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  1. RetroArch [INFO] :: This is RetroArch version 1.5.0 (Git acabead)
  2. RetroArch [INFO] :: === Build =======================================
  3. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  4. Built: Apr 30 2017
  5. RetroArch [INFO] :: Version: 1.5.0
  6. RetroArch [INFO] :: Git: acabead
  7. RetroArch [INFO] :: =================================================
  8. RetroArch [INFO] :: Loading default config.
  9. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  10. RetroArch [INFO] :: Redirecting save file to "C:\Users\Doomed\Desktop\r15\saves\.srm".
  11. RetroArch [INFO] :: Redirecting savestate to "C:\Users\Doomed\Desktop\r15\states\.state".
  12. RetroArch [INFO] :: Version of libretro API: 1
  13. RetroArch [INFO] :: Compiled against API: 1
  14. RetroArch [INFO] :: [Audio]: Set audio input rate to: 29970.03 Hz.
  15. RetroArch [INFO] :: [Video]: Video @ 960x720
  16. RetroArch [INFO] :: [GL]: Found GL context: wgl
  17. RetroArch [INFO] :: [GL]: Detecting screen resolution 1920x1080.
  18. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  19. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GT 640/PCIe/SSE2.
  20. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 378.66.
  21. RetroArch [INFO] :: [GL]: Supported extensions:
  22. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  23. RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
  24. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  25. RetroArch [INFO] :: GL_ARB_base_instance
  26. RetroArch [INFO] :: GL_ARB_bindless_texture
  27. RetroArch [INFO] :: GL_ARB_blend_func_extended
  28. RetroArch [INFO] :: GL_ARB_buffer_storage
  29. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  30. RetroArch [INFO] :: GL_ARB_clear_texture
  31. RetroArch [INFO] :: GL_ARB_clip_control
  32. RetroArch [INFO] :: GL_ARB_color_buffer_float
  33. RetroArch [INFO] :: GL_ARB_compatibility
  34. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  35. RetroArch [INFO] :: GL_ARB_conservative_depth
  36. RetroArch [INFO] :: GL_ARB_compute_shader
  37. RetroArch [INFO] :: GL_ARB_compute_variable_group_size
  38. RetroArch [INFO] :: GL_ARB_conditional_render_inverted
  39. RetroArch [INFO] :: GL_ARB_copy_buffer
  40. RetroArch [INFO] :: GL_ARB_copy_image
  41. RetroArch [INFO] :: GL_ARB_cull_distance
  42. RetroArch [INFO] :: GL_ARB_debug_output
  43. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  44. RetroArch [INFO] :: GL_ARB_depth_clamp
  45. RetroArch [INFO] :: GL_ARB_depth_texture
  46. RetroArch [INFO] :: GL_ARB_derivative_control
  47. RetroArch [INFO] :: GL_ARB_direct_state_access
  48. RetroArch [INFO] :: GL_ARB_draw_buffers
  49. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  50. RetroArch [INFO] :: GL_ARB_draw_indirect
  51. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  52. RetroArch [INFO] :: GL_ARB_draw_instanced
  53. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  54. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  55. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  56. RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
  57. RetroArch [INFO] :: GL_ARB_ES3_2_compatibility
  58. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  59. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  60. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  61. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  62. RetroArch [INFO] :: GL_ARB_fragment_program
  63. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  64. RetroArch [INFO] :: GL_ARB_fragment_shader
  65. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  66. RetroArch [INFO] :: GL_ARB_framebuffer_object
  67. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  68. RetroArch [INFO] :: GL_ARB_geometry_shader4
  69. RetroArch [INFO] :: GL_ARB_get_program_binary
  70. RetroArch [INFO] :: GL_ARB_get_texture_sub_image
  71. RetroArch [INFO] :: GL_ARB_gl_spirv
  72. RetroArch [INFO] :: GL_ARB_gpu_shader5
  73. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  74. RetroArch [INFO] :: GL_ARB_gpu_shader_int64
  75. RetroArch [INFO] :: GL_ARB_half_float_pixel
  76. RetroArch [INFO] :: GL_ARB_half_float_vertex
  77. RetroArch [INFO] :: GL_ARB_imaging
  78. RetroArch [INFO] :: GL_ARB_indirect_parameters
  79. RetroArch [INFO] :: GL_ARB_instanced_arrays
  80. RetroArch [INFO] :: GL_ARB_internalformat_query
  81. RetroArch [INFO] :: GL_ARB_internalformat_query2
  82. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  83. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  84. RetroArch [INFO] :: GL_ARB_map_buffer_range
  85. RetroArch [INFO] :: GL_ARB_multi_bind
  86. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  87. RetroArch [INFO] :: GL_ARB_multisample
  88. RetroArch [INFO] :: GL_ARB_multitexture
  89. RetroArch [INFO] :: GL_ARB_occlusion_query
  90. RetroArch [INFO] :: GL_ARB_occlusion_query2
  91. RetroArch [INFO] :: GL_ARB_parallel_shader_compile
  92. RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
  93. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  94. RetroArch [INFO] :: GL_ARB_point_parameters
  95. RetroArch [INFO] :: GL_ARB_point_sprite
  96. RetroArch [INFO] :: GL_ARB_program_interface_query
  97. RetroArch [INFO] :: GL_ARB_provoking_vertex
  98. RetroArch [INFO] :: GL_ARB_query_buffer_object
  99. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  100. RetroArch [INFO] :: GL_ARB_robustness
  101. RetroArch [INFO] :: GL_ARB_sample_shading
  102. RetroArch [INFO] :: GL_ARB_sampler_objects
  103. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  104. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  105. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  106. RetroArch [INFO] :: GL_ARB_shader_atomic_counter_ops
  107. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  108. RetroArch [INFO] :: GL_ARB_shader_ballot
  109. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  110. RetroArch [INFO] :: GL_ARB_shader_clock
  111. RetroArch [INFO] :: GL_ARB_shader_draw_parameters
  112. RetroArch [INFO] :: GL_ARB_shader_group_vote
  113. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  114. RetroArch [INFO] :: GL_ARB_shader_image_size
  115. RetroArch [INFO] :: GL_ARB_shader_objects
  116. RetroArch [INFO] :: GL_ARB_shader_precision
  117. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  118. RetroArch [INFO] :: GL_ARB_shader_subroutine
  119. RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
  120. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  121. RetroArch [INFO] :: GL_ARB_shading_language_100
  122. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  123. RetroArch [INFO] :: GL_ARB_shading_language_include
  124. RetroArch [INFO] :: GL_ARB_shading_language_packing
  125. RetroArch [INFO] :: GL_ARB_shadow
  126. RetroArch [INFO] :: GL_ARB_sparse_buffer
  127. RetroArch [INFO] :: GL_ARB_sparse_texture
  128. RetroArch [INFO] :: GL_ARB_stencil_texturing
  129. RetroArch [INFO] :: GL_ARB_sync
  130. RetroArch [INFO] :: GL_ARB_tessellation_shader
  131. RetroArch [INFO] :: GL_ARB_texture_barrier
  132. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  133. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  134. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  135. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  136. RetroArch [INFO] :: GL_ARB_texture_compression
  137. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  138. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  139. RetroArch [INFO] :: GL_ARB_texture_cube_map
  140. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  141. RetroArch [INFO] :: GL_ARB_texture_env_add
  142. RetroArch [INFO] :: GL_ARB_texture_env_combine
  143. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  144. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  145. RetroArch [INFO] :: GL_ARB_texture_float
  146. RetroArch [INFO] :: GL_ARB_texture_gather
  147. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  148. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  149. RetroArch [INFO] :: GL_ARB_texture_multisample
  150. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  151. RetroArch [INFO] :: GL_ARB_texture_query_levels
  152. RetroArch [INFO] :: GL_ARB_texture_query_lod
  153. RetroArch [INFO] :: GL_ARB_texture_rectangle
  154. RetroArch [INFO] :: GL_ARB_texture_rg
  155. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  156. RetroArch [INFO] :: GL_ARB_texture_stencil8
  157. RetroArch [INFO] :: GL_ARB_texture_storage
  158. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  159. RetroArch [INFO] :: GL_ARB_texture_swizzle
  160. RetroArch [INFO] :: GL_ARB_texture_view
  161. RetroArch [INFO] :: GL_ARB_timer_query
  162. RetroArch [INFO] :: GL_ARB_transform_feedback2
  163. RetroArch [INFO] :: GL_ARB_transform_feedback3
  164. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  165. RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
  166. RetroArch [INFO] :: GL_ARB_transpose_matrix
  167. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  168. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  169. RetroArch [INFO] :: GL_ARB_vertex_array_object
  170. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  171. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  172. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  173. RetroArch [INFO] :: GL_ARB_vertex_program
  174. RetroArch [INFO] :: GL_ARB_vertex_shader
  175. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  176. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  177. RetroArch [INFO] :: GL_ARB_viewport_array
  178. RetroArch [INFO] :: GL_ARB_window_pos
  179. RetroArch [INFO] :: GL_ATI_draw_buffers
  180. RetroArch [INFO] :: GL_ATI_texture_float
  181. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  182. RetroArch [INFO] :: GL_S3_s3tc
  183. RetroArch [INFO] :: GL_EXT_texture_env_add
  184. RetroArch [INFO] :: GL_EXT_abgr
  185. RetroArch [INFO] :: GL_EXT_bgra
  186. RetroArch [INFO] :: GL_EXT_bindable_uniform
  187. RetroArch [INFO] :: GL_EXT_blend_color
  188. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  189. RetroArch [INFO] :: GL_EXT_blend_func_separate
  190. RetroArch [INFO] :: GL_EXT_blend_minmax
  191. RetroArch [INFO] :: GL_EXT_blend_subtract
  192. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  193. RetroArch [INFO] :: GL_EXT_Cg_shader
  194. RetroArch [INFO] :: GL_EXT_depth_bounds_test
  195. RetroArch [INFO] :: GL_EXT_direct_state_access
  196. RetroArch [INFO] :: GL_EXT_draw_buffers2
  197. RetroArch [INFO] :: GL_EXT_draw_instanced
  198. RetroArch [INFO] :: GL_EXT_draw_range_elements
  199. RetroArch [INFO] :: GL_EXT_fog_coord
  200. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  201. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  202. RetroArch [INFO] :: GL_EXTX_framebuffer_mixed_formats
  203. RetroArch [INFO] :: GL_EXT_framebuffer_multisample_blit_scaled
  204. RetroArch [INFO] :: GL_EXT_framebuffer_object
  205. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  206. RetroArch [INFO] :: GL_EXT_geometry_shader4
  207. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  208. RetroArch [INFO] :: GL_EXT_gpu_shader4
  209. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  210. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  211. RetroArch [INFO] :: GL_EXT_packed_float
  212. RetroArch [INFO] :: GL_EXT_packed_pixels
  213. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  214. RetroArch [INFO] :: GL_EXT_point_parameters
  215. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  216. RetroArch [INFO] :: GL_EXT_provoking_vertex
  217. RetroArch [INFO] :: GL_EXT_rescale_normal
  218. RetroArch [INFO] :: GL_EXT_secondary_color
  219. RetroArch [INFO] :: GL_EXT_separate_shader_objects
  220. RetroArch [INFO] :: GL_EXT_separate_specular_color
  221. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  222. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  223. RetroArch [INFO] :: GL_EXT_shadow_funcs
  224. RetroArch [INFO] :: GL_EXT_stencil_two_side
  225. RetroArch [INFO] :: GL_EXT_stencil_wrap
  226. RetroArch [INFO] :: GL_EXT_texture3D
  227. RetroArch [INFO] :: GL_EXT_texture_array
  228. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  229. RetroArch [INFO] :: GL_EXT_texture_compression_dxt1
  230. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  231. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  232. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  233. RetroArch [INFO] :: GL_EXT_texture_cube_map
