Advertisement
Tronnic

Untitled

Dec 22nd, 2021
33
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.25 KB | None | 0 0
  1. #The time in ticks in which a player can still be rescued from death. Set to 0 to disable the timer.
  2. #Range: > -2147483648
  3. ticksUntilDeath = 0
  4. #If true, the timer until death continues even if the player logs out.
  5. continueTimerWhileOffline = false
  6. #The time in ticks it takes to rescue a player.
  7. #Range: > -2147483648
  8. rescueActionTicks = 5
  9. #The amount of health to respawn with when a player was rescued, out of 20.
  10. #Range: > -2147483648
  11. rescueRespawnHealth = 1
  12. #The food level to respawn with when a player was rescued, out of 20.
  13. #Range: > -2147483648
  14. rescueRespawnFoodLevel = 5
  15. #Effects applied to a player when rescued, in the format "effect|duration|amplifier"
  16. rescueRespawnEffects = ["minecraft:hunger|600|0", "minecraft:weakness|1200|0"]
  17. #The distance at which a player can rescue another.
  18. #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
  19. rescueDistance = 5.0
  20. #If true, knocked out players will glow, making them visible through blocks.
  21. glowOnKnockout = true
  22. #If true, knocked out players are still able to punch nearby enemies.
  23. allowUnarmedMelee = false
  24. #If true, knocked out players are still able to fire bows.
  25. allowBows = false
  26. #If true, knocked out players are still able to fire pistols from Mr Crayfish's Gun Mod.
  27. allowPistols = false
  28.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement