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- adv
- adv.conkey 114
- adv.dpi "125% (default)"
- adv.menukey 45
- cfg
- con 100 100 false
- desync_window 579 34 true
- desync_window.ds_desync_side 88
- desync_window.ds_master "Off"
- esp
- esp.chams
- esp.chams.backtrack
- esp.chams.backtrack.glow "Off"
- esp.chams.backtrack.glow.clr 255 255 255 255
- esp.chams.backtrack.occluded "Off"
- esp.chams.backtrack.occluded.clr 45 165 200 150
- esp.chams.backtrack.overlay "Off"
- esp.chams.backtrack.overlay.clr 45 165 200 150
- esp.chams.backtrack.visible "Off"
- esp.chams.backtrack.visible.clr 141 87 208 150
- esp.chams.chams.advancedmode "Off"
- esp.chams.chams.blendattachment "Off"
- esp.chams.chams.blendattachmentoverlay "Off"
- esp.chams.chams.blendghost "Off"
- esp.chams.chams.blendghostoverlay "Off"
- esp.chams.chams.blendmodel "Off"
- esp.chams.chams.blendmodeloverlay "Off"
- esp.chams.chams.enemyglow "Color"
- esp.chams.chams.enemyglow.enemy.enemyglow.clr 255 0 51 195
- esp.chams.chams.fakemodeswitch "Enemy"
- esp.chams.chams.friendglow "Off"
- esp.chams.chams.friendglow.enemy.friendglow.clr 255 255 255 255
- esp.chams.chams.localglow "Off"
- esp.chams.chams.localglow.enemy.localglow.clr 255 0 0 161
- esp.chams.chams.modeswitch "Local"
- esp.chams.chams.scopeblend 100.0
- esp.chams.chams.scopeblendbox "Off"
- esp.chams.chams.typeswitch "Model"
- esp.chams.chams.typeswitchenemy "Model"
- esp.chams.chams.typeswitchlocal "Ghost"
- esp.chams.chams.typeswitchvm "Arms"
- esp.chams.chams.visswitch "Visible"
- esp.chams.enemy
- esp.chams.enemy.attiz.base "Off"
- esp.chams.enemy.attiz.base.clr 255 255 255 255
- esp.chams.enemy.attiz.baseangle 90.0
- esp.chams.enemy.attiz.basespeed 0.0
- esp.chams.enemy.attiz.basetexture ""
- esp.chams.enemy.attiz.basetextureangle 0.0
- esp.chams.enemy.attiz.basetexturecheck "Off"
- esp.chams.enemy.attiz.bumpangle 90.0
- esp.chams.enemy.attiz.bumpcheck "Off"
- esp.chams.enemy.attiz.bumpmap ""
- esp.chams.enemy.attiz.bumpspeed 0.0
- esp.chams.enemy.attiz.glowx 0.0
- esp.chams.enemy.attiz.glowy 1.5
- esp.chams.enemy.attiz.glowz 3.0
- esp.chams.enemy.attiz.overlay "Off"
- esp.chams.enemy.attiz.overlay.clr 255 255 255 255
- esp.chams.enemy.attiz.overlayangle 90.0
- esp.chams.enemy.attiz.overlayspeed 0.0
- esp.chams.enemy.attiz.overlaytexture ""
- esp.chams.enemy.attiz.overlaytextureangle 0.0
- esp.chams.enemy.attiz.overlaywireframe "Off"
- esp.chams.enemy.attiz.pearl 0.0
- esp.chams.enemy.attiz.reflect 0.0
- esp.chams.enemy.attiz.reflectboost "Off"
- esp.chams.enemy.attiz.rim 0.0
- esp.chams.enemy.attiz.rimboost "Off"
- esp.chams.enemy.attiz.shine 0.0
- esp.chams.enemy.attiz.shineboost "Off"
- esp.chams.enemy.attiz.shineclr 255 255 255 255
- esp.chams.enemy.attvis.base "Off"
- esp.chams.enemy.attvis.base.clr 255 255 255 255
- esp.chams.enemy.attvis.baseangle 90.0
- esp.chams.enemy.attvis.basespeed 0.0
- esp.chams.enemy.attvis.basetexture ""
- esp.chams.enemy.attvis.basetextureangle 0.0
- esp.chams.enemy.attvis.basetexturecheck "Off"
- esp.chams.enemy.attvis.bumpangle 90.0
- esp.chams.enemy.attvis.bumpcheck "Off"
- esp.chams.enemy.attvis.bumpmap ""
- esp.chams.enemy.attvis.bumpspeed 0.0
- esp.chams.enemy.attvis.glowx 0.0
- esp.chams.enemy.attvis.glowy 1.5
- esp.chams.enemy.attvis.glowz 3.0
- esp.chams.enemy.attvis.overlay "Off"
- esp.chams.enemy.attvis.overlay.clr 255 255 255 255
- esp.chams.enemy.attvis.overlayangle 90.0
- esp.chams.enemy.attvis.overlayspeed 0.0
- esp.chams.enemy.attvis.overlaytexture ""
- esp.chams.enemy.attvis.overlaytextureangle 0.0
- esp.chams.enemy.attvis.overlaywireframe "Off"
- esp.chams.enemy.attvis.pearl 0.0
- esp.chams.enemy.attvis.reflect 0.0
- esp.chams.enemy.attvis.reflect.clr 255 255 255 255
- esp.chams.enemy.attvis.reflectboost "Off"
- esp.chams.enemy.attvis.rim 0.0
- esp.chams.enemy.attvis.rimboost "Off"
- esp.chams.enemy.attvis.shine 0.0
- esp.chams.enemy.attvis.shineboost "Off"
- esp.chams.enemy.attvis.shineclr 255 255 255 255
- esp.chams.enemy.btiz.base "Off"
- esp.chams.enemy.btiz.base.clr 255 255 255 255
- esp.chams.enemy.btiz.baseangle 90.0
- esp.chams.enemy.btiz.basespeed 0.0
- esp.chams.enemy.btiz.basetexture ""
- esp.chams.enemy.btiz.basetextureangle 0.0
- esp.chams.enemy.btiz.basetexturecheck "Off"
- esp.chams.enemy.btiz.bumpangle 90.0
- esp.chams.enemy.btiz.bumpcheck "Off"
- esp.chams.enemy.btiz.bumpmap ""
- esp.chams.enemy.btiz.bumpspeed 0.0
- esp.chams.enemy.btiz.glowx 0.0
- esp.chams.enemy.btiz.glowy 1.5
- esp.chams.enemy.btiz.glowz 3.0
- esp.chams.enemy.btiz.overlay "Off"
- esp.chams.enemy.btiz.overlay.clr 255 255 255 255
- esp.chams.enemy.btiz.overlayangle 90.0
- esp.chams.enemy.btiz.overlayspeed 0.0
- esp.chams.enemy.btiz.overlaytexture ""
- esp.chams.enemy.btiz.overlaytextureangle 0.0
- esp.chams.enemy.btiz.overlaywireframe "Off"
- esp.chams.enemy.btiz.pearl 0.0
- esp.chams.enemy.btiz.reflect 0.0
- esp.chams.enemy.btiz.reflect.clr 255 255 255 255
- esp.chams.enemy.btiz.reflectboost "Off"
- esp.chams.enemy.btiz.rim 0.0
- esp.chams.enemy.btiz.rimboost "Off"
- esp.chams.enemy.btiz.shine 0.0
- esp.chams.enemy.btiz.shineboost "Off"
- esp.chams.enemy.btiz.shineclr 255 255 255 255
- esp.chams.enemy.btiz.speedbased "Off"
- esp.chams.enemy.btiz.speedbasedoverlay "Off"
- esp.chams.enemy.btvis.base "Off"
- esp.chams.enemy.btvis.base.clr 255 255 255 255
- esp.chams.enemy.btvis.baseangle 90.0
- esp.chams.enemy.btvis.basespeed 0.0
- esp.chams.enemy.btvis.basetexture ""
- esp.chams.enemy.btvis.basetextureangle 0.0
- esp.chams.enemy.btvis.basetexturecheck "Off"
- esp.chams.enemy.btvis.bumpangle 90.0
- esp.chams.enemy.btvis.bumpcheck "Off"
- esp.chams.enemy.btvis.bumpmap ""
- esp.chams.enemy.btvis.bumpspeed 0.0
- esp.chams.enemy.btvis.glowx 0.0
- esp.chams.enemy.btvis.glowy 1.5
- esp.chams.enemy.btvis.glowz 3.0
- esp.chams.enemy.btvis.overlay "Off"
- esp.chams.enemy.btvis.overlay.clr 255 255 255 255
- esp.chams.enemy.btvis.overlayangle 90.0
- esp.chams.enemy.btvis.overlayspeed 0.0
- esp.chams.enemy.btvis.overlaytexture ""
- esp.chams.enemy.btvis.overlaytextureangle 0.0
- esp.chams.enemy.btvis.overlaywireframe "Off"
- esp.chams.enemy.btvis.pearl 0.0
- esp.chams.enemy.btvis.reflect 0.0
- esp.chams.enemy.btvis.reflect.clr 255 255 255 255
- esp.chams.enemy.btvis.reflectboost "Off"
- esp.chams.enemy.btvis.rim 0.0
- esp.chams.enemy.btvis.rimboost "Off"
- esp.chams.enemy.btvis.shine 0.0
- esp.chams.enemy.btvis.shineboost "Off"
- esp.chams.enemy.btvis.shineclr 255 255 255 255
- esp.chams.enemy.btvis.speedbased "Off"
- esp.chams.enemy.btvis.speedbasedoverlay "Off"
- esp.chams.enemy.glow "Color"
- esp.chams.enemy.glow.clr 255 0 51 195
- esp.chams.enemy.glow.healthclr1 255 0 0 255
- esp.chams.enemy.glow.healthclr2 0 255 0 255
- esp.chams.enemy.iz.base "Off"
- esp.chams.enemy.iz.base.clr 255 255 255 255
- esp.chams.enemy.iz.baseangle 90.0
- esp.chams.enemy.iz.basespeed 0.0
- esp.chams.enemy.iz.basetexture ""
- esp.chams.enemy.iz.basetextureangle 0.0
- esp.chams.enemy.iz.basetexturecheck "Off"
- esp.chams.enemy.iz.bumpangle 90.0
- esp.chams.enemy.iz.bumpcheck "Off"
- esp.chams.enemy.iz.bumpmap ""
- esp.chams.enemy.iz.bumpspeed 0.0
- esp.chams.enemy.iz.glowx 0.0
- esp.chams.enemy.iz.glowy 1.5
- esp.chams.enemy.iz.glowz 3.0
- esp.chams.enemy.iz.healthbased "Off"
- esp.chams.enemy.iz.overlay "Off"
- esp.chams.enemy.iz.overlay.clr 255 255 255 255
- esp.chams.enemy.iz.overlayangle 90.0
- esp.chams.enemy.iz.overlayspeed 0.0
- esp.chams.enemy.iz.overlaytexture ""
- esp.chams.enemy.iz.overlaytextureangle 0.0
- esp.chams.enemy.iz.overlaywireframe "Off"
- esp.chams.enemy.iz.pearl 0.0
- esp.chams.enemy.iz.reflect 0.0
- esp.chams.enemy.iz.reflectboost "Off"
- esp.chams.enemy.iz.rim 0.0
- esp.chams.enemy.iz.rimboost "Off"
- esp.chams.enemy.iz.shine 0.0
- esp.chams.enemy.iz.shineboost "Off"
