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WOW THis is the worst error

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Jan 19th, 2020
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  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8.  
  9.  
  10.  
  11. wait(2)
  12. NewInstance = function(instance,parent,properties)
  13. local inst = Instance.new(instance)
  14. inst.Parent = parent
  15. if(properties)then
  16. for i,v in next, properties do
  17. pcall(function() inst[i] = v end)
  18. end
  19. end
  20. return inst;
  21. end
  22. ---- IMPORTANT READING:
  23. ---- Souraes and functions might be taken from others
  24.  
  25. function sandbox(var,func)
  26. local env = getfenv(func)
  27. local newenv = setmetatable({},{
  28. __index = function(self,k)
  29. if k=="script" then
  30. return var
  31. else
  32. return env[k]
  33. end
  34. end,
  35. })
  36. setfenv(func,newenv)
  37. return func
  38. end
  39. cors = {}
  40. mas = Instance.new("Model",game:GetService("Lighting"))
  41. Model0 = Instance.new("Model")
  42. Part1 = Instance.new("Part")
  43. Model2 = Instance.new("Model")
  44. Part3 = Instance.new("Part")
  45. Part4 = Instance.new("Part")
  46. SpecialMesh5 = Instance.new("SpecialMesh")
  47. Part6 = Instance.new("Part")
  48. SpecialMesh7 = Instance.new("SpecialMesh")
  49. Part8 = Instance.new("Part")
  50. SpecialMesh9 = Instance.new("SpecialMesh")
  51. Part10 = Instance.new("Part")
  52. SpecialMesh11 = Instance.new("SpecialMesh")
  53. Part12 = Instance.new("Part")
  54. Part13 = Instance.new("Part")
  55. Part14 = Instance.new("Part")
  56. Part15 = Instance.new("Part")
  57. Part16 = Instance.new("Part")
  58. Weld17 = Instance.new("Weld")
  59. Weld18 = Instance.new("Weld")
  60. Weld19 = Instance.new("Weld")
  61. Weld20 = Instance.new("Weld")
  62. Weld21 = Instance.new("Weld")
  63. Weld22 = Instance.new("Weld")
  64. Weld23 = Instance.new("Weld")
  65. Weld24 = Instance.new("Weld")
  66. Weld25 = Instance.new("Weld")
  67. Weld26 = Instance.new("Weld")
  68. Weld27 = Instance.new("Weld")
  69. Weld28 = Instance.new("Weld")
  70. Weld29 = Instance.new("Weld")
  71. Weld30 = Instance.new("Weld")
  72. Weld31 = Instance.new("Weld")
  73. Weld32 = Instance.new("Weld")
  74. Weld33 = Instance.new("Weld")
  75. Weld34 = Instance.new("Weld")
  76. Weld35 = Instance.new("Weld")
  77. Weld36 = Instance.new("Weld")
  78. Weld37 = Instance.new("Weld")
  79. Weld38 = Instance.new("Weld")
  80. Weld39 = Instance.new("Weld")
  81. Weld40 = Instance.new("Weld")
  82. Weld41 = Instance.new("Weld")
  83. Weld42 = Instance.new("Weld")
  84. Weld43 = Instance.new("Weld")
  85. Weld44 = Instance.new("Weld")
  86. Weld45 = Instance.new("Weld")
  87. Weld46 = Instance.new("Weld")
  88. Weld47 = Instance.new("Weld")
  89. Weld48 = Instance.new("Weld")
  90. Weld49 = Instance.new("Weld")
  91. Weld50 = Instance.new("Weld")
  92. Weld51 = Instance.new("Weld")
  93. Weld52 = Instance.new("Weld")
  94. Weld53 = Instance.new("Weld")
  95. Weld54 = Instance.new("Weld")
  96. Weld55 = Instance.new("Weld")
  97. Weld56 = Instance.new("Weld")
  98. Weld57 = Instance.new("Weld")
  99. Weld58 = Instance.new("Weld")
  100. Weld59 = Instance.new("Weld")
  101. Weld60 = Instance.new("Weld")
  102. Weld61 = Instance.new("Weld")
  103. Weld62 = Instance.new("Weld")
  104. Weld63 = Instance.new("Weld")
  105. Weld64 = Instance.new("Weld")
  106. Weld65 = Instance.new("Weld")
  107. Weld66 = Instance.new("Weld")
  108. Weld67 = Instance.new("Weld")
  109. Weld68 = Instance.new("Weld")
  110. Weld69 = Instance.new("Weld")
  111. Weld70 = Instance.new("Weld")
  112. Weld71 = Instance.new("Weld")
  113. Weld72 = Instance.new("Weld")
  114. Weld73 = Instance.new("Weld")
  115. Weld74 = Instance.new("Weld")
  116. Weld75 = Instance.new("Weld")
  117. Weld76 = Instance.new("Weld")
  118. Weld77 = Instance.new("Weld")
  119. Weld78 = Instance.new("Weld")
  120. Weld79 = Instance.new("Weld")
  121. Weld80 = Instance.new("Weld")
  122. Weld81 = Instance.new("Weld")
  123. Weld82 = Instance.new("Weld")
  124. Weld83 = Instance.new("Weld")
  125. Weld84 = Instance.new("Weld")
  126. Weld85 = Instance.new("Weld")
  127. Weld86 = Instance.new("Weld")
  128. Weld87 = Instance.new("Weld")
  129. Weld88 = Instance.new("Weld")
  130. Weld89 = Instance.new("Weld")
  131. Weld90 = Instance.new("Weld")
  132. Weld91 = Instance.new("Weld")
  133. Weld92 = Instance.new("Weld")
  134. Weld93 = Instance.new("Weld")
  135. Weld94 = Instance.new("Weld")
  136. Weld95 = Instance.new("Weld")
  137. Weld96 = Instance.new("Weld")
  138. Weld97 = Instance.new("Weld")
  139. Weld98 = Instance.new("Weld")
  140. Part99 = Instance.new("Part")
  141. Part100 = Instance.new("Part")
  142. Part101 = Instance.new("Part")
  143. Part102 = Instance.new("Part")
  144. Part103 = Instance.new("Part")
  145. Part104 = Instance.new("Part")
  146. Part105 = Instance.new("Part")
  147. Part106 = Instance.new("Part")
  148. Part107 = Instance.new("Part")
  149. Part108 = Instance.new("Part")
  150. Part109 = Instance.new("Part")
  151. Part110 = Instance.new("Part")
  152. Part111 = Instance.new("Part")
  153. Part112 = Instance.new("Part")
  154. Part113 = Instance.new("Part")
  155. Part114 = Instance.new("Part")
  156. Part115 = Instance.new("Part")
  157. Part116 = Instance.new("Part")
  158. Part117 = Instance.new("Part")
  159. Part118 = Instance.new("Part")
  160. Part119 = Instance.new("Part")
  161. Model120 = Instance.new("Model")
  162. Part121 = Instance.new("Part")
  163. Part122 = Instance.new("Part")
  164. Part123 = Instance.new("Part")
  165. Part124 = Instance.new("Part")
  166. Part125 = Instance.new("Part")
  167. SpecialMesh126 = Instance.new("SpecialMesh")
  168. Part127 = Instance.new("Part")
  169. SpecialMesh128 = Instance.new("SpecialMesh")
  170. Part129 = Instance.new("Part")
  171. SpecialMesh130 = Instance.new("SpecialMesh")
  172. Part131 = Instance.new("Part")
  173. Part132 = Instance.new("Part")
  174. Part133 = Instance.new("Part")
  175. SpecialMesh134 = Instance.new("SpecialMesh")
  176. Part135 = Instance.new("Part")
  177. SpecialMesh136 = Instance.new("SpecialMesh")
  178. Part137 = Instance.new("Part")
  179. Part138 = Instance.new("Part")
  180. Part139 = Instance.new("Part")
  181. Part140 = Instance.new("Part")
  182. Part141 = Instance.new("Part")
  183. Part142 = Instance.new("Part")
  184. Part143 = Instance.new("Part")
  185. Part144 = Instance.new("Part")
  186. Part145 = Instance.new("Part")
  187. SpecialMesh146 = Instance.new("SpecialMesh")
  188. Part147 = Instance.new("Part")
  189. SpecialMesh148 = Instance.new("SpecialMesh")
  190. Part149 = Instance.new("Part")
  191. SpecialMesh150 = Instance.new("SpecialMesh")
  192. Part151 = Instance.new("Part")
  193. SpecialMesh152 = Instance.new("SpecialMesh")
  194. Part153 = Instance.new("Part")
  195. SpecialMesh154 = Instance.new("SpecialMesh")
  196. Part155 = Instance.new("Part")
  197. SpecialMesh156 = Instance.new("SpecialMesh")
  198. Part157 = Instance.new("Part")
  199. SpecialMesh158 = Instance.new("SpecialMesh")
  200. Part159 = Instance.new("Part")
  201. SpecialMesh160 = Instance.new("SpecialMesh")
  202. Part161 = Instance.new("Part")
  203. SpecialMesh162 = Instance.new("SpecialMesh")
  204. Part163 = Instance.new("Part")
  205. SpecialMesh164 = Instance.new("SpecialMesh")
  206. Part165 = Instance.new("Part")
  207. SpecialMesh166 = Instance.new("SpecialMesh")
  208. Part167 = Instance.new("Part")
  209. SpecialMesh168 = Instance.new("SpecialMesh")
  210. Part169 = Instance.new("Part")
  211. SpecialMesh170 = Instance.new("SpecialMesh")
  212. Part171 = Instance.new("Part")
  213. SpecialMesh172 = Instance.new("SpecialMesh")
  214. Part173 = Instance.new("Part")
  215. SpecialMesh174 = Instance.new("SpecialMesh")
  216. Part175 = Instance.new("Part")
  217. SpecialMesh176 = Instance.new("SpecialMesh")
  218. Part177 = Instance.new("Part")
  219. SpecialMesh178 = Instance.new("SpecialMesh")
  220. Part179 = Instance.new("Part")
  221. SpecialMesh180 = Instance.new("SpecialMesh")
  222. Part181 = Instance.new("Part")
  223. SpecialMesh182 = Instance.new("SpecialMesh")
  224. Part183 = Instance.new("Part")
  225. SpecialMesh184 = Instance.new("SpecialMesh")
  226. Part185 = Instance.new("Part")
  227. SpecialMesh186 = Instance.new("SpecialMesh")
  228. Part187 = Instance.new("Part")
  229. SpecialMesh188 = Instance.new("SpecialMesh")
  230. Part189 = Instance.new("Part")
  231. SpecialMesh190 = Instance.new("SpecialMesh")
  232. Part191 = Instance.new("Part")
  233. SpecialMesh192 = Instance.new("SpecialMesh")
  234. Part193 = Instance.new("Part")
  235. SpecialMesh194 = Instance.new("SpecialMesh")
  236. Part195 = Instance.new("Part")
  237. SpecialMesh196 = Instance.new("SpecialMesh")
  238. Part197 = Instance.new("Part")
  239. SpecialMesh198 = Instance.new("SpecialMesh")
  240. Part199 = Instance.new("Part")
  241. SpecialMesh200 = Instance.new("SpecialMesh")
  242. Part201 = Instance.new("Part")
  243. SpecialMesh202 = Instance.new("SpecialMesh")
  244. Part203 = Instance.new("Part")
  245. SpecialMesh204 = Instance.new("SpecialMesh")
  246. Part205 = Instance.new("Part")
  247. SpecialMesh206 = Instance.new("SpecialMesh")
  248. Part207 = Instance.new("Part")
  249. SpecialMesh208 = Instance.new("SpecialMesh")
  250. Model0.Name = "Ruin Delta"
  251. Model0.Parent = mas
  252. Part1.Name = "TrueHandle"
  253. Part1.Parent = Model0
  254. Part1.CFrame = CFrame.new(-12, 2, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  255. Part1.Position = Vector3.new(-12, 2, -11)
  256. Part1.Transparency = 1
  257. Part1.Size = Vector3.new(1, 1, 1)
  258. Part1.BottomSurface = Enum.SurfaceType.Smooth
  259. Part1.CanCollide = false
  260. Part1.TopSurface = Enum.SurfaceType.Smooth
  261. Model2.Name = "SecCol"
  262. Model2.Parent = Model0
  263. Part3.Parent = Model2
  264. Part3.CFrame = CFrame.new(-12.4049997, 1.59500015, -10.6000004, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  265. Part3.Position = Vector3.new(-12.4049997, 1.59500015, -10.6000004)
  266. Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  267. Part3.Size = Vector3.new(0.22999993, 0.25000006, 0.239999965)
  268. Part3.BottomSurface = Enum.SurfaceType.Smooth
  269. Part3.BrickColor = BrickColor.new("Black")
  270. Part3.CanCollide = false
  271. Part3.Material = Enum.Material.Glass
  272. Part3.TopSurface = Enum.SurfaceType.Smooth
  273. Part3.brickColor = BrickColor.new("Black")
  274. Part4.Parent = Model2
  275. Part4.CFrame = CFrame.new(-12.2950001, 1.59500015, -10.8800001, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  276. Part4.Orientation = Vector3.new(0, 180, 180)
  277. Part4.Position = Vector3.new(-12.2950001, 1.59500015, -10.8800001)
  278. Part4.Rotation = Vector3.new(-180, 0, 0)
  279. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  280. Part4.Size = Vector3.new(0.449999928, 0.239999995, 0.239999965)
  281. Part4.BottomSurface = Enum.SurfaceType.Smooth
  282. Part4.BrickColor = BrickColor.new("Black")
  283. Part4.CanCollide = false
  284. Part4.Material = Enum.Material.Glass
  285. Part4.TopSurface = Enum.SurfaceType.Smooth
  286. Part4.brickColor = BrickColor.new("Black")
  287. SpecialMesh5.Parent = Part4
  288. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  289. Part6.Parent = Model2
  290. Part6.CFrame = CFrame.new(-12.2950001, 1.59500015, -11.1199999, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  291. Part6.Orientation = Vector3.new(-90, 0, 0)
  292. Part6.Position = Vector3.new(-12.2950001, 1.59500015, -11.1199999)
  293. Part6.Rotation = Vector3.new(-90, 0, 0)
  294. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  295. Part6.Size = Vector3.new(0.449999928, 0.239999995, 0.239999965)
  296. Part6.BottomSurface = Enum.SurfaceType.Smooth
  297. Part6.BrickColor = BrickColor.new("Black")
  298. Part6.CanCollide = false
  299. Part6.Material = Enum.Material.Glass
  300. Part6.TopSurface = Enum.SurfaceType.Smooth
  301. Part6.brickColor = BrickColor.new("Black")
  302. SpecialMesh7.Parent = Part6
  303. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  304. Part8.Parent = Model2
  305. Part8.CFrame = CFrame.new(-12.2950001, 1.59500015, -10.8400002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  306. Part8.Position = Vector3.new(-12.2950001, 1.59500015, -10.8400002)
  307. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  308. Part8.Size = Vector3.new(0.449999928, 0.25000006, 0.239999965)
  309. Part8.BottomSurface = Enum.SurfaceType.Smooth
  310. Part8.BrickColor = BrickColor.new("Black")
  311. Part8.CanCollide = false
  312. Part8.Material = Enum.Material.Glass
  313. Part8.TopSurface = Enum.SurfaceType.Smooth
  314. Part8.brickColor = BrickColor.new("Black")
  315. SpecialMesh9.Parent = Part8
  316. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  317. Part10.Parent = Model2
  318. Part10.CFrame = CFrame.new(-12.2950001, 1.59500015, -11.1599998, -1, 0, -8.74227766e-08, 3.55271368e-15, 1, 0, 8.74227766e-08, 0, -1)
  319. Part10.Orientation = Vector3.new(0, -180, 0)
  320. Part10.Position = Vector3.new(-12.2950001, 1.59500015, -11.1599998)
  321. Part10.Rotation = Vector3.new(-180, 0, -180)
  322. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  323. Part10.Size = Vector3.new(0.449999928, 0.25000006, 0.239999965)
  324. Part10.BottomSurface = Enum.SurfaceType.Smooth
  325. Part10.BrickColor = BrickColor.new("Black")
  326. Part10.CanCollide = false
  327. Part10.Material = Enum.Material.Glass
  328. Part10.TopSurface = Enum.SurfaceType.Smooth
  329. Part10.brickColor = BrickColor.new("Black")
  330. SpecialMesh11.Parent = Part10
  331. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  332. Part12.Parent = Model2
  333. Part12.CFrame = CFrame.new(-12.4599991, 1.59500015, -11.4000006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  334. Part12.Position = Vector3.new(-12.4599991, 1.59500015, -11.4000006)
  335. Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  336. Part12.Size = Vector3.new(0.11999996, 0.25000006, 0.239999965)
  337. Part12.BottomSurface = Enum.SurfaceType.Smooth
  338. Part12.BrickColor = BrickColor.new("Black")
  339. Part12.CanCollide = false
  340. Part12.Material = Enum.Material.Glass
  341. Part12.TopSurface = Enum.SurfaceType.Smooth
  342. Part12.brickColor = BrickColor.new("Black")
  343. Part13.Parent = Model2
  344. Part13.CFrame = CFrame.new(-12.2800007, 1.49500024, -11.3950005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  345. Part13.Position = Vector3.new(-12.2800007, 1.49500024, -11.3950005)
  346. Part13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  347. Part13.Size = Vector3.new(0.339999914, 0.0500000566, 0.24999997)
  348. Part13.BottomSurface = Enum.SurfaceType.Smooth
  349. Part13.BrickColor = BrickColor.new("Black")
  350. Part13.CanCollide = false
  351. Part13.Material = Enum.Material.Glass
  352. Part13.TopSurface = Enum.SurfaceType.Smooth
  353. Part13.brickColor = BrickColor.new("Black")
  354. Part14.Parent = Model2
  355. Part14.CFrame = CFrame.new(-12.2450008, 1.59000015, -11.3950005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  356. Part14.Position = Vector3.new(-12.2450008, 1.59000015, -11.3950005)
  357. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  358. Part14.Size = Vector3.new(0.269999951, 0.100000061, 0.24999997)
  359. Part14.BottomSurface = Enum.SurfaceType.Smooth
  360. Part14.BrickColor = BrickColor.new("Black")
  361. Part14.CanCollide = false
  362. Part14.Material = Enum.Material.Glass
  363. Part14.TopSurface = Enum.SurfaceType.Smooth
  364. Part14.brickColor = BrickColor.new("Black")
  365. Part15.Parent = Model2
  366. Part15.CFrame = CFrame.new(-12.1900005, 1.68500018, -11.4900007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  367. Part15.Position = Vector3.new(-12.1900005, 1.68500018, -11.4900007)
  368. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  369. Part15.Size = Vector3.new(0.379999965, 0.0500000715, 0.0599999726)
  370. Part15.BottomSurface = Enum.SurfaceType.Smooth
  371. Part15.BrickColor = BrickColor.new("Black")
  372. Part15.CanCollide = false
  373. Part15.Material = Enum.Material.Glass
  374. Part15.TopSurface = Enum.SurfaceType.Smooth
  375. Part15.brickColor = BrickColor.new("Black")
  376. Part16.Parent = Model2
  377. Part16.CFrame = CFrame.new(-12.045001, 1.55500019, -11.3950005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  378. Part16.Position = Vector3.new(-12.045001, 1.55500019, -11.3950005)
  379. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  380. Part16.Size = Vector3.new(0.0899999514, 0.170000061, 0.24999997)
  381. Part16.BottomSurface = Enum.SurfaceType.Smooth
  382. Part16.BrickColor = BrickColor.new("Black")
  383. Part16.CanCollide = false
  384. Part16.Material = Enum.Material.Glass
  385. Part16.TopSurface = Enum.SurfaceType.Smooth
  386. Part16.brickColor = BrickColor.new("Black")
  387. Weld17.Name = "BTWeld"
  388. Weld17.Parent = Part16
  389. Weld17.C1 = CFrame.new(-0.04500103, 0.335000277, -0.395000458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  390. Weld17.Part0 = Part16
  391. Weld17.Part1 = Part137
  392. Weld17.part1 = Part137
  393. Weld18.Name = "BTWeld"
  394. Weld18.Parent = Part16
  395. Weld18.C1 = CFrame.new(0.144999504, -0.129999995, 0.095000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  396. Weld18.Part0 = Part16
  397. Weld18.Part1 = Part15
  398. Weld18.part1 = Part15
  399. Weld19.Name = "BTWeld"
  400. Weld19.Parent = Part16
  401. Weld19.C1 = CFrame.new(0.464999199, 0.0883903503, 0.045964241, 1, 0, 0, 0, -0.707106888, -0.70710665, 0, 0.70710665, -0.707106888)
  402. Weld19.Part0 = Part16
  403. Weld19.Part1 = Part185
  404. Weld19.part1 = Part185
  405. Weld20.Name = "BTWeld"
  406. Weld20.Parent = Part16
  407. Weld20.C1 = CFrame.new(-0.199765205, 0.321587205, -0.395000458, 0.98480773, -0.173648119, -1.49011612e-08, 0.173648134, 0.98480773, 0, 0, 0, 1)
  408. Weld20.Part0 = Part16
  409. Weld20.Part1 = Part155
  410. Weld20.part1 = Part155
  411. Weld21.Name = "BTWeld"
  412. Weld21.Parent = Part16
  413. Weld21.C1 = CFrame.new(-0.04500103, -0.999999642, -0.395000458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  414. Weld21.Part0 = Part16
  415. Weld21.Part1 = Part118
  416. Weld21.part1 = Part118
  417. Weld22.Name = "BTWeld"
  418. Weld22.Parent = Part16
  419. Weld22.C1 = CFrame.new(-0.325000763, -0.11500001, 0.095000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  420. Weld22.Part0 = Part16
  421. Weld22.Part1 = Part100
  422. Weld22.part1 = Part100
  423. Weld23.Name = "BTWeld"
  424. Weld23.Parent = Part16
  425. Weld23.C1 = CFrame.new(0.434999466, 0.289999723, -0.104999542, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  426. Weld23.Part0 = Part16
  427. Weld23.Part1 = Part197
  428. Weld23.part1 = Part197
  429. Weld24.Name = "BTWeld"
  430. Weld24.Parent = Part16
  431. Weld24.C1 = CFrame.new(-0.525000572, 0.269999504, -0.26499939, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  432. Weld24.Part0 = Part16
  433. Weld24.Part1 = Part181
  434. Weld24.part1 = Part181
  435. Weld25.Name = "BTWeld"
  436. Weld25.Parent = Part16
  437. Weld25.C1 = CFrame.new(0.234999657, 0.0599999428, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  438. Weld25.Part0 = Part16
  439. Weld25.Part1 = Part13
  440. Weld25.part1 = Part13
  441. Weld26.Name = "BTWeld"
  442. Weld26.Parent = Part16
  443. Weld26.C1 = CFrame.new(-0.450000763, 0.0149999857, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  444. Weld26.Part0 = Part16
  445. Weld26.Part1 = Part101
  446. Weld26.part1 = Part101
  447. Weld27.Name = "BTWeld"
  448. Weld27.Parent = Part16
  449. Weld27.C1 = CFrame.new(0.464999199, 0.505584717, 0.463154793, 1, 0, 0, 0, -0.707106888, -0.70710665, 0, 0.70710665, -0.707106888)
  450. Weld27.Part0 = Part16
  451. Weld27.Part1 = Part187
  452. Weld27.part1 = Part187
  453. Weld28.Name = "BTWeld"
  454. Weld28.Parent = Part16
  455. Weld28.C1 = CFrame.new(0.434999466, 0.269999743, -0.545000076, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  456. Weld28.Part0 = Part16
  457. Weld28.Part1 = Part199
  458. Weld28.part1 = Part199
  459. Weld29.Name = "BTWeld"
  460. Weld29.Parent = Part16
  461. Weld29.C1 = CFrame.new(0.494999886, -1.02999961, -0.23500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  462. Weld29.Part0 = Part16
  463. Weld29.Part1 = Part123
  464. Weld29.part1 = Part123
  465. Weld30.Name = "BTWeld"
  466. Weld30.Parent = Part16
  467. Weld30.C1 = CFrame.new(0.45499897, 0.0954604149, 0.038892746, 1, 0, 0, 0, -0.707106888, -0.70710665, 0, 0.70710665, -0.707106888)
  468. Weld30.Part0 = Part16
  469. Weld30.Part1 = Part195
  470. Weld30.part1 = Part195
  471. Weld31.Name = "BTWeld"
  472. Weld31.Parent = Part16
  473. Weld31.C1 = CFrame.new(0.464999199, -0.321732998, -0.236880302, 1, 0, 0, 0, 0.707106829, 0.707106709, 0, -0.707106709, 0.707106829)
  474. Weld31.Part0 = Part16
  475. Weld31.Part1 = Part189
  476. Weld31.part1 = Part189
  477. Weld32.Name = "BTWeld"
  478. Weld32.Parent = Part16
  479. Weld32.C1 = CFrame.new(-0.18500042, 0.0149999857, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  480. Weld32.Part0 = Part16
  481. Weld32.Part1 = Part99
  482. Weld32.part1 = Part99
  483. Weld33.Name = "BTWeld"
  484. Weld33.Parent = Part16
  485. Weld33.C1 = CFrame.new(-0.525000572, 0.460000038, -0.184999466, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  486. Weld33.Part0 = Part16
  487. Weld33.Part1 = Part179
  488. Weld33.part1 = Part179
  489. Weld34.Name = "BTWeld"
  490. Weld34.Parent = Part16
  491. Weld34.C1 = CFrame.new(-0.525000572, 0.489999771, -0.630000114, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  492. Weld34.Part0 = Part16
  493. Weld34.Part1 = Part175
  494. Weld34.part1 = Part175
  495. Weld35.Name = "BTWeld"
  496. Weld35.Parent = Part16
  497. Weld35.C1 = CFrame.new(-0.525000572, 0.279999495, -0.534999847, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  498. Weld35.Part0 = Part16
  499. Weld35.Part1 = Part169
  500. Weld35.part1 = Part169
  501. Weld36.Name = "BTWeld"
  502. Weld36.Parent = Part16
  503. Weld36.C1 = CFrame.new(0.494999886, 1.08935499, -0.108235359, 1, 0, 0, 0, -0.866024911, -0.499999821, 0, 0.499999821, -0.866024911)
  504. Weld36.Part0 = Part16
  505. Weld36.Part1 = Part131
  506. Weld36.part1 = Part131
  507. Weld37.Name = "BTWeld"
  508. Weld37.Parent = Part16
  509. Weld37.C1 = CFrame.new(-0.525000572, 0.434999466, -0.454999924, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  510. Weld37.Part0 = Part16
  511. Weld37.Part1 = Part165
  512. Weld37.part1 = Part165
  513. Weld38.Name = "BTWeld"
  514. Weld38.Parent = Part16
  515. Weld38.C1 = CFrame.new(0.434999466, 0.479999781, -0.490000725, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  516. Weld38.Part0 = Part16
  517. Weld38.Part1 = Part203
  518. Weld38.part1 = Part203
  519. Weld39.Name = "BTWeld"
  520. Weld39.Parent = Part16
  521. Weld39.C1 = CFrame.new(-0.04500103, -0.404999852, -0.664999962, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  522. Weld39.Part0 = Part16
  523. Weld39.Part1 = Part142
  524. Weld39.part1 = Part142
  525. Weld40.Name = "BTWeld"
  526. Weld40.Parent = Part16
  527. Weld40.C1 = CFrame.new(-0.525000572, 0.349999547, -0.395000458, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  528. Weld40.Part0 = Part16
  529. Weld40.Part1 = Part163
  530. Weld40.part1 = Part163
  531. Weld41.Name = "BTWeld"
  532. Weld41.Parent = Part16
  533. Weld41.C1 = CFrame.new(0.224999428, 0.29499948, -0.395000458, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  534. Weld41.Part0 = Part16
  535. Weld41.Part1 = Part157
  536. Weld41.part1 = Part157
  537. Weld42.Name = "BTWeld"
  538. Weld42.Parent = Part16
  539. Weld42.C1 = CFrame.new(-0.0797595978, 0.211588264, -0.395000458, 0.98480773, -0.173648119, -1.49011612e-08, 0.173648134, 0.98480773, 0, 0, 0, 1)
  540. Weld42.Part0 = Part16
  541. Weld42.Part1 = Part153
  542. Weld42.part1 = Part153
  543. Weld43.Name = "BTWeld"
  544. Weld43.Parent = Part16
  545. Weld43.C1 = CFrame.new(-0.490000725, -0.0799999237, -0.614999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  546. Weld43.Part0 = Part16
  547. Weld43.Part1 = Part107
  548. Weld43.part1 = Part107
  549. Weld44.Name = "BTWeld"
  550. Weld44.Parent = Part16
  551. Weld44.C1 = CFrame.new(0.164999008, -0.431332588, -0.98995018, 1, 0, 0, 0, 0.70710665, -0.707106888, 0, 0.707106888, 0.70710665)
  552. Weld44.Part0 = Part16
  553. Weld44.Part1 = Part141
  554. Weld44.part1 = Part141
  555. Weld45.Name = "BTWeld"
  556. Weld45.Parent = Part16
  557. Weld45.C1 = CFrame.new(0.494999886, 0.324999809, -0.929999471, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  558. Weld45.Part0 = Part16
  559. Weld45.Part1 = Part124
  560. Weld45.part1 = Part124
  561. Weld46.Name = "BTWeld"
  562. Weld46.Parent = Part16
  563. Weld46.C1 = CFrame.new(-0.18475914, 0.241587877, -0.395000458, 0.98480773, -0.173648119, -1.49011612e-08, 0.173648134, 0.98480773, 0, 0, 0, 1)
  564. Weld46.Part0 = Part16
  565. Weld46.Part1 = Part147
  566. Weld46.part1 = Part147
  567. Weld47.Name = "BTWeld"
  568. Weld47.Parent = Part16
  569. Weld47.C1 = CFrame.new(-0.04500103, -0.244999647, -0.395000458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  570. Weld47.Part0 = Part16
  571. Weld47.Part1 = Part140
  572. Weld47.part1 = Part140
  573. Weld48.Name = "BTWeld"
  574. Weld48.Parent = Part16
  575. Weld48.C1 = CFrame.new(-0.069396019, -0.698001266, -0.395000458, 0.999390841, 0.0348994955, 0, -0.0348994955, 0.999390781, 0, 0, 0, 1)
  576. Weld48.Part0 = Part16
  577. Weld48.Part1 = Part138
  578. Weld48.part1 = Part138
  579. Weld49.Name = "BTWeld"
  580. Weld49.Parent = Part16
  581. Weld49.C1 = CFrame.new(-0.525000572, 0.289999485, -0.664999962, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  582. Weld49.Part0 = Part16
  583. Weld49.Part1 = Part167
  584. Weld49.part1 = Part167
  585. Weld50.Name = "BTWeld"
  586. Weld50.Parent = Part16
  587. Weld50.C1 = CFrame.new(-0.525000572, 0.450000286, -0.0450000763, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  588. Weld50.Part0 = Part16
  589. Weld50.Part1 = Part177
  590. Weld50.part1 = Part177
  591. Weld51.Name = "BTWeld"
  592. Weld51.Parent = Part16
  593. Weld51.C1 = CFrame.new(0.494999886, 0.685982704, -0.554473877, 1, -2.78181265e-08, -4.81824145e-08, -5.56362707e-08, -0.49999994, -0.866025448, 6.63455814e-16, 0.866025269, -0.49999994)
  594. Weld51.Part0 = Part16
  595. Weld51.Part1 = Part133
  596. Weld51.part1 = Part133
  597. Weld52.Name = "BTWeld"
  598. Weld52.Parent = Part16
  599. Weld52.C1 = CFrame.new(-0.04500103, 0.350000262, -0.395000458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  600. Weld52.Part0 = Part16
  601. Weld52.Part1 = Part119
  602. Weld52.part1 = Part119
  603. Weld53.Name = "BTWeld"
  604. Weld53.Parent = Part16
  605. Weld53.C1 = CFrame.new(-0.535000801, -0.100000024, -0.0399999619, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  606. Weld53.Part0 = Part16
  607. Weld53.Part1 = Part103
  608. Weld53.part1 = Part103
  609. Weld54.Name = "BTWeld"
  610. Weld54.Parent = Part16
  611. Weld54.C1 = CFrame.new(0.434999466, 0.374999762, -0.674999237, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  612. Weld54.Part0 = Part16
  613. Weld54.Part1 = Part201
  614. Weld54.part1 = Part201
  615. Weld55.Name = "BTWeld"
  616. Weld55.Parent = Part16
  617. Weld55.C1 = CFrame.new(0.494999886, 1.06530905, -0.289833069, 1, -4.81824145e-08, -2.7818146e-08, -5.56362707e-08, -0.866025269, -0.500000238, 6.63455814e-16, 0.50000006, -0.86602509)
  618. Weld55.Part0 = Part16
  619. Weld55.Part1 = Part127
  620. Weld55.part1 = Part127
  621. Weld56.Name = "BTWeld"
  622. Weld56.Parent = Part16
  623. Weld56.C1 = CFrame.new(-0.249999046, -0.0399999619, 0.23500061, -1, 3.55271368e-15, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1)
  624. Weld56.Part0 = Part16
  625. Weld56.Part1 = Part10
  626. Weld56.part1 = Part10
  627. Weld57.Name = "BTWeld"
  628. Weld57.Parent = Part16
  629. Weld57.C1 = CFrame.new(0.0749988556, 0.424999595, -0.395000458, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  630. Weld57.Part0 = Part16
  631. Weld57.Part1 = Part159
  632. Weld57.part1 = Part159
  633. Weld58.Name = "BTWeld"
  634. Weld58.Parent = Part16
  635. Weld58.C1 = CFrame.new(-0.490000725, 0.0200001001, -0.430000305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  636. Weld58.Part0 = Part16
  637. Weld58.Part1 = Part105
  638. Weld58.part1 = Part105
  639. Weld59.Name = "BTWeld"
  640. Weld59.Parent = Part16
  641. Weld59.C1 = CFrame.new(0.494999886, 0.638415813, 0.889294624, 1, 0, 0, 0, -0.866025269, 0.49999994, 0, -0.49999994, -0.866025269)
  642. Weld59.Part0 = Part16
  643. Weld59.Part1 = Part132
  644. Weld59.part1 = Part132
  645. Weld60.Name = "BTWeld"
  646. Weld60.Parent = Part16
  647. Weld60.C1 = CFrame.new(0.494999886, 0.79902935, -0.473761559, 1, -3.93407831e-08, -3.93407831e-08, -5.56362707e-08, -0.707106709, -0.707106709, 6.63455814e-16, 0.707106709, -0.707106709)
  648. Weld60.Part0 = Part16
  649. Weld60.Part1 = Part125
  650. Weld60.part1 = Part125
  651. Weld61.Name = "BTWeld"
  652. Weld61.Parent = Part16
  653. Weld61.C1 = CFrame.new(-0.04500103, -0.404999852, -0.680000305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  654. Weld61.Part0 = Part16
  655. Weld61.Part1 = Part114
  656. Weld61.part1 = Part114
  657. Weld62.Name = "BTWeld"
  658. Weld62.Parent = Part16
  659. Weld62.C1 = CFrame.new(-0.04500103, -0.999999642, -0.395000458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  660. Weld62.Part0 = Part16
  661. Weld62.Part1 = Part122
  662. Weld62.part1 = Part122
  663. Weld63.Name = "BTWeld"
  664. Weld63.Parent = Part16
  665. Weld63.C1 = CFrame.new(0.359998703, -0.0399999619, -0.795000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  666. Weld63.Part0 = Part16
  667. Weld63.Part1 = Part3
  668. Weld63.part1 = Part3
  669. Weld64.Name = "BTWeld"
  670. Weld64.Parent = Part16
  671. Weld64.C1 = CFrame.new(-0.490000725, -0.0799999237, -0.809999466, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  672. Weld64.Part0 = Part16
  673. Weld64.Part1 = Part108
  674. Weld64.part1 = Part108
  675. Weld65.Name = "BTWeld"
  676. Weld65.Parent = Part16
  677. Weld65.C1 = CFrame.new(-0.0070734024, 0.502049446, -0.395000458, 0.707106769, 0.707106709, -5.96046448e-08, -0.707106769, 0.707106709, -5.96046448e-08, 0, 0, 1)
  678. Weld65.Part0 = Part16
  679. Weld65.Part1 = Part143
  680. Weld65.part1 = Part143
  681. Weld66.Name = "BTWeld"
  682. Weld66.Parent = Part16
  683. Weld66.C1 = CFrame.new(-0.520000458, 0.0550000668, -0.664999008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  684. Weld66.Part0 = Part16
  685. Weld66.Part1 = Part106
  686. Weld66.part1 = Part106
  687. Weld67.Name = "BTWeld"
  688. Weld67.Parent = Part16
  689. Weld67.C1 = CFrame.new(-0.150000572, 0.0199999809, -0.534999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  690. Weld67.Part0 = Part16
  691. Weld67.Part1 = Part112
  692. Weld67.part1 = Part112
  693. Weld68.Name = "BTWeld"
  694. Weld68.Parent = Part16
  695. Weld68.C1 = CFrame.new(0.0949993134, 0.0199999809, -0.534999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  696. Weld68.Part0 = Part16
  697. Weld68.Part1 = Part110
  698. Weld68.part1 = Part110
  699. Weld69.Name = "BTWeld"
  700. Weld69.Parent = Part16
  701. Weld69.C1 = CFrame.new(-0.525000572, 0.375, -0.0249996185, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  702. Weld69.Part0 = Part16
  703. Weld69.Part1 = Part171
  704. Weld69.part1 = Part171
  705. Weld70.Name = "BTWeld"
  706. Weld70.Parent = Part16
  707. Weld70.C1 = CFrame.new(0.249999046, 0.275000572, -0.0399999619, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  708. Weld70.Part0 = Part16
  709. Weld70.Part1 = Part6
  710. Weld70.part1 = Part6
  711. Weld71.Name = "BTWeld"
  712. Weld71.Parent = Part16
  713. Weld71.C1 = CFrame.new(0.45499897, -0.314661503, -0.243951797, 1, 0, 0, 0, 0.707106829, 0.707106709, 0, -0.707106709, 0.707106829)
  714. Weld71.Part0 = Part16
  715. Weld71.Part1 = Part193
  716. Weld71.part1 = Part193
  717. Weld72.Name = "BTWeld"
  718. Weld72.Parent = Part16
  719. Weld72.C1 = CFrame.new(-0.04500103, -0.404999852, -0.125000954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  720. Weld72.Part0 = Part16
  721. Weld72.Part1 = Part139
  722. Weld72.part1 = Part139
  723. Weld73.Name = "BTWeld"
  724. Weld73.Parent = Part16
  725. Weld73.C1 = CFrame.new(-0.525000572, 0.244999409, -0.454999924, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  726. Weld73.Part0 = Part16
  727. Weld73.Part1 = Part173
  728. Weld73.part1 = Part173
  729. Weld74.Name = "BTWeld"
  730. Weld74.Parent = Part16
  731. Weld74.C1 = CFrame.new(0.434999466, 0.21999979, -0.095000267, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  732. Weld74.Part0 = Part16
  733. Weld74.Part1 = Part207
  734. Weld74.part1 = Part207
  735. Weld75.Name = "BTWeld"
  736. Weld75.Parent = Part16
  737. Weld75.C1 = CFrame.new(0.414998055, -0.0399999619, 0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  738. Weld75.Part0 = Part16
  739. Weld75.Part1 = Part12
  740. Weld75.part1 = Part12
  741. Weld76.Name = "BTWeld"
  742. Weld76.Parent = Part16
  743. Weld76.C1 = CFrame.new(-0.490000725, -0.11499989, -0.364999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  744. Weld76.Part0 = Part16
  745. Weld76.Part1 = Part104
  746. Weld76.part1 = Part104
  747. Weld77.Name = "BTWeld"
  748. Weld77.Parent = Part16
  749. Weld77.C1 = CFrame.new(0.175000191, 0.349999547, -0.395000458, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  750. Weld77.Part0 = Part16
  751. Weld77.Part1 = Part145
  752. Weld77.part1 = Part145
  753. Weld78.Name = "BTWeld"
  754. Weld78.Parent = Part16
  755. Weld78.C1 = CFrame.new(-0.490000725, 0.0200001001, -0.225000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  756. Weld78.Part0 = Part16
  757. Weld78.Part1 = Part102
  758. Weld78.part1 = Part102
  759. Weld79.Name = "BTWeld"
  760. Weld79.Parent = Part16
  761. Weld79.C1 = CFrame.new(-0.2153368, 0.488358498, -0.395000458, 0.992546201, 0.121869192, 0, -0.121869192, 0.992546141, 0, 0, 0, 1)
  762. Weld79.Part0 = Part16
  763. Weld79.Part1 = Part161
  764. Weld79.part1 = Part161
  765. Weld80.Name = "BTWeld"
  766. Weld80.Parent = Part16
  767. Weld80.C1 = CFrame.new(-0.36000061, 0.0199999809, -0.534999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  768. Weld80.Part0 = Part16
  769. Weld80.Part1 = Part113
  770. Weld80.part1 = Part113
  771. Weld81.Name = "BTWeld"
  772. Weld81.Parent = Part16
  773. Weld81.C1 = CFrame.new(0.0222291946, 0.508851647, -0.395000458, 0.992546201, -0.12186937, 0, 0.12186937, 0.992546141, 0, 0, 0, 1)
  774. Weld81.Part0 = Part16
  775. Weld81.Part1 = Part151
  776. Weld81.part1 = Part151
  777. Weld82.Name = "BTWeld"
  778. Weld82.Parent = Part16
  779. Weld82.C1 = CFrame.new(-0.525000572, 0.219999552, -0.205000877, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  780. Weld82.Part0 = Part16
  781. Weld82.Part1 = Part183
  782. Weld82.part1 = Part183
  783. Weld83.Name = "BTWeld"
  784. Weld83.Parent = Part16
  785. Weld83.C1 = CFrame.new(0.164999008, -0.431332588, -0.98995018, 1, 0, 0, 0, 0.70710665, -0.707106888, 0, 0.707106888, 0.70710665)
  786. Weld83.Part0 = Part16
  787. Weld83.Part1 = Part117
  788. Weld83.part1 = Part117
  789. Weld84.Name = "BTWeld"
  790. Weld84.Parent = Part16
  791. Weld84.C1 = CFrame.new(0.45499897, 0.512655258, 0.456084251, 1, 0, 0, 0, -0.707106888, -0.70710665, 0, 0.70710665, -0.707106888)
  792. Weld84.Part0 = Part16
  793. Weld84.Part1 = Part191
  794. Weld84.part1 = Part191
  795. Weld85.Name = "BTWeld"
  796. Weld85.Parent = Part16
  797. Weld85.C1 = CFrame.new(0.434999466, 0.464999914, -0.234999657, 1, -1.49011612e-07, -7.10542736e-15, 1.49011612e-07, 1, 0, 0, 0, 1)
  798. Weld85.Part0 = Part16
  799. Weld85.Part1 = Part205
  800. Weld85.part1 = Part205
  801. Weld86.Name = "BTWeld"
  802. Weld86.Parent = Part16
  803. Weld86.C1 = CFrame.new(-0.04500103, -0.859999776, -0.395000458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  804. Weld86.Part0 = Part16
  805. Weld86.Part1 = Part116
  806. Weld86.part1 = Part116
  807. Weld87.Name = "BTWeld"
  808. Weld87.Parent = Part16
  809. Weld87.C1 = CFrame.new(0.494999886, -0.33891201, 0.972015977, 1, -1.4399717e-08, 5.37404965e-08, -5.56362707e-08, -0.258818954, 0.965925694, 6.63455814e-16, -0.965925336, -0.258819044)
  810. Weld87.Part0 = Part16
  811. Weld87.Part1 = Part135
  812. Weld87.part1 = Part135
  813. Weld88.Name = "BTWeld"
  814. Weld88.Parent = Part16
  815. Weld88.C1 = CFrame.new(0.249999046, 0.0399999619, 0.515000343, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  816. Weld88.Part0 = Part16
  817. Weld88.Part1 = Part4
  818. Weld88.part1 = Part4
  819. Weld89.Name = "BTWeld"
  820. Weld89.Parent = Part16
  821. Weld89.C1 = CFrame.new(0.144999504, -0.11500001, -0.534999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  822. Weld89.Part0 = Part16
  823. Weld89.Part1 = Part111
  824. Weld89.part1 = Part111
  825. Weld90.Name = "BTWeld"
  826. Weld90.Parent = Part16
  827. Weld90.C1 = CFrame.new(-0.04500103, -1.0399996, -0.395000458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  828. Weld90.Part0 = Part16
  829. Weld90.Part1 = Part121
  830. Weld90.part1 = Part121
  831. Weld91.Name = "BTWeld"
  832. Weld91.Parent = Part16
  833. Weld91.C1 = CFrame.new(0.249999046, -0.0399999619, -0.555000305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  834. Weld91.Part0 = Part16
  835. Weld91.Part1 = Part8
  836. Weld91.part1 = Part8
  837. Weld92.Name = "BTWeld"
  838. Weld92.Parent = Part16
  839. Weld92.C1 = CFrame.new(0.494999886, -0.765704155, 0.892933369, 1, 2.78181176e-08, 4.81824287e-08, -5.56362707e-08, 0.499999732, 0.866025507, 6.63455814e-16, -0.86602515, 0.499999613)
  840. Weld92.Part0 = Part16
  841. Weld92.Part1 = Part129
  842. Weld92.part1 = Part129
  843. Weld93.Name = "BTWeld"
  844. Weld93.Parent = Part16
  845. Weld93.C1 = CFrame.new(-0.080037117, 0.438082457, -0.395000458, 0.994521976, 0.104528308, 0, -0.104528315, 0.994521976, 0, 0, 0, 1)
  846. Weld93.Part0 = Part16
  847. Weld93.Part1 = Part149
  848. Weld93.part1 = Part149
  849. Weld94.Name = "BTWeld"
  850. Weld94.Parent = Part16
  851. Weld94.C1 = CFrame.new(-0.04500103, -0.404999852, -0.105000496, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  852. Weld94.Part0 = Part16
  853. Weld94.Part1 = Part115
  854. Weld94.part1 = Part115
  855. Weld95.Name = "BTWeld"
  856. Weld95.Parent = Part16
  857. Weld95.C1 = CFrame.new(-0.04500103, -0.444999814, -0.395000458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  858. Weld95.Part0 = Part16
  859. Weld95.Part1 = Part1
  860. Weld95.part1 = Part1
  861. Weld96.Name = "BTWeld"
  862. Weld96.Parent = Part16
  863. Weld96.C1 = CFrame.new(-0.170000076, -0.11500001, -0.534999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  864. Weld96.Part0 = Part16
  865. Weld96.Part1 = Part109
  866. Weld96.part1 = Part109
  867. Weld97.Name = "BTWeld"
  868. Weld97.Parent = Part16
  869. Weld97.C1 = CFrame.new(0.199999809, -0.0349999666, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  870. Weld97.Part0 = Part16
  871. Weld97.Part1 = Part14
  872. Weld97.part1 = Part14
  873. Weld98.Name = "BTWeld"
  874. Weld98.Parent = Part16
  875. Weld98.C1 = CFrame.new(-0.0070734024, 0.502049446, -0.395000458, 0.707106769, 0.707106709, -5.96046448e-08, -0.707106769, 0.707106709, -5.96046448e-08, 0, 0, 1)
  876. Weld98.Part0 = Part16
  877. Weld98.Part1 = Part144
  878. Weld98.part1 = Part144
  879. Part99.Parent = Model2
  880. Part99.CFrame = CFrame.new(-11.8600006, 1.5400002, -11.3950005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  881. Part99.Position = Vector3.new(-11.8600006, 1.5400002, -11.3950005)
  882. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  883. Part99.Size = Vector3.new(0.239999935, 0.14000006, 0.24999997)
  884. Part99.BottomSurface = Enum.SurfaceType.Smooth
  885. Part99.BrickColor = BrickColor.new("Black")
  886. Part99.CanCollide = false
  887. Part99.Material = Enum.Material.Glass
  888. Part99.TopSurface = Enum.SurfaceType.Smooth
  889. Part99.brickColor = BrickColor.new("Black")
  890. Part100.Parent = Model2
  891. Part100.CFrame = CFrame.new(-11.7200003, 1.6700002, -11.4900007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  892. Part100.Position = Vector3.new(-11.7200003, 1.6700002, -11.4900007)
  893. Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
  894. Part100.Size = Vector3.new(0.47999993, 0.0800000727, 0.0599999726)
  895. Part100.BottomSurface = Enum.SurfaceType.Smooth
  896. Part100.BrickColor = BrickColor.new("Black")
  897. Part100.CanCollide = false
  898. Part100.Material = Enum.Material.Glass
  899. Part100.TopSurface = Enum.SurfaceType.Smooth
  900. Part100.brickColor = BrickColor.new("Black")
  901. Part101.Parent = Model2
  902. Part101.CFrame = CFrame.new(-11.5950003, 1.5400002, -11.3950005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  903. Part101.Position = Vector3.new(-11.5950003, 1.5400002, -11.3950005)
  904. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  905. Part101.Size = Vector3.new(0.22999993, 0.14000006, 0.24999997)
  906. Part101.BottomSurface = Enum.SurfaceType.Smooth
  907. Part101.BrickColor = BrickColor.new("Black")
  908. Part101.CanCollide = false
  909. Part101.Material = Enum.Material.Glass
  910. Part101.TopSurface = Enum.SurfaceType.Smooth
  911. Part101.brickColor = BrickColor.new("Black")
  912. Part102.Parent = Model2
  913. Part102.CFrame = CFrame.new(-11.5550003, 1.53500009, -11.1700001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  914. Part102.Position = Vector3.new(-11.5550003, 1.53500009, -11.1700001)
  915. Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
  916. Part102.Size = Vector3.new(0.149999946, 0.13000007, 0.159999982)
  917. Part102.BottomSurface = Enum.SurfaceType.Smooth
  918. Part102.BrickColor = BrickColor.new("Black")
  919. Part102.CanCollide = false
  920. Part102.Material = Enum.Material.Glass
  921. Part102.TopSurface = Enum.SurfaceType.Smooth
  922. Part102.brickColor = BrickColor.new("Black")
  923. Part103.Parent = Model2
  924. Part103.CFrame = CFrame.new(-11.5100002, 1.65500021, -11.3550005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  925. Part103.Position = Vector3.new(-11.5100002, 1.65500021, -11.3550005)
  926. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  927. Part103.Size = Vector3.new(0.0599999428, 0.110000074, 0.169999972)
  928. Part103.BottomSurface = Enum.SurfaceType.Smooth
  929. Part103.BrickColor = BrickColor.new("Black")
  930. Part103.CanCollide = false
  931. Part103.Material = Enum.Material.Glass
  932. Part103.TopSurface = Enum.SurfaceType.Smooth
  933. Part103.brickColor = BrickColor.new("Black")
  934. Part104.Parent = Model2
  935. Part104.CFrame = CFrame.new(-11.5550003, 1.67000008, -11.0300007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  936. Part104.Position = Vector3.new(-11.5550003, 1.67000008, -11.0300007)
  937. Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
  938. Part104.Size = Vector3.new(0.149999946, 0.100000061, 0.439999938)
  939. Part104.BottomSurface = Enum.SurfaceType.Smooth
  940. Part104.BrickColor = BrickColor.new("Black")
  941. Part104.CanCollide = false
  942. Part104.Material = Enum.Material.Glass
  943. Part104.TopSurface = Enum.SurfaceType.Smooth
  944. Part104.brickColor = BrickColor.new("Black")
  945. Part105.Parent = Model2
  946. Part105.CFrame = CFrame.new(-11.5550003, 1.53500009, -10.9650002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  947. Part105.Position = Vector3.new(-11.5550003, 1.53500009, -10.9650002)
  948. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  949. Part105.Size = Vector3.new(0.149999946, 0.13000007, 0.209999993)
  950. Part105.BottomSurface = Enum.SurfaceType.Smooth
  951. Part105.BrickColor = BrickColor.new("Black")
  952. Part105.CanCollide = false
  953. Part105.Material = Enum.Material.Glass
  954. Part105.TopSurface = Enum.SurfaceType.Smooth
  955. Part105.brickColor = BrickColor.new("Black")
  956. Part106.Parent = Model2
  957. Part106.CFrame = CFrame.new(-11.5250006, 1.50000012, -10.7300014, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  958. Part106.Position = Vector3.new(-11.5250006, 1.50000012, -10.7300014)
  959. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  960. Part106.Size = Vector3.new(0.089999944, 0.060000062, 0.49999994)
  961. Part106.BottomSurface = Enum.SurfaceType.Smooth
  962. Part106.BrickColor = BrickColor.new("Black")
  963. Part106.CanCollide = false
  964. Part106.Material = Enum.Material.Glass
  965. Part106.TopSurface = Enum.SurfaceType.Smooth
  966. Part106.brickColor = BrickColor.new("Black")
  967. Part107.Parent = Model2
  968. Part107.CFrame = CFrame.new(-11.5550003, 1.63500011, -10.7800007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  969. Part107.Position = Vector3.new(-11.5550003, 1.63500011, -10.7800007)
  970. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  971. Part107.Size = Vector3.new(0.149999946, 0.170000061, 0.119999945)
  972. Part107.BottomSurface = Enum.SurfaceType.Smooth
  973. Part107.BrickColor = BrickColor.new("Black")
  974. Part107.CanCollide = false
  975. Part107.Material = Enum.Material.Glass
  976. Part107.TopSurface = Enum.SurfaceType.Smooth
  977. Part107.brickColor = BrickColor.new("Black")
  978. Part108.Parent = Model2
  979. Part108.CFrame = CFrame.new(-11.5550003, 1.63500011, -10.585001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  980. Part108.Position = Vector3.new(-11.5550003, 1.63500011, -10.585001)
  981. Part108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  982. Part108.Size = Vector3.new(0.149999946, 0.170000061, 0.209999949)
  983. Part108.BottomSurface = Enum.SurfaceType.Smooth
  984. Part108.BrickColor = BrickColor.new("Black")
  985. Part108.CanCollide = false
  986. Part108.Material = Enum.Material.Glass
  987. Part108.TopSurface = Enum.SurfaceType.Smooth
  988. Part108.brickColor = BrickColor.new("Black")
  989. Part109.Parent = Model2
  990. Part109.CFrame = CFrame.new(-11.875001, 1.6700002, -10.8600006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  991. Part109.Position = Vector3.new(-11.875001, 1.6700002, -10.8600006)
  992. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  993. Part109.Size = Vector3.new(0.430000007, 0.100000054, 0.759999931)
  994. Part109.BottomSurface = Enum.SurfaceType.Smooth
  995. Part109.BrickColor = BrickColor.new("Black")
  996. Part109.CanCollide = false
  997. Part109.Material = Enum.Material.Glass
  998. Part109.TopSurface = Enum.SurfaceType.Smooth
  999. Part109.brickColor = BrickColor.new("Black")
  1000. Part110.Parent = Model2
  1001. Part110.CFrame = CFrame.new(-12.1400003, 1.53500021, -10.8600006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1002. Part110.Position = Vector3.new(-12.1400003, 1.53500021, -10.8600006)
  1003. Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1004. Part110.Size = Vector3.new(0.25999999, 0.130000055, 0.759999931)
  1005. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1006. Part110.BrickColor = BrickColor.new("Black")
  1007. Part110.CanCollide = false
  1008. Part110.Material = Enum.Material.Glass
  1009. Part110.TopSurface = Enum.SurfaceType.Smooth
  1010. Part110.brickColor = BrickColor.new("Black")
  1011. Part111.Parent = Model2
  1012. Part111.CFrame = CFrame.new(-12.1900005, 1.6700002, -10.8600006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1013. Part111.Position = Vector3.new(-12.1900005, 1.6700002, -10.8600006)
  1014. Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1015. Part111.Size = Vector3.new(0.159999996, 0.100000054, 0.759999931)
  1016. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1017. Part111.BrickColor = BrickColor.new("Black")
  1018. Part111.CanCollide = false
  1019. Part111.Material = Enum.Material.Glass
  1020. Part111.TopSurface = Enum.SurfaceType.Smooth
  1021. Part111.brickColor = BrickColor.new("Black")
  1022. Part112.Parent = Model2
  1023. Part112.CFrame = CFrame.new(-11.8950005, 1.53500021, -10.8600006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1024. Part112.Position = Vector3.new(-11.8950005, 1.53500021, -10.8600006)
  1025. Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1026. Part112.Size = Vector3.new(0.189999998, 0.130000055, 0.759999931)
  1027. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1028. Part112.BrickColor = BrickColor.new("Black")
  1029. Part112.CanCollide = false
  1030. Part112.Material = Enum.Material.Glass
  1031. Part112.TopSurface = Enum.SurfaceType.Smooth
  1032. Part112.brickColor = BrickColor.new("Black")
  1033. Part113.Parent = Model2
  1034. Part113.CFrame = CFrame.new(-11.6850004, 1.53500021, -10.8600006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1035. Part113.Position = Vector3.new(-11.6850004, 1.53500021, -10.8600006)
  1036. Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1037. Part113.Size = Vector3.new(0.189999998, 0.130000055, 0.759999931)
  1038. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1039. Part113.BrickColor = BrickColor.new("Black")
  1040. Part113.CanCollide = false
  1041. Part113.Material = Enum.Material.Glass
  1042. Part113.TopSurface = Enum.SurfaceType.Smooth
  1043. Part113.brickColor = BrickColor.new("Black")
  1044. Part114.Parent = Model2
  1045. Part114.CFrame = CFrame.new(-12, 1.96000004, -10.7150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1046. Part114.Position = Vector3.new(-12, 1.96000004, -10.7150002)
  1047. Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1048. Part114.Size = Vector3.new(1.05999994, 0.400000066, 0.48999998)
  1049. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1050. Part114.BrickColor = BrickColor.new("Black")
  1051. Part114.CanCollide = false
  1052. Part114.Material = Enum.Material.DiamondPlate
  1053. Part114.TopSurface = Enum.SurfaceType.Smooth
  1054. Part114.brickColor = BrickColor.new("Black")
  1055. Part115.Parent = Model2
  1056. Part115.CFrame = CFrame.new(-12, 1.96000004, -11.29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1057. Part115.Position = Vector3.new(-12, 1.96000004, -11.29)
  1058. Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1059. Part115.Size = Vector3.new(1.05999994, 0.400000036, 0.5)
  1060. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1061. Part115.BrickColor = BrickColor.new("Black")
  1062. Part115.CanCollide = false
  1063. Part115.Material = Enum.Material.DiamondPlate
  1064. Part115.TopSurface = Enum.SurfaceType.Smooth
  1065. Part115.brickColor = BrickColor.new("Black")
  1066. Part116.Parent = Model2
  1067. Part116.CFrame = CFrame.new(-12, 2.41499996, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1068. Part116.Position = Vector3.new(-12, 2.41499996, -11)
  1069. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1070. Part116.Size = Vector3.new(1.03999996, 0.330000043, 1.03999996)
  1071. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1072. Part116.BrickColor = BrickColor.new("Black")
  1073. Part116.CanCollide = false
  1074. Part116.Material = Enum.Material.DiamondPlate
  1075. Part116.TopSurface = Enum.SurfaceType.Smooth
  1076. Part116.brickColor = BrickColor.new("Black")
  1077. Part117.Parent = Model2
  1078. Part117.CFrame = CFrame.new(-12.21, 2.55999899, -10.9999981, 1, 0, 0, 0, 0.70710665, 0.707106888, 0, -0.707106888, 0.70710665)
  1079. Part117.Orientation = Vector3.new(-45, 0, 0)
  1080. Part117.Position = Vector3.new(-12.21, 2.55999899, -10.9999981)
  1081. Part117.Rotation = Vector3.new(-45, 0, 0)
  1082. Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1083. Part117.Size = Vector3.new(0.699999928, 0.439999998, 0.439999938)
  1084. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1085. Part117.BrickColor = BrickColor.new("Black")
  1086. Part117.CanCollide = false
  1087. Part117.Material = Enum.Material.DiamondPlate
  1088. Part117.TopSurface = Enum.SurfaceType.Smooth
  1089. Part117.brickColor = BrickColor.new("Black")
  1090. Part118.Parent = Model2
  1091. Part118.CFrame = CFrame.new(-12, 2.55499983, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1092. Part118.Position = Vector3.new(-12, 2.55499983, -11)
  1093. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1094. Part118.Size = Vector3.new(1.07999992, 0.129999995, 1.07999992)
  1095. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1096. Part118.BrickColor = BrickColor.new("Black")
  1097. Part118.CanCollide = false
  1098. Part118.Material = Enum.Material.DiamondPlate
  1099. Part118.TopSurface = Enum.SurfaceType.Smooth
  1100. Part118.brickColor = BrickColor.new("Black")
  1101. Part119.Parent = Model2
  1102. Part119.CFrame = CFrame.new(-12, 1.20499992, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1103. Part119.Position = Vector3.new(-12, 1.20499992, -11)
  1104. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1105. Part119.Size = Vector3.new(1.05999994, 0.450000018, 1.05999994)
  1106. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1107. Part119.BrickColor = BrickColor.new("Black")
  1108. Part119.CanCollide = false
  1109. Part119.Material = Enum.Material.DiamondPlate
  1110. Part119.TopSurface = Enum.SurfaceType.Smooth
  1111. Part119.brickColor = BrickColor.new("Black")
  1112. Model120.Name = "MainCol"
  1113. Model120.Parent = Model0
  1114. Part121.Parent = Model120
  1115. Part121.CFrame = CFrame.new(-12, 2.59499979, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1116. Part121.Position = Vector3.new(-12, 2.59499979, -11)
  1117. Part121.Color = Color3.new(0, 1, 1)
  1118. Part121.Size = Vector3.new(1.03999996, 0.209999979, 1.03999996)
  1119. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1120. Part121.BrickColor = BrickColor.new("Toothpaste")
  1121. Part121.CanCollide = false
  1122. Part121.Material = Enum.Material.Neon
  1123. Part121.TopSurface = Enum.SurfaceType.Smooth
  1124. Part121.brickColor = BrickColor.new("Toothpaste")
  1125. Part122.Parent = Model120
  1126. Part122.CFrame = CFrame.new(-12, 2.55499983, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1127. Part122.Position = Vector3.new(-12, 2.55499983, -11)
  1128. Part122.Color = Color3.new(0, 1, 1)
  1129. Part122.Size = Vector3.new(1.05999994, 0.189999983, 1.05999994)
  1130. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1131. Part122.BrickColor = BrickColor.new("Toothpaste")
  1132. Part122.CanCollide = false
  1133. Part122.Material = Enum.Material.Glass
  1134. Part122.TopSurface = Enum.SurfaceType.Smooth
  1135. Part122.brickColor = BrickColor.new("Toothpaste")
  1136. Part123.Parent = Model120
  1137. Part123.CFrame = CFrame.new(-12.5400009, 2.5849998, -11.1599998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1138. Part123.Position = Vector3.new(-12.5400009, 2.5849998, -11.1599998)
  1139. Part123.Color = Color3.new(0, 1, 1)
  1140. Part123.Size = Vector3.new(0.0599999428, 0.24999997, 0.0599999428)
  1141. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1142. Part123.BrickColor = BrickColor.new("Toothpaste")
  1143. Part123.CanCollide = false
  1144. Part123.Material = Enum.Material.Neon
  1145. Part123.TopSurface = Enum.SurfaceType.Smooth
  1146. Part123.brickColor = BrickColor.new("Toothpaste")
  1147. Part124.Parent = Model120
  1148. Part124.CFrame = CFrame.new(-12.5400009, 2.48499966, -11.0700006, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  1149. Part124.Orientation = Vector3.new(-90, 0, 0)
  1150. Part124.Position = Vector3.new(-12.5400009, 2.48499966, -11.0700006)
  1151. Part124.Rotation = Vector3.new(-90, 0, 0)
  1152. Part124.Color = Color3.new(0, 1, 1)
  1153. Part124.Size = Vector3.new(0.0599999428, 0.189999968, 0.0599999428)
  1154. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1155. Part124.BrickColor = BrickColor.new("Toothpaste")
  1156. Part124.CanCollide = false
  1157. Part124.Material = Enum.Material.Neon
  1158. Part124.TopSurface = Enum.SurfaceType.Smooth
  1159. Part124.brickColor = BrickColor.new("Toothpaste")
  1160. Part125.Parent = Model120
  1161. Part125.CFrame = CFrame.new(-12.5400009, 2.45499921, -11.1650009, 1, -5.56362707e-08, 6.63455814e-16, -3.93407831e-08, -0.707106709, 0.707106709, -3.93407831e-08, -0.707106709, -0.707106709)
  1162. Part125.Orientation = Vector3.new(-45, 180, -180)
  1163. Part125.Position = Vector3.new(-12.5400009, 2.45499921, -11.1650009)
  1164. Part125.Rotation = Vector3.new(-135, 0, 0)
  1165. Part125.Color = Color3.new(0, 1, 1)
  1166. Part125.Size = Vector3.new(0.0599999428, 0.0599999726, 0.0599999428)
  1167. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1168. Part125.BrickColor = BrickColor.new("Toothpaste")
  1169. Part125.CanCollide = false
  1170. Part125.Material = Enum.Material.Neon
  1171. Part125.TopSurface = Enum.SurfaceType.Smooth
  1172. Part125.brickColor = BrickColor.new("Toothpaste")
  1173. SpecialMesh126.Parent = Part125
  1174. SpecialMesh126.MeshType = Enum.MeshType.Wedge
  1175. Part127.Parent = Model120
  1176. Part127.CFrame = CFrame.new(-12.5400009, 2.62250137, -11.113348, 1, -5.56362707e-08, 6.63455814e-16, -4.81824145e-08, -0.866025269, 0.50000006, -2.7818146e-08, -0.500000238, -0.86602509)
  1177. Part127.Orientation = Vector3.new(-30, 180, -180)
  1178. Part127.Position = Vector3.new(-12.5400009, 2.62250137, -11.113348)
  1179. Part127.Rotation = Vector3.new(-150, 0, 0)
  1180. Part127.Color = Color3.new(0, 1, 1)
  1181. Part127.Size = Vector3.new(0.0599999428, 0.0599999726, 0.10999994)
  1182. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1183. Part127.BrickColor = BrickColor.new("Toothpaste")
  1184. Part127.CanCollide = false
  1185. Part127.Material = Enum.Material.Neon
  1186. Part127.TopSurface = Enum.SurfaceType.Smooth
  1187. Part127.brickColor = BrickColor.new("Toothpaste")
  1188. SpecialMesh128.Parent = Part127
  1189. SpecialMesh128.MeshType = Enum.MeshType.Wedge
  1190. Part129.Parent = Model120
  1191. Part129.CFrame = CFrame.new(-12.5400009, 2.71115494, -11.1783476, 1, -5.56362707e-08, 6.63455814e-16, 2.78181176e-08, 0.499999732, -0.86602515, 4.81824287e-08, 0.866025507, 0.499999613)
  1192. Part129.Orientation = Vector3.new(60, 0, 0)
  1193. Part129.Position = Vector3.new(-12.5400009, 2.71115494, -11.1783476)
  1194. Part129.Rotation = Vector3.new(60, 0, 0)
  1195. Part129.Color = Color3.new(0, 1, 1)
  1196. Part129.Size = Vector3.new(0.0599999428, 0.0599999726, 0.0500000007)
  1197. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1198. Part129.BrickColor = BrickColor.new("Toothpaste")
  1199. Part129.CanCollide = false
  1200. Part129.Material = Enum.Material.Neon
  1201. Part129.TopSurface = Enum.SurfaceType.Smooth
  1202. Part129.brickColor = BrickColor.new("Toothpaste")
  1203. SpecialMesh130.Parent = Part129
  1204. SpecialMesh130.MeshType = Enum.MeshType.Wedge
  1205. Part131.Parent = Model120
  1206. Part131.CFrame = CFrame.new(-12.5400009, 2.55252647, -10.9440575, 1, 0, 0, 0, -0.866024911, 0.499999821, 0, -0.499999821, -0.866024911)
  1207. Part131.Orientation = Vector3.new(-30, 180, 180)
  1208. Part131.Position = Vector3.new(-12.5400009, 2.55252647, -10.9440575)
  1209. Part131.Rotation = Vector3.new(-150, 0, 0)
  1210. Part131.Color = Color3.new(0, 1, 1)
  1211. Part131.Size = Vector3.new(0.0599999428, 0.339999944, 0.0599999428)
  1212. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1213. Part131.BrickColor = BrickColor.new("Toothpaste")
  1214. Part131.CanCollide = false
  1215. Part131.Material = Enum.Material.Neon
  1216. Part131.TopSurface = Enum.SurfaceType.Smooth
  1217. Part131.brickColor = BrickColor.new("Toothpaste")
  1218. Part132.Parent = Model120
  1219. Part132.CFrame = CFrame.new(-12.5400009, 2.55253172, -10.9440565, 1, 0, 0, 0, -0.866025269, -0.49999994, 0, 0.49999994, -0.866025269)
  1220. Part132.Orientation = Vector3.new(30, 180, 180)
  1221. Part132.Position = Vector3.new(-12.5400009, 2.55253172, -10.9440565)
  1222. Part132.Rotation = Vector3.new(150, 0, 0)
  1223. Part132.Color = Color3.new(0, 1, 1)
  1224. Part132.Size = Vector3.new(0.0599999428, 0.339999944, 0.0599999428)
  1225. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1226. Part132.BrickColor = BrickColor.new("Toothpaste")
  1227. Part132.CanCollide = false
  1228. Part132.Material = Enum.Material.Neon
  1229. Part132.TopSurface = Enum.SurfaceType.Smooth
  1230. Part132.brickColor = BrickColor.new("Toothpaste")
  1231. Part133.Parent = Model120
  1232. Part133.CFrame = CFrame.new(-12.5400009, 2.37818003, -11.0781593, 1, -5.56362707e-08, 6.63455814e-16, -2.78181265e-08, -0.49999994, 0.866025269, -4.81824145e-08, -0.866025448, -0.49999994)
  1233. Part133.Orientation = Vector3.new(-60, 180, -180)
  1234. Part133.Position = Vector3.new(-12.5400009, 2.37818003, -11.0781593)
  1235. Part133.Rotation = Vector3.new(-120, 0, 0)
  1236. Part133.Color = Color3.new(0, 1, 1)
  1237. Part133.Size = Vector3.new(0.0599999428, 0.169999972, 0.0599999428)
  1238. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1239. Part133.BrickColor = BrickColor.new("Toothpaste")
  1240. Part133.CanCollide = false
  1241. Part133.Material = Enum.Material.Neon
  1242. Part133.TopSurface = Enum.SurfaceType.Smooth
  1243. Part133.brickColor = BrickColor.new("Toothpaste")
  1244. SpecialMesh134.Parent = Part133
  1245. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  1246. Part135.Parent = Model120
  1247. Part135.CFrame = CFrame.new(-12.5400009, 2.40617824, -10.8160601, 1, -5.56362707e-08, 6.63455814e-16, -1.4399717e-08, -0.258818954, -0.965925336, 5.37404965e-08, 0.965925694, -0.258819044)
  1248. Part135.Orientation = Vector3.new(75, 180, -180)
  1249. Part135.Position = Vector3.new(-12.5400009, 2.40617824, -10.8160601)
  1250. Part135.Rotation = Vector3.new(105, 0, 0)
  1251. Part135.Color = Color3.new(0, 1, 1)
  1252. Part135.Size = Vector3.new(0.0599999428, 0.139999971, 0.0599999428)
  1253. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1254. Part135.BrickColor = BrickColor.new("Toothpaste")
  1255. Part135.CanCollide = false
  1256. Part135.Material = Enum.Material.Neon
  1257. Part135.TopSurface = Enum.SurfaceType.Smooth
  1258. Part135.brickColor = BrickColor.new("Toothpaste")
  1259. SpecialMesh136.Parent = Part135
  1260. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  1261. Part137.Parent = Model120
  1262. Part137.CFrame = CFrame.new(-12, 1.21999991, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1263. Part137.Position = Vector3.new(-12, 1.21999991, -11)
  1264. Part137.Color = Color3.new(0, 1, 1)
  1265. Part137.Size = Vector3.new(1.03999996, 0.460000038, 1.03999996)
  1266. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1267. Part137.BrickColor = BrickColor.new("Toothpaste")
  1268. Part137.CanCollide = false
  1269. Part137.Material = Enum.Material.Glass
  1270. Part137.TopSurface = Enum.SurfaceType.Smooth
  1271. Part137.brickColor = BrickColor.new("Toothpaste")
  1272. Part138.Parent = Model120
  1273. Part138.CFrame = CFrame.new(-12.0000076, 2.25499821, -11, 0.999390841, -0.0348994955, 0, 0.0348994955, 0.999390781, 0, 0, 0, 1)
  1274. Part138.Orientation = Vector3.new(0, 0, 2)
  1275. Part138.Position = Vector3.new(-12.0000076, 2.25499821, -11)
  1276. Part138.Rotation = Vector3.new(0, 0, 2)