  234. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  235. RetroArch [INFO] :: GL_EXT_texture_env_combine
  236. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  237. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  238. RetroArch [INFO] :: GL_EXT_texture_integer
  239. RetroArch [INFO] :: GL_EXT_texture_lod
  240. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  241. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  242. RetroArch [INFO] :: GL_EXT_texture_object
  243. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  244. RetroArch [INFO] :: GL_EXT_texture_sRGB
  245. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  246. RetroArch [INFO] :: GL_EXT_texture_storage
  247. RetroArch [INFO] :: GL_EXT_texture_swizzle
  248. RetroArch [INFO] :: GL_EXT_timer_query
  249. RetroArch [INFO] :: GL_EXT_transform_feedback2
  250. RetroArch [INFO] :: GL_EXT_vertex_array
  251. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  252. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  253. RetroArch [INFO] :: GL_EXT_window_rectangles
  254. RetroArch [INFO] :: GL_EXT_import_sync_object
  255. RetroArch [INFO] :: GL_IBM_rasterpos_clip
  256. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  257. RetroArch [INFO] :: GL_KHR_context_flush_control
  258. RetroArch [INFO] :: GL_KHR_debug
  259. RetroArch [INFO] :: GL_KHR_no_error
  260. RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
  261. RetroArch [INFO] :: GL_KHR_robustness
  262. RetroArch [INFO] :: GL_KTX_buffer_region
  263. RetroArch [INFO] :: GL_NV_alpha_to_coverage_dither_control
  264. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect
  265. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect_count
  266. RetroArch [INFO] :: GL_NV_bindless_texture
  267. RetroArch [INFO] :: GL_NV_blend_equation_advanced
  268. RetroArch [INFO] :: GL_NV_blend_square
  269. RetroArch [INFO] :: GL_NV_command_list
  270. RetroArch [INFO] :: GL_NV_compute_program5
  271. RetroArch [INFO] :: GL_NV_conditional_render
  272. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  273. RetroArch [INFO] :: GL_NV_copy_image
  274. RetroArch [INFO] :: GL_NV_depth_buffer_float
  275. RetroArch [INFO] :: GL_NV_depth_clamp
  276. RetroArch [INFO] :: GL_NV_draw_texture
  277. RetroArch [INFO] :: GL_NV_draw_vulkan_image
  278. RetroArch [INFO] :: GL_NV_ES1_1_compatibility
  279. RetroArch [INFO] :: GL_NV_ES3_1_compatibility
  280. RetroArch [INFO] :: GL_NV_explicit_multisample
  281. RetroArch [INFO] :: GL_NV_fence
  282. RetroArch [INFO] :: GL_NV_float_buffer
  283. RetroArch [INFO] :: GL_NV_fog_distance
  284. RetroArch [INFO] :: GL_NV_fragment_program
  285. RetroArch [INFO] :: GL_NV_fragment_program_option
  286. RetroArch [INFO] :: GL_NV_fragment_program2
  287. RetroArch [INFO] :: GL_NV_framebuffer_multisample_coverage
  288. RetroArch [INFO] :: GL_NV_geometry_shader4
  289. RetroArch [INFO] :: GL_NV_gpu_program4
  290. RetroArch [INFO] :: GL_NV_internalformat_sample_query
  291. RetroArch [INFO] :: GL_NV_gpu_program4_1
  292. RetroArch [INFO] :: GL_NV_gpu_program5
  293. RetroArch [INFO] :: GL_NV_gpu_program5_mem_extended
  294. RetroArch [INFO] :: GL_NV_gpu_program_fp64
  295. RetroArch [INFO] :: GL_NV_gpu_shader5
  296. RetroArch [INFO] :: GL_NV_half_float
  297. RetroArch [INFO] :: GL_NV_light_max_exponent
  298. RetroArch [INFO] :: GL_NV_multisample_coverage
  299. RetroArch [INFO] :: GL_NV_multisample_filter_hint
  300. RetroArch [INFO] :: GL_NV_occlusion_query
  301. RetroArch [INFO] :: GL_NV_packed_depth_stencil
  302. RetroArch [INFO] :: GL_NV_parameter_buffer_object
  303. RetroArch [INFO] :: GL_NV_parameter_buffer_object2
  304. RetroArch [INFO] :: GL_NV_path_rendering
  305. RetroArch [INFO] :: GL_NV_pixel_data_range
  306. RetroArch [INFO] :: GL_NV_point_sprite
  307. RetroArch [INFO] :: GL_NV_primitive_restart
  308. RetroArch [INFO] :: GL_NV_register_combiners
  309. RetroArch [INFO] :: GL_NV_register_combiners2
  310. RetroArch [INFO] :: GL_NV_shader_atomic_counters
  311. RetroArch [INFO] :: GL_NV_shader_atomic_float
  312. RetroArch [INFO] :: GL_NV_shader_buffer_load
  313. RetroArch [INFO] :: GL_NV_shader_storage_buffer_object
  314. RetroArch [INFO] :: GL_NV_texgen_reflection
  315. RetroArch [INFO] :: GL_NV_texture_barrier
  316. RetroArch [INFO] :: GL_NV_texture_compression_vtc
  317. RetroArch [INFO] :: GL_NV_texture_env_combine4
  318. RetroArch [INFO] :: GL_NV_texture_multisample
  319. RetroArch [INFO] :: GL_NV_texture_rectangle
  320. RetroArch [INFO] :: GL_NV_texture_shader
  321. RetroArch [INFO] :: GL_NV_texture_shader2
  322. RetroArch [INFO] :: GL_NV_texture_shader3
  323. RetroArch [INFO] :: GL_NV_transform_feedback
  324. RetroArch [INFO] :: GL_NV_transform_feedback2
  325. RetroArch [INFO] :: GL_NV_uniform_buffer_unified_memory
  326. RetroArch [INFO] :: GL_NV_vertex_array_range
  327. RetroArch [INFO] :: GL_NV_vertex_array_range2
  328. RetroArch [INFO] :: GL_NV_vertex_attrib_integer_64bit
  329. RetroArch [INFO] :: GL_NV_vertex_buffer_unified_memory
  330. RetroArch [INFO] :: GL_NV_vertex_program
  331. RetroArch [INFO] :: GL_NV_vertex_program1_1
  332. RetroArch [INFO] :: GL_NV_vertex_program2
  333. RetroArch [INFO] :: GL_NV_vertex_program2_option
  334. RetroArch [INFO] :: GL_NV_vertex_program3
  335. RetroArch [INFO] :: GL_NVX_conditional_render
  336. RetroArch [INFO] :: GL_NVX_gpu_memory_info
  337. RetroArch [INFO] :: GL_NVX_multigpu_info
  338. RetroArch [INFO] :: GL_NVX_nvenc_interop
  339. RetroArch [INFO] :: GL_NV_shader_thread_group
  340. RetroArch [INFO] :: GL_NV_shader_thread_shuffle
  341. RetroArch [INFO] :: GL_KHR_blend_equation_advanced
  342. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  343. RetroArch [INFO] :: GL_SGIS_texture_lod
  344. RetroArch [INFO] :: GL_SGIX_depth_texture
  345. RetroArch [INFO] :: GL_SGIX_shadow
  346. RetroArch [INFO] :: GL_SUN_slice_accum
  347. RetroArch [INFO] :: GL_WIN_swap_hint
  348. RetroArch [INFO] :: WGL_EXT_swap_control
  349. RetroArch [INFO] :: [GL]: Using resolution 960x720
  350. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  351. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  352. RetroArch [INFO] :: [GLSL]: Checking GLSL shader support ...
