greggreggreg

Untitled

Apr 6th, 2018
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  1. -- GUI made by Drag
  2. -- Update 0.2:
  3. -- *Fixed GUI close/open buttons.
  4. -- *Added M9 Long Range + Blue Trails.
  5. -- *Added Kill All.
  6. -- Update 0.3:
  7. -- *Added Aimbot.
  8. -- *Changed GUI current position for a better gameplay.
  9. -- Update 0.4:
  10. -- *Rearranged the buttons.
  11. -- *Added Sniper Long Range + Blue Trails.
  12. -- *Fixed the Crash button.
  13. -- Update 0.5:
  14. -- *Added free Practice Mode.
  15. -- Update 0.6:
  16. -- *Changed and changed Sniper fire from Semi to Auto.
  17. -- Update 0.7:
  18. -- *Added Scroller.
  19. -- *Added Disable Anti-Cheat.
  20. -- *Added WalkSpeed and Super Jump.
  21. -- Update 0.8:
  22. -- *Added Script Executor
  23. -- Update 0.9:
  24. -- *Added ESP / Tracker.
  25. -- *Replaced 3P Aimbot with 1P Aimbot.
  26. -- Update 1.0:
  27. -- *Reduced crashing problems.
  28. -- Update 1.1:
  29. -- *Added UserID whitelist.
  30. -- Update 1.2:
  31. -- *Fixed the authentication part of the whitelist (now reads both ways, whitelisted or unwhitelisted).
  32. -- *Changed Layout.
  33. -- Update 1.3:
  34. -- *Added Kill Someone
  35. -- *Changed Kill All to Kill Others.
  36. -- *Fixed ESP
  37. -- *Added ESP turn off button.
  38.  
  39. local AnarchyHax = Instance.new("ScreenGui")
  40. local GuiMain = Instance.new("Frame")
  41. local Back = Instance.new("Frame")
  42. local info = Instance.new("TextButton")
  43. local CoolFrame = Instance.new("Frame")
  44. local MainThing = Instance.new("Frame")
  45. local TextLabel = Instance.new("TextLabel")
  46. local Close = Instance.new("TextButton")
  47. local AnarchyHax_2 = Instance.new("Frame")
  48. local TextLabel_2 = Instance.new("TextLabel")
  49. local TextLabel_3 = Instance.new("TextLabel")
  50. local ScrollingFrame = Instance.new("ScrollingFrame")
  51. local aimbot = Instance.new("TextButton")
  52. local speed = Instance.new("TextButton")
  53. local crash = Instance.new("TextButton")
  54. local disable = Instance.new("TextButton")
  55. local kill = Instance.new("TextButton")
  56. local m9 = Instance.new("TextButton")
  57. local jump = Instance.new("TextButton")
  58. local but = Instance.new("TextButton")
  59. local sniper = Instance.new("TextButton")
  60. local increase = Instance.new("TextButton")
  61. local ammo = Instance.new("TextButton")
  62. local prac = Instance.new("TextButton")
  63. local jumpoff = Instance.new("TextButton")
  64. local speedoff = Instance.new("TextButton")
  65. local killsome = Instance.new("TextButton")
  66. local TextBox = Instance.new("TextBox")
  67. local cbut = Instance.new("TextButton")
  68. local infos = Instance.new("ScrollingFrame")
  69. local welcome = Instance.new("TextLabel")
  70. local riot = Instance.new("TextLabel")
  71. local ver = Instance.new("TextLabel")
  72. local updatelogs = Instance.new("TextLabel")
  73. local _02 = Instance.new("TextLabel")
  74. local _03 = Instance.new("TextLabel")
  75. local _04 = Instance.new("TextLabel")
  76. local _05 = Instance.new("TextLabel")
  77. local _06 = Instance.new("TextLabel")
  78. local _07 = Instance.new("TextLabel")
  79. local _08 = Instance.new("TextLabel")
  80. local _09 = Instance.new("TextLabel")
  81. local _10 = Instance.new("TextLabel")
  82. local _11 = Instance.new("TextLabel")
  83. local _12 = Instance.new("TextLabel")
  84. local _13 = Instance.new("TextLabel")
  85. local discord1 = Instance.new("ImageLabel")
  86. local disc2 = Instance.new("ImageLabel")
  87. local jason = Instance.new("TextLabel")
  88. local discord3 = Instance.new("ImageLabel")
  89. local disc2_2 = Instance.new("ImageLabel")
  90. local jason_2 = Instance.new("TextLabel")
  91. local discord2 = Instance.new("ImageLabel")
  92. local disc2_3 = Instance.new("ImageLabel")
  93. local caleb = Instance.new("TextLabel")
  94. local updeeee = Instance.new("Frame")
  95. local updeee1 = Instance.new("Frame")
  96. local future = Instance.new("TextLabel")
  97. local _1 = Instance.new("TextLabel")
  98. local _2 = Instance.new("TextLabel")
  99. local _3 = Instance.new("TextLabel")
  100. local ImageLabel = Instance.new("ImageLabel")
  101. local tricks = Instance.new("TextLabel")
  102. local wat4 = Instance.new("TextLabel")
  103. local wat3 = Instance.new("TextLabel")
  104. local wat2 = Instance.new("TextLabel")
  105. local wat1 = Instance.new("TextLabel")
  106. local wat5 = Instance.new("TextLabel")
  107. local upde = Instance.new("Frame")
  108. local upde1 = Instance.new("Frame")
  109. local updee = Instance.new("Frame")
  110. local updee1 = Instance.new("Frame")
  111. local updeee = Instance.new("Frame")
  112. local updeee1_2 = Instance.new("Frame")
  113. local title2 = Instance.new("TextLabel")
  114. local title3 = Instance.new("TextLabel")
  115. local title3_2 = Instance.new("TextLabel")
  116. local title1 = Instance.new("TextLabel")
  117. local look = Instance.new("Frame")
  118. local looks = Instance.new("Frame")
  119. local X = Instance.new("TextButton")
  120. local OpenButton = Instance.new("Frame")
  121. local Open = Instance.new("TextButton")
  122. local Log = Instance.new("Frame")
  123. local riotlog = Instance.new("Frame")
  124. local TextLabel_4 = Instance.new("TextLabel")
  125. local login = Instance.new("TextButton")
  126. local note = Instance.new("TextLabel")
  127. local checker = Instance.new("TextLabel")
  128.  
  129. AnarchyHax.Name = "AnarchyHax"
  130. AnarchyHax.Parent = game.CoreGui
  131.  
  132. GuiMain.Name = "GuiMain"
  133. GuiMain.Parent = AnarchyHax
  134. GuiMain.BackgroundColor3 = Color3.new(1, 1, 1)
  135. GuiMain.BackgroundTransparency = 1
  136. GuiMain.Draggable = true
  137. GuiMain.Position = UDim2.new(0, 583, 0, 99)
  138. GuiMain.Size = UDim2.new(0, 403, 0, -275)
  139.  
  140. Back.Name = "Back"
  141. Back.Parent = GuiMain
  142. Back.BackgroundColor3 = Color3.new(0.168627, 0.164706, 0.160784)
  143. Back.Position = UDim2.new(0, 0, 0, 235)
  144. Back.Size = UDim2.new(0, 350, 0, 274)
  145. Back.Style = Enum.FrameStyle.DropShadow
  146.  
  147. info.Name = "info"
  148. info.Parent = Back
  149. info.BackgroundColor3 = Color3.new(0.415686, 0.411765, 0.411765)
  150. info.Size = UDim2.new(0, 29, 0, 258)
  151. info.Style = Enum.ButtonStyle.RobloxButton
  152. info.Font = Enum.Font.Arcade
  153. info.FontSize = Enum.FontSize.Size36
  154. info.Text = "INFO"
  155. info.TextColor3 = Color3.new(1, 1, 1)
  156. info.TextSize = 35
  157. info.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  158. info.TextWrapped = true
  159. info.TextYAlignment = Enum.TextYAlignment.Top
  160.  
  161. CoolFrame.Name = "CoolFrame"
  162. CoolFrame.Parent = GuiMain
  163. CoolFrame.BackgroundColor3 = Color3.new(1, 1, 1)
  164. CoolFrame.BackgroundTransparency = 0.69999998807907
  165. CoolFrame.BorderColor3 = Color3.new(1, 1, 1)
  166. CoolFrame.BorderSizePixel = 0
  167. CoolFrame.Position = UDim2.new(0, 40, 0, 239)
  168. CoolFrame.Size = UDim2.new(0, 300, 0, 262)
  169.  
  170. MainThing.Name = "MainThing"
  171. MainThing.Parent = GuiMain
  172. MainThing.BackgroundColor3 = Color3.new(0, 0, 0)
  173. MainThing.BorderColor3 = Color3.new(0.615686, 0.615686, 0.615686)
  174. MainThing.Position = UDim2.new(0, 26, 0, 177)
  175. MainThing.Size = UDim2.new(0, 328, 0, 63)
  176.  
  177. TextLabel.Parent = MainThing
  178. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  179. TextLabel.BackgroundTransparency = 1
  180. TextLabel.Position = UDim2.new(0, 0, 0, -18)
  181. TextLabel.Size = UDim2.new(0, 328, 0, 50)
  182. TextLabel.Font = Enum.Font.Arcade
  183. TextLabel.FontSize = Enum.FontSize.Size14
  184. TextLabel.Text = "Expect more updates soon! Made by Drag"
  185. TextLabel.TextColor3 = Color3.new(1, 1, 1)
  186. TextLabel.TextSize = 13
  187.  
  188. Close.Name = "Close"
  189. Close.Parent = GuiMain
  190. Close.BackgroundColor3 = Color3.new(0.415686, 0.411765, 0.411765)
  191. Close.Position = UDim2.new(0, 53, 0, 460)
  192. Close.Size = UDim2.new(0, 273, 0, 36)
  193. Close.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
  194. Close.Font = Enum.Font.Highway
  195. Close.FontSize = Enum.FontSize.Size36
  196. Close.Text = "CLOSE"
  197. Close.TextColor3 = Color3.new(0, 0, 0)
  198. Close.TextSize = 35
  199. Close.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  200.  
  201. AnarchyHax_2.Name = "AnarchyHax"
  202. AnarchyHax_2.Parent = GuiMain
  203. AnarchyHax_2.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
  204. AnarchyHax_2.BorderColor3 = Color3.new(1, 1, 1)
  205. AnarchyHax_2.Position = UDim2.new(0, 52, 0, 200)
  206. AnarchyHax_2.Size = UDim2.new(0, 273, 0, 34)
  207.  
  208. TextLabel_2.Parent = AnarchyHax_2
  209. TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
  210. TextLabel_2.BackgroundTransparency = 1
  211. TextLabel_2.Position = UDim2.new(0, -14, 0, -16)
  212. TextLabel_2.Size = UDim2.new(1, 41, 0.705882311, 43)
  213. TextLabel_2.Font = Enum.Font.Garamond
  214. TextLabel_2.FontSize = Enum.FontSize.Size32
  215. TextLabel_2.Text = " GUI V1.3"
  216. TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
  217. TextLabel_2.TextSize = 30
  218. TextLabel_2.TextStrokeColor3 = Color3.new(1, 1, 1)
  219. TextLabel_2.TextStrokeTransparency = 0.60000002384186
  220.  
  221. TextLabel_3.Parent = AnarchyHax_2
  222. TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
  223. TextLabel_3.BackgroundTransparency = 1
  224. TextLabel_3.Position = UDim2.new(0, -18, 0, -16)
  225. TextLabel_3.Size = UDim2.new(1, -68, 0.705882311, 43)
  226. TextLabel_3.Font = Enum.Font.Garamond
  227. TextLabel_3.FontSize = Enum.FontSize.Size32
  228. TextLabel_3.Text = "RIOT"
  229. TextLabel_3.TextColor3 = Color3.new(1, 0, 0.0156863)
  230. TextLabel_3.TextSize = 30
  231. TextLabel_3.TextStrokeColor3 = Color3.new(1, 0, 0)
  232. TextLabel_3.TextStrokeTransparency = 0.60000002384186
  233.  
  234. ScrollingFrame.Parent = GuiMain
  235. ScrollingFrame.Active = true
  236. ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1)
  237. ScrollingFrame.BackgroundTransparency = 1
  238. ScrollingFrame.Position = UDim2.new(0, 41, 0, 241)
  239. ScrollingFrame.Size = UDim2.new(0, 300, 0, 212)
  240. ScrollingFrame.CanvasSize = UDim2.new(1.5, 1, 0, 0)
  241.  
  242. aimbot.Name = "aimbot"
  243. aimbot.Parent = ScrollingFrame
  244. aimbot.BackgroundColor3 = Color3.new(0, 0.435294, 0)
  245. aimbot.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  246. aimbot.BorderSizePixel = 5
  247. aimbot.Position = UDim2.new(0, 112, 0, 127)
  248. aimbot.Size = UDim2.new(0, 73, 0, 60)
  249. aimbot.Style = Enum.ButtonStyle.RobloxButton
  250. aimbot.Font = Enum.Font.Cartoon
  251. aimbot.FontSize = Enum.FontSize.Size14
  252. aimbot.Text = "Aimbot"
  253. aimbot.TextColor3 = Color3.new(1, 1, 1)
  254. aimbot.TextSize = 14
  255. aimbot.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  256. aimbot.TextWrapped = true
  257.  
  258. speed.Name = "speed"
  259. speed.Parent = ScrollingFrame
  260. speed.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  261. speed.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  262. speed.BorderSizePixel = 5
  263. speed.Position = UDim2.new(0, 338, 0, 64)
  264. speed.Size = UDim2.new(0, 73, 0, 60)
  265. speed.Style = Enum.ButtonStyle.RobloxButton
  266. speed.Font = Enum.Font.Cartoon
  267. speed.FontSize = Enum.FontSize.Size14
  268. speed.Text = "100+ Speed"
  269. speed.TextColor3 = Color3.new(1, 1, 1)
  270. speed.TextSize = 14
  271. speed.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  272. speed.TextWrapped = true
  273.  
  274. crash.Name = "crash"
  275. crash.Parent = ScrollingFrame
  276. crash.BackgroundColor3 = Color3.new(1, 1, 0)
  277. crash.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  278. crash.BorderSizePixel = 5
  279. crash.Position = UDim2.new(0, 112, 0, 64)
  280. crash.Size = UDim2.new(0, 73, 0, 60)
  281. crash.Style = Enum.ButtonStyle.RobloxButton
  282. crash.Font = Enum.Font.Cartoon
  283. crash.FontSize = Enum.FontSize.Size14
  284. crash.Text = "Crash Server"
  285. crash.TextColor3 = Color3.new(1, 1, 1)
  286. crash.TextSize = 14
  287. crash.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  288. crash.TextWrapped = true
  289.  
  290. disable.Name = "disable"
  291. disable.Parent = ScrollingFrame
  292. disable.BackgroundColor3 = Color3.new(1, 1, 1)
  293. disable.Position = UDim2.new(0, 338, 0, 0)
  294. disable.Size = UDim2.new(0, 73, 0, 55)
  295. disable.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
  296. disable.Font = Enum.Font.SourceSansItalic
  297. disable.FontSize = Enum.FontSize.Size14
  298. disable.Text = "Disable Anti-Cheat"
  299. disable.TextColor3 = Color3.new(0, 0, 0)
  300. disable.TextSize = 13
  301. disable.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  302. disable.TextWrapped = true
  303.  
  304. kill.Name = "kill"
  305. kill.Parent = ScrollingFrame
  306. kill.BackgroundColor3 = Color3.new(1, 0, 0)
  307. kill.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  308. kill.BorderSizePixel = 5
  309. kill.Position = UDim2.new(0, 112, 0, 1)
  310. kill.Size = UDim2.new(0, 73, 0, 60)
  311. kill.Style = Enum.ButtonStyle.RobloxButton
  312. kill.Font = Enum.Font.Cartoon
  313. kill.FontSize = Enum.FontSize.Size14
  314. kill.Text = "Kill Others"
  315. kill.TextColor3 = Color3.new(1, 1, 1)
  316. kill.TextSize = 14
  317. kill.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  318. kill.TextWrapped = true
  319.  