- esp.chams.enemy.iz.shineclr 255 255 255 255
- esp.chams.enemy.occluded "Off"
- esp.chams.enemy.occluded.clr 239 199 53 255
- esp.chams.enemy.overlay "Off"
- esp.chams.enemy.overlay.clr 239 199 53 150
- esp.chams.enemy.vis.base "Color"
- esp.chams.enemy.vis.base.clr 0 123 255 255
- esp.chams.enemy.vis.baseangle 90.0
- esp.chams.enemy.vis.basespeed 0.0
- esp.chams.enemy.vis.basetexture ""
- esp.chams.enemy.vis.basetextureangle 0.0
- esp.chams.enemy.vis.basetexturecheck "Off"
- esp.chams.enemy.vis.bumpangle 90.0
- esp.chams.enemy.vis.bumpcheck "Off"
- esp.chams.enemy.vis.bumpmap ""
- esp.chams.enemy.vis.bumpspeed 0.0
- esp.chams.enemy.vis.glowx 0.0
- esp.chams.enemy.vis.glowy 1.5
- esp.chams.enemy.vis.glowz 3.0
- esp.chams.enemy.vis.healthbased "Off"
- esp.chams.enemy.vis.overlay "Off"
- esp.chams.enemy.vis.overlay.clr 255 255 255 255
- esp.chams.enemy.vis.overlayangle 90.0
- esp.chams.enemy.vis.overlayspeed 0.0
- esp.chams.enemy.vis.overlaytexture ""
- esp.chams.enemy.vis.overlaytextureangle 0.0
- esp.chams.enemy.vis.overlaywireframe "Off"
- esp.chams.enemy.vis.pearl 0.0
- esp.chams.enemy.vis.reflect 0.099999994
- esp.chams.enemy.vis.reflect.clr 255 255 255 255
- esp.chams.enemy.vis.reflectboost "Off"
- esp.chams.enemy.vis.rim 0.25
- esp.chams.enemy.vis.rimboost "Off"
- esp.chams.enemy.vis.shine 0.0
- esp.chams.enemy.vis.shineboost "Off"
- esp.chams.enemy.vis.shineclr 255 255 255 255
- esp.chams.enemy.visible "Off"
- esp.chams.enemy.visible.clr 240 55 80 255
- esp.chams.enemyattachments
- esp.chams.enemyattachments.glow "Off"
- esp.chams.enemyattachments.glow.clr 255 255 255 255
- esp.chams.enemyattachments.occluded "Off"
- esp.chams.enemyattachments.occluded.clr 240 55 80 255
- esp.chams.enemyattachments.overlay "Off"
- esp.chams.enemyattachments.overlay.clr 239 199 53 150
- esp.chams.enemyattachments.visible "Off"
- esp.chams.enemyattachments.visible.clr 239 199 53 255
- esp.chams.enemyragdoll
- esp.chams.enemyragdoll.glow "Off"
- esp.chams.enemyragdoll.glow.clr 255 255 255 255
- esp.chams.enemyragdoll.occluded "Off"
- esp.chams.enemyragdoll.occluded.clr 240 55 80 255
- esp.chams.enemyragdoll.overlay "Off"
- esp.chams.enemyragdoll.overlay.clr 239 199 53 150
- esp.chams.enemyragdoll.visible "Off"
- esp.chams.enemyragdoll.visible.clr 0 0 0 255
- esp.chams.friend.attiz.base "Off"
- esp.chams.friend.attiz.base.clr 255 255 255 255
- esp.chams.friend.attiz.baseangle 90.0
- esp.chams.friend.attiz.basespeed 0.0
- esp.chams.friend.attiz.basetexture ""
- esp.chams.friend.attiz.basetextureangle 0.0
- esp.chams.friend.attiz.basetexturecheck "Off"
- esp.chams.friend.attiz.bumpangle 90.0
- esp.chams.friend.attiz.bumpcheck "Off"
- esp.chams.friend.attiz.bumpmap ""
- esp.chams.friend.attiz.bumpspeed 0.0
- esp.chams.friend.attiz.glowx 0.0
- esp.chams.friend.attiz.glowy 1.5
- esp.chams.friend.attiz.glowz 3.0
- esp.chams.friend.attiz.overlay "Off"
- esp.chams.friend.attiz.overlay.clr 255 255 255 255
- esp.chams.friend.attiz.overlayangle 90.0
- esp.chams.friend.attiz.overlayspeed 0.0
- esp.chams.friend.attiz.overlaytexture ""
- esp.chams.friend.attiz.overlaytextureangle 0.0
- esp.chams.friend.attiz.overlaywireframe "Off"
- esp.chams.friend.attiz.pearl 0.0
- esp.chams.friend.attiz.reflect 0.0
- esp.chams.friend.attiz.reflect.clr 255 255 255 255
- esp.chams.friend.attiz.reflectboost "Off"
- esp.chams.friend.attiz.rim 0.0
- esp.chams.friend.attiz.rimboost "Off"
- esp.chams.friend.attiz.shine 0.0
- esp.chams.friend.attiz.shineboost "Off"
- esp.chams.friend.attiz.shineclr 255 255 255 255
- esp.chams.friend.attvis.base "Off"
- esp.chams.friend.attvis.base.clr 255 255 255 255
- esp.chams.friend.attvis.baseangle 90.0
- esp.chams.friend.attvis.basespeed 0.0
- esp.chams.friend.attvis.basetexture ""
- esp.chams.friend.attvis.basetextureangle 0.0
- esp.chams.friend.attvis.basetexturecheck "Off"
- esp.chams.friend.attvis.bumpangle 90.0
- esp.chams.friend.attvis.bumpcheck "Off"
- esp.chams.friend.attvis.bumpmap ""
- esp.chams.friend.attvis.bumpspeed 0.0
- esp.chams.friend.attvis.glowx 0.0
- esp.chams.friend.attvis.glowy 1.5
- esp.chams.friend.attvis.glowz 3.0
- esp.chams.friend.attvis.overlay "Off"
- esp.chams.friend.attvis.overlay.clr 255 255 255 255
- esp.chams.friend.attvis.overlayangle 90.0
- esp.chams.friend.attvis.overlayspeed 0.0
- esp.chams.friend.attvis.overlaytexture ""
- esp.chams.friend.attvis.overlaytextureangle 0.0
- esp.chams.friend.attvis.overlaywireframe "Off"
- esp.chams.friend.attvis.pearl 0.0
- esp.chams.friend.attvis.reflect 0.0
- esp.chams.friend.attvis.reflect.clr 255 255 255 255
- esp.chams.friend.attvis.reflectboost "Off"
- esp.chams.friend.attvis.rim 0.0
- esp.chams.friend.attvis.rimboost "Off"
- esp.chams.friend.attvis.shine 0.0
- esp.chams.friend.attvis.shineboost "Off"
- esp.chams.friend.attvis.shineclr 255 255 255 255
- esp.chams.friend.iz.base "Off"
- esp.chams.friend.iz.base.clr 255 255 255 255
- esp.chams.friend.iz.baseangle 90.0
- esp.chams.friend.iz.basespeed 0.0
- esp.chams.friend.iz.basetexture ""
- esp.chams.friend.iz.basetextureangle 0.0
- esp.chams.friend.iz.basetexturecheck "Off"
- esp.chams.friend.iz.bumpangle 90.0
- esp.chams.friend.iz.bumpcheck "Off"
- esp.chams.friend.iz.bumpmap ""
- esp.chams.friend.iz.bumpspeed 0.0
- esp.chams.friend.iz.glowx 0.0
- esp.chams.friend.iz.glowy 1.5
- esp.chams.friend.iz.glowz 3.0
- esp.chams.friend.iz.healthbased "Off"
- esp.chams.friend.iz.overlay "Off"
- esp.chams.friend.iz.overlay.clr 255 255 255 255
- esp.chams.friend.iz.overlayangle 90.0
- esp.chams.friend.iz.overlayspeed 0.0
- esp.chams.friend.iz.overlaytexture ""
- esp.chams.friend.iz.overlaytextureangle 0.0
- esp.chams.friend.iz.overlaywireframe "Off"
- esp.chams.friend.iz.pearl 0.0
- esp.chams.friend.iz.reflect 0.0
- esp.chams.friend.iz.reflect.clr 255 255 255 255
- esp.chams.friend.iz.reflectboost "Off"
- esp.chams.friend.iz.rim 0.0
- esp.chams.friend.iz.rimboost "Off"
- esp.chams.friend.iz.shine 0.0
- esp.chams.friend.iz.shineboost "Off"
- esp.chams.friend.iz.shineclr 255 255 255 255
- esp.chams.friend.vis.base "Off"
- esp.chams.friend.vis.base.clr 255 255 255 255
- esp.chams.friend.vis.baseangle 90.0
- esp.chams.friend.vis.basespeed 0.0
- esp.chams.friend.vis.basetexture ""
- esp.chams.friend.vis.basetextureangle 0.0
- esp.chams.friend.vis.basetexturecheck "Off"
- esp.chams.friend.vis.bumpangle 90.0
- esp.chams.friend.vis.bumpcheck "Off"
- esp.chams.friend.vis.bumpmap ""
- esp.chams.friend.vis.bumpspeed 0.0
- esp.chams.friend.vis.glowx 0.0
- esp.chams.friend.vis.glowy 1.5
- esp.chams.friend.vis.glowz 3.0
- esp.chams.friend.vis.healthbased "Off"
- esp.chams.friend.vis.overlay "Off"
- esp.chams.friend.vis.overlay.clr 255 255 255 255
- esp.chams.friend.vis.overlayangle 90.0
- esp.chams.friend.vis.overlayspeed 0.0
- esp.chams.friend.vis.overlaytexture ""
- esp.chams.friend.vis.overlaytextureangle 0.0
- esp.chams.friend.vis.overlaywireframe "Off"
- esp.chams.friend.vis.pearl 0.0
- esp.chams.friend.vis.reflect 0.0
- esp.chams.friend.vis.reflect.clr 255 255 255 255
- esp.chams.friend.vis.reflectboost "Off"
- esp.chams.friend.vis.rim 0.0
- esp.chams.friend.vis.rimboost "Off"
- esp.chams.friend.vis.shine 0.0
- esp.chams.friend.vis.shineboost "Off"
- esp.chams.friend.vis.shineclr 255 255 255 255
- esp.chams.friendly
- esp.chams.friendly.glow "Off"
- esp.chams.friendly.glow.clr 255 255 255 255
- esp.chams.friendly.glow.healthclr1 255 0 0 255
- esp.chams.friendly.glow.healthclr2 0 255 0 255
- esp.chams.friendly.occluded "Off"
- esp.chams.friendly.occluded.clr 48 210 55 255
- esp.chams.friendly.overlay "Off"
- esp.chams.friendly.overlay.clr 48 194 55 150
- esp.chams.friendly.visible "Off"
- esp.chams.friendly.visible.clr 41 121 231 255
- esp.chams.friendlyattachments
- esp.chams.friendlyattachments.glow "Off"
