Armell

Reaper FAQ

Jul 24th, 2014
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  1. *** CTRL + F is your friend ***
  2.  
  3. ==Index==
  4. - Combat
  5. |Chain Skills
  6. |Rotations
  7. |Glyphing
  8.  
  9. - Equipment
  10. |Crystals
  11. |Stat Rolls
  12. |Upgrade Order
  13.  
  14. ** Periodically updated so be sure to check back.
  15.  
  16. ===========
  17. COMBAT
  18. ===========
  19. Reaper's playstyle is a mix of Warrior and Slayer. All of reaper's cooldowns (and glyphed cooldowns) synergize with the skills they chain into. Make mental notes and get down a muscle memory for the rotation to keep it going. During CD downtime chain Shadow Lash with Double Shear to go straight into Death Spiral (if off CD) otherwise Grim Strike.
  20.  
  21. PVE: Cable Step will always be up for Shadow Burst and Shadow Lash, use the one that's not on CD. Wait for the full damage of Grim Strike before going into another skill. If you have enough attack speed, you can frame cancel the third hit while still getting the damage but practice the timing.
  22.  
  23. PvP: Chain staggers into finishers, hold off KDs until all else is used or you can confirm a kill or a un-retaliateable knockdown. Make very good use of frame canceling Grim Strike/Death Spiral/Double Shear. Retribution frame cancel Sundering Strike to not have it on CD if someone is going for a stun/stagger punish then restart the combo or Cable Step their punish.
  24.  
  25. List of all Skills + Chains
  26. -----------------------------
  27. Spiral Barrage 3rd/4th/5th hit -> Double Shear
  28. Spiral Barrage 3rd/5th/5th hit -> Grim Strike
  29. Spiral Barrage -> Whipsaw
  30. Double Shear -> Grim Strike
  31. Double Shear -> Whipsaw
  32. Double Shear -> Sundering Strike
  33. Grim Strike -> Double Shear
  34. Grim Strike -> Sundering Strike
  35. Pendulum Strike -> Double Shear
  36. Pendulum Strike -> Grim Strike
  37. Pendulum Strike -> Whipsaw
  38. Whipsaw -> Double Shear
  39. Whipsaw -> Grim Strike
  40. Death Spiral -> Double Shear
  41. Death Spiral -> Grim Strike
  42. Smite -> Double Shear
  43. Smite -> Grim Strike
  44. Shadow Lash -> Double Shear
  45. Shadow Lash -> Grim Strike
  46.  
  47. PvE Rotation
  48.  
  49. Option #1
  50. Death Spiral -> Double Shear -> Grim Strike -> Sundering Strike -> Death Spiral -> Grim Strike (if reset, if not SKIP) -> Pendulum Strike -> Whipsaw -> Cable Step -> Shadow Burst (END) if Shadow Lash repeat from Double Shear, THEN Death Spiral
  51.  
  52. Option #2 (Positioning DPS/Mobility)
  53. Smite -> [Pendulum Strike -> Whipsaw]** -> Double Shear -> Death Spiral -> Grim Strike -> Sundering Strike -> Death Spiral -> Grim Strike (if reset, if not SKIP) Cable Step -> Shadow Burst (END) if Shadow Lash repeat from Double Shear, THEN Death Spiral
  54.  
  55. ** Positioning dependent, can save to move you more later on in the rotation or use it to place you in the optimal spot after using smite to move you forward, personal preference and play by ear.
  56.  
  57. Glyphing
  58. Glyphs at the bottom of stream.
  59.  
  60.  
  61. ===========
  62. EQUIPMENT
  63. ===========
  64. Reaper uses Leather, and that shares with the Slayer/Warrior/Archer classes. Their defense is the lowest of the leather classes due to their low base endurance, however their Endurance scaling is above average due to that. The same goes for their lower base Power, the class gets more attack per bonus due to it.
  65.  
  66. |Crystals|
  67. PVE
  68. RED
  69. - Forceful (19 POW upon critical hit from behind for 10 seconds) | Pounding (7.8% Flat Damage to All Monsters)
  70. - Bitter (1.38 Crit Damage from Behind on All Monsters)
  71. - Savage (1.2 Crit Damage from Behind)
  72. - Focused (1.7 Crit Damage on Enraged Monsters)
  73. BLUE
  74. - x4 Hardy (30.8% Damage Reduction from All Monsters)
  75. - x4 Poised (34% Damage Reduction from Enraged Monsters)
  76. GREEN
  77. - Pre-65 x4 Powerful (8 Power)
  78. - Lv65 - x4 Carving (24 Critical)
  79.  
  80. Reapers have very high back time due to their high mobility and long distance skills. Flat damage reduction is ALWAYS superior in PvE, all DoT are MAX HP% BASED so stacking Relentless not only makes the effects hurt more, but you're also losing the flat damage reduction in the first place. Forceful can be kept up full time, and Carving is not optimal due to the damage loss from the 19 power from Forceful, high amount of multi-hit skills, and your natural high crit rate due to gear/glyphs.
  81.  
  82. Pre-Niveot - Forceful/Bitter/Savage/Focused + Hardy
  83. Post-Niveot (good gear) - Forceful/Bitter/Savage/Focused + Hardy
  84. *Note: Forceful is still a damage increase over Pounding, even fully buffed.
  85.  
  86. |Gear|
  87. First thing's first, upgrade order.
  88. 1) Weapon 2) Gloves 3) Body 4) Feet
  89.  
  90. PvE Rolls
  91. Weapon - Ambit (if a new player), Discovery (Keen or Intense only, pref Intense), Generation, Renegade.
  92. Ambit/Discovery - Behind/Flat/Enraged
  93. Intense Generation - Behind/Flat/Enraged/Cooldown
  94.  
  95. **VM5 Cooldown/Behind/Flat/Enraged/Cooldown + Energetic III Etching (Broken DPS spike due to the ability to roll top stat.)
  96.  
  97. ***Old Archetype 3.5: Do not roll attack speed on 3.5 due to it already having at the top, because that is a DPS loss. Your cooldowns do not support it.
  98.  
  99. Armor - Grim Strike only, nothing else comes close. You WILL get resets which automatically invalidates Shadow Burst.
  100. *3-stat armor - Max HP%/Flat/Enraged (frontal, knockdown, or healing recieved can also replace Max HP% since it's not really important for PvE due to DoTs tic for Max HP%.)
  101. *4-stat armor - Max HP%/Flat/Enraged/HP Recovery or Frontal/KD (if pvp KD over enraged for both 4 and 3-stat armor.)
  102.  
  103. |Earrings|
  104. PvE - Max HP%, HP Restoration
  105. PvP - Max HP%, Stun Duration
  106.  
  107. Most people just opt for PvP rolls though, nothing wrong with it anyway.
  108.  
  109. |Rings + Necklace|
  110. Crit Rate 4, Crit Damage .04, not much to say lol
  111.  
  112. |Belt/Brooch|
  113. 6 Crit Rate, 3 Power rolls on both.
  114.  
  115. |Etching|
  116. Lv65 - Pumped III/Grounded III
  117.  
  118. *For 3v3s, cheese Energetic is also an option. Note that you are sacrificing a lot of damage for higher utility so please keep that in mind.
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