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- DebugMessage: Version 1.19k[rc].142 last updated on: 12-15-2010 11:50
- DebugMessage: Entering WinMain
- DebugMessage: ******* Starting Game Shell *******
- Debug Message: COMMAND LINE:
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 4/8/2011, 18:10:47
- DirectX Version: DirectX 11
- Machine Name: MEDION-OK
- Operating System: Windows 7 Home Premium 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850)
- Languages: Dutch (Regional Setting: Dutch)
- System Manufacturer: MEDIONPC
- System Model: MS-7616
- BIOS: Default System BIOS
- Processor: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz (4 CPUs), ~2.7GHz
- Physical Memory: 4096MB RAM
- Page File: 1672MB used, 4452MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: NVIDIA GeForce GT 240
- Manufacturer: NVIDIA
- Chip Type: GeForce GT 240
- DAC Type: Integrated RAMDAC
- Key Device: Enum\PCI\VEN_10DE&DEV_0CA3&SUBSYS_20701462&REV_A2
- Display Memory: 1750 MB
- Current Display Mode: 1920 x 1080 (32 bit) (59Hz)
- Monitor Name: Algemeen PnP-beeldscherm
- Monitor Max Resolution:
- Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
- Driver Version: 8.17.0012.6658
- Driver Date: 1/8/2011 05:27:00
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Luidsprekers (Realtek High Definition Audio)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_1462616A&REV_1002
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHDA.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.6251
- Driver Date: 12/9/2010 10:37:02
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Realtek Digital Output (Realtek High Definition Audio)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_1462616A&REV_1002
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHDA.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.6251
- Driver Date: 12/9/2010 10:37:02
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: No files found matching mask C:\Games\Elemental - War of Magic\Fonts\*.ttf
- DebugMessage: Using 0 samples for multisampling.
- DebugMessage: Game Resolution: 1920 x 1080 (windowed mode)
- DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GT 240
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Border size reported as 6 by 28
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: War of Magic is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Loaded font Arial-13
- DebugMessage: Timer Frequency is 0 27a45a
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Screens\*.dxpack
- DebugMessage: No string tables in C:\Users\Okko\Documents\My Games\Elemental\Mods/Data/*.str
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Movies\*.bik
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Screens\*.dxpack
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\sfx\*.wav
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Music\*.mp3
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Event Music\*.mp3
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Layered Music\*.mp3
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Ambient SFX\*.mp3
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Trajan Pro-16Bold
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeTriggerManager
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: InitializeMultiplayerClient
- DebugMessage: Loaded font Trajan Pro-19Bold
- DebugMessage: Loaded font Tahoma-13Bold
- DebugMessage: Loaded font Tahoma-19
- Debug Message: Attempting to allocate memory of size: 52428800 bytes
- Debug Message: Allocation successful
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 7921 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1154 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1907 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1432 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1069 If this is happening while the game is loaded, you may need a new datazip.exe file.
