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- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ReJoinServer = Instance.new("TextButton")
- local AxeDupeTwo = Instance.new("TextButton")
- local Paint = Instance.new("TextButton")
- local BTools = Instance.new("TextButton")
- local credits = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local NoClip = Instance.new("TextButton")
- local JP = Instance.new("TextButton")
- local WaterCollide = Instance.new("TextButton")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local sex = Instance.new("TextButton")
- local MaxLand = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- local TextButton_4 = Instance.new("TextButton")
- local TextButton_5 = Instance.new("TextButton")
- local BlackListAll = Instance.new("TextButton")
- local AntiBLAll = Instance.new("TextButton")
- local TextButton_6 = Instance.new("TextButton")
- local TPTool = Instance.new("TextButton")
- local TextButton_7 = Instance.new("TextButton")
- local Frame2 = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.247059, 1, 0.0392157)
- Frame.BackgroundTransparency = 0.40000000596046
- Frame.Position = UDim2.new(0.215136394, 0, 0.0646990314, 0)
- Frame.Size = UDim2.new(0, 202, 0, 323)
- ReJoinServer.Name = "ReJoinServer"
- ReJoinServer.Parent = Frame
- ReJoinServer.BackgroundColor3 = Color3.new(1, 0, 0)
- ReJoinServer.Position = UDim2.new(0.386138618, 0, 0.40625, 0)
- ReJoinServer.Size = UDim2.new(0, 71, 0, 39)
- ReJoinServer.Font = Enum.Font.SourceSans
- ReJoinServer.Text = "kill script"
- ReJoinServer.TextColor3 = Color3.new(0, 0, 0)
- ReJoinServer.TextSize = 14
- AxeDupeTwo.Name = "AxeDupeTwo"
- AxeDupeTwo.Parent = Frame
- AxeDupeTwo.BackgroundColor3 = Color3.new(0.584314, 0.054902, 0.623529)
- AxeDupeTwo.Position = UDim2.new(0.224234045, 0, 0, 0)
- AxeDupeTwo.Size = UDim2.new(0, 72, 0, 50)
- AxeDupeTwo.Font = Enum.Font.SourceSans
- AxeDupeTwo.Text = "DUPE AXE"
- AxeDupeTwo.TextColor3 = Color3.new(0, 0, 0)
- AxeDupeTwo.TextSize = 14
- Paint.Name = "Paint"
- Paint.Parent = Frame
- Paint.BackgroundColor3 = Color3.new(0.584314, 0.054902, 0.623529)
- Paint.Position = UDim2.new(2.56019952e-08, 0, 0.09375, 0)
- Paint.Size = UDim2.new(0, 42, 0, 50)
- Paint.Font = Enum.Font.SourceSans
- Paint.Text = "Paint"
- Paint.TextColor3 = Color3.new(0, 0, 0)
- Paint.TextSize = 14
- BTools.Name = "BTools"
- BTools.Parent = Frame
- BTools.BackgroundColor3 = Color3.new(0.772549, 1, 0.0823529)
- BTools.Position = UDim2.new(0.21928376, 0, 0.15624997, 0)
- BTools.Size = UDim2.new(0, 46, 0, 30)
- BTools.Font = Enum.Font.SourceSans
- BTools.Text = "BTOOLS"
- BTools.TextColor3 = Color3.new(0, 0, 0)
- BTools.TextSize = 14
- credits.Name = "credits"
- credits.Parent = Frame
- credits.BackgroundColor3 = Color3.new(0, 0, 0.937255)
- credits.Position = UDim2.new(0, 0, 0.84375, 0)
- credits.Size = UDim2.new(0, 202, 0, 50)
- credits.Font = Enum.Font.SourceSans
- credits.Text = "CREDITS"
- credits.TextColor3 = Color3.new(0, 0, 0)
- credits.TextSize = 14
- Speed.Name = "Speed"
- Speed.Parent = Frame
- Speed.BackgroundColor3 = Color3.new(0.984314, 1, 0)
- Speed.Position = UDim2.new(-0.00671099965, 0, 0.25, 0)
- Speed.Size = UDim2.new(0, 59, 0, 19)
- Speed.Font = Enum.Font.SourceSans
- Speed.Text = "Walk Speed"
- Speed.TextColor3 = Color3.new(0, 0, 0)
- Speed.TextSize = 14
- NoClip.Name = "NoClip"
- NoClip.Parent = Frame
- NoClip.BackgroundColor3 = Color3.new(0.376471, 0.321569, 1)
- NoClip.Position = UDim2.new(0.283540428, 0, 0.24690403, 0)
- NoClip.Size = UDim2.new(0, 91, 0, 41)
