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Aug 16th, 2025
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  1. [00:19] [_LoadList] <Debug: Loading C:\DynDOLOD3\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_skyrimesm.txt>
  2. [00:19] [LoadRecordsString] <Debug: Processing TreeReachCliffTree01 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
  3. [00:19] [LoadRecordsString] <Debug: Processing TreeReachCliffTree02 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
  4. [00:19] [LoadRecordsString] <Debug: Processing TreeReachTree01 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
  5. [00:19] [LoadRecordsString] <Debug: Processing TreeReachTree02 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
  6. [00:19] [LoadRecordsString] <Debug: Processing TreeAspen01 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
  7. [00:19] [LoadRecordsString] <Debug: Processing TreeAspen02 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
  8. [00:19] [LoadRecordsString] <Debug: Processing TreeAspen03 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
  9. [00:19] [LoadRecordsString] <Debug: Processing TreeAspen05 Skyrim.esm TreeAspen05 [TREE:0007614B]>
  10. [00:19] [LoadRecordsString] <Debug: Processing TreeAspen06 Skyrim.esm TreeAspen06 [TREE:0007614A]>
  11. [00:19] [LoadRecordsString] <Debug: Processing TreePineForest01 Skyrim.esm TreePineForest01 [TREE:0001306D]>
  12. [00:19] [LoadRecordsString] <Debug: Processing TreePineForest02 Skyrim.esm TreePineForest02 [TREE:00018A02]>
  13. [00:19] [LoadRecordsString] <Debug: Processing TreePineForest03 Skyrim.esm TreePineForest03 [TREE:0004B016]>
  14. [00:19] [LoadRecordsString] <Debug: Processing TreePineForest04 Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
  15. [00:19] [LoadRecordsString] <Debug: Processing TreePineForest05 Skyrim.esm TreePineForest05 [TREE:00051126]>
  16. [00:19] [LoadRecordsString] <Debug: Processing TreePineForest01Dead Skyrim.esm TreePineForest01Dead [TREE:000B927A]>
  17. [00:19] [LoadRecordsString] <Debug: Processing TreePineForest02Dead Skyrim.esm TreePineForest02Dead [TREE:000B927B]>
  18. [00:19] [LoadRecordsString] <Debug: Processing TreePineForest03Dead Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
  19. [00:19] [LoadRecordsString] <Debug: Processing TreePineForest04Dead Skyrim.esm TreePineForest04Dead [TREE:000B927D]>
  20. [00:19] [LoadRecordsString] <Debug: Processing TreePineForest05Dead Skyrim.esm TreePineForest05Dead [TREE:000B927E]>
  21. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow01Dead Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]>
  22. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow02Dead Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]>
  23. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow03Dead Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
  24. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow04Dead Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]>
  25. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow05Dead Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]>
  26. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL01Dead Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]>
  27. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL02Dead Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
  28. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL03Dead Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
  29. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL04Dead Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
  30. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL05Dead Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]>
  31. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow01 Skyrim.esm TreePineForestSnow01 [TREE:0005C072]>
  32. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow02 Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
  33. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow03 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
  34. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow04 Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]>
  35. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow05 Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
  36. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL01 Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
  37. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL02 Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
  38. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL03 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
  39. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL04 Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
  40. [00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL05 Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