- DebugMessage: Begin LoadCoreXMLData3
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Items\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Race\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Tiles\Shadows\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Effects\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Quests\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Gfx\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Gfx\Q_RelicOfArgynn\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Gfx\Q_TitansBlacksmith\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Movies\*.xml
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Screens\*.xml
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 10 files in the data zip
- Debug Message: MapManager registered 51 files on disk
- Debug Message: MapManager registered 67 files on disk
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Trajan Pro-27Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-21Bold
- DebugMessage: Loaded font Tahoma-16
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Trajan Pro-16
- Debug Message: MapManager registered 10 files in the data zip
- DebugMessage: Loaded font Times New Roman-16
- DebugMessage: Loaded font Tahoma-21
- DebugMessage: Loaded font Trajan Pro-15Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Loaded font Times New Roman-24Bold
- DebugMessage: Loaded font Tahoma-16Bold
- DebugMessage: Loaded font Trajan Pro-24
- DebugMessage: Loaded font Trajan Pro-19
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Games\Elemental - War of Magic\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- DebugMessage: Loaded font Times New Roman-16Bold
- DebugMessage: Loaded font Tahoma-19Bold
- DebugMessage: No files found matching mask C:\Users\Okko\Documents\My Games\Elemental\Saves\Campaign\*.*
- DebugMessage: Loaded font Trajan Pro-11
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Popup Manager Update: Unhiding LoadWnd
- Debug Message: LOADING GAME: C:\Users\Okko\Documents\My Games\Elemental\Saves\Bertus 03.EleSav
- Debug Message: Attempting to allocate memory of size: 52428800 bytes
- Debug Message: Allocation successful
- Debug Message: LOAD GAME: Loading Quick Data
- Debug Message: StopAllXMLDataThreads Called
- Debug Message: Stopped CoreXMLDataThread1
- Debug Message: Stopped CoreXMLDataThread2
- Debug Message: Stopped CoreXMLDataThread3
- Debug Message: Stopped CoreXMLDataThread4
- Debug Message: Stopped Load Game XML Thread
- Debug Message: Stopped Load Game XML Thread #2
- Debug Message: LOAD GAME: Loading XML Data (start)
- Debug Message: WARNING: Terrain Type: Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: City is being deleted at an unsafe time. Cat=6 Mod=0
- Debug Message: WARNING: Terrain Type: Submerged is being deleted at an unsafe time. Cat=1 Mod=0
- Debug Message: WARNING: Terrain Type: MountainRange is being deleted at an unsafe time. Cat=2 Mod=0
- Debug Message: WARNING: Terrain Type: Forest is being deleted at an unsafe time. Cat=3 Mod=0
- Debug Message: WARNING: Terrain Type: Beach is being deleted at an unsafe time. Cat=4 Mod=0
- Debug Message: WARNING: Terrain Type: Cliff is being deleted at an unsafe time. Cat=5 Mod=0
- Debug Message: WARNING: Terrain Type: Tactical_Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Tactical_Rugged_Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Tactical_DesertTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Tactical_HillsTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Tactical_SwampTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Tactical_Forest is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: CobblestoneGround is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1154 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1907 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1432 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1069 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1204 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: LOAD GAME: Loading XML Data (end)
- Debug Message: Loaded saved game with map file: seed-medium-single-082210
- DebugMessage: LOAD GAME: Loading Quick Data - Complete
- DebugMessage: Loaded font Verdana-13
- Debug Message: InitializeWorld: Map File: seed-medium-single-082210
- Debug Message: Stamp Quantity: 12
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 4
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1302221992
- Debug Message: Map Generation Complete
- Debug Message: Creating terrain objects...
- Debug Message: Terrain objects created.
- Debug Message: LOAD GAME: Loading World
- Debug Message: LOAD GAME: Game Save Version: 312
- Debug Message: LOAD GAME: Game Version (at time of save): 1.19k
- DebugMessage: Updating ZOC.
- DebugMessage: LOAD GAME: Loading World - Complete
- DebugMessage: Loaded font Tahoma-24
- DebugMessage: Loaded font Tahoma-11
- DebugMessage: Loaded font Trajan Pro-12
- DebugMessage: Loaded font Greenowic Narrow-19
- DebugMessage: Loaded font ZapfHumnst BT-16
- DebugMessage: Loaded font ZapfHumnst BT-15
- DebugMessage: Loaded font ZapfHumnst BT-19
- DebugMessage: Loaded font ZapfHumnst BT-11
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Tahoma-12
- DebugMessage: Loaded font Tahoma-12Bold
- DebugMessage: Loaded font Tahoma-15
- DebugMessage: Loaded font Trajan Pro-37Bold
- DebugMessage: Loaded font Trajan Pro-29Bold
- DebugMessage: Loaded font Verdana-13Bold
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
- DebugMessage: Loaded font Greenowic Narrow-19Bold
- DebugMessage: Loaded font ZapfHumnst BT-16Bold
- DebugMessage: Loaded font ZapfHumnst BT-15Bold
- DebugMessage: Loaded font ZapfHumnst BT-19Bold
- DebugMessage: Loaded font ZapfHumnst BT-11Bold
- DebugMessage: Loaded font Tahoma-15Bold
- DebugMessage: Loaded font Trajan Pro-12Bold
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating terrain gfx...
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: InitMapGfx Started...
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\Elemental - War of Magic\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Arorosa'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Selinac'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Naarispland'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Anecaga'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Siawel'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: ProcessBattles: Memory before battle: 709820416 bytes
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
- Debug Message: Creating tactical terrain gfx...
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\Elemental - War of Magic\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TacticalHudWnd.dxscreen. Object of type StaticString with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size before parsing scripts 0 x 0
- DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TacticalHudWnd.dxscreen. Object with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size after parsing scripts 0 x 0
- DebugMessage: Tactical_Hud_Hit_Miss_Title_Shadow_Font setting size 0 x 0
- DebugMessage: Loaded font Times New Roman-19Bold
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Loaded font Tahoma-11Italic
- DebugMessage: Loaded font Tahoma-11BoldItalic
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 82 -
- Debug Message: Current Memory Usage: 717932 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 304
- Debug Message: Units in World with Gfx: 11
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save. Memory: 736157696 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 736157696 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 736161792 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 736169984 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 736169984 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 736169984 bytes
- Debug Message: SAVE GAME: Saving World Memory: 736169984 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 736174080 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 736460800 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 736468992 bytes
- DebugMessage: Finished auto save. Memory: 736468992 bytes
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: ProcessBattles: Memory before battle: 740331520 bytes
- Debug Message: Battle: Wanderer (ID:260) is attacking Black Widow Drone (ID:248)
- Debug Message: ProcessBattles: Memory before battle: 740810752 bytes
- Debug Message: Battle: Kul-al-Kulan (ID:7) is attacking Outlaw (ID:306)
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- Debug Message: ProcessBattles: Memory before battle: 753479680 bytes
- Debug Message: Battle: Outlaw (ID:208) is attacking Lady Sculla (ID:430)
- DebugMessage: Loaded font Arial-11Bold
- DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 83 -
- Debug Message: Current Memory Usage: 749940 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 311
- Debug Message: Units in World with Gfx: 13
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 4 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Selinac'.
- DebugMessage: Loaded font Trajan Pro-28Bold
- DebugMessage: Loaded font Trajan Pro-26Bold
- DebugMessage: Loaded font Trajan Pro-22Bold
- DebugMessage: Loaded font Trajan Pro-20Bold
- DebugMessage: Loaded font Trajan Pro-18Bold
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- Debug Message: ProcessBattles: Memory before battle: 798334976 bytes
- Debug Message: Battle: Arinoru (ID:466) is attacking Darkling (ID:197)
- DebugMessage: Loaded font Tahoma-21Bold
- DebugMessage: Loaded font Tahoma-20
- DebugMessage: Loaded font Tahoma-18
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: ProcessBattles: Memory before battle: 831213568 bytes
- Debug Message: Battle: Peon (ID:70) is attacking Brigand Archer (ID:479)
- Debug Message: ProcessBattles: Memory before battle: 831229952 bytes
- Debug Message: Battle: Darkling Warrior (ID:193) is attacking Bandit (ID:91)
- Debug Message: ProcessBattles: Memory before battle: 831229952 bytes
- Debug Message: Battle: Bear (ID:486) is attacking Raline the Weaver (ID:491)
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 2 with type index 2 in list of 20 animations. HKB file: gfx/hkb/Monsters/M_Horse_Mesh_01.hkb. Check file name spelling in animation XML data
- Debug Message: CAnimationPlayAndStayQueueEntry::OnInitialize could not find animation with type 2 and index 2
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 2 with type index 0 in list of 3 animations. HKB file: Gfx\HKB\Objects\K_Wagon_Mesh_01.hkb. Check file name spelling in animation XML data
- Debug Message: CAnimationPlayAndStayQueueEntry::OnInitialize could not find animation with type 2 and index 0
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 2 with type index 0 in list of 1 animations. HKB file: gfx\hkb\Pedestrians\K_Peasant_Farmer_Mesh_01.hkb. Check file name spelling in animation XML data
- Debug Message: CAnimationPlayAndStayQueueEntry::OnInitialize could not find animation with type 2 and index 0
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- DebugMessage: Loaded font Trajan Pro-27
- DebugMessage: Loaded font Times New Roman-21Bold
- DebugMessage: Loaded font Tahoma-13Italic
- DebugMessage: Loaded font Tahoma-13BoldItalic
- DebugMessage: Popup Manager Update: Unhiding OptionsWnd
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Deleting save game. Curr. Memory Usage: 864178176 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 864178176 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 864178176 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 864178176 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 864178176 bytes
- Debug Message: SAVE GAME: Saving World Memory: 864178176 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 864178176 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 864448512 bytes
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: ProcessBattles: Memory before battle: 863416320 bytes
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\Elemental - War of Magic\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: World Prop: World Prop 299
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: World Prop: World Prop 279
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: -------------------------
- Debug Message: - Ending Turn 84 -
- Debug Message: Current Memory Usage: 851464 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 312
- Debug Message: Units in World with Gfx: 14
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 22 tile(s) had their environments updated.