- NoClip.Font = Enum.Font.SourceSans
- NoClip.Text = "NoClip"
- NoClip.TextColor3 = Color3.new(0, 0, 0)
- NoClip.TextSize = 14
- JP.Name = "JP"
- JP.Parent = Frame
- JP.BackgroundColor3 = Color3.new(0.0941177, 1, 0.168627)
- JP.Position = UDim2.new(0, 0, 0.309374988, 0)
- JP.Size = UDim2.new(0, 58, 0, 16)
- JP.Font = Enum.Font.SourceSans
- JP.Text = "Jump Power"
- JP.TextColor3 = Color3.new(0, 0, 0)
- JP.TextSize = 14
- WaterCollide.Name = "WaterCollide"
- WaterCollide.Parent = Frame
- WaterCollide.BackgroundColor3 = Color3.new(0.584314, 0.054902, 0.623529)
- WaterCollide.Position = UDim2.new(0.458701581, 0, 0.15315403, 0)
- WaterCollide.Size = UDim2.new(0, 60, 0, 30)
- WaterCollide.Font = Enum.Font.SourceSans
- WaterCollide.Text = "Water Walk"
- WaterCollide.TextColor3 = Color3.new(0, 0, 0)
- WaterCollide.TextSize = 14
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(0, 0.0156863, 1)
- TextButton.Position = UDim2.new(0.354508519, 0, 0.6875, 0)
- TextButton.Size = UDim2.new(0, 77, 0, 50)
- TextButton.AutoButtonColor = false
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "ALL BluePrints"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 14
- TextButton_2.Parent = Frame
- TextButton_2.BackgroundColor3 = Color3.new(0.737255, 0.74902, 0)
- TextButton_2.Position = UDim2.new(-0.00671140943, 0, 0.6875, 0)
- TextButton_2.Size = UDim2.new(0, 72, 0, 50)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "GOLD AXE"
- TextButton_2.TextColor3 = Color3.new(0, 0, 0)
- TextButton_2.TextSize = 14
- sex.Name = "sex"
- sex.Parent = Frame
- sex.BackgroundColor3 = Color3.new(0.0588235, 0, 0.882353)
- sex.Position = UDim2.new(0, 0, 0.359375, 0)
- sex.Size = UDim2.new(0, 57, 0, 15)
- sex.Font = Enum.Font.SourceSans
- sex.Text = "CTRL TP"
- sex.TextColor3 = Color3.new(0, 0, 0)
- sex.TextSize = 14
- MaxLand.Name = "MaxLand"
- MaxLand.Parent = Frame
- MaxLand.BackgroundColor3 = Color3.new(0.329412, 0.192157, 0.160784)
- MaxLand.Position = UDim2.new(0.285301358, 0, 0.375029027, 0)
- MaxLand.Size = UDim2.new(0, 91, 0, 9)
- MaxLand.Font = Enum.Font.SourceSans
- MaxLand.Text = "MAX LAND"
- MaxLand.TextColor3 = Color3.new(0, 0, 0)
- MaxLand.TextSize = 14
- TextButton_3.Parent = Frame
- TextButton_3.BackgroundColor3 = Color3.new(0.721569, 0.607843, 0.152941)
- TextButton_3.Position = UDim2.new(-1.49011612e-08, 0, 0.53125, 0)
- TextButton_3.Size = UDim2.new(0, 149, 0, 50)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "TP ALL WOOD"
- TextButton_3.TextColor3 = Color3.new(0, 0, 0)
- TextButton_3.TextSize = 14
- TextButton_4.Parent = Frame
- TextButton_4.BackgroundColor3 = Color3.new(1, 0, 0.180392)
- TextButton_4.Position = UDim2.new(0.831218004, 0, -0.00309597515, 0)
- TextButton_4.Size = UDim2.new(0, 34, 0, 50)
- TextButton_4.Font = Enum.Font.SourceSans
- TextButton_4.Text = "EXIT"
- TextButton_4.TextColor3 = Color3.new(0, 0, 0)
- TextButton_4.TextSize = 14
- TextButton_5.Parent = Frame
- TextButton_5.BackgroundColor3 = Color3.new(0.584314, 0.054902, 0.623529)
- TextButton_5.Position = UDim2.new(0, 0, 0.40625, 0)
- TextButton_5.Size = UDim2.new(0, 78, 0, 40)
- TextButton_5.Font = Enum.Font.SourceSans
- TextButton_5.Text = "Way Points"
- TextButton_5.TextColor3 = Color3.new(0, 0, 0)
- TextButton_5.TextSize = 14
- BlackListAll.Name = "BlackListAll"
- BlackListAll.Parent = Frame
- BlackListAll.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- BlackListAll.Position = UDim2.new(0.738122165, 0, 0.741079748, 0)
- BlackListAll.Size = UDim2.new(0, 52, 0, 32)
- BlackListAll.Font = Enum.Font.SourceSans