  41. [00:19] [LoadRecordsString] <Debug: Processing TreeTundraDriftWoodTree01 Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
  42. [00:19] [_LoadList] <Debug: Loading C:\DynDOLOD3\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_dawnguardesm.txt>
  43. [00:19] [LoadRecordsString] <Debug: Processing DLC1TreePineForestSnowHeavy01 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
  44. [00:19] [LoadRecordsString] <Debug: Processing DLC1TreePineForestSnowHeavy02 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
  45. [00:19] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow03 Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
  46. [00:19] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow05 Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
  47. [00:19] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow01 Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
  48. [00:19] [_LoadList] <Debug: Loading C:\DynDOLOD3\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_dragonbornesm.txt>
  49. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh01 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
  50. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh02 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
  51. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh03 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
  52. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh04 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
  53. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh05 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
  54. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL01 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
  55. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL02 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
  56. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL03 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
  57. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL04 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
  58. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL05 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
  59. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL01 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
  60. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL02 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
  61. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL03 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
  62. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL04 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
  63. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL05 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
  64. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineShortHeavySnow01 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
  65. [00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineShortHeavySnow Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
  66. ..truncated
  67. [00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tall_grass02.nif bounds volume 96.9226531982422, height 67 Groundcover.esp t_tall_grass02 [GRAS:FE021818]>
  68. [00:21] [AddModel] <Debug: Meshes\landscape\grass\tall_grass02.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp t_tall_grass02 [GRAS:FE021818]>
  69. [00:21] [AddModel] <Debug: Meshes\landscape\grass\tall_grass02.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp t_tall_grass02 [GRAS:FE021818]>
  70. [00:21] [LoadTexGenPreset] <Debug: Creating C:\DynDOLOD3\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_TexGen.ini>
  71. [00:21] [dynCheckPath] <Debug: Processing C:\DynDOLOD3\TexGen_Output\>
  72. [00:21] [TwbRender.Create] <Debug: OpenGL version: 4.6.0 NVIDIA 570.144>
  73. [00:21] [TwbRender.Create] <Debug: NumPF 6>
  74. [00:21] [TwbRender.Create] <Debug: I = 0, pf = 35, q = 8258, r = 8>
  75. [00:21] [TwbRender.Create] <Debug: I = 1, pf = 62, q = 8258, r = 8>
  76. [00:21] [TwbRender.Create] <Debug: I = 2, pf = 36, q = 8258, r = 8>
  77. [00:21] [TwbRender.Create] <Debug: I = 3, pf = 43, q = 8258, r = 16>
  78. [00:21] [TwbRender.Create] <Debug: I = 4, pf = 66, q = 8258, r = 16>
  79. [00:21] [TwbRender.Create] <Debug: I = 5, pf = 44, q = 8258, r = 16>
  80. [00:21] [TwbRender.Create] <Debug: I = 6, pf = 0, q = 8258, r = 0>
  81. [00:21] [TwbRender.Create] <Debug: I = 7, pf = 0, q = 8258, r = 0>
  82. [00:21] [TwbRender.Create] <Debug: I = 8, pf = 14769116, q = 8258, r = 0>
  83. [00:21] [TwbRender.Create] <Debug: I = 9, pf = 0, q = 8258, r = 0>
  84. [00:21] [TwbRender.Create] <Debug: I = 10, pf = 14, q = 8258, r = 2>
  85. [00:21] [TwbRender.Create] <Debug: I = 11, pf = 0, q = 8258, r = 0>
  86. [00:21] [TwbRender.Create] <Debug: I = 12, pf = 1, q = 8258, r = 0>
  87. [00:21] [TwbRender.Create] <Debug: I = 13, pf = 0, q = 8258, r = 0>
