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Nov 18th, 2017
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  1. # Opening soon
  2. on rightclick on sign:
  3.     line 1 of the clicked block is "&3[Shop]"
  4.     line 4 of the clicked block is "&c&oOpening soon":
  5.         send "&c&oThis shop will be opening soon!"
  6.  
  7. # SHOP KINGDOM
  8. on rightclick on sign:
  9.     line 1 of the clicked block is "&3[Shop]"
  10.     line 2 of the clicked block is "&oShop Kingdom"
  11.     line 4 of the clicked block is "&7(Right Click)":
  12.         play "ENTITY_PAINTING_PLACE" to player at volume 100
  13.         open virtual chest inventory with size 1 named "&d&o&lShop Kingdom" to player
  14.         create a gui slot 3 of player with dye:9 named "&b&oTsum Tsums" to run player command "/showcentral:shopsg1 Tsum Tsums"
  15.         create a gui slot 5 of player with skull of "Captain_Hook_" parsed as offline player named "&b&oBalloons" to run player command "/showcentral:shopsg1 balloons"
  16.         stop
  17.  
  18. command /showcentral:shopsg1 [<text>]:
  19.   trigger:
  20.     if arg 1 is "Tsum Tsums":
  21.       play "ENTITY_PAINTING_PLACE" to player at volume 100
  22.       open virtual chest inventory with size 2 named "&d&o&lTsum Tsums" to player
  23.       create a gui slot 0 of player with dye:0 named "&bMickey Tsum Tsum" with lore "&a&o100 coins" to close then run player command "/showcentral:shopsg1 tt1"
  24.       create a gui slot 1 of player with dye:2 named "&bGoofy Tsum Tsum" with lore "&a&o100 coins" to close then run player command "/showcentral:shopsg1 tt2"
  25.       create a gui slot 2 of player with dye:6 named "&bDonald Tsum Tsum" with lore "&a&o100 coins" to close then run player command "/showcentral:shopsg1 tt3"
  26.       create a gui slot 3 of player with dye:13 named "&bStich Tsum Tsum" with lore "&a&o100 coins" to close then run player command "/showcentral:shopsg1 tt4"
  27.       create a gui slot 13 of player with redstone block named "&cExit" with lore "&7&oClick to exit this page!" to close
  28.  
  29.     if arg 1 is "tt1":
  30.       if player's money is greater than or equal to 100:
  31.        remove 100 from the player's balance
  32.         message "&aYou have bought this item for &b100 coins"
  33.         make console execute command "/give %player% dye:0 1 name:&bMickey_Tsum_Tsum"
  34.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  35.       else:
  36.         message "&cYou do not have enough money to buy this item!"
  37.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  38.       stop
  39.  
  40.     if arg 1 is "tt2":
  41.       if player's money is greater than or equal to 100:
  42.        remove 100 from the player's balance
  43.         message "&aYou have bought this item for &b100 coins"
  44.         make console execute command "/give %player% dye:2 1 name:&bGoofy_Tsum_Tsum"
  45.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  46.       else:
  47.         message "&cYou do not have enough money to buy this item!"
  48.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  49.       stop
  50.  
  51.     if arg 1 is "tt3":
  52.       if player's money is greater than or equal to 100:
  53.        remove 100 from the player's balance
  54.         message "&aYou have bought this item for &b100 coins"
  55.         make console execute command "/give %player% dye:6 1 name:&bDonald_Tsum_Tsum"
  56.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  57.       else:
  58.         message "&cYou do not have enough money to buy this item!"
  59.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  60.       stop
  61.  
  62.     if arg 1 is "tt4":
  63.       if player's money is greater than or equal to 100:
  64.        remove 100 from the player's balance
  65.         message "&aYou have bought this item for &b100 coins"
  66.         make console execute command "/give %player% dye:13 1 name:&bStich_Tsum_Tsum"
  67.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  68.       else:
  69.         message "&cYou do not have enough money to buy this item!"
  70.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  71.       stop
  72.  