  353. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  354. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  355. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  356. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  357. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  358. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  359. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  360. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  361. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  362. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  363. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  364. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  365. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  366. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  367. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  368. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  369. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  370. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  371. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  372. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  373. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  374. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  375. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  376. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  377. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  378. RetroArch [INFO] :: [GL]: Using 4 textures.
  379. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  380. RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
  381. RetroArch [INFO] :: Found XInput v1.3.
  382. RetroArch [INFO] :: Found XInput v1.3.
  383. RetroArch [INFO] :: Enumerating DInput joypads ...
  384. RetroArch [INFO] :: Done enumerating DInput joypads ...
  385. RetroArch [INFO] :: [Joypad]: Found joypad driver: "dinput".
  386. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  387. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  388. RetroArch [INFO] :: [Menu]: Found menu display driver: "menu_display_gl".
  389. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  390. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  391. RetroArch [INFO] :: SRAM will not be saved.
  392. RetroArch [INFO] :: Loading history file: [C:\Users\Doomed\Desktop\r15\content_history.lpl].
  393. RetroArch [INFO] :: Loading history file: [C:\Users\Doomed\Desktop\r15\content_music_history.lpl].
  394. RetroArch [INFO] :: Loading history file: [C:\Users\Doomed\Desktop\r15\content_video_history.lpl].
  395. RetroArch [INFO] :: Loading history file: [C:\Users\Doomed\Desktop\r15\content_image_history.lpl].
  396. RetroArch [INFO] :: [GL]: VSync => on
  397. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  398. RetroArch [INFO] :: [GL]: VSync => on
  399. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  400. RetroArch [INFO] :: Using content: C:\Users\Doomed\Desktop\dariusg.zip.
  401. RetroArch [INFO] :: arg #0: retroarch
  402. RetroArch [INFO] :: arg #1: C:\Users\Doomed\Desktop\dariusg.zip
  403. RetroArch [INFO] :: arg #2: -s
  404. RetroArch [INFO] :: arg #3: C:\Users\Doomed\Desktop\r15\saves
  405. RetroArch [INFO] :: arg #4: -S
  406. RetroArch [INFO] :: arg #5: C:\Users\Doomed\Desktop\r15\states
  407. RetroArch [INFO] :: arg #6: -c
  408. RetroArch [INFO] :: arg #7: C:\Users\Doomed\Desktop\r15\retroarch.cfg
  409. RetroArch [INFO] :: arg #8: -L
  410. RetroArch [INFO] :: arg #9: C:\Users\Doomed\Desktop\r15\cores\mame_libretro.dll
  411. RetroArch [INFO] :: [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  412. RetroArch [INFO] :: Set config file to : C:\Users\Doomed\Desktop\r15\retroarch.cfg
  413. RetroArch [INFO] :: This is RetroArch version 1.5.0 (Git acabead)
  414. RetroArch [INFO] :: Redirecting save file to "C:\Users\Doomed\Desktop\r15\saves\dariusg.srm".
  415. RetroArch [INFO] :: Redirecting savestate to "C:\Users\Doomed\Desktop\r15\states\dariusg.state".
  416. RetroArch [INFO] :: === Build =======================================
  417. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  418. Built: Apr 30 2017
  419. RetroArch [INFO] :: Version: 1.5.0
  420. RetroArch [INFO] :: Git: acabead
  421. RetroArch [INFO] :: =================================================
  422. RetroArch [INFO] :: Loading dynamic libretro core from: "C:\Users\Doomed\Desktop\r15\cores\mame_libretro.dll"
  423. RetroArch [INFO] :: [overrides] no core-specific overrides found at C:\Users\Doomed\Desktop\r15\config\MAME\MAME.cfg.
  424. RetroArch [INFO] :: [overrides] no game-specific overrides found at C:\Users\Doomed\Desktop\r15\config\MAME\dariusg.cfg.
  425. RetroArch [INFO] :: Shaders: preset directory: C:\Users\Doomed\Desktop\r15\shaders\presets
  426. RetroArch [INFO] :: Shaders: no game-specific preset found at C:\Users\Doomed\Desktop\r15\shaders\presets\MAME\dariusg.cgp.
  427. RetroArch [INFO] :: Shaders: no game-specific preset found at C:\Users\Doomed\Desktop\r15\shaders\presets\MAME\dariusg.glslp.
  428. RetroArch [INFO] :: Shaders: no core-specific preset found at C:\Users\Doomed\Desktop\r15\shaders\presets\MAME\MAME.cgp.
  429. RetroArch [INFO] :: Shaders: no core-specific preset found at C:\Users\Doomed\Desktop\r15\shaders\presets\MAME\MAME.glslp.
  430. RetroArch [INFO] :: Environ SET_VARIABLES.
  431. RetroArch [INFO] :: Remaps: remap directory: C:\Users\Doomed\Desktop\r15\config\remaps
  432. RetroArch [INFO] :: Remaps: no game-specific remap found at C:\Users\Doomed\Desktop\r15\config\remaps\MAME\dariusg.rmp.
  433. RetroArch [INFO] :: Remaps: no core-specific remap found at C:\Users\Doomed\Desktop\r15\config\remaps\MAME\MAME.rmp.
