yan_smart_terrain_2_5][smart_terrain][5526]
- [LSS] Spawning object [yan_smart_terrain_3_4][smart_terrain][5527]
- [LSS] Spawning object [yan_smart_terrain_2_4][smart_terrain][5528]
- [LSS] Spawning object [yan_smart_terrain_1_6][smart_terrain][5529]
- [LSS] Spawning object [yan_smart_terrain_zombi_spawn][smart_terrain][5530]
- [LSS] Spawning object [yan_space_restrictor_0004][space_restrictor][5531]
- [LSS] Spawning object [yan_smart_terrain_4_2_campfire_1][campfire][5533]
- [LSS] Spawning object [yan_smart_terrain_6_2_campfire_1][campfire][5534]
- [LSS] Spawning object [yan_smart_terrain_5_5_campfire_2][campfire][5535]
- [LSS] Spawning object [yan_smart_terrain_3_6_campfire_1][campfire][5536]
- [LSS] Spawning object [yan_smart_terrain_2_4_campfire_1][campfire][5537]
- [LSS] Spawning object [yan_smart_terrain_3_4_campfire_1][campfire][5538]
- [LSS] Spawning object [yan_smart_terrain_2_5_campfire_1][campfire][5539]
- [LSS] Spawning object [yan_smart_terrain_4_5_campfire_1][campfire][5540]
- [LSS] Spawning object [yan_smart_terrain_5_5_campfire_1][campfire][5541]
- [LSS] Spawning object [yan_level_changer_to_x16][level_changer][5542]
- [LSS] Spawning object [yan_space_restrictor_to_rostok_1][space_restrictor][5543]
- [LSS] Spawning object [yan_space_restrictor_to_agroprom_1][space_restrictor][5544]
- [LSS] Spawning object [yan_space_restrictor_to_dead_city_1][space_restrictor][5545]
- [LSS] Spawning object [yan_space_restrictor_to_x16][space_restrictor][5546]
- [LSS] Spawning object [yan_bunker_sleep_restrictor][space_restrictor][5547]
- [LSS] Spawning object [yan_smart_terrain_2_5_anomaly_spot][space_restrictor][5548]
- [LSS] Spawning object [yan_smart_terrain_zombi_spawn_anomaly_spot][space_restrictor][5549]
- [LSS] Spawning object [yan_smart_terrain_5_3_anomaly_spot][space_restrictor][5550]
- [LSS] Spawning object [yan_smart_terrain_4_2_anomaly_spot][space_restrictor][5551]
- [LSS] Spawning object [yantar_psi_radiotion_30][space_restrictor][5552]
- [LSS] Spawning object [yantar_psi_radiotion_5][space_restrictor][5553]
- [LSS] Spawning object [yantar_psi_radiotion_55][space_restrictor][5554]
- [LSS] Spawning object [yan_smart_terrain_6_4_ph_door_outer][physic_door][5555]
- [LSS] Spawning object [yan_smart_terrain_6_4_ph_door_inner][physic_door][5556]
- [LSS] Spawning object [yan_smart_terrain_6_4_sr_steam][space_restrictor][5557]
- [LSS] Spawning object [yan_smart_terrain_6_4_sr_light][space_restrictor][5558]
- [LSS] Spawning object [yan_physic_destroyable_object_0038][physic_destroyable_object][5559]
- [LSS] Spawning object [yan_physic_destroyable_object_0039][physic_destroyable_object][5560]
- [LSS] Spawning object [yan_physic_destroyable_object_0040][physic_destroyable_object][5561]
- [LSS] Spawning object [yan_physic_destroyable_object_0041][physic_destroyable_object][5562]
- [LSS] Spawning object [yan_physic_destroyable_object_0042][physic_destroyable_object][5563]
- [LSS] Spawning object [yan_physic_destroyable_object_0043][physic_destroyable_object][5564]
- [LSS] Spawning object [yan_physic_destroyable_object_0044][physic_destroyable_object][5565]
- [LSS] Spawning object [yan_physic_destroyable_object_0045][physic_destroyable_object][5566]
- [LSS] Spawning object [yan_physic_destroyable_object_0046][physic_destroyable_object][5567]
- [LSS] Spawning object [yan_physic_destroyable_object_0047][physic_destroyable_object][5568]
- [LSS] Spawning object [yan_physic_destroyable_object_0048][physic_destroyable_object][5569]