- esp.chams.friendlyattachments.glow.clr 255 255 255 255
- esp.chams.friendlyattachments.occluded "Off"
- esp.chams.friendlyattachments.occluded.clr 41 121 231 255
- esp.chams.friendlyattachments.overlay "Off"
- esp.chams.friendlyattachments.overlay.clr 48 194 55 150
- esp.chams.friendlyattachments.visible "Off"
- esp.chams.friendlyattachments.visible.clr 48 210 55 255
- esp.chams.friendlyragdoll
- esp.chams.friendlyragdoll.glow "Off"
- esp.chams.friendlyragdoll.glow.clr 255 255 255 255
- esp.chams.friendlyragdoll.occluded "Off"
- esp.chams.friendlyragdoll.occluded.clr 41 121 231 255
- esp.chams.friendlyragdoll.overlay "Off"
- esp.chams.friendlyragdoll.overlay.clr 48 194 55 150
- esp.chams.friendlyragdoll.visible "Off"
- esp.chams.friendlyragdoll.visible.clr 48 210 55 255
- esp.chams.ghost
- esp.chams.ghost.glow "Off"
- esp.chams.ghost.glow.clr 255 255 255 255
- esp.chams.ghost.occluded "Off"
- esp.chams.ghost.occluded.clr 147 149 166 120
- esp.chams.ghost.overlay "Off"
- esp.chams.ghost.overlay.clr 147 149 166 150
- esp.chams.ghost.visible "Off"
- esp.chams.ghost.visible.clr 147 149 166 150
- esp.chams.loc.attiz.base "Off"
- esp.chams.loc.attiz.base.clr 255 255 255 255
- esp.chams.loc.attiz.baseangle 90.0
- esp.chams.loc.attiz.basespeed 0.0
- esp.chams.loc.attiz.basetexture ""
- esp.chams.loc.attiz.basetextureangle 0.0
- esp.chams.loc.attiz.basetexturecheck "Off"
- esp.chams.loc.attiz.bumpangle 90.0
- esp.chams.loc.attiz.bumpcheck "Off"
- esp.chams.loc.attiz.bumpmap ""
- esp.chams.loc.attiz.bumpspeed 0.0
- esp.chams.loc.attiz.glowx 0.0
- esp.chams.loc.attiz.glowy 1.5
- esp.chams.loc.attiz.glowz 3.0
- esp.chams.loc.attiz.overlay "Off"
- esp.chams.loc.attiz.overlay.clr 255 255 255 255
- esp.chams.loc.attiz.overlayangle 90.0
- esp.chams.loc.attiz.overlayspeed 0.0
- esp.chams.loc.attiz.overlaytexture ""
- esp.chams.loc.attiz.overlaytextureangle 0.0
- esp.chams.loc.attiz.overlaywireframe "Off"
- esp.chams.loc.attiz.pearl 0.0
- esp.chams.loc.attiz.reflect 0.0
- esp.chams.loc.attiz.reflect.clr 255 255 255 255
- esp.chams.loc.attiz.reflectboost "Off"
- esp.chams.loc.attiz.rim 0.0
- esp.chams.loc.attiz.rimboost "Off"
- esp.chams.loc.attiz.shine 0.0
- esp.chams.loc.attiz.shineboost "Off"
- esp.chams.loc.attiz.shineclr 255 255 255 255
- esp.chams.loc.attvis.base "Off"
- esp.chams.loc.attvis.base.clr 255 255 255 255
- esp.chams.loc.attvis.baseangle 90.0
- esp.chams.loc.attvis.basespeed 0.0
- esp.chams.loc.attvis.basetexture ""
- esp.chams.loc.attvis.basetextureangle 0.0
- esp.chams.loc.attvis.basetexturecheck "Off"
- esp.chams.loc.attvis.bumpangle 90.0
- esp.chams.loc.attvis.bumpcheck "Off"
- esp.chams.loc.attvis.bumpmap ""
- esp.chams.loc.attvis.bumpspeed 0.0
- esp.chams.loc.attvis.glowx 0.0
- esp.chams.loc.attvis.glowy 1.5
- esp.chams.loc.attvis.glowz 3.0
- esp.chams.loc.attvis.overlay "Off"
- esp.chams.loc.attvis.overlay.clr 255 255 255 255
- esp.chams.loc.attvis.overlayangle 90.0
- esp.chams.loc.attvis.overlayspeed 0.0
- esp.chams.loc.attvis.overlaytexture ""
- esp.chams.loc.attvis.overlaytextureangle 0.0
- esp.chams.loc.attvis.overlaywireframe "Off"
- esp.chams.loc.attvis.pearl 0.0
- esp.chams.loc.attvis.reflect 0.0
- esp.chams.loc.attvis.reflect.clr 255 255 255 255
- esp.chams.loc.attvis.reflectboost "Off"
- esp.chams.loc.attvis.rim 0.0
- esp.chams.loc.attvis.rimboost "Off"
- esp.chams.loc.attvis.shine 0.0
- esp.chams.loc.attvis.shineboost "Off"
- esp.chams.loc.attvis.shineclr 255 255 255 255
- esp.chams.loc.ghostiz.base "Off"
- esp.chams.loc.ghostiz.base.clr 255 255 255 255
- esp.chams.loc.ghostiz.baseangle 90.0
- esp.chams.loc.ghostiz.basespeed 0.0
- esp.chams.loc.ghostiz.basetexture ""
- esp.chams.loc.ghostiz.basetextureangle 0.0
- esp.chams.loc.ghostiz.basetexturecheck "Off"
- esp.chams.loc.ghostiz.bumpangle 90.0
- esp.chams.loc.ghostiz.bumpcheck "Off"
- esp.chams.loc.ghostiz.bumpmap ""
- esp.chams.loc.ghostiz.bumpspeed 0.0
- esp.chams.loc.ghostiz.glowx 0.0
- esp.chams.loc.ghostiz.glowy 1.5
- esp.chams.loc.ghostiz.glowz 3.0
- esp.chams.loc.ghostiz.overlay "Off"
- esp.chams.loc.ghostiz.overlay.clr 255 255 255 255
- esp.chams.loc.ghostiz.overlayangle 90.0
- esp.chams.loc.ghostiz.overlayspeed 0.0
- esp.chams.loc.ghostiz.overlaytexture ""
- esp.chams.loc.ghostiz.overlaytextureangle 0.0
- esp.chams.loc.ghostiz.overlaywireframe "Off"
- esp.chams.loc.ghostiz.pearl 0.0
- esp.chams.loc.ghostiz.reflect 0.0
- esp.chams.loc.ghostiz.reflect.clr 255 255 255 255
- esp.chams.loc.ghostiz.reflectboost "Off"
- esp.chams.loc.ghostiz.rim 0.0
- esp.chams.loc.ghostiz.rimboost "Off"
- esp.chams.loc.ghostiz.shine 0.0
- esp.chams.loc.ghostiz.shineboost "Off"
- esp.chams.loc.ghostiz.shineclr 255 255 255 255
- esp.chams.loc.ghostvis.base "Off"
- esp.chams.loc.ghostvis.base.clr 255 96 0 172
- esp.chams.loc.ghostvis.baseangle 90.0
- esp.chams.loc.ghostvis.basespeed 0.0
- esp.chams.loc.ghostvis.basetexture ""
- esp.chams.loc.ghostvis.basetextureangle 0.0
- esp.chams.loc.ghostvis.basetexturecheck "Off"
- esp.chams.loc.ghostvis.bumpangle 90.0
- esp.chams.loc.ghostvis.bumpcheck "Off"
- esp.chams.loc.ghostvis.bumpmap ""
- esp.chams.loc.ghostvis.bumpspeed 0.0
- esp.chams.loc.ghostvis.glowx 0.0
- esp.chams.loc.ghostvis.glowy 1.5
- esp.chams.loc.ghostvis.glowz 3.0
- esp.chams.loc.ghostvis.overlay "Off"
- esp.chams.loc.ghostvis.overlay.clr 255 255 255 255
- esp.chams.loc.ghostvis.overlayangle 90.0
- esp.chams.loc.ghostvis.overlayspeed 0.0
- esp.chams.loc.ghostvis.overlaytexture ""
- esp.chams.loc.ghostvis.overlaytextureangle 0.0
- esp.chams.loc.ghostvis.overlaywireframe "Off"
- esp.chams.loc.ghostvis.pearl 0.0
- esp.chams.loc.ghostvis.reflect 0.0
- esp.chams.loc.ghostvis.reflect.clr 255 255 255 255
- esp.chams.loc.ghostvis.reflectboost "Off"
- esp.chams.loc.ghostvis.rim 0.0
- esp.chams.loc.ghostvis.rimboost "Off"
- esp.chams.loc.ghostvis.shine 0.0
- esp.chams.loc.ghostvis.shineboost "Off"
- esp.chams.loc.ghostvis.shineclr 255 255 255 255
- esp.chams.loc.iz.base "Off"
- esp.chams.loc.iz.base.clr 255 255 255 255
- esp.chams.loc.iz.baseangle 90.0
- esp.chams.loc.iz.basespeed 0.0
- esp.chams.loc.iz.basetexture ""
- esp.chams.loc.iz.basetextureangle 0.0
- esp.chams.loc.iz.basetexturecheck "Off"
- esp.chams.loc.iz.bumpangle 90.0
- esp.chams.loc.iz.bumpcheck "Off"
- esp.chams.loc.iz.bumpmap ""
- esp.chams.loc.iz.bumpspeed 0.0
- esp.chams.loc.iz.glowx 0.0
- esp.chams.loc.iz.glowy 1.5
- esp.chams.loc.iz.glowz 3.0
- esp.chams.loc.iz.healthbased "Off"
- esp.chams.loc.iz.overlay "Off"
- esp.chams.loc.iz.overlay.clr 255 255 255 255
- esp.chams.loc.iz.overlayangle 90.0
- esp.chams.loc.iz.overlayspeed 0.0
- esp.chams.loc.iz.overlaytexture ""
- esp.chams.loc.iz.overlaytextureangle 0.0
- esp.chams.loc.iz.overlaywireframe "Off"
- esp.chams.loc.iz.pearl 0.0
- esp.chams.loc.iz.reflect 0.0
- esp.chams.loc.iz.reflect.clr 255 255 255 255
- esp.chams.loc.iz.reflectboost "Off"
- esp.chams.loc.iz.rim 0.0
- esp.chams.loc.iz.rimboost "Off"
- esp.chams.loc.iz.shine 0.0
- esp.chams.loc.iz.shineboost "Off"
- esp.chams.loc.iz.shineclr 255 255 255 255
- esp.chams.loc.vis.base "Off"
- esp.chams.loc.vis.base.clr 0 0 0 255
- esp.chams.loc.vis.baseangle 90.0
- esp.chams.loc.vis.basespeed 0.0
- esp.chams.loc.vis.basetexture ""
- esp.chams.loc.vis.basetextureangle 0.0
- esp.chams.loc.vis.basetexturecheck "Off"
- esp.chams.loc.vis.bumpangle 90.0
- esp.chams.loc.vis.bumpcheck "Off"
- esp.chams.loc.vis.bumpmap ""
- esp.chams.loc.vis.bumpspeed 0.0
- esp.chams.loc.vis.glowx 0.0
- esp.chams.loc.vis.glowy 1.5
- esp.chams.loc.vis.glowz 3.0
- esp.chams.loc.vis.healthbased "Off"
- esp.chams.loc.vis.overlay "Off"
- esp.chams.loc.vis.overlay.clr 255 255 255 255
- esp.chams.loc.vis.overlayangle 90.0
- esp.chams.loc.vis.overlayspeed 0.0
- esp.chams.loc.vis.overlaytexture ""
- esp.chams.loc.vis.overlaytextureangle 0.0
