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- import crafttweaker.event.PlayerInteractEvent;
- import crafttweaker.event.PlayerInteractBlockEvent;
- import crafttweaker.event.PlayerInteractEntityEvent;
- import crafttweaker.event.EntityLivingUseItemEvent.Start;
- import crafttweaker.entity.IEntityLiving;
- import crafttweaker.entity.IEntityEquipmentSlot as slots;
- import crafttweaker.server.IServer;
- import crafttweaker.block.IBlock;
- import crafttweaker.entity.IEntity;
- import crafttweaker.world.IFacing;
- /* import crafttweaker.command.ICommand; */
- import crafttweaker.command.ICommandSender;
- import mods.ctutils.utils.Math;
- import crafttweaker.event.PlayerUseHoeEvent;
- import crafttweaker.entity.IEntityLivingBase;
- import crafttweaker.world.IBlockPos;
- import mods.contenttweaker.BlockState;
- import scripts.player_interact_statics as stats;
- events.onPlayerInteract(function(event as PlayerInteractEvent)
- {
- if (event.player.world.isRemote()) { return; }
- print("player interact");
- /* print("Start is PlayerInteractBlockEvent: "~((event instanceof PlayerInteractBlockEvent) as string));
- print("Start is PlayerInteractEntityEvent: "~((event instanceof PlayerInteractEntityEvent) as string)); */
- /* print("useBlock: "~event.useBlock);
- print("useItem: "~event.useItem); */
- /* print("item: "~event.item.definition.id); */
- print("current item: "~event.player.currentItem.definition.id);
- print("event block: "~event.block.definition.id);
- print("player blockPos y-1 block: "~event.player.world.getBlock((event.player as IEntity).position.getOffset(IFacing.down(), 1)).definition.id);
- print("event pos: "~event.x~", "~event.y~", "~event.z);
- print("player pos: "~(event.player as IEntity).position.x~", "~(event.player as IEntity).position.y~", "~(event.player as IEntity).position.z);
- /* print("event pos block: "~event.player.world.getBlock(event.position).definition.id); */
- /* print("event.block == event.world.getBlock y-1 ?: "~((([event.block] as IBlock []) has event.world.getBlock((event.player as IEntity).position.getOffset(IFacing.down(), 1))) as string)); */
- if (event.player.currentItem.definition.id == <minecraft:fire_charge>.definition.id)// &&
- {
- print("fire charge used!");
- if (event.block.definition.id == <block:minecraft:air>.getBlock().definition.id)// ||
- {
- print("fire charge used on air");
- server.commandManager.executeCommand(event.player, "summon small_fireball "~(event.player.x as string)~" "~(event.player.y+3 as string)~" "~(event.player.z as string)~" {direction:[0.0,0.0,0.0],power:[0.1,0.0, 0.0]}");
- }
- else
- {
- print("fire charge not used on air");
- /* if (([event.position] as IBlockPos []) has (event.player as IEntity).position) */
- if((event.x == (event.player as IEntity).position.x) &&
- (event.y == Math.floor(event.player.y)) &&
- (event.z == (event.player as IEntity).position.z))
- {
- print("fire charge used and pos's match");
- server.commandManager.executeCommand(event.player, "summon small_fireball "~(event.player.x as string)~" "~(event.player.y+3 as string)~" "~(event.player.z as string)~" {direction:[0.0,0.0,0.0],power:[0.1,0.0, 0.0]}");
- }
- }
- }
- });
- /* val direction as
- eyeHeight
- heldEquipment
- rotationYaw
- rotationPitch
- lookingDirection */
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