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VSpigot Config

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Apr 15th, 2024
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  1. #
  2. # VSpigot v1.0
  3. # Thanks for the purchase!
  4. # This shit is better than you think.
  5. #
  6.  
  7. LICENSE-KEY: ''
  8. performance:
  9. # Speed of ticking blocks. Default = 3. How this works:
  10. # https://youtube.com/shorts/O83A7L1Qed0?si=MLEKPdCakR2l3ovn
  11. randomTickSpeed: 3
  12.  
  13. # Speed of server task ticking. Increased = smoother gameplay and kb
  14. ticksPerSecond: 250
  15.  
  16. tick:
  17. # Toggle weather ticking & changing
  18. weather: true
  19.  
  20. # Toggle entities tracking
  21. entityTracking: true
  22.  
  23. # Toggle villages ticking Disable if villages are not used on the server
  24. villages: false
  25.  
  26. # Toggle tile entities ticking
  27. tileEntities: true
  28.  
  29. blocks:
  30. # Toggle all blocks ticking
  31. allBlocks: true
  32.  
  33. # Toggle beacons ticking
  34. beacons: true
  35.  
  36. # Toggle hoppers ticking
  37. hoppers: true
  38.  
  39. # Toggle brewer stands ticking
  40. brewerStands: true
  41.  
  42. # Toggle furnaces ticking
  43. furnaces: true
  44.  
  45. # Toggle biome cache cleanup. Recommended for Hubs
  46. biomeCacheCleanup: true
  47.  
  48. # Toggle chunks ticking
  49. chunks: true
  50.  
  51. # Update the ping of players in tab
  52. tabLatency: true
  53.  
  54. # Toggle lighting system. Recommended for Practice.
  55. disableLighting: false
  56. misc:
  57. # Used in the command registry and server ping information
  58. serverName: VSpigot
  59.  
  60. # Toggle all logs in the console on player join
  61. connectionLogs: true
  62.  
  63. # Toggle IP hiding in logs
  64. ipLogs: true
  65. player:
  66. # Auto respawn player immediately. The player dont need to click respawn in the dead screen.
  67. autoRespawn: false
  68.  
  69. # Toggles player idle timer (Auto AFK kick timer)
  70. idleTimer: false
  71.  
  72. # Toggle randomizing final enchantment level modifier
  73. protectionRandomness: true
  74.  
  75. # Hide projectiles that are thrown by hidden players
  76. hideHiddenEntities: false
  77.  
  78. # Toggle player data saving in the world folder. Disable for Hubs.
  79. playerDataSaving: true
  80.  
  81. # Stop ticking worlds if no player online
  82. stopTickingWorld: false
  83.  
  84. # Remove block placing cooldown delay. Players can place blocks more faster.
  85. optimizePrinter: false
  86.  
  87. # Toggle everybody sleep check. Disable if bed mechanic is not used
  88. everybodySleepCheck: false
  89.  
  90. # Toggle player flight check. Disable if you have any anti cheat on
  91. flightCheck: true
  92.  
  93. # Toggle player damage outside of border
  94. borderDamageCheck: false
  95.  
  96. # Toggle 1.7 enchanting system
  97. oldEnchantSystem: false
  98. patches:
  99. # Fix Freecam hack cegging. May cause performance issues. False is recommended.
  100. patchFreecamCegging: false
  101.  
  102. # Fix arrow bouncing off often randomly. Disables arrow hit delay.
  103. patchArrowBouncingOff: true
  104.  
  105. # Fix eating whilst dropping food. Example:
  106. # https://youtu.be/SuLVU8ZDn_A?si=zlPqoRlWq9jy3Ejv
  107. patchDropAndEat: true
  108.  
  109. # Fix random double hit damage bug. Only enable if this happen on your server.
  110. patchDoubleHitBug: false
  111.  
  112. # Fix armor / item display in Nametags hack.
  113. patchArmorViewing: true
  114.  
  115. # Fix health display in Nametags hack.
  116. patchHealthViewing: true
  117. projectiles:
  118. # Adjust arrow randomness on shoot
  119. arrowRandomness: 1.0
  120.  
  121. # Adjust fishing hook randomness on shoot
  122. rodRandomness: 1.0
  123.  
  124. # Adjust snowball randomness on shoot
  125. snowballRandomness: 1.0
  126.  