- esp.chams.loc.vis.overlaywireframe "Off"
- esp.chams.loc.vis.pearl 0.0
- esp.chams.loc.vis.reflect 0.0
- esp.chams.loc.vis.reflect.clr 255 255 255 255
- esp.chams.loc.vis.reflectboost "Off"
- esp.chams.loc.vis.rim 0.35
- esp.chams.loc.vis.rimboost "Off"
- esp.chams.loc.vis.shine 0.0
- esp.chams.loc.vis.shineboost "Off"
- esp.chams.loc.vis.shineclr 255 255 255 255
- esp.chams.local
- esp.chams.local.glow "Off"
- esp.chams.local.glow.clr 255 0 0 161
- esp.chams.local.glow.healthclr1 255 0 0 255
- esp.chams.local.glow.healthclr2 0 255 0 255
- esp.chams.local.occluded "Off"
- esp.chams.local.occluded.clr 45 165 200 255
- esp.chams.local.overlay "Off"
- esp.chams.local.overlay.clr 15 153 255 150
- esp.chams.local.visible "Off"
- esp.chams.local.visible.clr 15 196 255 255
- esp.chams.localarms
- esp.chams.localarms.glow "Off"
- esp.chams.localarms.glow.clr 255 255 255 255
- esp.chams.localarms.occluded "Off"
- esp.chams.localarms.occluded.clr 255 255 255 255
- esp.chams.localarms.overlay "Off"
- esp.chams.localarms.overlay.clr 255 255 255 255
- esp.chams.localarms.visible "Off"
- esp.chams.localarms.visible.clr 255 255 255 255
- esp.chams.localattachments
- esp.chams.localattachments.glow "Off"
- esp.chams.localattachments.glow.clr 255 255 255 255
- esp.chams.localattachments.occluded "Off"
- esp.chams.localattachments.occluded.clr 15 196 255 255
- esp.chams.localattachments.overlay "Off"
- esp.chams.localattachments.overlay.clr 15 153 255 150
- esp.chams.localattachments.visible "Off"
- esp.chams.localattachments.visible.clr 45 165 200 255
- esp.chams.localweapon
- esp.chams.localweapon.glow "Off"
- esp.chams.localweapon.glow.clr 255 255 255 255
- esp.chams.localweapon.occluded "Off"
- esp.chams.localweapon.occluded.clr 255 255 255 255
- esp.chams.localweapon.overlay "Off"
- esp.chams.localweapon.overlay.clr 255 255 255 255
- esp.chams.localweapon.visible "Off"
- esp.chams.localweapon.visible.clr 255 255 255 255
- esp.chams.nades
- esp.chams.nades.glow "Color"
- esp.chams.nades.glow.clr 255 0 0 255
- esp.chams.nades.occluded "Off"
- esp.chams.nades.occluded.clr 255 152 46 255
- esp.chams.nades.overlay "Off"
- esp.chams.nades.overlay.clr 255 255 255 150
- esp.chams.nades.visible "Off"
- esp.chams.nades.visible.clr 255 152 46 255
- esp.chams.reflect.clr 255 255 255 255
- esp.chams.vm.arms.base "Off"
- esp.chams.vm.arms.base.clr 0 0 0 255
- esp.chams.vm.arms.baseangle 90.0
- esp.chams.vm.arms.basespeed 0.0
- esp.chams.vm.arms.basetexture ""
- esp.chams.vm.arms.basetextureangle 0.0
- esp.chams.vm.arms.basetexturecheck "Off"
- esp.chams.vm.arms.bumpangle 90.0
- esp.chams.vm.arms.bumpcheck "Off"
- esp.chams.vm.arms.bumpmap ""
- esp.chams.vm.arms.bumpspeed 0.0
- esp.chams.vm.arms.glowx 0.0
- esp.chams.vm.arms.glowy 1.5
- esp.chams.vm.arms.glowz 3.0
- esp.chams.vm.arms.overlay "Off"
- esp.chams.vm.arms.overlay.clr 255 255 255 255
- esp.chams.vm.arms.overlayangle 90.0
- esp.chams.vm.arms.overlayspeed 0.0
- esp.chams.vm.arms.overlaytexture ""
- esp.chams.vm.arms.overlaytextureangle 0.0
- esp.chams.vm.arms.overlaywireframe "Off"
- esp.chams.vm.arms.pearl 0.0
- esp.chams.vm.arms.reflect 0.0
- esp.chams.vm.arms.reflect.clr 255 255 255 255
- esp.chams.vm.arms.reflectboost "Off"
- esp.chams.vm.arms.rim 0.29999998
- esp.chams.vm.arms.rimboost "Off"
- esp.chams.vm.arms.shine 0.0
- esp.chams.vm.arms.shineboost "Off"
- esp.chams.vm.arms.shineclr 255 255 255 255
- esp.chams.vm.attiz.overlay "Off"
- esp.chams.vm.sleeves.base "Off"
- esp.chams.vm.sleeves.base.clr 255 255 255 255
- esp.chams.vm.sleeves.baseangle 90.0
- esp.chams.vm.sleeves.basespeed 0.0
- esp.chams.vm.sleeves.basetexture ""
- esp.chams.vm.sleeves.basetextureangle 0.0
- esp.chams.vm.sleeves.basetexturecheck "Off"
- esp.chams.vm.sleeves.bumpangle 90.0
- esp.chams.vm.sleeves.bumpcheck "Off"
- esp.chams.vm.sleeves.bumpmap ""
- esp.chams.vm.sleeves.bumpspeed 0.0
- esp.chams.vm.sleeves.glowx 0.0
- esp.chams.vm.sleeves.glowy 1.5
- esp.chams.vm.sleeves.glowz 3.0
- esp.chams.vm.sleeves.overlay "Off"
- esp.chams.vm.sleeves.overlay.clr 255 255 255 255
- esp.chams.vm.sleeves.overlayangle 90.0
- esp.chams.vm.sleeves.overlayspeed 0.0
- esp.chams.vm.sleeves.overlaytexture ""
- esp.chams.vm.sleeves.overlaytextureangle 0.0
- esp.chams.vm.sleeves.overlaywireframe "Off"
- esp.chams.vm.sleeves.pearl 0.0
- esp.chams.vm.sleeves.reflect 0.0
- esp.chams.vm.sleeves.reflect.clr 255 255 255 255
- esp.chams.vm.sleeves.reflectboost "Off"
- esp.chams.vm.sleeves.rim 0.0
- esp.chams.vm.sleeves.rimboost "Off"
- esp.chams.vm.sleeves.shine 0.0
- esp.chams.vm.sleeves.shineboost "Off"
- esp.chams.vm.sleeves.shineclr 255 255 255 255
- esp.chams.vm.weapon.base "Off"
- esp.chams.vm.weapon.base.clr 255 255 255 255
- esp.chams.vm.weapon.baseangle 90.0
- esp.chams.vm.weapon.basespeed 0.0
- esp.chams.vm.weapon.basetexture ""
- esp.chams.vm.weapon.basetextureangle 0.0
- esp.chams.vm.weapon.basetexturecheck "Off"
- esp.chams.vm.weapon.bumpangle 90.0
- esp.chams.vm.weapon.bumpcheck "Off"
- esp.chams.vm.weapon.bumpmap ""
- esp.chams.vm.weapon.bumpspeed 0.0
- esp.chams.vm.weapon.glowx 0.0
- esp.chams.vm.weapon.glowy 1.5
- esp.chams.vm.weapon.glowz 3.0
- esp.chams.vm.weapon.overlay.clr 255 255 255 255
- esp.chams.vm.weapon.overlayangle 90.0
- esp.chams.vm.weapon.overlayspeed 0.0
- esp.chams.vm.weapon.overlaytexture ""
- esp.chams.vm.weapon.overlaytextureangle 0.0
- esp.chams.vm.weapon.overlaywireframe "Off"
- esp.chams.vm.weapon.pearl 0.0
- esp.chams.vm.weapon.reflect 0.0
- esp.chams.vm.weapon.reflect.clr 255 255 255 255
- esp.chams.vm.weapon.reflectboost "Off"
- esp.chams.vm.weapon.rim 0.0
- esp.chams.vm.weapon.rimboost "Off"
- esp.chams.vm.weapon.shine 0.0
- esp.chams.vm.weapon.shineboost "Off"
- esp.chams.vm.weapon.shineclr 255 255 255 255
- esp.chams.weapon
- esp.chams.weapon.glow "Off"
- esp.chams.weapon.glow.clr 255 0 0 255
- esp.chams.weapon.occluded "Off"
- esp.chams.weapon.occluded.clr 102 152 46 255
- esp.chams.weapon.overlay "Off"
- esp.chams.weapon.overlay.clr 255 255 255 150
- esp.chams.weapon.visible "Off"
- esp.chams.weapon.visible.clr 255 0 0 255
- esp.local
- esp.local.fov 90.0
- esp.local.outofview "Off"
- esp.local.outofviewscale 40.0
- esp.local.smoothghost "On"
- esp.local.thirdperson "Off"
- esp.local.thirdpersondist 150.0
- esp.local.viewmodelfov 80.0
- esp.local.wallbanginfo
- esp.local.wallbanginfo.dmg "On"
- esp.local.wallbanginfo.grid "Off"
- esp.master "On"
- esp.other
- esp.other.antiobs "Off"
- esp.other.antiscreenshot "Off"
- esp.other.crosshair "Off"
- esp.other.crosshair.clr 255 255 255 255
- esp.other.disablefarmodels "On"
- esp.other.killfeed "Off"
- esp.other.noflash "On"
- esp.other.nofog "On"
- esp.other.nopostprocess "Off"
- esp.other.norecoil "On"
- esp.other.norenderdead "Off"
- esp.other.norenderenemy "Off"
- esp.other.norenderteam "Off"
- esp.other.norenderweapon "Off"
- esp.other.noscope "On"
- esp.other.noscopedirt "On"
- esp.other.noscopeoverlay "On"
- esp.other.nosky "Off"
- esp.other.nosmoke "On"
- esp.other.radar "Off"
- esp.other.radaralpha 255.0
- esp.other.radardist 1000.0
- esp.other.recoilcrosshair "Off"
- esp.other.recoilcrosshair.clr 255 255 255 255
- esp.overlay
- esp.overlay.enemy
- esp.overlay.enemy.ammo "On"
- esp.overlay.enemy.ammo.clr1 0 136 236 255
- esp.overlay.enemy.ammo.clr2 0 83 166 255
- esp.overlay.enemy.armor "Off"
- esp.overlay.enemy.barrel "Off"
- esp.overlay.enemy.barrel.clr 240 60 30 255
- esp.overlay.enemy.box "Off"
- esp.overlay.enemy.box.clr 255 255 255 255
- esp.overlay.enemy.defusing "On"
- esp.overlay.enemy.defusing.clr 244 70 66 255
- esp.overlay.enemy.dormant "On"
- esp.overlay.enemy.flashed "On"
- esp.overlay.enemy.flashed.clr 255 255 255 255
- esp.overlay.enemy.hasc4 "On"
- esp.overlay.enemy.hasc4.clr 255 255 255 255
- esp.overlay.enemy.hasdefuser "On"