- [LSS] Spawning object [yan_physic_destroyable_object_0049][physic_destroyable_object][5570]
- [LSS] Spawning object [yan_physic_destroyable_object_0050][physic_destroyable_object][5571]
- [LSS] Spawning object [yan_physic_destroyable_object_0051][physic_destroyable_object][5572]
- [LSS] Spawning object [yan_physic_destroyable_object_0052][physic_destroyable_object][5573]
- [LSS] Spawning object [yan_physic_destroyable_object_0053][physic_destroyable_object][5574]
- [LSS] Spawning object [yan_physic_destroyable_object_0054][physic_destroyable_object][5575]
- [LSS] Spawning object [yan_physic_destroyable_object_0055][physic_destroyable_object][5576]
- [LSS] Spawning object [yan_physic_destroyable_object_0056][physic_destroyable_object][5577]
- [LSS] Spawning object [yan_explosive_barrel][explosive_barrel][5578]
- [LSS] Spawning object [yan_explosive_barrel_0000][explosive_barrel][5579]
- [LSS] Spawning object [campfire_dinamic_0001][campfire][5581]
- [LSS] Spawning object [campfire_dinamic_0000][campfire][5582]
- [LSS] Spawning object [campfire_dinamic_0002][campfire][5583]
- [LSS] Spawning object [campfire_dinamic_0003][campfire][5584]
- [LSS] Spawning object [campfire_dinamic_0004][campfire][5585]
- [LSS] Spawning object [campfire_dinamic_0005][campfire][5586]
- [LSS] Spawning object [campfire_dinamic_0006][campfire][5587]
- [LSS] Spawning object [campfire_dinamic_0007][campfire][5588]
- [LSS] Spawning object [campfire_dinamic_0008][campfire][5589]
- [LSS] Spawning object [campfire_dinamic_0009][campfire][5590]
- [LSS] Spawning object [campfire_dinamic_0010][campfire][5591]
- [LSS] Spawning object [campfire_dinamic_0011][campfire][5592]
- [LSS] Spawning object [campfire_dinamic_0012][campfire][5593]
- [LSS] Spawning object [campfire_dinamic_0013][campfire][5594]
- [LSS] Spawning object [campfire_dinamic_0014][campfire][5595]
- [LSS] Spawning object [campfire_dinamic_0015][campfire][5596]
- [LSS] Spawning object [yan_crow_spawner][space_restrictor][5597]
- [LSS] Spawning object [yantar_tunnel_surge_hide][space_restrictor][5598]
- [LSS] Spawning object [yantar_tunnel_surge_hide_2][space_restrictor][5599]
- [LSS] Spawning object [yan_2c_01_cd_anomaly_spot][space_restrictor][5600]
- [LSS] Spawning object [yan_zone_mine_gravitational_average_0002][zone_mine_gravitational_average][5601]
- [LSS] Spawning object [yan_zone_mine_gravitational_weak][zone_mine_gravitational_weak][5602]
- [LSS] Spawning object [yan_2c_01_cd_anomal_zone][anomal_zone][5603]
- [LSS] Spawning object [yantar_tunnel_start][space_restrictor][5604]
- [LSS] Spawning object [yantar_tunnel_finish][space_restrictor][5605]
- [LSS] Spawning object [yantar_tunnel_restrictor_2][space_restrictor][5606]
- [LSS] Spawning object [yantar_tunnel_restrictor_3][space_restrictor][5607]
- [LSS] Spawning object [yantar_tunnel_restrictor_4][space_restrictor][5608]
- [LSS] Spawning object [yan_tunnel_zone_zhar][zone_zhar][5609]
- [LSS] Spawning object [yan_spawn_giand_1][space_restrictor][5610]
- [LSS] Spawning object [yan_space_restrictor_0000][space_restrictor][5611]
- [LSS] Spawning object [yan_space_restrictor_0001][space_restrictor][5612]
- [LSS] Spawning object [yan_space_restrictor_0005][space_restrictor][5613]
- [LSS] Spawning object [yan_space_restrictor_0006][space_restrictor][5614]
- [LSS] Spawning object [yan_physic_destroyable_object_0057][physic_destroyable_object][5615]
- [LSS] Spawning object [yan_physic_destroyable_object_0058][physic_destroyable_object][5616]
- [LSS] Spawning object [yan_physic_destroyable_object_0059][physic_destroyable_object][5617]
- [LSS] Spawning object [yan_smart_terrain_snork_u][smart_terrain][5618]
- [LSS] Spawning object [yan_smart_terrain_6_4_base_defense_quest][space_restrictor][5619]
- [LSS] Spawning object [yan_zone_burning_fuzz_0050][zone_burning_fuzz1][5620]
- [LSS] Spawning object [yan_zone_burning_fuzz_0152][zone_burning_fuzz1][5621]
- [LSS] Spawning object [yan_zone_burning_fuzz_0000][zone_burning_fuzz1][5622]
- [LSS] Spawning object [yan_zone_burning_fuzz_0001][zone_burning_fuzz1][5623]
- [LSS] Spawning object [yan_zone_burning_fuzz_0002][zone_burning_fuzz1][5624]
- [LSS] Spawning object [yan_zone_burning_fuzz_0003][zone_burning_fuzz1][5625]
- [LSS] Spawning object [yan_zone_burning_fuzz_0004][zone_burning_fuzz1][5626]
- [LSS] Spawning object [yan_zone_burning_fuzz_0005][zone_burning_fuzz1][5627]
- [LSS] Spawning object [yan_zone_burning_fuzz_0006][zone_burning_fuzz1][5628]
- [LSS] Spawning object [yan_zone_burning_fuzz_0007][zone_burning_fuzz1][5629]
- [LSS] Spawning object [yan_zone_burning_fuzz_0008][zone_burning_fuzz1][5630]
- [LSS] Spawning object [yan_zone_burning_fuzz_0009][zone_burning_fuzz1][5631]
- [LSS] Spawning object [yan_physic_object_0002][physic_object][5632]
- [LSS] Spawning object [yan_physic_object_0003][physic_object][5633]
- [LSS] Spawning object [yan_physic_object_0005][physic_object][5634]
- [LSS] Spawning object [yan_physic_object_0006][physic_object][5635]
- [LSS] Spawning object [yan_physic_object_0004][physic_object][5636]
- [LSS] Spawning object [yan_physic_object_0007][physic_object][5637]
- [LSS] Spawning object [sim_default_zombied_222330][sim_default_zombied_2][22330]
- [LSS] Spawning object [sim_default_zombied_122339][sim_default_zombied_1][22339]
- [LSS] Spawning object [sim_default_zombied_222349][sim_default_zombied_2][22349]
- [LSS] Spawning object [sim_default_zombied_122358][sim_default_zombied_1][22358]
- [LSS] Spawning object [sim_default_zombied_122367][sim_default_zombied_1][22367]
- [LSS] Spawning object [sim_default_zombied_122375][sim_default_zombied_1][22375]
- [LSS] Spawning object [sim_default_ecolog_022392][sim_default_ecolog_0][22392]
- [LSS] Spawning object [sim_default_ecolog_022398][sim_default_ecolog_0][22398]
- [LSS] Spawning object [sim_default_ecolog_222405][sim_default_ecolog_2][22405]
- [LSS] Spawning object [sim_default_ecolog_122412][sim_default_ecolog_1][22412]
- [LSS] Spawning object [yan_merc_0122422][yan_merc_01][22422]
- [LSS] Spawning object [yan_merc_0222429][yan_merc_02][22429]
- [LSS] Spawning object [yan_merc_0322439][yan_merc_03][22439]
- [LSS] Spawning object [yan_ecolog_kruglov22449][yan_ecolog_kruglov][22449]
- [LSS] Spawning object [yan_ecolog_semenov22458][yan_ecolog_semenov][22458]
- [LSS] Spawning object [yan_ecolog_vasilyev22467][yan_ecolog_vasilyev][22467]
- [LSS] Spawning object [yan_stalker_sakharov22476][yan_stalker_sakharov][22476]
- [LSS] Spawning object [sim_default_zombied_123875][sim_default_zombied_1][23875]
- [LSS] Spawning object [sim_default_zombied_123883][sim_default_zombied_1][23883]
- [LSS] Spawning object [sim_default_zombied_123891][sim_default_zombied_1][23891]
- [LSS] Spawning object [sim_default_zombied_323900][sim_default_zombied_3][23900]
- [LSS] Spawning object [sim_default_zombied_323908][sim_default_zombied_3][23908]
- [LSS] Spawning object [snork_normal323924][snork_normal3][23924]
- [LSS] Spawning object [snork_normal23925][snork_normal][23925]