- DebugMessage: About to auto save. Memory: 874217472 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 874217472 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 874217472 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 874217472 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 874217472 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 874217472 bytes
- Debug Message: SAVE GAME: Saving World Memory: 874217472 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 874217472 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 874323968 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 874323968 bytes
- DebugMessage: Finished auto save. Memory: 874323968 bytes
- Debug Message: ProcessBattles: Memory before battle: 874057728 bytes
- Debug Message: Battle: Bear (ID:496) is attacking Wanderer (ID:260)
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 85 -
- Debug Message: Current Memory Usage: 864728 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 322
- Debug Message: Units in World with Gfx: 14
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 28 tile(s) had their environments updated.
- Debug Message: ProcessBattles: Memory before battle: 887562240 bytes
- Debug Message: Battle: Forward Observer (ID:277) is attacking Wolf (ID:337)
- Debug Message: ProcessBattles: Memory before battle: 887566336 bytes
- Debug Message: Battle: Forward Observer (ID:280) is attacking Bandit (ID:324)
- Debug Message: ProcessBattles: Memory before battle: 887566336 bytes
- Debug Message: Battle: Kul-al-Kulan (ID:7) is attacking Spiderling (ID:383)
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 884486 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 884686 kb.
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: -------------------------
- Debug Message: - Ending Turn 86 -
- Debug Message: Current Memory Usage: 1010952 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 328
- Debug Message: Units in World with Gfx: 14
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Selinac'.
- DebugMessage: About to auto save. Memory: 1038307328 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1038307328 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1038307328 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1038307328 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1038307328 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1038307328 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1038307328 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1038307328 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1038585856 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1038585856 bytes
- DebugMessage: Finished auto save. Memory: 1038585856 bytes
- Debug Message: ProcessBattles: Memory before battle: 1038929920 bytes
- Debug Message: Battle: Peon (ID:70) is attacking Swarm Spider (ID:403)
- Debug Message: Unit Vaenia traded from NPC Player to Kingdom of Capitar.
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: About to quick save. Memory: 1038770176 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1038770176 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1038770176 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1038770176 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1038770176 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1038770176 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1038770176 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1038770176 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1038917632 bytes
- DebugMessage: Finished quick save. Memory: 1038917632 bytes
- Debug Message: ProcessBattles: Memory before battle: 1039114240 bytes
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\Elemental - War of Magic\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 87 -
- Debug Message: Current Memory Usage: 1028608 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 332
- Debug Message: Units in World with Gfx: 13
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 6 tile(s) had their environments updated.