- esp.overlay.enemy.hasdefuser.clr 255 255 255 255
- esp.overlay.enemy.health
- esp.overlay.enemy.health.healthbar "On"
- esp.overlay.enemy.health.healthnum "On"
- esp.overlay.enemy.money "Off"
- esp.overlay.enemy.name "On"
- esp.overlay.enemy.planting "On"
- esp.overlay.enemy.planting.clr 244 70 66 255
- esp.overlay.enemy.precision "On"
- esp.overlay.enemy.reloading "On"
- esp.overlay.enemy.reloading.clr 255 255 255 255
- esp.overlay.enemy.scoped "On"
- esp.overlay.enemy.scoped.clr 255 255 255 255
- esp.overlay.enemy.skeleton "Off"
- esp.overlay.enemy.skeleton.clr 240 60 30 255
- esp.overlay.enemy.weapon "Icon"
- esp.overlay.enemy.weaponfilter "Active + Nades"
- esp.overlay.friendly
- esp.overlay.friendly.ammo "Off"
- esp.overlay.friendly.ammo.clr1 0 136 236 255
- esp.overlay.friendly.ammo.clr2 0 83 166 255
- esp.overlay.friendly.armor "Off"
- esp.overlay.friendly.barrel "Off"
- esp.overlay.friendly.barrel.clr 30 154 247 255
- esp.overlay.friendly.box "Off"
- esp.overlay.friendly.box.clr 30 154 247 255
- esp.overlay.friendly.defusing "Off"
- esp.overlay.friendly.defusing.clr 244 70 66 255
- esp.overlay.friendly.dormant "Off"
- esp.overlay.friendly.flashed "Off"
- esp.overlay.friendly.flashed.clr 237 217 78 255
- esp.overlay.friendly.hasc4 "Off"
- esp.overlay.friendly.hasc4.clr 244 70 66 255
- esp.overlay.friendly.hasdefuser "Off"
- esp.overlay.friendly.hasdefuser.clr 255 255 255 255
- esp.overlay.friendly.health
- esp.overlay.friendly.health.healthbar "Off"
- esp.overlay.friendly.health.healthnum "Off"
- esp.overlay.friendly.money "Off"
- esp.overlay.friendly.name "Off"
- esp.overlay.friendly.planting "Off"
- esp.overlay.friendly.planting.clr 244 70 66 255
- esp.overlay.friendly.precision "Off"
- esp.overlay.friendly.reloading "Off"
- esp.overlay.friendly.reloading.clr 237 217 78 255
- esp.overlay.friendly.scoped "Off"
- esp.overlay.friendly.scoped.clr 81 191 234 255
- esp.overlay.friendly.skeleton "Off"
- esp.overlay.friendly.skeleton.clr 30 154 247 255
- esp.overlay.friendly.weapon "Off"
- esp.overlay.friendly.weaponfilter "Active"
- esp.overlay.weapon
- esp.overlay.weapon.ammo "On"
- esp.overlay.weapon.ammo.clr1 0 136 236 255
- esp.overlay.weapon.ammo.clr2 0 83 166 255
- esp.overlay.weapon.box "Off"
- esp.overlay.weapon.box.clr 200 200 100 255
- esp.overlay.weapon.c4timer "On"
- esp.overlay.weapon.dzitems "Off"
- esp.overlay.weapon.dzturret "Off"
- esp.overlay.weapon.nades
- esp.overlay.weapon.nades.name "On"
- esp.overlay.weapon.nades.timer "On"
- esp.overlay.weapon.name "Icon"
- esp.skins
- esp.skins.enable "On"
- esp.world
- esp.world.bullettracer "Off"
- esp.world.bullettracerfilter
- esp.world.bullettracerfilter.enemy "Off"
- esp.world.bullettracerfilter.enemy.clr 240 60 30 255
- esp.world.bullettracerfilter.friendly "Off"
- esp.world.bullettracerfilter.friendly.clr 30 154 247 255
- esp.world.bullettracerfilter.local "Off"
- esp.world.bullettracerfilter.local.clr 0 255 0 255
- esp.world.hiteffects
- esp.world.hiteffects.marker "Off"
- esp.world.hiteffects.sound "Off"
- esp.world.inferno
- esp.world.inferno.enemy "On"
- esp.world.inferno.friendly "On"
- esp.world.inferno.local "On"
- esp.world.materials
- esp.world.materials.skybox "sky_csgo_cloudy01"
- esp.world.materials.skybox.clr 151 151 151 255
- esp.world.materials.staticprops "On"
- esp.world.materials.staticprops.clr 60 60 60 255
- esp.world.materials.walls "On"
- esp.world.materials.walls.clr 60 60 60 255
- esp.world.nadetracer
- esp.world.nadetracer.enemy "On"
- esp.world.nadetracer.friendly "Off"
- esp.world.nadetracer.local "On"
- esp.world.nadewarning
- esp.world.nadewarning.enemy "On"
- esp.world.nadewarning.friendly "Off"
- esp.world.nadewarning.local "On"
- esp.world.sounds "Off"
- forcetarget "Off"
- friend
- friend.highlight "Off"
- friend.highlight.clr 255 255 255 255
- friend.ignore "Off"
- lbot
- lbot.aim
- lbot.aim.asniper
- lbot.aim.asniper.hitbox 3 2 0 1 0 0 0 0
- lbot.aim.asniper.hitboxstep 1.5
- lbot.aim.asniper.nearest "On"
- lbot.aim.autofire "Off"
- lbot.aim.autopistol 150.0
- lbot.aim.enable "On"
- lbot.aim.fireonpress "On"
- lbot.aim.hpistol
- lbot.aim.hpistol.hitbox 3 2 0 1 0 0 0 0
- lbot.aim.hpistol.hitboxstep 1.5
- lbot.aim.hpistol.nearest "On"
- lbot.aim.key 1
- lbot.aim.lmg
- lbot.aim.lmg.hitbox 3 2 0 1 0 0 0 0
- lbot.aim.lmg.hitboxstep 1.5
- lbot.aim.lmg.nearest "On"
- lbot.aim.pistol
- lbot.aim.pistol.hitbox 3 2 0 1 0 0 0 0
- lbot.aim.pistol.hitboxstep 1.5
- lbot.aim.pistol.nearest "On"
- lbot.aim.rifle
- lbot.aim.rifle.hitbox 4 0 0 0 0 0 0 0
- lbot.aim.rifle.hitboxstep 1.5
- lbot.aim.rifle.nearest "Off"
- lbot.aim.scout
- lbot.aim.scout.hitbox 3 2 0 1 0 0 0 0
- lbot.aim.scout.hitboxstep 1.5
- lbot.aim.scout.nearest "On"
- lbot.aim.shared
- lbot.aim.shared.hitbox 3 2 0 1 0 0 0 0
- lbot.aim.shared.hitboxstep 1.5
- lbot.aim.shared.nearest "On"
- lbot.aim.shotgun
- lbot.aim.shotgun.hitbox 3 2 0 1 0 0 0 0
- lbot.aim.shotgun.hitboxstep 1.5
- lbot.aim.shotgun.nearest "On"
- lbot.aim.smg
- lbot.aim.smg.hitbox 3 2 0 1 0 0 0 0
- lbot.aim.smg.hitboxstep 1.5
- lbot.aim.smg.nearest "On"
- lbot.aim.sniper
- lbot.aim.sniper.hitbox 0 1 0 2 1 0 0 0
- lbot.aim.sniper.hitboxstep 1.5
- lbot.aim.sniper.nearest "On"
- lbot.aim.togglekey 0
- lbot.aim.zeus
- lbot.aim.zeus.hitbox 3 2 0 1 0 0 0 0
- lbot.aim.zeus.hitboxstep 1.5
- lbot.aim.zeus.nearest "On"
- lbot.antiaim
- lbot.antiaim.direction "Auto"
- lbot.antiaim.enemy "Off"
- lbot.antiaim.leftkey 0
- lbot.antiaim.ongrenade "On"
- lbot.antiaim.onknife "On"
- lbot.antiaim.rightkey 0
- lbot.antiaim.type "Off"
- lbot.extra
- lbot.extra.backtrack 35.0
- lbot.extra.knifetrigger "Off"
- lbot.master "Off"
- lbot.movement
- lbot.movement.quickstop "Off"
- lbot.movement.walkcustom "Off"
- lbot.movement.walkspeed 135.0
- lbot.posadj
- lbot.posadj.backtrack "Off"
- lbot.posadj.resolver "Off"
- lbot.semirage
- lbot.semirage.autostop "Off"
- lbot.semirage.silentaimbot "On"
- lbot.trg
- lbot.trg.asniper
- lbot.trg.asniper.antirecoil "On"
- lbot.trg.asniper.burst 200.0
- lbot.trg.asniper.delay 0.0
- lbot.trg.asniper.hitbox 1 1 0 1 0 0 0 0
- lbot.trg.asniper.hitchance 50.0
- lbot.trg.autofire "Off"
- lbot.trg.enable "On"
- lbot.trg.hpistol
- lbot.trg.hpistol.antirecoil "On"
- lbot.trg.hpistol.burst 200.0
- lbot.trg.hpistol.delay 0.0
- lbot.trg.hpistol.hitbox 1 1 0 1 0 0 0 0
- lbot.trg.hpistol.hitchance 50.0
- lbot.trg.key 0
- lbot.trg.lmg
- lbot.trg.lmg.antirecoil "On"
- lbot.trg.lmg.burst 200.0
- lbot.trg.lmg.delay 0.0
- lbot.trg.lmg.hitbox 1 1 0 1 0 0 0 0
- lbot.trg.lmg.hitchance 50.0
- lbot.trg.pistol
- lbot.trg.pistol.antirecoil "On"
- lbot.trg.pistol.burst 200.0
- lbot.trg.pistol.delay 0.0
- lbot.trg.pistol.hitbox 1 1 0 1 0 0 0 0
- lbot.trg.pistol.hitchance 50.0
- lbot.trg.rifle
- lbot.trg.rifle.antirecoil "On"
- lbot.trg.rifle.burst 200.0
- lbot.trg.rifle.delay 0.0
- lbot.trg.rifle.hitbox 1 1 0 1 0 0 0 0
- lbot.trg.rifle.hitchance 50.0
- lbot.trg.scout
- lbot.trg.scout.antirecoil "On"
- lbot.trg.scout.burst 200.0
- lbot.trg.scout.delay 0.0
- lbot.trg.scout.hitbox 1 1 0 1 0 0 0 0
- lbot.trg.scout.hitchance 50.0
- lbot.trg.shared
- lbot.trg.shared.antirecoil "On"
- lbot.trg.shared.burst 200.0
- lbot.trg.shared.delay 0.0
- lbot.trg.shared.hitbox 1 1 0 1 0 0 0 0
- lbot.trg.shared.hitchance 50.0
- lbot.trg.shotgun
- lbot.trg.shotgun.antirecoil "On"
- lbot.trg.shotgun.burst 200.0
- lbot.trg.shotgun.delay 0.0
- lbot.trg.shotgun.hitbox 1 1 0 1 0 0 0 0
- lbot.trg.shotgun.hitchance 50.0
- lbot.trg.smg
- lbot.trg.smg.antirecoil "On"
- lbot.trg.smg.burst 200.0
- lbot.trg.smg.delay 0.0
- lbot.trg.smg.hitbox 1 1 0 1 0 0 0 0
- lbot.trg.smg.hitchance 50.0
- lbot.trg.sniper
- lbot.trg.sniper.antirecoil "On"
- lbot.trg.sniper.burst 200.0
- lbot.trg.sniper.delay 0.0
- lbot.trg.sniper.hitbox 1 1 0 1 0 0 0 0
- lbot.trg.sniper.hitchance 50.0