  434. RetroArch [INFO] :: Redirecting save file to "C:\Users\Doomed\Desktop\r15\saves\dariusg.srm".
  435. RetroArch [INFO] :: Redirecting savestate to "C:\Users\Doomed\Desktop\r15\states\dariusg.state".
  436. RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
  437. RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "C:\Users\Doomed\Desktop\r15\system".
  438. RetroArch [libretro INFO] :: SYSTEM_DIRECTORY: C:\Users\Doomed\Desktop\r15\system
  439. RetroArch [INFO] :: Environ CORE_ASSETS_DIRECTORY: "C:\Users\Doomed\Desktop\r15\downloads".
  440. RetroArch [libretro INFO] :: CONTENT_DIRECTORY: C:\Users\Doomed\Desktop\r15\downloads
  441. RetroArch [libretro INFO] :: SAVE_DIRECTORY: C:\Users\Doomed\Desktop\r15\saves
  442. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
  443. RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
  444. RetroArch [INFO] :: Environ GET_VARIABLE mame_boot_from_cli:
  445. RetroArch [INFO] :: disabled
  446. RetroArch [INFO] :: Environ GET_VARIABLE mame_mouse_enable:
  447. RetroArch [INFO] :: disabled
  448. RetroArch [INFO] :: Environ GET_VARIABLE mame_throttle:
  449. RetroArch [INFO] :: disabled
  450. RetroArch [INFO] :: Environ GET_VARIABLE mame_altres:
  451. RetroArch [INFO] :: 640x480
  452. RetroArch [INFO] :: Environ GET_VARIABLE mame_nobuffer:
  453. RetroArch [INFO] :: N/A
  454. RetroArch [INFO] :: Environ GET_VARIABLE mame_cheats_enable:
  455. RetroArch [INFO] :: disabled
  456. RetroArch [INFO] :: Environ GET_VARIABLE mame_alternate_renderer:
  457. RetroArch [INFO] :: disabled
  458. RetroArch [INFO] :: Environ GET_VARIABLE mame_boot_to_osd:
  459. RetroArch [INFO] :: disabled
  460. RetroArch [INFO] :: Environ GET_VARIABLE mame_read_config:
  461. RetroArch [INFO] :: disabled
  462. RetroArch [INFO] :: Environ GET_VARIABLE mame_auto_save:
  463. RetroArch [INFO] :: disabled
  464. RetroArch [INFO] :: Environ GET_VARIABLE mame_saves:
  465. RetroArch [INFO] :: game
  466. RetroArch [INFO] :: Environ GET_VARIABLE mame_media_type:
  467. RetroArch [INFO] :: rom
  468. RetroArch [INFO] :: Environ GET_VARIABLE mame_softlists_enable:
  469. RetroArch [INFO] :: enabled
  470. RetroArch [INFO] :: Environ GET_VARIABLE mame_softlists_auto_media:
  471. RetroArch [INFO] :: enabled
  472. RetroArch [INFO] :: Environ GET_VARIABLE mame_boot_to_bios:
  473. RetroArch [INFO] :: disabled
  474. RetroArch [INFO] :: Environ GET_VARIABLE mame_write_config:
  475. RetroArch [INFO] :: disabled
  476. RetroArch [INFO] :: CHEEVOS system RAM: 00000000 0
  477. RetroArch [INFO] :: CHEEVOS save RAM: 00000000 0
  478. RetroArch [INFO] :: CHEEVOS video RAM: 00000000 0
  479. RetroArch [INFO] :: CHEEVOS RTC: 00000000 0
  480. RetroArch [INFO] :: Skipping SRAM load..
  481. RetroArch [INFO] :: Version of libretro API: 1
  482. RetroArch [INFO] :: Compiled against API: 1
  483. RetroArch [INFO] :: Environ GET_VARIABLE mame_boot_from_cli:
  484. RetroArch [INFO] :: disabled
  485. RetroArch [INFO] :: Environ GET_VARIABLE mame_mouse_enable:
  486. RetroArch [INFO] :: disabled
  487. RetroArch [INFO] :: Environ GET_VARIABLE mame_throttle:
  488. RetroArch [INFO] :: disabled
  489. RetroArch [INFO] :: Environ GET_VARIABLE mame_altres:
  490. RetroArch [INFO] :: 640x480
  491. RetroArch [INFO] :: Environ GET_VARIABLE mame_nobuffer:
  492. RetroArch [INFO] :: N/A
  493. RetroArch [INFO] :: Environ GET_VARIABLE mame_cheats_enable:
  494. RetroArch [INFO] :: disabled
  495. RetroArch [INFO] :: Environ GET_VARIABLE mame_alternate_renderer:
  496. RetroArch [INFO] :: disabled
  497. RetroArch [INFO] :: Environ GET_VARIABLE mame_boot_to_osd:
  498. RetroArch [INFO] :: disabled
  499. RetroArch [INFO] :: Environ GET_VARIABLE mame_read_config:
  500. RetroArch [INFO] :: disabled
  501. RetroArch [INFO] :: Environ GET_VARIABLE mame_auto_save:
  502. RetroArch [INFO] :: disabled
  503. RetroArch [INFO] :: Environ GET_VARIABLE mame_saves:
  504. RetroArch [INFO] :: game
  505. RetroArch [INFO] :: Environ GET_VARIABLE mame_media_type:
  506. RetroArch [INFO] :: rom
  507. RetroArch [INFO] :: Environ GET_VARIABLE mame_softlists_enable:
  508. RetroArch [INFO] :: enabled
  509. RetroArch [INFO] :: Environ GET_VARIABLE mame_softlists_auto_media:
  510. RetroArch [INFO] :: enabled
  511. RetroArch [INFO] :: Environ GET_VARIABLE mame_boot_to_bios:
  512. RetroArch [INFO] :: disabled
  513. RetroArch [INFO] :: Environ GET_VARIABLE mame_write_config:
  514. RetroArch [INFO] :: disabled
  515. RetroArch [libretro INFO] :: AV_INFO: width=640 height=480
  516. RetroArch [libretro INFO] :: AV_INFO: max_width=640 max_height=480
  517. RetroArch [libretro INFO] :: AV_INFO: aspect_ratio = 1.333333
  518. RetroArch [libretro INFO] :: AV_INFO: fps = 60.000000 sample_rate = 48000.000000
  519. RetroArch [INFO] :: [Audio]: Set audio input rate to: 47952.05 Hz.
  520. RetroArch [INFO] :: [Video]: Video @ 1920x1440
  521. RetroArch [INFO] :: [GL]: Found GL context: wgl
  522. RetroArch [INFO] :: [GL]: Detecting screen resolution 1920x1080.
  523. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  524. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GT 640/PCIe/SSE2.
  525. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 378.66.