- BlackListAll.Text = "BLACKLIST ALL"
- BlackListAll.TextColor3 = Color3.new(0, 0, 0)
- BlackListAll.TextSize = 14
- AntiBLAll.Name = "AntiBLAll"
- AntiBLAll.Parent = Frame
- AntiBLAll.BackgroundColor3 = Color3.new(0.156863, 1, 0.0627451)
- AntiBLAll.Position = UDim2.new(0.760187268, 0, 0.154798657, 0)
- AntiBLAll.Size = UDim2.new(0, 48, 0, 39)
- AntiBLAll.Font = Enum.Font.SourceSans
- AntiBLAll.Text = "anti black list"
- AntiBLAll.TextColor3 = Color3.new(0, 0, 0)
- AntiBLAll.TextSize = 14
- TextButton_6.Parent = Frame
- TextButton_6.BackgroundColor3 = Color3.new(0.00392157, 1, 0.0705882)
- TextButton_6.Position = UDim2.new(0.732673407, 0, 0.272445858, 0)
- TextButton_6.Size = UDim2.new(0, 53, 0, 50)
- TextButton_6.Font = Enum.Font.SourceSans
- TextButton_6.Text = "SELL WOOD"
- TextButton_6.TextColor3 = Color3.new(0, 0, 0)
- TextButton_6.TextSize = 14
- TPTool.Name = "TPTool"
- TPTool.Parent = Frame
- TPTool.BackgroundColor3 = Color3.new(1, 0.937255, 0.0392157)
- TPTool.Position = UDim2.new(0.580669761, 0, -0.00309597515, 0)
- TPTool.Size = UDim2.new(0, 49, 0, 50)
- TPTool.Font = Enum.Font.SourceSans
- TPTool.Text = "TP TOOL"
- TPTool.TextColor3 = Color3.new(0, 0, 0)
- TPTool.TextSize = 14
- TextButton_7.Parent = Frame
- TextButton_7.BackgroundColor3 = Color3.new(0.92549, 0.0862745, 1)
- TextButton_7.Size = UDim2.new(0, 43, 0, 30)
- TextButton_7.Font = Enum.Font.SourceSans
- TextButton_7.Text = "Fly e"
- TextButton_7.TextColor3 = Color3.new(0, 0, 0)
- TextButton_7.TextSize = 14
- Frame2.Name = "Frame2"
- Frame2.Parent = ScreenGui
- Frame2.Active = true
- Frame2.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame2.Position = UDim2.new(0.512747884, 0, 0.170294493, 0)
- Frame2.Size = UDim2.new(0, 134, 0, 229)
- Frame2.Visible = false
- TextLabel.Parent = Frame2
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(0.0522388071, 0, 0.0305676851, 0)
- TextLabel.Size = UDim2.new(0, 103, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Санитар\n#5452"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- TextLabel_2.Parent = Frame2
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel_2.Position = UDim2.new(0.0522388071, 0, 0.218340605, 0)
- TextLabel_2.Size = UDim2.new(0, 110, 0, 35)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "Я кот\n#3934"
- TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_2.TextSize = 14
- TextLabel_3.Parent = Frame2
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel_3.Position = UDim2.new(0.0522388071, 0, 0.529921889, 0)
- TextLabel_3.Size = UDim2.new(0, 103, 0, 68)
- TextLabel_3.Font = Enum.Font.SourceSans
- TextLabel_3.Text = "we are Russian"
- TextLabel_3.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_3.TextSize = 14
- ReJoinServer.MouseButton1Down:connect(function()
- local placeId = "13822889"
- game:GetService("TeleportService"):Teleport(placeId)
- end)
- coroutine.wrap(EIRWV_fake_script)()
- local function RRVH_fake_script() -- AxeDupeTwo.AXEDupetwoscript
- local script = Instance.new('Script', AxeDupeTwo)
- AxeDupeTwo.MouseButton1Down:connect(function()
- loadstring(game:HttpGetAsync("https://pastebin.com/raw/Cvp1GWkb"))()
- end)
- coroutine.wrap(CPJD_fake_script)()
- local function FALL_fake_script() -- Paint.PaintScript
- local script = Instance.new('Script', Paint)
- Paint.MouseButton1Down:connect(function()
- loadstring(game:HttpGetAsync("https://pastebin.com/raw/ixguDdpX"))()
- end)
- coroutine.wrap(YSRL_fake_script)()
- local function CPJD_fake_script() -- BTools.BToolsScript
- local script = Instance.new('Script', BTools)