- Debug Message: ProcessBattles: Memory before battle: 1054810112 bytes
- Debug Message: Battle: Forward Observer (ID:278) is attacking Wolf (ID:337)
- Debug Message: ProcessBattles: Memory before battle: 1054810112 bytes
- Debug Message: Battle: Forward Observer (ID:226) is attacking Spiderling (ID:557)
- Debug Message: ProcessBattles: Memory before battle: 1054810112 bytes
- Debug Message: Battle: Wolf (ID:382) is attacking Forward Observer (ID:280)
- Debug Message: ProcessBattles: Memory before battle: 1054875648 bytes
- Debug Message: Battle: Gatherer Spider (ID:546) is attacking Forward Observer (ID:199)
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: World Prop: World Prop 418
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: About to quick save. Memory: 1085984768 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1085984768 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1085984768 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1085984768 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1085984768 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1085984768 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1085984768 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1085984768 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1085992960 bytes
- DebugMessage: Finished quick save. Memory: 1085992960 bytes
- Debug Message: ProcessBattles: Memory before battle: 1088139264 bytes
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Battle: Village Militia (ID:431) is attacking Thug (ID:391)
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 88 -
- Debug Message: Current Memory Usage: 1074308 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 340
- Debug Message: Units in World with Gfx: 13
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save. Memory: 1100021760 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1100021760 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1100021760 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1100021760 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1100021760 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1100021760 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1100021760 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1100021760 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1100275712 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1100275712 bytes
- DebugMessage: Finished auto save. Memory: 1100275712 bytes
- Debug Message: ProcessBattles: Memory before battle: 1100095488 bytes
- Debug Message: Battle: Darkling Warrior (ID:193) is attacking Bear (ID:43)
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1110712 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1110716 kb.
- Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 1110749 kb.
- Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 1110790 kb.
- Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 1110859 kb.
- Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 1110913 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1110986 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1110974 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1110974 kb.
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: -------------------------
- Debug Message: - Ending Turn 89 -
- Debug Message: Current Memory Usage: 1105148 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 332
- Debug Message: Units in World with Gfx: 12
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: ProcessBattles: Memory before battle: 1131675648 bytes
- Debug Message: ProcessBattles: Memory before battle: 1131675648 bytes
- Debug Message: Battle: Carrodus (ID:1) is attacking Bandit (ID:521)
- Debug Message: Battle: Relias (ID:9) is attacking Observer (ID:194)
- Debug Message: ProcessBattles: Memory before battle: 1131675648 bytes
- Debug Message: Battle: Forward Observer (ID:280) is attacking Outlaw (ID:90)
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: ProcessBattles: Memory before battle: 1128521728 bytes
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Battle: Village Militia (ID:434) is attacking Pioneer (ID:446)
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Anecaga'.
- DebugMessage: Loaded font Tahoma-16Italic
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 90 -
- Debug Message: Current Memory Usage: 1124080 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 333
- Debug Message: Units in World with Gfx: 13
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save. Memory: 1151299584 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1151299584 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1151299584 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1151299584 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1151299584 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1151299584 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1151299584 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1151299584 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1151430656 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1151430656 bytes
- DebugMessage: Finished auto save. Memory: 1151430656 bytes
- Debug Message: ProcessBattles: Memory before battle: 1151430656 bytes
- Debug Message: ProcessBattles: Memory before battle: 1151430656 bytes
- Debug Message: Battle: Familiar (ID:129) is attacking Wolf (ID:424)
- Debug Message: Battle: Familiar (ID:237) is attacking Caravan (ID:177)
- Debug Message: ProcessBattles: Memory before battle: 1151934464 bytes
- Debug Message: Battle: Forward Observer (ID:278) is attacking Outlaw (ID:502)
- Debug Message: ProcessBattles: Memory before battle: 1151934464 bytes
- Debug Message: Unit Raeguile traded from NPC Player to Kingdom of Altar.
- Debug Message: Unit Lilohki traded from NPC Player to Kingdom of Altar.
- Debug Message: Unit Norak traded from NPC Player to Kingdom of Altar.
- Debug Message: Battle: Observer (ID:211) is attacking Wolf (ID:452)
- Debug Message: ProcessBattles: Memory before battle: 1151934464 bytes
- Debug Message: Battle: Spiderling (ID:411) is attacking Scout (ID:362)
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: -------------------------
- Debug Message: - Ending Turn 91 -
- Debug Message: Current Memory Usage: 1126680 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 338
- Debug Message: Units in World with Gfx: 12
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 37 tile(s) had their environments updated.