- [LSS] Spawning object [sim_default_ecolog_123930][sim_default_ecolog_1][23930]
- [LSS] Spawning object [sim_default_ecolog_123940][sim_default_ecolog_1][23940]
- [LSS] Spawning object [sim_default_ecolog_123949][sim_default_ecolog_1][23949]
- [LSS] Spawning object [snork_normal223958][snork_normal2][23958]
- [LSS] Spawning object [snork_strong23959][snork_strong][23959]
- [LSS] Spawning object [fracture_strong23964][fracture_strong][23964]
- [LSS] Spawning object [fracture_weak23965][fracture_weak][23965]
- [LSS] Spawning object [fracture_normal23966][fracture_normal][23966]
- [LSS] Spawning object [af_dummy_battery23968][af_dummy_battery][23968]
- [LSS] Spawning object [m_crow24072][m_crow][24072]
- [LSS] Spawning object [m_crow24320][m_crow][24320]
- [LSS] Spawning object [m_crow24576][m_crow][24576]
- [LSS] Spawning object [m_crow24832][m_crow][24832]
- [LSS] Spawning object [m_crow25088][m_crow][25088]
- [LSS] Spawning object [m_crow25344][m_crow][25344]
- [LSS] Spawning object [m_crow25600][m_crow][25600]
- * phase time: 73 ms
- * phase cmem: 381920 K
- * phase time: 20 ms
- * phase cmem: 381920 K
- * WARNING: player not logged in
- * client : connection accepted - <All Ok>
- * phase time: 22 ms
- * phase cmem: 381952 K
- * phase time: 18 ms
- * phase cmem: 381952 K
- * phase time: 3759 ms
- * phase cmem: 428841 K
- compiling shader deffer_base_bump_d-hq
- compiling shader deffer_base_bump
- compiling shader shadow_direct_base
- compiling shader deffer_base_bump-hq
- compiling shader vert
- compiling shader vert
- compiling shader deffer_base_aref_flat
- compiling shader deffer_base_flat
- compiling shader shadow_direct_base_aref
- compiling shader deffer_base_flat_d
- compiling shader deffer_base_flat_d
- compiling shader deffer_base_lmh_bump_d-hq
- compiling shader deffer_base_lmh_bump_d-hq
- compiling shader deffer_base_lmh_bump
- compiling shader deffer_base_lmh_bump
- compiling shader deffer_base_lmh_bump-hq
- compiling shader deffer_base_lmh_bump-hq
- compiling shader deffer_base_lmh_steep_d-hq
- compiling shader deffer_base_lmh_aref_bump_d-hq
- compiling shader deffer_base_lmh_aref_bump
- compiling shader lmapE
- compiling shader lmapE
- compiling shader deffer_base_lmh_flat
- compiling shader deffer_base_lmh_flat
- compiling shader deffer_base_lmh_aref_steep_d-hq
- compiling shader deffer_base_lmh_flat_d
- compiling shader deffer_base_lmh_flat_d
- compiling shader deffer_base_aref_flat_d
- compiling shader deffer_base_steep_d-hq
- compiling shader water_soft
- compiling shader water_soft
- compiling shader waterd_soft
- compiling shader waterd_soft
- compiling shader deffer_impl_flat_d
- compiling shader deffer_impl_flat_d
- compiling shader deffer_impl_flat
- compiling shader deffer_tree_s_bump_d-hq
- compiling shader deffer_tree_s_bump
- compiling shader shadow_direct_base
- compiling shader shadow_direct_tree_s
- compiling shader lod
- compiling shader lod
- compiling shader deffer_tree_bump_d-hq
- compiling shader deffer_tree_bump
- compiling shader shadow_direct_tree
- compiling shader deffer_tree_flat
- compiling shader deffer_tree_bump-hq
- compiling shader deffer_tree_s_bump-hq
- * phase time: 766 ms
- * phase cmem: 430534 K
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65466 verts, 2045 Kb
- * [Loading VB] 26578 verts, 830 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65528 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 32695 verts, 1021 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 55671 verts, 1739 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048560 indices, 2047 Kb