- BTools.MouseButton1Down:connect(function()
- loadstring(game:HttpGetAsync("https://pastebin.com/raw/Lf1ySa1m"))()
- end)
- FrameA = script.Parent.Parent.Frame2
- script.Parent.MouseButton1Click:Connect(function()
- FrameA.Visible = 1
- end)
- FrameA = script.Parent.Parent.Frame2
- script.Parent.MouseButton1Click:Connect(function()
- FrameA.Visible = false
- end)
- coroutine.wrap(UDEQDI_fake_script)()
- local function YSRL_fake_script() -- Speed.SpeedScript
- local script = Instance.new('Script', Speed)
- Speed.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 200
- end)
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- NoClip.MouseButton1Down:connect(function()
- noclip = not noclip
- if NoClip.Text == "Enable NoClip" then
- NoClip.Text = "Disable NoClip"
- NoClip.BackgroundColor3 = Color3.new(0, 0.5, 0)
- else
- NoClip.Text = "Enable NoClip"
- NoClip.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- end
- end)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
- WaterCollide.MouseButton1Down:connect(function()
- if WCollide == "Nothing" then
- WCollide = "On"
- WaterCollide.BackgroundColor3 = Color3.new(0, 0.5, 0)
- WaterCollide.Text = "Water is Solid"
- for i,v in pairs(game.Workspace.Water:GetChildren()) do
- if v:IsA("Part") then
- v.CanCollide = true
- end
- end
- else
- WCollide = "Nothing"
- WaterCollide.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- WaterCollide.Text = "Walk on Water"
- for i,v in pairs(game.Workspace.Water:GetChildren()) do
- if v:IsA("Part") then
- v.CanCollide = false
- end
- end
- end
- end)
- coroutine.wrap(FALL_fake_script)()
- local function UNZZUD_fake_script() -- BluePrints.BluePrintsScript
- local script = Instance.new('Script', BluePrints)
- BluePrints.MouseButton1Down:connect(function()
- loadstring(game:HttpGetAsync("https://pastebin.com/raw/ZyuZBWgB"))()
- end)
- GoldAxeStart.MouseButton1Down:Connect(function()
- GoldAxe.BackgroundColor3 = Color3.new(0, 0.5, 0)
- GoldAxeStart.Text = "Active"
- Detect = coroutine.wrap(function()
- Player = game.Players.LocalPlayer
- mouse = Player:GetMouse()
- mouse.Button1Down:connect(function()
- MouseDown = true
- end)
- mouse.Button1Up:connect(function()
- MouseDown = false
- end)
- end)
- Detect()
- Player = game.Players.LocalPlayer
- mouse = Player:GetMouse()
- game:GetService('RunService').RenderStepped:connect(function()
- if Player.Character:FindFirstChild("Tool") then
- if MouseDown == true then
- if mouse.Target.Name == "WoodSection" then
- targetWood = mouse.Target
- Tool=Player.Character.Tool
- ---FaceVector
- Height = targetWood.CFrame:pointToObjectSpace(mouse.Hit.p).Y + targetWood.Size.Y/2
- local ray = Ray.new(Player.Character.Head.Position, ((targetWood.CFrame * CFrame.new(0, Height - targetWood.Size.Y/2, 0)).p - Player.Character.Head.Position).unit * 200)
- part,_,p = workspace:FindPartOnRay(ray, Player.Character)
- function fixVector(V)
- return Vector3.new(math.floor(V.X + 0.5), math.floor(V.Y + 0.5), math.floor(V.Z + 0.5))
- end
- local faceVector = fixVector(targetWood.CFrame:vectorToObjectSpace(p))
- if faceVector.Y ~= 0 then
- return
- end
- local lookAtCFrame = CFrame.new(Player.Character.Head.Position, mouse.Hit.p)
- local relativeCFrame = lookAtCFrame:toObjectSpace(targetWood.CFrame * CFrame.Angles(math.pi/2, 0, 0))
- local relativeLookVector = relativeCFrame.lookVector
- local m = relativeLookVector.Y >= 0 and 1 or -1
- if faceVector.X == 1 then
- faceVector = Vector3.new(0, 0, -1) * m
- elseif faceVector.X == -1 then
- faceVector = Vector3.new(0, 0, 1) * m
- elseif faceVector.Z == 1 then