- Debug Message: ProcessBattles: Memory before battle: 1156857856 bytes
- Debug Message: ProcessBattles: Memory before battle: 1156857856 bytes
- Debug Message: Battle: Forward Observer (ID:356) is attacking Brigand Archer (ID:441)
- Debug Message: Battle: Verga (ID:8) is attacking Familiar (ID:237)
- Debug Message: ProcessBattles: Memory before battle: 1156870144 bytes
- Debug Message: Battle: Bear (ID:341) is attacking Relias (ID:9)
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: ProcessBattles: Memory before battle: 1161359360 bytes
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\Elemental - War of Magic\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 92 -
- Debug Message: Current Memory Usage: 1131616 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 338
- Debug Message: Units in World with Gfx: 13
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- DebugMessage: About to auto save. Memory: 1158897664 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1158897664 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1158897664 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1158897664 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1158897664 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1158897664 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1158897664 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1158897664 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1159098368 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1159098368 bytes
- DebugMessage: Finished auto save. Memory: 1159098368 bytes
- Debug Message: ProcessBattles: Memory before battle: 1159098368 bytes
- Debug Message: Battle: Arinoru (ID:466) is attacking Highwayman (ID:582)
- Debug Message: ProcessBattles: Memory before battle: 1159098368 bytes
- Debug Message: Battle: Forward Observer (ID:280) is attacking Outlaw (ID:33)
- Debug Message: ProcessBattles: Memory before battle: 1159122944 bytes
- Debug Message: Battle: Kul-al-Kulan (ID:7) is attacking Ice Warg (ID:512)
- Debug Message: ProcessBattles: Memory before battle: 1159122944 bytes
- Debug Message: Battle: Forward Observer (ID:226) is attacking Darkling Shaman (ID:581)
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: World Prop: World Prop 456
- Debug Message: Caravan successfully retrieved path
- Debug Message: -------------------------
- Debug Message: - Ending Turn 93 -
- Debug Message: Current Memory Usage: 1136860 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 344
- Debug Message: Units in World with Gfx: 13
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 19 tile(s) had their environments updated.
- Debug Message: ProcessBattles: Memory before battle: 1165434880 bytes
- Debug Message: Battle: Carrodus (ID:1) is attacking Swarm Spider (ID:480)
- Debug Message: ProcessBattles: Memory before battle: 1165434880 bytes
- Debug Message: Battle: Scout (ID:321) is attacking Outlaw (ID:451)
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: -------------------------
- Debug Message: - Ending Turn 94 -
- Debug Message: Current Memory Usage: 1138228 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 359
- Debug Message: Units in World with Gfx: 14
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 10 tile(s) had their environments updated.
- DebugMessage: About to auto save. Memory: 1166376960 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1166376960 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1166376960 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1166376960 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1166376960 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1166376960 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1166376960 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1166376960 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1166376960 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1166376960 bytes
- DebugMessage: Finished auto save. Memory: 1166376960 bytes
- Debug Message: ProcessBattles: Memory before battle: 1166376960 bytes
- Debug Message: ProcessBattles: Memory before battle: 1166376960 bytes
- Debug Message: Battle: Markinn (ID:2) is attacking Swarm Spider (ID:551)
- Debug Message: Battle: Relias (ID:9) is attacking Pioneer (ID:152)
- Debug Message: ProcessBattles: Memory before battle: 1166376960 bytes
- Debug Message: Battle: Forward Observer (ID:280) is attacking Brigand Archer (ID:504)
- Debug Message: ProcessBattles: Memory before battle: 1166376960 bytes
- Debug Message: Battle: Forward Observer (ID:226) is attacking Bear (ID:590)
- Debug Message: ProcessBattles: Memory before battle: 1166376960 bytes
- Debug Message: Battle: Guard (ID:389) is attacking Wolf (ID:570)
- Debug Message: ProcessBattles: Memory before battle: 1165762560 bytes
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\Elemental - War of Magic\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: Blink2 at 2, 11 by Imp (unitID 629).
