darkdraconx

Lirry Crashlog Analyzer crash-2023-07-23-04-39-37-REPORT

Aug 2nd, 2023 (edited)
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  1. CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.0.1) / 2023.07.10
  2. ---------------------------------------------------------------------------
  3. If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
  4. #####################################################################################
  5.  
  6. Crashlog Tool: CrashLoggerSSE v1-8-0-0 Feb 1 2023 00:20:05
  7. Game Version: 1.6.659
  8. Script Extender: 1.6.659
  9.  
  10.  
  11. ################################################################################
  12. RAM
  13. ################################################################################
  14. RAM Total: 15.91 GB
  15. RAM Used: 11.78 GB
  16. RAM Free: 4.13 GB
  17.  
  18. Analysis RAM (all good):
  19. It is absolute unlikely that the crash was due to RAM.
  20.  
  21.  
  22.  
  23. ################################################################################
  24. Mod Count:
  25. ################################################################################
  26. Light: 233 Regular: 142 Total: 375
  27.  
  28.  
  29. ################################################################################
  30. Header indicators:
  31. ################################################################################
  32. Memory: 0x7FF79425DFCD count: (2)
  33. File: SkyrimSE.exe count: (58)
  34. Address: 010DFCD count: (2)
  35. Assembler: mov rcx, [rcx] count: (2)
  36.  
  37. [ 0] 0x7FF79425DFCD SkyrimSE.exe+010DFCD -> 11350+0xD mov rcx, [rcx] -//- count: (1)
  38. [ 1] 0x7FF7955BFD22 SkyrimSE.exe+146FD22 -> 109621+0x5A jmp 0x00007FF7955BFCFB -//- count: (1)
  39. [ 2] 0x7FF794DE2B93 SkyrimSE.exe+0C92B93 -> 70317+0xF3 nop -//- count: (1)
  40. [ 3] 0x7FF794DE2B4E SkyrimSE.exe+0C92B4E -> 70317+0xAE nop -//- count: (1)
  41. [ 4] 0x7FF794DE2B4E SkyrimSE.exe+0C92B4E -> 70317+0xAE nop -//- count: (1)
  42. [ 5] 0x7FF794DE2B4E SkyrimSE.exe+0C92B4E -> 70317+0xAE nop -//- count: (1)
  43. [ 6] 0x7FF794DE11EE SkyrimSE.exe+0C911EE -> 70288+0xAE nop -//- count: (1)
  44. [ 7] 0x7FF7955006BE SkyrimSE.exe+13B06BE -> 105507+0x1E test bl, 0x01 -//- count: (1)
  45. RAX 0x7FF79425DFC0 (void* -> SkyrimSE.exe+010DFC0 sub rsp, 0x38) -//- count: (1)
  46. RDX 0x7FF7955D1DF0 (void* -> SkyrimSE.exe+1481DF0 jmp rax) -//- count: (1)
  47. R9 0x7FF79425DFC0 (void* -> SkyrimSE.exe+010DFC0 sub rsp, 0x38) -//- count: (1)
  48. R14 0x7FF79425DFC0 (void* -> SkyrimSE.exe+010DFC0 sub rsp, 0x38) -//- count: (1)
  49. [RSP+18 ] 0x7FF79471F341 (void* -> SkyrimSE.exe+05CF341 nop) -//- count: (1)
  50. [RSP+38 ] 0x7FF7955BFD22 (void* -> SkyrimSE.exe+146FD22 jmp 0x00007FF7955BFCFB) -//- count: (1)
  51. [RSP+58 ] 0x7FF794DE2BC4 (void* -> SkyrimSE.exe+0C92BC4 nop) -//- count: (1)
  52. [RSP+98 ] 0x7FF794DE2B93 (void* -> SkyrimSE.exe+0C92B93 nop) -//- count: (1)
  53. [RSP+B8 ] 0x7FF79425DFC0 (void* -> SkyrimSE.exe+010DFC0 sub rsp, 0x38) -//- count: (1)
  54. [RSP+D8 ] 0x7FF794DE2B4E (void* -> SkyrimSE.exe+0C92B4E nop) -//- count: (1)
  55. [RSP+118] 0x7FF794DE2B4E (void* -> SkyrimSE.exe+0C92B4E nop) -//- count: (1)
  56. [RSP+158] 0x7FF794DE2B4E (void* -> SkyrimSE.exe+0C92B4E nop) -//- count: (1)
  57. [RSP+198] 0x7FF794DE11EE (void* -> SkyrimSE.exe+0C911EE nop) -//- count: (1)