  1277. Part138.Color = Color3.new(0, 1, 1)
  1278. Part138.Size = Vector3.new(1.05999994, 0.0500000007, 1.05999994)
  1279. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1280. Part138.BrickColor = BrickColor.new("Toothpaste")
  1281. Part138.CanCollide = false
  1282. Part138.Material = Enum.Material.Glass
  1283. Part138.TopSurface = Enum.SurfaceType.Smooth
  1284. Part138.brickColor = BrickColor.new("Toothpaste")
  1285. Part139.Parent = Model120
  1286. Part139.CFrame = CFrame.new(-12, 1.96000004, -11.2699995, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1287. Part139.Position = Vector3.new(-12, 1.96000004, -11.2699995)
  1288. Part139.Color = Color3.new(0, 1, 1)
  1289. Part139.Size = Vector3.new(1.03999996, 0.440000057, 0.49999997)
  1290. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part139.BrickColor = BrickColor.new("Toothpaste")
  1292. Part139.CanCollide = false
  1293. Part139.Material = Enum.Material.Glass
  1294. Part139.TopSurface = Enum.SurfaceType.Smooth
  1295. Part139.brickColor = BrickColor.new("Toothpaste")
  1296. Part140.Parent = Model120
  1297. Part140.CFrame = CFrame.new(-12, 1.79999983, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1298. Part140.Position = Vector3.new(-12, 1.79999983, -11)
  1299. Part140.Color = Color3.new(0, 1, 1)
  1300. Part140.Size = Vector3.new(1.01999998, 1.03999996, 1.01999998)
  1301. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1302. Part140.BrickColor = BrickColor.new("Toothpaste")
  1303. Part140.CanCollide = false
  1304. Part140.Material = Enum.Material.Neon
  1305. Part140.TopSurface = Enum.SurfaceType.Smooth
  1306. Part140.brickColor = BrickColor.new("Toothpaste")
  1307. Part141.Parent = Model120
  1308. Part141.CFrame = CFrame.new(-12.21, 2.55999899, -10.9999981, 1, 0, 0, 0, 0.70710665, 0.707106888, 0, -0.707106888, 0.70710665)
  1309. Part141.Orientation = Vector3.new(-45, 0, 0)
  1310. Part141.Position = Vector3.new(-12.21, 2.55999899, -10.9999981)
  1311. Part141.Rotation = Vector3.new(-45, 0, 0)
  1312. Part141.Color = Color3.new(0, 1, 1)
  1313. Part141.Size = Vector3.new(0.679999948, 0.49999997, 0.49999994)
  1314. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1315. Part141.BrickColor = BrickColor.new("Toothpaste")
  1316. Part141.CanCollide = false
  1317. Part141.Material = Enum.Material.Glass
  1318. Part141.TopSurface = Enum.SurfaceType.Smooth
  1319. Part141.brickColor = BrickColor.new("Toothpaste")
  1320. Part142.Parent = Model120
  1321. Part142.CFrame = CFrame.new(-12, 1.96000004, -10.7300005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1322. Part142.Position = Vector3.new(-12, 1.96000004, -10.7300005)
  1323. Part142.Color = Color3.new(0, 1, 1)
  1324. Part142.Size = Vector3.new(1.03999996, 0.440000057, 0.49999997)
  1325. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1326. Part142.BrickColor = BrickColor.new("Toothpaste")
  1327. Part142.CanCollide = false
  1328. Part142.Material = Enum.Material.Glass
  1329. Part142.TopSurface = Enum.SurfaceType.Smooth
  1330. Part142.brickColor = BrickColor.new("Toothpaste")
  1331. Part143.Parent = Model120
  1332. Part143.CFrame = CFrame.new(-11.6849966, 1.20499933, -11, 0.707106769, -0.707106769, 0, 0.707106709, 0.707106709, 0, -5.96046448e-08, -5.96046448e-08, 1)
  1333. Part143.Orientation = Vector3.new(0, 0, 45)
  1334. Part143.Position = Vector3.new(-11.6849966, 1.20499933, -11)
  1335. Part143.Rotation = Vector3.new(0, 0, 45)
  1336. Part143.Color = Color3.new(0, 1, 1)
  1337. Part143.Size = Vector3.new(0.209999934, 0.210000023, 1.0999999)
  1338. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1339. Part143.BrickColor = BrickColor.new("Toothpaste")
  1340. Part143.CanCollide = false
  1341. Part143.Material = Enum.Material.Glass
  1342. Part143.TopSurface = Enum.SurfaceType.Smooth
  1343. Part143.brickColor = BrickColor.new("Toothpaste")
  1344. Part144.Parent = Model120
  1345. Part144.CFrame = CFrame.new(-11.6849966, 1.20499933, -11, 0.707106769, -0.707106769, 0, 0.707106709, 0.707106709, 0, -5.96046448e-08, -5.96046448e-08, 1)
  1346. Part144.Orientation = Vector3.new(0, 0, 45)
  1347. Part144.Position = Vector3.new(-11.6849966, 1.20499933, -11)
  1348. Part144.Rotation = Vector3.new(0, 0, 45)
  1349. Part144.Color = Color3.new(0, 1, 1)
  1350. Part144.Size = Vector3.new(0.249999925, 0.25000003, 1.07999992)
  1351. Part144.BottomSurface = Enum.SurfaceType.Smooth
  1352. Part144.BrickColor = BrickColor.new("Toothpaste")
  1353. Part144.CanCollide = false
  1354. Part144.Material = Enum.Material.Neon
  1355. Part144.TopSurface = Enum.SurfaceType.Smooth
  1356. Part144.brickColor = BrickColor.new("Toothpaste")
  1357. Part145.Parent = Model120
  1358. Part145.CFrame = CFrame.new(-12.2200012, 1.20500064, -11, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1359. Part145.Position = Vector3.new(-12.2200012, 1.20500064, -11)
  1360. Part145.Color = Color3.new(0, 1, 1)
  1361. Part145.Size = Vector3.new(0.639999986, 0.0500000343, 1.07999992)
  1362. Part145.BottomSurface = Enum.SurfaceType.Smooth
  1363. Part145.BrickColor = BrickColor.new("Toothpaste")
  1364. Part145.CanCollide = false
  1365. Part145.Material = Enum.Material.Neon
  1366. Part145.TopSurface = Enum.SurfaceType.Smooth
  1367. Part145.brickColor = BrickColor.new("Toothpaste")
  1368. SpecialMesh146.Parent = Part145
  1369. SpecialMesh146.Scale = Vector3.new(1, 0.25, 1)
  1370. SpecialMesh146.MeshType = Enum.MeshType.Brick
  1371. Part147.Parent = Model120
  1372. Part147.CFrame = CFrame.new(-11.9049997, 1.28499949, -11, 0.98480773, 0.173648134, 0, -0.173648119, 0.98480773, 0, -1.49011612e-08, 0, 1)
  1373. Part147.Orientation = Vector3.new(0, 0, -10)
  1374. Part147.Position = Vector3.new(-11.9049997, 1.28499949, -11)
  1375. Part147.Rotation = Vector3.new(0, 0, -10)
  1376. Part147.Color = Color3.new(0, 1, 1)
  1377. Part147.Size = Vector3.new(0.409999967, 0.0500000343, 1.07999992)
  1378. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1379. Part147.BrickColor = BrickColor.new("Toothpaste")
  1380. Part147.CanCollide = false
  1381. Part147.Material = Enum.Material.Neon
  1382. Part147.TopSurface = Enum.SurfaceType.Smooth
  1383. Part147.brickColor = BrickColor.new("Toothpaste")
  1384. SpecialMesh148.Parent = Part147
  1385. SpecialMesh148.Scale = Vector3.new(1, 0.25, 1)
  1386. SpecialMesh148.MeshType = Enum.MeshType.Brick
  1387. Part149.Parent = Model120
  1388. Part149.CFrame = CFrame.new(-11.91961, 1.12768364, -11, 0.994521976, -0.104528315, 0, 0.104528308, 0.994521976, 0, 0, 0, 1)
  1389. Part149.Orientation = Vector3.new(0, 0, 6)
  1390. Part149.Position = Vector3.new(-11.91961, 1.12768364, -11)
  1391. Part149.Rotation = Vector3.new(0, 0, 6)
  1392. Part149.Color = Color3.new(0, 1, 1)
  1393. Part149.Size = Vector3.new(0.159999952, 0.0500000343, 1.07999992)
  1394. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1395. Part149.BrickColor = BrickColor.new("Toothpaste")
  1396. Part149.CanCollide = false
  1397. Part149.Material = Enum.Material.Neon
  1398. Part149.TopSurface = Enum.SurfaceType.Smooth
  1399. Part149.brickColor = BrickColor.new("Toothpaste")
  1400. SpecialMesh150.Parent = Part149
  1401. SpecialMesh150.Scale = Vector3.new(1, 0.25, 1)
  1402. SpecialMesh150.MeshType = Enum.MeshType.Brick
  1403. Part151.Parent = Model120
  1404. Part151.CFrame = CFrame.new(-12.1290779, 1.05265045, -11, 0.992546201, 0.12186937, 0, -0.12186937, 0.992546141, 0, 0, 0, 1)
  1405. Part151.Orientation = Vector3.new(0, 0, -7)
  1406. Part151.Position = Vector3.new(-12.1290779, 1.05265045, -11)
  1407. Part151.Rotation = Vector3.new(0, 0, -7)
  1408. Part151.Color = Color3.new(0, 1, 1)
  1409. Part151.Size = Vector3.new(0.139999956, 0.0500000343, 1.07999992)
  1410. Part151.BottomSurface = Enum.SurfaceType.Smooth
  1411. Part151.BrickColor = BrickColor.new("Toothpaste")
  1412. Part151.CanCollide = false
  1413. Part151.Material = Enum.Material.Neon
  1414. Part151.TopSurface = Enum.SurfaceType.Smooth
  1415. Part151.brickColor = BrickColor.new("Toothpaste")
  1416. SpecialMesh152.Parent = Part151
  1417. SpecialMesh152.Scale = Vector3.new(1, 0.25, 1)
  1418. SpecialMesh152.MeshType = Enum.MeshType.Brick
  1419. Part153.Parent = Model120
  1420. Part153.CFrame = CFrame.new(-12.0031948, 1.33277631, -11, 0.98480773, 0.173648134, 0, -0.173648119, 0.98480773, 0, -1.49011612e-08, 0, 1)
  1421. Part153.Orientation = Vector3.new(0, 0, -10)
  1422. Part153.Position = Vector3.new(-12.0031948, 1.33277631, -11)
  1423. Part153.Rotation = Vector3.new(0, 0, -10)
  1424. Part153.Color = Color3.new(0, 1, 1)
  1425. Part153.Size = Vector3.new(0.0599999726, 0.0700000525, 1.07999992)
  1426. Part153.BottomSurface = Enum.SurfaceType.Smooth
  1427. Part153.BrickColor = BrickColor.new("Toothpaste")
  1428. Part153.CanCollide = false
  1429. Part153.Material = Enum.Material.Neon
  1430. Part153.TopSurface = Enum.SurfaceType.Smooth
  1431. Part153.brickColor = BrickColor.new("Toothpaste")
  1432. SpecialMesh154.Parent = Part153
  1433. SpecialMesh154.Scale = Vector3.new(0.25, 1, 1)
  1434. SpecialMesh154.MeshType = Enum.MeshType.Brick
  1435. Part155.Parent = Model120
  1436. Part155.CFrame = CFrame.new(-11.9041138, 1.2036097, -11, 0.98480773, 0.173648134, 0, -0.173648119, 0.98480773, 0, -1.49011612e-08, 0, 1)
  1437. Part155.Orientation = Vector3.new(0, 0, -10)
  1438. Part155.Position = Vector3.new(-11.9041138, 1.2036097, -11)
  1439. Part155.Rotation = Vector3.new(0, 0, -10)
  1440. Part155.Color = Color3.new(0, 1, 1)
  1441. Part155.Size = Vector3.new(0.0599999726, 0.150000051, 1.07999992)
  1442. Part155.BottomSurface = Enum.SurfaceType.Smooth
  1443. Part155.BrickColor = BrickColor.new("Toothpaste")
  1444. Part155.CanCollide = false
  1445. Part155.Material = Enum.Material.Neon
  1446. Part155.TopSurface = Enum.SurfaceType.Smooth
  1447. Part155.brickColor = BrickColor.new("Toothpaste")
  1448. SpecialMesh156.Parent = Part155
  1449. SpecialMesh156.Scale = Vector3.new(0.25, 1, 1)
  1450. SpecialMesh156.MeshType = Enum.MeshType.Brick
  1451. Part157.Parent = Model120
  1452. Part157.CFrame = CFrame.new(-12.2700005, 1.26000071, -11, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1453. Part157.Position = Vector3.new(-12.2700005, 1.26000071, -11)
  1454. Part157.Color = Color3.new(0, 1, 1)
  1455. Part157.Size = Vector3.new(0.0599999726, 0.100000039, 1.07999992)
  1456. Part157.BottomSurface = Enum.SurfaceType.Smooth
  1457. Part157.BrickColor = BrickColor.new("Toothpaste")
  1458. Part157.CanCollide = false
  1459. Part157.Material = Enum.Material.Neon
  1460. Part157.TopSurface = Enum.SurfaceType.Smooth
  1461. Part157.brickColor = BrickColor.new("Toothpaste")
  1462. SpecialMesh158.Parent = Part157
  1463. SpecialMesh158.Scale = Vector3.new(0.25, 1, 1)
  1464. SpecialMesh158.MeshType = Enum.MeshType.Brick
  1465. Part159.Parent = Model120
  1466. Part159.CFrame = CFrame.new(-12.1199999, 1.13000059, -11, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1467. Part159.Position = Vector3.new(-12.1199999, 1.13000059, -11)
  1468. Part159.Color = Color3.new(0, 1, 1)
  1469. Part159.Size = Vector3.new(0.0599999726, 0.140000045, 1.07999992)
  1470. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1471. Part159.BrickColor = BrickColor.new("Toothpaste")
  1472. Part159.CanCollide = false
  1473. Part159.Material = Enum.Material.Neon
  1474. Part159.TopSurface = Enum.SurfaceType.Smooth
  1475. Part159.brickColor = BrickColor.new("Toothpaste")
  1476. SpecialMesh160.Parent = Part159
  1477. SpecialMesh160.Scale = Vector3.new(0.25, 1, 1)
  1478. SpecialMesh160.MeshType = Enum.MeshType.Brick
  1479. Part161.Parent = Model120
  1480. Part161.CFrame = CFrame.new(-11.7717533, 1.09652472, -11, 0.992546201, -0.121869192, 0, 0.121869192, 0.992546141, 0, 0, 0, 1)
  1481. Part161.Orientation = Vector3.new(0, 0, 7)
  1482. Part161.Position = Vector3.new(-11.7717533, 1.09652472, -11)
  1483. Part161.Rotation = Vector3.new(0, 0, 7)
  1484. Part161.Color = Color3.new(0, 1, 1)
  1485. Part161.Size = Vector3.new(0.139999956, 0.0500000343, 1.07999992)
  1486. Part161.BottomSurface = Enum.SurfaceType.Smooth
  1487. Part161.BrickColor = BrickColor.new("Toothpaste")
  1488. Part161.CanCollide = false
  1489. Part161.Material = Enum.Material.Neon
  1490. Part161.TopSurface = Enum.SurfaceType.Smooth
  1491. Part161.brickColor = BrickColor.new("Toothpaste")
  1492. SpecialMesh162.Parent = Part161
  1493. SpecialMesh162.Scale = Vector3.new(1, 0.25, 1)
  1494. SpecialMesh162.MeshType = Enum.MeshType.Brick
  1495. Part163.Parent = Model120
  1496. Part163.CFrame = CFrame.new(-11.5200005, 1.20500052, -11, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1497. Part163.Position = Vector3.new(-11.5200005, 1.20500052, -11)
  1498. Part163.Color = Color3.new(0, 1, 1)
  1499. Part163.Size = Vector3.new(0.119999968, 0.0500000343, 1.07999992)
  1500. Part163.BottomSurface = Enum.SurfaceType.Smooth
  1501. Part163.BrickColor = BrickColor.new("Toothpaste")
  1502. Part163.CanCollide = false
  1503. Part163.Material = Enum.Material.Neon
  1504. Part163.TopSurface = Enum.SurfaceType.Smooth
  1505. Part163.brickColor = BrickColor.new("Toothpaste")
  1506. SpecialMesh164.Parent = Part163
  1507. SpecialMesh164.Scale = Vector3.new(1, 0.25, 1)
  1508. SpecialMesh164.MeshType = Enum.MeshType.Brick
  1509. Part165.Parent = Model120
  1510. Part165.CFrame = CFrame.new(-11.5200005, 1.1200006, -10.9400005, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1511. Part165.Position = Vector3.new(-11.5200005, 1.1200006, -10.9400005)
  1512. Part165.Color = Color3.new(0, 1, 1)
  1513. Part165.Size = Vector3.new(0.119999968, 0.160000041, 0.0599999428)
  1514. Part165.BottomSurface = Enum.SurfaceType.Smooth
  1515. Part165.BrickColor = BrickColor.new("Toothpaste")
  1516. Part165.CanCollide = false
  1517. Part165.Material = Enum.Material.Neon
  1518. Part165.TopSurface = Enum.SurfaceType.Smooth
  1519. Part165.brickColor = BrickColor.new("Toothpaste")
  1520. SpecialMesh166.Parent = Part165
  1521. SpecialMesh166.Scale = Vector3.new(1, 1, 0.25)
  1522. SpecialMesh166.MeshType = Enum.MeshType.Brick
  1523. Part167.Parent = Model120
  1524. Part167.CFrame = CFrame.new(-11.5200005, 1.26500058, -10.7300005, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1525. Part167.Position = Vector3.new(-11.5200005, 1.26500058, -10.7300005)
  1526. Part167.Color = Color3.new(0, 1, 1)
  1527. Part167.Size = Vector3.new(0.119999968, 0.13000004, 0.0599999428)
  1528. Part167.BottomSurface = Enum.SurfaceType.Smooth
  1529. Part167.BrickColor = BrickColor.new("Toothpaste")
  1530. Part167.CanCollide = false
  1531. Part167.Material = Enum.Material.Neon
  1532. Part167.TopSurface = Enum.SurfaceType.Smooth
  1533. Part167.brickColor = BrickColor.new("Toothpaste")
  1534. SpecialMesh168.Parent = Part167
  1535. SpecialMesh168.Scale = Vector3.new(1, 1, 0.25)
  1536. SpecialMesh168.MeshType = Enum.MeshType.Brick
  1537. Part169.Parent = Model120
  1538. Part169.CFrame = CFrame.new(-11.5200005, 1.27500057, -10.8600006, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1539. Part169.Position = Vector3.new(-11.5200005, 1.27500057, -10.8600006)
  1540. Part169.Color = Color3.new(0, 1, 1)
  1541. Part169.Size = Vector3.new(0.119999968, 0.0500000343, 0.259999931)
  1542. Part169.BottomSurface = Enum.SurfaceType.Smooth
  1543. Part169.BrickColor = BrickColor.new("Toothpaste")
  1544. Part169.CanCollide = false
  1545. Part169.Material = Enum.Material.Neon
  1546. Part169.TopSurface = Enum.SurfaceType.Smooth
  1547. Part169.brickColor = BrickColor.new("Toothpaste")
  1548. SpecialMesh170.Parent = Part169
  1549. SpecialMesh170.Scale = Vector3.new(1, 0.25, 1)
  1550. SpecialMesh170.MeshType = Enum.MeshType.Brick
  1551. Part171.Parent = Model120
  1552. Part171.CFrame = CFrame.new(-11.5200005, 1.18000007, -11.3700008, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1553. Part171.Position = Vector3.new(-11.5200005, 1.18000007, -11.3700008)
  1554. Part171.Color = Color3.new(0, 1, 1)
  1555. Part171.Size = Vector3.new(0.119999968, 0.140000045, 0.0599999428)
  1556. Part171.BottomSurface = Enum.SurfaceType.Smooth
  1557. Part171.BrickColor = BrickColor.new("Toothpaste")
  1558. Part171.CanCollide = false
  1559. Part171.Material = Enum.Material.Neon
  1560. Part171.TopSurface = Enum.SurfaceType.Smooth
  1561. Part171.brickColor = BrickColor.new("Toothpaste")
  1562. SpecialMesh172.Parent = Part171
  1563. SpecialMesh172.Scale = Vector3.new(1, 1, 0.25)
  1564. SpecialMesh172.MeshType = Enum.MeshType.Brick
  1565. Part173.Parent = Model120
  1566. Part173.CFrame = CFrame.new(-11.5200005, 1.31000066, -10.9400005, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1567. Part173.Position = Vector3.new(-11.5200005, 1.31000066, -10.9400005)
  1568. Part173.Color = Color3.new(0, 1, 1)
  1569. Part173.Size = Vector3.new(0.119999968, 0.0800000429, 0.0599999428)
  1570. Part173.BottomSurface = Enum.SurfaceType.Smooth
  1571. Part173.BrickColor = BrickColor.new("Toothpaste")
  1572. Part173.CanCollide = false
  1573. Part173.Material = Enum.Material.Neon
  1574. Part173.TopSurface = Enum.SurfaceType.Smooth
  1575. Part173.brickColor = BrickColor.new("Toothpaste")
  1576. SpecialMesh174.Parent = Part173
  1577. SpecialMesh174.Scale = Vector3.new(1, 1, 0.25)
  1578. SpecialMesh174.MeshType = Enum.MeshType.Brick
  1579. Part175.Parent = Model120
  1580. Part175.CFrame = CFrame.new(-11.5200005, 1.0650003, -10.7650003, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1581. Part175.Position = Vector3.new(-11.5200005, 1.0650003, -10.7650003)
  1582. Part175.Color = Color3.new(0, 1, 1)
  1583. Part175.Size = Vector3.new(0.119999968, 0.0500000343, 0.349999934)
  1584. Part175.BottomSurface = Enum.SurfaceType.Smooth
  1585. Part175.BrickColor = BrickColor.new("Toothpaste")
  1586. Part175.CanCollide = false
  1587. Part175.Material = Enum.Material.Neon
  1588. Part175.TopSurface = Enum.SurfaceType.Smooth
  1589. Part175.brickColor = BrickColor.new("Toothpaste")
  1590. SpecialMesh176.Parent = Part175
  1591. SpecialMesh176.Scale = Vector3.new(1, 0.25, 1)
  1592. SpecialMesh176.MeshType = Enum.MeshType.Brick
  1593. Part177.Parent = Model120
  1594. Part177.CFrame = CFrame.new(-11.5200005, 1.10499978, -11.3500004, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1595. Part177.Position = Vector3.new(-11.5200005, 1.10499978, -11.3500004)
  1596. Part177.Color = Color3.new(0, 1, 1)
  1597. Part177.Size = Vector3.new(0.119999968, 0.0500000343, 0.259999931)
  1598. Part177.BottomSurface = Enum.SurfaceType.Smooth
  1599. Part177.BrickColor = BrickColor.new("Toothpaste")
  1600. Part177.CanCollide = false
  1601. Part177.Material = Enum.Material.Neon
  1602. Part177.TopSurface = Enum.SurfaceType.Smooth
  1603. Part177.brickColor = BrickColor.new("Toothpaste")
  1604. SpecialMesh178.Parent = Part177
  1605. SpecialMesh178.Scale = Vector3.new(1, 0.25, 1)
  1606. SpecialMesh178.MeshType = Enum.MeshType.Brick
  1607. Part179.Parent = Model120
  1608. Part179.CFrame = CFrame.new(-11.5200005, 1.09500003, -11.210001, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1609. Part179.Position = Vector3.new(-11.5200005, 1.09500003, -11.210001)
  1610. Part179.Color = Color3.new(0, 1, 1)
  1611. Part179.Size = Vector3.new(0.119999968, 0.170000046, 0.0599999428)
  1612. Part179.BottomSurface = Enum.SurfaceType.Smooth
  1613. Part179.BrickColor = BrickColor.new("Toothpaste")
  1614. Part179.CanCollide = false
  1615. Part179.Material = Enum.Material.Neon
  1616. Part179.TopSurface = Enum.SurfaceType.Smooth
  1617. Part179.brickColor = BrickColor.new("Toothpaste")
  1618. SpecialMesh180.Parent = Part179
  1619. SpecialMesh180.Scale = Vector3.new(1, 1, 0.25)
  1620. SpecialMesh180.MeshType = Enum.MeshType.Brick
  1621. Part181.Parent = Model120
  1622. Part181.CFrame = CFrame.new(-11.5200005, 1.28500056, -11.1300011, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1623. Part181.Position = Vector3.new(-11.5200005, 1.28500056, -11.1300011)
  1624. Part181.Color = Color3.new(0, 1, 1)
  1625. Part181.Size = Vector3.new(0.119999968, 0.170000046, 0.0599999428)
  1626. Part181.BottomSurface = Enum.SurfaceType.Smooth
  1627. Part181.BrickColor = BrickColor.new("Toothpaste")
  1628. Part181.CanCollide = false
  1629. Part181.Material = Enum.Material.Neon
  1630. Part181.TopSurface = Enum.SurfaceType.Smooth
  1631. Part181.brickColor = BrickColor.new("Toothpaste")
  1632. SpecialMesh182.Parent = Part181
  1633. SpecialMesh182.Scale = Vector3.new(1, 1, 0.25)
  1634. SpecialMesh182.MeshType = Enum.MeshType.Brick
  1635. Part183.Parent = Model120
  1636. Part183.CFrame = CFrame.new(-11.5200005, 1.33500051, -11.1899996, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1637. Part183.Position = Vector3.new(-11.5200005, 1.33500051, -11.1899996)
  1638. Part183.Color = Color3.new(0, 1, 1)
  1639. Part183.Size = Vector3.new(0.119999968, 0.0500000343, 0.139999926)
  1640. Part183.BottomSurface = Enum.SurfaceType.Smooth
  1641. Part183.BrickColor = BrickColor.new("Toothpaste")
  1642. Part183.CanCollide = false
  1643. Part183.Material = Enum.Material.Neon
  1644. Part183.TopSurface = Enum.SurfaceType.Smooth
  1645. Part183.brickColor = BrickColor.new("Toothpaste")
  1646. SpecialMesh184.Parent = Part183
  1647. SpecialMesh184.Scale = Vector3.new(1, 0.25, 1)
  1648. SpecialMesh184.MeshType = Enum.MeshType.Brick
  1649. Part185.Parent = Model120
  1650. Part185.CFrame = CFrame.new(-12.5100002, 1.58500004, -11.2999973, 1, 0, 0, 0, -0.707106888, 0.70710665, 0, -0.70710665, -0.707106888)
  1651. Part185.Orientation = Vector3.new(-45, 180, 180)
  1652. Part185.Position = Vector3.new(-12.5100002, 1.58500004, -11.2999973)
  1653. Part185.Rotation = Vector3.new(-135, 0, 0)
  1654. Part185.Color = Color3.new(0, 1, 1)
  1655. Part185.Size = Vector3.new(0.0599999428, 0.139999986, 0.139999956)
  1656. Part185.BottomSurface = Enum.SurfaceType.Smooth
  1657. Part185.BrickColor = BrickColor.new("Toothpaste")
  1658. Part185.CanCollide = false
  1659. Part185.Material = Enum.Material.Glass
  1660. Part185.TopSurface = Enum.SurfaceType.Smooth
  1661. Part185.brickColor = BrickColor.new("Toothpaste")
  1662. SpecialMesh186.Parent = Part185
  1663. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  1664. Part187.Parent = Model120
  1665. Part187.CFrame = CFrame.new(-12.5100002, 1.58500278, -10.7099981, 1, 0, 0, 0, -0.707106888, 0.70710665, 0, -0.70710665, -0.707106888)
  1666. Part187.Orientation = Vector3.new(-45, 180, 180)
  1667. Part187.Position = Vector3.new(-12.5100002, 1.58500278, -10.7099981)
  1668. Part187.Rotation = Vector3.new(-135, 0, 0)
  1669. Part187.Color = Color3.new(0, 1, 1)
  1670. Part187.Size = Vector3.new(0.0599999428, 0.139999986, 0.139999956)
  1671. Part187.BottomSurface = Enum.SurfaceType.Smooth
  1672. Part187.BrickColor = BrickColor.new("Toothpaste")
  1673. Part187.CanCollide = false
  1674. Part187.Material = Enum.Material.Glass
  1675. Part187.TopSurface = Enum.SurfaceType.Smooth
  1676. Part187.brickColor = BrickColor.new("Toothpaste")
  1677. SpecialMesh188.Parent = Part187
  1678. SpecialMesh188.MeshType = Enum.MeshType.Wedge
  1679. Part189.Parent = Model120
  1680. Part189.CFrame = CFrame.new(-12.5100002, 1.61500013, -11.000001, 1, 0, 0, 0, 0.707106829, -0.707106709, 0, 0.707106709, 0.707106829)
  1681. Part189.Orientation = Vector3.new(45, 0, 0)
  1682. Part189.Position = Vector3.new(-12.5100002, 1.61500013, -11.000001)
  1683. Part189.Rotation = Vector3.new(45, 0, 0)
  1684. Part189.Color = Color3.new(0, 1, 1)
  1685. Part189.Size = Vector3.new(0.0599999428, 0.139999986, 0.139999956)
  1686. Part189.BottomSurface = Enum.SurfaceType.Smooth
  1687. Part189.BrickColor = BrickColor.new("Toothpaste")
  1688. Part189.CanCollide = false
  1689. Part189.Material = Enum.Material.Glass
  1690. Part189.TopSurface = Enum.SurfaceType.Smooth
  1691. Part189.brickColor = BrickColor.new("Toothpaste")
  1692. SpecialMesh190.Parent = Part189
  1693. SpecialMesh190.MeshType = Enum.MeshType.Wedge
  1694. Part191.Parent = Model120
  1695. Part191.CFrame = CFrame.new(-12.5, 1.59500206, -10.7099981, 1, 0, 0, 0, -0.707106888, 0.70710665, 0, -0.70710665, -0.707106888)
  1696. Part191.Orientation = Vector3.new(-45, 180, 180)
  1697. Part191.Position = Vector3.new(-12.5, 1.59500206, -10.7099981)
  1698. Part191.Rotation = Vector3.new(-135, 0, 0)
  1699. Part191.Color = Color3.new(0, 1, 1)
  1700. Part191.Size = Vector3.new(0.0599999428, 0.159999982, 0.159999952)
  1701. Part191.BottomSurface = Enum.SurfaceType.Smooth
  1702. Part191.BrickColor = BrickColor.new("Toothpaste")
  1703. Part191.CanCollide = false
  1704. Part191.Material = Enum.Material.Neon
  1705. Part191.TopSurface = Enum.SurfaceType.Smooth
  1706. Part191.brickColor = BrickColor.new("Toothpaste")
  1707. SpecialMesh192.Parent = Part191
  1708. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  1709. Part193.Parent = Model120
  1710. Part193.CFrame = CFrame.new(-12.5, 1.60499954, -11.000001, 1, 0, 0, 0, 0.707106829, -0.707106709, 0, 0.707106709, 0.707106829)
  1711. Part193.Orientation = Vector3.new(45, 0, 0)
  1712. Part193.Position = Vector3.new(-12.5, 1.60499954, -11.000001)
  1713. Part193.Rotation = Vector3.new(45, 0, 0)
  1714. Part193.Color = Color3.new(0, 1, 1)
  1715. Part193.Size = Vector3.new(0.0599999428, 0.159999982, 0.159999952)
  1716. Part193.BottomSurface = Enum.SurfaceType.Smooth
  1717. Part193.BrickColor = BrickColor.new("Toothpaste")
  1718. Part193.CanCollide = false
  1719. Part193.Material = Enum.Material.Neon
  1720. Part193.TopSurface = Enum.SurfaceType.Smooth
  1721. Part193.brickColor = BrickColor.new("Toothpaste")
  1722. SpecialMesh194.Parent = Part193
  1723. SpecialMesh194.MeshType = Enum.MeshType.Wedge
  1724. Part195.Parent = Model120
  1725. Part195.CFrame = CFrame.new(-12.5, 1.59499955, -11.2999983, 1, 0, 0, 0, -0.707106888, 0.70710665, 0, -0.70710665, -0.707106888)
  1726. Part195.Orientation = Vector3.new(-45, 180, 180)
  1727. Part195.Position = Vector3.new(-12.5, 1.59499955, -11.2999983)
  1728. Part195.Rotation = Vector3.new(-135, 0, 0)
  1729. Part195.Color = Color3.new(0, 1, 1)
  1730. Part195.Size = Vector3.new(0.0599999428, 0.159999982, 0.159999952)
  1731. Part195.BottomSurface = Enum.SurfaceType.Smooth
  1732. Part195.BrickColor = BrickColor.new("Toothpaste")
  1733. Part195.CanCollide = false
  1734. Part195.Material = Enum.Material.Neon
  1735. Part195.TopSurface = Enum.SurfaceType.Smooth
  1736. Part195.brickColor = BrickColor.new("Toothpaste")
  1737. SpecialMesh196.Parent = Part195
  1738. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  1739. Part197.Parent = Model120
  1740. Part197.CFrame = CFrame.new(-12.4800005, 1.26500058, -11.2900009, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1741. Part197.Position = Vector3.new(-12.4800005, 1.26500058, -11.2900009)
  1742. Part197.Color = Color3.new(0, 1, 1)
  1743. Part197.Size = Vector3.new(0.119999968, 0.13000004, 0.0599999428)
  1744. Part197.BottomSurface = Enum.SurfaceType.Smooth
  1745. Part197.BrickColor = BrickColor.new("Toothpaste")
  1746. Part197.CanCollide = false
  1747. Part197.Material = Enum.Material.Neon
  1748. Part197.TopSurface = Enum.SurfaceType.Smooth
  1749. Part197.brickColor = BrickColor.new("Toothpaste")
  1750. SpecialMesh198.Parent = Part197
  1751. SpecialMesh198.Scale = Vector3.new(1, 1, 0.25)
  1752. SpecialMesh198.MeshType = Enum.MeshType.Brick
  1753. Part199.Parent = Model120
  1754. Part199.CFrame = CFrame.new(-12.4800005, 1.28500056, -10.8500004, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1755. Part199.Position = Vector3.new(-12.4800005, 1.28500056, -10.8500004)
  1756. Part199.Color = Color3.new(0, 1, 1)
  1757. Part199.Size = Vector3.new(0.119999968, 0.0500000343, 0.259999931)
  1758. Part199.BottomSurface = Enum.SurfaceType.Smooth
  1759. Part199.BrickColor = BrickColor.new("Toothpaste")
  1760. Part199.CanCollide = false
  1761. Part199.Material = Enum.Material.Neon
  1762. Part199.TopSurface = Enum.SurfaceType.Smooth
  1763. Part199.brickColor = BrickColor.new("Toothpaste")
  1764. SpecialMesh200.Parent = Part199
  1765. SpecialMesh200.Scale = Vector3.new(1, 0.25, 1)
  1766. SpecialMesh200.MeshType = Enum.MeshType.Brick
  1767. Part201.Parent = Model120
  1768. Part201.CFrame = CFrame.new(-12.4800005, 1.18000054, -10.7200012, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1769. Part201.Position = Vector3.new(-12.4800005, 1.18000054, -10.7200012)
  1770. Part201.Color = Color3.new(0, 1, 1)
  1771. Part201.Size = Vector3.new(0.119999968, 0.220000044, 0.0599999428)
  1772. Part201.BottomSurface = Enum.SurfaceType.Smooth
  1773. Part201.BrickColor = BrickColor.new("Toothpaste")
  1774. Part201.CanCollide = false
  1775. Part201.Material = Enum.Material.Neon
  1776. Part201.TopSurface = Enum.SurfaceType.Smooth
  1777. Part201.brickColor = BrickColor.new("Toothpaste")
  1778. SpecialMesh202.Parent = Part201
  1779. SpecialMesh202.Scale = Vector3.new(1, 1, 0.25)
  1780. SpecialMesh202.MeshType = Enum.MeshType.Brick
  1781. Part203.Parent = Model120
  1782. Part203.CFrame = CFrame.new(-12.4800005, 1.07500052, -10.9049997, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1783. Part203.Position = Vector3.new(-12.4800005, 1.07500052, -10.9049997)
  1784. Part203.Color = Color3.new(0, 1, 1)
  1785. Part203.Size = Vector3.new(0.119999968, 0.0500000343, 0.48999995)
  1786. Part203.BottomSurface = Enum.SurfaceType.Smooth
  1787. Part203.BrickColor = BrickColor.new("Toothpaste")
  1788. Part203.CanCollide = false
  1789. Part203.Material = Enum.Material.Neon
  1790. Part203.TopSurface = Enum.SurfaceType.Smooth
  1791. Part203.brickColor = BrickColor.new("Toothpaste")
  1792. SpecialMesh204.Parent = Part203
  1793. SpecialMesh204.Scale = Vector3.new(1, 0.25, 1)
  1794. SpecialMesh204.MeshType = Enum.MeshType.Brick
  1795. Part205.Parent = Model120
  1796. Part205.CFrame = CFrame.new(-12.4800005, 1.09000039, -11.1600008, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1797. Part205.Position = Vector3.new(-12.4800005, 1.09000039, -11.1600008)
  1798. Part205.Color = Color3.new(0, 1, 1)
  1799. Part205.Size = Vector3.new(0.119999968, 0.100000046, 0.0599999428)
  1800. Part205.BottomSurface = Enum.SurfaceType.Smooth
  1801. Part205.BrickColor = BrickColor.new("Toothpaste")
  1802. Part205.CanCollide = false
  1803. Part205.Material = Enum.Material.Neon
  1804. Part205.TopSurface = Enum.SurfaceType.Smooth
  1805. Part205.brickColor = BrickColor.new("Toothpaste")
  1806. SpecialMesh206.Parent = Part205
  1807. SpecialMesh206.Scale = Vector3.new(1, 1, 0.25)
  1808. SpecialMesh206.MeshType = Enum.MeshType.Brick
  1809. Part207.Parent = Model120
  1810. Part207.CFrame = CFrame.new(-12.4800005, 1.33500051, -11.3000002, 1, 1.49011612e-07, 0, -1.49011612e-07, 1, 0, -7.10542736e-15, 0, 1)
  1811. Part207.Position = Vector3.new(-12.4800005, 1.33500051, -11.3000002)
  1812. Part207.Color = Color3.new(0, 1, 1)
  1813. Part207.Size = Vector3.new(0.119999968, 0.0500000343, 0.199999928)
  1814. Part207.BottomSurface = Enum.SurfaceType.Smooth
  1815. Part207.BrickColor = BrickColor.new("Toothpaste")
  1816. Part207.CanCollide = false
  1817. Part207.Material = Enum.Material.Neon
  1818. Part207.TopSurface = Enum.SurfaceType.Smooth
  1819. Part207.brickColor = BrickColor.new("Toothpaste")
  1820. SpecialMesh208.Parent = Part207
  1821. SpecialMesh208.Scale = Vector3.new(1, 0.25, 1)
  1822. SpecialMesh208.MeshType = Enum.MeshType.Brick
  1823. for i,v in pairs(mas:GetChildren()) do
  1824. v.Parent = game:GetService("Players").LocalPlayer.Character
  1825. pcall(function() v:MakeJoints() end)
  1826. end
  1827. mas:Destroy()
  1828. for i,v in pairs(cors) do
  1829. spawn(function()
  1830. pcall(v)
  1831. end)
  1832. end
  1833.  
  1834.  
  1835. Player = game:GetService("Players").LocalPlayer
  1836. plr = game:GetService("Players").LocalPlayer
  1837. mouse = Player:GetMouse()
  1838. char = plr.Character
  1839. hum = char.Humanoid
  1840. local cam = game.Workspace.CurrentCamera
  1841. Camera = cam
  1842. local CamInterrupt = false
  1843. local TwoD = false
  1844. local TargetInfo = {nil, nil}
  1845. cam.CameraType = "Custom"
  1846. t = char.Torso
  1847. h = char.Head
  1848. ra = char["Right Arm"]
  1849. la = char["Left Arm"]
  1850. rl = char["Right Leg"]
  1851. ll = char["Left Leg"]
  1852. tors = char.Torso
  1853. lleg = char["Left Leg"]
  1854. root = char.HumanoidRootPart
  1855. hed = char.Head
  1856. rleg = char["Right Leg"]
  1857. rarm = char["Right Arm"]
  1858. larm = char["Left Arm"]
  1859. radian = math.rad
  1860. random = math.random
  1861. Vec3 = Vector3.new
  1862. Inst = Instance.new
  1863. cFrame = CFrame.new
  1864. Euler = CFrame.fromEulerAnglesXYZ
  1865. vt = Vector3.new
  1866. bc = BrickColor.new
  1867. br = BrickColor.random
  1868. it = Instance.new
  1869. cf = CFrame.new
  1870.  
  1871. --nova conversions
  1872. plr = game.Players.LocalPlayer
  1873. char = plr.Character
  1874. hum = char.Humanoid
  1875. local cam = game.Workspace.CurrentCamera
  1876. Camera = cam
  1877. local CamInterrupt = false
  1878. local TwoD = false
  1879. local TargetInfo = {nil, nil}
  1880. cam.CameraType = "Custom"
  1881. t = char.Torso
  1882. h = char.Head
  1883. ra = char["Right Arm"]
  1884. la = char["Left Arm"]
  1885. rl = char["Right Leg"]
  1886. ll = char["Left Leg"]
  1887. tors = char.Torso
  1888. lleg = char["Left Leg"]
  1889. root = char.HumanoidRootPart
  1890. hed = char.Head
  1891. rleg = char["Right Leg"]
  1892. rarm = char["Right Arm"]
  1893. larm = char["Left Arm"]
  1894. radian = math.rad
  1895. random = math.random
  1896. Mrandom = math.random
  1897. Vec3 = Vector3.new
  1898. local God = true
  1899. Inst = Instance.new
  1900. cFrame = CFrame.new
  1901. Euler = CFrame.fromEulerAnglesXYZ
  1902. vt = Vector3.new
  1903. VT = Vector3.new
  1904. bc = BrickColor.new
  1905. br = BrickColor.random
  1906. it = Instance.new
  1907. IT = Instance.new
  1908. --random conversion stuff
  1909. cam = game.Workspace.CurrentCamera
  1910. CF = CFrame.new
  1911. VT = Vector3.new
  1912. angles = CFrame.Angles
  1913. attack = false
  1914. Euler = CFrame.fromEulerAnglesXYZ
  1915. Rad = math.rad
  1916. IT = Instance.new
  1917. BrickC = BrickColor.new
  1918. Cos = math.cos
  1919. Acos = math.acos
  1920. Sin = math.sin
  1921. Asin = math.asin
  1922. Abs = math.abs
  1923. Mrandom = math.random
  1924. ANGLES = CFrame.Angles
  1925. RAD = math.rad
  1926. Floor = math.floor
  1927. local maincolor = BrickColor.new("Institutional white")
  1928. Handle = BrickColor.new("Black")
  1929. local BC = char["Body Colors"]
  1930. local cn = CFrame.new
  1931. shirt = char.Shirt
  1932. pants = char.Pants
  1933. local rootj = root.RootJoint
  1934. --end random conversion
  1935. cf = CFrame.new
  1936. Cf = CFrame.new
  1937. SIN = math.sin
  1938. COS = math.cos
  1939. RAD = math.rad
  1940. BrickC = BrickColor.new
  1941. BRICKC = BrickColor.new
  1942. CF = CFrame.new
  1943. equipped = false
  1944. advanced = false
  1945. vt = Vector3.new
  1946. euler = CFrame.fromEulerAnglesXYZ
  1947. angles = CFrame.Angles
  1948. ANGLES = CFrame.Angles
  1949. local sine = 0
  1950. local SINE = 0
  1951. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1952. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1953. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1954. radian = math.rad
  1955. random = math.random
  1956. Player_Size = 1
  1957. Cos = math.cos
  1958. Sin = math.sin
  1959. Rad = math.rad
  1960. rad = math.rad
  1961. MRANDOM = math.random
  1962. local enableddam = true
  1963. local DAMAGEMULTIPLIER = 1
  1964. --
  1965.  
  1966. local Effects = IT("Folder", Character)
  1967. Effects.Name = "Effects"
  1968. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  1969. local cF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  1970. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  1971. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  1972. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1973. local R3 = {N=Region3.new}
  1974. local De = S.Debris
  1975. local WS = workspace
  1976. local Lght = S.Lighting
  1977. local RepS = S.ReplicatedStorage
  1978. local IN = Instance.new
  1979. local Plrs = S.Players
  1980. local FXFolder = script:FindFirstChild'Effects'
  1981. local Alpha = .3
  1982.  
  1983. local Booleans = {
  1984. CamFollow = true,
  1985. GyroUse = true
  1986. }
  1987.  
  1988. function lerp(object, newCFrame, alpha)
  1989. return object:lerp(newCFrame, alpha)
  1990. end
  1991.  
  1992. local Directer = Inst("BodyGyro", root)
  1993. Directer.MaxTorque = Vec3(0, 0, 0)
  1994. Directer.P = 600000
  1995. local CPart = Inst("Part")
  1996. CPart.Anchored = true
  1997. CPart.CanCollide = false
  1998. CPart.Locked = true
  1999. CPart.Transparency = 1
  2000.  
  2001. local rainbowmode = false
  2002. local chaosmode = false
  2003. local duringend = false
  2004. local RuinMode = 1
  2005.  
  2006. local kan = Instance.new("Sound",char)
  2007. kan.Volume = 1.25
  2008. kan.TimePosition = 0
  2009. kan.PlaybackSpeed = 1
  2010. kan.Pitch = 1.01
  2011. kan.SoundId = "rbxassetid://901719740"
  2012. kan.Name = "wreckeda"
  2013. kan.Looped = true
  2014. kan:Play()
  2015.  
  2016.  
  2017. local cp="901719740"
  2018. local currentThemePlaying = kan.SoundId
  2019. local currentPitch = kan.Pitch
  2020. local currentVol = kan.Volume
  2021. function newTheme(ID,timepos,pitch,vol)
  2022. local kanz = kan
  2023. --kanz:Stop()
  2024. kanz.Volume = vol
  2025. --kanz.TimePosition = timepos
  2026. kanz.PlaybackSpeed = pitch
  2027. kanz.Pitch = pitch
  2028. kanz.SoundId = "rbxassetid://"..ID
  2029. cp=ID
  2030. kanz.Name = "wrecked"
  2031. kanz.Looped = true
  2032. currentThemePlaying = kanz.SoundId
  2033. currentVol = kanz.Volume
  2034. currentPitch = kanz.Pitch
  2035. --kanz:Play()
  2036. --coroutine.resume(coroutine.create(function()
  2037. --wait(0.05)
  2038. --end))
  2039. end
  2040.  
  2041.  
  2042. function newThemeCust(ID,timepos,pitch,vol)
  2043. local kanz = kan
  2044. kanz:Stop()
  2045. kanz.Volume = vol
  2046. kanz.TimePosition = timepos
  2047. kanz.PlaybackSpeed = pitch
  2048. kanz.Pitch = pitch
  2049. kanz.SoundId = "rbxassetid://"..ID
  2050. cp=ID
  2051. kanz.Name = "wrecked"
  2052. kanz.Looped = true
  2053. currentThemePlaying = kanz.SoundId
  2054. currentVol = kanz.Volume
  2055. currentPitch = kanz.Pitch
  2056. kanz:Play()
  2057. coroutine.resume(coroutine.create(function()
  2058. wait(0.05)
  2059. end))
  2060. end
  2061.  
  2062. local mutedtog = false
  2063.  
  2064. function CameraEnshaking(Length,Intensity)
  2065. coroutine.resume(coroutine.create(function()
  2066. local intensity = 1*Intensity
  2067. local rotM = 0.01*Intensity
  2068. for i = 0, Length, 0.1 do
  2069. swait()
  2070. intensity = intensity - 0.05*Intensity/Length
  2071. rotM = rotM - 0.0005*Intensity/Length
  2072. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  2073. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  2074. end
  2075. Humanoid.CameraOffset = Vec3(0, 0, 0)
  2076. end))
  2077. end
  2078. CamShake=function(Part,Distan,Power,Times)
  2079. local de=Part.Position
  2080. for i,v in pairs(workspace:children()) do
  2081. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  2082. for _,c in pairs(v:children()) do
  2083. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  2084. local Noob=v.Humanoid
  2085. if Noob~=nil then
  2086. coroutine.resume(coroutine.create(function()
  2087. FV = Instance.new("BoolValue", Noob)
  2088. FV.Name = "CameraShake"
  2089. for ShakeNum=1,Times do
  2090. swait()
  2091. local ef=Power
  2092. if ef>=1 then
  2093. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  2094. else
  2095. ef=Power*10
  2096. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  2097. end
  2098. end
  2099. Humanoid.CameraOffset = Vector3.new(0,0,0)
  2100. FV:Destroy()
  2101. end))
  2102. CameraShake(Times, Power, Noob)
  2103. end
  2104. end
  2105. end
  2106. end
  2107. end
  2108. end
  2109.  
  2110. local toggleTag = true
  2111. local bilguit = Instance.new("BillboardGui", hed)
  2112. bilguit.Adornee = nil
  2113. bilguit.Name = "ModeName"
  2114. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  2115. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  2116. local modet = Instance.new("TextLabel", bilguit)
  2117. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  2118. modet.FontSize = "Size8"
  2119. modet.TextScaled = true
  2120. modet.TextTransparency = 0
  2121. modet.BackgroundTransparency = 1
  2122. modet.TextTransparency = 0
  2123. modet.TextStrokeTransparency = 0
  2124. modet.Font = "Code"
  2125. modet.TextStrokeColor3 = Color3.new(0,1,1)
  2126. modet.TextColor3 = Color3.new(0,0,0)
  2127. modet.Text = "MIDNIGHT"
  2128.  
  2129.  
  2130. function chatfunc(text,color,typet,font,timeex)
  2131. local chat = coroutine.wrap(function()
  2132. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  2133. Character:FindFirstChild("TalkingBillBoard"):destroy()
  2134. end
  2135. local naeeym2 = Instance.new("BillboardGui",Character)
  2136. naeeym2.Size = UDim2.new(0,100,0,40)
  2137. naeeym2.StudsOffset = Vector3.new(0,3,0)
  2138. naeeym2.Adornee = Character.Head
  2139. naeeym2.Name = "TalkingBillBoard"
  2140. local tecks2 = Instance.new("TextLabel",naeeym2)
  2141. tecks2.BackgroundTransparency = 1
  2142. tecks2.BorderSizePixel = 0
  2143. tecks2.Text = ""
  2144. tecks2.Font = font
  2145. tecks2.TextSize = 30
  2146. tecks2.TextStrokeTransparency = 0
  2147. tecks2.TextColor3 = color
  2148. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  2149. tecks2.Size = UDim2.new(1,0,0.5,0)
  2150. local tecks3 = Instance.new("TextLabel",naeeym2)
  2151. tecks3.BackgroundTransparency = 1
  2152. tecks3.BorderSizePixel = 0
  2153. tecks3.Text = ""
  2154. tecks3.Font = font
  2155. tecks3.TextSize = 30
  2156. tecks3.TextStrokeTransparency = 0
  2157. if typet == "Inverted" then
  2158. tecks3.TextColor3 = Color3.new(0,0,0)
  2159. tecks3.TextStrokeColor3 = color
  2160. elseif typet == "Normal" then
  2161. tecks3.TextColor3 = color
  2162. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  2163. end
  2164. tecks3.Size = UDim2.new(1,0,0.5,0)
  2165. coroutine.resume(coroutine.create(function()
  2166. while true do
  2167. swait(1)
  2168. if chaosmode == true then
  2169. tecks2.TextColor3 = BrickColor.random().Color
  2170. tecks3.TextStrokeColor3 = BrickColor.random().Color
  2171. end
  2172. end
  2173. end))
  2174. modet.TextTransparency = modet.TextTransparency + 1
  2175. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  2176. for i = 0, 74*timeex do
  2177. swait()
  2178. modet.TextTransparency = 1
  2179. modet.TextStrokeTransparency = 1
  2180. tecks2.Text = text
  2181. tecks3.Text = text
  2182. end
  2183. local randomrot = math.random(1,2)
  2184. if randomrot == 1 then
  2185. for i = 1, 50 do
  2186. swait()
  2187. tecks2.Text = text
  2188. tecks3.Text = text
  2189. modet.TextTransparency = modet.TextTransparency - .02
  2190. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  2191. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  2192. tecks2.TextTransparency = tecks2.TextTransparency + .04
  2193. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  2194. tecks3.TextTransparency = tecks2.TextTransparency + .04
  2195. end
  2196. elseif randomrot == 2 then
  2197. for i = 1, 50 do
  2198. swait()
  2199. tecks2.Text = text
  2200. tecks3.Text = text
  2201. modet.TextTransparency = modet.TextTransparency - .02
  2202. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  2203. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  2204. tecks2.TextTransparency = tecks2.TextTransparency + .04
  2205. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  2206. tecks3.TextTransparency = tecks2.TextTransparency + .04
  2207. end
  2208. end
  2209. modet.TextTransparency = 0
  2210. modet.TextStrokeTransparency = 0
  2211. if toggleTag == false then
  2212. modet.TextTransparency = 1
  2213. modet.TextStrokeTransparency = 1
  2214. end
  2215. naeeym2:Destroy()
  2216. end)
  2217. chat()
  2218. end
  2219.  
  2220. function bosschatfunc(text,color,watval)
  2221. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2222. coroutine.resume(coroutine.create(function()
  2223. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  2224. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  2225. end
  2226. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  2227. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  2228. scrg.Name = "Dialog"
  2229. local txtlb = Instance.new("TextLabel",scrg)
  2230. txtlb.Text = ""
  2231. txtlb.Font = "Bodoni"
  2232. txtlb.TextColor3 = Color3.new(0,0,0)
  2233. txtlb.TextStrokeTransparency = 0
  2234. txtlb.BackgroundTransparency = 0.75
  2235. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  2236. txtlb.TextStrokeColor3 = color
  2237. txtlb.TextScaled = true
  2238. txtlb.Size = UDim2.new(1,0,0.25,0)
  2239. txtlb.TextXAlignment = "Left"
  2240. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  2241. local txtlb2 = Instance.new("TextLabel",scrg)
  2242. txtlb2.Text = "CYTUS:"
  2243. txtlb2.Font = "Arcade"
  2244. txtlb2.TextColor3 = Color3.new(0,0,0)
  2245. txtlb2.TextStrokeTransparency = 0
  2246. txtlb2.BackgroundTransparency = 1
  2247. txtlb2.TextStrokeColor3 = color
  2248. txtlb2.TextSize = 40
  2249. txtlb2.Size = UDim2.new(1,0,0.5,0)
  2250. txtlb2.TextXAlignment = "Left"
  2251. txtlb2.Position = UDim2.new(0,0,1,0)
  2252. local fvalen = 0.55
  2253. local fval = -0.49
  2254. coroutine.resume(coroutine.create(function()
  2255. while true do
  2256. swait()
  2257. if chaosmode == true then
  2258. txtlb.Rotation = math.random(-1,1)
  2259. txtlb2.Rotation = math.random(-1,1)
  2260. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  2261. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  2262. txtlb.TextStrokeColor3 = BrickColor.random().Color
  2263. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  2264. end
  2265. end
  2266. end))
  2267. coroutine.resume(coroutine.create(function()
  2268. while true do
  2269. swait()
  2270. if scrg.Parent ~= nil then
  2271. fvalen = fvalen - 0.0001
  2272. elseif scrg.Parent == nil then
  2273. break
  2274. end
  2275. end
  2276. end))
  2277. local flol = 1.75
  2278. local flil = 1.6
  2279. coroutine.resume(coroutine.create(function()
  2280. for i = 0, 9 do
  2281. swait()
  2282. fval = fval + 0.05
  2283. flol = flol - 0.1
  2284. flil = flil - 0.1
  2285. txtlb.Text = ""
  2286. txtlb.Position = UDim2.new(0,0,flol,0)
  2287. txtlb2.Position = UDim2.new(0,0,flil,0)
  2288. end
  2289. txtlb.Text = text
  2290. wait(watval)
  2291. local valinc = 0
  2292. for i = 0, 99 do
  2293. swait()
  2294. valinc = valinc + 0.0001
  2295. flol = flol + valinc
  2296. flil = flil + valinc
  2297. txtlb.Rotation = txtlb.Rotation + valinc*20
  2298. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  2299. txtlb.Position = UDim2.new(0,0,flol,0)
  2300. txtlb2.Position = UDim2.new(0,0,flil,0)
  2301. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  2302. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  2303. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  2304. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  2305. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  2306. end
  2307. scrg:Destroy()
  2308. end))
  2309. end))
  2310. end
  2311. end
  2312.  
  2313.  
  2314.  
  2315. local Create = LoadLibrary("RbxUtility").Create
  2316.  
  2317. CFuncs = {
  2318. ["Part"] = {
  2319. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2320. local Part = Create("Part"){
  2321. Parent = Parent,
  2322. Reflectance = Reflectance,
  2323. Transparency = Transparency,
  2324. CanCollide = false,
  2325. Locked = true,
  2326. BrickColor = BrickColor.new(tostring(BColor)),
  2327. Name = Name,
  2328. Size = Size,
  2329. Material = Material,
  2330. }
  2331. RemoveOutlines(Part)
  2332. return Part
  2333. end;
  2334. };
  2335.  
  2336. ["Mesh"] = {
  2337. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2338. local Msh = Create(Mesh){
  2339. Parent = Part,
  2340. Offset = OffSet,
  2341. Scale = Scale,
  2342. }
  2343. if Mesh == "SpecialMesh" then
  2344. Msh.MeshType = MeshType
  2345. Msh.MeshId = MeshId
  2346. end
  2347. return Msh
  2348. end;
  2349. };
  2350.  
  2351. ["Mesh"] = {
  2352. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2353. local Msh = Create(Mesh){
  2354. Parent = Part,
  2355. Offset = OffSet,
  2356. Scale = Scale,
  2357. }
  2358. if Mesh == "SpecialMesh" then
  2359. Msh.MeshType = MeshType
  2360. Msh.MeshId = MeshId
  2361. end
  2362. return Msh
  2363. end;
  2364. };
  2365.  
  2366. ["Weld"] = {
  2367. Create = function(Parent, Part0, Part1, C0, C1)
  2368. local Weld = Create("Weld"){
  2369. Parent = Parent,
  2370. Part0 = Part0,
  2371. Part1 = Part1,
  2372. C0 = C0,
  2373. C1 = C1,
  2374. }
  2375. return Weld
  2376. end;
  2377. };
  2378.  
  2379. ["Sound"] = {
  2380. Create = function(id, par, vol, pit)
  2381. coroutine.resume(coroutine.create(function()
  2382. local S = Create("Sound"){
  2383. Volume = vol,
  2384. Name = "EffectSoundo",
  2385. Pitch = pit or 1,
  2386. SoundId = id,
  2387. Parent = par or workspace,
  2388. }
  2389. wait()
  2390. S:play()
  2391. game:GetService("Debris"):AddItem(S, 10)
  2392. end))
  2393. end;
  2394. };
  2395.  
  2396. ["EchoSound"] = {
  2397. Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl)
  2398. coroutine.resume(coroutine.create(function()
  2399. local Sas = Create("Sound"){
  2400. Volume = vol,
  2401. Name = "EffectSoundo",
  2402. Pitch = pit or 1,
  2403. SoundId = id,
  2404. TimePosition = timepos,
  2405. Parent = par or workspace,
  2406. }
  2407. local E = Create("EchoSoundEffect"){
  2408. Delay = echodelay,
  2409. Name = "Echo",
  2410. Feedback = fedb,
  2411. DryLevel = dryl,
  2412. Parent = Sas,
  2413. }
  2414. wait()
  2415. Sas:play()
  2416. game:GetService("Debris"):AddItem(Sas, delays)
  2417. end))
  2418. end;
  2419. };
  2420.  
  2421. ["LongSound"] = {
  2422. Create = function(id, par, vol, pit)
  2423. coroutine.resume(coroutine.create(function()
  2424. local S = Create("Sound"){
  2425. Volume = vol,
  2426. Pitch = pit or 1,
  2427. SoundId = id,
  2428. Parent = par or workspace,
  2429. }
  2430. wait()
  2431. S:play()
  2432. game:GetService("Debris"):AddItem(S, 60)
  2433. end))
  2434. end;
  2435. };
  2436.  
  2437. ["ParticleEmitter"] = {
  2438. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  2439. local fp = Create("ParticleEmitter"){
  2440. Parent = Parent,
  2441. Color = ColorSequence.new(Color1, Color2),
  2442. LightEmission = LightEmission,
  2443. Size = Size,
  2444. Texture = Texture,
  2445. Transparency = Transparency,
  2446. ZOffset = ZOffset,
  2447. Acceleration = Accel,
  2448. Drag = Drag,
  2449. LockedToPart = LockedToPart,
  2450. VelocityInheritance = VelocityInheritance,
  2451. EmissionDirection = EmissionDirection,
  2452. Enabled = Enabled,
  2453. Lifetime = LifeTime,
  2454. Rate = Rate,
  2455. Rotation = Rotation,
  2456. RotSpeed = RotSpeed,
  2457. Speed = Speed,
  2458. VelocitySpread = VelocitySpread,
  2459. }
  2460. return fp
  2461. end;
  2462. };
  2463.  
  2464. CreateTemplate = {
  2465.  
  2466. };
  2467. }
  2468.  
  2469.  
  2470.  
  2471. New = function(Object, Parent, Name, Data)
  2472. local Object = Instance.new(Object)
  2473. for Index, Value in pairs(Data or {}) do
  2474. Object[Index] = Value
  2475. end
  2476. Object.Parent = Parent
  2477. Object.Name = Name
  2478. return Object
  2479. end
  2480. local halocolor = BrickColor.new("Pastel light blue")
  2481. local halocolor2 = BrickColor.new("Cool yellow")
  2482. local starcolor = BrickColor.new("Bright yellow")
  2483. local lunacolor = BrickColor.new("Navy blue")
  2484. local lunacolor2 = BrickColor.new("Bright blue")
  2485. local wepcolor = BrickColor.new("Really black")
  2486. local maincolor = BrickColor.new("Really black")
  2487. local m = Instance.new("Model",char)
  2488. local m2 = Instance.new("Model",char)
  2489. local m3 = Instance.new("Model",char)
  2490. local mw1 = Instance.new("Model",char)
  2491. local mw2 = Instance.new("Model",char)
  2492.  
  2493.  
  2494. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  2495. local gui = it(GuiType)
  2496. gui.Parent = parent
  2497. gui.Text = text
  2498. gui.BackgroundTransparency = backtrans
  2499. gui.BackgroundColor3 = backcol
  2500. gui.SizeConstraint = "RelativeXY"
  2501. gui.TextXAlignment = "Center"
  2502. gui.TextYAlignment = "Center"
  2503. gui.Position = pos
  2504. gui.Size = size
  2505. gui.Font = "SourceSans"
  2506. gui.FontSize = "Size14"
  2507. gui.TextWrapped = false
  2508. gui.TextStrokeTransparency = 0
  2509. gui.TextColor = BrickColor.new("White")
  2510. return gui
  2511. end
  2512. --------------------------- GUI STUFF
  2513. local basgui = it("GuiMain")
  2514. basgui.Parent = plr.PlayerGui
  2515. basgui.Name = "VISgui"
  2516. local fullscreenz = it("Frame")
  2517. fullscreenz.Parent = basgui
  2518. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  2519. fullscreenz.BackgroundTransparency = 1
  2520. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  2521. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  2522. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  2523. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  2524. imgl2.BackgroundTransparency = 1
  2525. imgl2.BorderSizePixel = 0
  2526. imgl2.ImageTransparency = 0.5
  2527. imgl2.ImageColor3 = Color3.new(0,1,1)
  2528. imgl2.Position = UDim2.new(0.75,-100,0.55,-100)
  2529. imgl2.Size = UDim2.new(0,800,0,800)
  2530. imgl2.Image = "rbxassetid://2325939897"
  2531. local circl = imgl2:Clone()
  2532. circl.Parent = fullscreenz
  2533. circl.ImageTransparency = 0
  2534. circl.Size = UDim2.new(0,550,0,550)
  2535. circl.Position = UDim2.new(0.75,25,0.55,25)
  2536. circl.ImageColor3 = Color3.new(0,0,0)
  2537. circl.Image = "rbxassetid://2344830904"
  2538. local circl2 = imgl2:Clone()
  2539. circl2.Parent = fullscreenz
  2540. circl2.ImageTransparency = 0
  2541. circl2.Size = UDim2.new(0,700,0,700)
  2542. circl2.Position = UDim2.new(0.75,-50,0.55,-50)
  2543. circl2.ImageColor3 = Color3.new(0,1,1)
  2544. circl2.Image = "rbxassetid://2344830904"
  2545. local imgl2b = imgl2:Clone()
  2546. imgl2b.Parent = fullscreenz
  2547. imgl2b.ImageTransparency = 0
  2548. imgl2b.Size = UDim2.new(0,600,0,600)
  2549. imgl2b.Position = UDim2.new(0.75,0,0.55,0)
  2550. imgl2b.ImageColor3 = Color3.new(0,0,0)
  2551. local techc = imgl2:Clone()
  2552. techc.Parent = fullscreenz
  2553. techc.ImageTransparency = 0
  2554. techc.Size = UDim2.new(0,900,0,900)
  2555. techc.Position = UDim2.new(0.75,-150,0.55,-150)
  2556. techc.ImageColor3 = Color3.new(0,1,1)
  2557. techc.Image = "rbxassetid://2076519836"
  2558. local ned = Instance.new("TextLabel",fullscreenz)
  2559. ned.ZIndex = 2
  2560. ned.Font = "SciFi"
  2561. ned.BackgroundTransparency = 1
  2562. ned.BorderSizePixel = 0.65
  2563. ned.Size = UDim2.new(0.3,0,0.2,0)
  2564. ned.Position = UDim2.new(0.7,0,0.8,0)
  2565. ned.TextColor3 = BrickColor.new("Black").Color
  2566. ned.TextStrokeColor3 = BrickColor.new("Toothpaste").Color
  2567. ned.TextScaled = true
  2568. ned.TextStrokeTransparency = 0
  2569. ned.Text = "MIDNIGHT"
  2570. ned.TextSize = 24
  2571. ned.Rotation = 1
  2572. ned.TextXAlignment = "Right"
  2573. ned.TextYAlignment = "Bottom"
  2574.  
  2575. local bguis = Instance.new("BillboardGui",tors)
  2576. bguis.Size = UDim2.new(25, 0, 25, 0)
  2577. local imgca = Instance.new("ImageLabel",bguis)
  2578. imgca.BackgroundTransparency = 1
  2579. imgca.ImageTransparency = 1
  2580. imgca.Size = UDim2.new(1,0,1,0)
  2581. imgca.Image = "rbxassetid://2076519836" --997291547,521073910
  2582. imgca.ImageColor3 = Color3.new(0,0,0)
  2583.  
  2584. local extrawingmod1 = Instance.new("Model",char)
  2585. local extrawingmod2 = Instance.new("Model",char)
  2586.  
  2587. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  2588. local p = Instance.new("Part")
  2589. p.TopSurface = 0
  2590. p.BottomSurface = 0
  2591. p.Parent = parent
  2592. p.Size = Vector3.new(0.1,0.1,0.1)
  2593. p.Transparency = transparency
  2594. p.Reflectance = reflectance
  2595. p.CanCollide = false
  2596. p.Locked = true
  2597. p.BrickColor = brickcolor
  2598. p.Material = material
  2599. return p
  2600. end
  2601.  
  2602. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  2603. local Sound = IN("Sound")
  2604. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  2605. Sound.Pitch = pitch or 1
  2606. Sound.Volume = volume or 1
  2607. Sound.Looped = looped or false
  2608. if(autoPlay)then
  2609. coroutine.wrap(function()
  2610. repeat wait() until Sound.IsLoaded
  2611. Sound.Playing = autoPlay or false
  2612. end)()
  2613. end
  2614. if(not looped and effect)then
  2615. Sound.Stopped:connect(function()
  2616. Sound.Volume = 0
  2617. Sound:destroy()
  2618. end)
  2619. elseif(effect)then
  2620. warn("Sound can't be looped and a sound effect!")
  2621. end
  2622. Sound.Parent =parent or Torso
  2623. return Sound
  2624. end
  2625.  
  2626. function CreateParte(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  2627. local NEWPART = IT("Part")
  2628. NEWPART.formFactor = FORMFACTOR
  2629. NEWPART.Reflectance = REFLECTANCE
  2630. NEWPART.Transparency = TRANSPARENCY
  2631. NEWPART.CanCollide = false
  2632. NEWPART.Locked = true
  2633. NEWPART.Anchored = true
  2634. if ANCHOR == false then
  2635. NEWPART.Anchored = false
  2636. end
  2637. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  2638. NEWPART.Name = NAME
  2639. NEWPART.Size = SIZE
  2640. NEWPART.Position = Torso.Position
  2641. NEWPART.Material = MATERIAL
  2642. NEWPART:BreakJoints()
  2643. NEWPART.Parent = PARENT
  2644. return NEWPART
  2645. end
  2646.  