  320. m9.Name = "m9"
  321. m9.Parent = ScrollingFrame
  322. m9.BackgroundColor3 = Color3.new(0, 0, 1)
  323. m9.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  324. m9.BorderSizePixel = 5
  325. m9.Position = UDim2.new(0, 0, 0, 64)
  326. m9.Size = UDim2.new(0, 73, 0, 60)
  327. m9.Style = Enum.ButtonStyle.RobloxButton
  328. m9.Font = Enum.Font.Cartoon
  329. m9.FontSize = Enum.FontSize.Size14
  330. m9.Text = "M9 Long Range + Blue"
  331. m9.TextColor3 = Color3.new(1, 1, 1)
  332. m9.TextScaled = true
  333. m9.TextSize = 14
  334. m9.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  335. m9.TextWrapped = true
  336.  
  337. jump.Name = "jump"
  338. jump.Parent = ScrollingFrame
  339. jump.BackgroundColor3 = Color3.new(0.333333, 0, 0)
  340. jump.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  341. jump.BorderSizePixel = 5
  342. jump.Position = UDim2.new(0, 338, 0, 127)
  343. jump.Size = UDim2.new(0, 73, 0, 60)
  344. jump.Style = Enum.ButtonStyle.RobloxButton
  345. jump.Font = Enum.Font.Cartoon
  346. jump.FontSize = Enum.FontSize.Size14
  347. jump.Text = "100+ Super Jump"
  348. jump.TextColor3 = Color3.new(1, 1, 1)
  349. jump.TextScaled = true
  350. jump.TextSize = 14
  351. jump.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  352. jump.TextWrapped = true
  353.  
  354. but.Name = "but"
  355. but.Parent = ScrollingFrame
  356. but.BackgroundColor3 = Color3.new(0.666667, 0.666667, 1)
  357. but.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  358. but.BorderSizePixel = 5
  359. but.Position = UDim2.new(0, 0, 0, 127)
  360. but.Size = UDim2.new(0, 73, 0, 60)
  361. but.Style = Enum.ButtonStyle.RobloxButton
  362. but.Font = Enum.Font.Cartoon
  363. but.FontSize = Enum.FontSize.Size14
  364. but.Text = "ESP Tracker"
  365. but.TextColor3 = Color3.new(1, 1, 1)
  366. but.TextSize = 14
  367. but.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  368. but.TextWrapped = true
  369.  
  370. sniper.Name = "sniper"
  371. sniper.Parent = ScrollingFrame
  372. sniper.BackgroundColor3 = Color3.new(0.333333, 1, 1)
  373. sniper.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  374. sniper.BorderSizePixel = 5
  375. sniper.Position = UDim2.new(0, 0, 0, 1)
  376. sniper.Size = UDim2.new(0, 73, 0, 60)
  377. sniper.Style = Enum.ButtonStyle.RobloxButton
  378. sniper.Font = Enum.Font.Cartoon
  379. sniper.FontSize = Enum.FontSize.Size14
  380. sniper.Text = "Sniper Long Range + Blue"
  381. sniper.TextColor3 = Color3.new(1, 1, 1)
  382. sniper.TextScaled = true
  383. sniper.TextSize = 14
  384. sniper.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  385. sniper.TextWrapped = true
  386.  
  387. increase.Name = "increase"
  388. increase.Parent = ScrollingFrame
  389. increase.BackgroundColor3 = Color3.new(0.403922, 0.403922, 0.403922)
  390. increase.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  391. increase.BorderSizePixel = 5
  392. increase.Position = UDim2.new(0, 225, 0, 1)
  393. increase.Size = UDim2.new(0, 73, 0, 60)
  394. increase.Style = Enum.ButtonStyle.RobloxButton
  395. increase.Font = Enum.Font.Cartoon
  396. increase.FontSize = Enum.FontSize.Size12
  397. increase.Text = "Increase Dmg"
  398. increase.TextColor3 = Color3.new(1, 1, 1)
  399. increase.TextSize = 12
  400. increase.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  401. increase.TextWrapped = true
  402.  
  403. ammo.Name = "ammo"
  404. ammo.Parent = ScrollingFrame
  405. ammo.BackgroundColor3 = Color3.new(0.647059, 0.321569, 0)
  406. ammo.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  407. ammo.BorderSizePixel = 5
  408. ammo.Position = UDim2.new(0, 225, 0, 64)
  409. ammo.Size = UDim2.new(0, 73, 0, 60)
  410. ammo.Style = Enum.ButtonStyle.RobloxButton
  411. ammo.Font = Enum.Font.Cartoon
  412. ammo.FontSize = Enum.FontSize.Size14
  413. ammo.Text = " M9 Ammo 500+"
  414. ammo.TextColor3 = Color3.new(1, 1, 1)
  415. ammo.TextSize = 14
  416. ammo.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  417. ammo.TextWrapped = true
  418.  
  419. prac.Name = "prac"
  420. prac.Parent = ScrollingFrame
  421. prac.BackgroundColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  422. prac.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  423. prac.BorderSizePixel = 5
  424. prac.Position = UDim2.new(0, 225, 0, 127)
  425. prac.Size = UDim2.new(0, 73, 0, 60)
  426. prac.Style = Enum.ButtonStyle.RobloxButton
  427. prac.Font = Enum.Font.Cartoon
  428. prac.FontSize = Enum.FontSize.Size14
  429. prac.Text = "Free Practice Mode"
  430. prac.TextColor3 = Color3.new(1, 1, 1)
  431. prac.TextScaled = true
  432. prac.TextSize = 14
  433. prac.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  434. prac.TextWrapped = true
  435.  
  436. jumpoff.Name = "jumpoff"
  437. jumpoff.Parent = ScrollingFrame
  438. jumpoff.BackgroundColor3 = Color3.new(1, 1, 1)
  439. jumpoff.BackgroundTransparency = 0.69999998807907
  440. jumpoff.BorderColor3 = Color3.new(0, 0, 0)
  441. jumpoff.BorderSizePixel = 4
  442. jumpoff.Position = UDim2.new(0, 316, 0, 160)
  443. jumpoff.Size = UDim2.new(0, 21, 0, 20)
  444. jumpoff.Font = Enum.Font.Cartoon
  445. jumpoff.FontSize = Enum.FontSize.Size14
  446. jumpoff.Text = "OFF"
  447. jumpoff.TextColor3 = Color3.new(1, 1, 1)
  448. jumpoff.TextSize = 14
  449. jumpoff.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  450. jumpoff.TextWrapped = true
  451.  
  452. speedoff.Name = "speedoff"
  453. speedoff.Parent = ScrollingFrame
  454. speedoff.BackgroundColor3 = Color3.new(1, 1, 1)
  455. speedoff.BackgroundTransparency = 0.69999998807907
  456. speedoff.BorderColor3 = Color3.new(0, 0, 0)
  457. speedoff.BorderSizePixel = 4
  458. speedoff.Position = UDim2.new(0, 316, 0, 97)
  459. speedoff.Size = UDim2.new(0, 21, 0, 20)
  460. speedoff.Font = Enum.Font.Cartoon
  461. speedoff.FontSize = Enum.FontSize.Size14
  462. speedoff.Text = "OFF"
  463. speedoff.TextColor3 = Color3.new(1, 1, 1)
  464. speedoff.TextSize = 14
  465. speedoff.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  466. speedoff.TextWrapped = true
  467.  
  468. killsome.Name = "killsome"
  469. killsome.Parent = ScrollingFrame
  470. killsome.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  471. killsome.BorderColor3 = Color3.new(0.207843, 0.133333, 0.133333)
  472. killsome.BorderSizePixel = 5
  473. killsome.Position = UDim2.new(0, 438, 0, 0)
  474. killsome.Size = UDim2.new(0, 160, 0, 44)
  475. killsome.Style = Enum.ButtonStyle.RobloxButton
  476. killsome.Font = Enum.Font.Cartoon
  477. killsome.FontSize = Enum.FontSize.Size18
  478. killsome.Text = "Kill Someone"
  479. killsome.TextColor3 = Color3.new(1, 0, 0)
  480. killsome.TextSize = 16
  481. killsome.TextStrokeColor3 = Color3.new(1, 0, 0)
  482. killsome.TextStrokeTransparency = 0.60000002384186
  483.  
  484. TextBox.Parent = ScrollingFrame
  485. TextBox.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549)
  486. TextBox.BackgroundTransparency = 0.15000000596046
  487. TextBox.BorderColor3 = Color3.new(0.32549, 0.32549, 0.32549)
  488. TextBox.Position = UDim2.new(0, 441, 0, 48)
  489. TextBox.Size = UDim2.new(0, 154, 0, 57)
  490. TextBox.Font = Enum.Font.Code
  491. TextBox.FontSize = Enum.FontSize.Size18
  492. TextBox.Text = "Name here..."
  493. TextBox.TextSize = 16
  494.  
  495. cbut.Name = "cbut"
  496. cbut.Parent = ScrollingFrame
  497. cbut.BackgroundColor3 = Color3.new(1, 1, 1)
  498. cbut.BackgroundTransparency = 0.69999998807907
  499. cbut.BorderColor3 = Color3.new(0, 0, 0)
  500. cbut.BorderSizePixel = 4
  501. cbut.Position = UDim2.new(0, 72, 0, 160)
  502. cbut.Size = UDim2.new(0, 21, 0, 20)
  503. cbut.Font = Enum.Font.Cartoon
  504. cbut.FontSize = Enum.FontSize.Size14
  505. cbut.Text = "OFF"
  506. cbut.TextColor3 = Color3.new(1, 1, 1)
  507. cbut.TextSize = 14
  508. cbut.TextStrokeColor3 = Color3.new(0.921569, 0.921569, 0.921569)
  509. cbut.TextWrapped = true
  510.  
  511. infos.Name = "infos"
  512. infos.Parent = GuiMain
  513. infos.BackgroundColor3 = Color3.new(0.384314, 0.384314, 0.384314)
  514. infos.BackgroundTransparency = 0.34999999403954
  515. infos.BorderColor3 = Color3.new(0.345098, 0.345098, 0.345098)
  516. infos.Position = UDim2.new(0, -252, 0, 264)
  517. infos.Size = UDim2.new(0, 252, 0, 227)
  518. infos.CanvasSize = UDim2.new(0, 0, 6.4000001, 1)
  519.  
  520. welcome.Name = "welcome"
  521. welcome.Parent = infos
  522. welcome.BackgroundColor3 = Color3.new(1, 1, 1)
  523. welcome.BackgroundTransparency = 1
  524. welcome.Size = UDim2.new(0, 237, 0, 25)
  525. welcome.Font = Enum.Font.SourceSans
  526. welcome.FontSize = Enum.FontSize.Size28
  527. welcome.Text = "Welcome to GUI "
  528. welcome.TextColor3 = Color3.new(1, 1, 1)
  529. welcome.TextSize = 25
  530. welcome.TextStrokeTransparency = 0
  531. welcome.TextWrapped = true
  532. welcome.TextYAlignment = Enum.TextYAlignment.Top
  533.  
  534. riot.Name = "riot"
  535. riot.Parent = infos
  536. riot.BackgroundColor3 = Color3.new(1, 1, 1)
  537. riot.BackgroundTransparency = 1
  538. riot.Size = UDim2.new(0, 221, 0, 28)
  539. riot.Font = Enum.Font.SourceSans
  540. riot.FontSize = Enum.FontSize.Size28
  541. riot.Text = " Riot"
  542. riot.TextColor3 = Color3.new(1, 0, 0)
  543. riot.TextSize = 25
  544. riot.TextStrokeTransparency = 0
  545. riot.TextWrapped = true
  546. riot.TextYAlignment = Enum.TextYAlignment.Top
  547.  
  548. ver.Name = "ver"
  549. ver.Parent = infos
  550. ver.BackgroundColor3 = Color3.new(1, 1, 1)
  551. ver.BackgroundTransparency = 1
  552. ver.Position = UDim2.new(0, 185, 0, 0)
  553. ver.Size = UDim2.new(0, 46, 0, 28)
  554. ver.Font = Enum.Font.SourceSans
  555. ver.FontSize = Enum.FontSize.Size28
  556. ver.Text = "v1.3"
  557. ver.TextColor3 = Color3.new(1, 0, 0)
  558. ver.TextSize = 25
  559. ver.TextStrokeTransparency = 0
  560. ver.TextWrapped = true
  561. ver.TextYAlignment = Enum.TextYAlignment.Top
  562.  
  563. updatelogs.Name = "updatelogs"
  564. updatelogs.Parent = infos
  565. updatelogs.BackgroundColor3 = Color3.new(1, 1, 1)
  566. updatelogs.BackgroundTransparency = 1
  567. updatelogs.Position = UDim2.new(0, 0, 0, 199)
  568. updatelogs.Size = UDim2.new(0, 237, 0, 549)
  569. updatelogs.Font = Enum.Font.SourceSans
  570. updatelogs.FontSize = Enum.FontSize.Size14
  571. updatelogs.Text = "-- Update. :\n-- *Fixed GUI close/open buttons.\n-- *Added M9 Long Range + Blue Trails.\n-- *Added Kill All.\n-- Update. :\n-- *Added Aimbot.\n-- *Changed GUI current position for a better gameplay.\n-- Update. :\n-- *Rearranged the buttons.\n-- *Added Sniper Long Range + Blue Trails.\n-- *Fixed the Crash button.\n-- Update. :\n-- *Added free Practice Mode.\n-- Update. :\n-- *Changed and changed Sniper fire from Semi to Auto.\n-- Update. :\n-- *Added Scroller.\n-- *Added Disable Anti-Cheat.\n-- *Added WalkSpeed and Super Jump.\n-- Update. :\n-- *Added Script Executor\n-- Update. :\n-- *Added ESP / Tracker.\n-- *Replaced 3P Aimbot with 1P Aimbot.\n-- Update. :\n-- *Reduced crashing problems.\n-- Update. :\n-- *Added UserID whitelist.\n-- Update. :\n-- *Fixed the authentication part of the whitelist (now reads both ways, whitelisted or unwhitelisted).\n-- *Changed Layout. \n-- Update. :\n-- *Added Kill Someone\n-- *Changed Kill All to Kill Others.\n-- *Fixed ESP\n-- *Added ESP turn off button."
  572. updatelogs.TextColor3 = Color3.new(0.329412, 1, 0.494118)
  573. updatelogs.TextSize = 14
  574. updatelogs.TextStrokeTransparency = 0
  575. updatelogs.TextWrapped = true
  576. updatelogs.TextXAlignment = Enum.TextXAlignment.Left
  577. updatelogs.TextYAlignment = Enum.TextYAlignment.Top
  578.  
  579. _02.Name = "0.2"
  580. _02.Parent = updatelogs
  581. _02.BackgroundColor3 = Color3.new(1, 1, 1)
  582. _02.BackgroundTransparency = 1
  583. _02.Position = UDim2.new(0, 36, 0, 0)
  584. _02.Size = UDim2.new(0, 49, 0, 23)
  585. _02.Font = Enum.Font.SourceSans
  586. _02.FontSize = Enum.FontSize.Size14
  587. _02.Text = "0.2"
  588. _02.TextColor3 = Color3.new(1, 1, 1)
  589. _02.TextSize = 14
  590. _02.TextStrokeColor3 = Color3.new(1, 1, 1)
  591. _02.TextStrokeTransparency = 0.80000001192093
  592. _02.TextWrapped = true
  593. _02.TextYAlignment = Enum.TextYAlignment.Top
  594.  
  595. _03.Name = "0.3"
  596. _03.Parent = updatelogs
  597. _03.BackgroundColor3 = Color3.new(1, 1, 1)
  598. _03.BackgroundTransparency = 1
  599. _03.Position = UDim2.new(0, 36, 0, 55)
  600. _03.Size = UDim2.new(0, 49, 0, 27)
  601. _03.Font = Enum.Font.SourceSans
  602. _03.FontSize = Enum.FontSize.Size14
  603. _03.Text = "0.3"
  604. _03.TextColor3 = Color3.new(1, 1, 1)
  605. _03.TextSize = 14
  606. _03.TextStrokeColor3 = Color3.new(1, 1, 1)
  607. _03.TextStrokeTransparency = 0.80000001192093
  608. _03.TextWrapped = true
  609. _03.TextYAlignment = Enum.TextYAlignment.Top
  610.  
