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- Weapons fire for Flashman FLS-8K (Florida TTM)
- Large Laser at Rifleman RFL-IIC 2 (The Grey Keshik); needs 8, rolls 8 : hits (using Partial cover table) LT
- Rifleman RFL-IIC 2 (The Grey Keshik) takes 8 damage to LT. 14 Armor remaining.
- Large Laser at Rifleman RFL-IIC 2 (The Grey Keshik); needs 8, rolls 10 : hits (using Partial cover table) LT
- Rifleman RFL-IIC 2 (The Grey Keshik) takes 8 damage to LT. 6 Armor remaining.
- Large Laser at Rifleman RFL-IIC 2 (The Grey Keshik); needs 8, rolls 10 : hits (using Partial cover table) LT
- Rifleman RFL-IIC 2 (The Grey Keshik) takes hit at HD, but it is rerolled with edge.
- Rifleman RFL-IIC 2 (The Grey Keshik) has 0 edge remaining.
- Rifleman RFL-IIC 2 (The Grey Keshik) takes 8 damage to LT. Armor destroyed, 13 Internal Structure remaining
- Critical hit on LT. Roll is 9; 1 location.
- CRITICAL HIT on Ultra AC/2 Ammo (45).
- *** Ultra AC/2 Ammo EXPLODES! 90 DAMAGE! *** Rifleman RFL-IIC 2 (The Grey Keshik) takes 90 damage to LT. SECTION DESTROYED,
- LIMB BLOWN OFF Left Arm blown off.
- remaining 77 damage prevented by CASE.
- Critical hit on LT. Roll is 6; no effect.
- Pilot of Rifleman RFL-IIC 2 (The Grey Keshik) "Star Commander Kyle Chistu" takes 2 damage.
- Pilot of Rifleman RFL-IIC 2 (The Grey Keshik) "Star Commander Kyle Chistu" needs a 3 to stay conscious. Rolls 2 : blacks out.
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