  2647. function CreateSound(ID, PARENT, VOLUME, PITCH)
  2648. local NSound = nil
  2649. coroutine.resume(coroutine.create(function()
  2650. NSound = Instance.new("Sound", PARENT)
  2651. NSound.Volume = VOLUME
  2652. NSound.Pitch = PITCH
  2653. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  2654. swait()
  2655. NSound:play()
  2656. game:GetService("Debris"):AddItem(NSound, 10)
  2657. end))
  2658. return NSound
  2659. end
  2660.  
  2661. function CreateMeshy(parent,meshtype,x1,y1,z1)
  2662. local mesh = Instance.new("SpecialMesh",parent)
  2663. mesh.MeshType = meshtype
  2664. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  2665. return mesh
  2666. end
  2667.  
  2668. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  2669. local mesh = Instance.new("SpecialMesh",parent)
  2670. mesh.MeshType = "FileMesh"
  2671. mesh.MeshId = meshid
  2672. mesh.Scale = Vector3.new(x1,y1,z1)
  2673. return mesh
  2674. end
  2675.  
  2676.  
  2677. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  2678. local mesh = Instance.new("SpecialMesh",parent)
  2679. mesh.MeshType = "FileMesh"
  2680. mesh.MeshId = meshid
  2681. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  2682. mesh.Scale = Vector3.new(x1,y1,z1)
  2683. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  2684. return mesh
  2685. end
  2686.  
  2687. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2688. local weld = Instance.new("Weld")
  2689. weld.Parent = parent
  2690. weld.Part0 = part0
  2691. weld.Part1 = part1
  2692. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2693. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2694. return weld
  2695. end
  2696.  
  2697. local maincolg = Model120
  2698. local seccolg = Model2
  2699. --------------
  2700. local tru = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  2701. CreateWeld(tru,rarm,tru,0,0,0,math.rad(0),math.rad(180),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2702. CreateWeld(Part1,tru,Part1,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2703.  
  2704. local MRC_A = BrickColor.new("Toothpaste")
  2705. local MRC_B = BrickColor.new("Black")
  2706.  
  2707. local MAINR = script.Main:Clone()
  2708. MAINR.Parent = m
  2709. MAINR.Transparency = 0
  2710. MAINR.Color = MRC_B.Color
  2711. MAINR.Anchored = false
  2712. local SECONDR = script.Second:Clone()
  2713. SECONDR.Parent = m
  2714. SECONDR.Transparency = 0
  2715. SECONDR.Color = MRC_A.Color
  2716. SECONDR.Anchored = false
  2717.  
  2718. local tru2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  2719. local Monitor = CreateParta(m,0,0,"Neon",MRC_A)
  2720. Monitor.Size = Vector3.new(0.1,1.95,.95)
  2721. Monitor.CanCollide = false
  2722. CreateWeld(tru2,larm,tru2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2723. CreateWeld(SECONDR,tru2,SECONDR,0.1,0,0,math.rad(0),math.rad(180),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2724. CreateWeld(MAINR,tru2,MAINR,0,0,0,math.rad(0),math.rad(180),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2725. CreateWeld(Monitor,tru2,Monitor,-0.5,0,0,math.rad(0),math.rad(180),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2726.  
  2727. local surfaceguied = script.SurfaceGuied:Clone()
  2728. surfaceguied.Enabled = true
  2729. surfaceguied.Parent = Monitor
  2730. local SurFramez = surfaceguied.Frame
  2731. local textmode = SurFramez.Mode
  2732. local textsong = SurFramez.Song
  2733. local textthingy = SurFramez.Thingy
  2734. ------
  2735.  
  2736.  
  2737. function RemoveOutlines(part)
  2738. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  2739. end
  2740. function Chunks(PART)
  2741. for i = 1, MRANDOM(3,5) do
  2742. coroutine.resume(coroutine.create(function()
  2743. local CHUNK = CreateParte(3, workspace, "Neon", 0, 0.5, BrickColor.random(), "Chunk", VT(0.3,0.3,0.3)*MRANDOM(7,13)/10, false)
  2744. CHUNK.CFrame = PART.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  2745. local CFRAME = PART.CFrame*CF(MRANDOM(-4,4)/2,MRANDOM(-4,4)/2,-6)
  2746. CHUNK.Velocity = CF(PART.Position,CFRAME.p).lookVector*MRANDOM(15,65)
  2747. CHUNK.BrickColor = BrickColor.random()
  2748. wait(0.1)
  2749. CHUNK.CanCollide = true
  2750. wait(MRANDOM(15,25)/5)
  2751. for i = 1, 25 do
  2752. swait()
  2753. CHUNK.Transparency = CHUNK.Transparency + 1/25
  2754. end
  2755. CHUNK:remove()
  2756. end))
  2757. end
  2758. end
  2759. Debris = game:GetService("Debris")
  2760. function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH)
  2761. if FLOOR ~= nil then
  2762. for i = 1, AMOUNT do
  2763. local DEBREE = CreateParte(3, Effects, "Neon", 0.2, 0.2, "Peal", "Debree", BLOCKSIZE, false)
  2764. DEBREE.Material = "Neon"
  2765. DEBREE.BrickColor = BrickColor.random()
  2766. DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)))
  2767. DEBREE.Velocity = vt(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH))
  2768. coroutine.resume(coroutine.create(function()
  2769. swait(15)
  2770. DEBREE.Parent = workspace
  2771. DEBREE.CanCollide = true
  2772. Debris:AddItem(DEBREE,SWAIT)
  2773. end))
  2774. end
  2775. end
  2776. end
  2777. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2778. local Part = Create("Part")({
  2779. Parent = Parent,
  2780. Reflectance = Reflectance,
  2781. Transparency = Transparency,
  2782. CanCollide = false,
  2783. Locked = true,
  2784. BrickColor = BrickColor.new(tostring(BColor)),
  2785. Name = Name,
  2786. Size = Size,
  2787. Material = Material
  2788. })
  2789. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  2790. RemoveOutlines(Part)
  2791. return Part
  2792. end
  2793. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2794. local Msh = Create(Mesh)({
  2795. Parent = Part,
  2796. Offset = OffSet,
  2797. Scale = Scale
  2798. })
  2799. if Mesh == "SpecialMesh" then
  2800. Msh.MeshType = MeshType
  2801. Msh.MeshId = MeshId
  2802. end
  2803. return Msh
  2804. end
  2805. function CreateWeld(Parent, Part0, Part1, C0, C1)
  2806. local Weld = Create("Weld")({
  2807. Parent = Parent,
  2808. Part0 = Part0,
  2809. Part1 = Part1,
  2810. C0 = C0,
  2811. C1 = C1
  2812. })
  2813. return Weld
  2814. end
  2815.  
  2816. Character=Player.Character
  2817. PlayerGui=Player.PlayerGui
  2818. Backpack=Player.Backpack
  2819. Torso=Character.Torso
  2820. Head=Character.Head
  2821. Humanoid=Character.Humanoid
  2822. m=Instance.new('Model',Character)
  2823. LeftArm=Character["Left Arm"]
  2824. LeftLeg=Character["Left Leg"]
  2825. RightArm=Character["Right Arm"]
  2826. RightLeg=Character["Right Leg"]
  2827. LW=Torso["Left Shoulder"]
  2828. LH=Torso["Left Hip"]
  2829. RW=Torso["Right Shoulder"]
  2830. RH=Torso["Right Hip"]
  2831. Face = Head.face
  2832. Neck=Torso.Neck
  2833. it=Instance.new
  2834. attacktype=1
  2835. vt=Vector3.new
  2836. cf=CFrame.new
  2837. euler=CFrame.fromEulerAnglesXYZ
  2838. angles=CFrame.Angles
  2839. cloaked=false
  2840. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2841. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2842. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  2843. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  2844. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  2845. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  2846. RootPart=Character.HumanoidRootPart
  2847. RootJoint=RootPart.RootJoint
  2848. RootCF=euler(-1.57,0,3.14)
  2849. attack = false
  2850. attackdebounce = false
  2851. deb=false
  2852. equipped=true
  2853. hand=false
  2854. MMouse=nil
  2855. combo=0
  2856. mana=0
  2857. trispeed=.2
  2858. attackmode='none'
  2859. local idle=0
  2860. local Anim="Idle"
  2861. local Effects={}
  2862. local gun=false
  2863. local shoot=false
  2864. local sine = 0
  2865. local change = 1
  2866.  
  2867. function RecolorTextAndRename(name,col1,col2,font)
  2868. modet.TextStrokeColor3 = col2
  2869. modet.TextColor3 = col1
  2870. modet.Font = font
  2871. modet.Text = name
  2872. textmode.Text = name
  2873. --textmode.Font = font
  2874. textmode.BorderColor3 = col1
  2875. textmode.TextStrokeColor3 = col2
  2876. textmode.TextColor3 = col1
  2877. textsong.BorderColor3 = col1
  2878. --textsong.Font = font
  2879. textsong.TextStrokeColor3 = col2
  2880. textsong.TextColor3 = col1
  2881. textthingy.BorderColor3 = col1
  2882. --textthingy.Font = font
  2883. textthingy.TextStrokeColor3 = col2
  2884. textthingy.TextColor3 = col1
  2885. techc.ImageColor3 = col2
  2886. circl.ImageColor3 = col2
  2887. circl2.ImageColor3 = col1
  2888. imgca.ImageColor3 = col2
  2889. imgl2.ImageColor3 = col1
  2890. imgl2b.ImageColor3 = col2
  2891. ned.Text = name
  2892. ned.TextColor3 = col1
  2893. ned.TextStrokeColor3 = col2
  2894. end
  2895. local disabledw = true
  2896. function warnedpeople(text,represfont,color,color2)
  2897. if disabledw == false then
  2898. CFuncs["Sound"].Create("rbxassetid://1001942103", char, 3,1)
  2899. CFuncs["Sound"].Create("rbxassetid://534859302", char, 2.5,1)
  2900. CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1)
  2901. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2902. coroutine.resume(coroutine.create(function()
  2903. if v.PlayerGui:FindFirstChild("Spinny")~= nil then
  2904. v.PlayerGui:FindFirstChild("Spinny"):destroy()
  2905. end
  2906. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  2907. scrg.Name = "Spinny"
  2908. local frm = Instance.new("Frame",scrg)
  2909. frm.BackgroundTransparency = 0.25
  2910. frm.BackgroundColor3 = color
  2911. frm.BorderSizePixel = 0
  2912. frm.Rotation = 45
  2913. frm.Size = UDim2.new(3,0,0,100)
  2914. frm.Position = UDim2.new(-4,0,0,0)
  2915. local frm2 = frm:Clone()
  2916. frm2.Parent = scrg
  2917. frm2.BackgroundColor3 = color2
  2918. frm2.Position = UDim2.new(-4.05,0,0,0)
  2919. local imlb = Instance.new("ImageLabel",scrg)
  2920. imlb.BackgroundTransparency = 1
  2921. imlb.BackgroundColor3 = Color3.new(0,0,0)
  2922. imlb.Image = "rbxassetid://2344851144"
  2923. imlb.Size = UDim2.new(0,750,0,750)
  2924. imlb.ImageColor3 = color2
  2925. imlb.ImageTransparency = 0.25
  2926. imlb.Position = UDim2.new(-2.5,0,-2.5,0)
  2927. local imlb2 = imlb:Clone()
  2928. imlb2.Image = "rbxassetid://2325939897"
  2929. imlb2.Size = UDim2.new(1,0,1,0)
  2930. imlb2.ImageColor3 = color
  2931. imlb2.ImageTransparency = 0
  2932. imlb2.Position = UDim2.new(0,0,0,0)
  2933. local imlb3 = imlb:Clone()
  2934. imlb3.Image = "rbxassetid://2344830904"
  2935. imlb3.Size = UDim2.new(1,0,1,0)
  2936. imlb3.ImageColor3 = color2
  2937. imlb3.ImageTransparency = 0
  2938. imlb3.Position = UDim2.new(0,0,0,0)
  2939. local imlb4 = imlb:Clone()
  2940. imlb4.Image = "rbxassetid://2344870656"
  2941. imlb4.Size = UDim2.new(1,0,1,0)
  2942. imlb4.ImageColor3 = Color3.new(1,1,1)
  2943. imlb4.ImageTransparency = 0
  2944. imlb4.Position = UDim2.new(0,0,0,0)
  2945. imlb2.Parent = imlb
  2946. imlb3.Parent = imlb
  2947. imlb4.Parent = imlb
  2948. local txtlb2 = Instance.new("TextLabel",imlb)
  2949. txtlb2.Text = text
  2950. txtlb2.Font = represfont
  2951. txtlb2.TextColor3 = color
  2952. txtlb2.TextStrokeTransparency = 0
  2953. txtlb2.BackgroundTransparency = 1
  2954. txtlb2.TextStrokeColor3 = color2
  2955. txtlb2.TextScaled = true
  2956. txtlb2.Size = UDim2.new(1,0,1,0)
  2957. txtlb2.Position = UDim2.new(0,0,0,0)
  2958. local fvalen = 0.55
  2959. local fval = -0.49
  2960. coroutine.resume(coroutine.create(function()
  2961. while true do
  2962. swait()
  2963. if chaosmode == true then
  2964. txtlb2.Rotation = math.random(-1,1)
  2965. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  2966. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  2967. imlb.ImageColor3 = BrickColor.random().Color
  2968. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  2969. end
  2970. end
  2971. end))
  2972. coroutine.resume(coroutine.create(function()
  2973. while true do
  2974. swait()
  2975. if scrg.Parent ~= nil then
  2976. fvalen = fvalen - 0.0001
  2977. elseif scrg.Parent == nil then
  2978. break
  2979. end
  2980. end
  2981. end))
  2982. local flol = -5
  2983. local flil = 1.6
  2984. coroutine.resume(coroutine.create(function()
  2985. for i = 0, 49 do
  2986. swait()
  2987. flol = flol + 0.125
  2988. flil = flil - 0.1
  2989. frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
  2990. frm.Rotation = frm.Rotation - 0.25
  2991. frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
  2992. frm2.Rotation = frm.Rotation + 0.325
  2993. imlb3.Rotation = imlb3.Rotation - 10
  2994. imlb2.Rotation = imlb.Rotation + 7.5
  2995. imlb.Rotation = imlb.Rotation + 5
  2996. txtlb2.Rotation = txtlb2.Rotation - 5.125
  2997. imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
  2998. end
  2999. for i = 0, 99 do
  3000. swait()
  3001. fval = fval + 0.05
  3002. flol = flol + 0.005
  3003. frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
  3004. frm.Rotation = frm.Rotation - 0.075
  3005. frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
  3006. frm2.Rotation = frm2.Rotation + 0.125
  3007. imlb3.Rotation = imlb3.Rotation - 2
  3008. imlb2.Rotation = imlb.Rotation + 1.5
  3009. imlb.Rotation = imlb.Rotation + 1
  3010. txtlb2.Rotation = txtlb2.Rotation - 1.125
  3011. imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
  3012. end
  3013. local valinc = 0
  3014. local vinc2 = 1
  3015. for i = 0, 99 do
  3016. swait()
  3017. vinc2 = vinc2 + 0.25
  3018. valinc = valinc + 0.0001
  3019. flol = flol + valinc
  3020. flil = flil + valinc
  3021. txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
  3022. imlb3.Rotation = imlb3.Rotation - 2*vinc2
  3023. imlb.Rotation = imlb.Rotation + 1*vinc2
  3024. imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
  3025. frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
  3026. frm.Rotation = frm.Rotation + 0.1*vinc2
  3027. frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
  3028. frm2.Rotation = frm2.Rotation + 0.225*vinc2
  3029. frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
  3030. frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
  3031. imlb.ImageTransparency = imlb.ImageTransparency + 0.005
  3032. imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
  3033. imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
  3034. imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
  3035. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  3036. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  3037. end
  3038. scrg:Destroy()
  3039. end))
  3040. end))
  3041. end
  3042. end
  3043. end
  3044.  
  3045. --save shoulders
  3046. --[[RSH, LSH=nil, nil
  3047. --welds
  3048. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  3049. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  3050. LH=Torso["Left Hip"]
  3051. RH=Torso["Right Hip"]
  3052. TorsoColor=Torso.BrickColor
  3053. function NoOutline(Part)
  3054. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  3055. end
  3056. ch=Character
  3057. RSH=ch.Torso["Right Shoulder"]
  3058. LSH=ch.Torso["Left Shoulder"]
  3059. --
  3060. RSH.Parent=nil
  3061. LSH.Parent=nil ]]--
  3062. --
  3063. RW.Name="Right Shoulder"
  3064. RW.Part0=char.Torso
  3065. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  3066. RW.C1=cf(0, 0.5, 0)
  3067. RW.Part1=char["Right Arm"]
  3068. RW.Parent=char.Torso
  3069. --
  3070. LW.Name="Left Shoulder"
  3071. LW.Part0=char.Torso
  3072. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  3073. LW.C1=cf(0, 0.5, 0)
  3074. LW.Part1=char["Left Arm"]
  3075. LW.Parent=char.Torso
  3076.  
  3077. local donum=0
  3078.  
  3079.  
  3080. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  3081. local fp=it("Part")
  3082. fp.formFactor=formfactor
  3083. fp.Parent=parent
  3084. fp.Reflectance=reflectance
  3085. fp.Transparency=transparency
  3086. fp.CanCollide=false
  3087. fp.Locked=true
  3088. fp.BrickColor=brickcolor
  3089. fp.Name=name
  3090. fp.Size=size
  3091. fp.Position=Torso.Position
  3092. NoOutline(fp)
  3093. fp.Material="SmoothPlastic"
  3094. fp:BreakJoints()
  3095. return fp
  3096. end
  3097.  
  3098. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  3099. local mesh=it(Mesh)
  3100. mesh.Parent=part
  3101. if Mesh=="SpecialMesh" then
  3102. mesh.MeshType=meshtype
  3103. if meshid~="nil" then
  3104. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  3105. end
  3106. end
  3107. mesh.Offset=offset
  3108. mesh.Scale=scale
  3109. return mesh
  3110. end
  3111.  
  3112. function weld(parent,part0,part1,c0)
  3113. local weld=it("Weld")
  3114. weld.Parent=parent
  3115. weld.Part0=part0
  3116. weld.Part1=part1
  3117. weld.C0=c0
  3118. return weld
  3119. end
  3120.  
  3121. local Color1=Torso.BrickColor
  3122.  
  3123. local bodvel=Instance.new("BodyVelocity")
  3124. local bg=Instance.new("BodyGyro")
  3125.  
  3126. --------- SazEreno's Artificial HB --------------
  3127. ArtificialHB = Instance.new("BindableEvent", script)
  3128. ArtificialHB.Name = "ArtificialHB"
  3129.  
  3130. script:WaitForChild("ArtificialHB")
  3131. Frame_Speed = 1 / 60
  3132. frame = Frame_Speed
  3133. tf = 0
  3134. allowframeloss = false
  3135. tossremainder = false
  3136. lastframe = tick()
  3137. script.ArtificialHB:Fire()
  3138.  
  3139. game:GetService("RunService").Heartbeat:connect(function(s, p)
  3140. tf = tf + s
  3141. if tf >= frame then
  3142. if allowframeloss then
  3143. script.ArtificialHB:Fire()
  3144. lastframe = tick()
  3145. else
  3146. for i = 1, math.floor(tf / frame) do
  3147. script.ArtificialHB:Fire()
  3148. end
  3149. lastframe = tick()
  3150. end
  3151. if tossremainder then
  3152. tf = 0
  3153. else
  3154. tf = tf - frame * math.floor(tf / frame)
  3155. end
  3156. end
  3157. end)
  3158.  
  3159. ------------------
  3160. function swait(num)
  3161. if num == 0 or num == nil then
  3162. ArtificialHB.Event:wait()
  3163. else
  3164. for i = 1, num do
  3165. ArtificialHB.Event:wait()
  3166. end
  3167. end
  3168. end
  3169.  
  3170. -------- RAINBOW LEAVE IT TO ME
  3171. local r = 255
  3172. local g = 0
  3173. local b = 0
  3174. coroutine.resume(coroutine.create(function()
  3175. while wait() do
  3176. for i = 0, 254/5 do
  3177. swait()
  3178. g = g + 5
  3179. end
  3180. for i = 0, 254/5 do
  3181. swait()
  3182. r = r - 5
  3183. end
  3184. for i = 0, 254/5 do
  3185. swait()
  3186. b = b + 5
  3187. end
  3188. for i = 0, 254/5 do
  3189. swait()
  3190. g = g - 5
  3191. end
  3192. for i = 0, 254/5 do
  3193. swait()
  3194. r = r + 5
  3195. end
  3196. for i = 0, 254/5 do
  3197. swait()
  3198. b = b - 5
  3199. end
  3200. end
  3201. end))
  3202.  
  3203.  
  3204. so = function(id,par,vol,pit)
  3205. coroutine.resume(coroutine.create(function()
  3206. local sou = Instance.new("Sound",par or workspace)
  3207. sou.Volume=vol
  3208. sou.Pitch=pit or 1
  3209. sou.SoundId=id
  3210. swait()
  3211. sou:play()
  3212. game:GetService("Debris"):AddItem(sou,6)
  3213. end))
  3214. end
  3215.  
  3216. function clerp(a,b,t)
  3217. local qa = {QuaternionFromCFrame(a)}
  3218. local qb = {QuaternionFromCFrame(b)}
  3219. local ax, ay, az = a.x, a.y, a.z
  3220. local bx, by, bz = b.x, b.y, b.z
  3221. local _t = 1-t
  3222. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  3223. end
  3224.  
  3225. function QuaternionFromCFrame(cf)
  3226. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  3227. local trace = m00 + m11 + m22
  3228. if trace > 0 then
  3229. local s = math.sqrt(1 + trace)
  3230. local recip = 0.5/s
  3231. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  3232. else
  3233. local i = 0
  3234. if m11 > m00 then
  3235. i = 1
  3236. end
  3237. if m22 > (i == 0 and m00 or m11) then
  3238. i = 2
  3239. end
  3240. if i == 0 then
  3241. local s = math.sqrt(m00-m11-m22+1)
  3242. local recip = 0.5/s
  3243. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  3244. elseif i == 1 then
  3245. local s = math.sqrt(m11-m22-m00+1)
  3246. local recip = 0.5/s
  3247. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  3248. elseif i == 2 then
  3249. local s = math.sqrt(m22-m00-m11+1)
  3250. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  3251. end
  3252. end
  3253. end
  3254.  
  3255. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  3256. local xs, ys, zs = x + x, y + y, z + z
  3257. local wx, wy, wz = w*xs, w*ys, w*zs
  3258. local xx = x*xs
  3259. local xy = x*ys
  3260. local xz = x*zs
  3261. local yy = y*ys
  3262. local yz = y*zs
  3263. local zz = z*zs
  3264. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  3265. end
  3266.  
  3267. function QuaternionSlerp(a, b, t)
  3268. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  3269. local startInterp, finishInterp;
  3270. if cosTheta >= 0.0001 then
  3271. if (1 - cosTheta) > 0.0001 then
  3272. local theta = math.acos(cosTheta)
  3273. local invSinTheta = 1/math.sin(theta)
  3274. startInterp = math.sin((1-t)*theta)*invSinTheta
  3275. finishInterp = math.sin(t*theta)*invSinTheta
  3276. else
  3277. startInterp = 1-t
  3278. finishInterp = t
  3279. end
  3280. else
  3281. if (1+cosTheta) > 0.0001 then
  3282. local theta = math.acos(-cosTheta)
  3283. local invSinTheta = 1/math.sin(theta)
  3284. startInterp = math.sin((t-1)*theta)*invSinTheta
  3285. finishInterp = math.sin(t*theta)*invSinTheta
  3286. else
  3287. startInterp = t-1
  3288. finishInterp = t
  3289. end
  3290. end
  3291. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  3292. end
  3293.  
  3294. local function CFrameFromTopBack(at, top, back)
  3295. local right = top:Cross(back)
  3296. return CFrame.new(at.x, at.y, at.z,
  3297. right.x, top.x, back.x,
  3298. right.y, top.y, back.y,
  3299. right.z, top.z, back.z)
  3300. end
  3301.  
  3302. function Triangle(a, b, c)
  3303. local edg1 = (c-a):Dot((b-a).unit)
  3304. local edg2 = (a-b):Dot((c-b).unit)
  3305. local edg3 = (b-c):Dot((a-c).unit)
  3306. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  3307. a, b, c = a, b, c
  3308. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  3309. a, b, c = b, c, a
  3310. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  3311. a, b, c = c, a, b
  3312. else
  3313. assert(false, "unreachable")
  3314. end
  3315.  
  3316. local len1 = (c-a):Dot((b-a).unit)
  3317. local len2 = (b-a).magnitude - len1
  3318. local width = (a + (b-a).unit*len1 - c).magnitude
  3319.  
  3320. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  3321.  
  3322. local list = {}
  3323.  
  3324. if len1 > 0.01 then
  3325. local w1 = Instance.new('WedgePart', m)
  3326. game:GetService("Debris"):AddItem(w1,5)
  3327. w1.Material = "SmoothPlastic"
  3328. w1.FormFactor = 'Custom'
  3329. w1.BrickColor = BrickColor.new("Really red")
  3330. w1.Transparency = 0
  3331. w1.Reflectance = 0
  3332. w1.Material = "SmoothPlastic"
  3333. w1.CanCollide = false
  3334. local l1 = Instance.new("PointLight",w1)
  3335. l1.Color = Color3.new(170,0,0)
  3336. NoOutline(w1)
  3337. local sz = Vector3.new(0.2, width, len1)
  3338. w1.Size = sz
  3339. local sp = Instance.new("SpecialMesh",w1)
  3340. sp.MeshType = "Wedge"
  3341. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  3342. w1:BreakJoints()
  3343. w1.Anchored = true
  3344. w1.Parent = workspace
  3345. w1.Transparency = 0.7
  3346. table.insert(Effects,{w1,"Disappear",.01})
  3347. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  3348. table.insert(list,w1)
  3349. end
  3350.  
  3351. if len2 > 0.01 then
  3352. local w2 = Instance.new('WedgePart', m)
  3353. game:GetService("Debris"):AddItem(w2,5)
  3354. w2.Material = "SmoothPlastic"
  3355. w2.FormFactor = 'Custom'
  3356. w2.BrickColor = BrickColor.new("Really red")
  3357. w2.Transparency = 0
  3358. w2.Reflectance = 0
  3359. w2.Material = "SmoothPlastic"
  3360. w2.CanCollide = false
  3361. local l2 = Instance.new("PointLight",w2)
  3362. l2.Color = Color3.new(170,0,0)
  3363. NoOutline(w2)
  3364. local sz = Vector3.new(0.2, width, len2)
  3365. w2.Size = sz
  3366. local sp = Instance.new("SpecialMesh",w2)
  3367. sp.MeshType = "Wedge"
  3368. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  3369. w2:BreakJoints()
  3370. w2.Anchored = true
  3371. w2.Parent = workspace
  3372. w2.Transparency = 0.7
  3373. table.insert(Effects,{w2,"Disappear",.01})
  3374. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  3375. table.insert(list,w2)
  3376. end
  3377. return unpack(list)
  3378. end
  3379.  
  3380.  
  3381. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  3382. if hit.Parent == nil then
  3383. return
  3384. end
  3385. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  3386. for _, v in pairs(hit.Parent:children()) do
  3387. if v:IsA("Humanoid") then
  3388. h = v
  3389. end
  3390. end
  3391. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  3392. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  3393. return
  3394. end
  3395. local c = Create("ObjectValue")({
  3396. Name = "creator",
  3397. Value = game:GetService("Players").LocalPlayer,
  3398. Parent = h
  3399. })
  3400. game:GetService("Debris"):AddItem(c, 0.5)
  3401. if HitSound ~= nil and HitPitch ~= nil then
  3402. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  3403. end
  3404. local Damage = math.random(minim, maxim)
  3405. local blocked = false
  3406. local block = hit.Parent:findFirstChild("Block")
  3407. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  3408. blocked = true
  3409. block.Value = block.Value - 1
  3410. print(block.Value)
  3411. end
  3412. if blocked == false then
  3413. HitHealth = h.Health
  3414. h.Health = h.Health - Damage
  3415. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  3416. print("gained kill")
  3417. dmg(h.Parent)
  3418. end
  3419. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  3420. else
  3421. h.Health = h.Health - Damage / 2
  3422. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  3423. end
  3424. if Type == "Knockdown" then
  3425. local hum = hit.Parent.Humanoid
  3426. hum.PlatformStand = true
  3427. coroutine.resume(coroutine.create(function(HHumanoid)
  3428. swait(1)
  3429. HHumanoid.PlatformStand = false
  3430. end), hum)
  3431. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  3432. local bodvol = Create("BodyVelocity")({
  3433. velocity = angle * knockback,
  3434. P = 5000,
  3435. maxForce = Vector3.new(8000, 8000, 8000),
  3436. Parent = hit
  3437. })
  3438. local rl = Create("BodyAngularVelocity")({
  3439. P = 3000,
  3440. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  3441. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  3442. Parent = hit
  3443. })
  3444. game:GetService("Debris"):AddItem(bodvol, 0.5)
  3445. game:GetService("Debris"):AddItem(rl, 0.5)
  3446. elseif Type == "Normal" then
  3447. local vp = Create("BodyVelocity")({
  3448. P = 500,
  3449. maxForce = Vector3.new(math.huge, 0, math.huge),
  3450. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  3451. })
  3452. if knockback > 0 then
  3453. vp.Parent = hit.Parent.Head
  3454. end
  3455. game:GetService("Debris"):AddItem(vp, 0.5)
  3456. elseif Type == "Up" then
  3457. local bodyVelocity = Create("BodyVelocity")({
  3458. velocity = Vector3.new(0, 20, 0),
  3459. P = 5000,
  3460. maxForce = Vector3.new(8000, 8000, 8000),
  3461. Parent = hit
  3462. })
  3463. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  3464. local bodyVelocity = Create("BodyVelocity")({
  3465. velocity = Vector3.new(0, 20, 0),
  3466. P = 5000,
  3467. maxForce = Vector3.new(8000, 8000, 8000),
  3468. Parent = hit
  3469. })
  3470. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  3471. elseif Type == "Leech" then
  3472. local hum = hit.Parent.Humanoid
  3473. if hum ~= nil then
  3474. for i = 0, 2 do
  3475. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  3476. end
  3477. Humanoid.Health = Humanoid.Health + 10
  3478. end
  3479. elseif Type == "UpKnock" then
  3480. local hum = hit.Parent.Humanoid
  3481. hum.PlatformStand = true
  3482. if hum ~= nil then
  3483. hitr = true
  3484. end
  3485. coroutine.resume(coroutine.create(function(HHumanoid)
  3486. swait(5)
  3487. HHumanoid.PlatformStand = false
  3488. hitr = false
  3489. end), hum)
  3490. local bodyVelocity = Create("BodyVelocity")({
  3491. velocity = Vector3.new(0, 20, 0),
  3492. P = 5000,
  3493. maxForce = Vector3.new(8000, 8000, 8000),
  3494. Parent = hit
  3495. })
  3496. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  3497. local bodyVelocity = Create("BodyVelocity")({
  3498. velocity = Vector3.new(0, 20, 0),
  3499. P = 5000,
  3500. maxForce = Vector3.new(8000, 8000, 8000),
  3501. Parent = hit
  3502. })
  3503. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  3504. elseif Type == "Snare" then
  3505. local bp = Create("BodyPosition")({
  3506. P = 2000,
  3507. D = 100,
  3508. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3509. position = hit.Parent.Torso.Position,
  3510. Parent = hit.Parent.Torso
  3511. })
  3512. game:GetService("Debris"):AddItem(bp, 1)
  3513. elseif Type == "Slashnare" then
  3514. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  3515. for i = 1, math.random(4, 5) do
  3516. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  3517. end
  3518. local bp = Create("BodyPosition")({
  3519. P = 2000,
  3520. D = 100,
  3521. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3522. position = hit.Parent.Torso.Position,
  3523. Parent = hit.Parent.Torso
  3524. })
  3525. game:GetService("Debris"):AddItem(bp, 1)
  3526. elseif Type == "Spike" then
  3527. CreateBigIceSword(hit.Parent.Torso.CFrame)
  3528. local bp = Create("BodyPosition")({
  3529. P = 2000,
  3530. D = 100,
  3531. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3532. position = hit.Parent.Torso.Position,
  3533. Parent = hit.Parent.Torso
  3534. })
  3535. game:GetService("Debris"):AddItem(bp, 1)
  3536. elseif Type == "Freeze" then
  3537. local BodPos = Create("BodyPosition")({
  3538. P = 50000,
  3539. D = 1000,
  3540. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3541. position = hit.Parent.Torso.Position,
  3542. Parent = hit.Parent.Torso
  3543. })
  3544. local BodGy = Create("BodyGyro")({
  3545. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  3546. P = 20000,
  3547. Parent = hit.Parent.Torso,
  3548. cframe = hit.Parent.Torso.CFrame
  3549. })
  3550. hit.Parent.Torso.Anchored = true
  3551. coroutine.resume(coroutine.create(function(Part)
  3552. swait(1.5)
  3553. Part.Anchored = false
  3554. end), hit.Parent.Torso)
  3555. game:GetService("Debris"):AddItem(BodPos, 3)
  3556. game:GetService("Debris"):AddItem(BodGy, 3)
  3557. end
  3558. local debounce = Create("BoolValue")({
  3559. Name = "DebounceHit",
  3560. Parent = hit.Parent,
  3561. Value = true
  3562. })
  3563. game:GetService("Debris"):AddItem(debounce, Delay)
  3564. c = Instance.new("ObjectValue")
  3565. c.Name = "creator"
  3566. c.Value = Player
  3567. c.Parent = h
  3568. game:GetService("Debris"):AddItem(c, 0.5)
  3569. end
  3570. end
  3571. function ShowDamage(Pos, Text, Time, Color)
  3572. local Rate = 0.03333333333333333
  3573. local Pos = Pos or Vector3.new(0, 0, 0)
  3574. local Text = Text or ""
  3575. local Time = Time or 2
  3576. local Color = Color or Color3.new(1, 0, 1)
  3577. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  3578. EffectPart.Anchored = true
  3579. local BillboardGui = Create("BillboardGui")({
  3580. Size = UDim2.new(3, 0, 3, 0),
  3581. Adornee = EffectPart,
  3582. Parent = EffectPart
  3583. })
  3584. local TextLabel = Create("TextLabel")({
  3585. BackgroundTransparency = 1,
  3586. Size = UDim2.new(1, 0, 1, 0),
  3587. Text = Text,
  3588. TextColor3 = Color,
  3589. TextScaled = true,
  3590. Font = Enum.Font.ArialBold,
  3591. Parent = BillboardGui
  3592. })
  3593. game.Debris:AddItem(EffectPart, Time + 0.1)
  3594. EffectPart.Parent = game:GetService("Workspace")
  3595. delay(0, function()
  3596. local Frames = Time / Rate
  3597. for Frame = 1, Frames do
  3598. wait(Rate)
  3599. local Percent = Frame / Frames
  3600. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  3601. TextLabel.TextTransparency = Percent
  3602. end
  3603. if EffectPart and EffectPart.Parent then
  3604. EffectPart:Destroy()
  3605. end
  3606. end)
  3607. end
  3608. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  3609. for _, c in pairs(workspace:children()) do
  3610. local hum = c:findFirstChildOfClass("Humanoid")
  3611. if hum ~= nil then
  3612. local head = c:findFirstChild("Head")
  3613. if head ~= nil then
  3614. local targ = head.Position - Part.Position
  3615. local mag = targ.magnitude
  3616. if magni >= mag and c.Name ~= Player.Name then
  3617. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  3618. end
  3619. end
  3620. end
  3621. end
  3622. end
  3623.  