  611. _04.Name = "0.4"
  612. _04.Parent = updatelogs
  613. _04.BackgroundColor3 = Color3.new(1, 1, 1)
  614. _04.BackgroundTransparency = 1
  615. _04.Position = UDim2.new(0, 36, 0, 112)
  616. _04.Size = UDim2.new(0, 49, 0, 25)
  617. _04.Font = Enum.Font.SourceSans
  618. _04.FontSize = Enum.FontSize.Size14
  619. _04.Text = "0.4"
  620. _04.TextColor3 = Color3.new(1, 1, 1)
  621. _04.TextSize = 14
  622. _04.TextStrokeColor3 = Color3.new(1, 1, 1)
  623. _04.TextStrokeTransparency = 0.80000001192093
  624. _04.TextWrapped = true
  625. _04.TextYAlignment = Enum.TextYAlignment.Top
  626.  
  627. _05.Name = "0.5"
  628. _05.Parent = updatelogs
  629. _05.BackgroundColor3 = Color3.new(1, 1, 1)
  630. _05.BackgroundTransparency = 1
  631. _05.Position = UDim2.new(0, 36, 0, 168)
  632. _05.Size = UDim2.new(0, 49, 0, 22)
  633. _05.Font = Enum.Font.SourceSans
  634. _05.FontSize = Enum.FontSize.Size14
  635. _05.Text = "0.5"
  636. _05.TextColor3 = Color3.new(1, 1, 1)
  637. _05.TextSize = 14
  638. _05.TextStrokeColor3 = Color3.new(1, 1, 1)
  639. _05.TextStrokeTransparency = 0.80000001192093
  640. _05.TextWrapped = true
  641. _05.TextYAlignment = Enum.TextYAlignment.Top
  642.  
  643. _06.Name = "0.6"
  644. _06.Parent = updatelogs
  645. _06.BackgroundColor3 = Color3.new(1, 1, 1)
  646. _06.BackgroundTransparency = 1
  647. _06.Position = UDim2.new(0, 35, 0, 218)
  648. _06.Size = UDim2.new(0, 52, 0, -23)
  649. _06.Font = Enum.Font.SourceSans
  650. _06.FontSize = Enum.FontSize.Size14
  651. _06.Text = "0.6"
  652. _06.TextColor3 = Color3.new(1, 1, 1)
  653. _06.TextSize = 14
  654. _06.TextStrokeColor3 = Color3.new(1, 1, 1)
  655. _06.TextStrokeTransparency = 0.80000001192093
  656. _06.TextWrapped = true
  657. _06.TextYAlignment = Enum.TextYAlignment.Top
  658.  
  659. _07.Name = "0.7"
  660. _07.Parent = updatelogs
  661. _07.BackgroundColor3 = Color3.new(1, 1, 1)
  662. _07.BackgroundTransparency = 1
  663. _07.Position = UDim2.new(0, 36, 0, 238)
  664. _07.Size = UDim2.new(0, 49, 0, 12)
  665. _07.Font = Enum.Font.SourceSans
  666. _07.FontSize = Enum.FontSize.Size14
  667. _07.Text = "0.7"
  668. _07.TextColor3 = Color3.new(1, 1, 1)
  669. _07.TextSize = 14
  670. _07.TextStrokeColor3 = Color3.new(1, 1, 1)
  671. _07.TextStrokeTransparency = 0.80000001192093
  672. _07.TextWrapped = true
  673. _07.TextYAlignment = Enum.TextYAlignment.Top
  674.  
  675. _08.Name = "0.8"
  676. _08.Parent = updatelogs
  677. _08.BackgroundColor3 = Color3.new(1, 1, 1)
  678. _08.BackgroundTransparency = 1
  679. _08.Position = UDim2.new(0, 36, 0, 294)
  680. _08.Size = UDim2.new(0, 49, 0, 18)
  681. _08.Font = Enum.Font.SourceSans
  682. _08.FontSize = Enum.FontSize.Size14
  683. _08.Text = "0.8"
  684. _08.TextColor3 = Color3.new(1, 1, 1)
  685. _08.TextSize = 14
  686. _08.TextStrokeColor3 = Color3.new(1, 1, 1)
  687. _08.TextStrokeTransparency = 0.80000001192093
  688. _08.TextWrapped = true
  689. _08.TextYAlignment = Enum.TextYAlignment.Top
  690.  
  691. _09.Name = "0.9"
  692. _09.Parent = updatelogs
  693. _09.BackgroundColor3 = Color3.new(1, 1, 1)
  694. _09.BackgroundTransparency = 1
  695. _09.Position = UDim2.new(0, 36, 0, 323)
  696. _09.Size = UDim2.new(0, 49, 0, 63)
  697. _09.Font = Enum.Font.SourceSans
  698. _09.FontSize = Enum.FontSize.Size14
  699. _09.Text = "0.9"
  700. _09.TextColor3 = Color3.new(1, 1, 1)
  701. _09.TextSize = 14
  702. _09.TextStrokeColor3 = Color3.new(1, 1, 1)
  703. _09.TextStrokeTransparency = 0.80000001192093
  704. _09.TextWrapped = true
  705. _09.TextYAlignment = Enum.TextYAlignment.Top
  706.  
  707. _10.Name = "1.0"
  708. _10.Parent = updatelogs
  709. _10.BackgroundColor3 = Color3.new(1, 1, 1)
  710. _10.BackgroundTransparency = 1
  711. _10.Position = UDim2.new(0, 36, 0, 363)
  712. _10.Size = UDim2.new(0, 49, 0, 78)
  713. _10.Font = Enum.Font.SourceSans
  714. _10.FontSize = Enum.FontSize.Size14
  715. _10.Text = "1.0"
  716. _10.TextColor3 = Color3.new(1, 1, 1)
  717. _10.TextSize = 14
  718. _10.TextStrokeColor3 = Color3.new(1, 1, 1)
  719. _10.TextStrokeTransparency = 0.80000001192093
  720. _10.TextWrapped = true
  721. _10.TextYAlignment = Enum.TextYAlignment.Top
  722.  
  723. _11.Name = "1.1"
  724. _11.Parent = updatelogs
  725. _11.BackgroundColor3 = Color3.new(1, 1, 1)
  726. _11.BackgroundTransparency = 1
  727. _11.Position = UDim2.new(0, 36, 0, 392)
  728. _11.Size = UDim2.new(0, 49, 0, 20)
  729. _11.Font = Enum.Font.SourceSans
  730. _11.FontSize = Enum.FontSize.Size14
  731. _11.Text = "1.1"
  732. _11.TextColor3 = Color3.new(1, 1, 1)
  733. _11.TextSize = 14
  734. _11.TextStrokeColor3 = Color3.new(1, 1, 1)
  735. _11.TextStrokeTransparency = 0.80000001192093
  736. _11.TextWrapped = true
  737. _11.TextYAlignment = Enum.TextYAlignment.Top
  738.  
  739. _12.Name = "1.2"
  740. _12.Parent = updatelogs
  741. _12.BackgroundColor3 = Color3.new(1, 1, 1)
  742. _12.BackgroundTransparency = 1
  743. _12.Position = UDim2.new(0, 36, 0, 420)
  744. _12.Size = UDim2.new(0, 49, 0, 17)
  745. _12.Font = Enum.Font.SourceSans
  746. _12.FontSize = Enum.FontSize.Size14
  747. _12.Text = "1.2"
  748. _12.TextColor3 = Color3.new(1, 1, 1)
  749. _12.TextSize = 14
  750. _12.TextStrokeColor3 = Color3.new(1, 1, 1)
  751. _12.TextStrokeTransparency = 0.80000001192093
  752. _12.TextWrapped = true
  753. _12.TextYAlignment = Enum.TextYAlignment.Top
  754.  
  755. _13.Name = "1.3"
  756. _13.Parent = updatelogs
  757. _13.BackgroundColor3 = Color3.new(1, 1, 1)
  758. _13.BackgroundTransparency = 1
  759. _13.Position = UDim2.new(0, 36, 0, 490)
  760. _13.Size = UDim2.new(0, 49, 0, 17)
  761. _13.Font = Enum.Font.SourceSans
  762. _13.FontSize = Enum.FontSize.Size14
  763. _13.Text = "1.3"
  764. _13.TextColor3 = Color3.new(1, 1, 1)
  765. _13.TextSize = 14
  766. _13.TextStrokeColor3 = Color3.new(1, 1, 1)
  767. _13.TextStrokeTransparency = 0.80000001192093
  768. _13.TextWrapped = true
  769. _13.TextYAlignment = Enum.TextYAlignment.Top
  770.  
  771. discord1.Name = "discord1"
  772. discord1.Parent = infos
  773. discord1.BackgroundColor3 = Color3.new(1, 1, 1)
  774. discord1.BackgroundTransparency = 1
  775. discord1.Position = UDim2.new(0, 0, 0, 1765)
  776. discord1.Size = UDim2.new(0, 96, 0, 94)
  777. discord1.Image = "rbxassetid://953190830"
  778. discord1.ImageTransparency = 0.60000002384186
  779.  
  780. disc2.Name = "disc2"
  781. disc2.Parent = discord1
  782. disc2.BackgroundColor3 = Color3.new(1, 1, 1)
  783. disc2.BackgroundTransparency = 1
  784. disc2.Position = UDim2.new(0, 4, 0, 4)
  785. disc2.Size = UDim2.new(0, 88, 0, 86)
  786. disc2.Image = "rbxassetid://953190830"
  787.  
  788. jason.Name = "jason"
  789. jason.Parent = discord1
  790. jason.BackgroundColor3 = Color3.new(1, 1, 1)
  791. jason.BackgroundTransparency = 1
  792. jason.Position = UDim2.new(0, 96, 0, 16)
  793. jason.Size = UDim2.new(0, 101, 0, 94)
  794. jason.Font = Enum.Font.Highway
  795. jason.FontSize = Enum.FontSize.Size48
  796. jason.Text = "jason#8092"
  797. jason.TextColor3 = Color3.new(1, 1, 1)
  798. jason.TextScaled = true
  799. jason.TextSize = 40
  800. jason.TextStrokeColor3 = Color3.new(1, 1, 1)
  801. jason.TextStrokeTransparency = 0.80000001192093
  802. jason.TextWrapped = true
  803. jason.TextYAlignment = Enum.TextYAlignment.Top
  804.  
  805. discord3.Name = "discord3"
  806. discord3.Parent = infos
  807. discord3.BackgroundColor3 = Color3.new(1, 1, 1)
  808. discord3.BackgroundTransparency = 1
  809. discord3.Position = UDim2.new(0, 0, 0, 1664)
  810. discord3.Size = UDim2.new(0, 96, 0, 94)
  811. discord3.Image = "rbxassetid://953190830"
  812. discord3.ImageTransparency = 0.60000002384186
  813.  
  814. disc2_2.Name = "disc2"
  815. disc2_2.Parent = discord3
  816. disc2_2.BackgroundColor3 = Color3.new(1, 1, 1)
  817. disc2_2.BackgroundTransparency = 1
  818. disc2_2.Position = UDim2.new(0, 4, 0, 4)
  819. disc2_2.Size = UDim2.new(0, 88, 0, 86)
  820. disc2_2.Image = "rbxassetid://953190830"
  821.  
  822. jason_2.Name = "jason"
  823. jason_2.Parent = discord3
  824. jason_2.BackgroundColor3 = Color3.new(1, 1, 1)
  825. jason_2.BackgroundTransparency = 1
  826. jason_2.Position = UDim2.new(0, 96, 0, 23)
  827. jason_2.Size = UDim2.new(0, 136, 0, 47)
  828. jason_2.Font = Enum.Font.Highway
  829. jason_2.FontSize = Enum.FontSize.Size48
  830. jason_2.Text = "MemeLordNoah#6470"
  831. jason_2.TextColor3 = Color3.new(1, 1, 1)
  832. jason_2.TextScaled = true
  833. jason_2.TextSize = 40
  834. jason_2.TextStrokeColor3 = Color3.new(1, 1, 1)
  835. jason_2.TextStrokeTransparency = 0.80000001192093
  836. jason_2.TextWrapped = true
  837. jason_2.TextYAlignment = Enum.TextYAlignment.Top
  838.  
  839. discord2.Name = "discord2"
  840. discord2.Parent = infos
  841. discord2.BackgroundColor3 = Color3.new(1, 1, 1)
  842. discord2.BackgroundTransparency = 1
  843. discord2.Position = UDim2.new(0, 0, 0, 1567)
  844. discord2.Size = UDim2.new(0, 96, 0, 94)
  845. discord2.Image = "rbxassetid://953190830"
  846. discord2.ImageTransparency = 0.60000002384186
  847.  
  848. disc2_3.Name = "disc2"
  849. disc2_3.Parent = discord2
  850. disc2_3.BackgroundColor3 = Color3.new(1, 1, 1)
  851. disc2_3.BackgroundTransparency = 1
  852. disc2_3.Position = UDim2.new(0, 4, 0, 4)
  853. disc2_3.Size = UDim2.new(0, 88, 0, 86)
  854. disc2_3.Image = "rbxassetid://953190830"
  855.  
  856. caleb.Name = "caleb"
  857. caleb.Parent = discord2
  858. caleb.BackgroundColor3 = Color3.new(1, 1, 1)
  859. caleb.BackgroundTransparency = 1
  860. caleb.Position = UDim2.new(0, 96, 0, 22)
  861. caleb.Size = UDim2.new(0, 122, 0, 94)
  862. caleb.Font = Enum.Font.Highway
  863. caleb.FontSize = Enum.FontSize.Size48
  864. caleb.Text = "C A L E B #6505"
  865. caleb.TextColor3 = Color3.new(1, 1, 1)
  866. caleb.TextScaled = true
  867. caleb.TextSize = 40
  868. caleb.TextStrokeColor3 = Color3.new(1, 1, 1)
  869. caleb.TextStrokeTransparency = 0.80000001192093
  870. caleb.TextWrapped = true
  871. caleb.TextYAlignment = Enum.TextYAlignment.Top
  872.  
  873. updeeee.Name = "updeeee"
  874. updeeee.Parent = infos
  875. updeeee.BackgroundColor3 = Color3.new(1, 1, 1)
  876. updeeee.Position = UDim2.new(0, 0, 0, 1522)
  877. updeeee.Size = UDim2.new(0, 252, 0, 16)
  878. updeeee.Style = Enum.FrameStyle.DropShadow
  879.  
  880. updeee1.Name = "updeee1"
  881. updeee1.Parent = updeeee
  882. updeee1.BackgroundColor3 = Color3.new(1, 1, 1)
  883. updeee1.Position = UDim2.new(0, 44, 0, 0)
  884. updeee1.Size = UDim2.new(0, 158, 0, 33)
  885. updeee1.Style = Enum.FrameStyle.DropShadow
  886.  
  887. future.Name = "future"
  888. future.Parent = infos
  889. future.BackgroundColor3 = Color3.new(1, 1, 1)
  890. future.BackgroundTransparency = 1
  891. future.Position = UDim2.new(0, 0, 0, 1380)
  892. future.Size = UDim2.new(0, 233, 0, 230)
  893. future.Font = Enum.Font.SourceSans
  894. future.FontSize = Enum.FontSize.Size14
  895. future.Text = " Changing \"Kill All\" to \"Kill Others\". (The ability to keep yourself ONLY alive)\n\n Changing Layout and expanding it.\n\n \n Adding Noclip. (Walking through walls)\n\n "
  896. future.TextColor3 = Color3.new(0.329412, 1, 0.494118)
  897. future.TextSize = 14
  898. future.TextStrokeTransparency = 0
  899. future.TextWrapped = true
  900. future.TextXAlignment = Enum.TextXAlignment.Left
  901. future.TextYAlignment = Enum.TextYAlignment.Top
  902.  
  903. _1.Name = "1"
  904. _1.Parent = future
  905. _1.BackgroundColor3 = Color3.new(1, 1, 1)
  906. _1.BackgroundTransparency = 1
  907. _1.Position = UDim2.new(-0.409999996, 77, -0.335000008, 73)
  908. _1.Size = UDim2.new(1.14102566, -219, 1.11739135, -235)
  909. _1.Font = Enum.Font.SourceSans
  910. _1.FontSize = Enum.FontSize.Size24
  911. _1.Text = "1"
  912. _1.TextColor3 = Color3.new(1, 1, 1)
  913. _1.TextSize = 20
  914. _1.TextStrokeColor3 = Color3.new(1, 1, 1)
  915. _1.TextStrokeTransparency = 0.80000001192093
  916. _1.TextWrapped = true
  917. _1.TextYAlignment = Enum.TextYAlignment.Top
  918.  
