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- ono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 with Max-Q Design (ID=0x1f10)
- Vendor:
- VRAM: 8031 MB
- Driver: 26.21.14.4128
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.132 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.890400 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/26/2020 2:18:19 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 5ccc -> priority: 1
- Thread -> id: 7880 -> priority: 1
- Thread -> id: 4b3c -> priority: 1
- Thread -> id: 1700 -> priority: 1
- Thread -> id: 6b74 -> priority: 1
- Thread -> id: d0c -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174241.
- Total: 315.663300 ms (FindLiveObjects: 7.372000 ms CreateObjectMapping: 13.762700 ms MarkObjects: 294.226200 ms DeleteObjects: 0.301900 ms)
- Tamer ID: 133110
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175047.
- Total: 284.641300 ms (FindLiveObjects: 8.188500 ms CreateObjectMapping: 13.002600 ms MarkObjects: 263.240700 ms DeleteObjects: 0.209200 ms)
- Join 1071
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Close Time: 1/26/2020 2:23:49 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
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