- faceVector = Vector3.new(1, 0, 0) * m
- elseif faceVector.Z == -1 then
- faceVector = Vector3.new(-1, 0, 0) * m
- end
- local cutEvent = targetWood.Parent.CutEvent
- game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(cutEvent, {sectionId = targetWood.ID.Value, faceVector = faceVector, height = Height, hitPoints = 0.2, cooldown = 0, cuttingClass = "Axe", tool = Player.Character.Tool})
- end
- end
- end
- end)
- end)
- TP.MouseButton1Down:connect(function()
- local UIS = game:GetService("UserInputService")
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- function GetCharacter()
- return game.Players.LocalPlayer.Character
- end
- function Teleport(pos)
- local Char = GetCharacter()
- if Char then
- Char:MoveTo(pos)
- end
- end
- UIS.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
- Teleport(Mouse.Hit.p)
- end
- end)
- end)
- MaxLand.MouseButton1Down:Connect(function()
- for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- base = v
- square = v.OriginSquare
- end
- end
- function makebase(pos)
- local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty
- Event:FireServer(base, pos)
- end
- spos = square.Position
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 80))
- end)
- checkplanks = false
- local WoodPlanks={}
- local ProcessedWoodList = LT2GUI.MainFrame.MenuFrame.PlankFrame.ProcessedWoodList
- function UpdatePlanks()
- local inc = 0
- WoodPlanks={}
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v.Name=="Plank" and v.Owner.Value==game.Players.LocalPlayer then
- if v:FindFirstChild("TreeClass") and WoodPlanks[v.TreeClass.Value] then
- WoodPlanks[v.TreeClass.Value]=WoodPlanks[v.TreeClass.Value]
- WoodPlanks[v.TreeClass.Value]["Wood"][v]=v
- elseif v:FindFirstChild("TreeClass") then
- WoodPlanks[v.TreeClass.Value]={Wood={v.WoodSection}}
- end
- end
- end
- end
- function UpdateMovePlanks()
- checkplanks = true
- local inc=0
- UpdatePlanks()
- ProcessedWoodList:ClearAllChildren()
- for i,v in pairs(WoodPlanks) do
- ProcessedWoodList.CanvasSize=UDim2.new(0,0,0,25*inc)
- local TPButton=Create("TextButton",{Parent=ProcessedWoodList,Size=UDim2.new(0,147,0,20),Position=UDim2.new(0,5,0,25*inc),Text=" "..i,ZIndex=3,BackgroundColor3 = Color3.new(0.2, 0.2, 0.2),Font = Enum.Font.Fantasy,TextColor3 = Color3.new(1, 1, 1),TextSize = 16,BorderColor3 = Color3.new(0, 1, 0)})
- TPButton.MouseButton1Click:Connect(function()
- sendNotice = game.ReplicatedStorage.Notices.SendUserNotice
- sendNotice:Fire("Click where you want the Planks to TP to")
- local ButtonPress
- ButtonPress = game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()
- Square = game.Players.LocalPlayer:GetMouse().Target
- if (Square.Name == "OriginSquare" or Square.Name == "Square") then
- ButtonPress:Disconnect()
- for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name=="Plank" and Plank:FindFirstChild("TreeClass") then
- if Plank.TreeClass.Value == i and Plank.Owner.Value == game.Players.LocalPlayer then
- Plank:MoveTo(Square.Position)
- for i=1,100 do
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end
- end
- end
- end
- end)
- end)
- inc=inc+1
- end
- inc=0
- end
- TpAllPlanks.MouseButton1Click:Connect(function()
- for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
- if Plank.Owner.Value == game.Players.LocalPlayer then
- sendNotice = game.ReplicatedStorage.Notices.SendUserNotice
- sendNotice:Fire("Click where you want ALL the Planks to TP to")
- local ButtonPress
- ButtonPress = game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()