  919. _2.Name = "2"
  920. _2.Parent = future
  921. _2.BackgroundColor3 = Color3.new(1, 1, 1)
  922. _2.BackgroundTransparency = 1
  923. _2.Position = UDim2.new(-0.409999996, 77, -0.335000008, 115)
  924. _2.Size = UDim2.new(1.14102566, -219, 1.11739135, -236)
  925. _2.Font = Enum.Font.SourceSans
  926. _2.FontSize = Enum.FontSize.Size24
  927. _2.Text = "2"
  928. _2.TextColor3 = Color3.new(1, 1, 1)
  929. _2.TextSize = 20
  930. _2.TextStrokeColor3 = Color3.new(1, 1, 1)
  931. _2.TextStrokeTransparency = 0.80000001192093
  932. _2.TextWrapped = true
  933. _2.TextYAlignment = Enum.TextYAlignment.Top
  934.  
  935. _3.Name = "3"
  936. _3.Parent = future
  937. _3.BackgroundColor3 = Color3.new(1, 1, 1)
  938. _3.BackgroundTransparency = 1
  939. _3.Position = UDim2.new(0, -19, 0, 81)
  940. _3.Size = UDim2.new(1, -186, 1, -196)
  941. _3.Font = Enum.Font.SourceSans
  942. _3.FontSize = Enum.FontSize.Size24
  943. _3.Text = "3"
  944. _3.TextColor3 = Color3.new(1, 1, 1)
  945. _3.TextSize = 20
  946. _3.TextStrokeColor3 = Color3.new(1, 1, 1)
  947. _3.TextStrokeTransparency = 0.80000001192093
  948. _3.TextWrapped = true
  949. _3.TextYAlignment = Enum.TextYAlignment.Top
  950.  
  951. ImageLabel.Parent = infos
  952. ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  953. ImageLabel.BackgroundTransparency = 1
  954. ImageLabel.Position = UDim2.new(0, 46, 0, 19)
  955. ImageLabel.Size = UDim2.new(0, 159, 0, 157)
  956. ImageLabel.Image = "rbxassetid://1145265493"
  957.  
  958. tricks.Name = "tricks"
  959. tricks.Parent = infos
  960. tricks.BackgroundColor3 = Color3.new(1, 1, 1)
  961. tricks.BackgroundTransparency = 1
  962. tricks.Position = UDim2.new(0, 0, 0, 830)
  963. tricks.Size = UDim2.new(0, 234, 0, 471)
  964. tricks.Font = Enum.Font.SourceSans
  965. tricks.FontSize = Enum.FontSize.Size14
  966. tricks.Text = "\n\n\n\n * Try not to pick more than one Long Range for the server and if you want to change it, you have to rejoin the server/game.\n* Picking two of them would break the guns.\n\n\n\n* You cannot turn it off if opened.\n* For a better gameplay, activate it every round.\n\n\n\n* First you have to know that by Disabling Anti-Cheat some GUIs will break (e.g. Spectate)\n\n\n\n* Disable Anti-Cheat in order for it to work, failing on doing that would make the Anti-Cheat crash you. .\n \n\n\n* It has to be on a ingoing round.\n* You have to be alive in order to do that.\n* Also you have to equip M9 in order for them to work."
  967. tricks.TextColor3 = Color3.new(0.329412, 1, 0.494118)
  968. tricks.TextSize = 14
  969. tricks.TextStrokeTransparency = 0
  970. tricks.TextWrapped = true
  971. tricks.TextXAlignment = Enum.TextXAlignment.Left
  972. tricks.TextYAlignment = Enum.TextYAlignment.Top
  973.  
  974. wat4.Name = "wat4"
  975. wat4.Parent = tricks
  976. wat4.BackgroundColor3 = Color3.new(1, 1, 1)
  977. wat4.BackgroundTransparency = 1
  978. wat4.Position = UDim2.new(0, 0, 0, 296)
  979. wat4.Size = UDim2.new(0, 121, 0.118279569, -10)
  980. wat4.Font = Enum.Font.SourceSans
  981. wat4.FontSize = Enum.FontSize.Size14
  982. wat4.Text = "4- the \"Speed 100+\" and \"Super Jump 100+\" :-"
  983. wat4.TextColor3 = Color3.new(1, 1, 1)
  984. wat4.TextSize = 14
  985. wat4.TextStrokeColor3 = Color3.new(1, 1, 1)
  986. wat4.TextStrokeTransparency = 0.80000001192093
  987. wat4.TextXAlignment = Enum.TextXAlignment.Left
  988. wat4.TextYAlignment = Enum.TextYAlignment.Top
  989.  
  990. wat3.Name = "wat3"
  991. wat3.Parent = tricks
  992. wat3.BackgroundColor3 = Color3.new(1, 1, 1)
  993. wat3.BackgroundTransparency = 1
  994. wat3.Position = UDim2.new(0, 0, 0, 210)
  995. wat3.Size = UDim2.new(0, 121, 0.118279569, -14)
  996. wat3.Font = Enum.Font.SourceSans
  997. wat3.FontSize = Enum.FontSize.Size14
  998. wat3.Text = "3- the \"Disable Anti-Cheat\""
  999. wat3.TextColor3 = Color3.new(1, 1, 1)
  1000. wat3.TextSize = 14
  1001. wat3.TextStrokeColor3 = Color3.new(1, 1, 1)
  1002. wat3.TextStrokeTransparency = 0.80000001192093
  1003. wat3.TextXAlignment = Enum.TextXAlignment.Left
  1004. wat3.TextYAlignment = Enum.TextYAlignment.Top
  1005.  
  1006. wat2.Name = "wat2"
  1007. wat2.Parent = tricks
  1008. wat2.BackgroundColor3 = Color3.new(1, 1, 1)
  1009. wat2.BackgroundTransparency = 1
  1010. wat2.Position = UDim2.new(0, 0, 0, 130)
  1011. wat2.Size = UDim2.new(0, 121, 0.118279569, -12)
  1012. wat2.Font = Enum.Font.SourceSans
  1013. wat2.FontSize = Enum.FontSize.Size14
  1014. wat2.Text = "2- the \"ESP / Tracker\" :-"
  1015. wat2.TextColor3 = Color3.new(1, 1, 1)
  1016. wat2.TextSize = 14
  1017. wat2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1018. wat2.TextStrokeTransparency = 0.80000001192093
  1019. wat2.TextWrapped = true
  1020. wat2.TextXAlignment = Enum.TextXAlignment.Left
  1021. wat2.TextYAlignment = Enum.TextYAlignment.Top
  1022.  
  1023. wat1.Name = "wat1"
  1024. wat1.Parent = tricks
  1025. wat1.BackgroundColor3 = Color3.new(1, 1, 1)
  1026. wat1.BackgroundTransparency = 1
  1027. wat1.Position = UDim2.new(0, 0, 0, 26)
  1028. wat1.Size = UDim2.new(0, 121, 0.118279569, -8)
  1029. wat1.Font = Enum.Font.SourceSans
  1030. wat1.FontSize = Enum.FontSize.Size14
  1031. wat1.Text = "1- the \"Long Range\" :-"
  1032. wat1.TextColor3 = Color3.new(1, 1, 1)
  1033. wat1.TextSize = 14
  1034. wat1.TextStrokeColor3 = Color3.new(1, 1, 1)
  1035. wat1.TextStrokeTransparency = 0.80000001192093
  1036. wat1.TextWrapped = true
  1037. wat1.TextXAlignment = Enum.TextXAlignment.Left
  1038. wat1.TextYAlignment = Enum.TextYAlignment.Top
  1039.  
  1040. wat5.Name = "wat5"
  1041. wat5.Parent = tricks
  1042. wat5.BackgroundColor3 = Color3.new(1, 1, 1)
  1043. wat5.BackgroundTransparency = 1
  1044. wat5.Position = UDim2.new(0, 0, 0, 381)
  1045. wat5.Size = UDim2.new(0, 121, 0.118279569, -37)
  1046. wat5.Font = Enum.Font.SourceSans
  1047. wat5.FontSize = Enum.FontSize.Size14
  1048. wat5.Text = "5- the \"Kill Others\" and \"Kill Someone\""
  1049. wat5.TextColor3 = Color3.new(1, 1, 1)
  1050. wat5.TextSize = 14
  1051. wat5.TextStrokeColor3 = Color3.new(1, 1, 1)
  1052. wat5.TextStrokeTransparency = 0.80000001192093
  1053. wat5.TextXAlignment = Enum.TextXAlignment.Left
  1054. wat5.TextYAlignment = Enum.TextYAlignment.Top
  1055.  
  1056. upde.Name = "upde"
  1057. upde.Parent = infos
  1058. upde.BackgroundColor3 = Color3.new(1, 1, 1)
  1059. upde.Position = UDim2.new(0, 0, 0, 790)
  1060. upde.Size = UDim2.new(0, 252, 0, 16)
  1061. upde.Style = Enum.FrameStyle.DropShadow
  1062.  
  1063. upde1.Name = "upde1"
  1064. upde1.Parent = upde
  1065. upde1.BackgroundColor3 = Color3.new(1, 1, 1)
  1066. upde1.Position = UDim2.new(0, 44, 0, 0)
  1067. upde1.Size = UDim2.new(0, 158, 0, 33)
  1068. upde1.Style = Enum.FrameStyle.DropShadow
  1069.  
  1070. updee.Name = "updee"
  1071. updee.Parent = infos
  1072. updee.BackgroundColor3 = Color3.new(1, 1, 1)
  1073. updee.Position = UDim2.new(0, 0, 0, 159)
  1074. updee.Size = UDim2.new(0, 252, 0, 16)
  1075. updee.Style = Enum.FrameStyle.DropShadow
  1076.  
  1077. updee1.Name = "updee1"
  1078. updee1.Parent = updee
  1079. updee1.BackgroundColor3 = Color3.new(1, 1, 1)
  1080. updee1.Position = UDim2.new(0, 44, 0, 0)
  1081. updee1.Size = UDim2.new(0, 158, 0, 33)
  1082. updee1.Style = Enum.FrameStyle.DropShadow
  1083.  
  1084. updeee.Name = "updeee"
  1085. updeee.Parent = infos
  1086. updeee.BackgroundColor3 = Color3.new(1, 1, 1)
  1087. updeee.Position = UDim2.new(0, 0, 0, 1307)
  1088. updeee.Size = UDim2.new(0, 252, 0, 16)
  1089. updeee.Style = Enum.FrameStyle.DropShadow
  1090.  
  1091. updeee1_2.Name = "updeee1"
  1092. updeee1_2.Parent = updeee
  1093. updeee1_2.BackgroundColor3 = Color3.new(1, 1, 1)
  1094. updeee1_2.Position = UDim2.new(0, 44, 0, 0)
  1095. updeee1_2.Size = UDim2.new(0, 158, 0, 33)
  1096. updeee1_2.Style = Enum.FrameStyle.DropShadow
  1097.  
  1098. title2.Name = "title2"
  1099. title2.Parent = infos
  1100. title2.BackgroundColor3 = Color3.new(1, 1, 1)
  1101. title2.BackgroundTransparency = 1
  1102. title2.Position = UDim2.new(0, 53, 0, 802)
  1103. title2.Size = UDim2.new(0, 147, 0, 22)
  1104. title2.Font = Enum.Font.SourceSans
  1105. title2.FontSize = Enum.FontSize.Size24
  1106. title2.Text = "Tips 'n' Tricks"
  1107. title2.TextColor3 = Color3.new(1, 1, 1)
  1108. title2.TextSize = 19
  1109. title2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1110. title2.TextStrokeTransparency = 0.80000001192093
  1111. title2.TextWrapped = true
  1112. title2.TextYAlignment = Enum.TextYAlignment.Top
  1113.  
  1114. title3.Name = "title3"
  1115. title3.Parent = infos
  1116. title3.BackgroundColor3 = Color3.new(1, 1, 1)
  1117. title3.BackgroundTransparency = 1
  1118. title3.Position = UDim2.new(0, 51, 0, 1319)
  1119. title3.Size = UDim2.new(0, 150, 0, 22)
  1120. title3.Font = Enum.Font.SourceSans
  1121. title3.FontSize = Enum.FontSize.Size24
  1122. title3.Text = "Possible Updates"
  1123. title3.TextColor3 = Color3.new(1, 1, 1)
  1124. title3.TextSize = 19
  1125. title3.TextStrokeColor3 = Color3.new(1, 1, 1)
  1126. title3.TextStrokeTransparency = 0.80000001192093
  1127. title3.TextWrapped = true
  1128. title3.TextYAlignment = Enum.TextYAlignment.Top
  1129.  
  1130. title3_2.Name = "title3"
  1131. title3_2.Parent = infos
  1132. title3_2.BackgroundColor3 = Color3.new(1, 1, 1)
  1133. title3_2.BackgroundTransparency = 1
  1134. title3_2.Position = UDim2.new(0, 51, 0, 1534)
  1135. title3_2.Size = UDim2.new(0, 150, 0, 26)
  1136. title3_2.Font = Enum.Font.SourceSans
  1137. title3_2.FontSize = Enum.FontSize.Size24
  1138. title3_2.Text = "Contact Us"
  1139. title3_2.TextColor3 = Color3.new(1, 1, 1)
  1140. title3_2.TextSize = 21
  1141. title3_2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1142. title3_2.TextStrokeTransparency = 0.80000001192093
  1143. title3_2.TextWrapped = true
  1144. title3_2.TextYAlignment = Enum.TextYAlignment.Top
  1145.  
  1146. title1.Name = "title1"
  1147. title1.Parent = infos
  1148. title1.BackgroundColor3 = Color3.new(1, 1, 1)
  1149. title1.BackgroundTransparency = 1
  1150. title1.Position = UDim2.new(0, 57, 0, 171)
  1151. title1.Size = UDim2.new(0, 143, 0, 22)
  1152. title1.Font = Enum.Font.SourceSans
  1153. title1.FontSize = Enum.FontSize.Size24
  1154. title1.Text = "Update Logs"
  1155. title1.TextColor3 = Color3.new(1, 1, 1)
  1156. title1.TextSize = 19
  1157. title1.TextStrokeColor3 = Color3.new(1, 1, 1)
  1158. title1.TextStrokeTransparency = 0.80000001192093
  1159. title1.TextWrapped = true
  1160. title1.TextYAlignment = Enum.TextYAlignment.Top
  1161.  
  1162. look.Name = "look"
  1163. look.Parent = GuiMain
  1164. look.BackgroundColor3 = Color3.new(1, 1, 1)
  1165. look.BackgroundTransparency = 0.15000000596046
  1166. look.BorderColor3 = Color3.new(0.917647, 0.917647, 0.917647)
  1167. look.BorderSizePixel = 3
  1168. look.Position = UDim2.new(0, -252, 0, 241)
  1169. look.Size = UDim2.new(0, 252, 0, 18)
  1170. look.Visible = false
  1171.  
  1172. looks.Name = "looks"
  1173. looks.Parent = look
  1174. looks.BackgroundColor3 = Color3.new(1, 1, 1)
  1175. looks.BackgroundTransparency = 0.15000000596046
  1176. looks.BorderColor3 = Color3.new(0.917647, 0.917647, 0.917647)
  1177. looks.BorderSizePixel = 3
  1178. looks.Position = UDim2.new(0, 217, 0, 0)
  1179. looks.Size = UDim2.new(0, 0, 0, 18)
  1180.  
  1181. X.Name = "X"
  1182. X.Parent = look
  1183. X.BackgroundColor3 = Color3.new(1, 1, 0)
  1184. X.BackgroundTransparency = 1
  1185. X.Position = UDim2.new(0, 218, 0, 0)
  1186. X.Size = UDim2.new(0, 34, 0, 18)
  1187. X.Font = Enum.Font.ArialBold
  1188. X.FontSize = Enum.FontSize.Size24
  1189. X.Text = "X"
  1190. X.TextColor3 = Color3.new(1, 0, 0)
  1191. X.TextScaled = true
  1192. X.TextSize = 20
  1193. X.TextStrokeColor3 = Color3.new(1, 0, 0)
  1194. X.TextStrokeTransparency = 0.69999998807907
  1195. X.TextWrapped = true
  1196.  
  1197. OpenButton.Name = "OpenButton"
  1198. OpenButton.Parent = AnarchyHax
  1199. OpenButton.BackgroundColor3 = Color3.new(1, 1, 1)
  1200. OpenButton.BackgroundTransparency = 1
  1201. OpenButton.Position = UDim2.new(0, 946, 0, 0)
  1202. OpenButton.Size = UDim2.new(0, 150, 0, 30)
  1203.  
