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Log when hatching Bigu

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Jan 25th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
  8. Vendor:
  9. VRAM: 1979 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.857 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.721100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 10:40:11 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  31. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  32. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  33. Setting up 2 worker threads for Enlighten.
  34. Thread -> id: 2e48 -> priority: 1
  35. Thread -> id: 2bf8 -> priority: 1
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174128.
  39. Total: 553.072100 ms (FindLiveObjects: 15.872100 ms CreateObjectMapping: 18.524600 ms MarkObjects: 518.301500 ms DeleteObjects: 0.373600 ms)
  40.  
  41. Tamer ID: 28807
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174932.
  48. Total: 355.789100 ms (FindLiveObjects: 9.225200 ms CreateObjectMapping: 17.973500 ms MarkObjects: 328.280900 ms DeleteObjects: 0.309200 ms)
  49.  
  50. Unloading 9 Unused Serialized files (Serialized files now loaded: 6)
  51.  
  52. Unloading 1714 unused Assets to reduce memory usage. Loaded Objects now: 193643.
  53. Total: 370.025500 ms (FindLiveObjects: 13.571800 ms CreateObjectMapping: 15.759900 ms MarkObjects: 338.630000 ms DeleteObjects: 2.063500 ms)
  54.  
  55. Unloading 7 Unused Serialized files (Serialized files now loaded: 8)
  56.  
  57. Unloading 990 unused Assets to reduce memory usage. Loaded Objects now: 201981.
  58. Total: 373.527400 ms (FindLiveObjects: 12.965700 ms CreateObjectMapping: 18.308600 ms MarkObjects: 341.191700 ms DeleteObjects: 1.061000 ms)
  59.  
  60. Unloading 1 Unused Serialized files (Serialized files now loaded: 10)
  61.  
  62. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201981.
  63. Total: 367.660400 ms (FindLiveObjects: 9.620200 ms CreateObjectMapping: 17.398600 ms MarkObjects: 340.191100 ms DeleteObjects: 0.450100 ms)
  64.  
  65. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  66.  
  67. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201981.
  68. Total: 369.492400 ms (FindLiveObjects: 12.670500 ms CreateObjectMapping: 15.996600 ms MarkObjects: 340.365200 ms DeleteObjects: 0.459500 ms)
  69.  
  70. Join 13
  71.  
  72. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  73.  
  74. Join 15
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  77.  
  78. Exit 15
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  81.  
  82. Exit 13
  83.  
  84. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  85.  
  86. Join 1100
  87.  
  88. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  89.  
  90. Exit 1100
  91.  
  92. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  93.  
  94. Join 13
  95.  
  96. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  97.  
  98. Join 15
  99.  
  100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  101.  
  102. Unloading 11 Unused Serialized files (Serialized files now loaded: 30)
  103.  
  104. Unloading 4543 unused Assets to reduce memory usage. Loaded Objects now: 233509.
  105. Total: 476.531600 ms (FindLiveObjects: 19.784400 ms CreateObjectMapping: 25.650400 ms MarkObjects: 425.817800 ms DeleteObjects: 5.278700 ms)
  106.  
  107. Unloading 5 Unused Serialized files (Serialized files now loaded: 30)
  108.  
  109. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 233535.
  110. Total: 487.048700 ms (FindLiveObjects: 14.473200 ms CreateObjectMapping: 27.714000 ms MarkObjects: 444.572100 ms DeleteObjects: 0.289000 ms)
  111.  
  112. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  113.  
  114. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 233535.
  115. Total: 473.328700 ms (FindLiveObjects: 12.763100 ms CreateObjectMapping: 25.075600 ms MarkObjects: 435.156800 ms DeleteObjects: 0.332700 ms)
  116.  
  117. Join 13
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  120.  
  121. Join 15
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. Exit 15
  126.  
  127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  128.  
  129. Exit 13
  130.  
  131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  132.  
  133. Join 1100
  134.  
  135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  136.  
  137. Exit 1100
  138.  
  139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  140.  
  141. Join 13
  142.  
  143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  144.  
  145. Join 15
  146.  
  147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  148.  
  149. Exit 15
  150.  
  151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  152.  
  153. Exit 13
  154.  
  155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  156.  
  157. Join 1104
  158.  
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  160.  
  161. Exit 1104
  162.  
  163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  164.  
  165. Join 13
  166.  
  167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  168.  
  169. Join 15
  170.  
  171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  172.  
  173. Exit 15
  174.  
  175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  176.  
  177. Exit 13
  178.  
  179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  180.  
  181. Join 1100
  182.  
  183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  184.  
  185. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  186.  
  187. Unloading 6796 unused Assets to reduce memory usage. Loaded Objects now: 253268.
  188. Total: 690.281100 ms (FindLiveObjects: 93.914100 ms CreateObjectMapping: 24.716300 ms MarkObjects: 561.831000 ms DeleteObjects: 9.819000 ms)
  189.  
  190. Exit 1100
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  193.  
  194. Join 13
  195.  
  196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  197.  
  198. Exit 13
  199.  
  200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  201.  
  202. Join 1100
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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