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- local Neoncore = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local afkfarm = Instance.new("TextButton")
- local fast_car = Instance.new("TextButton")
- local InfiniteNitro = Instance.new("TextButton")
- local Perks = Instance.new("TextButton")
- local CrateTP = Instance.new("TextButton")
- local afkfarm_2 = Instance.new("TextButton")
- local Closegame = Instance.new("TextButton")
- local CrateESP = Instance.new("TextButton")
- local MadeBy = Instance.new("TextLabel")
- Neoncore.Name = "Neon core"
- Neoncore.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = Neoncore
- main.BackgroundColor3 = Color3.new(0, 0, 0)
- main.BackgroundTransparency = 0.5
- main.Position = UDim2.new(0.00648147939, 0, 0.0202952195, 0)
- main.Size = UDim2.new(0, 220, 0, 304)
- main.Active = true
- main.Draggable = true
- main.Visible = true
- Title.Name = "Title"
- Title.Parent = main
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.BorderSizePixel = 0
- Title.Size = UDim2.new(0, 220, 0, 50)
- Title.Font = Enum.Font.Cartoon
- Title.Text = "Neon Core"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextWrapped = true
- afkfarm.Name = "afk farm"
- afkfarm.Parent = main
- afkfarm.BackgroundColor3 = Color3.new(0, 0, 0)
- afkfarm.BackgroundTransparency = 0.40000000596046
- afkfarm.BorderSizePixel = 0
- afkfarm.Position = UDim2.new(0, 0, 0.161184236, 0)
- afkfarm.Size = UDim2.new(0, 107, 0, 45)
- afkfarm.Font = Enum.Font.Cartoon
- afkfarm.Text = "AFK Farm"
- afkfarm.TextColor3 = Color3.new(1, 1, 1)
- afkfarm.TextSize = 14
- afkfarm.MouseButton1Down:connect(function()
- --[[
- Fully automatic money/miles farm
- TODO:
- Add auto respawn vehicle
- ]]
- local waitTime = 3 --This will be the time it takes (seconds) until your car resets. See line 37
- --Do not change anything below :)
- local hint = Instance.new('Hint', Workspace) hint.Text = "Vehicle Simulator Autofarm loading..."
- local found = false
- local go = true
- function findVehicle() --Finds your vehicle
- while not found do --Loops until your vehicle has been found
- local vehicles = Workspace.Vehicles:getChildren()
- for i=1,#vehicles do
- if vehicles[i]:findFirstChild'owner' then
- if vehicles[i].owner.Value == game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle
- found = true --Setting found to true so loop breaks
- vehicle = vehicles[i] -- Declares vehicle variable to your vehicle
- vehStats = vehicle.Handling -- Declares vehStats variable to vehicle stats folder
- vehStats.MaxSpeed.Value = 800
- vehStats.Torque.Value = 100000
- vehStats.SteeringRadiusConstant.Value = 120000000
- elseif vehicles[i + 1] == nil and not found then
- --Autorespawn would go here
- hint.Text = "Please spawn and enter your vehicle!" --Your vehicle does not exist in the Workspace
- end
- end
- end
- wait(1) --Waiting before checking again so we don't crash
- end
- wait(2) --We've found the car. Waiting so the car can be properly placed on the highway
- vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat
- end
- function farm() --This is where the magic happens :)
- hint.Text = "Finished loading! Autofarm initialized."
- while wait(waitTime) do --Waits x seconds before resetting car
- vehicle:SetPrimaryPartCFrame(CFrame.new(-2470,60,777)) --Teleports vehicle to highway
- game:GetService'VirtualUser':SetKeyUp("w") --Resets W key
- game:GetService'VirtualUser':SetKeyDown("w") --Presses W key to go forward
- end
- end
- findVehicle() --Calls the findVehicle function
- while go do
- if not pcall(farm()) then --Calls farm function & checks for errors
- found = false --If it errors, it sets found to false and continues looking for your vehicle.
- findVehicle()
- end
- end
- end)
- fast_car.Name = "fast_car"
- fast_car.Parent = main
- fast_car.BackgroundColor3 = Color3.new(0, 0, 0)
- fast_car.BackgroundTransparency = 0.40000000596046
- fast_car.BorderSizePixel = 0
- fast_car.Position = UDim2.new(0.513636351, 0, 0.161184162, 0)
- fast_car.Size = UDim2.new(0, 107, 0, 45)
- fast_car.Font = Enum.Font.Cartoon
- fast_car.Text = "Fast Car"
- fast_car.TextColor3 = Color3.new(1, 1, 1)
- fast_car.TextSize = 14
- fast_car.MouseButton1Down:connect(function()
- veh = nil
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v:IsA("Model") then
- if v.owner.Value == game.Players.LocalPlayer.Name then
- veh = v
- end
- end
- end
- if veh then
- han = veh.Handling
- han.MaxSpeed.Value = 10000
- han.Torque.Value = 20000
- han.SteeringRadiusConstant.Value = 12000
- han.FrictionOffroad.Value = 200
- han.FrictionRoad.Value = 200
- else
- print("Unable to find your vehicle!")