  1204. Open.Name = "Open"
  1205. Open.Parent = OpenButton
  1206. Open.BackgroundColor3 = Color3.new(0.415686, 0.411765, 0.411765)
  1207. Open.Position = UDim2.new(0, -5, 0, -3)
  1208. Open.Size = UDim2.new(0, 162, 0, 36)
  1209. Open.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
  1210. Open.Font = Enum.Font.Highway
  1211. Open.FontSize = Enum.FontSize.Size36
  1212. Open.Text = "OPEN"
  1213. Open.TextColor3 = Color3.new(0, 0, 0)
  1214. Open.TextSize = 35
  1215.  
  1216. Log.Name = "Log"
  1217. Log.Parent = AnarchyHax
  1218. Log.BackgroundColor3 = Color3.new(1, 1, 1)
  1219. Log.Draggable = true
  1220. Log.Position = UDim2.new(0.5, -200, 0.5, -186)
  1221. Log.Size = UDim2.new(0, 455, 0, 186)
  1222. Log.Visible = false
  1223. Log.Style = Enum.FrameStyle.DropShadow
  1224.  
  1225. riotlog.Name = "riotlog"
  1226. riotlog.Parent = Log
  1227. riotlog.BackgroundColor3 = Color3.new(1, 1, 1)
  1228. riotlog.BorderColor3 = Color3.new(0, 0, 0)
  1229. riotlog.BorderSizePixel = 4
  1230. riotlog.Position = UDim2.new(0, -19, 0, -20)
  1231. riotlog.Size = UDim2.new(1, 35, 1, -129)
  1232.  
  1233. TextLabel_4.Parent = riotlog
  1234. TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
  1235. TextLabel_4.BackgroundTransparency = 1
  1236. TextLabel_4.BorderColor3 = Color3.new(1, 0, 0)
  1237. TextLabel_4.BorderSizePixel = 0
  1238. TextLabel_4.LayoutOrder = 1
  1239. TextLabel_4.Position = UDim2.new(0, 128, 0, -16)
  1240. TextLabel_4.Size = UDim2.new(0, 214, 0, 71)
  1241. TextLabel_4.Font = Enum.Font.Code
  1242. TextLabel_4.FontSize = Enum.FontSize.Size60
  1243. TextLabel_4.Text = "RIOT GUI LOGIN"
  1244. TextLabel_4.TextSize = 50
  1245. TextLabel_4.TextStrokeColor3 = Color3.new(1, 0, 0)
  1246. TextLabel_4.TextStrokeTransparency = 0.80000001192093
  1247.  
  1248. login.Name = "login"
  1249. login.Parent = Log
  1250. login.BackgroundColor3 = Color3.new(1, 1, 1)
  1251. login.BorderSizePixel = 2
  1252. login.Position = UDim2.new(0, 130, 0, 130)
  1253. login.Size = UDim2.new(0, 179, 0, 38)
  1254. login.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
  1255. login.Font = Enum.Font.SourceSansBold
  1256. login.FontSize = Enum.FontSize.Size36
  1257. login.Text = "LOG IN"
  1258. login.TextColor3 = Color3.new(0, 0, 0)
  1259. login.TextSize = 35
  1260.  
  1261. note.Name = "note"
  1262. note.Parent = Log
  1263. note.BackgroundColor3 = Color3.new(1, 0, 0)
  1264. note.BackgroundTransparency = 1
  1265. note.Position = UDim2.new(0, 72, 0, 93)
  1266. note.Size = UDim2.new(0, 292, 0, 47)
  1267. note.Font = Enum.Font.SourceSans
  1268. note.FontSize = Enum.FontSize.Size14
  1269. note.Text = "[:NOTE:] If you're not in the whitelist you will be immediately kicked from the game!"
  1270. note.TextColor3 = Color3.new(1, 0, 0)
  1271. note.TextSize = 13
  1272. note.TextStrokeTransparency = 0
  1273.  
  1274. checker.Name = "checker"
  1275. checker.Parent = Log
  1276. checker.BackgroundColor3 = Color3.new(1, 1, 1)
  1277. checker.BackgroundTransparency = 1
  1278. checker.Position = UDim2.new(0, 73, 0, 43)
  1279. checker.Size = UDim2.new(0, 293, 0, 50)
  1280. checker.Font = Enum.Font.ArialBold
  1281. checker.FontSize = Enum.FontSize.Size32
  1282. checker.Text = ""
  1283. checker.TextColor3 = Color3.new(1, 1, 1)
  1284. checker.TextSize = 30
  1285. checker.TextStrokeTransparency = 0
  1286.  
  1287. game.CoreGui.AnarchyHax.GuiMain.infos.Visible = false
  1288. game.CoreGui.AnarchyHax.Log.Visible = true
  1289. game.CoreGui.AnarchyHax.GuiMain.Visible = false
  1290. game.CoreGui.AnarchyHax.OpenButton.Visible = false
  1291. game.CoreGui.AnarchyHax.GuiMain.look.Visible = false
  1292.  
  1293. login.MouseButton1Down:connect(function()
  1294. local uid = game.Players.LocalPlayer.UserId
  1295. if 1 == 1 then
  1296. wait(0.3)
  1297. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking."
  1298. wait(0.3)
  1299. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
  1300. wait(0.3)
  1301. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking..."
  1302. wait(0.3)
  1303. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
  1304. wait(0.3)
  1305. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking."
  1306. wait(0.3)
  1307. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
  1308. wait(0.3)
  1309. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking..."
  1310. wait(0.3)
  1311. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
  1312. wait(0.3)
  1313. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking."
  1314. wait(0.3)
  1315. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0
  1316. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0
  1317. wait(0.01)
  1318. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1319. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1320. wait(0.01)
  1321. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1322. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1323. wait(0.01)
  1324. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1325. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1326. wait(0.01)
  1327. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1328. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1329. wait(0.01)
  1330. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1331. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1332. wait(0.01)
  1333. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1334. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1335. wait(0.01)
  1336. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1337. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1338. wait(0.01)
  1339. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1340. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1341. wait(0.01)
  1342. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1343. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1344. wait(0.01)
  1345. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
  1346. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
  1347. game.CoreGui.AnarchyHax.Log.checker.TextColor3 = Color3.new(0, 255, 0)
  1348. game.CoreGui.AnarchyHax.Log.checker.Text = "Successfully authenticated user!"
  1349. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
  1350. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
  1351. wait(0.01)
  1352. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1353. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1354. wait(0.01)
  1355. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1356. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1357. wait(0.01)
  1358. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1359. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1360. wait(0.01)
  1361. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1362. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1363. wait(0.01)
  1364. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1365. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1366. wait(0.01)
  1367. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1368. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1369. wait(0.01)
  1370. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1371. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1372. wait(0.01)
  1373. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1374. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1375. wait(0.01)
  1376. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1377. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1378. wait(0.01)
  1379. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0
  1380. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0
  1381. wait(0.01)
  1382. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1383. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1384. wait(0.01)
  1385. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1386. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1387. wait(0.01)
  1388. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1389. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1390. wait(0.01)
  1391. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1392. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1393. wait(0.01)
  1394. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1395. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1396. wait(0.01)
  1397. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1398. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1399. wait(0.01)
  1400. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1401. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1402. wait(0.01)
  1403. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1404. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1405. wait(0.01)
  1406. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1407. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1408. wait(0.01)
  1409. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
  1410. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
  1411. wait(0.01)
  1412. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1413. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1414. wait(0.01)
  1415. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1416. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1417. wait(0.01)
  1418. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1419. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1420. wait(0.01)
  1421. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1422. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1423. wait(0.01)
  1424. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1425. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1426. wait(0.01)
  1427. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1428. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1429. wait(0.01)
  1430. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1431. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1432. wait(0.01)
  1433. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1434. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1435. wait(0.01)
  1436. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1437. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1438. wait(0.01)
  1439. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0
  1440. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0
  1441. wait(0.01)
  1442. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1443. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1444. wait(0.01)
  1445. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1446. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1447. wait(0.01)
  1448. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1449. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1450. wait(0.01)
  1451. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1452. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1453. wait(0.01)
  1454. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1455. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1456. wait(0.01)
  1457. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1458. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1459. wait(0.01)
  1460. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1461. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1462. wait(0.01)
  1463. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1464. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1465. wait(0.01)
  1466. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1467. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1468. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
  1469. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
  1470. wait(0.01)
  1471. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1472. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1473. wait(0.01)
  1474. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1475. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1476. wait(0.01)
  1477. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1478. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1479. wait(0.01)
  1480. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1481. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1482. wait(0.01)
  1483. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1484. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1485. wait(0.01)
  1486. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1487. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1488. wait(0.01)
  1489. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1490. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1491. wait(0.01)
  1492. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1493. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1494. wait(0.01)
  1495. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1496. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1497. wait(0.01)
  1498. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0
  1499. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0
  1500. wait(0.01)
  1501. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1502. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1503. wait(0.01)
  1504. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1505. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1506. wait(0.01)
  1507. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1508. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1509. wait(0.01)
  1510. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1511. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1512. wait(0.01)
  1513. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1514. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1515. wait(0.01)
  1516. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1517. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1518. wait(0.01)
  1519. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1520. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1521. wait(0.01)
  1522. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1523. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1524. wait(0.01)
  1525. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1526. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1527. wait(0.01)
  1528. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
  1529. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
  1530. wait(2)
  1531. game.CoreGui.AnarchyHax.OpenButton.Visible = true
  1532. game.CoreGui.AnarchyHax.Log.Visible = false
  1533. else
  1534. wait(0.3)
  1535. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking."
  1536. wait(0.3)
  1537. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
  1538. wait(0.3)
  1539. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking..."
  1540. wait(0.3)
  1541. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
  1542. wait(0.3)
  1543. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking."
  1544. wait(0.3)
  1545. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
  1546. wait(0.3)
  1547. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking..."
  1548. wait(0.3)
  1549. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking.."
  1550. wait(0.3)
  1551. game.CoreGui.AnarchyHax.Log.checker.Text = "Checking."
  1552. wait(0.3)
  1553. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0
  1554. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0
  1555. wait(0.01)
  1556. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1557. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1558. wait(0.01)
  1559. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1560. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1561. wait(0.01)
  1562. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1563. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1564. wait(0.01)
  1565. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1566. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1567. wait(0.01)
  1568. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1569. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1570. wait(0.01)
  1571. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1572. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1573. wait(0.01)
  1574. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1575. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1576. wait(0.01)
  1577. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1578. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1579. wait(0.01)
  1580. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1581. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1582. wait(0.01)
  1583. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
  1584. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
  1585. game.CoreGui.AnarchyHax.Log.checker.TextColor3 = Color3.new(255, 0, 0)
  1586. game.CoreGui.AnarchyHax.Log.checker.Text = "Failed to authenticated user!"
  1587. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
  1588. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
  1589. wait(0.01)
  1590. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1591. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1592. wait(0.01)
  1593. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1594. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1595. wait(0.01)
  1596. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1597. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1598. wait(0.01)
  1599. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1600. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1601. wait(0.01)
  1602. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1603. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1604. wait(0.01)
  1605. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1606. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1607. wait(0.01)
  1608. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1609. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1610. wait(0.01)
  1611. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1612. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1613. wait(0.01)
  1614. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1615. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1616. wait(0.01)
  1617. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0
  1618. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0
  1619. wait(0.01)
  1620. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1621. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1622. wait(0.01)
  1623. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1624. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1625. wait(0.01)
  1626. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1627. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1628. wait(0.01)
  1629. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1630. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1631. wait(0.01)
  1632. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1633. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1634. wait(0.01)
  1635. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1636. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1637. wait(0.01)
  1638. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1639. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1640. wait(0.01)
  1641. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1642. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1643. wait(0.01)
  1644. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1645. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1646. wait(0.01)
  1647. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
  1648. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
  1649. wait(0.01)
  1650. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1651. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1652. wait(0.01)
  1653. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1654. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1655. wait(0.01)
  1656. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1657. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1658. wait(0.01)
  1659. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1660. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1661. wait(0.01)
  1662. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1663. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1664. wait(0.01)
  1665. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1666. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1667. wait(0.01)
  1668. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1669. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1670. wait(0.01)
  1671. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1672. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1673. wait(0.01)
  1674. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1675. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1676. wait(0.01)
  1677. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0
  1678. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0
  1679. wait(0.01)
  1680. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1681. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1682. wait(0.01)
  1683. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1684. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1685. wait(0.01)
  1686. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1687. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1688. wait(0.01)
  1689. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1690. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1691. wait(0.01)
  1692. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1693. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1694. wait(0.01)
  1695. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1696. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1697. wait(0.01)
  1698. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1699. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1700. wait(0.01)
  1701. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1702. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1703. wait(0.01)
  1704. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1705. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1706. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
  1707. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
  1708. wait(0.01)
  1709. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1710. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1711. wait(0.01)
  1712. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1713. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1714. wait(0.01)
  1715. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1716. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1717. wait(0.01)
  1718. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1719. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1720. wait(0.01)
  1721. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1722. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1723. wait(0.01)
  1724. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1725. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1726. wait(0.01)
  1727. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1728. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1729. wait(0.01)
  1730. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1731. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1732. wait(0.01)
  1733. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1734. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1735. wait(0.01)
  1736. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0
  1737. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0
  1738. wait(0.01)
  1739. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.1
  1740. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.1
  1741. wait(0.01)
  1742. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.2
  1743. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.2
  1744. wait(0.01)
  1745. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.3
  1746. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.3
  1747. wait(0.01)
  1748. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.4
  1749. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.4
  1750. wait(0.01)
  1751. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.5
  1752. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.5
  1753. wait(0.01)
  1754. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.6
  1755. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.6
  1756. wait(0.01)
  1757. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.7
  1758. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.7
  1759. wait(0.01)
  1760. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.8
  1761. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.8
  1762. wait(0.01)
  1763. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 0.9
  1764. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 0.9
  1765. wait(0.01)
  1766. game.CoreGui.AnarchyHax.Log.checker.TextTransparency = 1
  1767. game.CoreGui.AnarchyHax.Log.checker.TextStrokeTransparency = 1
  1768. wait(2)
  1769. game.Players.LocalPlayer:Kick("Failed to authenticated ROBLOX user ID!")
  1770. end
  1771. end)
  1772.  
  1773. Open.MouseButton1Down:connect(function()
  1774. game.CoreGui.AnarchyHax.OpenButton.Visible = false
  1775. game.CoreGui.AnarchyHax.GuiMain.Visible = true
  1776. end)
  1777.  
  1778. Close.MouseButton1Down:connect(function()
  1779. game.CoreGui.AnarchyHax.OpenButton.Visible = true
  1780. game.CoreGui.AnarchyHax.GuiMain.Visible = false
  1781. end)
  1782.  
  1783. game.CoreGui.AnarchyHax.GuiMain.Draggable = true
  1784.  
  1785. crash.MouseButton1Down:connect(function()
  1786. local part = workspace.Arena -- game.Players.LocalPlayer.Character.Torso
  1787. local cf = CFrame.new(part.Position)
  1788. local size = Vector3.new(999, 999, 999)
  1789. print'hi'
  1790. local color = BrickColor.new("Medium stone grey")
  1791.  