  58. [RSP+1D8] 0x7FF7955006BE (void* -> SkyrimSE.exe+13B06BE test bl, 0x01) -//- count: (1)
  59. [RSP+2B0] 0x7FF795FDBE98 (void* -> SkyrimSE.exe+1E8BE98 add [rax], al) -//- count: (1)
  60. [RSP+2F8] 0x7FF794439EC7 (void* -> SkyrimSE.exe+02E9EC7 xorps xmm1, xmm1) -//- count: (1)
  61. [RSP+328] 0x7FF7945B11C1 (void* -> SkyrimSE.exe+04611C1 movzx ebx, al) -//- count: (1)
  62. [RSP+3A8] 0x7FF7971DC604 (void* -> SkyrimSE.exe+308C604 add [rax], al) -//- count: (1)
  63. [RSP+3B8] 0x7FF7971DC600 (void* -> SkyrimSE.exe+308C600 add [rax], al) -//- count: (1)
  64. [RSP+3C0] 0x7FF7971DC608 (void* -> SkyrimSE.exe+308C608 add [rax], al) -//- count: (1)
  65. [RSP+3E0] 0x7FF7971DC6E0 (void* -> SkyrimSE.exe+308C6E0 mov esi, 0x225FFC7) -//- count: (1)
  66. [RSP+3E8] 0x7FF7943C207E (void* -> SkyrimSE.exe+027207E call 0x00007FF794DC1960) -//- count: (1)
  67. [RSP+418] 0x7FF794DBBD88 (void* -> SkyrimSE.exe+0C6BD88 mov ecx, [rbx+0x0C]) -//- count: (1)
  68. [RSP+440] 0x7FF7971DC604 (void* -> SkyrimSE.exe+308C604 add [rax], al) -//- count: (1)
  69. [RSP+450] 0x7FF7971DC690 (void* -> SkyrimSE.exe+308C690 cmp [rax], bl) -//- count: (1)
  70. [RSP+460] 0x7FF7971F1600 (void* -> SkyrimSE.exe+30A1600 push rsi) -//- count: (1)
  71. [RSP+468] 0x7FF794DBC351 (void* -> SkyrimSE.exe+0C6C351 mov r15d, eax) -//- count: (1)
  72. [RSP+4C8] 0x7FF794DBBB68 (void* -> SkyrimSE.exe+0C6BB68 jmp 0x00007FF794DBBB7F) -//- count: (1)
  73. [RSP+4F8] 0x7FF7971DC604 (void* -> SkyrimSE.exe+308C604 add [rax], al) -//- count: (1)
  74. [RSP+508] 0x7FF7971DC600 (void* -> SkyrimSE.exe+308C600 add [rax], al) -//- count: (1)
  75. [RSP+510] 0x7FF7971DC608 (void* -> SkyrimSE.exe+308C608 add [rax], al) -//- count: (1)
  76. [RSP+538] 0x7FF794DBBC45 (void* -> SkyrimSE.exe+0C6BC45 jmp 0x00007FF794DBBC10) -//- count: (1)
  77. [RSP+540] 0x7FF7971DC601 (void* -> SkyrimSE.exe+308C601 add [rax], al) -//- count: (1)
  78. [RSP+558] 0x7FF7971DC608 (void* -> SkyrimSE.exe+308C608 add [rax], al) -//- count: (1)
  79. [RSP+568] 0x7FF7942AD815 (void* -> SkyrimSE.exe+015D815 test rbx, rbx) -//- count: (1)
  80. [RSP+5E0] 0x7FF7971DC6C0 (void* -> SkyrimSE.exe+308C6C0 and [rbp-0x08], dl) -//- count: (1)
  81. [RSP+5E8] 0x7FF7947C8777 (void* -> SkyrimSE.exe+0678777 mov ecx, 0x0E) -//- count: (1)
  82. [RSP+5F8] 0x7FF79555172E (void* -> SkyrimSE.exe+140172E mov rcx, rbx) -//- count: (1)
  83. [RSP+628] 0x7FF794DBBD88 (void* -> SkyrimSE.exe+0C6BD88 mov ecx, [rbx+0x0C]) -//- count: (1)
  84. [RSP+638] 0x7FF7971DC600 (void* -> SkyrimSE.exe+308C600 add [rax], al) -//- count: (1)
  85. [RSP+660] 0x7FF7971DC670 (void* -> SkyrimSE.exe+308C670 add [rax], al) -//- count: (1)
  86. [RSP+670] 0x7FF7971F1600 (void* -> SkyrimSE.exe+30A1600 push rsi) -//- count: (1)
  87. [RSP+678] 0x7FF794DBC351 (void* -> SkyrimSE.exe+0C6C351 mov r15d, eax) -//- count: (1)
  88. [RSP+6B8] 0x7FF7960A0F80 (void* -> SkyrimSE.exe+1F50F80 add [rax], al) -//- count: (1)
  89. [RSP+748] 0x7FF794DBA6DA (void* -> SkyrimSE.exe+0C6A6DA movzx eax, byte ptr [rbx+0xA74]) -//- count: (1)
  90. [RSP+750] 0x7FF7971DC601 (void* -> SkyrimSE.exe+308C601 add [rax], al) -//- count: (1)
  91. [RSP+778] 0x7FF794D955AD (void* -> SkyrimSE.exe+0C455AD mov rcx, [0x00007FF797150858]) -//- count: (1)
  92. [RSP+780] 0x7FF7971508B0 (void* -> SkyrimSE.exe+30008B0 add [rax], al) -//- count: (1)
  93. SkyrimSE.exe 0x7FF794150000 -//- count: (1)
  94.  