  526. RetroArch [INFO] :: [GL]: Supported extensions:
  527. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  528. RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
  529. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  530. RetroArch [INFO] :: GL_ARB_base_instance
  531. RetroArch [INFO] :: GL_ARB_bindless_texture
  532. RetroArch [INFO] :: GL_ARB_blend_func_extended
  533. RetroArch [INFO] :: GL_ARB_buffer_storage
  534. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  535. RetroArch [INFO] :: GL_ARB_clear_texture
  536. RetroArch [INFO] :: GL_ARB_clip_control
  537. RetroArch [INFO] :: GL_ARB_color_buffer_float
  538. RetroArch [INFO] :: GL_ARB_compatibility
  539. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  540. RetroArch [INFO] :: GL_ARB_conservative_depth
  541. RetroArch [INFO] :: GL_ARB_compute_shader
  542. RetroArch [INFO] :: GL_ARB_compute_variable_group_size
  543. RetroArch [INFO] :: GL_ARB_conditional_render_inverted
  544. RetroArch [INFO] :: GL_ARB_copy_buffer
  545. RetroArch [INFO] :: GL_ARB_copy_image
  546. RetroArch [INFO] :: GL_ARB_cull_distance
  547. RetroArch [INFO] :: GL_ARB_debug_output
  548. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  549. RetroArch [INFO] :: GL_ARB_depth_clamp
  550. RetroArch [INFO] :: GL_ARB_depth_texture
  551. RetroArch [INFO] :: GL_ARB_derivative_control
  552. RetroArch [INFO] :: GL_ARB_direct_state_access
  553. RetroArch [INFO] :: GL_ARB_draw_buffers
  554. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  555. RetroArch [INFO] :: GL_ARB_draw_indirect
  556. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  557. RetroArch [INFO] :: GL_ARB_draw_instanced
  558. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  559. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  560. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  561. RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
  562. RetroArch [INFO] :: GL_ARB_ES3_2_compatibility
  563. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  564. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  565. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  566. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  567. RetroArch [INFO] :: GL_ARB_fragment_program
  568. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  569. RetroArch [INFO] :: GL_ARB_fragment_shader
  570. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  571. RetroArch [INFO] :: GL_ARB_framebuffer_object
  572. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  573. RetroArch [INFO] :: GL_ARB_geometry_shader4
  574. RetroArch [INFO] :: GL_ARB_get_program_binary
  575. RetroArch [INFO] :: GL_ARB_get_texture_sub_image
  576. RetroArch [INFO] :: GL_ARB_gl_spirv
  577. RetroArch [INFO] :: GL_ARB_gpu_shader5
  578. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  579. RetroArch [INFO] :: GL_ARB_gpu_shader_int64
  580. RetroArch [INFO] :: GL_ARB_half_float_pixel
  581. RetroArch [INFO] :: GL_ARB_half_float_vertex
  582. RetroArch [INFO] :: GL_ARB_imaging
  583. RetroArch [INFO] :: GL_ARB_indirect_parameters
  584. RetroArch [INFO] :: GL_ARB_instanced_arrays
  585. RetroArch [INFO] :: GL_ARB_internalformat_query
  586. RetroArch [INFO] :: GL_ARB_internalformat_query2
  587. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  588. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  589. RetroArch [INFO] :: GL_ARB_map_buffer_range
  590. RetroArch [INFO] :: GL_ARB_multi_bind
  591. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  592. RetroArch [INFO] :: GL_ARB_multisample
  593. RetroArch [INFO] :: GL_ARB_multitexture
  594. RetroArch [INFO] :: GL_ARB_occlusion_query
  595. RetroArch [INFO] :: GL_ARB_occlusion_query2
  596. RetroArch [INFO] :: GL_ARB_parallel_shader_compile
  597. RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
  598. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  599. RetroArch [INFO] :: GL_ARB_point_parameters
  600. RetroArch [INFO] :: GL_ARB_point_sprite
  601. RetroArch [INFO] :: GL_ARB_program_interface_query
  602. RetroArch [INFO] :: GL_ARB_provoking_vertex
  603. RetroArch [INFO] :: GL_ARB_query_buffer_object
  604. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  605. RetroArch [INFO] :: GL_ARB_robustness
  606. RetroArch [INFO] :: GL_ARB_sample_shading
  607. RetroArch [INFO] :: GL_ARB_sampler_objects
  608. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  609. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  610. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  611. RetroArch [INFO] :: GL_ARB_shader_atomic_counter_ops
  612. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  613. RetroArch [INFO] :: GL_ARB_shader_ballot
  614. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  615. RetroArch [INFO] :: GL_ARB_shader_clock
  616. RetroArch [INFO] :: GL_ARB_shader_draw_parameters
  617. RetroArch [INFO] :: GL_ARB_shader_group_vote
  618. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  619. RetroArch [INFO] :: GL_ARB_shader_image_size
  620. RetroArch [INFO] :: GL_ARB_shader_objects
  621. RetroArch [INFO] :: GL_ARB_shader_precision
  622. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  623. RetroArch [INFO] :: GL_ARB_shader_subroutine
  624. RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
  625. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  626. RetroArch [INFO] :: GL_ARB_shading_language_100
  627. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  628. RetroArch [INFO] :: GL_ARB_shading_language_include
  629. RetroArch [INFO] :: GL_ARB_shading_language_packing
  630. RetroArch [INFO] :: GL_ARB_shadow
  631. RetroArch [INFO] :: GL_ARB_sparse_buffer
  632. RetroArch [INFO] :: GL_ARB_sparse_texture
  633. RetroArch [INFO] :: GL_ARB_stencil_texturing
  634. RetroArch [INFO] :: GL_ARB_sync
  635. RetroArch [INFO] :: GL_ARB_tessellation_shader
  636. RetroArch [INFO] :: GL_ARB_texture_barrier
  637. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  638. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  639. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  640. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  641. RetroArch [INFO] :: GL_ARB_texture_compression
  642. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  643. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  644. RetroArch [INFO] :: GL_ARB_texture_cube_map
  645. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  646. RetroArch [INFO] :: GL_ARB_texture_env_add
  647. RetroArch [INFO] :: GL_ARB_texture_env_combine
  648. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  649. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  650. RetroArch [INFO] :: GL_ARB_texture_float
  651. RetroArch [INFO] :: GL_ARB_texture_gather
  652. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  653. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  654. RetroArch [INFO] :: GL_ARB_texture_multisample
  655. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  656. RetroArch [INFO] :: GL_ARB_texture_query_levels