  3624. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  3625. for _, c in pairs(workspace:children()) do
  3626. local hum = c:findFirstChild("Humanoid")
  3627. if hum ~= nil then
  3628. local head = c:findFirstChild("Torso")
  3629. if head ~= nil then
  3630. local targ = head.Position - Part.Position
  3631. local mag = targ.magnitude
  3632. if magni >= mag and c.Name ~= Player.Name then
  3633. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  3634. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  3635. end
  3636. end
  3637. end
  3638. end
  3639. end
  3640.  
  3641. function ApplyDamage(Humanoid,Damage,OneShot)
  3642. Damage = Damage * DAMAGEMULTIPLIER
  3643. local DEAD = false
  3644. if Humanoid.Health < 2000 and OneShot == false then
  3645. if Humanoid.Health - Damage > 0 then
  3646. Humanoid.Health = Humanoid.Health - Damage
  3647. else
  3648. Humanoid.Parent:BreakJoints()
  3649. DEAD = true
  3650. end
  3651. else
  3652. DEAD = true
  3653. Humanoid.Parent:BreakJoints()
  3654. end
  3655. if DEAD == true then
  3656. local PARTS = {}
  3657. for index, CHILD in pairs(Humanoid.Parent:GetChildren()) do
  3658. if CHILD:IsA("BasePart") then
  3659. table.insert(PARTS,CHILD)
  3660. end
  3661. end
  3662. coroutine.resume(coroutine.create(function()
  3663. wait(2)
  3664. repeat
  3665. swait()
  3666. local PIECE = nil
  3667. if MRANDOM(1,5) == 1 then
  3668. for E = 1, #PARTS do
  3669. if MRANDOM(1,5) == 1 then
  3670. PIECE = PARTS[E]
  3671. table.remove(PARTS,E)
  3672. break
  3673. end
  3674. end
  3675. end
  3676. if PIECE ~= nil then
  3677. PIECE:remove()
  3678. end
  3679. until #PARTS == 0
  3680. end))
  3681. end
  3682. end
  3683.  
  3684. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  3685. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  3686. end
  3687.  
  3688. local origcolor = BrickColor.new("Pastel light blue")
  3689. ---- This section of explosions.
  3690.  
  3691. ----
  3692.  
  3693.  
  3694. function ring(type,pos,scale,value)
  3695. local type = type
  3696. local rng = Instance.new("Part", char)
  3697. rng.Anchored = true
  3698. rng.BrickColor = origcolor
  3699. rng.CanCollide = false
  3700. rng.FormFactor = 3
  3701. rng.Name = "Ring"
  3702. rng.Size = Vector3.new(1, 1, 1)
  3703. rng.Transparency = 0
  3704. rng.TopSurface = 0
  3705. rng.BottomSurface = 0
  3706. rng.CFrame = pos
  3707. local rngm = Instance.new("SpecialMesh", rng)
  3708. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3709. rngm.Scale = scale
  3710. local scaler2 = 1
  3711. if type == "Add" then
  3712. scaler2 = 1*value
  3713. elseif type == "Divide" then
  3714. scaler2 = 1/value
  3715. end
  3716. coroutine.resume(coroutine.create(function()
  3717. for i = 0,10,0.1 do
  3718. swait()
  3719. if type == "Add" then
  3720. scaler2 = scaler2 - 0.01*value
  3721. elseif type == "Divide" then
  3722. scaler2 = scaler2 - 0.01/value
  3723. end
  3724. rng.Transparency = rng.Transparency + 0.01
  3725. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  3726. end
  3727. rng:Destroy()
  3728. end))
  3729. end
  3730.  
  3731.  
  3732. function wave(type,pos,scale,value)
  3733. local type = type
  3734. local rng = Instance.new("Part", char)
  3735. rng.Anchored = true
  3736. rng.BrickColor = origcolor
  3737. rng.CanCollide = false
  3738. rng.FormFactor = 3
  3739. rng.Name = "Ring"
  3740. rng.Size = Vector3.new(1, 1, 1)
  3741. rng.Transparency = 0
  3742. rng.TopSurface = 0
  3743. rng.BottomSurface = 0
  3744. rng.CFrame = pos
  3745. local rngm = Instance.new("SpecialMesh", rng)
  3746. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3747. rngm.Scale = scale
  3748. local scaler2 = 1
  3749. if type == "Add" then
  3750. scaler2 = 1*value
  3751. elseif type == "Divide" then
  3752. scaler2 = 1/value
  3753. end
  3754. coroutine.resume(coroutine.create(function()
  3755. for i = 0,10,0.1 do
  3756. swait()
  3757. if type == "Add" then
  3758. scaler2 = scaler2 - 0.01*value
  3759. elseif type == "Divide" then
  3760. scaler2 = scaler2 - 0.01/value
  3761. end
  3762. rng.Transparency = rng.Transparency + 0.01
  3763. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  3764. end
  3765. rng:Destroy()
  3766. end))
  3767. end
  3768.  
  3769. function sphere(bonuspeed,type,pos,scale,value,color)
  3770. local type = type
  3771. local rng = Instance.new("Part", char)
  3772. rng.Anchored = true
  3773. if RuinMode ~= 9 then
  3774. rng.BrickColor = color
  3775. elseif RuinMode == 9 then
  3776. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3777. end
  3778. rng.CanCollide = false
  3779. rng.FormFactor = 3
  3780. rng.Name = "Ring"
  3781. rng.Material = "Neon"
  3782. rng.Size = Vector3.new(1, 1, 1)
  3783. rng.Transparency = 0
  3784. rng.TopSurface = 0
  3785. rng.BottomSurface = 0
  3786. rng.CFrame = pos
  3787. local rngm = Instance.new("SpecialMesh", rng)
  3788. rngm.MeshType = "Sphere"
  3789. rngm.Scale = scale
  3790. if rainbowmode == true then
  3791. rng.Color = Color3.new(r/255,g/255,b/255)
  3792. end
  3793. if RuinMode == 9 then
  3794. coroutine.resume(coroutine.create(function()
  3795. while true do
  3796. swait()
  3797. if rng.Parent ~= nil then
  3798. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3799. else
  3800. break
  3801. end
  3802. end
  3803. end))
  3804. end
  3805. local scaler2 = 1
  3806. if type == "Add" then
  3807. scaler2 = 1*value
  3808. elseif type == "Divide" then
  3809. scaler2 = 1/value
  3810. end
  3811. coroutine.resume(coroutine.create(function()
  3812. for i = 0,10/bonuspeed,0.1 do
  3813. swait()
  3814. if rainbowmode == true then
  3815. rng.Color = Color3.new(r/255,g/255,b/255)
  3816. end
  3817. if type == "Add" then
  3818. scaler2 = scaler2 - 0.01*value/bonuspeed
  3819. elseif type == "Divide" then
  3820. scaler2 = scaler2 - 0.01/value*bonuspeed
  3821. end
  3822. if chaosmode == true then
  3823. rng.BrickColor = BrickColor.random()
  3824. end
  3825. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3826. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3827. end
  3828. rng:Destroy()
  3829. end))
  3830. end
  3831.  
  3832. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  3833. local type = type
  3834. local rng = Instance.new("Part", char)
  3835. rng.Anchored = true
  3836. if RuinMode ~= 9 then
  3837. rng.BrickColor = color
  3838. elseif RuinMode == 9 then
  3839. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3840. end
  3841. rng.CanCollide = false
  3842. rng.FormFactor = 3
  3843. rng.Name = "Ring"
  3844. rng.Material = "Neon"
  3845. rng.Size = Vector3.new(1, 1, 1)
  3846. rng.Transparency = 0
  3847. rng.TopSurface = 0
  3848. rng.BottomSurface = 0
  3849. rng.CFrame = pos
  3850. local rngm = Instance.new("SpecialMesh", rng)
  3851. rngm.MeshType = "Sphere"
  3852. rngm.Scale = scale
  3853. local scaler2 = 1
  3854. local scaler2b = 1
  3855. local scaler2c = 1
  3856. if type == "Add" then
  3857. scaler2 = 1*value
  3858. scaler2b = 1*value2
  3859. scaler2c = 1*value3
  3860. elseif type == "Divide" then
  3861. scaler2 = 1/value
  3862. scaler2b = 1/value2
  3863. scaler2c = 1/value3
  3864. end
  3865. if RuinMode == 9 then
  3866. coroutine.resume(coroutine.create(function()
  3867. while true do
  3868. swait()
  3869. if rng.Parent ~= nil then
  3870. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3871. else
  3872. break
  3873. end
  3874. end
  3875. end))
  3876. end
  3877. coroutine.resume(coroutine.create(function()
  3878. for i = 0,10/bonuspeed,0.1 do
  3879. swait()
  3880. if type == "Add" then
  3881. scaler2 = scaler2 - 0.01*value/bonuspeed
  3882. scaler2b = scaler2b - 0.01*value/bonuspeed
  3883. scaler2c = scaler2c - 0.01*value/bonuspeed
  3884. elseif type == "Divide" then
  3885. scaler2 = scaler2 - 0.01/value*bonuspeed
  3886. scaler2b = scaler2b - 0.01/value*bonuspeed
  3887. scaler2c = scaler2c - 0.01/value*bonuspeed
  3888. end
  3889. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3890. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  3891. end
  3892. rng:Destroy()
  3893. end))
  3894. end
  3895.  
  3896. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  3897. local type = type
  3898. local rotenable = rotatingop
  3899. local rng = Instance.new("Part", char)
  3900. rng.Anchored = true
  3901. rng.BrickColor = color
  3902. rng.CanCollide = false
  3903. rng.FormFactor = 3
  3904. rng.Name = "Ring"
  3905. rng.Material = "Neon"
  3906. rng.Size = Vector3.new(1, 1, 1)
  3907. rng.Transparency = 0
  3908. if typeoftrans == "In" then
  3909. rng.Transparency = 1
  3910. end
  3911. rng.TopSurface = 0
  3912. rng.BottomSurface = 0
  3913. rng.CFrame = pos
  3914. local rngm = Instance.new("SpecialMesh", rng)
  3915. rngm.MeshType = "FileMesh"
  3916. if typeofshape == "Normal" then
  3917. rngm.MeshId = "rbxassetid://662586858"
  3918. elseif typeofshape == "Round" then
  3919. rngm.MeshId = "rbxassetid://662585058"
  3920. end
  3921. rngm.Scale = scale
  3922. local scaler2 = 1/10
  3923. if type == "Add" then
  3924. scaler2 = 1*value/10
  3925. elseif type == "Divide" then
  3926. scaler2 = 1/value/10
  3927. end
  3928. local randomrot = math.random(1,2)
  3929. coroutine.resume(coroutine.create(function()
  3930. for i = 0,10/bonuspeed,0.1 do
  3931. swait()
  3932. if type == "Add" then
  3933. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  3934. elseif type == "Divide" then
  3935. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  3936. end
  3937. if rotenable == true then
  3938. if randomrot == 1 then
  3939. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  3940. elseif randomrot == 2 then
  3941. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  3942. end
  3943. end
  3944. if typeoftrans == "Out" then
  3945. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3946. elseif typeoftrans == "In" then
  3947. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3948. end
  3949. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  3950. end
  3951. rng:Destroy()
  3952. end))
  3953. end
  3954.  
  3955. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3956. local type = type
  3957. local rng = Instance.new("Part", char)
  3958. rng.Anchored = true
  3959. rng.BrickColor = color
  3960. rng.CanCollide = false
  3961. rng.FormFactor = 3
  3962. rng.Name = "Ring"
  3963. rng.Material = "Neon"
  3964. rng.Size = Vector3.new(1, 1, 1)
  3965. rng.Transparency = 0
  3966. rng.TopSurface = 0
  3967. rng.BottomSurface = 0
  3968. rng.CFrame = pos
  3969. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3970. local rngm = Instance.new("SpecialMesh", rng)
  3971. rngm.MeshType = "Brick"
  3972. rngm.Scale = vt(x1,y1,z1)
  3973. if rainbowmode == true then
  3974. rng.Color = Color3.new(r/255,g/255,b/255)
  3975. end
  3976. local scaler2 = 1
  3977. local speeder = FastSpeed/10
  3978. if type == "Add" then
  3979. scaler2 = 1*value
  3980. elseif type == "Divide" then
  3981. scaler2 = 1/value
  3982. end
  3983. coroutine.resume(coroutine.create(function()
  3984. for i = 0,10/bonuspeed,0.1 do
  3985. swait()
  3986. if rainbowmode == true then
  3987. rng.Color = Color3.new(r/255,g/255,b/255)
  3988. end
  3989. if type == "Add" then
  3990. scaler2 = scaler2 - 0.01*value/bonuspeed
  3991. elseif type == "Divide" then
  3992. scaler2 = scaler2 - 0.01/value*bonuspeed
  3993. end
  3994. if chaosmode == true then
  3995. rng.BrickColor = BrickColor.random()
  3996. end
  3997. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  3998. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3999. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4000. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  4001. end
  4002. rng:Destroy()
  4003. end))
  4004. end
  4005.  
  4006. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4007. local type = type
  4008. local rng = Instance.new("Part", char)
  4009. rng.Anchored = true
  4010. rng.BrickColor = color
  4011. rng.CanCollide = false
  4012. rng.FormFactor = 3
  4013. rng.Name = "Ring"
  4014. rng.Material = "Neon"
  4015. rng.Size = Vector3.new(1, 1, 1)
  4016. rng.Transparency = 0
  4017. rng.TopSurface = 0
  4018. rng.BottomSurface = 0
  4019. rng.CFrame = pos
  4020. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4021. local rngm = Instance.new("SpecialMesh", rng)
  4022. rngm.MeshType = "Brick"
  4023. rngm.Scale = vt(x1,y1,z1)
  4024. if rainbowmode == true then
  4025. rng.Color = Color3.new(r/255,g/255,b/255)
  4026. end
  4027. local scaler2 = 1
  4028. local speeder = FastSpeed/10
  4029. if type == "Add" then
  4030. scaler2 = 1*value
  4031. elseif type == "Divide" then
  4032. scaler2 = 1/value
  4033. end
  4034. coroutine.resume(coroutine.create(function()
  4035. for i = 0,10/bonuspeed,0.1 do
  4036. swait()
  4037. if rainbowmode == true then
  4038. rng.Color = Color3.new(r/255,g/255,b/255)
  4039. end
  4040. if type == "Add" then
  4041. scaler2 = scaler2 - 0.01*value/bonuspeed
  4042. elseif type == "Divide" then
  4043. scaler2 = scaler2 - 0.01/value*bonuspeed
  4044. end
  4045. if chaosmode == true then
  4046. rng.BrickColor = BrickColor.random()
  4047. end
  4048. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  4049. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4050. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4051. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  4052. end
  4053. rng:Destroy()
  4054. end))
  4055. end
  4056.  
  4057. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4058. local type = type
  4059. local rng = Instance.new("Part", char)
  4060. rng.Anchored = true
  4061. rng.BrickColor = color
  4062. rng.CanCollide = false
  4063. rng.FormFactor = 3
  4064. rng.Name = "Ring"
  4065. rng.Material = "Neon"
  4066. rng.Size = Vector3.new(1, 1, 1)
  4067. rng.Transparency = 0
  4068. rng.TopSurface = 0
  4069. rng.BottomSurface = 0
  4070. rng.CFrame = pos
  4071. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4072. local rngm = Instance.new("SpecialMesh", rng)
  4073. rngm.MeshType = "Brick"
  4074. rngm.Scale = vt(x1,y1,z1)
  4075. if rainbowmode == true then
  4076. rng.Color = Color3.new(r/255,g/255,b/255)
  4077. end
  4078. local scaler2 = 0
  4079. local speeder = FastSpeed/10
  4080. if type == "Add" then
  4081. scaler2 = 1*value
  4082. elseif type == "Divide" then
  4083. scaler2 = 1/value
  4084. end
  4085. coroutine.resume(coroutine.create(function()
  4086. for i = 0,10/bonuspeed,0.1 do
  4087. swait()
  4088. if rainbowmode == true then
  4089. rng.Color = Color3.new(r/255,g/255,b/255)
  4090. end
  4091. if type == "Add" then
  4092. scaler2 = scaler2 - 0.01*value/bonuspeed
  4093. elseif type == "Divide" then
  4094. scaler2 = scaler2 - 0.01/value*bonuspeed
  4095. end
  4096. if chaosmode == true then
  4097. rng.BrickColor = BrickColor.random()
  4098. end
  4099. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  4100. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4101. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4102. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  4103. end
  4104. rng:Destroy()
  4105. end))
  4106. end
  4107.  
  4108. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  4109. local type = type
  4110. local rng = Instance.new("Part", char)
  4111. rng.Anchored = true
  4112. rng.BrickColor = color
  4113. rng.Color = color3
  4114. rng.CanCollide = false
  4115. rng.FormFactor = 3
  4116. rng.Name = "Ring"
  4117. rng.Material = "Neon"
  4118. rng.Size = Vector3.new(1, 1, 1)
  4119. rng.Transparency = 0
  4120. rng.TopSurface = 0
  4121. rng.BottomSurface = 0
  4122. rng.CFrame = pos
  4123. local rngm = Instance.new("SpecialMesh", rng)
  4124. rngm.MeshType = "Brick"
  4125. rngm.Scale = scale
  4126. local scaler2 = 1
  4127. local scaler2b = 1
  4128. local scaler2c = 1
  4129. if type == "Add" then
  4130. scaler2 = 1*value
  4131. scaler2b = 1*value2
  4132. scaler2c = 1*value3
  4133. elseif type == "Divide" then
  4134. scaler2 = 1/value
  4135. scaler2b = 1/value2
  4136. scaler2c = 1/value3
  4137. end
  4138. coroutine.resume(coroutine.create(function()
  4139. for i = 0,10/bonuspeed,0.1 do
  4140. swait()
  4141. if type == "Add" then
  4142. scaler2 = scaler2 - 0.01*value/bonuspeed
  4143. scaler2b = scaler2b - 0.01*value/bonuspeed
  4144. scaler2c = scaler2c - 0.01*value/bonuspeed
  4145. elseif type == "Divide" then
  4146. scaler2 = scaler2 - 0.01/value*bonuspeed
  4147. scaler2b = scaler2b - 0.01/value*bonuspeed
  4148. scaler2c = scaler2c - 0.01/value*bonuspeed
  4149. end
  4150. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  4151. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4152. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  4153. end
  4154. rng:Destroy()
  4155. end))
  4156. end
  4157.  
  4158. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4159. local type = type
  4160. local rng = Instance.new("Part", char)
  4161. rng.Anchored = true
  4162. if RuinMode ~= 9 then
  4163. rng.BrickColor = color
  4164. elseif RuinMode == 9 then
  4165. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4166. end
  4167. rng.CanCollide = false
  4168. rng.FormFactor = 3
  4169. rng.Name = "Ring"
  4170. rng.Material = "Neon"
  4171. rng.Size = Vector3.new(1, 1, 1)
  4172. rng.Transparency = 0
  4173. rng.TopSurface = 0
  4174. rng.BottomSurface = 0
  4175. rng.CFrame = pos
  4176. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4177. local rngm = Instance.new("SpecialMesh", rng)
  4178. rngm.MeshType = "Sphere"
  4179. rngm.Scale = vt(x1,y1,z1)
  4180. if rainbowmode == true then
  4181. rng.Color = Color3.new(r/255,g/255,b/255)
  4182. end
  4183. if RuinMode == 9 then
  4184. coroutine.resume(coroutine.create(function()
  4185. while true do
  4186. swait()
  4187. if rng.Parent ~= nil then
  4188. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4189. else
  4190. break
  4191. end
  4192. end
  4193. end))
  4194. end
  4195. local scaler2 = 1
  4196. local speeder = FastSpeed
  4197. if type == "Add" then
  4198. scaler2 = 1*value
  4199. elseif type == "Divide" then
  4200. scaler2 = 1/value
  4201. end
  4202. coroutine.resume(coroutine.create(function()
  4203. for i = 0,10/bonuspeed,0.1 do
  4204. swait()
  4205. if rainbowmode == true then
  4206. rng.Color = Color3.new(r/255,g/255,b/255)
  4207. end
  4208. if type == "Add" then
  4209. scaler2 = scaler2 - 0.01*value/bonuspeed
  4210. elseif type == "Divide" then
  4211. scaler2 = scaler2 - 0.01/value*bonuspeed
  4212. end
  4213. if chaosmode == true then
  4214. rng.BrickColor = BrickColor.random()
  4215. end
  4216. speeder = speeder - 0.01*FastSpeed*bonuspeed
  4217. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4218. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4219. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  4220. end
  4221. rng:Destroy()
  4222. end))
  4223. end
  4224.  
  4225.  
  4226. function Chat(text)
  4227. --if(game.PlaceId ~= 843468296)then
  4228. coroutine.wrap(function()
  4229. if(char:FindFirstChild'ChatGUI')then char.ChatGUI:destroy() end
  4230. local BBG = NewInstance("BillboardGui",char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,2,0),Adornee=Head})
  4231. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=MRC_A,BorderSizePixel=0,Font=Enum.Font.Antique,TextSize=50,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  4232. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  4233. for i = 1, #text do
  4234. delay(i/25, function()
  4235. SND.Pitch = M.RNG(9,11)/10
  4236. SND.Volume = 3
  4237. SND.Parent = FXFolder
  4238. SND:Play()
  4239. Txt.Text = text:sub(1,i)
  4240. end)
  4241. end
  4242. delay((#text/25)+2.5, function()
  4243. for i = 0, 1, .025 do
  4244. Txt.TextTransparency=i
  4245. Txt.Rotation = M.RNG(-25,25)
  4246. Txt.Position = UDim2.new(0,M.RNG(-15,15),0,M.RNG(-15,15))
  4247. swait()
  4248. end
  4249. BBG:destroy()
  4250. end)
  4251. end)()
  4252. --else
  4253. -- Chat2(text)
  4254. --end
  4255. end
  4256.  
  4257.  
  4258. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4259. local type = type
  4260. local rng = Instance.new("Part", char)
  4261. rng.Anchored = true
  4262. if RuinMode ~= 9 then
  4263. rng.BrickColor = color
  4264. elseif RuinMode == 9 then
  4265. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4266. end
  4267. rng.CanCollide = false
  4268. rng.FormFactor = 3
  4269. rng.Name = "Ring"
  4270. rng.Material = "Neon"
  4271. rng.Size = Vector3.new(1, 1, 1)
  4272. rng.Transparency = 1
  4273. rng.TopSurface = 0
  4274. rng.BottomSurface = 0
  4275. rng.CFrame = pos
  4276. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4277. local rngm = Instance.new("SpecialMesh", rng)
  4278. rngm.MeshType = "Sphere"
  4279. rngm.Scale = vt(x1,y1,z1)
  4280. if rainbowmode == true then
  4281. rng.Color = Color3.new(r/255,g/255,b/255)
  4282. end
  4283. if RuinMode == 9 then
  4284. coroutine.resume(coroutine.create(function()
  4285. while true do
  4286. swait()
  4287. if rng.Parent ~= nil then
  4288. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4289. else
  4290. break
  4291. end
  4292. end
  4293. end))
  4294. end
  4295. local scaler2 = 1
  4296. local speeder = FastSpeed
  4297. if type == "Add" then
  4298. scaler2 = 1*value
  4299. elseif type == "Divide" then
  4300. scaler2 = 1/value
  4301. end
  4302. coroutine.resume(coroutine.create(function()
  4303. for i = 0,10/bonuspeed,0.1 do
  4304. swait()
  4305. if rainbowmode == true then
  4306. rng.Color = Color3.new(r/255,g/255,b/255)
  4307. end
  4308. if type == "Add" then
  4309. scaler2 = scaler2 - 0.01*value/bonuspeed
  4310. elseif type == "Divide" then
  4311. scaler2 = scaler2 - 0.01/value*bonuspeed
  4312. end
  4313. if chaosmode == true then
  4314. rng.BrickColor = BrickColor.random()
  4315. end
  4316. speeder = speeder - 0.01*FastSpeed*bonuspeed
  4317. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4318. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  4319. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  4320. end
  4321. rng:Destroy()
  4322. end))
  4323. end
  4324.  
  4325. function dmg(dude)
  4326. if dude.Name ~= Character then
  4327. local keptcolor = MRC_A
  4328. local bgf = Instance.new("BodyGyro",dude.Head)
  4329. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  4330. --[[local val = Instance.new("BoolValue",dude)
  4331. val.Name = "IsHit"]]--
  4332. local ds = coroutine.wrap(function()
  4333. dude:WaitForChild("Head"):BreakJoints()
  4334. for i, v in pairs(dude:GetChildren()) do
  4335. if v:IsA("Part") or v:IsA("MeshPart") then
  4336. v.Name = "DEMINISHED"
  4337. end
  4338. end
  4339. wait(0.5)
  4340. targetted = nil
  4341. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  4342. coroutine.resume(coroutine.create(function()
  4343. for i, v in pairs(dude:GetChildren()) do
  4344. if v:IsA("Accessory") then
  4345. v:Destroy()
  4346. end
  4347. if v:IsA("Humanoid") then
  4348. v:Destroy()
  4349. end
  4350. if v:IsA("CharacterMesh") then
  4351. v:Destroy()
  4352. end
  4353. if v:IsA("Model") then
  4354. v:Destroy()
  4355. end
  4356. if v:IsA("Part") or v:IsA("MeshPart") then
  4357. for x, o in pairs(v:GetChildren()) do
  4358. if o:IsA("Decal") then
  4359. o:Destroy()
  4360. end
  4361. end
  4362. coroutine.resume(coroutine.create(function()
  4363. v.Material = "Neon"
  4364. v.CanCollide = false
  4365. v.Anchored = false
  4366. local bld = Instance.new("ParticleEmitter",v)
  4367. bld.LightEmission = 0.75
  4368. bld.Texture = "rbxassetid://363275192" ---284205403
  4369. bld.Color = ColorSequence.new(keptcolor.Color)
  4370. bld.Rate = 500
  4371. bld.Lifetime = NumberRange.new(1)
  4372. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  4373. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  4374. bld.Speed = NumberRange.new(2,5)
  4375. bld.VelocitySpread = 50000
  4376. bld.Rotation = NumberRange.new(-500,500)
  4377. bld.RotSpeed = NumberRange.new(-500,500)
  4378. local sbs = Instance.new("BodyPosition", v)
  4379. sbs.P = 3000
  4380. sbs.D = 1000
  4381. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  4382. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  4383. v.Color = keptcolor.Color
  4384. coroutine.resume(coroutine.create(function()
  4385. for i = 0, 49 do
  4386. swait(1)
  4387. v:BreakJoints()
  4388. v.Transparency = v.Transparency + 0.02
  4389. end
  4390. v:BreakJoints()
  4391. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  4392. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  4393. bld.Speed = NumberRange.new(10,25)
  4394. bld.Drag = 5
  4395. bld.Acceleration = vt(0,2,0)
  4396. wait(0.5)
  4397. bld.Enabled = false
  4398. wait(8)
  4399. v:Destroy()
  4400. dude:Destroy()
  4401. end))
  4402. end))
  4403. end
  4404. end
  4405. end))
  4406. end)
  4407. ds()
  4408. end
  4409. end
  4410.  
  4411.  
  4412. function FindNearestHead(Position, Distance, SinglePlayer)
  4413. if SinglePlayer then
  4414. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  4415. end
  4416. local List = {}
  4417. for i, v in pairs(workspace:GetChildren()) do
  4418. if v:IsA("Model") then
  4419. if v:findFirstChild("Head") then
  4420. if v ~= Character then
  4421. if (v.Head.Position - Position).magnitude <= Distance then
  4422. table.insert(List, v)
  4423. end
  4424. end
  4425. end
  4426. end
  4427. end
  4428. return List
  4429. end
  4430.  
  4431. function FaceMouse()
  4432. Cam = workspace.CurrentCamera
  4433. return {
  4434. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  4435. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  4436. }
  4437. end
  4438.  
  4439. function FaceMouse2()
  4440. Cam = workspace.CurrentCamera
  4441. return {
  4442. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  4443. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  4444. }
  4445. end
  4446.  
  4447. -- Functions are ready.
  4448. local storehumanoidWS = 16
  4449.  
  4450.  
  4451. function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
  4452. local bgui,imgc = createBGCircle(size,guipar,color)
  4453. bgui.AlwaysOnTop = true
  4454. imgc.Image = "rbxassetid://" ..img
  4455. local rrot = math.random(1,2)
  4456. CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
  4457. coroutine.resume(coroutine.create(function()
  4458. for i = 0, 24*delay do
  4459. swait()
  4460. if rotationenabled == true then
  4461. if rrot == 1 then
  4462. imgc.Rotation = imgc.Rotation + rotsp
  4463. elseif rrot == 2 then
  4464. imgc.Rotation = imgc.Rotation - rotsp
  4465. end
  4466. end
  4467. bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
  4468. imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
  4469. end
  4470. bgui:Destroy()
  4471. end))
  4472. end
  4473.  
  4474. function RecolorThing(one,two,custenabl)
  4475. if custenabl == false then
  4476. symbolizeBlink(tru,0,2109052855,one.Color,1,3,1,1614005837,root,true,10,1)
  4477. symbolizeBlink(tru,0,2109052855,two.Color,1.1,2,1,1923591005,root,true,10,1)
  4478. symbolizeBlink(tru,0,2344870656,one.Color,3,0,0,0,root,true,10,1)
  4479. symbolizeBlink(tru,0,2092248396,one.Color,3,0,0,0,root,true,10,1)
  4480. end
  4481. MAINR.Color = two.Color
  4482. SECONDR.Color = one.Color
  4483. Monitor.Color = one.Color
  4484. for i, v in pairs(maincolg:GetChildren()) do
  4485. if v:IsA("Part") then
  4486. v.BrickColor = one
  4487. end
  4488. end
  4489. for i, v in pairs(seccolg:GetChildren()) do
  4490. if v:IsA("Part") then
  4491. v.BrickColor = two
  4492. end
  4493. end
  4494. end
  4495.  
  4496.  
  4497. function createBGCircle(size,parent,color)
  4498. local bgui = Instance.new("BillboardGui",parent)
  4499. bgui.Size = UDim2.new(size, 0, size, 0)
  4500. local imgc = Instance.new("ImageLabel",bgui)
  4501. imgc.BackgroundTransparency = 1
  4502. imgc.ImageTransparency = 0
  4503. imgc.Size = UDim2.new(1,0,1,0)
  4504. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  4505. imgc.ImageColor3 = color
  4506. return bgui,imgc
  4507. end
  4508.  
  4509. function attackone()
  4510. attack = true
  4511. for i = 0, 1, 0.1 do
  4512. swait()
  4513. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.2)
  4514. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40)), 0.2)
  4515. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4516. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4517. end
  4518. CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1.1)
  4519. local hitb = Instance.new("Part", char)
  4520. hitb.Anchored = true
  4521. hitb.CanCollide = false
  4522. hitb.FormFactor = 3
  4523. hitb.Name = "Ring"
  4524. hitb.Material = "Neon"
  4525. hitb.Size = Vector3.new(1, 1, 1)
  4526. hitb.Transparency = 1
  4527. hitb.TopSurface = 0
  4528. hitb.BottomSurface = 0
  4529. hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2
  4530. MagniDamage(hitb, 3, 10, 30, 0, "Normal")
  4531. hitb:Destroy()
  4532. for i = 0, 1, 0.1 do
  4533. swait()
  4534. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(70)), 0.4)
  4535. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.4)
  4536. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4537. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4538. end
  4539. attack = false
  4540. end
  4541. function attacktwo()
  4542. attack = true
  4543. for i = 0, 1, 0.1 do
  4544. swait()
  4545. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.2)
  4546. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
  4547. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4548. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4549. end
  4550. CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1)
  4551. local hitb = Instance.new("Part", char)
  4552. hitb.Anchored = true
  4553. hitb.CanCollide = false
  4554. hitb.FormFactor = 3
  4555. hitb.Name = "Ring"
  4556. hitb.Material = "Neon"
  4557. hitb.Size = Vector3.new(1, 1, 1)
  4558. hitb.Transparency = 1
  4559. hitb.TopSurface = 0
  4560. hitb.BottomSurface = 0
  4561. hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2
  4562. MagniDamage(hitb, 3, 10, 30, 0, "Normal")
  4563. hitb:Destroy()
  4564. for i = 0, 1, 0.1 do
  4565. swait()
  4566. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(-70)), 0.4)
  4567. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(70)), 0.4)
  4568. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4569. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4570. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4)
  4571. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4)
  4572. end
  4573. attack = false
  4574. end
  4575. function attackthree()
  4576. attack = true
  4577. for i = 0, 1, 0.1 do
  4578. swait()
  4579. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3)
  4580. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3)
  4581. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4582. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4583. end
  4584. local distlook = 5
  4585. for i = 0, 4 do
  4586. swait(2)
  4587. --CamShakeAll(50,50,Character)
  4588. local hite = Instance.new("Part", char)
  4589. hite.Anchored = true
  4590. hite.CanCollide = false
  4591. hite.FormFactor = 3
  4592. hite.Name = "Ring"
  4593. hite.Material = "Neon"
  4594. hite.Size = Vector3.new(1, 1, 1)
  4595. hite.Transparency = 1
  4596. hite.TopSurface = 0
  4597. hite.BottomSurface = 0
  4598. hite.CFrame = root.CFrame + root.CFrame.lookVector * distlook
  4599. sphere(3, "Add", hite.CFrame, vt(0, 0, 0), 0.15, MRC_A)
  4600. sphere(6, "Add", hite.CFrame, vt(0, 0, 0), 0.3, MRC_A)
  4601. MagniDamage(hite, 10, 15, 35, 0, "Normal")
  4602. CFuncs.Sound.Create("rbxassetid://183763506", hite, 2.5, 1)
  4603. CFuncs.Sound.Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4604. game:GetService("Debris"):AddItem(hite, 5)
  4605. distlook = distlook + 10
  4606. end
  4607. attack = false
  4608. end
  4609.  
  4610. ------------------------------------- Abilities ---------------------------------------------------------
  4611. function Shards()
  4612. attack = true
  4613. hum.WalkSpeed = 2
  4614. local keptcolor = MRC_A
  4615. local obj1 = script.chring:Clone()
  4616. obj1.Parent = char
  4617. obj1.Transparency = 1
  4618. obj1.Color = MRC_A.Color
  4619. local rval = 0
  4620. local eval = 1
  4621. CFuncs["Sound"].Create("rbxassetid://199145761", obj1, 3,1)
  4622. local eff = Instance.new("ParticleEmitter",obj1)
  4623. eff.Texture = "rbxassetid://2344870656"
  4624. eff.LightEmission = 1
  4625. eff.Color = ColorSequence.new(obj1.Color)
  4626. eff.Rate = 10000000
  4627. eff.Enabled = true
  4628. eff.EmissionDirection = "Left"
  4629. eff.Lifetime = NumberRange.new(0.5)
  4630. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  4631. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4632. eff.Speed = NumberRange.new(5,50)
  4633. eff.Drag = 5
  4634. eff.Rotation = NumberRange.new(-500,500)
  4635. eff.RotSpeed = NumberRange.new(-500,500)
  4636. sphere2(5,"Add",root.CFrame*CFrame.new(0,5,0),vt(1,1,1),0.5,0.005,0.5,MRC_A,MRC_A.Color)
  4637. coroutine.resume(coroutine.create(function()
  4638. for i = 0, 19 do
  4639. swait(4)
  4640. local dis = CreateParta(char,0.5,1,"Neon",MRC_A)
  4641. dis.BrickColor = MRC_A
  4642. dis.Anchored = true
  4643. CFuncs["Sound"].Create("rbxassetid://199145967", dis, 1,1.1)
  4644. dis.CFrame = root.CFrame*CFrame.new(math.random(-10,10),math.random(5,25),math.random(-10,10))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  4645. CreateMeshy(dis,"Sphere",0.5,0.5,4)
  4646. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.005,0.005,0.1,dis.BrickColor,dis.Color)
  4647. coroutine.resume(coroutine.create(function()
  4648. local eff = Instance.new("ParticleEmitter",dis)
  4649. eff.Texture = "rbxassetid://695499847"
  4650. eff.LightEmission = 1
  4651. eff.Color = ColorSequence.new(dis.Color)
  4652. eff.Rate = 500000
  4653. eff.Lifetime = NumberRange.new(0.5)
  4654. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.2,1,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4655. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4656. eff.Speed = NumberRange.new(5,50)
  4657. eff.Drag = 5
  4658. eff.Rotation = NumberRange.new(-500,500)
  4659. eff.VelocitySpread = 9000
  4660. eff.RotSpeed = NumberRange.new(-150,150)
  4661. wait(0.5)
  4662. eff.Enabled = false
  4663. end))
  4664. slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
  4665. coroutine.resume(coroutine.create(function()
  4666. wait(0.5)
  4667. dis.Anchored = false
  4668. local at1 = Instance.new("Attachment",dis)
  4669. at1.Position = vt(-0.25,0,0)
  4670. local at2 = Instance.new("Attachment",dis)
  4671. at2.Position = vt(0.25,0,0)
  4672. local trl = Instance.new('Trail',dis)
  4673. trl.Attachment0 = at1
  4674. trl.FaceCamera = true
  4675. trl.Attachment1 = at2
  4676. trl.Texture = "rbxassetid://1049219073"
  4677. trl.LightEmission = 1
  4678. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  4679. trl.Color = ColorSequence.new(dis.Color)
  4680. trl.Lifetime = 0.6
  4681. local a = Instance.new("Part",workspace)
  4682. a.Name = "Direction"
  4683. a.Anchored = true
  4684. a.BrickColor = bc("Bright red")
  4685. a.Material = "Neon"
  4686. a.Transparency = 1
  4687. a.CanCollide = false
  4688. local ray = Ray.new(
  4689. dis.CFrame.p, -- origin
  4690. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  4691. )
  4692. local ignore = dis
  4693. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4694. a.BottomSurface = 10
  4695. a.TopSurface = 10
  4696. local distance = (dis.CFrame.p - position).magnitude
  4697. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4698. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  4699. dis.CFrame = a.CFrame
  4700. a:Destroy()
  4701. local bv = Instance.new("BodyVelocity")
  4702. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4703. bv.velocity = dis.CFrame.lookVector*250
  4704. bv.Parent = dis
  4705. game:GetService("Debris"):AddItem(dis, 5)
  4706. local hitted = false
  4707. coroutine.resume(coroutine.create(function()
  4708. dis.Touched:connect(function(hit)
  4709. if hitted == false and hit.Parent ~= char then
  4710. hitted = true
  4711. CFuncs["Sound"].Create("rbxassetid://199146035", dis, 3,1)
  4712. MagniDamage(dis, 30, 50,80, 0, "Normal")
  4713. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  4714. sphere2(8,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
  4715. coroutine.resume(coroutine.create(function()
  4716. local eff = Instance.new("ParticleEmitter",dis)
  4717. eff.Texture = "rbxassetid://2344870656"
  4718. eff.LightEmission = 1
  4719. eff.Color = ColorSequence.new(dis.Color)
  4720. eff.Rate = 10000000
  4721. eff.Enabled = true
  4722. --eff.EmissionDirection = "Front"
  4723. eff.Lifetime = NumberRange.new(2)
  4724. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,20,0),NumberSequenceKeypoint.new(1,30,0)})
  4725. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4726. eff.Speed = NumberRange.new(100)
  4727. eff.Drag = 5
  4728. eff.Rotation = NumberRange.new(-500,500)
  4729. eff.SpreadAngle = Vector2.new(0,900)
  4730. eff.RotSpeed = NumberRange.new(-500,500)
  4731. wait(0.1)
  4732. eff.Enabled = false
  4733. end))
  4734. coroutine.resume(coroutine.create(function()
  4735. local eff = Instance.new("ParticleEmitter",dis)
  4736. eff.Texture = "rbxassetid://695499847"
  4737. eff.LightEmission = 1
  4738. eff.Color = ColorSequence.new(dis.Color)
  4739. eff.Rate = 500000
  4740. eff.Lifetime = NumberRange.new(0.5,2)
  4741. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  4742. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4743. eff.Speed = NumberRange.new(20,150)
  4744. eff.Drag = 5
  4745. eff.Rotation = NumberRange.new(-500,500)
  4746. eff.VelocitySpread = 9000
  4747. eff.RotSpeed = NumberRange.new(-150,150)
  4748. wait(0.5)
  4749. eff.Enabled = false
  4750. end))
  4751. dis.Anchored = true
  4752. dis.Transparency = 1
  4753. wait(8)
  4754. dis:Destroy()
  4755. end
  4756. end)
  4757. end))
  4758. end))
  4759. end
  4760. end))
  4761. for i = 0,9,0.1 do
  4762. swait()
  4763. rval = rval + 10
  4764. eval = eval + 1.5
  4765. obj1.Transparency = obj1.Transparency - 0.005
  4766. obj1.Size = obj1.Size + vt(0,0.2,0.2)
  4767. obj1.CFrame = root.CFrame*CFrame.new(0,5,0)*CFrame.Angles(math.rad(0),math.rad(rval),math.rad(-90))
  4768. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
  4769. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
  4770. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
  4771. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
  4772. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
  4773. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(176 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
  4774. end
  4775. eff.Enabled = false
  4776. coroutine.resume(coroutine.create(function()
  4777. for i = 0,49 do
  4778. swait()
  4779. rval = rval + 100
  4780. obj1.Transparency = obj1.Transparency + 0.02
  4781. obj1.Size = obj1.Size + vt(0,-0.5,-0.5)
  4782. end
  4783. obj1:Destroy()
  4784. end))
  4785. attack = false
  4786. hum.WalkSpeed = storehumanoidWS
  4787. end
  4788.  
  4789. function Desolateness()
  4790. local rrot = 0
  4791. local xam = 1
  4792. attack = true
  4793. hum.WalkSpeed = 0
  4794. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 5, 1)
  4795. for i = 0,3,0.1 do
  4796. swait()
  4797. block(10,"Add",rarm.CFrame*CFrame.new(0,-3,0),vt(2,2,2),0.025,0.025,0.025,MRC_A,MRC_A.Color)
  4798. slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),-0.05,MRC_B)
  4799. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.1,-0.5)* angles(math.rad(20),math.rad(0),math.rad(30)),0.3)
  4800. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-30)),.3)
  4801. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  4802. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4803. RH.C0=clerp(RH.C0,cf(1,-0.5 - 0.05 * math.cos(sine / 25),-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(-10),math.rad(6)),.3)
  4804. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(20)),.3)
  4805. end
  4806. coroutine.resume(coroutine.create(function()
  4807. for i = 0, 14 do
  4808. swait(4)
  4809. rrot = rrot + 10*xam
  4810. xam = xam + 0.25
  4811. local bonus = xam
  4812. local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
  4813. xa.Anchored = true
  4814. xa.Color = Color3.new(0,0,0)
  4815. xa.CFrame = root.CFrame*CFrame.new(math.random(-5,5)*bonus,-3,-rrot/1.75)
  4816. CreateMeshy(xa,"Sphere",10*bonus,1,10*bonus)
  4817. local xc = 0
  4818. coroutine.resume(coroutine.create(function()
  4819. xa.Transparency = 1
  4820. CFuncs["Sound"].Create("rbxassetid://331666100", xa, 2.5,0.75)
  4821. CFuncs["EchoSound"].Create("rbxassetid://675172759", xa, 3, 0.8,0,10,0.15,0.5,1)
  4822. MagniDamage(xa, 10*bonus, 38*bonus,59*bonus, 0, "Normal")
  4823. for i = 0, 9 do
  4824. slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(25,50)/250*bonus,MRC_B)
  4825. end
  4826. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(10*bonus,10*bonus,10*bonus),0.1,0.1,0.1,MRC_A,MRC_A.Color)
  4827. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(5*bonus,1,5*bonus),0.01*bonus,1*bonus,0.01*bonus,MRC_A,MRC_A.Color)
  4828. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(10*bonus,1,10*bonus),0.01*bonus,1*bonus,0.01*bonus,MRC_B,MRC_B)
  4829. game:GetService("Debris"):AddItem(xa, 5)
  4830. coroutine.resume(coroutine.create(function()
  4831. for i = 0, 19 do
  4832. swait()
  4833. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  4834. end
  4835. hum.CameraOffset = vt(0,0,0)
  4836. end))
  4837. end))
  4838. end
  4839. end))
  4840. for i = 0,3,0.1 do
  4841. swait()
  4842.  
  4843. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.1,0)* angles(math.rad(0),math.rad(0),math.rad(74)),0.3)
  4844. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-8),math.rad(0),math.rad(-74)),.3)
  4845. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.75, 0) * angles(math.rad(180), math.rad(0), math.rad(-10)), 0.3)
  4846. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4847. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(-30),math.rad(0)),.3)
  4848. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(13)),.3)
  4849. end
  4850. attack = false
  4851. hum.WalkSpeed = storehumanoidWS
  4852. end
  4853.  
  4854. function Dirtface()
  4855. local TARGET = Mouse.Target
  4856. if TARGET ~= nil then
  4857. if TARGET.Parent:FindFirstChildOfClass("Humanoid") then
  4858. local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid")
  4859. local ROOT = TARGET.Parent:FindFirstChild("HumanoidRootPart") or TARGET.Parent:FindFirstChild("Torso") or TARGET.Parent:FindFirstChild("UpperTorso")
  4860. if ROOT and HUM.Health > 0 then
  4861. local FOE = Mouse.Target.Parent
  4862. local HEAD = FOE:FindFirstChild("Head")
  4863. local HITFLOOR = rayCast(ROOT.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4*ROOT.Size.Z, FOE)
  4864. if HEAD and HITFLOOR then
  4865. attack = true
  4866. RootPart.CFrame = ROOT.CFrame*CF(0,0,2)
  4867. CreateSound(235097614, Torso, 2, 3, false)
  4868. Chat('Struggle..')
  4869. CreateSound(160212585, Torso, 10, 1, false)
  4870. for i=0, 0.4, 0.1 do
  4871. swait()
  4872. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-25)),0.1)
  4873. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 - 2.5 * COS(SINE / 12)), RAD(0), RAD(25)),0.1)
  4874. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(140 - 27 * math.random(0,2)), RAD(0 - 20 * math.random(0,2)), RAD(0 - 7 * math.random(0,2))),0.1)
  4875. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)),0.1)
  4876. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4877. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4878. end
  4879. for i=0, 0.1, 0.1 do
  4880. swait()
  4881. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)),0.1)
  4882. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-25)),0.1)
  4883. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(140 - 27 * math.random(0,2)), RAD(0 - 20 * math.random(0,2)), RAD(25 - 7 * math.random(0,2))),0.1)
  4884. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)),0.1)
  4885. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4886. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4887. end
  4888. local DEAD = false
  4889. local CFRAME = RootPart.CFrame
  4890. CreateSound(260411131, Torso, 2, 3, false)
  4891. coroutine.resume(coroutine.create(function()
  4892. repeat
  4893. swait()
  4894. RootPart.CFrame = CFRAME
  4895. HEAD.CFrame = RightArm.CFrame*CF(0,-(1+HEAD.Size.Z/2),0) * ANGLES(RAD(-90), RAD(0), RAD(0))
  4896. HEAD.Velocity = vt(0,0,0)
  4897. HUM.PlatformStand = true
  4898. until DEAD == true
  4899. end))
  4900. for i=0, 0.2, 0.1 do
  4901. swait()
  4902. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)),0.1)
  4903. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-25)),0.1)
  4904. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, -0.3) * ANGLES(RAD(140), RAD(0), RAD(-15)), 0.3)
  4905. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)),0.1)
  4906. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4907. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4908. end
  4909. for i=0, 1, 0.1 do
  4910. swait()
  4911. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-15)),0.1)
  4912. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * COS(SINE / 12)), RAD(0), RAD(15)),0.1)
  4913. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, 0) * ANGLES(RAD(60), RAD(0), RAD(0)),0.1)
  4914. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)),0.1)
  4915. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4916. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4917. end
  4918. local ERUPT = function()
  4919. local HITFLOOR,HITPOS = rayCast(HEAD.CFrame*CF(0,0.2,0).p+VT(0,0.2,0), (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4*ROOT.Size.X, FOE)
  4920. if HITFLOOR then
  4921. for i = 1, 5 do
  4922. CreateFlyingDebree(HITFLOOR,CF(HITPOS),MRANDOM(1,2),VT(MRANDOM(10,60)/20,MRANDOM(10,60)/20,MRANDOM(10,60)/20),5,MRANDOM(45,85))
  4923. end
  4924. Chunks(HEAD)
  4925. end
  4926. end
  4927. for i=0, 1, 0.1 do
  4928. swait()
  4929. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(15)),0.1)
  4930. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(10)),0.1)
  4931. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, 1) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(0)),0.1)
  4932. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(5), RAD(0), RAD(5)),0.1)
  4933. RH.C0 = clerp(RH.C0, CF(1, -0.25 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(40), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)),0.1)
  4934. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4935. end
  4936. local ATE = false
  4937. local DEPTH = 1
  4938. coroutine.resume(coroutine.create(function()
  4939. repeat
  4940. swait()
  4941. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(15)),0.1)
  4942. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(10)),0.1)
  4943. RW.C0 = clerp(RW.C0, CF(1.45, 1-DEPTH/4, -DEPTH/4) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(0)),0.1)
  4944. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(5), RAD(0), RAD(5)),0.1)
  4945. RH.C0 = clerp(RH.C0, CF(1, -0.25 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(40), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)),0.1)
  4946. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4947. until ATE == true
  4948. end))
  4949. coroutine.resume(coroutine.create(function()
  4950. wait(1)
  4951. for i=0, 2, 0.1 do
  4952. swait()
  4953. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(15)),0.1)
  4954. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(10)),0.1)
  4955. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, 1) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(0)),0.1)
  4956. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(5), RAD(0), RAD(5)),0.1)
  4957. RH.C0 = clerp(RH.C0, CF(1, -0.25 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(40), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)),0.1)
  4958. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4959. end
  4960. wait(1)
  4961. for i=0, 2, 0.1 do
  4962. swait()
  4963. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(15)),0.1)
  4964. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(10)),0.1)
  4965. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, 1) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(0)),0.1)
  4966. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(5), RAD(0), RAD(5)),0.1)
  4967. RH.C0 = clerp(RH.C0, CF(1, -0.25 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(40), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)),0.1)
  4968. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4969. end
  4970. wait(1.5)
  4971. for i=0, 3, 0.1 do
  4972. swait()
  4973. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(15)),0.1)
  4974. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(10)),0.1)
  4975. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, 2) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(-15)), 0.1)
  4976. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(5), RAD(0), RAD(5)),0.1)
  4977. RH.C0 = clerp(RH.C0, CF(1, -0.25 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(40), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)),0.1)
  4978. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  4979. end
  4980. end))
  4981. wait()
  4982. ERUPT()
  4983. ERUPT()
  4984. DEPTH = 2
  4985. wait(2)
  4986. ERUPT()
  4987. DEPTH = 2.5
  4988. wait(2)
  4989. ERUPT()
  4990. DEPTH = 2.5
  4991. wait(1.75)
  4992. CreateSound(159882598, Torso, 10, 0.9, false)
  4993. wait(0.25)
  4994. Chat('D I E')
  4995. wait(1)
  4996. ERUPT()
  4997. ERUPT()
  4998. HEAD:remove()
  4999. DEAD = true
  5000. ApplyDamage(HUM,0,true)
  5001. wait(0.2)
  5002. ATE = true
  5003. attack = false
  5004. end
  5005. end
  5006. end
  5007. end
  5008. end
  5009.  
  5010. function Painful_Stomp()
  5011. attack = true
  5012. Chat("NOUSE",MRC_A.Color,1)
  5013. for i = 0, 2, 0.1 do
  5014. swait()
  5015. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  5016. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  5017. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  5018. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  5019. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  5020. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  5021. end
  5022. CFuncs.Sound.Create("rbxassetid://438666141", root, 7.5, 1)
  5023. CFuncs.Sound.Create("rbxassetid://1208650519", root, 7.5, 1)
  5024. CameraEnshaking(4, 12)
  5025. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  5026. if v:FindFirstChild("Head") then
  5027. dmg(v)
  5028. end
  5029. end
  5030. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random())
  5031. sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2, BrickColor.random())
  5032. sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100, 0.1, 100), 0.01, BrickColor.random())
  5033. for i = 0, 2, 0.1 do
  5034. swait()
  5035. sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
  5036. sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
  5037. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  5038. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  5039. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  5040. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  5041. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  5042. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  5043. end
  5044. attack = false
  5045. end
  5046.  
  5047. function CrystallizedFreeze()
  5048. attack = true
  5049. hum.WalkSpeed = 2
  5050. local keptcolor = MRC_A
  5051. local obj1 = script.snowflake:Clone()
  5052. obj1.Parent = char
  5053. obj1.Transparency = 1
  5054. obj1.Color = MRC_A.Color
  5055. local rval = 0
  5056. local eval = 1
  5057. CFuncs["Sound"].Create("rbxassetid://199145761", obj1, 3,1)
  5058. CFuncs["Sound"].Create("rbxassetid://199145967", obj1, 2,0.9)
  5059. local eff = Instance.new("ParticleEmitter",obj1)
  5060. eff.Texture = "rbxassetid://2344870656"
  5061. eff.LightEmission = 1
  5062. eff.Color = ColorSequence.new(obj1.Color)
  5063. eff.Rate = 10000000
  5064. eff.Enabled = true
  5065. eff.EmissionDirection = "Front"
  5066. eff.Lifetime = NumberRange.new(0.5)
  5067. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  5068. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5069. eff.Speed = NumberRange.new(5,50)
  5070. eff.Drag = 5
  5071. eff.Rotation = NumberRange.new(-500,500)
  5072. eff.RotSpeed = NumberRange.new(-500,500)
  5073. local eff2 = eff:Clone()
  5074. eff2.Parent = obj1
  5075. eff2.Texture = "rbxassetid://695499847"
  5076. eff2.Speed = NumberRange.new(5,100)
  5077. eff2.Lifetime = NumberRange.new(1)
  5078. eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  5079. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),1,0.005,1,MRC_A,MRC_A.Color)
  5080. for i = 0,12,0.1 do
  5081. swait()
  5082. rval = rval + 10
  5083. eval = eval + 1.5
  5084. obj1.Transparency = obj1.Transparency - 0.005
  5085. obj1.Size = obj1.Size + vt(0.5,0.5,0)
  5086. obj1.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(rval))
  5087. slash(math.random(40,70)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01*rval/25,0.002,0.01*rval/25),math.random(5,20)/250,MRC_B)
  5088. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
  5089. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
  5090. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3)
  5091. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3)
  5092. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-80 + 2 * math.cos(sine / 45))),.3)
  5093. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(80 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(71 - 4 * math.cos(sine / 45))),.3)
  5094. end
  5095. eff.Enabled = false
  5096. eff2.Enabled = false
  5097. coroutine.resume(coroutine.create(function()
  5098. for i = 0,49 do
  5099. swait()
  5100. rval = rval + 100
  5101. obj1.Transparency = obj1.Transparency + 0.02
  5102. obj1.Size = obj1.Size + vt(-1,-1,0)
  5103. end
  5104. wait(1)
  5105. obj1:Destroy()
  5106. end))
  5107. for i = 0, 19 do
  5108. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.002,0.01),math.random(150,250)/250,MRC_B)
  5109. end
  5110. CFuncs["Sound"].Create("rbxassetid://199145739", root, 3,1)
  5111. MagniDamage(root, 60, 40,50, 0, "Normal")
  5112. sphere2(1,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),2,2,2,MRC_A,MRC_A.Color)
  5113. sphere2(2,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),2,2,2,MRC_B,MRC_B.Color)
  5114. local obj2 = script.nado:Clone()
  5115. obj2.Parent = char
  5116. obj2.Transparency = 0.25
  5117. obj2.Color = MRC_A.Color
  5118. local eff = Instance.new("ParticleEmitter",obj2)
  5119. eff.Texture = "rbxassetid://2344870656"
  5120. eff.LightEmission = 1
  5121. eff.Color = ColorSequence.new(obj2.Color)
  5122. eff.Rate = 10000000
  5123. eff.Enabled = true
  5124. eff.EmissionDirection = "Front"
  5125. eff.Lifetime = NumberRange.new(1)
  5126. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  5127. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5128. eff.Speed = NumberRange.new(5,50)
  5129. eff.Drag = 5
  5130. eff.VelocitySpread = 90000
  5131. eff.Rotation = NumberRange.new(-500,500)
  5132. eff.RotSpeed = NumberRange.new(-500,500)
  5133. local eff2 = eff:Clone()
  5134. eff2.Parent = obj2
  5135. eff2.Texture = "rbxassetid://695499847"
  5136. eff2.Speed = NumberRange.new(5,100)
  5137. eff2.Lifetime = NumberRange.new(1)
  5138. eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  5139. coroutine.resume(coroutine.create(function()
  5140. for i = 0, 19 do
  5141. local dis = CreateParta(char,0.5,1,"Neon",MRC_A)
  5142. dis.BrickColor = MRC_A
  5143. dis.Anchored = true
  5144. dis.Velocity = vt(math.random(-50,50),math.random(50,150),math.random(-50,50))
  5145. CFuncs["Sound"].Create("rbxassetid://199145967", dis, 0.1,1)
  5146. dis.CFrame = root.CFrame*CFrame.new(math.random(-10,10),math.random(5,25),math.random(-10,10))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5147. CreateMeshy(dis,"Sphere",0.5,0.5,4)
  5148. dis.Anchored = false
  5149. local at1 = Instance.new("Attachment",dis)
  5150. at1.Position = vt(-0.25,0,0)
  5151. local at2 = Instance.new("Attachment",dis)
  5152. at2.Position = vt(0.25,0,0)
  5153. local trl = Instance.new('Trail',dis)
  5154. trl.Attachment0 = at1
  5155. trl.FaceCamera = true
  5156. trl.Attachment1 = at2
  5157. trl.Texture = "rbxassetid://1049219073"
  5158. trl.LightEmission = 1
  5159. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5160. trl.Color = ColorSequence.new(dis.Color)
  5161. trl.Lifetime = 0.6
  5162. game:GetService("Debris"):AddItem(dis, 5)
  5163. local hitted = false
  5164. coroutine.resume(coroutine.create(function()
  5165. dis.Touched:connect(function(hit)
  5166. if hitted == false and hit.Parent ~= char then
  5167. hitted = true
  5168. CFuncs["Sound"].Create("rbxassetid://199146035", dis, 1.5,1)
  5169. MagniDamage(dis, 20, 10,20, 0, "Normal")
  5170. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5171. sphere2(8,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
  5172. coroutine.resume(coroutine.create(function()
  5173. local eff = Instance.new("ParticleEmitter",dis)
  5174. eff.Texture = "rbxassetid://2344870656"
  5175. eff.LightEmission = 1
  5176. eff.Color = ColorSequence.new(dis.Color)
  5177. eff.Rate = 10000000
  5178. eff.Enabled = true
  5179. --eff.EmissionDirection = "Front"
  5180. eff.Lifetime = NumberRange.new(0.5)
  5181. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,20,0),NumberSequenceKeypoint.new(1,30,0)})
  5182. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5183. eff.Speed = NumberRange.new(100)
  5184. eff.Drag = 5
  5185. eff.Rotation = NumberRange.new(-500,500)
  5186. eff.SpreadAngle = Vector2.new(0,900)
  5187. eff.RotSpeed = NumberRange.new(-500,500)
  5188. wait(0.1)
  5189. eff.Enabled = false
  5190. end))
  5191. coroutine.resume(coroutine.create(function()
  5192. local eff = Instance.new("ParticleEmitter",dis)
  5193. eff.Texture = "rbxassetid://695499847"
  5194. eff.LightEmission = 1
  5195. eff.Color = ColorSequence.new(dis.Color)
  5196. eff.Rate = 500000
  5197. eff.Lifetime = NumberRange.new(0.5,2)
  5198. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5199. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5200. eff.Speed = NumberRange.new(20,150)
  5201. eff.Drag = 5
  5202. eff.Rotation = NumberRange.new(-500,500)
  5203. eff.VelocitySpread = 9000
  5204. eff.RotSpeed = NumberRange.new(-150,150)
  5205. wait(0.5)
  5206. eff.Enabled = false
  5207. end))
  5208. dis.Anchored = true
  5209. dis.Transparency = 1
  5210. wait(8)
  5211. dis:Destroy()
  5212. end
  5213. end)
  5214. end))
  5215. end
  5216. end))
  5217. for i = 0,9,0.1 do
  5218. swait()
  5219. rval = rval + 20
  5220. eval = eval + 1.5
  5221. obj2.Transparency = obj2.Transparency + 0.005
  5222. obj2.Size = obj2.Size + vt(2,1,2)
  5223. obj2.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(90+rval),math.rad(0))
  5224. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
  5225. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
  5226. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3)
  5227. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3)
  5228. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(100 + 2 * math.cos(sine / 45))),.3)
  5229. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-101 - 4 * math.cos(sine / 45))),.3)
  5230. end
  5231. eff.Enabled = false
  5232. eff2.Enabled = false
  5233. coroutine.resume(coroutine.create(function()
  5234. for i = 0,49 do
  5235. swait()
  5236. rval = rval + 100
  5237. obj2.Transparency = obj2.Transparency + 0.02
  5238. obj2.Size = obj2.Size + vt(-1,-1,-1)
  5239. end
  5240. wait(1)
  5241. obj2:Destroy()
  5242. end))
  5243. attack = false
  5244. hum.WalkSpeed = storehumanoidWS
  5245. end
  5246.  
  5247. function desolSTRIKE()
  5248. attack = true
  5249. hum.WalkSpeed = 0
  5250. local obj1 = script.sword:Clone()
  5251. obj1.Parent = char
  5252. obj1.Transparency = 1
  5253. obj1.Color = MRC_B.Color
  5254. local obj1b = script.sword:Clone()
  5255. obj1b.Parent = char
  5256. obj1b.Transparency = 1
  5257. obj1b.Material = "Neon"
  5258. obj1b.Color = MRC_A.Color
  5259. CFuncs["Sound"].Create("rbxassetid://1548527129", obj1, 4,1.25)
  5260. local eff = Instance.new("ParticleEmitter",obj1)
  5261. eff.Texture = "rbxassetid://2344870656"
  5262. eff.LightEmission = 1
  5263. eff.Color = ColorSequence.new(obj1b.Color)
  5264. eff.Rate = 10000000
  5265. eff.EmissionDirection = "Front"
  5266. eff.Lifetime = NumberRange.new(0.5)
  5267. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  5268. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5269. eff.Speed = NumberRange.new(1,10)
  5270. eff.Drag = 5
  5271. eff.VelocitySpread = 9999
  5272. eff.Rotation = NumberRange.new(-500,500)
  5273. eff.RotSpeed = NumberRange.new(-500,500)
  5274. local eff2 = eff:Clone()
  5275. eff2.Color = ColorSequence.new(MRC_B.Color)
  5276. eff2.Speed = NumberRange.new(5,25)
  5277. eff2.Parent = obj1
  5278. eff2.Texture = "rbxassetid://2092248396"
  5279. eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  5280. for i = 0,5,0.1 do
  5281. swait()
  5282. obj1.Transparency = obj1.Transparency - 0.005
  5283. obj1.Size = obj1.Size + vt(0.05,0,0.025)
  5284. obj1b.Transparency = obj1b.Transparency - 0.022
  5285. obj1b.Size = obj1b.Size + vt(0.015,0.0025,0.0025)
  5286. obj1b.CFrame = obj1.CFrame
  5287. obj1.CFrame = rarm.CFrame*CFrame.new(-3,-1,0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  5288. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-3)),.3)
  5289. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(3)),.3)
  5290. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.03,0)*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  5291. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3)
  5292. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(3),math.rad(8)),.3)
  5293. LW.C0=clerp(LW.C0,cf(-1.5,0.5,-0.25)*angles(math.rad(70),math.rad(4),math.rad(-22)),.3)
  5294. end
  5295. symbolizeBlink(obj1,0,2109052855,MRC_A.Color,1.5,5,0.9,1614005837,obj1,true,10,1)
  5296. symbolizeBlink(obj1,0,2109052855,MRC_B.Color,1.6,5,1,1923591005,obj1,true,10,1)
  5297. symbolizeBlink(obj1,0,2092248396,MRC_A.Color,3,0,0,0,root,true,10,1.25)
  5298. symbolizeBlink(obj1,0,2344870656,MRC_A.Color,10,0,0,0,root,true,10,1.5)
  5299. eff.Enabled = false
  5300. eff2.Enabled = false
  5301. for i = 0,3,0.1 do
  5302. swait()
  5303. obj1b.CFrame = obj1.CFrame
  5304. obj1.CFrame = rarm.CFrame*CFrame.new(-3,-1,0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  5305. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(10)),.3)
  5306. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.3)
  5307. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.03,0)*angles(math.rad(10),math.rad(0),math.rad(60)),.3)
  5308. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(-5),math.rad(-60)),.3)
  5309. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*angles(math.rad(90),math.rad(3),math.rad(-24)),.3)
  5310. LW.C0=clerp(LW.C0,cf(-1.5,0.5,-0)*angles(math.rad(70),math.rad(4),math.rad(-95)),.3)
  5311. end
  5312. local dis = CreateParta(char,1,1,"Neon",MRC_A)
  5313. dis.BrickColor = MRC_A
  5314. dis.Anchored = true
  5315. dis.CFrame = root.CFrame + root.CFrame.lookVector*50
  5316. coroutine.resume(coroutine.create(function()
  5317. local eff = Instance.new("ParticleEmitter",dis)
  5318. eff.Texture = "rbxassetid://2344870656"
  5319. eff.LightEmission = 1
  5320. eff.Color = ColorSequence.new(dis.Color)
  5321. eff.Rate = 10000000
  5322. --eff.EmissionDirection = "Front"
  5323. eff.Lifetime = NumberRange.new(3)
  5324. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,10,0),NumberSequenceKeypoint.new(1,30,0)})
  5325. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5326. eff.Speed = NumberRange.new(200,250)
  5327. eff.Drag = 5
  5328. eff.Rotation = NumberRange.new(-500,500)
  5329. eff.SpreadAngle = Vector2.new(900,900)
  5330. eff.RotSpeed = NumberRange.new(-500,500)
  5331. local eff2 = eff:Clone()
  5332. eff2.Color = ColorSequence.new(MRC_B.Color)
  5333. eff2.Speed = NumberRange.new(250,300)
  5334. eff2.Parent = dis
  5335. wait(0.5)
  5336. eff.Enabled = false
  5337. eff2.Enabled = false
  5338. end))
  5339. sphere2(3,"Add",dis.CFrame,vt(2,2,2),-0.02,-0.02,2,MRC_A,MRC_A.Color)
  5340. sphere2(3,"Add",dis.CFrame,vt(2,2,2),-0.01,-0.01,3,MRC_B,MRC_B.Color)
  5341. CFuncs["Sound"].Create("rbxassetid://2237297994", dis, 6,1)
  5342. CFuncs["Sound"].Create("rbxassetid://1548538202", dis, 6,1)
  5343. symbolizeBlink(dis,0,2344870656,MRC_A.Color,100,0,0,0,dis,true,10,3)
  5344. MagniDamage(dis, 55, 50,70, 0, "Normal")
  5345. root.CFrame = root.CFrame + root.CFrame.lookVector*100
  5346. for i = 0, 19 do
  5347. slash(math.random(15,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,300)/250,BrickColor.new("White"))
  5348. sphere2(math.random(3,8),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,2,2),-0.01,-0.01,2,MRC_A,MRC_A.Color)
  5349. end
  5350. for i = 0,2,0.1 do
  5351. swait()
  5352. obj1b.CFrame = obj1.CFrame
  5353. obj1.CFrame = rarm.CFrame*CFrame.new(-3,-1,0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  5354. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-30)),.7)
  5355. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(-10)),.7)
  5356. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.2,0)*angles(math.rad(10),math.rad(0),math.rad(-60)),.7)
  5357. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(5),math.rad(60)),.7)
  5358. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*angles(math.rad(90),math.rad(3),math.rad(84)),.7)
  5359. LW.C0=clerp(LW.C0,cf(-1.5,0.5,-0)*angles(math.rad(90),math.rad(4),math.rad(-60)),.7)
  5360. end
  5361. for i = 0,1,0.1 do
  5362. swait()
  5363. obj1b.CFrame = obj1.CFrame
  5364. obj1.CFrame = rarm.CFrame*CFrame.new(-3,-1,0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  5365. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-3)),.3)
  5366. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(3)),.3)
  5367. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.03,0)*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  5368. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3)
  5369. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(3),math.rad(8)),.3)
  5370. LW.C0=clerp(LW.C0,cf(-1.5,0.5,-0.25)*angles(math.rad(70),math.rad(4),math.rad(-22)),.3)
  5371. end
  5372. for i = 0,2,0.1 do
  5373. swait()
  5374. obj1.Transparency = obj1.Transparency + 0.01
  5375. obj1.Size = obj1.Size - vt(0.1,0,0.4)
  5376. obj1b.Transparency = obj1b.Transparency + 0.044
  5377. obj1b.Size = obj1b.Size - vt(0.03,0.005,0.4)
  5378. obj1b.CFrame = obj1.CFrame
  5379. obj1.CFrame = rarm.CFrame*CFrame.new(-1.5,-1,0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  5380. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-3)),.3)
  5381. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(3)),.3)
  5382. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.03,0)*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  5383. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3)
  5384. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(3),math.rad(-10)),.3)
  5385. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(70),math.rad(4),math.rad(32)),.3)
  5386. end
  5387. game:GetService("Debris"):AddItem(dis, 5)
  5388. obj1:Destroy()
  5389. obj1b:Destroy()
  5390. hum.WalkSpeed = storehumanoidWS
  5391. attack = false
  5392. end
  5393.  
