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Scouter456

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Oct 19th, 2022
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  1. {
  2.   // Processor lists will run a processor for every block placed by the nbt file.
  3.   // The resultant block of the processor list is the block that actually gets placed in the world.
  4.   "processors": [
  5.     // A single Rule processor for this list.
  6.     {
  7.       "processor_type": "minecraft:rule",
  8.  
  9.       // The rules for this Rule processor to use
  10.       "rules": [
  11.         {
  12.           // The block to look for from the nbt file
  13.           "input_predicate": {
  14.             "block": "minecraft:air",
  15.             "probability":1,
  16.             "predicate_type": "minecraft:random_block_match"
  17.             // "probability": can be added here
  18.           },
  19.           // This is always true
  20.           // Village roads have this part look for water so roads can be replaced with oak planks instead
  21.           "location_predicate": {
  22.             "predicate_type": "minecraft:always_true"
  23.           },
  24.           // The actual block to place if the above conditions return true
  25.           "output_state": {
  26.             "Name": "minecraft:lava"
  27.           }
  28.         }
  29.       ]
  30.     }
  31.   ]
  32. }
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