  1792. function send()
  1793. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part) -- Spammed this 4 fun
  1794. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1795. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1796. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1797. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1798. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1799. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1800. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1801. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1802. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1803. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1804. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1805. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1806. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1807. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1808. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1809. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1810. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1811. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1812. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1813. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1814. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1815. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1816. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1817. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1818. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1819. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1820. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1821. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1822. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1823. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1824. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1825. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1826. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1827. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1828. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1829. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1830. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1831. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1832. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1833. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1834. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1835. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1836. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1837. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1838. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1839. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1840. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1841. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1842. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1843. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1844. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1845. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1846. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1847. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1848. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1849. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1850. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1851. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1852. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1853. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1854. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1855. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1856. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1857. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1858. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1859. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1860. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1861. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1862. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1863. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1864. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1865. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1866. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1867. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1868. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1869. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1870. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1871. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1872. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1873. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1874. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1875. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1876. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1877. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1878. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1879. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1880. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1881. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1882. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1883. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1884. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1885. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1886. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1887. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1888. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1889. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1890. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1891. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1892. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1893. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1894. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1895. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1896. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1897. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1898. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1899. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1900. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1901. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1902. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1903. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1904. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1905. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1906. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1907. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1908. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1909. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1910. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1911. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1912. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1913. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1914. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1915. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1916. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1917. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1918. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1919. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1920. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1921. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1922. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1923. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1924. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1925. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1926. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1927. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1928. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1929. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1930. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1931. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1932. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1933. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1934. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1935. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1936. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1937. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1938. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1939. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1940. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1941. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1942. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1943. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1944. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1945. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1946. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1947. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1948. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1949. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1950. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1951. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1952. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1953. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1954. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1955. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1956. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1957. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1958. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1959. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1960. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1961. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1962. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1963. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1964. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1965. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1966. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1967. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1968. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1969. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1970. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1971. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1972. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1973. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1974. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1975. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1976. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1977. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1978. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1979. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1980. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1981. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  1982. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  2999. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3000. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3001. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  3084. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3085. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  3087. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  3089. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3090. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3091. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3092. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3093. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3094. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3095. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3096. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3097. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3098. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3099. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3100. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3101. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3102. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  3103. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4642. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4782. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4798. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4799. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4814. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4827. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4828. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4834. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4836. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4838. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4849. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4850. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4851. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4854. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4855. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4856. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4857. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4858. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4859. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4860. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4866. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4878. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4879. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4880. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4885. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4886. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4887. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4888. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4889. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4890. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4901. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4902. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4903. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4904. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4905. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4906. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4907. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4908. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4909. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  4990. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4991. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4992. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4993. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4994. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4995. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4996. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4997. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4998. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  4999. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  5000. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  5001. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  5010. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  5014. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  5889. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  5891. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  5902. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  6449. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
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  6462. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6463. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6464. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6465. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6466. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6467. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6468. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6469. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6470. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6471. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6472. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6473. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6474. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6475. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6476. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6477. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6478. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6479. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6480. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6481. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6482. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6483. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6484. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6485. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6486. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6487. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6488. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6489. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6490. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6491. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6492. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6493. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6494. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6495. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6496. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6497. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6498. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6499. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6500. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6501. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6502. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6503. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6504. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6505. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6506. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6507. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6508. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6509. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6510. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6511. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6512. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6513. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6514. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6515. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6516. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6517. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6518. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6519. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6520. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6521. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6522. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6523. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6524. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6525. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6526. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6527. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6528. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6529. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6530. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6531. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6532. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6533. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6534. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6535. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6536. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6537. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6538. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6539. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6540. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6541. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6542. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6543. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6544. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6545. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6546. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6547. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6548. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6549. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6550. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6551. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6552. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6553. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6554. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6555. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6556. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6557. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6558. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6559. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6560. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6561. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6562. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6563. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6564. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6565. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6566. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6567. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6568. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6569. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6570. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6571. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6572. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6573. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6574. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6575. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6576. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6577. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6578. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6579. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6580. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6581. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6582. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6583. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6584. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6585. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6586. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6587. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6588. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6589. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6590. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6591. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6592. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6593. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6594. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6595. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6596. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6597. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6598. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6599. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6600. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6601. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6602. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6603. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6604. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6605. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6606. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6607. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6608. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6609. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6610. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6611. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6612. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6613. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6614. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6615. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6616. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6617. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6618. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6619. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6620. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6621. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6622. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6623. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6624. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6625. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6626. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6627. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6628. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6629. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6630. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6631. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6632. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6633. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6634. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6635. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6636. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6637. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6638. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6639. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6640. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  6641. end
  6642.  
  6643. game:GetService("RunService").Heartbeat:Connect(function()
  6644. send()
  6645. end)
  6646. end)
  6647.  
  6648. increase.MouseButton1Down:connect(function()
  6649. local Mouse = game.Players.LocalPlayer:GetMouse()
  6650. local a = game.ReplicatedStorage.Remotes.Damage
  6651. local x = "xHyf86e"
  6652. local gun = "M9"
  6653. local dmg = "1" --4 is kill, 3 would be 75, 2 would be 50 and 1 would be 25 (remember, this is PER shot.)
  6654. print"Loading"
  6655. Mouse.Button1Down:connect(function()
  6656. if Mouse.Target.Parent:IsA("Model") and game.Players:GetPlayerFromCharacter(Mouse.Target.Parent) and game.Players:GetPlayerFromCharacter(Mouse.Target.Parent)~=game.Players.LocalPlayer then
  6657. for i = 1, dmg do
  6658. a:FireServer(x, 25, Mouse.Target.Parent.Humanoid, game.Workspace[game.Players.LocalPlayer.Name][gun])
  6659. end
  6660. end
  6661. end)
  6662. end)
  6663.  
  6664. m9.MouseButton1Down:connect(function()
  6665. local UIS = game:GetService("UserInputService")
  6666.  
  6667. local Player = game.Players.LocalPlayer
  6668. local Mouse = Player:GetMouse()
  6669.  
  6670.  
  6671. function GetCharacter()
  6672. return game.Players.LocalPlayer.Character
  6673. end
  6674.  
  6675. function Teleport(pos)
  6676. local Char = GetCharacter()
  6677. if Char then
  6678. Char:MoveTo(pos)
  6679. end
  6680. end
  6681.  
  6682.  
  6683. UIS.InputBegan:Connect(function(input)
  6684. if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
  6685. Teleport(Mouse.Hit.p)
  6686. end
  6687. end)
  6688.  
  6689.  
  6690.  
  6691.  
  6692. local source = [[
  6693. function GetM9()
  6694. local m9 = game.Players.LocalPlayer.Backpack:FindFirstChild("M9")
  6695. if m9 then
  6696. return m9
  6697. else
  6698. return game.Players.LocalPlayer.Character:FindFirstChild("M9")
  6699. end
  6700. end
  6701. repeat wait() until GetM9().ClassName == "Tool"
  6702.  
  6703. local Player = game.Players.LocalPlayer
  6704. local Mouse = Player:GetMouse()
  6705. local Character = game.Workspace:WaitForChild(Player.Name)
  6706. local Humanoid = Character:WaitForChild("Humanoid")
  6707.  
  6708.  
  6709.  
  6710.  
  6711. local Data = {
  6712. Damages = {
  6713. Head = 30,
  6714. Torso = 25,
  6715. Else = 20
  6716. },
  6717. FireRate = 1/11,
  6718. ReloadTime = 0.1,
  6719. ClipSize = 350,
  6720. Accuracy = 10,
  6721. NumBullets = 1,
  6722. FireMode = "Auto",
  6723. Range = 1000,
  6724. BarrelOffset = CFrame.new(0,.25,-.7)
  6725. }
  6726.  
  6727. function F1R3(Human, dmg)
  6728. for i = 1,4 do
  6729. game.ReplicatedStorage.Remotes.Damage:FireServer("xHyf86e", dmg, Human, GetM9())
  6730. end
  6731. end
  6732.  
  6733. local Equipped = false
  6734. local Firing = false
  6735. local Reloading = false
  6736. local CanFire = true
  6737. local Ammo = Data["ClipSize"]
  6738.  
  6739. local GunUI = script:WaitForChild("GunUI")
  6740. GunUI.AmmoBack.Ammo.Text = Ammo .. " / " .. Ammo
  6741.  
  6742. local UIS = game:GetService("UserInputService")
  6743.  
  6744. local GoldIDs = {
  6745. M9 = 316022948,
  6746. Scorpion = 316250295,
  6747. Shotgun = 317302030,
  6748. Sniper = 316598801,
  6749. ["AK-47"] = 317301580,
  6750. ["M-16"] = 317302215
  6751. }
  6752.  
  6753.  
  6754. game.ReplicatedStorage.Remotes.Goldify:FireServer(GetM9():WaitForChild("Handle"))
  6755.  
  6756. function gunUItext(text) --Im that lazy
  6757. GunUI.AmmoBack.Ammo.Text = text
  6758. end
  6759. GunUI.AmmoBack.Ammo.TextColor3 = Color3.new(0, 0, 255)
  6760. function Reload()
  6761. Reloading = true
  6762. GetM9().Handle.ReloadSound:Play()
  6763. gunUItext("-- / --")
  6764. wait(Data["ReloadTime"])
  6765. Ammo = Data["ClipSize"]
  6766. gunUItext(Ammo .. " / " .. Ammo)
  6767. Reloading = false
  6768. end
  6769.  
  6770. local igList = {game.Workspace:WaitForChild(Player.Name),unpack(game.Workspace.Map.BulletStorage:GetChildren()),game.Workspace.Map}
  6771.  
  6772. function CastRay(OldPos)
  6773.  
  6774. local function getBodyDamage(bP)
  6775. if bP.Name == "Head" then
  6776. return "Head"
  6777. elseif bP.Name == "Torso" then
  6778. return "Torso"
  6779. else
  6780. return "Else"
  6781. end
  6782. end
  6783.  
  6784. local function evenOrodd()
  6785. if math.random(1,2) == 1 then
  6786. return 1
  6787. else
  6788. return -1
  6789. end
  6790. end
  6791.  
  6792. local ray
  6793. if OldPos then
  6794. ray = Ray.new(Player.Character.Head.CFrame.p,(OldPos - Player.Character.Head.CFrame.p).unit * Data["Range"])
  6795. else
  6796. local Eq = ((math.random(-Data["Accuracy"],Data["Accuracy"])/100) * (Player.Character.Head.CFrame.p - Mouse.Hit.p).magnitude * .01)
  6797. local tempEq = Mouse.Hit * CFrame.new(Eq * evenOrodd(),Eq * evenOrodd(),Eq * evenOrodd())
  6798. ray = Ray.new(Player.Character.Head.CFrame.p,((tempEq).p - Player.Character.Head.CFrame.p).unit * Data["Range"])
  6799. end
  6800. local hit, position = game.Workspace:FindPartOnRayWithIgnoreList(ray, igList)
  6801.  
  6802. local rayP = Instance.new("Part")
  6803. rayP.Parent = Character
  6804. rayP.Size = Vector3.new(.2,.2,((GetM9().Handle.CFrame * Data["BarrelOffset"]).p - position).magnitude)
  6805. rayP.Anchored = true
  6806. rayP.CanCollide = false
  6807. rayP.Transparency = .75
  6808. rayP.CFrame = CFrame.new((GetM9().Handle.CFrame * Data["BarrelOffset"]).p,position) * CFrame.new(0,0,rayP.Size.Z/-2)
  6809.  
  6810. local dat = Player:FindFirstChild("Data")
  6811. if dat then
  6812. rayP.BrickColor = BrickColor.new("Deep blue")
  6813. if rayP.BrickColor ~= BrickColor.new("Medium stone grey") then
  6814. rayP.Material = "Neon"
  6815. rayP.Transparency = 0
  6816. end
  6817. end
  6818.  
  6819. local msh = Instance.new("BlockMesh")
  6820. msh.Parent = rayP
  6821. msh.Scale = Vector3.new(.25,.25,1)
  6822.  
  6823. game.ReplicatedStorage.Remotes.ServerGun:FireServer(rayP.CFrame, rayP.Size, rayP.BrickColor, GetM9():WaitForChild("Handle"))
  6824.  
  6825. if hit then
  6826. local Human = hit.Parent:FindFirstChild("Humanoid") or hit.Parent.Parent:FindFirstChild("Humanoid")
  6827. if Human and Humanoid.Health > 0 and Human ~= Humanoid then
  6828. if hit.Parent:FindFirstChild("Humanoid") then
  6829. F1R3(Human, Data["Damages"][getBodyDamage(hit)])
  6830. else
  6831. if hit.Parent.ClassName == "Accessory" then
  6832. F1R3(Human, Data["Damages"]["Head"])
  6833. elseif hit.Parent.ClassName == "Tool" then
  6834. F1R3(Human, Data["Damages"]["Else"])
  6835. end
  6836. end
  6837. end
  6838. end
  6839.  
  6840. spawn(function()
  6841. for i = rayP.Transparency,1,.05 do
  6842. wait(.05)
  6843. rayP.Transparency = i
  6844. end
  6845. rayP:Destroy()
  6846. end)
  6847.  
  6848. end
  6849.  
  6850. GetM9().Equipped:Connect(function(M)
  6851.  
  6852. Equipped = true
  6853. GunUI.Parent = Player.PlayerGui
  6854. M.Icon = "rbxassetid://76603102"
  6855.  
  6856. M.Button1Down:Connect(function()
  6857.  
  6858. Firing = true
  6859.  
  6860. if Ammo <= 0 and not Reloading then
  6861. Reload()
  6862. end
  6863.  
  6864. if Data["FireMode"] == "Auto" then
  6865. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  6866. if Ammo > 0 then
  6867. repeat
  6868. wait(Data["FireRate"])
  6869. Ammo = Ammo - 1
  6870. for i = 1,Data["NumBullets"] do
  6871. CastRay()
  6872. end
  6873. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  6874. GetM9().Handle.ShotSound:Play()
  6875. until Ammo <= 0 or Reloading or not Firing or Humanoid.Health <= 0 or not Equipped
  6876. wait()
  6877. if Ammo <= 0 then
  6878. repeat
  6879. wait(Data["FireRate"])
  6880. GetM9().Handle.EmptySound:Play()
  6881. until Reloading or not Firing or not Equipped
  6882. end
  6883. end
  6884. end
  6885. else
  6886. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  6887. if Ammo > 0 then
  6888. if CanFire then
  6889. CanFire = false
  6890. Ammo = Ammo - 1
  6891. for i = 1,Data["NumBullets"] do
  6892. CastRay()
  6893. end
  6894. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  6895. GetM9().Handle.ShotSound:Play()
  6896. wait(Data["FireRate"])
  6897. CanFire = true
  6898. end
  6899. end
  6900. end
  6901. end
  6902.  
  6903. end)
  6904.  
  6905. M.Button1Up:Connect(function()
  6906. Firing = false
  6907. end)
  6908.  
  6909. end)
  6910.  
  6911. GetM9().Unequipped:Connect(function(M)
  6912. Equipped = false
  6913. GunUI.Parent = script
  6914. end)
  6915.  
  6916. UIS.InputBegan:Connect(function(Key)
  6917. if Equipped then
  6918. if Key.KeyCode == Enum.KeyCode.R and not Reloading then
  6919. Reload()
  6920. end
  6921. end
  6922. end)]]
  6923.  
  6924.  
  6925. function run()
  6926. loadstring(source)()
  6927. end
  6928.  
  6929.  
  6930. function bypass()
  6931. spawn(function()
  6932. local m9 = game.Players.LocalPlayer.Backpack:WaitForChild("M9")
  6933. local s = m9:FindFirstChild("GunClient")
  6934. if s then
  6935. s.Disabled = true
  6936. for i,v in pairs(s:children())do
  6937. if v then
  6938. v = v:Clone()
  6939. v.Parent = script
  6940. end
  6941. end
  6942. wait()
  6943. s:Destroy()
  6944. wait()
  6945. run()
  6946. end
  6947. end)
  6948. end
  6949.  
  6950. bypass()
  6951. game.Players.LocalPlayer.CharacterAdded:Connect(bypass)
  6952. end)
  6953.  
  6954. ammo.MouseButton1Down:connect(function()
  6955. local UIS = game:GetService("UserInputService")
  6956.  
  6957. local Player = game.Players.LocalPlayer
  6958. local Mouse = Player:GetMouse()
  6959.  
  6960.  
  6961. function GetCharacter()
  6962. return game.Players.LocalPlayer.Character
  6963. end
  6964.  
  6965. function Teleport(pos)
  6966. local Char = GetCharacter()
  6967. if Char then
  6968. Char:MoveTo(pos)
  6969. end
  6970. end
  6971.  
  6972.  
  6973. UIS.InputBegan:Connect(function(input)
  6974. if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
  6975. Teleport(Mouse.Hit.p)
  6976. end
  6977. end)
  6978.  
  6979.  
  6980.  
  6981.  
  6982. local source = [[
  6983. function GetM9()
  6984. local m9 = game.Players.LocalPlayer.Backpack:FindFirstChild("M9")
  6985. if m9 then
  6986. return m9
  6987. else
  6988. return game.Players.LocalPlayer.Character:FindFirstChild("M9")
  6989. end
  6990. end
  6991. repeat wait() until GetM9().ClassName == "Tool"
  6992.  
  6993. local Player = game.Players.LocalPlayer
  6994. local Mouse = Player:GetMouse()
  6995. local Character = game.Workspace:WaitForChild(Player.Name)
  6996. local Humanoid = Character:WaitForChild("Humanoid")
  6997.  
  6998.  
  6999.  
  7000.  
