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- OptiFine
- Home Downloads Donate Cape Login FAQ
- OptiFine is a Minecraft optimization mod.
- It allows Minecraft to run faster and look better with full support for HD textures and many configuration options.
- The official OptiFine description is on the Minecraft Forums.
- Resources: translation, documentation, issue tracker.
- Update to Minecraft 1.13.1: 90% (merging OptiFine changes)
- Features
- FPS boost (examples)
- - doubling the FPS is common
- - decreases lag spikes and smooths gameplay
- Support for HD Textures (info)
- - HD textures and HD fonts (MCPatcher not needed)
- - custom terrain and item textures
- - animated terrain and item textures
- - custom HD Font character widths
- - custom colors
- - custom block color palettes
- - custom lighting
- - unlimited texture size
- Support for Shaders (info)
- - based on the Shaders Mod by Karyonix
- Dynamic Lights
- - allows handheld and dropped light emitting items to illuminate the objects around them
- - similar, but not related to the Dynamic Lights mod
- Variable Render Distance (example)
- - from Tiny to Extreme (2 x Far) in 16m steps
- - sun, moon and stars are visible in Tiny and Short distance
- Configurable Smooth Lighting (examples)
- - from 1% - smooth lighting without shadows
- - to 100% - smooth lighting with full shadows
- Performance: VSync
- Synchronizes framerate with monitor refresh rate to remove split frames and smooth gameplay
- Smart Advanced OpenGL
- - more efficient, less artifacts
- - Fast - faster, some artifacts still visible
- - Fancy - slower, avoids visual artifacts
- Fog control
- - Fog: Fancy, Fast, OFF
- - Fog start: Near, Far
- Mipmaps (examples)
- - Visual effect which makes distant objects look better by smoothing the texture details
- - Mipmap level - OFF, 1, 2, 3, Max
- - Mipmap type - Nearest, Linear
- Anisotropic Filtering (examples)
- - Restores details in mipmapped textures
- - AF level - OFF, 2, 4, 8, 16 (depends on hardware support)
- Antialiasing (examples)
- - Smooths jagged lines and sharp color transitions
- - AA level - OFF, 2, 4, 6, 8, 12, 16 (depends on hardware support)
- Better Grass
- Fixes grass blocks side texture to match surrounding grass terrain
- Better Snow (examples, credit)
- Fixes transparent blocks textures to match surrounding snow terrain
- Clear Water (examples)
- Clear, transparent water with good visibility underwater
- Random Mobs
- Use random mob textures if available in the texture pack
- Connected Textures (examples)
- Connects textures for glass, glass panes, sandstone and bookshelf blocks which are next to each other.
- Natural Textures (examples, idea)
- Removes the gridlike pattern created by repeating blocks of the same type. Uses rotated and flipped variants of the base block texture.
- FPS control
- - Smooth FPS - stabilizes FPS by flushing the graphics driver buffers (examples)
- - Smooth Input - fixes stuck keys, slow input and sound lag by setting correct thread priorities
- Chunk Loading Control
- - Load Far - loads the world chunks at distance Far, allows fast render distance switching
- - Preloaded Chunks - defines an area in which no new chunks will be loaded
- - Chunk Updates per Frame - allows for faster world loading
- - Dynamic Updates - loads more chunks per frame when the player is standing still
- Configurable Details
- - Clouds - Default, Fast, Fancy
- - Cloud Height - from 0% to 100%
- - Trees - Default, Fast, Fancy
- - Grass - Default, Fast, Fancy
- - Water - Default, Fast, Fancy
- - Rain and Snow - Default, Fast, Fancy
- - Sky - ON, OFF
- - Stars - ON, OFF
- - Sun & Moon - ON, OFF
- - Depth Fog - ON, OFF
- - Weather - ON, OFF
- - Swamp Colors - ON, OFF
- - Smooth Biomes - ON, OFF
- - Custom Fonts - ON, OFF
- - Custom Colors - ON, OFF
- - Show Capes - ON, OFF (supports HD capes)
- Configurable animations
- - Water Animated - OFF, Dynamic, ON
- - Lava Animated - OFF, Dynamic, ON
- - Fire Animated - OFF, ON
- - Portal Animated - OFF, ON
- - Redstone Animated - OFF, ON
- - Explosion Animated - OFF, ON
- - Flame Animated - OFF, ON
- - Smoke Animated - OFF, ON
- - Void Particles - OFF, ON
- - Water Particles - OFF, ON
- - Rain Splash - OFF, ON
- - Portal Particles - OFF, ON
- - Dripping Water/Lava - OFF, ON
- - Terrain Animated - OFF, ON
- - Items Animated - OFF, ON
- Fast Texturepack Switching
- Switch the current Texturepack without leaving the world
- Fullscreen Resolution
- Configurable fullscreen resolution
- Debug
- - Fast Debug Info - removes lagometer from debug screen
- - Debug Profiler - removes profiler from debug screen
- Time Control
- Default, Day Only or Night Only - works in only in Creative mode
- Autosave
- - Configurable Autosave interval
- - A fix for the famous Lag Spike of Death
- Privacy Refund Contact
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