  127. # Adjust egg randomness on shoot
  128. eggRandomness: 1.0
  129.  
  130. # Adjust pearl randomness on shoot
  131. pearlRandomness: 1.0
  132.  
  133. # Adjust pot randomness on shoot
  134. potionRandomness: 1.0
  135. world:
  136. # Piston will push entities. Optimizes cannons
  137. pistonPushEntities: true
  138.  
  139. # Toggle dispenser randomness. Optimizes cannons
  140. dispenserRandomness: true
  141.  
  142. # Maximum piston push blocks value
  143. maxPistonPush: 12
  144.  
  145. # Toggle gravel physics
  146. gravelGravity: true
  147.  
  148. # Toggle grass spreading
  149. grassSpread: true
  150.  
  151. # Toggle grass ignoring light for spread
  152. grassIgnoreLight: false
  153.  
  154. # Toggle leaf decaying
  155. leafDecay: true
  156.  
  157. # Toggle block drop from explosions
  158. dropExplosionBlocks: true
  159.  
  160. # Toggle floating plants drop. Recommended for Hub
  161. dropFloatingPlants: true
  162. fluids:
  163. # Toggle creation of infinite water sources
  164. infiniteWaterSources: true
  165.  
  166. # Toggle water destroying redstone. Used for cannons
  167. waterDestroysRedstone: true
  168.  
  169. generate:
  170. # Toggle fluids generate obsidian
  171. obsidian: true
  172.  
  173. # Toggle fluids generate stone
  174. stone: true
  175.  
  176. # Toggle fluids generate cobble
  177. cobble: true
  178. chunks:
  179. # Number of threads used for loading chunks. Don't touch it if you don't understand.
  180. threads: 3
  181.  
  182. # Number of players for each thread. Don't touch it if you don't understand
  183. playersPerThread: 100
  184.  
  185. # Toggle chunk unloading & saving
  186. unload: true
  187.  
  188. # Adjust amount of chunks unloading per tick
  189. unload-per-tick: 150
  190. mobs:
  191. # Toggle mob AI
  192. ai: true
  193.  
  194. # Toggle natural mob spawning
  195. naturalSpawn: true
  196.  
  197. # Toggles iron golem fall damage
  198. ironGolemFallDamage: false
  199.  
  200. # Toggles snowman fall damage
  201. snowGolemFallDamage: false
  202. spawn:
  203. # Toggle zombie baby spawning.
  204. babyZombie: true
  205.  
  206. # Toggle zombie on chicken spawning.
  207. chickenZombie: true
  208.  
  209. # Toggle villager zombie spawning.
  210. villagerZombie: true
  211.  
  212. # Toggle skeleton on spider spawning.
  213. spiderSkeleton: true
  214.  
  215. # Toggle entity collisions
  216. entityCollisions: true
  217.  
  218. # Delay between next entity collision with other entities. Recommended to keep 4 by default
  219. collisionsDelay: 4
  220. sponges:
  221. # Custom sponge mechanic activation radius. 0 - to disable
  222. radius: 0
  223.  
  224. # Toggle sponge preventing water from flowing
  225. preventWaterFlow: true
  226.  
  227. # Toggle sponge instant break
  228. instantBreak: false
  229. spawners:
  230. # Number of mobs in a chunk to prevent spawning. 0 - to disable requirement
  231. chunkMobLimit: 0
  232.  
  233. # Minimum spawner spawn delay
  234. minSpawnDelay: 200
  235.  
  236. # Maximum spawner spawn delay
  237. maxSpawnDelay: 800
  238.  
  239. # Max amount of entities to spawn
  240. spawnCount: 4
  241.  
  242. # Entity spawn range near spawner
  243. spawnRange: 4.0
  244.  
  245. # Range of a required player near spawner. 0 - to disable
  246. requiredPlayersNearbyRange: 16.0
  247.  
  248. # Entity limit near spawner to stop spawning. 0 - to disable
  249. maxNearbyEntities: 6
  250.  
  251. # Enable spawning of mobs even in the light
  252. lightLevelsCheck: true
  253.  
  254. # Toggle randomized entity spawn locations
  255. randomSpawnLocations: true
  256. boost:
  257. # Multiplier of cooking speed
  258. cooking: 1.0
  259.  