- * [Loading IB] 25296 indices, 49 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 7643 verts, 89 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 403698 indices, 788 Kb
- * phase time: 252 ms
- * phase cmem: 493809 K
- * phase time: 73 ms
- * phase cmem: 496538 K
- compiling shader deffer_detail_w_flat
- compiling shader deffer_detail_s_flat
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 11590 v(20), 6100 p
- * [DETAILS] Batch(61), VB(226K), IB(35K)
- * phase time: 86 ms
- * phase cmem: 496881 K
- * Loading HOM: c:\gog games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\levels\l08_yantar\level.hom
- * phase time: 41 ms
- * phase cmem: 497078 K
- * phase time: 20 ms
- * phase cmem: 497078 K
- * phase time: 21 ms
- * phase cmem: 497078 K
- * t-report - base: 1370, 202732 K
- * t-report - lmap: 8, 8193 K
- * WARNING: player not logged in
- ! Can't find texture 'map\map_l12u_control_monolith'
- * phase time: 10996 ms
- * phase cmem: 597493 K
- * phase time: 69 ms
- * phase cmem: 597493 K
- * [win32]: free[3194996 K], reserved[85964 K], committed[913280 K]
- * [ D3D ]: textures[263882 K]
- * [x-ray]: process heap[597492 K], game lua[24968 K], render[158 K]
- * [x-ray]: economy: strings[17275 K], smem[1337 K]
- compiling shader deffer_model_bump-hq_3
- compiling shader deffer_model_bump_3
- compiling shader shadow_direct_model_3
- compiling shader deffer_model_flat_2
- compiling shader shadow_direct_model_aref_2
- compiling shader model_distort4glass_0
- compiling shader accum_emissive
- compiling shader model_env_lq_2
- compiling shader model_distort4glass_2
- compiling shader model_def_lq
- compiling shader model_def_lq_0
- compiling shader base_lplanes
- compiling shader model_def_lplanes_0
- compiling shader particle_alphaonly
- compiling shader model_distort_0
- compiling shader deffer_model_bump_d-hq_1
- compiling shader accum_emissivel
- compiling shader model_def_lplanes_3
- compiling shader deffer_model_flat_3
- collectgarbage before=24680912Kb
- collectgarbage after=19044200Kb
- intro_start game_loaded
- * MEMORY USAGE: 675238 K
- * End of synchronization A[1] R[1]
- intro_delete ::update_game_loaded
- [LSS] Spawning object [yan_smart_terrain_3_6_box][inventory_box][5298]
- compiling shader yuv2rgb
- * [win32]: free[3012604 K], reserved[89504 K], committed[1092132 K]
- * [ D3D ]: textures[277153 K]
- * [x-ray]: process heap[707849 K], game lua[29997 K], render[401 K]
- * [x-ray]: economy: strings[17871 K], smem[11849 K]
- FATAL ERROR
- [error]Expression : back_len.x+EPS_L>=0.0f && back_len.y+EPS_L>=0.0f
- [error]Function : CUIFrameWindow::DrawElements
- [error]File : ui\UIFrameWindow.cpp
- [error]Line : 103
- [error]Description : assertion failed
- stack trace:
- 0023:00A53783 xrCore.dll, xrDebug::fail()
- 0023:04ACE76D xrGame.dll, CDialogHolder::TopInputReceiver()
- 0023:0040F17A xrEngine.exe, CRenderDevice::message_loop()
- 0023:0040F23D xrEngine.exe, CRenderDevice::Run()
- 0023:0045EBDD xrEngine.exe, InitSound2()
- 0023:0045F363 xrEngine.exe, InitSound2()
- 0023:0045F466 xrEngine.exe, InitSound2()
- 0023:0046B1A3 xrEngine.exe, CApplication::load_draw_internal()
- 0023:762F8744 KERNEL32.DLL, BaseThreadInitThunk()
- 0023:774A587D ntdll.dll, RtlGetAppContainerNamedObjectPath()
- 0023:774A584D ntdll.dll, RtlGetAppContainerNamedObjectPath()
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