  657. RetroArch [INFO] :: GL_ARB_texture_query_lod
  658. RetroArch [INFO] :: GL_ARB_texture_rectangle
  659. RetroArch [INFO] :: GL_ARB_texture_rg
  660. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  661. RetroArch [INFO] :: GL_ARB_texture_stencil8
  662. RetroArch [INFO] :: GL_ARB_texture_storage
  663. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  664. RetroArch [INFO] :: GL_ARB_texture_swizzle
  665. RetroArch [INFO] :: GL_ARB_texture_view
  666. RetroArch [INFO] :: GL_ARB_timer_query
  667. RetroArch [INFO] :: GL_ARB_transform_feedback2
  668. RetroArch [INFO] :: GL_ARB_transform_feedback3
  669. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  670. RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
  671. RetroArch [INFO] :: GL_ARB_transpose_matrix
  672. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  673. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  674. RetroArch [INFO] :: GL_ARB_vertex_array_object
  675. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  676. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  677. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  678. RetroArch [INFO] :: GL_ARB_vertex_program
  679. RetroArch [INFO] :: GL_ARB_vertex_shader
  680. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  681. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  682. RetroArch [INFO] :: GL_ARB_viewport_array
  683. RetroArch [INFO] :: GL_ARB_window_pos
  684. RetroArch [INFO] :: GL_ATI_draw_buffers
  685. RetroArch [INFO] :: GL_ATI_texture_float
  686. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  687. RetroArch [INFO] :: GL_S3_s3tc
  688. RetroArch [INFO] :: GL_EXT_texture_env_add
  689. RetroArch [INFO] :: GL_EXT_abgr
  690. RetroArch [INFO] :: GL_EXT_bgra
  691. RetroArch [INFO] :: GL_EXT_bindable_uniform
  692. RetroArch [INFO] :: GL_EXT_blend_color
  693. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  694. RetroArch [INFO] :: GL_EXT_blend_func_separate
  695. RetroArch [INFO] :: GL_EXT_blend_minmax
  696. RetroArch [INFO] :: GL_EXT_blend_subtract
  697. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  698. RetroArch [INFO] :: GL_EXT_Cg_shader
  699. RetroArch [INFO] :: GL_EXT_depth_bounds_test
  700. RetroArch [INFO] :: GL_EXT_direct_state_access
  701. RetroArch [INFO] :: GL_EXT_draw_buffers2
  702. RetroArch [INFO] :: GL_EXT_draw_instanced
  703. RetroArch [INFO] :: GL_EXT_draw_range_elements
  704. RetroArch [INFO] :: GL_EXT_fog_coord
  705. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  706. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  707. RetroArch [INFO] :: GL_EXTX_framebuffer_mixed_formats
  708. RetroArch [INFO] :: GL_EXT_framebuffer_multisample_blit_scaled
  709. RetroArch [INFO] :: GL_EXT_framebuffer_object
  710. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  711. RetroArch [INFO] :: GL_EXT_geometry_shader4
  712. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  713. RetroArch [INFO] :: GL_EXT_gpu_shader4
  714. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  715. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  716. RetroArch [INFO] :: GL_EXT_packed_float
  717. RetroArch [INFO] :: GL_EXT_packed_pixels
  718. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  719. RetroArch [INFO] :: GL_EXT_point_parameters
  720. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  721. RetroArch [INFO] :: GL_EXT_provoking_vertex
  722. RetroArch [INFO] :: GL_EXT_rescale_normal
  723. RetroArch [INFO] :: GL_EXT_secondary_color
  724. RetroArch [INFO] :: GL_EXT_separate_shader_objects
  725. RetroArch [INFO] :: GL_EXT_separate_specular_color
  726. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  727. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  728. RetroArch [INFO] :: GL_EXT_shadow_funcs
  729. RetroArch [INFO] :: GL_EXT_stencil_two_side
  730. RetroArch [INFO] :: GL_EXT_stencil_wrap
  731. RetroArch [INFO] :: GL_EXT_texture3D
  732. RetroArch [INFO] :: GL_EXT_texture_array
  733. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  734. RetroArch [INFO] :: GL_EXT_texture_compression_dxt1
  735. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  736. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  737. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  738. RetroArch [INFO] :: GL_EXT_texture_cube_map
  739. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  740. RetroArch [INFO] :: GL_EXT_texture_env_combine
  741. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  742. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  743. RetroArch [INFO] :: GL_EXT_texture_integer
  744. RetroArch [INFO] :: GL_EXT_texture_lod
  745. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  746. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  747. RetroArch [INFO] :: GL_EXT_texture_object
  748. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  749. RetroArch [INFO] :: GL_EXT_texture_sRGB
  750. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  751. RetroArch [INFO] :: GL_EXT_texture_storage
  752. RetroArch [INFO] :: GL_EXT_texture_swizzle
  753. RetroArch [INFO] :: GL_EXT_timer_query
  754. RetroArch [INFO] :: GL_EXT_transform_feedback2
  755. RetroArch [INFO] :: GL_EXT_vertex_array
  756. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  757. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  758. RetroArch [INFO] :: GL_EXT_window_rectangles
  759. RetroArch [INFO] :: GL_EXT_import_sync_object
  760. RetroArch [INFO] :: GL_IBM_rasterpos_clip
  761. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  762. RetroArch [INFO] :: GL_KHR_context_flush_control
  763. RetroArch [INFO] :: GL_KHR_debug
  764. RetroArch [INFO] :: GL_KHR_no_error
  765. RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
  766. RetroArch [INFO] :: GL_KHR_robustness
  767. RetroArch [INFO] :: GL_KTX_buffer_region
  768. RetroArch [INFO] :: GL_NV_alpha_to_coverage_dither_control
  769. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect
  770. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect_count
  771. RetroArch [INFO] :: GL_NV_bindless_texture
  772. RetroArch [INFO] :: GL_NV_blend_equation_advanced
  773. RetroArch [INFO] :: GL_NV_blend_square
  774. RetroArch [INFO] :: GL_NV_command_list
  775. RetroArch [INFO] :: GL_NV_compute_program5
  776. RetroArch [INFO] :: GL_NV_conditional_render
  777. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  778. RetroArch [INFO] :: GL_NV_copy_image
  779. RetroArch [INFO] :: GL_NV_depth_buffer_float
  780. RetroArch [INFO] :: GL_NV_depth_clamp
  781. RetroArch [INFO] :: GL_NV_draw_texture
  782. RetroArch [INFO] :: GL_NV_draw_vulkan_image
  783. RetroArch [INFO] :: GL_NV_ES1_1_compatibility
  784. RetroArch [INFO] :: GL_NV_ES3_1_compatibility
  785. RetroArch [INFO] :: GL_NV_explicit_multisample
  786. RetroArch [INFO] :: GL_NV_fence
  787. RetroArch [INFO] :: GL_NV_float_buffer
  788. RetroArch [INFO] :: GL_NV_fog_distance
  789. RetroArch [INFO] :: GL_NV_fragment_program