- Square = game.Players.LocalPlayer:GetMouse().Target
- if (Square.Name == "OriginSquare" or Square.Name == "Square") then
- ButtonPress:Disconnect()
- Plank:MoveTo(Square.Position)
- for i=1,100 do
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end
- end)
- end
- end
- end
- end)
- if not checkplanks then
- UpdateMovePlanks()
- end
- game.Workspace.PlayerModels.ChildAdded:connect(function(Item)
- if Item:FindFirstChild("Owner") and Item.Owner.Value == game.Players.LocalPlayer and Item:FindFirstChild("TreeClass") then
- UpdateMovePlanks()
- end
- end)
- game.Workspace.PlayerModels.ChildRemoved:connect(function(Item)
- if Item:FindFirstChild("Owner") and Item.Owner.Value == game.Players.LocalPlayer and Item:FindFirstChild("TreeClass") then
- UpdateMovePlanks()
- end
- end)
- FrameA = script.Parent.Parent.Frame
- script.Parent.MouseButton1Click:Connect(function()
- FrameA.Visible = false
- end)
- BlackListAll.MouseButton1Click:Connect(function()
- Client = game.ReplicatedStorage.Interaction.ClientSetListPlayer
- players = game.Players
- for i, v in pairs(players:GetPlayers()) do
- if v.Name ~= players.LocalPlayer.Name then
- Client:InvokeServer(players.LocalPlayer.BlacklistFolder, v, true)
- end
- end
- players.PlayerAdded:connect(function(plr)
- Client:InvokeServer(players.LocalPlayer.BlacklistFolder, plr, true)
- end)
- end)
- AntiBLAll.MouseButton1Click:Connect(function()
- local plr = game.Players.LocalPlayer
- local cframe
- for i,v in next, workspace:GetDescendants() do
- if v:IsA("SpawnLocation") then
- v.Touched:Connect(function(h)
- if h.Parent == plr.Character and cframe then
- plr.Character:SetPrimaryPartCFrame(cframe)
- end
- end)
- end
- end
- game:GetService("RunService"):BindToRenderStep("NO HACKS",Enum.RenderPriority.Last.Value,function()
- if game.Players.LocalPlayer.Character.PrimaryPart then
- cframe = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
- end
- end)
- for i,v in next, debug.getregistry() do
- if type(v)=='function' and debug.getupvalues(v).lastUpdate then
- debug.setupvalue(v,"lastUpdate",math.huge)
- break
- end
- end
- for i,v in next, workspace.Effects:GetChildren() do
- if v:IsA("BasePart") and v.Name == "BlacklistWall" then
- v:Destroy()
- end
- end
- end)
- SellWood.MouseButton1Click:Connect(function()
- for _, Log in pairs(service.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == service.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end)
- end
- end
- end
- end)
- TPTool.MouseButton1Down:connect(function()
- local Tele = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
- Tele.RequiresHandle = false
- Tele.RobloxLocked = true
- Tele.Name = "TPTool"
- Tele.ToolTip = "Teleport Tool"
- Tele.Equipped:connect(function(Mouse)
- Mouse.Button1Down:connect(function()
- if Mouse.Target then
- game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = (CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z))
- end
- end)
- end)
- end)
- --- Departure ---
- game.Workspace.Ferry.TimeToDeparture.Changed:connect(function()
- Depart.Text = "Ferry Departs: ".. game.Workspace.Ferry.TimeToDeparture.Value
- if Depart.Text == "Ferry Departs: 0" then
- wait(6)
- Depart.Text = "Ferry has Departed"
- else
- Depart.Text = "Ferry Departs: ".. game.Workspace.Ferry.TimeToDeparture.Value
- end
- end)
- coroutine.wrap(LNJLFI_fake_script)()
- local function UDEQDI_fake_script() -- Fly.FlyScript
- local script = Instance.new('Script', Fly)
- Fly.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/7rXZ9VNc", true))()
- end)
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