  95.  
  96.  
  97. ################################################################################
  98. Solutions
  99. ################################################################################
  100.  
  101. SkyrimSE.exe: count: (58)
  102. This file on its own is not the cause, however, we'll do further parsing...
  103.  
  104. Could not find any known issues related to SkyrimSE.exe.
  105. SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
  106. --------------------------------------------------------------------------------
  107.  
  108. NiNode: count: (10)
  109. Ninodes are related to skeletons. It could be a wrong loadorder for skeleton based mods.
  110. If you use HDT/SMP, make sure to load it like: Body (CBBE or BH/UNP) -> FNIS/Nemesis -> DAR -> HDT -> XP32
  111. Also make sure that you've chosen the HDT/SMP variant of xpmsse.
  112. If you find a mod name in the following list, try disabling it and rerun FNIS or Nemesis.
  113. --------------------------------------------------------------------------------
  114. [RSP+1D0] 0x2278DBC0B80 (NiNode*) count: (1)
  115. FormType: NPC (43) count: (1)
  116. [RSP+198] 0x7FF794DE11EE (void* -> SkyrimSE.exe+0C911EE nop) count: (1)
  117. [RSP+1A8] 0x225EFB50000 (void*) count: (1)
  118. [RSP+1B0] 0x2260BE2E100 (bhkWorldM*) count: (1)
  119.  
  120. --------------------------------------------------------------------------------
  121.  
  122. Modified by: count: (1)
  123. These are only listed as additional hints for probably debugging. If you have no other indicators, this might be worth investigating.
  124. If you do have other indicators, try to solve those first!
  125. That said, it is common to have 2-4 mods listed in a row, however,
  126. lists of 5 or more _might_ cause issues by the sheer amount of what possibly could be overwritten several times.
  127.  
  128. Modified by: Skyrim.esm -> EvilWNoReplacer.esp -//- count: (1)
  129.  
  130.  
  131. ################################################################################
  132. Success Statistic: (this has been detected/handled, does not mean it's the cause)
  133. ################################################################################
  134. Issues Found: 3
  135. Issues Solved: 3
  136.  
  137. ################################################################################
  138. DEBUG State:
  139. ################################################################################
  140. Culprit list content: (just a list)
  141. SkyrimSE.exe, NiNode, Modified by,
  142.  
  143. ################################################################################
  144. Random 'Fallback' Checks
  145. ################################################################################
  146.  
  147.  
  148. File: "MrissiTailOfTroubles.esp" -//- count: (2)
  149. File: "EvilWNoReplacer.esp" -//- count: (1)
  150.  
  151.  
  152. Name: "Sabrecat_Spine[Spn0]" -//- count: (2)
  153. RTTIName: "NiNode" -//- count: (5)
  154. Name: "Sabrecat_[pelv]" -//- count: (2)
  155. Name: "NPC Root [Root]" -//- count: (2)
  156. Name: "skeleton2.nif" -//- count: (4)
  157. ExtraData[0] Name: "BSBoneLOD" -//- count: (2)
  158. ExtraData[1] Name: "BBX" -//- count: (2)
  159. ExtraData[2] Name: "BSX" -//- count: (2)
  160. ExtraData[3] Name: "SkeletonID" -//- count: (2)
  161. Full Name: "Lirry" -//- count: (2)
  162. Name: "Lirry" -//- count: (4)
  163. Name: "Tyranus" -//- count: (3)
  164.  
  165.  
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