- lbot.trg.zeus
- lbot.trg.zeus.antirecoil "On"
- lbot.trg.zeus.burst 200.0
- lbot.trg.zeus.delay 0.0
- lbot.trg.zeus.hitbox 1 1 0 1 0 0 0 0
- lbot.trg.zeus.hitchance 50.0
- lbot.weapon
- lbot.weapon.accuracy "Rifle"
- lbot.weapon.accuracy.asniper
- lbot.weapon.accuracy.asniper.hrecoil 50.0
- lbot.weapon.accuracy.asniper.rcs "On"
- lbot.weapon.accuracy.asniper.src "On"
- lbot.weapon.accuracy.asniper.vrecoil 100.0
- lbot.weapon.accuracy.hpistol
- lbot.weapon.accuracy.hpistol.hrecoil 50.0
- lbot.weapon.accuracy.hpistol.rcs "Off"
- lbot.weapon.accuracy.hpistol.src "On"
- lbot.weapon.accuracy.hpistol.vrecoil 100.0
- lbot.weapon.accuracy.lmg
- lbot.weapon.accuracy.lmg.hrecoil 50.0
- lbot.weapon.accuracy.lmg.rcs "On"
- lbot.weapon.accuracy.lmg.src "On"
- lbot.weapon.accuracy.lmg.vrecoil 100.0
- lbot.weapon.accuracy.pistol
- lbot.weapon.accuracy.pistol.hrecoil 50.0
- lbot.weapon.accuracy.pistol.rcs "Off"
- lbot.weapon.accuracy.pistol.src "On"
- lbot.weapon.accuracy.pistol.vrecoil 100.0
- lbot.weapon.accuracy.rifle
- lbot.weapon.accuracy.rifle.hrecoil 100.0
- lbot.weapon.accuracy.rifle.rcs "On"
- lbot.weapon.accuracy.rifle.src "On"
- lbot.weapon.accuracy.rifle.vrecoil 100.0
- lbot.weapon.accuracy.scout
- lbot.weapon.accuracy.scout.hrecoil 50.0
- lbot.weapon.accuracy.scout.rcs "Off"
- lbot.weapon.accuracy.scout.src "On"
- lbot.weapon.accuracy.scout.vrecoil 100.0
- lbot.weapon.accuracy.shared
- lbot.weapon.accuracy.shared.hrecoil 50.0
- lbot.weapon.accuracy.shared.rcs "On"
- lbot.weapon.accuracy.shared.src "On"
- lbot.weapon.accuracy.shared.vrecoil 100.0
- lbot.weapon.accuracy.shotgun
- lbot.weapon.accuracy.shotgun.hrecoil 50.0
- lbot.weapon.accuracy.shotgun.rcs "Off"
- lbot.weapon.accuracy.shotgun.src "On"
- lbot.weapon.accuracy.shotgun.vrecoil 100.0
- lbot.weapon.accuracy.smg
- lbot.weapon.accuracy.smg.hrecoil 50.0
- lbot.weapon.accuracy.smg.rcs "On"
- lbot.weapon.accuracy.smg.src "On"
- lbot.weapon.accuracy.smg.vrecoil 100.0
- lbot.weapon.accuracy.sniper
- lbot.weapon.accuracy.sniper.hrecoil 50.0
- lbot.weapon.accuracy.sniper.rcs "Off"
- lbot.weapon.accuracy.sniper.src "On"
- lbot.weapon.accuracy.sniper.vrecoil 100.0
- lbot.weapon.accuracy.zeus
- lbot.weapon.accuracy.zeus.hrecoil 50.0
- lbot.weapon.accuracy.zeus.rcs "On"
- lbot.weapon.accuracy.zeus.src "On"
- lbot.weapon.accuracy.zeus.vrecoil 100.0
- lbot.weapon.aim "Rifle"
- lbot.weapon.aim.asniper
- lbot.weapon.aim.asniper.curve 0.5
- lbot.weapon.aim.asniper.randomize 4.0
- lbot.weapon.aim.asniper.smooth 4.0
- lbot.weapon.aim.asniper.smoothtype "Static"
- lbot.weapon.aim.hpistol
- lbot.weapon.aim.hpistol.curve 0.5
- lbot.weapon.aim.hpistol.randomize 4.0
- lbot.weapon.aim.hpistol.smooth 2.0
- lbot.weapon.aim.hpistol.smoothtype "Dynamic"
- lbot.weapon.aim.lmg
- lbot.weapon.aim.lmg.curve 0.5
- lbot.weapon.aim.lmg.randomize 4.0
- lbot.weapon.aim.lmg.smooth 4.0
- lbot.weapon.aim.lmg.smoothtype "Static"
- lbot.weapon.aim.pistol
- lbot.weapon.aim.pistol.curve 0.5
- lbot.weapon.aim.pistol.randomize 4.0
- lbot.weapon.aim.pistol.smooth 2.0
- lbot.weapon.aim.pistol.smoothtype "Dynamic"
- lbot.weapon.aim.rifle
- lbot.weapon.aim.rifle.curve 0.0
- lbot.weapon.aim.rifle.randomize 0.0
- lbot.weapon.aim.rifle.smooth 0.0
- lbot.weapon.aim.rifle.smoothtype "Dynamic"
- lbot.weapon.aim.scout
- lbot.weapon.aim.scout.curve 0.5
- lbot.weapon.aim.scout.randomize 4.0
- lbot.weapon.aim.scout.smooth 4.0
- lbot.weapon.aim.scout.smoothtype "Static"
- lbot.weapon.aim.shared
- lbot.weapon.aim.shared.curve 0.5
- lbot.weapon.aim.shared.randomize 4.0
- lbot.weapon.aim.shared.smooth 4.0
- lbot.weapon.aim.shared.smoothtype "Static"
- lbot.weapon.aim.shotgun
- lbot.weapon.aim.shotgun.curve 0.5
- lbot.weapon.aim.shotgun.randomize 4.0
- lbot.weapon.aim.shotgun.smooth 4.0
- lbot.weapon.aim.shotgun.smoothtype "Static"
- lbot.weapon.aim.smg
- lbot.weapon.aim.smg.curve 0.5
- lbot.weapon.aim.smg.randomize 4.0
- lbot.weapon.aim.smg.smooth 4.0
- lbot.weapon.aim.smg.smoothtype "Static"
- lbot.weapon.aim.sniper
- lbot.weapon.aim.sniper.curve 0.5
- lbot.weapon.aim.sniper.randomize 4.0
- lbot.weapon.aim.sniper.smooth 2.0
- lbot.weapon.aim.sniper.smoothtype "Dynamic"
- lbot.weapon.aim.zeus
- lbot.weapon.aim.zeus.curve 0.5
- lbot.weapon.aim.zeus.randomize 4.0
- lbot.weapon.aim.zeus.smooth 4.0
- lbot.weapon.aim.zeus.smoothtype "Static"
- lbot.weapon.target "Rifle"
- lbot.weapon.target.asniper
- lbot.weapon.target.asniper.fsd 50.0
- lbot.weapon.target.asniper.maxfov 8.0
- lbot.weapon.target.asniper.minfov 0.5
- lbot.weapon.target.asniper.tsd 400.0
- lbot.weapon.target.hpistol
- lbot.weapon.target.hpistol.fsd 200.0
- lbot.weapon.target.hpistol.maxfov 8.0
- lbot.weapon.target.hpistol.minfov 0.5
- lbot.weapon.target.hpistol.tsd 400.0
- lbot.weapon.target.lmg
- lbot.weapon.target.lmg.fsd 50.0
- lbot.weapon.target.lmg.maxfov 8.0
- lbot.weapon.target.lmg.minfov 0.5
- lbot.weapon.target.lmg.tsd 400.0
- lbot.weapon.target.pistol
- lbot.weapon.target.pistol.fsd 200.0
- lbot.weapon.target.pistol.maxfov 8.0
- lbot.weapon.target.pistol.minfov 0.5
- lbot.weapon.target.pistol.tsd 400.0
- lbot.weapon.target.rifle
- lbot.weapon.target.rifle.fsd 0.0
- lbot.weapon.target.rifle.maxfov 30.0
- lbot.weapon.target.rifle.minfov 0.3
- lbot.weapon.target.rifle.tsd 0.0
- lbot.weapon.target.scout
- lbot.weapon.target.scout.fsd 50.0
- lbot.weapon.target.scout.maxfov 8.0
- lbot.weapon.target.scout.minfov 0.5
- lbot.weapon.target.scout.tsd 400.0
- lbot.weapon.target.shared
- lbot.weapon.target.shared.fsd 50.0
- lbot.weapon.target.shared.maxfov 8.0
- lbot.weapon.target.shared.minfov 0.5
- lbot.weapon.target.shared.tsd 400.0
- lbot.weapon.target.shotgun
- lbot.weapon.target.shotgun.fsd 50.0
- lbot.weapon.target.shotgun.maxfov 8.0
- lbot.weapon.target.shotgun.minfov 0.5
- lbot.weapon.target.shotgun.tsd 400.0
- lbot.weapon.target.smg
- lbot.weapon.target.smg.fsd 50.0
- lbot.weapon.target.smg.maxfov 8.0
- lbot.weapon.target.smg.minfov 0.5
- lbot.weapon.target.smg.tsd 400.0
- lbot.weapon.target.sniper
- lbot.weapon.target.sniper.fsd 200.0
- lbot.weapon.target.sniper.maxfov 8.0
- lbot.weapon.target.sniper.minfov 0.5
- lbot.weapon.target.sniper.tsd 400.0
- lbot.weapon.target.zeus
- lbot.weapon.target.zeus.fsd 50.0
- lbot.weapon.target.zeus.maxfov 8.0
- lbot.weapon.target.zeus.minfov 0.5
- lbot.weapon.target.zeus.tsd 400.0
- lbot.weapon.vis "Shared"
- lbot.weapon.vis.asniper
- lbot.weapon.vis.asniper.autowall "Off"
- lbot.weapon.vis.asniper.smoke "Off"
- lbot.weapon.vis.hpistol
- lbot.weapon.vis.hpistol.autowall "Off"
- lbot.weapon.vis.hpistol.smoke "Off"
- lbot.weapon.vis.lmg
- lbot.weapon.vis.lmg.autowall "Off"
- lbot.weapon.vis.lmg.smoke "Off"
- lbot.weapon.vis.pistol
- lbot.weapon.vis.pistol.autowall "Off"
- lbot.weapon.vis.pistol.smoke "Off"
- lbot.weapon.vis.rifle
- lbot.weapon.vis.rifle.autowall "Off"
- lbot.weapon.vis.rifle.smoke "Off"
- lbot.weapon.vis.scout
- lbot.weapon.vis.scout.autowall "Off"
- lbot.weapon.vis.scout.smoke "Off"
- lbot.weapon.vis.shared
- lbot.weapon.vis.shared.autowall "On"
- lbot.weapon.vis.shared.smoke "On"
- lbot.weapon.vis.shotgun
- lbot.weapon.vis.shotgun.autowall "Off"
- lbot.weapon.vis.shotgun.smoke "Off"
- lbot.weapon.vis.smg
- lbot.weapon.vis.smg.autowall "Off"
- lbot.weapon.vis.smg.smoke "Off"
- lbot.weapon.vis.sniper
- lbot.weapon.vis.sniper.autowall "Off"
- lbot.weapon.vis.sniper.smoke "Off"
- lbot.weapon.vis.zeus
- lbot.weapon.vis.zeus.autowall "Off"
- lbot.weapon.vis.zeus.smoke "Off"
- lua
- lua_disable_panorama_blur "On"
- manual_window 55 25 true
- manual_window.manual_ad_type "Off"
- manual_window.manual_back 0
- manual_window.manual_back_sld_yaw 0.0
- manual_window.manual_left 67
- manual_window.manual_left_sld_yaw 0.0
- manual_window.manual_master "On"
- manual_window.manual_realyaw_type "Backward"