  5394. function RapidBurst()
  5395. attack = true
  5396. hum.WalkSpeed = 0
  5397. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
  5398. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
  5399. CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
  5400. Chat("SHATTER!",MRC_A.Color,2)
  5401. local keptcolor = MRC_A
  5402. for i = 0,8,0.1 do
  5403. swait()
  5404. --CamShakeAll(15,30,Character)
  5405. slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
  5406. block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
  5407. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
  5408. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
  5409. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  5410. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  5411. RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
  5412. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
  5413. end
  5414. --CamShakeAll(30,300,Character)
  5415. for i = 0, 99 do
  5416. local dis = CreateParta(char,1,1,"Neon",MRC_A)
  5417. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5418. local at1 = Instance.new("Attachment",dis)
  5419. at1.Position = vt(-25000,0,0)
  5420. local at2 = Instance.new("Attachment",dis)
  5421. at2.Position = vt(25000,0,0)
  5422. local trl = Instance.new('Trail',dis)
  5423. trl.Attachment0 = at1
  5424. trl.FaceCamera = true
  5425. trl.Attachment1 = at2
  5426. trl.Texture = "rbxassetid://1049219073"
  5427. trl.LightEmission = 1
  5428. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5429. trl.Color = ColorSequence.new(BrickColor.random().Color)
  5430. trl.Lifetime = 5
  5431. local bv = Instance.new("BodyVelocity")
  5432. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5433. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5434. bv.Parent = dis
  5435. game:GetService("Debris"):AddItem(dis, 5)
  5436. end
  5437. symbolizeBlink(root,0,2109052855,MRC_A.Color,125,0,0,0,root,false,0,1)
  5438. symbolizeBlink(root,0,2109052855,MRC_A.Color,125,0,0,0,root,false,0,1.5)
  5439. symbolizeBlink(root,0,2109052855,MRC_A.Color,125,0,0,0,root,false,0,3)
  5440. sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  5441. sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  5442. sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
  5443. sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
  5444. CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
  5445. CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
  5446. CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
  5447. for i = 0, 24 do
  5448. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
  5449. end
  5450. local distam = 0
  5451. coroutine.resume(coroutine.create(function()
  5452. for i = 0, 99 do
  5453. wait()
  5454. --CamShakeAll(15,100,Character)
  5455. distam = distam + 1
  5456. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5457. xa.Anchored = true
  5458. xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5459. game:GetService("Debris"):AddItem(xa, 5)
  5460. for i = 0, 4 do
  5461. slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
  5462. end
  5463. coroutine.resume(coroutine.create(function()
  5464. local eff = Instance.new("ParticleEmitter",xa)
  5465. eff.Texture = "rbxassetid://2344870656"
  5466. eff.LightEmission = 1
  5467. eff.Color = ColorSequence.new(xa.Color)
  5468. eff.Rate = 10000000
  5469. eff.Enabled = true
  5470. eff.Lifetime = NumberRange.new(2.5)
  5471. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)})
  5472. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5473. eff.Speed = NumberRange.new(200)
  5474. eff.Drag = 5
  5475. eff.Rotation = NumberRange.new(-500,500)
  5476. eff.SpreadAngle = Vector2.new(0,900)
  5477. eff.RotSpeed = NumberRange.new(-500,500)
  5478. wait(0.2)
  5479. eff.Enabled = false
  5480. end))
  5481. coroutine.resume(coroutine.create(function()
  5482. local eff = Instance.new("ParticleEmitter",xa)
  5483. eff.Texture = "rbxassetid://2273224484"
  5484. eff.LightEmission = 1
  5485. eff.Color = ColorSequence.new(BrickColor.random().Color)
  5486. eff.Rate = 500000
  5487. eff.Lifetime = NumberRange.new(1,3)
  5488. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  5489. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5490. eff.Speed = NumberRange.new(50,500)
  5491. eff.Drag = 5
  5492. eff.Rotation = NumberRange.new(-500,500)
  5493. eff.VelocitySpread = 9000
  5494. eff.RotSpeed = NumberRange.new(-50,50)
  5495. wait(0.25)
  5496. eff.Enabled = false
  5497. end))
  5498. CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
  5499. sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  5500. sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  5501. MagniDamage(xa, 60, 9999,99999, 0, "Normal")
  5502. end
  5503. end))
  5504. attack = false
  5505. hum.WalkSpeed = storehumanoidWS
  5506. end
  5507.  
  5508.  
  5509. -------------------------------------
  5510.  
  5511. Humanoid.Animator.Parent = nil
  5512.  
  5513. -------------------------------------
  5514.  
  5515. local BinderColoring = false
  5516.  
  5517. coroutine.resume(coroutine.create(function()
  5518. Character:WaitForChild("DankValue")
  5519. Character.DankValue.Value = 1
  5520.  
  5521. local Binder1 = Character.Binder1
  5522. local Binder2 = Character.Binder2
  5523. for i,v in pairs(Binder1:GetChildren())do
  5524. if v.Name ~= "Weld" and v.Material == Enum.Material.Metal then
  5525. v.BrickColor = MRC_B
  5526. end
  5527. end
  5528.  
  5529. for i,v in pairs(Binder2:GetChildren())do
  5530. if v.Name ~= "Weld" and v.Material == Enum.Material.Metal then
  5531. v.BrickColor = MRC_B
  5532. end
  5533. end
  5534.  
  5535. for i,v in pairs(Binder1:GetChildren())do
  5536. if v.Name ~= "Weld" and v.Material == Enum.Material.Neon then
  5537. v.BrickColor = MRC_A
  5538. end
  5539. end
  5540.  
  5541. for i,v in pairs(Binder2:GetChildren())do
  5542. if v.Name ~= "Weld" and v.Material == Enum.Material.Neon then
  5543. v.BrickColor = MRC_A
  5544. end
  5545. end
  5546.  
  5547.  
  5548. while true do
  5549. swait()
  5550. for i,v in pairs(Binder1:GetChildren())do
  5551. if v.Name ~= "Weld" and v.Material == Enum.Material.Metal then
  5552. v.BrickColor = MRC_B
  5553. end
  5554. end
  5555.  
  5556. for i,v in pairs(Binder2:GetChildren())do
  5557. if v.Name ~= "Weld" and v.Material == Enum.Material.Metal then
  5558. v.BrickColor = MRC_B
  5559. end
  5560. end
  5561.  
  5562. for i,v in pairs(Binder1:GetChildren())do
  5563. if v.Name ~= "Weld" and v.Material == Enum.Material.Neon then
  5564. v.BrickColor = MRC_A
  5565. end
  5566. end
  5567.  
  5568. for i,v in pairs(Binder2:GetChildren())do
  5569. if v.Name ~= "Weld" and v.Material == Enum.Material.Neon then
  5570. v.BrickColor = MRC_A
  5571. end
  5572. end
  5573.  
  5574. Binder1.Color1B.BrickColor = MRC_B
  5575. Binder1.Color1A.BrickColor = MRC_A
  5576.  
  5577. Binder1.Color2A.BrickColor = MRC_B
  5578. Binder1.Color2B.BrickColor = MRC_A
  5579.  
  5580. Binder2.Color1A.BrickColor = MRC_B
  5581. Binder2.Color1B.BrickColor = MRC_A
  5582.  
  5583. Binder2.Color2A.BrickColor = MRC_B
  5584. Binder2.Color2B.BrickColor = MRC_A
  5585.  
  5586.  
  5587.  
  5588. end
  5589. end))
  5590.  
  5591. -------------------------------------
  5592.  
  5593. local attacktype = 1
  5594. mouse.Button1Down:connect(function()
  5595. if attack == false and attacktype == 1 and RuinMode == 7 then
  5596. attacktype = 2
  5597. attackone()
  5598. elseif attack == false and attacktype == 2 and RuinMode == 7 then
  5599. attacktype = 3
  5600. attacktwo()
  5601. elseif attack == false and attacktype == 3 and RuinMode == 7 then
  5602. attacktype = 1
  5603. attackthree()
  5604. elseif attack == false and attacktype == 4 and RuinMode == 7 then
  5605. attacktype = 1
  5606. --[[attackfour()]]--
  5607. end
  5608. end)
  5609.  
  5610. local OVMID = 1702473314
  5611. local OVMPIT = 1.0125
  5612. local OVMVOL = 1
  5613. mouse.KeyDown:connect(function(k)
  5614. if k == "q" and attack == false and RuinMode ~= 1 then
  5615. RuinMode = 1
  5616. storehumanoidWS = 16
  5617. hum.WalkSpeed = 16
  5618. hum.JumpPower = 50
  5619. rainbowmode = false
  5620. chaosmode = false
  5621. MRC_A = BrickColor.new("Toothpaste")
  5622. MRC_B = BrickColor.new("Black")
  5623. RecolorTextAndRename("MIDNIGHT",MRC_B.Color,MRC_A.Color,"Code")
  5624. newTheme(901719740,0,1.01,1.5)
  5625. RecolorThing(MRC_A,MRC_B,false)
  5626. end
  5627. if k == "m" and attack == false and RuinMode == 1 then
  5628. RuinMode = 1.2
  5629. storehumanoidWS = 160
  5630. hum.WalkSpeed = 100
  5631. hum.JumpPower = 50
  5632. rainbowmode = false
  5633. chaosmode = false
  5634. MRC_A = BrickColor.new("Br. yellowish orange")
  5635. MRC_B = BrickColor.new("Medium orange")
  5636. RecolorTextAndRename("SUNLIGHT",MRC_B.Color,MRC_A.Color,"SourceSans")
  5637. newTheme(1845545009,0,1.01,1.5)
  5638. RecolorThing(MRC_A,MRC_B,false)
  5639. end
  5640. if k == "e" and attack == false and RuinMode ~= 2 then
  5641. RuinMode = 2
  5642. storehumanoidWS = 200
  5643. hum.WalkSpeed = 200
  5644. hum.JumpPower = 50
  5645. rainbowmode = false
  5646. chaosmode = false
  5647. MRC_A = BrickColor.new("Really blue")
  5648. MRC_B = BrickColor.new("Really black")
  5649. RecolorTextAndRename("IMMEDIACY",MRC_B.Color,MRC_A.Color,"Arcade")
  5650. newTheme(1747430851,0,1.01,1.75)
  5651. RecolorThing(MRC_A,MRC_B,false)
  5652. end
  5653. if k == "u" and attack == false and RuinMode ~= 6 then
  5654. RuinMode = 6
  5655. storehumanoidWS = 200
  5656. hum.WalkSpeed = 50
  5657. hum.JumpPower = 50
  5658. rainbowmode = false
  5659. chaosmode = false
  5660. MRC_A = BrickColor.new("Bright reddish violet")
  5661. MRC_B = BrickColor.new("Bright violet")
  5662. RecolorTextAndRename("CURSED",MRC_B.Color,MRC_A.Color,"Legacy")
  5663. newTheme(1449269630,0,1.01,1.75)
  5664. RecolorThing(MRC_A,MRC_B,false)
  5665. end
  5666. if k == "r" and attack == false and RuinMode ~= 3 then
  5667. RuinMode = 3
  5668. storehumanoidWS = 150
  5669. hum.WalkSpeed = 150
  5670. hum.JumpPower = 50
  5671. rainbowmode = false
  5672. chaosmode = false
  5673. MRC_A = BrickColor.new("Pastel light blue")
  5674. MRC_B = BrickColor.new("White")
  5675. RecolorTextAndRename("CRYSTALLIZED",MRC_B.Color,MRC_A.Color,"SciFi")
  5676. newTheme(1861780345,0,1.01,1.5)
  5677. RecolorThing(MRC_A,MRC_B,false)
  5678. end
  5679. if k == "t" and attack == false and RuinMode ~= 4 then
  5680. RuinMode = 4
  5681. storehumanoidWS = 16
  5682. hum.WalkSpeed = 16
  5683. hum.JumpPower = 50
  5684. rainbowmode = false
  5685. chaosmode = false
  5686. MRC_A = BrickColor.new("Persimmon")
  5687. MRC_B = BrickColor.new("Dark indigo")
  5688. RecolorTextAndRename("DESOLATION",MRC_B.Color,MRC_A.Color,"Antique")
  5689. newTheme(1182934124,0,1.01,1.5)
  5690. RecolorThing(MRC_A,MRC_B,false)
  5691. end
  5692. if k == "y" and attack == false and RuinMode ~= 5 then
  5693. RuinMode = 5
  5694. storehumanoidWS = 160
  5695. hum.WalkSpeed = 160
  5696. hum.JumpPower = 50
  5697. rainbowmode = false
  5698. chaosmode = false
  5699. MRC_A = BrickColor.new("White")
  5700. MRC_B = BrickColor.new("Earth green")
  5701. RecolorTextAndRename("SEMBLANCE",MRC_B.Color,MRC_A.Color,"Cartoon")
  5702. newTheme(1853759713,0,1.01,1.5)
  5703. RecolorThing(MRC_A,MRC_B,false)
  5704. end
  5705. if k == "m" and attack == false and RuinMode == 5 then
  5706. RuinMode = 5.5
  5707. storehumanoidWS = 160
  5708. hum.WalkSpeed = 100
  5709. hum.JumpPower = 50
  5710. rainbowmode = false
  5711. chaosmode = false
  5712. MRC_A = BrickColor.new("Black")
  5713. MRC_B = BrickColor.new("Pastel Blue")
  5714. RecolorTextAndRename("MISAPPREHENSION",MRC_B.Color,MRC_A.Color,"Garamond")
  5715. newTheme(1846649246,0,1.01,1.5)
  5716. RecolorThing(MRC_A,MRC_B,false)
  5717. end
  5718. if k == "f" and attack == false and RuinMode ~= 7 then
  5719. RuinMode = 7
  5720. storehumanoidWS = 70
  5721. hum.WalkSpeed = 70
  5722. hum.JumpPower = 50
  5723. rainbowmode = false
  5724. chaosmode = false
  5725. MRC_A = BrickColor.new("Black")
  5726. MRC_B = BrickColor.new("Institutional white")
  5727. RecolorTextAndRename("FIGHTER",MRC_B.Color,MRC_A.Color,"Code")
  5728. newTheme(493647101,0,1.02,1.25)
  5729. RecolorThing(MRC_A,MRC_B,false)
  5730. end
  5731. if k == "g" and attack == false and RuinMode ~= 8 then
  5732. RuinMode = 8
  5733. storehumanoidWS = 16
  5734. hum.WalkSpeed = 16
  5735. hum.JumpPower = 50
  5736. rainbowmode = false
  5737. chaosmode = false
  5738. MRC_A = BrickColor.new("Crimson")
  5739. MRC_B = BrickColor.new("Lime green")
  5740. RecolorTextAndRename("RETRIBUTION",MRC_B.Color,MRC_A.Color,"Legacy")
  5741. newTheme(164084138,0,1,1.5)
  5742. RecolorThing(MRC_A,MRC_B,false)
  5743. end
  5744. if k == "h" and attack == false and RuinMode ~= 9 then
  5745. RuinMode = 9
  5746. storehumanoidWS = 135
  5747. hum.WalkSpeed = 135
  5748. hum.JumpPower = 50
  5749. rainbowmode = false
  5750. chaosmode = false
  5751. MRC_A = BrickColor.new("Medium stone grey")
  5752. MRC_B = BrickColor.new("Black")
  5753. RecolorTextAndRename("VISUALISING",MRC_B.Color,MRC_A.Color,"Arcade")
  5754. newTheme(OVMID,0,OVMPIT,OVMVOL)
  5755. RecolorThing(MRC_A,MRC_B,false)
  5756. end
  5757. if k == "j" and attack == false and RuinMode ~= 10 then
  5758. RuinMode = 10
  5759. storehumanoidWS = 100
  5760. hum.WalkSpeed = 100
  5761. hum.JumpPower = 50
  5762. rainbowmode = false
  5763. chaosmode = true
  5764. MRC_A = BrickColor.new("Really black")
  5765. MRC_B = BrickColor.new("Black")
  5766. RecolorTextAndRename("INSANITY",MRC_B.Color,MRC_A.Color,"Antique")
  5767. newTheme(919231299,0,1,1)
  5768. RecolorThing(MRC_A,MRC_B,false)
  5769. end
  5770. if k == "m" and attack == false and RuinMode == 10 then
  5771. RuinMode = 10.5
  5772. storehumanoidWS = 8
  5773. hum.WalkSpeed = 8
  5774. hum.JumpPower = 50
  5775. rainbowmode = false
  5776. chaosmode = true
  5777. MRC_A = BrickColor.new("Really black")
  5778. MRC_B = BrickColor.new("Crimson")
  5779. RecolorTextAndRename("TruE InSAnITy",MRC_B.Color,MRC_A.Color,"SciFi")
  5780. newTheme(943961217,0,1,1)
  5781. RecolorThing(MRC_A,MRC_B,false)
  5782. end
  5783. if k == "z" and RuinMode == 3 and attack == false then
  5784. Shards()
  5785. elseif k == "z" and RuinMode == 4 and attack == false then
  5786. Desolateness()
  5787. elseif k == "z" and RuinMode == 8 and attack == false then
  5788. Dirtface()
  5789. elseif k == "z" and RuinMode == 10.5 and attack == false then
  5790. Painful_Stomp()
  5791. end
  5792. if k == "x" and RuinMode == 3 and attack == false then
  5793. CrystallizedFreeze()
  5794. elseif k == "x" and RuinMode == 4 and attack == false then
  5795. desolSTRIKE()
  5796. elseif k == "x" and RuinMode == 10 and attack == false then
  5797. RapidBurst()
  5798. end
  5799. if k == "l" and mutedtog == false then
  5800. mutedtog = true
  5801. kan.Volume = 0
  5802. elseif k == "l" and mutedtog == true then
  5803. mutedtog = false
  5804. kan.Volume = 1.25
  5805. end
  5806. if k == "p" and toggleTag == false then
  5807. toggleTag = true
  5808. modet.TextTransparency = 0
  5809. modet.TextStrokeTransparency = 0
  5810. elseif k == "p" and toggleTag == true then
  5811. toggleTag = false
  5812. modet.TextTransparency = 1
  5813. modet.TextStrokeTransparency = 1
  5814. end
  5815. end)
  5816.  
  5817. --- Temporary MODE effect list
  5818. coroutine.resume(coroutine.create(function()
  5819. while true do
  5820. swait()
  5821. sphereMK(2,math.random(5,10)/45,"Add",root.CFrame*CFrame.new(math.random(-6,6),-10,math.random(-6,6))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.5,0.5,0.5,0,MRC_A,0)
  5822. slash(math.random(40,70)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.002,0.01),math.random(5,20)/250,MRC_B)
  5823. if RuinMode == 3 or RuinMode == 5 then
  5824. sphereMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.1,0.1,3,0,MRC_A,0)
  5825. end
  5826. end
  5827. end))
  5828. --- Visualiser Stuff
  5829. plr.Chatted:connect(function(message)
  5830. if RuinMode == 9 then
  5831. if message:sub(1,5) == "play/" then
  5832. OVMID = message:sub(6)
  5833. newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  5834. elseif message:sub(1,6) == "pitch/" then
  5835. OVMPIT = message:sub(7)
  5836. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  5837. elseif message:sub(1,4) == "vol/" then
  5838. OVMVOL = message:sub(5)
  5839. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  5840. elseif message:sub(1,7) == "skipto/" then
  5841. chatfunc("Skipped to "..message:sub(8).." out of "..math.floor(kan.TimeLength).." seconds.",MRC_A.Color,MRC_B.Color,"Inverted","Arcade",1)
  5842. newThemeCust("rbxassetid://"..OVMID,message:sub(8),OVMPIT,OVMVOL)
  5843. elseif message:sub(1,9) == "telltime/" then
  5844. chatfunc("Current time pos: "..math.floor(kan.TimePosition).." out of "..math.floor(kan.TimeLength).." seconds.",MRC_A.Color,MRC_B.Color,"Inverted","Arcade",1)
  5845. end
  5846. end
  5847. end)
  5848. ---
  5849.  
  5850. Humanoid.Name = "RUINDELTA"
  5851. Humanoid.MaxHealth = math.huge
  5852. Humanoid.Health = math.huge
  5853. Instance.new("ForceField",char).Visible = false
  5854.  
  5855. mps=game:GetService("MarketplaceService"):GetProductInfo(cp, Enum.InfoType.Asset)
  5856. idleanim=.4
  5857. while true do
  5858. Humanoid.MaxHealth = math.huge
  5859. Humanoid.Health = math.huge
  5860. coroutine.resume(coroutine.create(function()
  5861. mps=game:GetService("MarketplaceService"):GetProductInfo(cp, Enum.InfoType.Asset)
  5862. textsong.Text = (mps.Name)
  5863. end))
  5864. if mutedtog == false and duringend == false then
  5865. kan.Volume = currentVol
  5866. elseif mutedtog == true and duringend == false then
  5867. kan.Volume = 0
  5868. end
  5869. if duringend == false then
  5870. kan.PlaybackSpeed = currentPitch
  5871. kan.Pitch = currentPitch
  5872. end
  5873. kan.SoundId = currentThemePlaying
  5874. kan.Looped = true
  5875. kan.Parent = char
  5876. kan:Resume()
  5877. modet.Rotation = - 5 * math.cos(sine / 32)
  5878. techc.Rotation = techc.Rotation + 1
  5879. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
  5880. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
  5881. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1
  5882. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1
  5883. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  5884. ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  5885.  
  5886. swait()
  5887. ---------------
  5888. sine = sine + change
  5889. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  5890. local velderp=RootPart.Velocity.y
  5891. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  5892. if equipped==true or equipped==false then
  5893. if attack==false then
  5894. idle=idle+1
  5895. else
  5896. idle=0
  5897. end
  5898. if idle>=500 then
  5899. if attack==false then
  5900. --Sheath()
  5901. end
  5902. end
  5903. if RootPart.Velocity.y > 1 and hitfloor==nil then
  5904. Anim="Jump"
  5905. if attack==false then
  5906. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  5907. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  5908. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  5909. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  5910. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  5911. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  5912. end
  5913. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  5914. Anim="Fall"
  5915. if attack==false then
  5916. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  5917. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  5918. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  5919. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  5920. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  5921. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  5922. end
  5923. elseif torvel<1 and hitfloor~=nil then
  5924. Anim="Idle"
  5925. if attack==false then
  5926. if RuinMode == 1 then
  5927. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(-20 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.2)
  5928. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(3 + 2 * math.cos(sine / 32))),.2)
  5929. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(30)),.2)
  5930. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-10 + 2 * math.cos(sine / 58)),math.rad(-30)),.2)
  5931. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.2)
  5932. LW.C0=clerp(LW.C0,cf(-1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(67 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.2)
  5933. elseif RuinMode == 2 then
  5934. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.2)
  5935. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(10 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.2)
  5936. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 1 * math.cos(sine / 32)),math.rad(0),math.rad(-12)),.2)
  5937. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(12)),.2)
  5938. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(10 + 3 * math.cos(sine / 53)),math.rad(0 - 4 * math.cos(sine / 60)),math.rad(-5 + 4 * math.cos(sine / 45))),.2)
  5939. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-5 - 7 * math.cos(sine / 58)),math.rad(1 - 5 * math.cos(sine / 55)),math.rad(-22 - 3 * math.cos(sine / 45))),.2)
  5940. elseif RuinMode == 3 then
  5941. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 39))),.2)
  5942. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 5 * math.cos(sine / 51))),.2)
  5943. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),1 + 0.25 * math.cos(sine / 32))*angles(math.rad(3 - 3 * math.cos(sine / 32)),math.rad(0),math.rad(22)),.2)
  5944. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-22)),.2)
  5945. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(180 + 3 * math.cos(sine / 53)),math.rad(0 - 4 * math.cos(sine / 60)),math.rad(-5 + 4 * math.cos(sine / 45))),.2)
  5946. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-5 - 7 * math.cos(sine / 58)),math.rad(1 - 5 * math.cos(sine / 55)),math.rad(-12 - 9 * math.cos(sine / 45))),.2)
  5947. elseif RuinMode == 4 then
  5948. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-7 - 2 * math.cos(sine / 32))),.2)
  5949. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(30 - 1 * math.cos(sine / 56)),math.rad(5 + 2 * math.cos(sine / 32))),.2)
  5950. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-56)),.2)
  5951. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(10 + 2 * math.cos(sine / 58)),math.rad(45)),.2)
  5952. RW.C0=clerp(RW.C0,cf(1.2,1.25 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 + 3 * math.cos(sine / 53)),math.rad(0 - 4 * math.cos(sine / 60)),math.rad(-35 + 4 * math.cos(sine / 45))),.2)
  5953. LW.C0=clerp(LW.C0,cf(-1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(81 - 7 * math.cos(sine / 10000)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.2)
  5954. elseif RuinMode == 1.2 then
  5955. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-7 - 2 * math.cos(sine / 32))),.2)
  5956. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(30 - 1 * math.cos(sine / 56)),math.rad(5 + 2 * math.cos(sine / 32))),.2)
  5957. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-56)),.2)
  5958. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(10 + 2 * math.cos(sine / 58)),math.rad(45)),.2)
  5959. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(10 + 3 * math.cos(sine / 53)),math.rad(0 - 4 * math.cos(sine / 60)),math.rad(-5 + 4 * math.cos(sine / 45))),.2)
  5960. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-5 - 7 * math.cos(sine / 58)),math.rad(1 - 5 * math.cos(sine / 55)),math.rad(-22 - 3 * math.cos(sine / 45))),.2)
  5961. elseif RuinMode == 5 then
  5962. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 39))),.2)
  5963. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(18 - 1 * math.cos(sine / 56)),math.rad(10 + 5 * math.cos(sine / 51))),.2)
  5964. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),1 + 0.25 * math.cos(sine / 32))*angles(math.rad(3 - 3 * math.cos(sine / 32)),math.rad(0),math.rad(-31)),.2)
  5965. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(5 + 2 * math.cos(sine / 37)),math.rad(31)),.2)
  5966. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(60 + 5 * math.cos(sine / 56)),math.rad(0 - 3 * math.cos(sine / 62)),math.rad(-16 + 3 * math.cos(sine / 45))),.2)
  5967. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(172 - 7 * math.cos(sine / 58)),math.rad(1 - 5 * math.cos(sine / 55)),math.rad(19 - 3 * math.cos(sine / 45))),.2)
  5968. elseif RuinMode == 5.5 then
  5969. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 39))),.2)
  5970. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(18 - 1 * math.cos(sine / 56)),math.rad(10 + 5 * math.cos(sine / 51))),.2)
  5971. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),1 + 0.25 * math.cos(sine / 32))*angles(math.rad(3 - 3 * math.cos(sine / 32)),math.rad(0),math.rad(-31)),.2)
  5972. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(5 + 2 * math.cos(sine / 37)),math.rad(31)),.2)
  5973. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.2)
  5974. LW.C0=clerp(LW.C0,cf(-1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(67 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.2)
  5975. elseif RuinMode == 6 then
  5976. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 100000 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 39))),.2)
  5977. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 100000 * math.cos(sine / 56)),math.rad(10 + 5 * math.cos(sine / 51))),.2)
  5978. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),1 + 0.25 * math.cos(sine / 32))*angles(math.rad(3 - 100000 * math.cos(sine / 32)),math.rad(0),math.rad(22)),.2)
  5979. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 100000 * math.cos(sine / 37)),math.rad(0 + 100000 * math.cos(sine / 58)),math.rad(-22)),.2)
  5980. RW.C0=clerp(RW.C0,cf(1.2,1.25 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 + 100000 * math.cos(sine / 53)),math.rad(0 - 4 * math.cos(sine / 60)),math.rad(-35 + 4 * math.cos(sine / 45))),.2)
  5981. LW.C0=clerp(LW.C0,cf(-1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(81 - 100000 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.2)
  5982. elseif RuinMode == 7 then
  5983. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 10),0)*angles(math.rad(0),math.rad(65),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5984. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 10),0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5985. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 10))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(45)),.1)
  5986. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 5 * math.cos(sine / 100)),math.rad(0),math.rad(-45)),.1)
  5987. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.050 * math.cos(sine / 10),0.2)*angles(math.rad(89 + 10 * math.cos(sine / 100)),math.rad(0 - 1 * math.cos(sine / 32)),math.rad(30 - 8 * math.cos(sine / 100))),.1)
  5988. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.050 * math.cos(sine / 10),-0.2 - 0.1 * math.cos(sine / 100))*angles(math.rad(90),math.rad(0 - 20 * math.cos(sine / 100)),math.rad(20 - 0 * math.cos(sine / 100))),.1)
  5989. elseif RuinMode == 8 then
  5990. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 20))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5991. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0) * ANGLES(RAD(30 - 2.5 * SIN(SINE / 22)), RAD(15), RAD(0)), 0.1)
  5992. if math.random(1,6) == 1 then
  5993. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + math.random(-25,25) - 4 * COS(SINE / 12)), RAD(math.random(-25,25)), RAD(0)), 1.5)
  5994. end
  5995. RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.05 * math.cos(sine / 32),0)*angles(math.rad(190 - 27 * math.random(0,2)),math.rad(20 - 20 * math.random(0,2)),math.rad(-10 - 7 * math.random(0,2))),.1)
  5996. LW.C0 = clerp(LW.C0, CF(-0.7, 0.5, -0.5) * ANGLES(RAD(-40 + -11 * COS(SINE / 23)), RAD(25), RAD(75)), 0.1)
  5997. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 20),0)*angles(math.rad(0),math.rad(65),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5998. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 20),0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5999. elseif RuinMode == 9 then
  6000. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 20) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4)
  6001. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 20) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4)
  6002. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.1 * math.cos(sine / 20) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(30)),.4)
  6003. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-30)),.4)
  6004. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(40 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(28 - 2 * math.cos(sine / 38))),.4)
  6005. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4)
  6006. elseif RuinMode == 10 then
  6007. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67) - 5 * math.cos(sine / 1)),math.rad(0 - 1 * math.cos(sine / 56) - 5 * math.cos(sine / 1)),math.rad(-18 - 5 * math.cos(sine / 32) - 5 * math.cos(sine / 1))),.1)
  6008. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74) - 5 * math.cos(sine / 1)),math.rad(0 - 1 * math.cos(sine / 56) - 5 * math.cos(sine / 1)),math.rad(31 + 8 * math.cos(sine / 38) - 5 * math.cos(sine / 1))),.1)
  6009. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32) - 5 * math.cos(sine / 1)),math.rad(8 - 5 * math.cos(sine / 1)),math.rad(0 - 5 * math.cos(sine / 1))),.1)
  6010. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* cf(0, 0, 0 + ((1) - 1)) * angles(math.rad(15 - 2.5 * math.cos(sine / 30) - 5 * math.cos(sine / 1)), math.rad(20 - 5 * math.cos(sine / 1)), math.rad(0 - 5 * math.cos(sine / 1))), 0.08)
  6011. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79) - 5 * math.cos(sine / 1)),math.rad(1 - 3 * math.cos(sine / 53) - 5 * math.cos(sine / 1)),math.rad(33 + 10 * math.cos(sine / 73) - 5 * math.cos(sine / 1))),.1)
  6012. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73) - 5 * math.cos(sine / 1)),math.rad(2 - 1 * math.cos(sine / 55) - 5 * math.cos(sine / 1)),math.rad(-27 - 6 * math.cos(sine / 33) - 5 * math.cos(sine / 1))),.1)
  6013. elseif RuinMode == 10.5 then
  6014. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 7)) * angles(Rad(10 + Mrandom(-6,6)), Rad(0), Rad(Mrandom(-6,6))), 0.15)
  6015. tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(45 + Mrandom(-4,4)), Rad(Mrandom(-4,4)), Rad(-20 + Mrandom(-4,4))), 1)
  6016. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(180 + Mrandom(-35,35)), Rad(35 + Mrandom(-35,35)), Rad(-50 - 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1)
  6017. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(15 + Mrandom(-35,35)), Rad(Mrandom(-35,35)), Rad(-15 + 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1)
  6018. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(10 + Mrandom(-6,6))), 0.15)
  6019. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(-10 + Mrandom(-6,6))), 0.15)
  6020. end
  6021. end
  6022. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6023. Anim="Walk"
  6024. if attack==false then
  6025. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  6026. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  6027. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  6028. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  6029. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  6030. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  6031. end
  6032. elseif RuinMode == 5.5 then
  6033. sphereMK(5,-0.1,"Add",rarm.CFrame*CFrame.Angles(math.rad(80),math.rad(-15),math.rad(0))*CFrame.new(0,0,4),0.5,0.5,7.5,-0.005,MRC_A,0)
  6034. sphereMK(5,-0.1,"Add",larm.CFrame*CFrame.Angles(math.rad(80),math.rad(15),math.rad(0))*CFrame.new(0,0,4),0.5,0.5,7.5,-0.005,MRC_B,0)
  6035. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  6036. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  6037. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  6038. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  6039. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  6040. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  6041. elseif RuinMode == 6 then
  6042. sphereMK(5,-0.1,"Add",rarm.CFrame*CFrame.Angles(math.rad(80),math.rad(-15),math.rad(0))*CFrame.new(0,0,4),0.5,0.5,7.5,-0.005,MRC_A,0)
  6043. sphereMK(5,-0.1,"Add",larm.CFrame*CFrame.Angles(math.rad(80),math.rad(15),math.rad(0))*CFrame.new(0,0,4),0.5,0.5,7.5,-0.005,MRC_B,0)
  6044. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 100000 * math.cos(sine / 34))),.2)
  6045. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 100000 * math.cos(sine / 38))),.2)
  6046. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  6047. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 100000 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  6048. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 100000 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  6049. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 100000 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  6050. elseif RuinMode == 8 then
  6051. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 1 * SIN(SINE / 2)), RAD(MRANDOM(-5,5)), RAD(0)), .1)
  6052. if MRANDOM(1,10) == 1 then
  6053. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1.2) - 1)) * ANGLES(RAD(0 + MRANDOM(-30,30) - 4 * COS(SINE / 12)), RAD(MRANDOM(-30,30)), RAD(0)), 1.5)
  6054. end
  6055. RW.C0 = clerp(RW.C0, CF(1, 0.5, -0.5) * ANGLES(RAD(55 + -11 * COS(SINE / 23)), RAD(-10), RAD(-75)), 1)
  6056. LW.C0 = clerp(LW.C0, CF(-1, 0.5, -0.5) * ANGLES(RAD(-40 + -11 * COS(SINE / 23)), RAD(25), RAD(75)), 1)
  6057. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, 0 + 0.15 * COS(SINE / 10)) * ANGLES(RAD(0), RAD(0), RAD(0)), .1)
  6058. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.125 * SIN(SINE / 16) - 0.15 * COS(SINE / 16*2), 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / 16))), 0.6)
  6059. LH.C0 = clerp(LH.C0, CF(-1, -1 + 0.125 * SIN(SINE / 16) - 0.15 * COS(SINE / 16*2), 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / 16))), 0.6)
  6060. elseif RuinMode == 10 then
  6061. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  6062. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  6063. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  6064. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  6065. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  6066. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  6067. elseif torvel>=22 and hitfloor~=nil then
  6068. Anim="Run"
  6069. if attack==false then
  6070. if RuinMode ~= 3 and RuinMode ~= 5 and RuinMode ~= 7 then
  6071. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6072. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6073. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  6074. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  6075. RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
  6076. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
  6077. if RuinMode == 2 then
  6078. sphereMK(5,-1,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,10,-0.005,MRC_A,0)
  6079. --sphereMK(3,0,"Add",root.CFrame*CFrame.new(0,0,8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,5,20,-0.0075,MAINRUINCOLOR,0)
  6080. end
  6081. elseif RuinMode == 3 or RuinMode == 5 then
  6082. sphereMK(5,-0.1,"Add",rarm.CFrame*CFrame.Angles(math.rad(80),math.rad(-15),math.rad(0))*CFrame.new(0,0,4),0.5,0.5,7.5,-0.005,MRC_A,0)
  6083. sphereMK(5,-0.1,"Add",larm.CFrame*CFrame.Angles(math.rad(80),math.rad(15),math.rad(0))*CFrame.new(0,0,4),0.5,0.5,7.5,-0.005,MRC_B,0)
  6084. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  6085. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  6086. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  6087. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  6088. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  6089. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  6090. elseif RuinMode == 7 then
  6091. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  6092. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0+5*math.sin(sine/15)),math.rad(0),math.rad(0+5*math.sin(sine/10)) + RootPart.RotVelocity.Y / 13),.1)
  6093. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0-0.34*math.cos(sine/6)) * angles(math.rad(10+57*math.cos(sine/6))+ RootPart.RotVelocity.Y / -34, math.rad(0+10*math.cos(sine/6)), math.rad(5)- RootPart.RotVelocity.Y / 34),.25)
  6094. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0+0.34*math.cos(sine/6))*angles(math.rad(10-57*math.cos(sine/6))+ RootPart.RotVelocity.Y / 34,math.rad(0+10*math.cos(sine/6)),math.rad(-5)+ RootPart.RotVelocity.Y / -34),.25)
  6095. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1+0.56*math.cos(sine/6), 0-0.50*math.cos(sine/6)) *angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6096. RH.C0 = clerp(RH.C0, CFrame.new(1, -1-0.56*math.cos(sine/6),0+0.50*math.cos(sine/6)) *angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6097.  
  6098. end
  6099. end
  6100. end
  6101. end
  6102. end
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