- end
- --- You can change both the MaxSpeed value and Torque value for extra speed. Please keep in mind this makes you unable to steer unless you know the physics of the game and you can change the Steering RadiusConstant value in accordance to your modifications. ---
- end)
- InfiniteNitro.Name = "Infinite Nitro"
- InfiniteNitro.Parent = main
- InfiniteNitro.BackgroundColor3 = Color3.new(0, 0, 0)
- InfiniteNitro.BackgroundTransparency = 0.40000000596046
- InfiniteNitro.BorderSizePixel = 0
- InfiniteNitro.Position = UDim2.new(0, 0, 0.335526347, 0)
- InfiniteNitro.Size = UDim2.new(0, 107, 0, 45)
- InfiniteNitro.Font = Enum.Font.Cartoon
- InfiniteNitro.Text = "Infinite Nitro"
- InfiniteNitro.TextColor3 = Color3.new(1, 1, 1)
- InfiniteNitro.TextSize = 14
- InfiniteNitro.MouseButton1Down:connect(function()
- nspeed = 300 --The speed that the nitro will amplify your speed by!
- nforce = 8000 --The amount of force the nitro will put on your car.
- veh = nil
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v:IsA("Model") then
- if v.owner.Value == game.Players.LocalPlayer.Name then
- veh = v
- end
- end
- end
- if veh then
- han.Nitro.NitroSpeed.Value = nspeed
- han.Nitro.NitroForce.Value = nforce
- else
- print("Unable to find your vehicle!")
- end
- end)
- Perks.Name = "Perks"
- Perks.Parent = main
- Perks.BackgroundColor3 = Color3.new(0, 0, 0)
- Perks.BackgroundTransparency = 0.40000000596046
- Perks.BorderSizePixel = 0
- Perks.Position = UDim2.new(0.513636351, 0, 0.335526347, 0)
- Perks.Size = UDim2.new(0, 107, 0, 45)
- Perks.Font = Enum.Font.Cartoon
- Perks.Text = "Perks"
- Perks.TextColor3 = Color3.new(1, 1, 1)
- Perks.TextSize = 14
- Perks.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.UserId = 1099580
- end)
- CrateTP.Name = "Crate TP"
- CrateTP.Parent = main
- CrateTP.BackgroundColor3 = Color3.new(0, 0, 0)
- CrateTP.BackgroundTransparency = 0.40000000596046
- CrateTP.BorderSizePixel = 0
- CrateTP.Position = UDim2.new(0.513636351, 0, 0.513157904, 0)
- CrateTP.Size = UDim2.new(0, 107, 0, 45)
- CrateTP.Font = Enum.Font.Cartoon
- CrateTP.Text = "Crate TP"
- CrateTP.TextColor3 = Color3.new(1, 1, 1)
- CrateTP.TextSize = 14
- CrateTP.MouseButton1Down:connect(function()
- local crates = workspace:getChildren()
- for i=1,#crates do
- if crates[i].ClassName == "Model" then
- local crates2 = crates[i]:getChildren()
- for i=1,#crates2 do
- if crates2[i].ClassName == "Model" then
- local crates3 = crates2[i]:getChildren()
- for i=1,#crates3 do
- if crates3[i].ClassName == "MeshPart" then
- if crates3[i]:findFirstChild("Smoke") then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z))
- wait()
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z))
- wait(4)
- end
- end
- end
- end
- end
- end
- end
- end)
- afkfarm_2.Name = "afk farm"
- afkfarm_2.Parent = main
- afkfarm_2.BackgroundColor3 = Color3.new(0, 0, 0)
- afkfarm_2.BackgroundTransparency = 0.40000000596046
- afkfarm_2.BorderSizePixel = 0
- afkfarm_2.Position = UDim2.new(0, 0, 0.694078922, 0)
- afkfarm_2.Size = UDim2.new(0, 107, 0, 45)
- afkfarm_2.Font = Enum.Font.Cartoon
- afkfarm_2.Text = "AFK Farm Subway"
- afkfarm_2.TextColor3 = Color3.new(1, 1, 1)
- afkfarm_2.TextSize = 14
- afkfarm_2.MouseButton1Down:connect(function()
- --[[
- Fully automatic money/miles farm
- TODO:
- Add auto respawn vehicle
- ]]
- local waitTime = 1 --This will be the time it takes (seconds) until your car resets. See line 37
- --Do not change anything below :)
- local hint = Instance.new('Hint', Workspace) hint.Text = "Vehicle Simulator Autofarm Edited By 8lu3C loading..."