- manual_window.manual_right 4
- manual_window.manual_right_sld_yaw 0.0
- manual_window.sld_yaw 0.0
- menu 596 260 true
- misc
- misc.antiuntrusted "On"
- misc.autoaccept "Off"
- misc.autojump "Perfect"
- misc.autojumpbug 0
- misc.bypasscheats "On"
- misc.bypasspure "Off"
- misc.chatspam "Off"
- misc.clantag "On"
- misc.duckjump "Off"
- misc.edgejump 18
- misc.fakelag
- misc.fakelag.condition
- misc.fakelag.condition.inair "On"
- misc.fakelag.condition.moving "On"
- misc.fakelag.condition.peek "Off"
- misc.fakelag.condition.standing "On"
- misc.fakelag.enable "Off"
- misc.fakelag.factor 3.0
- misc.fakelag.key 0
- misc.fakelag.type "Switch"
- misc.fakelatency
- misc.fakelatency.amount 200.0
- misc.fakelatency.enable "Off"
- misc.fakelatency.key 0
- misc.fastduck "On"
- misc.invisiblename "Off"
- misc.log
- misc.log.console "Off"
- misc.log.damage
- misc.log.damage.enemy "Off"
- misc.log.damage.friendly "Off"
- misc.log.damage.local "Off"
- misc.log.purchases "Off"
- misc.master "On"
- misc.playerlist "Off"
- misc.rankreveal "Off"
- misc.showspec "Off"
- misc.slidewalk "On"
- misc.stealname 0
- misc.strafe
- misc.strafe.air "On"
- misc.strafe.circle 0
- misc.strafe.enable "On"
- misc.strafe.mode "Silent"
- misc.strafe.retrack 1.0
- misc.strafe.snake 0
- misc.strafe.wasd "On"
- players 41 15 false
- priority 1.0
- radar 16 16 256 284
- rbot
- rbot.accuracy
- rbot.accuracy.movement
- rbot.accuracy.movement.quickstop "On"
- rbot.accuracy.movement.slowkey 16
- rbot.accuracy.movement.slowspeed 15.0
- rbot.accuracy.posadj
- rbot.accuracy.posadj.backtrack "Off"
- rbot.accuracy.posadj.resolver "On"
- rbot.accuracy.weapon "Scout"
- rbot.accuracy.weapon.asniper
- rbot.accuracy.weapon.asniper.antirecoil "On"
- rbot.accuracy.weapon.asniper.doublefire "Rapid"
- rbot.accuracy.weapon.asniper.doublefirehc 20.0
- rbot.accuracy.weapon.asniper.hitchance 55.0
- rbot.accuracy.weapon.asniper.mindmg 35.0
- rbot.accuracy.weapon.hpistol
- rbot.accuracy.weapon.hpistol.antirecoil "On"
- rbot.accuracy.weapon.hpistol.doublefire "Shift"
- rbot.accuracy.weapon.hpistol.doublefirehc 0.0
- rbot.accuracy.weapon.hpistol.hitchance 45.0
- rbot.accuracy.weapon.hpistol.mindmg 40.0
- rbot.accuracy.weapon.lmg
- rbot.accuracy.weapon.lmg.antirecoil "On"
- rbot.accuracy.weapon.lmg.doublefire "Off"
- rbot.accuracy.weapon.lmg.doublefirehc 0.0
- rbot.accuracy.weapon.lmg.hitchance 50.0
- rbot.accuracy.weapon.lmg.mindmg 50.0
- rbot.accuracy.weapon.pistol
- rbot.accuracy.weapon.pistol.antirecoil "On"
- rbot.accuracy.weapon.pistol.doublefire "Off"
- rbot.accuracy.weapon.pistol.doublefirehc 0.0
- rbot.accuracy.weapon.pistol.hitchance 15.0
- rbot.accuracy.weapon.pistol.mindmg 15.0
- rbot.accuracy.weapon.rifle
- rbot.accuracy.weapon.rifle.antirecoil "On"
- rbot.accuracy.weapon.rifle.doublefire "Rapid"
- rbot.accuracy.weapon.rifle.doublefirehc 0.0
- rbot.accuracy.weapon.rifle.hitchance 35.0
- rbot.accuracy.weapon.rifle.mindmg 20.0
- rbot.accuracy.weapon.scout
- rbot.accuracy.weapon.scout.antirecoil "On"
- rbot.accuracy.weapon.scout.hitchance 75.0
- rbot.accuracy.weapon.scout.mindmg 80.0
- rbot.accuracy.weapon.shared
- rbot.accuracy.weapon.shared.antirecoil "On"
- rbot.accuracy.weapon.shared.doublefire "Off"
- rbot.accuracy.weapon.shared.doublefirehc 0.0
- rbot.accuracy.weapon.shared.hitchance 50.0
- rbot.accuracy.weapon.shared.mindmg 50.0
- rbot.accuracy.weapon.shotgun
- rbot.accuracy.weapon.shotgun.antirecoil "On"
- rbot.accuracy.weapon.shotgun.doublefire "Off"
- rbot.accuracy.weapon.shotgun.doublefirehc 0.0
- rbot.accuracy.weapon.shotgun.hitchance 50.0
- rbot.accuracy.weapon.shotgun.mindmg 50.0
- rbot.accuracy.weapon.smg
- rbot.accuracy.weapon.smg.antirecoil "On"
- rbot.accuracy.weapon.smg.doublefire "Off"
- rbot.accuracy.weapon.smg.doublefirehc 0.0
- rbot.accuracy.weapon.smg.hitchance 50.0
- rbot.accuracy.weapon.smg.mindmg 50.0
- rbot.accuracy.weapon.sniper
- rbot.accuracy.weapon.sniper.antirecoil "On"
- rbot.accuracy.weapon.sniper.hitchance 75.0
- rbot.accuracy.weapon.sniper.mindmg 80.0
- rbot.accuracy.weapon.zeus
- rbot.accuracy.weapon.zeus.antirecoil "On"
- rbot.accuracy.weapon.zeus.hitchance 50.0
- rbot.accuracy.weapon.zeus.mindmg 100.0
- rbot.accuracy.wpnmovement "Scout"
- rbot.accuracy.wpnmovement.asniper
- rbot.accuracy.wpnmovement.asniper.autostop "On"
- rbot.accuracy.wpnmovement.asniper.autostop.betweenshots "On"
- rbot.accuracy.wpnmovement.asniper.autostop.duck "Off"
- rbot.accuracy.wpnmovement.asniper.autostop.early "On"
- rbot.accuracy.wpnmovement.asniper.autostop.inmolotov "Off"
- rbot.accuracy.wpnmovement.asniper.autostop.slowwalk "On"
- rbot.accuracy.wpnmovement.hpistol
- rbot.accuracy.wpnmovement.hpistol.autostop "On"
- rbot.accuracy.wpnmovement.hpistol.autostop.betweenshots "Off"
- rbot.accuracy.wpnmovement.hpistol.autostop.duck "Off"
- rbot.accuracy.wpnmovement.hpistol.autostop.early "On"
- rbot.accuracy.wpnmovement.hpistol.autostop.inmolotov "Off"
- rbot.accuracy.wpnmovement.hpistol.autostop.slowwalk "On"
- rbot.accuracy.wpnmovement.lmg
- rbot.accuracy.wpnmovement.lmg.autostop "On"
- rbot.accuracy.wpnmovement.lmg.autostop.betweenshots "Off"
- rbot.accuracy.wpnmovement.lmg.autostop.duck "Off"
- rbot.accuracy.wpnmovement.lmg.autostop.early "On"
- rbot.accuracy.wpnmovement.lmg.autostop.inmolotov "Off"
- rbot.accuracy.wpnmovement.lmg.autostop.slowwalk "On"
- rbot.accuracy.wpnmovement.pistol
- rbot.accuracy.wpnmovement.pistol.autostop "On"
- rbot.accuracy.wpnmovement.pistol.autostop.betweenshots "On"
- rbot.accuracy.wpnmovement.pistol.autostop.duck "Off"
- rbot.accuracy.wpnmovement.pistol.autostop.early "On"
- rbot.accuracy.wpnmovement.pistol.autostop.inmolotov "Off"
- rbot.accuracy.wpnmovement.pistol.autostop.slowwalk "On"
- rbot.accuracy.wpnmovement.rifle
- rbot.accuracy.wpnmovement.rifle.autostop "On"
- rbot.accuracy.wpnmovement.rifle.autostop.betweenshots "On"
- rbot.accuracy.wpnmovement.rifle.autostop.duck "Off"
- rbot.accuracy.wpnmovement.rifle.autostop.early "On"
- rbot.accuracy.wpnmovement.rifle.autostop.inmolotov "Off"
- rbot.accuracy.wpnmovement.rifle.autostop.slowwalk "On"
- rbot.accuracy.wpnmovement.scout
- rbot.accuracy.wpnmovement.scout.autostop "On"
- rbot.accuracy.wpnmovement.scout.autostop.betweenshots "On"
- rbot.accuracy.wpnmovement.scout.autostop.duck "Off"
- rbot.accuracy.wpnmovement.scout.autostop.early "On"
- rbot.accuracy.wpnmovement.scout.autostop.inmolotov "Off"
- rbot.accuracy.wpnmovement.scout.autostop.slowwalk "On"
- rbot.accuracy.wpnmovement.shared
- rbot.accuracy.wpnmovement.shared.autostop "On"
- rbot.accuracy.wpnmovement.shared.autostop.betweenshots "On"
- rbot.accuracy.wpnmovement.shared.autostop.duck "Off"
- rbot.accuracy.wpnmovement.shared.autostop.early "On"
- rbot.accuracy.wpnmovement.shared.autostop.inmolotov "Off"
- rbot.accuracy.wpnmovement.shared.autostop.slowwalk "On"
- rbot.accuracy.wpnmovement.shotgun
- rbot.accuracy.wpnmovement.shotgun.autostop "On"
- rbot.accuracy.wpnmovement.shotgun.autostop.betweenshots "Off"
- rbot.accuracy.wpnmovement.shotgun.autostop.duck "Off"
- rbot.accuracy.wpnmovement.shotgun.autostop.early "On"
- rbot.accuracy.wpnmovement.shotgun.autostop.inmolotov "Off"
- rbot.accuracy.wpnmovement.shotgun.autostop.slowwalk "On"
- rbot.accuracy.wpnmovement.smg
- rbot.accuracy.wpnmovement.smg.autostop "On"
- rbot.accuracy.wpnmovement.smg.autostop.betweenshots "Off"
- rbot.accuracy.wpnmovement.smg.autostop.duck "Off"
- rbot.accuracy.wpnmovement.smg.autostop.early "On"
- rbot.accuracy.wpnmovement.smg.autostop.inmolotov "Off"
- rbot.accuracy.wpnmovement.smg.autostop.slowwalk "On"
- rbot.accuracy.wpnmovement.sniper
- rbot.accuracy.wpnmovement.sniper.autostop "On"
- rbot.accuracy.wpnmovement.sniper.autostop.betweenshots "On"
- rbot.accuracy.wpnmovement.sniper.autostop.duck "Off"
- rbot.accuracy.wpnmovement.sniper.autostop.early "On"