  73. # Balloons
  74.     if arg 1 is "balloons":
  75.       play "ENTITY_PAINTING_PLACE" to player at volume 100
  76.       open virtual chest inventory with size 2 named "&d&o&lBalloons" to player
  77.       create a gui slot 0 of player with skull of "Mickey_Mouse" parsed as offline player named "&cMickey Mouse Balloon" with lore "&a&o520 coins" to close then run player command "/showcentral:shopsg1 b1"
  78.       create a gui slot 1 of player with skull of "Minnie_Mouse_" parsed as offline player named "&cMinnie Mouse Balloon" with lore "&a&o520 coins" to close then run player command "/showcentral:shopsg1 b2"
  79.       create a gui slot 2 of player with skull of "Pluto_" parsed as offline player named "&cPluto Balloon" with lore "&a&o500 coins" to close then run player command "/showcentral:shopsg1 b3"
  80.       create a gui slot 3 of player with skull of "Donald__Duck" parsed as offline player named "&cDonald Duck Balloon" with lore "&a&o500 coins" to close then run player command "/showcentral:shopsg1 b4"
  81.       create a gui slot 4 of player with skull of "goofy_" parsed as offline player named "&cGoofy Balloon" with lore "&a&o500 coins" to close then run player command "/showcentral:shopsg1 b5"
  82.       create a gui slot 13 of player with redstone block named "&cExit" with lore "&7&oClick to exit this page!" to close
  83.  
  84.     if arg 1 is "b1":
  85.       if player's money is greater than or equal to 520:
  86.        remove 520 from the player's balance
  87.         message "&aYou have bought this item for &b520 coins"
  88.         make console execute command "/pex user %player% add balloons.balloon.Mickey_Mouse"
  89.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  90.       else:
  91.         message "&cYou do not have enough money to buy this item!"
  92.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  93.       stop
  94.  
  95.     if arg 1 is "b2":
  96.       if player's money is greater than or equal to 520:
  97.        remove 520 from the player's balance
  98.         message "&aYou have bought this item for &b520 coins"
  99.         make console execute command "/pex user %player% add balloons.balloon.Minnie_Mouse_"
  100.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  101.       else:
  102.         message "&cYou do not have enough money to buy this item!"
  103.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  104.       stop
  105.  
  106.     if arg 1 is "b3":
  107.       if player's money is greater than or equal to 500:
  108.        remove 500 from the player's balance
  109.         message "&aYou have bought this item for &b500 coins"
  110.         make console execute command "/pex user %player% add balloons.balloon.Pluto_"
  111.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  112.       else:
  113.         message "&cYou do not have enough money to buy this item!"
  114.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  115.       stop
  116.  
  117.     if arg 1 is "b4":
  118.       if player's money is greater than or equal to 500:
  119.        remove 500 from the player's balance
  120.         message "&aYou have bought this item for &b500 coins"
  121.         make console execute command "/pex user %player% add balloons.balloon.Donald__Duck"
  122.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  123.       else:
  124.         message "&cYou do not have enough money to buy this item!"
  125.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  126.       stop
  127.  
  128.     if arg 1 is "b5":
  129.       if player's money is greater than or equal to 500:
  130.        remove 500 from the player's balance
  131.         message "&aYou have bought this item for &b500 coins"
  132.         make console execute command "/pex user %player% add balloons.balloon.goofy_"
  133.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  134.       else:
  135.         message "&cYou do not have enough money to buy this item!"
  136.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  137.       stop
  138.      
  139.     if arg 1 is "b6":
  140.       if player's money is greater than or equal to 500:
  141.        remove 500 from the player's balance
  142.         message "&aYou have bought this item for &b500 coins"
  143.         make console execute command "/pex user %player% add balloons.balloon._Ghost_"
  144.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  145.       else:
  146.         message "&cYou do not have enough money to buy this item!"
  147.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  148.       stop
  149.  
  150.     if arg 1 is "b7":
  151.       if player's money is greater than or equal to 500:
  152.        remove 500 from the player's balance
  153.         message "&aYou have bought this item for &b500 coins"
  154.         make console execute command "/pex user %player% add balloons.balloon.Jack_Skellington"
  155.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  156.       else:
  157.         message "&cYou do not have enough money to buy this item!"