- local found = false
- local go = true
- function findVehicle() --Finds your vehicle
- while not found do --Loops until your vehicle has been found
- local vehicles = Workspace.Vehicles:getChildren()
- for i=1,#vehicles do
- if vehicles[i]:findFirstChild'owner' then
- if vehicles[i].owner.Value == game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle
- found = true --Setting found to true so loop breaks
- vehicle = vehicles[i] -- Declares vehicle variable to your vehicle
- vehStats = vehicle.Handling -- Declares vehStats variable to vehicle stats folder
- vehStats.MaxSpeed.Value = 800
- vehStats.Torque.Value = 17000
- vehStats.SteeringRadiusConstant.Value = 120000000
- elseif vehicles[i + 1] == nil and not found then
- --Autorespawn would go here
- hint.Text = "Please spawn and enter your vehicle!" --Your vehicle does not exist in the Workspace
- end
- end
- end
- wait(1) --Waiting before checking again so we don't crash
- end
- wait(2) --We've found the car. Waiting so the car can be properly placed on the highway
- vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat
- end
- function farm() --This is where the magic happens :)
- hint.Text = "Finished loading! Autofarm initialized."
- while wait(waitTime) do --Waits x seconds before resetting car
- vehicle:SetPrimaryPartCFrame(CFrame.new(-280,23,-309)) --Teleports vehicle to highway
- game:GetService'VirtualUser':SetKeyUp("w") --Resets W key
- game:GetService'VirtualUser':SetKeyDown("w") --Presses W key to go forward
- end
- end
- findVehicle() --Calls the findVehicle function
- while go do
- if not pcall(farm()) then --Calls farm function & checks for errors
- found = false --If it errors, it sets found to false and continues looking for your vehicle.
- findVehicle()
- end
- end
- end)
- Closegame.Name = "Close game"
- Closegame.Parent = main
- Closegame.BackgroundColor3 = Color3.new(0, 0, 0)
- Closegame.BackgroundTransparency = 0.40000000596046
- Closegame.BorderSizePixel = 0
- Closegame.Position = UDim2.new(0.513636351, 0, 0.694078922, 0)
- Closegame.Size = UDim2.new(0, 107, 0, 45)
- Closegame.Font = Enum.Font.Cartoon
- Closegame.Text = "Disconnect From Game"
- Closegame.TextColor3 = Color3.new(1, 1, 1)
- Closegame.TextSize = 14
- Closegame.TextWrapped = true
- Closegame.MouseButton1Down:connect(function()
- game.Players.LocalPlayer:Kick()
- end)
- CrateESP.Name = "Crate ESP"
- CrateESP.Parent = main
- CrateESP.BackgroundColor3 = Color3.new(0, 0, 0)
- CrateESP.BackgroundTransparency = 0.40000000596046
- CrateESP.BorderSizePixel = 0
- CrateESP.Position = UDim2.new(0, 0, 0.513157845, 0)
- CrateESP.Size = UDim2.new(0, 107, 0, 45)
- CrateESP.Font = Enum.Font.Cartoon
- CrateESP.Text = "Crate ESP"
- CrateESP.TextColor3 = Color3.new(1, 1, 1)
- CrateESP.TextSize = 14
- CrateESP.MouseButton1Down:connect(function()
- local crates = workspace:getChildren()
- for i=1,#crates do
- if crates[i].ClassName == "Model" then
- local crates2 = crates[i]:getChildren()
- for i=1,#crates2 do
- if crates2[i].ClassName == "Model" then
- local crates3 = crates2[i]:getChildren()
- for i=1,#crates3 do
- if crates3[i].ClassName == "MeshPart" then
- if crates3[i]:findFirstChild("Smoke") then
- if crates3[i]:findFirstChild("BoxHandleAdornment") then
- else
- local a = Instance.new("BoxHandleAdornment",crates3[i])
- a.Size = Vector3.new(10,500,6)
- a.SizeRelativeOffset = Vector3.new(0,135,0)
- a.Color3 = Color3.fromRGB(0,255,0)
- a.Transparency = 0.5
- a.AlwaysOnTop = true
- a.Adornee = crates3[i]
- a.ZIndex = 1
- local b = Instance.new("BoxHandleAdornment",crates3[i])
- b.Size = Vector3.new(10,4,6)
- b.Color3 = Color3.fromRGB(0,0,255)
- b.Transparency = 0.3
- b.AlwaysOnTop = true
- b.Adornee = crates3[i]
- b.ZIndex = 1
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- MadeBy.Name = "Made By"
- MadeBy.Parent = main
- MadeBy.BackgroundColor3 = Color3.new(1, 1, 1)
- MadeBy.BackgroundTransparency = 1
- MadeBy.BorderSizePixel = 0
- MadeBy.Position = UDim2.new(0, 0, 0.832236826, 0)
- MadeBy.Size = UDim2.new(0, 220, 0, 50)
- MadeBy.Font = Enum.Font.Cartoon
- MadeBy.Text = "Made By 0lIl3 & 8lu3C"
- MadeBy.TextColor3 = Color3.new(1, 1, 1)
- MadeBy.TextSize = 14
- MadeBy.TextWrapped = true
- ------------------------------------------------------------------------------------
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