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 95 -
- Debug Message: Current Memory Usage: 1139852 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 360
- Debug Message: Units in World with Gfx: 10
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 26 tile(s) had their environments updated.
- Debug Message: ProcessBattles: Memory before battle: 1167659008 bytes
- Debug Message: Battle: Peon (ID:70) is attacking Swarm Spider (ID:633)
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: ProcessBattles: Memory before battle: 1167687680 bytes
- Debug Message: Battle: Kul-al-Kulan (ID:7) is attacking Outlaw (ID:477)
- Debug Message: ProcessBattles: Memory before battle: 1167687680 bytes
- Debug Message: Battle: Forward Observer (ID:199) is attacking Outlaw (ID:533)
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- DebugMessage: Popup Manager Update: Unhiding OptionsWnd
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Deleting save game. Curr. Memory Usage: 1173454848 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1173454848 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1173454848 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1173454848 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1173454848 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1173454848 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1173454848 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1173454848 bytes
- Debug Message: -------------------------
- Debug Message: - Ending Turn 96 -
- Debug Message: Current Memory Usage: 1143120 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 352
- Debug Message: Units in World with Gfx: 12
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 13 tile(s) had their environments updated.
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- DebugMessage: About to auto save. Memory: 1170956288 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1170956288 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1170956288 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1170956288 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1170956288 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1170956288 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1170956288 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1170956288 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1170956288 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1170956288 bytes
- DebugMessage: Finished auto save. Memory: 1170956288 bytes
- Debug Message: ProcessBattles: Memory before battle: 1171525632 bytes
- Debug Message: Battle: Rosnira (ID:276) is attacking Bear (ID:547)
- Debug Message: ProcessBattles: Memory before battle: 1171525632 bytes
- Debug Message: Battle: Familiar (ID:129) is attacking Brigand Archer (ID:495)
- Debug Message: ProcessBattles: Memory before battle: 1170980864 bytes
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\Elemental - War of Magic\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Warning: Destroyed Unit Forward Observer is about to be deselected.
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 97 -
- Debug Message: Current Memory Usage: 1151900 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 365
- Debug Message: Units in World with Gfx: 12
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 10 tile(s) had their environments updated.
- Debug Message: ProcessBattles: Memory before battle: 1180348416 bytes
- Debug Message: Battle: Forward Observer (ID:226) is attacking Sand Golem (ID:658)
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: Caravan successfully retrieved path
- Debug Message: -------------------------
- Debug Message: - Ending Turn 98 -
- Debug Message: Current Memory Usage: 1152032 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 371
- Debug Message: Units in World with Gfx: 11
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 15 tile(s) had their environments updated.
- DebugMessage: About to auto save. Memory: 1181933568 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1181933568 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1181933568 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1181933568 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1181933568 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1181933568 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1181933568 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1181933568 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1181933568 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1181933568 bytes
- DebugMessage: Finished auto save. Memory: 1181933568 bytes
- Debug Message: ProcessBattles: Memory before battle: 1181954048 bytes
- Debug Message: Unit Toledo the Blade traded from NPC Player to Empire of Kraxis.
- Debug Message: Battle: Nalueha (ID:282) is attacking Robber (ID:585)
- Debug Message: ProcessBattles: Memory before battle: 1181954048 bytes
- Debug Message: Battle: Kul-al-Kulan (ID:7) is attacking Spiderling (ID:297)
- Debug Message: ProcessBattles: Memory before battle: 1181954048 bytes
- Debug Message: Battle: Darkling Warrior (ID:193) is attacking Darkling Shaman (ID:550)
- Debug Message: ProcessBattles: Memory before battle: 1181954048 bytes
- Debug Message: Battle: Raeguile (ID:513) is attacking Sand Golem (ID:632)
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 99 -
- Debug Message: Current Memory Usage: 1155996 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 376
- Debug Message: Units in World with Gfx: 11
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- Debug Message: ProcessBattles: Memory before battle: 1184915456 bytes
- Debug Message: Battle: Forward Observer (ID:280) is attacking Bandit Archer (ID:672)
- Debug Message: ProcessBattles: Memory before battle: 1184915456 bytes
- Debug Message: Battle: Forward Observer (ID:199) is attacking Spiderling (ID:640)
- Debug Message: ProcessBattles: Memory before battle: 1184915456 bytes
- Debug Message: Battle: Robber (ID:659) is attacking Rilis (ID:10)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 100 -
- Debug Message: Current Memory Usage: 1155832 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 369
- Debug Message: Units in World with Gfx: 11
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- DebugMessage: About to auto save. Memory: 1184903168 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1184903168 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1184903168 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1184903168 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1184903168 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1184903168 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1184903168 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1184903168 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1185087488 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1185087488 bytes
- DebugMessage: Finished auto save. Memory: 1185087488 bytes
- Debug Message: Caravan successfully retrieved path
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- Debug Message: ProcessBattles: Memory before battle: 1183428608 bytes
- Debug Message: Battle: Familiar (ID:129) is attacking Rock Spiderling (ID:562)
- Debug Message: ProcessBattles: Memory before battle: 1186246656 bytes
- Debug Message: Battle: Peon (ID:70) is attacking Darkling Warrior (ID:569)
- Debug Message: WARNING: No cutscene of internal name found, using subpack type name
- Debug Message: -------------------------
- Debug Message: - Ending Turn 101 -
- Debug Message: Current Memory Usage: 1160696 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 370
- Debug Message: Units in World with Gfx: 14
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- Debug Message: ProcessBattles: Memory before battle: 1198886912 bytes
- Debug Message: Battle: Ayen Witela (ID:349) is attacking Robber (ID:702)
- Debug Message: ProcessBattles: Memory before battle: 1200300032 bytes
- Debug Message: Battle: Forward Observer (ID:199) is attacking Darkling (ID:725)
- Debug Message: ProcessBattles: Memory before battle: 1200300032 bytes
- Debug Message: Battle: Raeguile (ID:513) is attacking Swarm Spider (ID:591)
- Debug Message: ProcessBattles: Memory before battle: 1200300032 bytes
- Debug Message: Battle: Darkling Shaman (ID:673) is attacking Rilis (ID:10)
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: About to quick save. Memory: 1209090048 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1209090048 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1209090048 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1209090048 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1209090048 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1209090048 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1209090048 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1209090048 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1209090048 bytes
- DebugMessage: Finished quick save. Memory: 1209090048 bytes
- Debug Message: GarabageCollection - Begin
- Debug Message: GarbageCollection - Complete
- DebugMessage: About to quick save. Memory: 1209098240 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1209098240 bytes
- Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1209098240 bytes
- Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1209098240 bytes
- Debug Message: SAVE GAME: Saving Quick Data Memory: 1209098240 bytes
- Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1209098240 bytes
- Debug Message: SAVE GAME: Saving World Memory: 1209098240 bytes
- Debug Message: Saving Goodie Huts
- Debug Message: Saving Quest Locations
- Debug Message: Saving dungeons
- Debug Message: Saving shards
- Debug Message: Saving resource hoards
- Debug Message: Saving world props
- Debug Message: Saving rivers
- Debug Message: Saving Dynasty Members
- Debug Message: Saving players
- Debug Message: Saving roads
- Debug Message: Saving Npcs to spawn
- Debug Message: Saving next IDs
- Debug Message: Saving resource marketplace values
- Debug Message: Saving trigger manager
- Debug Message: Saving music data
- Debug Message: Saving game mode
- Debug Message: Saving temporary map modifiers
- Debug Message: SAVE GAME: Saving World - Complete Memory: 1209098240 bytes
- DebugMessage: Deleting save game. Curr. Memory Usage: 1209098240 bytes
- DebugMessage: Finished quick save. Memory: 1209098240 bytes
- Debug Message: ProcessBattles: Memory before battle: 1207939072 bytes
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\Elemental - War of Magic\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Tactical Spell cast: Blink2 at 10, 12 by Imp (unitID 687).
- Debug Message: Tactical Spell cast: Blink2 at 10, 7 by Imp (unitID 687).
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 804 refs
- Debug Message: Killing Player 4
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