  790. RetroArch [INFO] :: GL_NV_fragment_program_option
  791. RetroArch [INFO] :: GL_NV_fragment_program2
  792. RetroArch [INFO] :: GL_NV_framebuffer_multisample_coverage
  793. RetroArch [INFO] :: GL_NV_geometry_shader4
  794. RetroArch [INFO] :: GL_NV_gpu_program4
  795. RetroArch [INFO] :: GL_NV_internalformat_sample_query
  796. RetroArch [INFO] :: GL_NV_gpu_program4_1
  797. RetroArch [INFO] :: GL_NV_gpu_program5
  798. RetroArch [INFO] :: GL_NV_gpu_program5_mem_extended
  799. RetroArch [INFO] :: GL_NV_gpu_program_fp64
  800. RetroArch [INFO] :: GL_NV_gpu_shader5
  801. RetroArch [INFO] :: GL_NV_half_float
  802. RetroArch [INFO] :: GL_NV_light_max_exponent
  803. RetroArch [INFO] :: GL_NV_multisample_coverage
  804. RetroArch [INFO] :: GL_NV_multisample_filter_hint
  805. RetroArch [INFO] :: GL_NV_occlusion_query
  806. RetroArch [INFO] :: GL_NV_packed_depth_stencil
  807. RetroArch [INFO] :: GL_NV_parameter_buffer_object
  808. RetroArch [INFO] :: GL_NV_parameter_buffer_object2
  809. RetroArch [INFO] :: GL_NV_path_rendering
  810. RetroArch [INFO] :: GL_NV_pixel_data_range
  811. RetroArch [INFO] :: GL_NV_point_sprite
  812. RetroArch [INFO] :: GL_NV_primitive_restart
  813. RetroArch [INFO] :: GL_NV_register_combiners
  814. RetroArch [INFO] :: GL_NV_register_combiners2
  815. RetroArch [INFO] :: GL_NV_shader_atomic_counters
  816. RetroArch [INFO] :: GL_NV_shader_atomic_float
  817. RetroArch [INFO] :: GL_NV_shader_buffer_load
  818. RetroArch [INFO] :: GL_NV_shader_storage_buffer_object
  819. RetroArch [INFO] :: GL_NV_texgen_reflection
  820. RetroArch [INFO] :: GL_NV_texture_barrier
  821. RetroArch [INFO] :: GL_NV_texture_compression_vtc
  822. RetroArch [INFO] :: GL_NV_texture_env_combine4
  823. RetroArch [INFO] :: GL_NV_texture_multisample
  824. RetroArch [INFO] :: GL_NV_texture_rectangle
  825. RetroArch [INFO] :: GL_NV_texture_shader
  826. RetroArch [INFO] :: GL_NV_texture_shader2
  827. RetroArch [INFO] :: GL_NV_texture_shader3
  828. RetroArch [INFO] :: GL_NV_transform_feedback
  829. RetroArch [INFO] :: GL_NV_transform_feedback2
  830. RetroArch [INFO] :: GL_NV_uniform_buffer_unified_memory
  831. RetroArch [INFO] :: GL_NV_vertex_array_range
  832. RetroArch [INFO] :: GL_NV_vertex_array_range2
  833. RetroArch [INFO] :: GL_NV_vertex_attrib_integer_64bit
  834. RetroArch [INFO] :: GL_NV_vertex_buffer_unified_memory
  835. RetroArch [INFO] :: GL_NV_vertex_program
  836. RetroArch [INFO] :: GL_NV_vertex_program1_1
  837. RetroArch [INFO] :: GL_NV_vertex_program2
  838. RetroArch [INFO] :: GL_NV_vertex_program2_option
  839. RetroArch [INFO] :: GL_NV_vertex_program3
  840. RetroArch [INFO] :: GL_NVX_conditional_render
  841. RetroArch [INFO] :: GL_NVX_gpu_memory_info
  842. RetroArch [INFO] :: GL_NVX_multigpu_info
  843. RetroArch [INFO] :: GL_NVX_nvenc_interop
  844. RetroArch [INFO] :: GL_NV_shader_thread_group
  845. RetroArch [INFO] :: GL_NV_shader_thread_shuffle
  846. RetroArch [INFO] :: GL_KHR_blend_equation_advanced
  847. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  848. RetroArch [INFO] :: GL_SGIS_texture_lod
  849. RetroArch [INFO] :: GL_SGIX_depth_texture
  850. RetroArch [INFO] :: GL_SGIX_shadow
  851. RetroArch [INFO] :: GL_SUN_slice_accum
  852. RetroArch [INFO] :: GL_WIN_swap_hint
  853. RetroArch [INFO] :: WGL_EXT_swap_control
  854. RetroArch [INFO] :: [GL]: Using resolution 1916x1034
  855. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  856. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  857. RetroArch [INFO] :: [GLSL]: Checking GLSL shader support ...
  858. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  859. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  860. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  861. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  862. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  863. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  864. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  865. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  866. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  867. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  868. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  869. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  870. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  871. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  872. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  873. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  874. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  875. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  876. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  877. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  878. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  879. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  880. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  881. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  882. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  883. RetroArch [INFO] :: [GL]: Using 4 textures.
  884. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  885. RetroArch [INFO] :: Found XInput v1.3.
  886. RetroArch [INFO] :: Found XInput v1.3.
  887. RetroArch [INFO] :: Enumerating DInput joypads ...
  888. RetroArch [INFO] :: Done enumerating DInput joypads ...
  889. RetroArch [INFO] :: [Joypad]: Found joypad driver: "dinput".
  890. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  891. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  892. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  893. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  894. RetroArch [INFO] :: Loading history file: [C:\Users\Doomed\Desktop\r15\content_history.lpl].
  895. RetroArch [INFO] :: Loading history file: [C:\Users\Doomed\Desktop\r15\content_music_history.lpl].
  896. RetroArch [INFO] :: Loading history file: [C:\Users\Doomed\Desktop\r15\content_video_history.lpl].
  897. RetroArch [INFO] :: Loading history file: [C:\Users\Doomed\Desktop\r15\content_image_history.lpl].
  898. RetroArch [INFO] :: [GL]: VSync => on
  899. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  900. RetroArch [libretro INFO] :: Starting game:C:\Users\Doomed\Desktop\dariusg.zip
  901. RetroArch [libretro INFO] :: Game name: dariusg, Game description: Darius Gaiden - Silver Hawk (Ver 2.5O 1994/09/19)
  902. RetroArch [libretro ERROR] :: System not found: Desktop
  903. RetroArch [libretro WARN] :: Driver Desktop not found -1
  904. RetroArch [libretro INFO] :: Creating frontend for game: dariusg
  905. RetroArch [libretro INFO] :: Softlists: 1
  906. Adding monitor screen0 (640 x 480) a:1.333333
  907. Invalid video value opengl; reverting to software
  908. SOURCE FILE: ../../../../../src/mame/drivers/taito_f3.cpp
  909. PARENT: 0
  910. NAME: dariusg
  911. DESCRIPTION: Darius Gaiden - Silver Hawk (Ver 2.5O 1994/09/19)
  912. YEAR: 1994
  913. MANUFACTURER: Taito Corporation Japan
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