  158.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  159.       stop
  160.  
  161.     if arg 1 is "b8":
  162.       if player's money is greater than or equal to 500:
  163.        remove 500 from the player's balance
  164.         message "&aYou have bought this item for &b500 coins"
  165.         make console execute command "/pex user %player% add balloons.balloon._Maleficent_"
  166.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  167.       else:
  168.         message "&cYou do not have enough money to buy this item!"
  169.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  170.       stop
  171.  
  172.     if arg 1 is "b9":
  173.       if player's money is greater than or equal to 500:
  174.        remove 500 from the player's balance
  175.         message "&aYou have bought this item for &b500 coins"
  176.         make console execute command "/pex user %player% add balloons.balloon.__Evil_Queen__"
  177.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  178.       else:
  179.         message "&cYou do not have enough money to buy this item!"
  180.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  181.       stop
  182.  
  183.     if arg 1 is "b10":
  184.       if player's money is greater than or equal to 500:
  185.        remove 500 from the player's balance
  186.         message "&aYou have bought this item for &b500 coins"
  187.         make console execute command "/pex user %player% add balloons.balloon.CruellaDeVil"
  188.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  189.       else:
  190.         message "&cYou do not have enough money to buy this item!"
  191.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  192.       stop
  193.      
  194.     if arg 1 is "tick":
  195.       if player's money is greater than or equal to 100:
  196.        remove 500 from the player's balance
  197.         message "&aYou have bought this item for &b100 coins"
  198.         make console execute command "/give %player% diamond_sword 1 12 {display:{Name:""Trick Or Treat Basket""}}"
  199.         play "ENTITY_PLAYER_LEVELUP" to player at volume 100
  200.       else:
  201.         message "&cYou do not have enough money to buy this item!"
  202.         play "ENTITY_GENERIC_EXTINGUISH_FIRE" to player at volume 100
  203.       stop
  204.  
  205.  
  206. # HALLOWEEN SHOP
  207. on rightclick on sign:
  208.     line 1 of the clicked block is "&3[Shop]"
  209.     line 2 of the clicked block is "&oHalloween"
  210.     line 4 of the clicked block is "&7(Right Click)":
  211.     play "ENTITY_PAINTING_PLACE" to player at volume 100
  212.     open virtual chest inventory with size 1 named "&c&o&lHalloween Shop" to player
  213.     create a gui slot 3 of player with diamond sword:12 named "&d&oTrick Or Treat Basket" to run player command "/showcentral:shopsg1 tick"
  214.     create a gui slot 5 of player with skull of "_Ghost_" parsed as offline player named "&b&oBalloons" to run player command "/halloweenballoons"
  215.     stop     
  216.  
  217. # HALLOWEEN Balloons
  218. command /halloweenballoons:
  219.   trigger:
  220.     play "ENTITY_PAINTING_PLACE" to player at volume 100
  221.     open virtual chest inventory with size 2 named "&c&o&lHalloween Balloons" to player
  222.     create a gui slot 0 of player with skull of "_Ghost_" parsed as offline player named "&cMickey Mouse Balloon" with lore "&a&o520 coins" to close then run player command "/showcentral:shopsg1 b6"
  223.     create a gui slot 1 of player with skull of "Jack_Skellington" parsed as offline player named "&cMinnie Mouse Balloon" with lore "&a&o520 coins" to close then run player command "/showcentral:shopsg1 b7"
  224.     create a gui slot 2 of player with skull of "_Maleficent_" parsed as offline player named "&cPluto Balloon" with lore "&a&o500 coins" to close then run player command "/showcentral:shopsg1 b8"
  225.     create a gui slot 3 of player with skull of "__Evil_Queen__" parsed as offline player named "&cDonald Duck Balloon" with lore "&a&o500 coins" to close then run player command "/showcentral:shopsg1 b9"
  226.     create a gui slot 4 of player with skull of "CruellaDeVil" parsed as offline player named "&cGoofy Balloon" with lore "&a&o500 coins" to close then run player command "/showcentral:shopsg1 b10"
  227.     stop
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