  7001. local Data = {
  7002. Damages = {
  7003. Head = 30,
  7004. Torso = 25,
  7005. Else = 20
  7006. },
  7007. FireRate = 1/11,
  7008. ReloadTime = 1.37,
  7009. ClipSize = 500,
  7010. Accuracy = 10,
  7011. NumBullets = 1,
  7012. FireMode = "SemiAuto",
  7013. Range = 100,
  7014. BarrelOffset = CFrame.new(0,.25,-.7)
  7015. }
  7016.  
  7017. function F1R3(Human, dmg)
  7018. for i = 1,4 do
  7019. game.ReplicatedStorage.Remotes.Damage:FireServer("xHyf86e", dmg, Human, GetM9())
  7020. end
  7021. end
  7022.  
  7023. local Equipped = false
  7024. local Firing = false
  7025. local Reloading = false
  7026. local CanFire = true
  7027. local Ammo = Data["ClipSize"]
  7028.  
  7029. local GunUI = script:WaitForChild("GunUI")
  7030. GunUI.AmmoBack.Ammo.Text = Ammo .. " / " .. Ammo
  7031.  
  7032. local UIS = game:GetService("UserInputService")
  7033.  
  7034. local GoldIDs = {
  7035. M9 = 233,
  7036. Scorpion = 316250295,
  7037. Shotgun = 317302030,
  7038. Sniper = 316598801,
  7039. ["AK-47"] = 317301580,
  7040. ["M-16"] = 317302215
  7041. }
  7042.  
  7043.  
  7044. game.ReplicatedStorage.Remotes.Goldify:FireServer(GetM9():WaitForChild("Handle"))
  7045.  
  7046. function gunUItext(text) --Im that lazy
  7047. GunUI.AmmoBack.Ammo.Text = text
  7048. end
  7049. GunUI.AmmoBack.Ammo.TextColor3 = Color3.new(95,95,95)
  7050. function Reload()
  7051. Reloading = true
  7052. GetM9().Handle.ReloadSound:Play()
  7053. gunUItext("-- / --")
  7054. wait(Data["ReloadTime"])
  7055. Ammo = Data["ClipSize"]
  7056. gunUItext(Ammo .. " / " .. Ammo)
  7057. Reloading = false
  7058. end
  7059.  
  7060. local igList = {game.Workspace:WaitForChild(Player.Name),unpack(game.Workspace.Map.BulletStorage:GetChildren()),game.Workspace.Map}
  7061.  
  7062. function CastRay(OldPos)
  7063.  
  7064. local function getBodyDamage(bP)
  7065. if bP.Name == "Head" then
  7066. return "Head"
  7067. elseif bP.Name == "Torso" then
  7068. return "Torso"
  7069. else
  7070. return "Else"
  7071. end
  7072. end
  7073.  
  7074. local function evenOrodd()
  7075. if math.random(1,2) == 1 then
  7076. return 1
  7077. else
  7078. return -1
  7079. end
  7080. end
  7081.  
  7082. local ray
  7083. if OldPos then
  7084. ray = Ray.new(Player.Character.Head.CFrame.p,(OldPos - Player.Character.Head.CFrame.p).unit * Data["Range"])
  7085. else
  7086. local Eq = ((math.random(-Data["Accuracy"],Data["Accuracy"])/100) * (Player.Character.Head.CFrame.p - Mouse.Hit.p).magnitude * .01)
  7087. local tempEq = Mouse.Hit * CFrame.new(Eq * evenOrodd(),Eq * evenOrodd(),Eq * evenOrodd())
  7088. ray = Ray.new(Player.Character.Head.CFrame.p,((tempEq).p - Player.Character.Head.CFrame.p).unit * Data["Range"])
  7089. end
  7090. local hit, position = game.Workspace:FindPartOnRayWithIgnoreList(ray, igList)
  7091.  
  7092. local rayP = Instance.new("Part")
  7093. rayP.Parent = Character
  7094. rayP.Size = Vector3.new(.2,.2,((GetM9().Handle.CFrame * Data["BarrelOffset"]).p - position).magnitude)
  7095. rayP.Anchored = true
  7096. rayP.CanCollide = false
  7097. rayP.Transparency = .75
  7098. rayP.CFrame = CFrame.new((GetM9().Handle.CFrame * Data["BarrelOffset"]).p,position) * CFrame.new(0,0,rayP.Size.Z/-2)
  7099.  
  7100. local dat = Player:FindFirstChild("Data")
  7101. if dat then
  7102. rayP.BrickColor = dat.BulletTrails.EquippedTrail.Value
  7103. if rayP.BrickColor ~= BrickColor.new("Medium stone grey") then
  7104. rayP.Material = "Neon"
  7105. rayP.Transparency = 0
  7106. end
  7107. end
  7108.  
  7109. local msh = Instance.new("BlockMesh")
  7110. msh.Parent = rayP
  7111. msh.Scale = Vector3.new(.25,.25,1)
  7112.  
  7113. game.ReplicatedStorage.Remotes.ServerGun:FireServer(rayP.CFrame, rayP.Size, rayP.BrickColor, GetM9():WaitForChild("Handle"))
  7114.  
  7115. if hit then
  7116. local Human = hit.Parent:FindFirstChild("Humanoid") or hit.Parent.Parent:FindFirstChild("Humanoid")
  7117. if Human and Humanoid.Health > 0 and Human ~= Humanoid then
  7118. if hit.Parent:FindFirstChild("Humanoid") then
  7119. F1R3(Human, Data["Damages"][getBodyDamage(hit)])
  7120. else
  7121. if hit.Parent.ClassName == "Accessory" then
  7122. F1R3(Human, Data["Damages"]["Head"])
  7123. elseif hit.Parent.ClassName == "Tool" then
  7124. F1R3(Human, Data["Damages"]["Else"])
  7125. end
  7126. end
  7127. end
  7128. end
  7129.  
  7130. spawn(function()
  7131. for i = rayP.Transparency,1,.05 do
  7132. wait(.05)
  7133. rayP.Transparency = i
  7134. end
  7135. rayP:Destroy()
  7136. end)
  7137.  
  7138. end
  7139.  
  7140. GetM9().Equipped:Connect(function(M)
  7141.  
  7142. Equipped = true
  7143. GunUI.Parent = Player.PlayerGui
  7144. M.Icon = "rbxassetid://76603102"
  7145.  
  7146. M.Button1Down:Connect(function()
  7147.  
  7148. Firing = true
  7149.  
  7150. if Ammo <= 0 and not Reloading then
  7151. Reload()
  7152. end
  7153.  
  7154. if Data["FireMode"] == "Auto" then
  7155. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  7156. if Ammo > 0 then
  7157. repeat
  7158. wait(Data["FireRate"])
  7159. Ammo = Ammo - 1
  7160. for i = 1,Data["NumBullets"] do
  7161. CastRay()
  7162. end
  7163. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  7164. GetM9().Handle.ShotSound:Play()
  7165. until Ammo <= 0 or Reloading or not Firing or Humanoid.Health <= 0 or not Equipped
  7166. wait()
  7167. if Ammo <= 0 then
  7168. repeat
  7169. wait(Data["FireRate"])
  7170. GetM9().Handle.EmptySound:Play()
  7171. until Reloading or not Firing or not Equipped
  7172. end
  7173. end
  7174. end
  7175. else
  7176. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  7177. if Ammo > 0 then
  7178. if CanFire then
  7179. CanFire = false
  7180. Ammo = Ammo - 1
  7181. for i = 1,Data["NumBullets"] do
  7182. CastRay()
  7183. end
  7184. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  7185. GetM9().Handle.ShotSound:Play()
  7186. wait(Data["FireRate"])
  7187. CanFire = true
  7188. end
  7189. end
  7190. end
  7191. end
  7192.  
  7193. end)
  7194.  
  7195. M.Button1Up:Connect(function()
  7196. Firing = false
  7197. end)
  7198.  
  7199. end)
  7200.  
  7201. GetM9().Unequipped:Connect(function(M)
  7202. Equipped = false
  7203. GunUI.Parent = script
  7204. end)
  7205.  
  7206. UIS.InputBegan:Connect(function(Key)
  7207. if Equipped then
  7208. if Key.KeyCode == Enum.KeyCode.R and not Reloading then
  7209. Reload()
  7210. end
  7211. end
  7212. end)]]
  7213.  
  7214.  
  7215. function run()
  7216. loadstring(source)()
  7217. end
  7218.  
  7219.  
  7220. function bypass()
  7221. spawn(function()
  7222. local m9 = game.Players.LocalPlayer.Backpack:WaitForChild("M9")
  7223. local s = m9:FindFirstChild("GunClient")
  7224. if s then
  7225. s.Disabled = true
  7226. for i,v in pairs(s:children())do
  7227. if v then
  7228. v = v:Clone()
  7229. v.Parent = script
  7230. end
  7231. end
  7232. wait()
  7233. s:Destroy()
  7234. wait()
  7235. run()
  7236. end
  7237. end)
  7238. end
  7239.  
  7240. bypass()
  7241. game.Players.LocalPlayer.CharacterAdded:Connect(bypass)
  7242. end)
  7243.  
  7244. aimbot.MouseButton1Down:connect(function()
  7245.  
  7246.  
  7247. --Aimbot Options
  7248. local AimbotEnabled=true
  7249. local NoKillList={Sutic=true,LolUrGarbage=true,Flawless_Nick=true}
  7250. local AimBotting=true
  7251. local AimAtTorso=false
  7252. local AimbotIgnoreWalls=true
  7253. local AimbotTeamCheck=false
  7254. local AimbotFriendCheck=true
  7255. local AimAhead=false--WIP. For games like Anarchy (Cannonical's).
  7256.  
  7257. local currchar
  7258.  
  7259. local uis = game:GetService("UserInputService")
  7260.  
  7261. function SetHatTrans(trans)
  7262. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren())do
  7263. if v and v:IsA("Accessory")then
  7264. v.Handle.LocalTransparencyModifier = trans
  7265. end
  7266. end
  7267. end
  7268.  
  7269. --aimbot
  7270. do
  7271. if AimbotEnabled then
  7272. spawn(function()
  7273.  
  7274.  
  7275. print("Loading Aimbot")
  7276.  
  7277.  
  7278.  
  7279. local cast=workspace.FindPartOnRayWithIgnoreList
  7280. local ray=Ray.new
  7281. local MAX_ITERATIONS=30
  7282. local function PiercingCast(p0,p1,ignore)
  7283. local Part
  7284. local i=0
  7285. repeat
  7286. i=i+1
  7287. local cond=(p1-p0).magnitude<999
  7288. Part,p0=cast(workspace,ray(p0,cond and p1-p0 or (p1-p0).unit*999),ignore)
  7289. if Part then
  7290. if Part.CanCollide==false or Part.Transparency==1 then
  7291. ignore[#ignore+1]=Part
  7292. Part=nil
  7293. end
  7294. elseif cond or i>MAX_ITERATIONS then
  7295. break
  7296. end
  7297. until Part
  7298. return Part,p0
  7299. end
  7300.  
  7301. local Camera=workspace.CurrentCamera
  7302. local Player=game.Players.LocalPlayer
  7303. local ptor=Player.Character.Torso
  7304. local canaim=true
  7305. local dist=0
  7306. game:GetService("RunService").RenderStepped:connect(function()
  7307. if canaim then
  7308. if AimBotting or AutoAimBot then
  7309. local p=game.Players:GetPlayers()
  7310. local d,t=-1
  7311. local c=Camera.CoordinateFrame
  7312. local tor
  7313. local enemyplr
  7314. local char
  7315. for i=1,#p do
  7316. local ch=p[i].Character
  7317. if p[i]~=Player
  7318. and ch:FindFirstChild("Humanoid")
  7319. and ch:FindFirstChild("Torso")
  7320. and ch.Humanoid.Health>0
  7321. and not (AimbotTeamCheck and Player.TeamColor==p[i].TeamColor or NoKillList[p[i].Name]) then
  7322. local tp=AimAtTorso and ch.Torso.Position or ch.Torso.CFrame*Vector3.new(0,1.5,0)
  7323. local HitPart=PiercingCast(c.p,tp,{Camera,Player.Character})
  7324. if not (AimbotIgnoreWalls and HitPart) or ch:IsAncestorOf(HitPart) then
  7325. local m=(tp-c.p).unit:Dot(c.lookVector)
  7326. if m==m and m>d then
  7327. d,t=m,tp
  7328. tor=ch.Torso
  7329. char=ch
  7330. enemyplr=p[i]
  7331. currchar=ch
  7332.  
  7333. end
  7334. end
  7335. end
  7336. end
  7337. if t then
  7338. -- local vel=(cf(tor.CFrame)):inverse()*(tor.Position+tor.Velocity)
  7339. --local offset=((Vector3.new((vel.x/10),0,math.min(math.max((vel.z/10),-1),1))))
  7340. if AimbotFriendCheck and Player:IsFriendsWith(enemyplr.UserId) then
  7341.  
  7342. else
  7343. if AimbotEnabled then
  7344. local mult=char.Humanoid:GetState()==Enum.HumanoidStateType.Seated and 6 or 5.25
  7345. local mult2=char.Humanoid:GetState()==Enum.HumanoidStateType.Seated and 2 or 1
  7346. local aheadoffset=((tor.Velocity)).unit*(mult)*mult2--((tor.Velocity*50)).unit*mult
  7347. --aheadoffset=AimAhead and aheadoffset or Vector3.new(0,0,0)
  7348. if AimAhead and (tor.Velocity*Vector3.new(1,0,1)).magnitude>0.1 then
  7349. Camera.CoordinateFrame=CFrame.new(Camera.Focus.p,t+aheadoffset)*CFrame.new(0,0,0.5)
  7350. else
  7351. Camera.CoordinateFrame=CFrame.new(Camera.Focus.p,t)*CFrame.new(0,0,0.5)
  7352. end
  7353. dist=((tor.CFrame.p-ptor.CFrame.p).magnitude)
  7354. end
  7355. end
  7356. end
  7357. SetHatTrans(1)
  7358. uis.MouseBehavior = "LockCenter"
  7359. else
  7360. SetHatTrans(0)
  7361. --uis.MouseBehavior = "Default"
  7362. end
  7363. end
  7364. end)
  7365.  
  7366. local Hint=Camera:FindFirstChild("Message") or Instance.new("Hint",Camera)
  7367.  
  7368. local m=Player:GetMouse()
  7369. m.Button2Down:connect(function()
  7370. AimBotting=true
  7371. print("Aimbotting")
  7372. end)
  7373. m.Button2Up:connect(function()
  7374. AimBotting=false
  7375. print("Idle")
  7376. end)
  7377.  
  7378. m.KeyDown:connect(function(k)
  7379. if not canaim then return end
  7380. if k=="b" then
  7381. AimAtTorso=not AimAtTorso
  7382. print("Aiming for:",AimAtTorso and "Torso" or "Head")
  7383. elseif k=="n" then
  7384. AimbotIgnoreWalls=not AimbotIgnoreWalls
  7385. print("RayCastCheck:",AimbotIgnoreWalls)
  7386. elseif k=="m" then
  7387. AimbotTeamCheck=not AimbotTeamCheck
  7388. print("AimbotTeamCheck:",AimbotTeamCheck)
  7389. elseif k=="k" then
  7390. AutoAimBot=not AutoAimBot
  7391. print("AutoAimBot:",AutoAimBot)
  7392. elseif k=="h" and Player.Character:FindFirstChild("Humanoid") then
  7393. local h=Player.Character.Humanoid
  7394. h.Health=h.MaxHealth
  7395. elseif k:lower()=='p'then
  7396. canaim=false
  7397. dist=0
  7398. script:Destroy()
  7399. script.Disabled=true
  7400. elseif k:lower()=='f'then
  7401. AimbotFriendCheck=not AimbotFriendCheck
  7402. elseif k:lower()=='j'then
  7403. AimAhead=not AimAhead
  7404. elseif k:lower()=='z'then
  7405. canaim=not canaim
  7406. end
  7407. Hint.Parent=Camera
  7408. Hint.Text="Aiming part: "..(AimAtTorso and "Torso" or "Head").." RayCastCheck: "..tostring(AimbotIgnoreWalls).." AimbotTeamCheck: "..tostring(AimbotTeamCheck).." AutoAimBot: "..tostring(AutoAimBot)..' Friend Check: '..tostring(AimbotFriendCheck)..' Aim Ahead: '..tostring(AimAhead)..' Dist: '..tostring(dist)
  7409. end)
  7410.  