  260. # Multiplier of potion brewing speed
  261. brewing: 1.0
  262.  
  263. # Multiplier of fall damage
  264. fallDamage: 1.0
  265.  
  266. # Multiplier of crit damage. Default - 1.5
  267. critDamage: 1.5
  268.  
  269. # Multiplier of armor damage. Default - 4.0. HCF - 12.0
  270. armorDamage: 4.0
  271. events:
  272. # Toggle firing BPE on block physics
  273. blockPhysicsEvent: true
  274.  
  275. # Toggle player move event
  276. playerMoveEvent: true
  277.  
  278. # Toggle super laggy hopper event
  279. inventoryMoveItemEvent: true
  280.  
  281. # Toggle falling blocks fire event
  282. sandEntityChangeBlockEvent: true
  283.  
  284. # Toggle falling blocks fire event
  285. sandBlockPhysicsEvent: true
  286.  
  287. # Toggle redstone fire event
  288. redstoneBlockPhysicsEvent: true
  289.  
  290. # Toggle TNT fire BDE on dispense
  291. TNTBlockDispenseEvent: true
  292. sounds:
  293. # Toggle item fizz sounds on burn
  294. itemFizzSounds: true
  295.  
  296. # Toggle all water & lava fizz sounds on generating
  297. fluidsFizzSounds: true
  298.  
  299. # Toggle useless random mob sounds
  300. mobRandomSounds: false
  301.  
  302. # Toggle all explosions sounds
  303. explosionSounds: true
  304.  
  305. # Toggle footstep sounds of all entities
  306. footstepSounds: true
  307. particles:
  308. # Toggle all dispenser sounds and particles
  309. dispenserEffects: true
  310.  
  311. # Toggle spawner particles
  312. spawnerParticles: true
  313.  
  314. # Toggle all explosions particles
  315. explosionParticles: true
  316.  
  317. # Toggle TNT particles
  318. tntParticles: true
  319.  
  320. # Toggle footstep particles
  321. footstepParticles: true
  322. cannons:
  323. # Toggle explosion damage
  324. gracePeriod: false
  325.  
  326. # Adjust explosion block power
  327. explosionBlockPower: 1.12
  328.  
  329. # Adjust explosion entity power
  330. explosionEntityPower: 2.0
  331.  
  332. # Toggle sand merging
  333. sandMerging: false
  334.  
  335. # Toggle TNT merging
  336. tntMerging: false
  337.  
  338. # Toggle visibility of piston animations
  339. hidePiston: false
  340.  
  341. # Toggle visibility of TNT entities
  342. hideTnt: false
  343.  
  344. # Toggle visibility of falling blocks
  345. hideSand: false
  346.  
  347. # Fix cannons explode in unloaded chunks
  348. fixSandUnloading: true
  349.  
  350. # Optimize sand movement. Breaks floating plants/sign sand trap!
  351. # Example: https://youtu.be/nCAOWWOo4Rk?si=FtAFHpSd1sfoA18E
  352. optimizeSandMovement: false
  353.  
  354. # TacoSpigot's tnt movement optimization
  355. optimizeTNTMovement: false
  356.  
  357. # TacoSpigot's fix east/west cannoning by calculating the z movement before x if the x velocity is greater
  358. fixEastWestCannoning: true
  359. explosion-destroyer:
  360. # Toggle explosion destroyer. Used by Factions.
  361. enabled: false
  362.  
  363. # Check the block current durability by clicking it with an item
  364. durabilityItemChecker: potato
  365.  
  366. # Toggle damage for durability blocks only from tnt
  367. damageOnlyByTNT: false
  368.  
  369. # Set explosion durability for specified blocks
  370. blockDurabilities:
  371. - obsidian:3
  372. - bedrock:5
  373. - end_stone:5
  374.  
  375. # Set block resistances for specified blocks
  376. blockResistances:
  377. - obsidian:35.0
  378. - bedrock:60.0
  379. - end_stone:45.0
  380. - anvil:2000.0
  381. commands:
  382. # Toggle /ping command
  383. ping: true
  384.  
  385. # Toggle /plugman command
  386. plugman: true
  387.  
  388. # Toggle /killentities command
  389. killentities: true
  390.  
  391. # Toggle /chunkunload command
  392. chunkunload: true
  393.  
  394. # Toggle /graceperiod command
  395. graceperiod: false
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