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- These leaderboards are for Super Metroid ROM hacks.
- The original game's leaderboards are located at deertier.com
- Resources for the original game can be found at deanyd.net/sm and crocomi.re
- Hacks, patches, and resources related to hacking Metroid games are at metroidconstruction.com
- If you would like to submit a run for a hack/category that is not here, then let me know.
- Either make a post on the series forum, or tweet at me @ElminsterSRL
- Rules:
- Unless specified, categories follow the original game's "No Major Glitches" ruleset.
- This means out of bounds glitches, Space-Time beam, and Golden Torizo code are banned.
- Categories:
- Most hacks will have an Any% and a 100% category.
- Other categories such as Low%, Map Completion, and categories with Major Glitches may be added if runs exist for them.
- Timing:
- Timing begins upon selecting Start Game on a 0:00 file.
- If there is an intro (narrative text and/or Space Colony cutscene) then it should be cleared before doing the run.
- Timing ends upon entering Samus's ship during the escape sequence, or otherwise triggering the ending.
- Platforms:
- Snes9x v1.5x, higan, and SNESGT are allowed emulators.
- Snes9x v1.43, ZSNES, and uosnes are banned emulators.
- Emulators on Wii homebrew such as Snes9x GX and RetroArch are allowed. They are considered SNES emulators, NOT Wii VC.
- SNES console runs are done on original hardware, using either a reproduction cart, or a flash cart such as the SD2SNES or Super EverDrive.
- Wii VC runs are done with an injected WAD. I will post a tutorial on how to create one soon.
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