  7411. print("Loaded Aimbot")
  7412.  
  7413. return true
  7414. end)
  7415. end
  7416. end
  7417.  
  7418. end)
  7419.  
  7420. sniper.MouseButton1Down:connect(function()
  7421. local UIS = game:GetService("UserInputService")
  7422.  
  7423. local Player = game.Players.LocalPlayer
  7424. local Mouse = Player:GetMouse()
  7425.  
  7426.  
  7427. function GetCharacter()
  7428. return game.Players.LocalPlayer.Character
  7429. end
  7430.  
  7431. function Teleport(pos)
  7432. local Char = GetCharacter()
  7433. if Char then
  7434. Char:MoveTo(pos)
  7435. end
  7436. end
  7437.  
  7438.  
  7439. UIS.InputBegan:Connect(function(input)
  7440. if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
  7441. Teleport(Mouse.Hit.p)
  7442. end
  7443. end)
  7444.  
  7445.  
  7446.  
  7447.  
  7448. local source = [[
  7449. function GetM9()
  7450. local m9 = game.Players.LocalPlayer.Backpack:FindFirstChild("Sniper")
  7451. if m9 then
  7452. return m9
  7453. else
  7454. return game.Players.LocalPlayer.Character:FindFirstChild("Sniper")
  7455. end
  7456. end
  7457. repeat wait() until GetM9().ClassName == "Tool"
  7458.  
  7459. local Player = game.Players.LocalPlayer
  7460. local Mouse = Player:GetMouse()
  7461. local Character = game.Workspace:WaitForChild(Player.Name)
  7462. local Humanoid = Character:WaitForChild("Humanoid")
  7463.  
  7464.  
  7465.  
  7466.  
  7467. local Data = {
  7468. Damages = {
  7469. Head = 100,
  7470. Torso = 80,
  7471. Else = 60
  7472. },
  7473. FireRate = 1/11,
  7474. ReloadTime = 0.1,
  7475. ClipSize = 500,
  7476. Accuracy = 10,
  7477. NumBullets = 1,
  7478. FireMode = "Auto",
  7479. Range = 1000,
  7480. BarrelOffset = CFrame.new(-3.1,.1,0)
  7481. }
  7482.  
  7483. function F1R3(Human, dmg)
  7484. for i = 1,4 do
  7485. game.ReplicatedStorage.Remotes.Damage:FireServer("xHyf86e", dmg, Human, GetM9())
  7486. end
  7487. end
  7488.  
  7489. local Equipped = false
  7490. local Firing = false
  7491. local Reloading = false
  7492. local CanFire = true
  7493. local Ammo = Data["ClipSize"]
  7494.  
  7495. local GunUI = script:WaitForChild("GunUI")
  7496. GunUI.AmmoBack.Ammo.Text = Ammo .. " / " .. Ammo
  7497.  
  7498. local UIS = game:GetService("UserInputService")
  7499.  
  7500. local GoldIDs = {
  7501. M9 = 233,
  7502. Scorpion = 316250295,
  7503. Shotgun = 317302030,
  7504. Sniper = 316598801,
  7505. ["AK-47"] = 317301580,
  7506. ["M-16"] = 317302215
  7507. }
  7508.  
  7509.  
  7510. game.ReplicatedStorage.Remotes.Goldify:FireServer(GetM9():WaitForChild("Handle"))
  7511.  
  7512. function gunUItext(text) --Im that lazy
  7513. GunUI.AmmoBack.Ammo.Text = text
  7514. end
  7515. GunUI.AmmoBack.Ammo.TextColor3 = Color3.new(95,95,95)
  7516. function Reload()
  7517. Reloading = true
  7518. GetM9().Handle.ReloadSound:Play()
  7519. gunUItext("-- / --")
  7520. wait(Data["ReloadTime"])
  7521. Ammo = Data["ClipSize"]
  7522. gunUItext(Ammo .. " / " .. Ammo)
  7523. Reloading = false
  7524. end
  7525.  
  7526. local igList = {game.Workspace:WaitForChild(Player.Name),unpack(game.Workspace.Map.BulletStorage:GetChildren()),game.Workspace.Map}
  7527.  
  7528. function CastRay(OldPos)
  7529.  
  7530. local function getBodyDamage(bP)
  7531. if bP.Name == "Head" then
  7532. return "Head"
  7533. elseif bP.Name == "Torso" then
  7534. return "Torso"
  7535. else
  7536. return "Else"
  7537. end
  7538. end
  7539.  
  7540. local function evenOrodd()
  7541. if math.random(1,2) == 1 then
  7542. return 1
  7543. else
  7544. return -1
  7545. end
  7546. end
  7547.  
  7548. local ray
  7549. if OldPos then
  7550. ray = Ray.new(Player.Character.Head.CFrame.p,(OldPos - Player.Character.Head.CFrame.p).unit * Data["Range"])
  7551. else
  7552. local Eq = ((math.random(-Data["Accuracy"],Data["Accuracy"])/100) * (Player.Character.Head.CFrame.p - Mouse.Hit.p).magnitude * .01)
  7553. local tempEq = Mouse.Hit * CFrame.new(Eq * evenOrodd(),Eq * evenOrodd(),Eq * evenOrodd())
  7554. ray = Ray.new(Player.Character.Head.CFrame.p,((tempEq).p - Player.Character.Head.CFrame.p).unit * Data["Range"])
  7555. end
  7556. local hit, position = game.Workspace:FindPartOnRayWithIgnoreList(ray, igList)
  7557.  
  7558. local rayP = Instance.new("Part")
  7559. rayP.Parent = Character
  7560. rayP.Size = Vector3.new(.2,.2,((GetM9().Handle.CFrame * Data["BarrelOffset"]).p - position).magnitude)
  7561. rayP.Anchored = true
  7562. rayP.CanCollide = false
  7563. rayP.Transparency = .75
  7564. rayP.CFrame = CFrame.new((GetM9().Handle.CFrame * Data["BarrelOffset"]).p,position) * CFrame.new(0,0,rayP.Size.Z/-2)
  7565.  
  7566. local dat = Player:FindFirstChild("Data")
  7567. if dat then
  7568. rayP.BrickColor = BrickColor.new("Deep blue")
  7569. if rayP.BrickColor ~= BrickColor.new("Medium stone grey") then
  7570. rayP.Material = "Neon"
  7571. rayP.Transparency = 0
  7572. end
  7573. end
  7574.  
  7575. local msh = Instance.new("BlockMesh")
  7576. msh.Parent = rayP
  7577. msh.Scale = Vector3.new(.25,.25,1)
  7578.  
  7579. game.ReplicatedStorage.Remotes.ServerGun:FireServer(rayP.CFrame, rayP.Size, rayP.BrickColor, GetM9():WaitForChild("Handle"))
  7580.  
  7581. if hit then
  7582. local Human = hit.Parent:FindFirstChild("Humanoid") or hit.Parent.Parent:FindFirstChild("Humanoid")
  7583. if Human and Humanoid.Health > 0 and Human ~= Humanoid then
  7584. if hit.Parent:FindFirstChild("Humanoid") then
  7585. F1R3(Human, Data["Damages"][getBodyDamage(hit)])
  7586. else
  7587. if hit.Parent.ClassName == "Accessory" then
  7588. F1R3(Human, Data["Damages"]["Head"])
  7589. elseif hit.Parent.ClassName == "Tool" then
  7590. F1R3(Human, Data["Damages"]["Else"])
  7591. end
  7592. end
  7593. end
  7594. end
  7595.  
  7596. spawn(function()
  7597. for i = rayP.Transparency,1,.05 do
  7598. wait(.05)
  7599. rayP.Transparency = i
  7600. end
  7601. rayP:Destroy()
  7602. end)
  7603.  
  7604. end
  7605.  
  7606. GetM9().Equipped:Connect(function(M)
  7607.  
  7608. Equipped = true
  7609. GunUI.Parent = Player.PlayerGui
  7610. M.Icon = "rbxassetid://76603102"
  7611.  
  7612. M.Button1Down:Connect(function()
  7613.  
  7614. Firing = true
  7615.  
  7616. if Ammo <= 0 and not Reloading then
  7617. Reload()
  7618. end
  7619.  
  7620. if Data["FireMode"] == "Auto" then
  7621. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  7622. if Ammo > 0 then
  7623. repeat
  7624. wait(Data["FireRate"])
  7625. Ammo = Ammo - 1
  7626. for i = 1,Data["NumBullets"] do
  7627. CastRay()
  7628. end
  7629. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  7630. GetM9().Handle.ShotSound:Play()
  7631. until Ammo <= 0 or Reloading or not Firing or Humanoid.Health <= 0 or not Equipped
  7632. wait()
  7633. if Ammo <= 0 then
  7634. repeat
  7635. wait(Data["FireRate"])
  7636. GetM9().Handle.EmptySound:Play()
  7637. until Reloading or not Firing or not Equipped
  7638. end
  7639. end
  7640. end
  7641. else
  7642. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  7643. if Ammo > 0 then
  7644. if CanFire then
  7645. CanFire = false
  7646. Ammo = Ammo - 1
  7647. for i = 1,Data["NumBullets"] do
  7648. CastRay()
  7649. end
  7650. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  7651. GetM9().Handle.ShotSound:Play()
  7652. wait(Data["FireRate"])
  7653. CanFire = true
  7654. end
  7655. end
  7656. end
  7657. end
  7658.  
  7659. end)
  7660.  
  7661. M.Button1Up:Connect(function()
  7662. Firing = false
  7663. end)
  7664.  
  7665. end)
  7666.  
  7667. GetM9().Unequipped:Connect(function(M)
  7668. Equipped = false
  7669. GunUI.Parent = script
  7670. end)
  7671.  
  7672. UIS.InputBegan:Connect(function(Key)
  7673. if Equipped then
  7674. if Key.KeyCode == Enum.KeyCode.R and not Reloading then
  7675. Reload()
  7676. end
  7677. end
  7678. end)]]
  7679.  
  7680.  
  7681. function run()
  7682. loadstring(source)()
  7683. end
  7684.  
  7685.  
  7686. function bypass()
  7687. spawn(function()
  7688. local m9 = game.Players.LocalPlayer.Backpack:WaitForChild("Sniper")
  7689. local s = m9:FindFirstChild("GunClient")
  7690. if s then
  7691. s.Disabled = true
  7692. for i,v in pairs(s:children())do
  7693. if v then
  7694. v = v:Clone()
  7695. v.Parent = script
  7696. end
  7697. end
  7698. wait()
  7699. s:Destroy()
  7700. wait()
  7701. run()
  7702. end
  7703. end)
  7704. end
  7705.  
  7706. bypass()
  7707. game.Players.LocalPlayer.CharacterAdded:Connect(bypass)
  7708. end)
  7709.  
  7710. but.MouseButton1Down:connect(function()
  7711. for i,v in pairs(game.Players:GetChildren()) do
  7712. if v.Character ~= game.Players.LocalPlayer.Character and v.Character.Head:FindFirstChild('ScreenGui') == nil then
  7713. if v.Character:FindFirstChild('Head') then
  7714. local bill = Instance.new('BillboardGui',v.Character.Head)
  7715. bill.AlwaysOnTop = true
  7716. bill.Size = UDim2.new(0, 200, 0, 50)
  7717. bill.Adornee = v.Character.Head
  7718. local txt = Instance.new('TextLabel',bill)
  7719. txt.Text = v.Name
  7720. txt.BackgroundTransparency = 1
  7721. txt.BorderColor3 = Color3.new(1, 0, 0)
  7722. txt.Size = UDim2.new(0, 200, 0, 50)
  7723. txt.Font = Enum.Font.SciFi
  7724. txt.FontSize = Enum.FontSize.Size20
  7725. txt.TextStrokeTransparency = 0
  7726. txt.TextLabel.TextWrapped = true
  7727. txt.TextColor3 = Color3.new(1, 1, 1)
  7728. end
  7729. end
  7730. end
  7731. end)
  7732.  
  7733. cbut.MouseButton1Down:connect(function()
  7734. local v = game.Players:GetChildren()
  7735. v.Character.Head.BillboardGui:Remove()
  7736. v.Character.Head.BillboardGui:Remove()
  7737. v.Character.Head.BillboardGui:Remove()
  7738. v.Character.Head.BillboardGui:Remove()
  7739. v.Character.Head.BillboardGui:Remove()
  7740. v.Character.Head.BillboardGui:Remove()
  7741. v.Character.Head.BillboardGui:Remove()
  7742. v.Character.Head.BillboardGui:Remove()
  7743. v.Character.Head.BillboardGui:Remove()
  7744. v.Character.Head.BillboardGui:Remove()
  7745. v.Character.Head.BillboardGui:Remove()
  7746. end)
  7747.  
  7748. game.Players.PlayerAdded:connect(function(v)
  7749. v.CharacterAdded:connect(function()
  7750. v.Character:WaitForChild('Head')
  7751. wait(1)
  7752. if on == true then
  7753. if v.Character ~= game.Players.LocalPlayer.Character and v.Character.Head:FindFirstChild('ScreenGui') == nil then
  7754. if v.Character:FindFirstChild('Head') then
  7755. local bill = Instance.new('BillboardGui',v.Character.Head)
  7756. bill.Name = "thingyye"
  7757. bill.AlwaysOnTop = true
  7758. bill.Size = UDim2.new(2,1,2)
  7759. bill.Adornee = v.Character.Head
  7760. local txt = Instance.new('TextLabel',bill)
  7761. txt.Text = v.Name
  7762. txt.BackgroundTransparency = 1
  7763. txt.Size = UDim2.new(1,0,1,0)
  7764. txt.TextColor3 = v.TeamColor.Color
  7765. end
  7766. end
  7767. end
  7768. end)
  7769. end)
  7770.  
  7771. prac.MouseButton1Down:connect(function()
  7772. game.Players.LocalPlayer.PlayerGui.GameUI.Back.PracArena.MouseButton1Click:Connect(function() game.ReplicatedStorage.Remotes.ArenaToggle:FireServer() end)
  7773. end)
  7774.  
  7775. disable.MouseButton1Down:connect(function()
  7776. game.Players.LocalPlayer.PlayerGui.Core:Remove()
  7777. game.StarterGui.Core:Remove()
  7778. end)
  7779.  
  7780. speed.MouseButton1Down:connect(function()
  7781. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
  7782. end)
  7783.  
  7784. jump.MouseButton1Down:connect(function()
  7785. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
  7786. end)
  7787.  
  7788. speedoff.MouseButton1Down:connect(function()
  7789. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  7790. end)
  7791.  
  7792. jumpoff.MouseButton1Down:connect(function()
  7793. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  7794. end)
  7795.  
  7796.  
  7797. info.MouseButton1Down:connect(function()
  7798. game.CoreGui.AnarchyHax.GuiMain.infos.Visible = true
  7799. game.CoreGui.AnarchyHax.GuiMain.look.Visible = true
  7800. end)
  7801.  
  7802. game.CoreGui.AnarchyHax.GuiMain.look.X.MouseButton1Down:connect(function()
  7803. game.CoreGui.AnarchyHax.GuiMain.infos.Visible = false
  7804. game.CoreGui.AnarchyHax.GuiMain.look.Visible = false
  7805. end)
  7806.  
  7807. kill.MouseButton1Down:connect(function()
  7808. local a = game.ReplicatedStorage.Remotes.Damage
  7809. local x = "xHyf86e"
  7810. local gun = "M9"
  7811. local plrs = game.Players:GetChildren()
  7812. local me = game.Players.LocalPlayer.Name
  7813.  
  7814. for i,v in pairs (plrs) do
  7815. if v.Name == me then
  7816. else
  7817. for i = 1, 4 do
  7818. a:FireServer(x, 25, v.Character.Humanoid, game.Workspace[game.Players.LocalPlayer.Name][gun])
  7819. end
  7820. end
  7821. end
  7822. end)
  7823.  
  7824. killsome.MouseButton1Down:connect(function()
  7825. function kill(v)
  7826. for i= 1,4 do
  7827. game.ReplicatedStorage.Remotes.Damage:FireServer("xHyf86e",25,v.Character:FindFirstChildOfClass('Humanoid'),game.Players.LocalPlayer.Character:FindFirstChildOfClass('Tool'))
  7828. end
  7829. end
  7830. local guy = game.CoreGui.AnarchyHax.GuiMain.ScrollingFrame.TextBox.Text
  7831. kill(game.Players:FindFirstChild(guy))
  7832. end)
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