- rbot.accuracy.wpnmovement.sniper.autostop.inmolotov "Off"
- rbot.accuracy.wpnmovement.sniper.autostop.slowwalk "On"
- rbot.accuracy.wpnmovement.zeus
- rbot.accuracy.wpnmovement.zeus.autostop "On"
- rbot.accuracy.wpnmovement.zeus.autostop.betweenshots "On"
- rbot.accuracy.wpnmovement.zeus.autostop.duck "Off"
- rbot.accuracy.wpnmovement.zeus.autostop.early "On"
- rbot.accuracy.wpnmovement.zeus.autostop.inmolotov "Off"
- rbot.accuracy.wpnmovement.zeus.autostop.slowwalk "On"
- rbot.aim
- rbot.aim.automation
- rbot.aim.automation.pistol "On"
- rbot.aim.automation.revolver "On"
- rbot.aim.automation.scope "On - No Unzoom"
- rbot.aim.enable "On"
- rbot.aim.extra
- rbot.aim.extra.knife "Off"
- rbot.aim.target
- rbot.aim.target.fov 180.0
- rbot.aim.target.lock "Off"
- rbot.aim.target.silentaim "On"
- rbot.antiaim
- rbot.antiaim.attargets "Off"
- rbot.antiaim.autodir "Off"
- rbot.antiaim.autodirmode "Peek Fake"
- rbot.antiaim.base 180.0 "Desync"
- rbot.antiaim.base.lby 0.0
- rbot.antiaim.base.rotation -58.0
- rbot.antiaim.base.spinspeed 60.0
- rbot.antiaim.desync 58.0
- rbot.antiaim.desyncleft 58.0
- rbot.antiaim.desyncright 58.0
- rbot.antiaim.enable "On"
- rbot.antiaim.extra
- rbot.antiaim.extra.advconfig "On"
- rbot.antiaim.extra.antiresolver "Off"
- rbot.antiaim.extra.condition
- rbot.antiaim.extra.condition.grenade "On"
- rbot.antiaim.extra.condition.knife "Off"
- rbot.antiaim.extra.condition.use "On"
- rbot.antiaim.extra.exposefake 0
- rbot.antiaim.extra.exposetype "1s"
- rbot.antiaim.extra.fakecrouchkey 81
- rbot.antiaim.extra.manualantiaim 0
- rbot.antiaim.extra.shiftonshot "Off"
- rbot.antiaim.extra.staticlegs "Off"
- rbot.antiaim.fakeyawstyle "Default"
- rbot.antiaim.lby 120.0
- rbot.antiaim.lbyextend "Off"
- rbot.antiaim.left 180.0 "Desync"
- rbot.antiaim.left.lby 0.0
- rbot.antiaim.left.rotation -58.0
- rbot.antiaim.left.spinspeed 60.0
- rbot.antiaim.pitchstyle "Down"
- rbot.antiaim.right 180.0 "Desync"
- rbot.antiaim.right.lby 0.0
- rbot.antiaim.right.rotation 58.0
- rbot.antiaim.right.spinspeed 60.0
- rbot.antiaim.spinspeed 60.0
- rbot.antiaim.yaw 180.0
- rbot.antiaim.yawstyle "Backward"
- rbot.hitscan
- rbot.hitscan.maxprocessingtime 75.0
- rbot.hitscan.mode "Scout"
- rbot.hitscan.mode.asniper
- rbot.hitscan.mode.asniper.autowall "On"
- rbot.hitscan.mode.asniper.bodyaim "Priority"
- rbot.hitscan.mode.asniper.hitboxoverlap
- rbot.hitscan.mode.asniper.hitboxoverlap.advanced "On"
- rbot.hitscan.mode.asniper.hitboxoverlap.force "Off"
- rbot.hitscan.mode.asniper.hitboxoverlap.prefer "Off"
- rbot.hitscan.mode.hpistol
- rbot.hitscan.mode.hpistol.autowall "On"
- rbot.hitscan.mode.hpistol.bodyaim "Lethal"
- rbot.hitscan.mode.hpistol.hitboxoverlap
- rbot.hitscan.mode.hpistol.hitboxoverlap.advanced "On"
- rbot.hitscan.mode.hpistol.hitboxoverlap.force "Off"
- rbot.hitscan.mode.hpistol.hitboxoverlap.prefer "Off"
- rbot.hitscan.mode.lmg
- rbot.hitscan.mode.lmg.autowall "On"
- rbot.hitscan.mode.lmg.bodyaim "Lethal"
- rbot.hitscan.mode.lmg.hitboxoverlap
- rbot.hitscan.mode.lmg.hitboxoverlap.advanced "Off"
- rbot.hitscan.mode.lmg.hitboxoverlap.force "Off"
- rbot.hitscan.mode.lmg.hitboxoverlap.prefer "On"
- rbot.hitscan.mode.pistol
- rbot.hitscan.mode.pistol.autowall "On"
- rbot.hitscan.mode.pistol.bodyaim "Lethal"
- rbot.hitscan.mode.pistol.hitboxoverlap
- rbot.hitscan.mode.pistol.hitboxoverlap.advanced "Off"
- rbot.hitscan.mode.pistol.hitboxoverlap.force "Off"
- rbot.hitscan.mode.pistol.hitboxoverlap.prefer "On"
- rbot.hitscan.mode.rifle
- rbot.hitscan.mode.rifle.autowall "On"
- rbot.hitscan.mode.rifle.bodyaim "Priority"
- rbot.hitscan.mode.rifle.hitboxoverlap
- rbot.hitscan.mode.rifle.hitboxoverlap.advanced "On"
- rbot.hitscan.mode.rifle.hitboxoverlap.force "Off"
- rbot.hitscan.mode.rifle.hitboxoverlap.prefer "Off"
- rbot.hitscan.mode.scout
- rbot.hitscan.mode.scout.autowall "On"
- rbot.hitscan.mode.scout.bodyaim "Lethal"
- rbot.hitscan.mode.scout.hitboxoverlap
- rbot.hitscan.mode.scout.hitboxoverlap.advanced "Off"
- rbot.hitscan.mode.scout.hitboxoverlap.force "Off"
- rbot.hitscan.mode.scout.hitboxoverlap.prefer "On"
- rbot.hitscan.mode.shared
- rbot.hitscan.mode.shared.autowall "On"
- rbot.hitscan.mode.shared.bodyaim "Off"
- rbot.hitscan.mode.shared.hitboxoverlap
- rbot.hitscan.mode.shared.hitboxoverlap.advanced "Off"
- rbot.hitscan.mode.shared.hitboxoverlap.force "Off"
- rbot.hitscan.mode.shared.hitboxoverlap.prefer "On"
- rbot.hitscan.mode.shotgun
- rbot.hitscan.mode.shotgun.autowall "On"
- rbot.hitscan.mode.shotgun.bodyaim "Lethal"
- rbot.hitscan.mode.shotgun.hitboxoverlap
- rbot.hitscan.mode.shotgun.hitboxoverlap.advanced "Off"
- rbot.hitscan.mode.shotgun.hitboxoverlap.force "Off"
- rbot.hitscan.mode.shotgun.hitboxoverlap.prefer "On"
- rbot.hitscan.mode.smg
- rbot.hitscan.mode.smg.autowall "On"
- rbot.hitscan.mode.smg.bodyaim "Lethal"
- rbot.hitscan.mode.smg.hitboxoverlap
- rbot.hitscan.mode.smg.hitboxoverlap.advanced "Off"
- rbot.hitscan.mode.smg.hitboxoverlap.force "Off"
- rbot.hitscan.mode.smg.hitboxoverlap.prefer "On"
- rbot.hitscan.mode.sniper
- rbot.hitscan.mode.sniper.autowall "On"
- rbot.hitscan.mode.sniper.bodyaim "Priority"
- rbot.hitscan.mode.sniper.hitboxoverlap
- rbot.hitscan.mode.sniper.hitboxoverlap.advanced "On"
- rbot.hitscan.mode.sniper.hitboxoverlap.force "Off"
- rbot.hitscan.mode.sniper.hitboxoverlap.prefer "Off"
- rbot.hitscan.mode.zeus
- rbot.hitscan.mode.zeus.autowall "On"
- rbot.hitscan.mode.zeus.bodyaim "Priority"
- rbot.hitscan.mode.zeus.hitboxoverlap
- rbot.hitscan.mode.zeus.hitboxoverlap.advanced "Off"
- rbot.hitscan.mode.zeus.hitboxoverlap.force "Off"
- rbot.hitscan.mode.zeus.hitboxoverlap.prefer "On"
- rbot.hitscan.points "Scout"
- rbot.hitscan.points.asniper
- rbot.hitscan.points.asniper.scale 1 1 0 3 2 0 0 0
- rbot.hitscan.points.hpistol
- rbot.hitscan.points.hpistol.scale 1 1 0 3 2 0 0 0
- rbot.hitscan.points.lmg
- rbot.hitscan.points.lmg.scale 1 0 0 0 0 0 0 0
- rbot.hitscan.points.pistol
- rbot.hitscan.points.pistol.scale 1 1 0 3 2 0 0 0
- rbot.hitscan.points.rifle
- rbot.hitscan.points.rifle.scale 1 2 0 2 2 0 0 0
- rbot.hitscan.points.scout
- rbot.hitscan.points.scout.scale 2 2 0 2 2 0 0 0
- rbot.hitscan.points.shared
- rbot.hitscan.points.shared.scale 1 1 0 3 2 0 0 0
- rbot.hitscan.points.shotgun
- rbot.hitscan.points.shotgun.scale 1 0 0 0 0 0 0 0
- rbot.hitscan.points.smg
- rbot.hitscan.points.smg.scale 1 0 0 0 0 0 0 0
- rbot.hitscan.points.sniper
- rbot.hitscan.points.sniper.scale 1 1 0 3 2 0 0 0
- rbot.hitscan.points.zeus
- rbot.hitscan.points.zeus.scale 0 3 0 3 3 0 0 0
- rbot.hitscan.predictive "Off"
- rbot.master "On"
- spectators 20 20 false
- theme
- unbindall
- bindtoggle "V" esp.local.thirdperson "Off" "On" 0
- unalias
- alias invertrot "rbot.antiaim.rotation"
- alias espon "esp.overlay.enemy.name 1; esp.overlay.enemy.health.healthbar 1; esp.chams.enemy.occluded glow"
- alias espoff "esp.overlay.enemy.name 0; esp.overlay.enemy.health.healthbar 0; esp.chams.enemy.occluded off"
- alias autodir1 "rbot.antiaim.left -157.0 Desync; rbot.antiaim.left.lby 100.0; rbot.antiaim.left.rotation -58.0; rbot.antiaim.right -175.0 Desync; rbot.antiaim.right.lby -100.0; rbot.antiaim.right.rotation 58.0; bind Mouse5 autodir2"
- alias autodir2 "rbot.antiaim.left 90.0 Desync; rbot.antiaim.left.lby 0.0; rbot.antiaim.left.rotation 58.0; rbot.antiaim.right -90.0 Desync; rbot.antiaim.right.lby 0.0; rbot.antiaim.right.rotation 58.0; bind Mouse5 autodir1"
- skin.clear
- skin.add "weapon_scar20" "hy_webs_darker" "0.0" "0" "0" ""
- skin.add "leather_handwraps" "handwrap_leathery_fabric_green_camo" "0.0" "0" "0" ""
- skin.add "weapon_knife_m9_bayonet" "hy_forest_boreal" "0.0" "0" "0" ""
- skin.add "weapon_ssg08" "cu_shark" "0.0" "0" "0" ""
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