  88. [00:21] [TwbRender.Create] <Debug: I = 14, pf = 2008819488, q = 8258, r = 0>
  89. [00:21] [TwbRender.Create] <Debug: I = 15, pf = 0, q = 8258, r = 0>
  90. [00:21] [TwbRender.Create] <Debug: I = 16, pf = -3908567, q = 8258, r = 0>
  91. [00:21] [TwbRender.Create] <Debug: I = 17, pf = 28671, q = 8258, r = 0>
  92. [00:21] [TwbRender.Create] <Debug: I = 18, pf = 2008820272, q = 8258, r = 0>
  93. [00:21] [TwbRender.Create] <Debug: I = 19, pf = 0, q = 8258, r = 0>
  94. [00:21] [TwbRender.Create] <Debug: I = 20, pf = 14, q = 8258, r = 2>
  95. [00:21] [TwbRender.Create] <Debug: I = 21, pf = 0, q = 8258, r = 0>
  96. [00:21] [TwbRender.Create] <Debug: I = 22, pf = 0, q = 8258, r = 0>
  97. [00:21] [TwbRender.Create] <Debug: I = 23, pf = 0, q = 8258, r = 0>
  98. [00:21] [TwbRender.Create] <Debug: I = 24, pf = 0, q = 8258, r = 0>
  99. [00:21] [TwbRender.Create] <Debug: I = 25, pf = 0, q = 8258, r = 0>
  100. [00:21] [TwbRender.Create] <Debug: I = 26, pf = 14769116, q = 8258, r = 0>
  101. [00:21] [TwbRender.Create] <Debug: I = 27, pf = 0, q = 8258, r = 0>
  102. [00:21] [TwbRender.Create] <Debug: I = 28, pf = 14, q = 8258, r = 2>
  103. [00:21] [TwbRender.Create] <Debug: I = 29, pf = 0, q = 8258, r = 0>
  104. [00:21] [TwbRender.Create] <Debug: I = 30, pf = 0, q = 8258, r = 0>
  105. [00:21] [TwbRender.Create] <Debug: I = 31, pf = 0, q = 8258, r = 0>
  106. [00:21] [TwbRender.Create] <Debug: I = 32, pf = 0, q = 8258, r = 0>
  107. [00:21] [TwbRender.Create] <Debug: I = 33, pf = 0, q = 8258, r = 0>
  108. [00:21] [TwbRender.Create] <Debug: I = 34, pf = 0, q = 8258, r = 0>
  109. [00:21] [TwbRender.Create] <Debug: I = 35, pf = 0, q = 8258, r = 0>
  110. [00:21] [TwbRender.Create] <Debug: I = 36, pf = -3631943, q = 8258, r = 0>
  111. [00:21] [TwbRender.Create] <Debug: I = 37, pf = 28671, q = 8258, r = 0>
  112. [00:21] [TwbRender.Create] <Debug: I = 38, pf = 0, q = 8258, r = 0>
  113. [00:21] [TwbRender.Create] <Debug: I = 39, pf = 0, q = 8258, r = 0>
  114. [00:21] [TwbRender.Create] <Debug: I = 40, pf = 14769116, q = 8258, r = 0>
  115. [00:21] [TwbRender.Create] <Debug: I = 41, pf = 0, q = 8258, r = 0>
  116. [00:21] [TwbRender.Create] <Debug: I = 42, pf = -2147483630, q = 8258, r = 0>
  117. [00:21] [TwbRender.Create] <Debug: I = 43, pf = 0, q = 8258, r = 0>
  118. [00:21] [TwbRender.Create] <Debug: I = 44, pf = 4744701, q = 8258, r = 0>
  119. [00:21] [TwbRender.Create] <Debug: I = 45, pf = 0, q = 8258, r = 0>
  120. [00:21] [TwbRender.Create] <Debug: I = 46, pf = 2008820272, q = 8258, r = 0>
  121. [00:21] [TwbRender.Create] <Debug: I = 47, pf = 0, q = 8258, r = 0>
  122. [00:21] [TwbRender.Create] <Debug: I = 48, pf = 14, q = 8258, r = 2>
  123. [00:21] [TwbRender.Create] <Debug: I = 49, pf = 0, q = 8258, r = 0>
  124. [00:21] [TwbRender.Create] <Debug: I = 50, pf = 40431744, q = 8258, r = 0>
  125. [00:21] [TwbRender.Create] <Debug: I = 51, pf = 0, q = 8258, r = 0>
  126. [00:21] [TwbRender.Create] <Debug: I = 52, pf = 4744444, q = 8258, r = 0>
  127. [00:21] [TwbRender.Create] <Debug: I = 53, pf = 0, q = 8258, r = 0>
  128. [00:21] [TwbRender.Create] <Debug: I = 54, pf = 14769116, q = 8258, r = 0>
  129. [00:21] [TwbRender.Create] <Debug: I = 55, pf = 0, q = 8258, r = 0>
  130. [00:21] [TwbRender.Create] <Debug: I = 56, pf = 14, q = 8258, r = 2>
  131. [00:21] [TwbRender.Create] <Debug: I = 57, pf = 0, q = 8258, r = 0>
  132. [00:21] [TwbRender.Create] <Debug: I = 58, pf = 194219968, q = 8258, r = 0>
  133. [00:21] [TwbRender.Create] <Debug: I = 59, pf = 0, q = 8258, r = 0>
  134. [00:21] [TwbRender.Create] <Debug: I = 60, pf = 14769116, q = 8258, r = 0>
  135. [00:21] [TwbRender.Create] <Debug: I = 61, pf = 0, q = 8258, r = 0>
  136. [00:21] [TwbRender.Create] <Debug: I = 62, pf = 305609836, q = 8258, r = 0>
  137. [00:21] [TwbRender.Create] <Debug: I = 63, pf = 0, q = 8258, r = 0>
  138. [00:21] [TwbRender.Create] <Debug: I = 64, pf = 108, q = 8258, r = 0>
  139. [00:21] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 7010209>
  140. [00:21] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 0>
  141. [00:21] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 0>
  142. [00:21] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 0>
  143. [00:21] [TwbRender.Create] <Debug: Max texture resolution: 32768 x 32768>
  144. [00:21] [TwbRender.Create] <Debug: Max viewport resolution: 32768 x 32768>
  145. [00:21] [TwbRender.Create] <Debug: Max render resolution: 32768 x 32768>
  146. [00:21] [TwbRender.Create] <Debug: Max samples: 16>
  147. [00:21] [TwbRender.Create] <Debug: Max render resolution: 32768 x 32768>
  148. [00:21] [TwbRender.ReserveID] <Debug: Creating 1 TwbRender.Create colorBuffer>
  149. [00:21] [TwbRender.Check] <Debug: OpenGL: out of memory from TwbRender.Create>
  150.  
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