Advertisement
Guest User

Untitled

a guest
May 29th, 2012
31
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.16 KB | None | 0 0
  1. glBegin(GL_TRIANGLES);
  2. for (auto &vertex: mesh.vertices) {
  3. glVertex3f(vertex.vertices.x, vertex.vertices.y, vertex.vertices.z);
  4. }
  5. glEnd();
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement