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  1. You have gained the following abilities in Loralaria:
  2. Composition You may compose songs expressing your own creativity.
  3. Sustain The ability to maintain a song.
  4. CrystalSong Fuse harmonics gems to your instrument.
  5. BlueBerceuse A gentle lullaby... until they're asleep.
  6. DiscordantChord This painful chord shall crush the disharmonic soul.
  7. JadeGrazioso A graceful tune to soothe the bones.
  8. CrimsonCourante Do a quickstep to this fast music.
  9. Refrain A musical structure that allows repetition of a stanza.
  10. LoralChord Crystallise the flesh of your foes.
  11. AureolinAubade This passionate tune will be certain to seduce.
  12. ChromaConcerto Guard yourself against elemental ravages.
  13. MidnightMinuet Your listeners shall have to dance, albeit badly.
  14. CaptiveAudience Both friends and enemies hear nothing but your songs.
  15. FleckedFortissimo A deafening note to bring someone to their knees.
  16. VioletVibrato Induce mental degeneration with a varying melody.
  17. Crescendo A masterful composition by Morshoth Skyplume.
  18. EmeraldGrazioso Soothe your mind and body with graceful notes.
  19. SkySforzando Lock your friends in an aeonic field.
  20. Encore Play a rousing encore performance.
  21. RedRubato Painfully warp time around your foes.
  22. ClearCapriccio Wrap your allies in a powerful restorative field.
  23. Convergence Warp space around someone, moving them far away.
  24. Funebre A long, sombre song to end their life.
  25. AB LORALARIA <ability> for more information on an ability.
  26.  
  27. LORALARIA - CRYSTALSONG
  28.  
  29. Syntax: ATTACH <gem> TO <instrument>
  30. DETACH <gem> FROM <instrument>
  31. Power: 10 (to attach) (Matrix)
  32.  
  33. If you are able to acquire charged gems from the Matrix Research
  34. Institute, you may attach any three charged gems onto your instrument.
  35. Instrument gems may affect songs, though multiple gems of the same type
  36. will provide no extra benefit.
  37.  
  38. LORALARIA - BLUEBERCEUSE
  39.  
  40. Stanza: Low (1-3)
  41. Targetable: No
  42. Damage Type: 100% Psychic
  43. Damage Source: Magical (charisma)
  44.  
  45. A bard's enemies who hear this gentle lullaby will attempt to put your
  46. enemies to sleep. If an enemy is asleep, it will damage him or her. This
  47. power will be boosted by a turquoise crystal fused to your instrument.
  48.  
  49. LORALARIA - JADEGRAZIOSO
  50.  
  51. Stanza: Low (1-3)
  52. Targetable: No
  53.  
  54. This graceful, flowing melody will help the bard and his allies
  55. regenerate health. This power will be boosted by a jade crystal fused to
  56. your instrument.
  57.  
  58. LORALARIA - CRIMSONCOURANTE
  59.  
  60. Stanza: Low (1-3)
  61. Targetable: No
  62.  
  63. This fast tempo music will speed the balance recovery of you and your
  64. allies, though it will have the opposite effect on equilibrium recovery.
  65. This power will be boosted by a garnet crystal fused to your instrument.
  66.  
  67. LORALARIA - LORALCHORD
  68.  
  69. Syntax: PLAY LORALCHORD <target>
  70. Damage Type: 50% Cold 50% Asphyxiation
  71. Damage Source: Magical (charisma)
  72.  
  73. This chord is similar to the basic minor second except that it is tuned
  74. to the resonance of the Continuum and will turn your target's flesh to
  75. crystal.
  76.  
  77. LORALARIA - AUREOLINAUBADE
  78.  
  79. Stanza: Low (1-3)
  80. Targetable: Yes
  81.  
  82. This beautiful love song must be targeted towards one person, who will
  83. immediately fall in lust with the singer. This power will also give
  84. daydreaming if a beryl gem has been fused to your instrument.
  85.  
  86. LORALARIA - CHROMACONCERTO
  87.  
  88. Stanza: Mid (4-6)
  89. Targetable: No
  90.  
  91. This special song will give the bard and his or her allies some
  92. protection against fire, cold and electrical damage. This power will be
  93. boosted by an opal crystal fused to your instrument.
  94.  
  95. LORALARIA - MIDNIGHTMINUET
  96.  
  97. Stanza: Mid (4-6)
  98. Targetable: No
  99.  
  100. Your enemies who hear this powerful song will be compelled to dance,
  101. causing them to lose balance. This power will be boosted by an onyx
  102. crystal fused to your instrument.
  103.  
  104. LORALARIA - FLECKEDFORTISSIMO
  105.  
  106. Stanza: Mid (4-6)
  107. Targetable: Yes
  108. Power: 3 (Matrix)
  109.  
  110. This extremely loud number must be targeted, causing that person to fall
  111. down and be stunned. This power will be boosted by a bloodstone crystal
  112. fused to your instrument.
  113.  
  114. LORALARIA - VIOLETVIBRATO
  115.  
  116. Stanza: Mid (4-6)
  117. Targetable: No
  118.  
  119. The rapid alternation of pitch will cause the bard's enemies who hear it
  120. to become afflicted with clumsiness, deadening, dizziness, epilepsy,
  121. omniphobia or vapors. There will be a chance to give a second affliction
  122. if an amethyst crystal is fused to your instrument.
  123.  
  124. LORALARIA - CRESCENDO
  125.  
  126. Stanza: Mid (4-6)
  127. Targetable: No
  128.  
  129. This rousing music will inspire the citizens of Hallifax to greater
  130. heights, causing the damage they do to be increased. This powerful sound
  131. was inspired by the lyrics of "The Collectivist Crescendo" by Morshoth
  132. Skyplume, the first guildmaster and founder of the guild.
  133.  
  134. LORALARIA - EMERALDGRAZIOSO
  135.  
  136. Stanza: High (7-9)
  137. Targetable: No
  138.  
  139. The graceful, flowing notes will gently cure the bard and his or her
  140. allies of afflictions. This power will be boosted by an emerald crystal
  141. fused to your instrument.
  142.  
  143. LORALARIA - SKYSFORZANDO
  144.  
  145. Stanza: High (7-9)
  146. Targetable: Yes
  147. Power: 3 (Matrix)
  148.  
  149. The force of this music can only be directed at someone who considers
  150. you their ally (through lust or otherwise) and it will lock them in an
  151. aeonic field while stunning them. This power will be boosted by a
  152. sapphire crystal fused to your instrument.
  153.  
  154. LORALARIA - REDRUBATO
  155.  
  156. Stanza: High (7-9)
  157. Targetable: No
  158. Damage Type: 100% Cold
  159. Damage Source: Magical (charisma)
  160.  
  161. This intriguing music varies the speed within its musical phrase which
  162. is juxtaposed against a steady rhythm. The effect causes time to warp
  163. around the individual before damaging them. The amount of damage is
  164. based on the amount of time is warped on that individual. This power
  165. will be boosted by a ruby crystal fused to your instrument.
  166.  
  167. LORALARIA - CLEARCAPRICCIO
  168.  
  169. Stanza: High (7-9)
  170. Targetable: No
  171. Power: 10 (Matrix)
  172.  
  173. The free casual form of this music has a mystical effect to the bard and
  174. his or her allies, wrapping them in a powerful aura of alacrity.
  175. However, due to its sheer power, the song will draw to a close after
  176. this stanza has been played. If a diamond crystal has been fused to the
  177. instrument, you and your allies will also be cured of a few ailments.
  178.  
  179. LORALARIA - CONVERGENCE
  180.  
  181. Stanza: High (7-9)
  182. Targetable: Yes
  183. Power: 5 (Matrix)
  184.  
  185. This song can only be targeted on someone who is asleep. It will focus
  186. all the musical energy on one person, causing him or her to immediately
  187. be flung to another room in the area, bypassing all resistance against
  188. magical summons. It will also leave the hapless individual stunned and
  189. surrounded with an aeonic field. However, it will immediately end the
  190. song when performed.
  191.  
  192. LORALARIA - FUNEBRE
  193.  
  194. Stanza: High (7-9)
  195. Targetable: Yes
  196. Power: 3 (Matrix)
  197.  
  198. Lead your foe down a musical crescendo so compelling and captivating
  199. that it will draw out their every last desire to live, should it end.
  200. Once you start the killing note, you can do nothing that will disrupt
  201. the song.
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