Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
- Vendor:
- VRAM: 1979 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.857 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.721100 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/25/2020 10:40:11 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2e48 -> priority: 1
- Thread -> id: 2bf8 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174128.
- Total: 553.072100 ms (FindLiveObjects: 15.872100 ms CreateObjectMapping: 18.524600 ms MarkObjects: 518.301500 ms DeleteObjects: 0.373600 ms)
- Tamer ID: 28807
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174932.
- Total: 355.789100 ms (FindLiveObjects: 9.225200 ms CreateObjectMapping: 17.973500 ms MarkObjects: 328.280900 ms DeleteObjects: 0.309200 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 1714 unused Assets to reduce memory usage. Loaded Objects now: 193643.
- Total: 370.025500 ms (FindLiveObjects: 13.571800 ms CreateObjectMapping: 15.759900 ms MarkObjects: 338.630000 ms DeleteObjects: 2.063500 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 8)
- Unloading 990 unused Assets to reduce memory usage. Loaded Objects now: 201981.
- Total: 373.527400 ms (FindLiveObjects: 12.965700 ms CreateObjectMapping: 18.308600 ms MarkObjects: 341.191700 ms DeleteObjects: 1.061000 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201981.
- Total: 367.660400 ms (FindLiveObjects: 9.620200 ms CreateObjectMapping: 17.398600 ms MarkObjects: 340.191100 ms DeleteObjects: 0.450100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201981.
- Total: 369.492400 ms (FindLiveObjects: 12.670500 ms CreateObjectMapping: 15.996600 ms MarkObjects: 340.365200 ms DeleteObjects: 0.459500 ms)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1100
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1100
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 4543 unused Assets to reduce memory usage. Loaded Objects now: 233509.
- Total: 476.531600 ms (FindLiveObjects: 19.784400 ms CreateObjectMapping: 25.650400 ms MarkObjects: 425.817800 ms DeleteObjects: 5.278700 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 233535.
- Total: 487.048700 ms (FindLiveObjects: 14.473200 ms CreateObjectMapping: 27.714000 ms MarkObjects: 444.572100 ms DeleteObjects: 0.289000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 233535.
- Total: 473.328700 ms (FindLiveObjects: 12.763100 ms CreateObjectMapping: 25.075600 ms MarkObjects: 435.156800 ms DeleteObjects: 0.332700 ms)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1100
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1100
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1104
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1104
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1100
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 6796 unused Assets to reduce memory usage. Loaded Objects now: 253268.
- Total: 690.281100 ms (FindLiveObjects: 93.914100 ms CreateObjectMapping: 24.716300 ms MarkObjects: 561.831000 ms DeleteObjects: 9.819000 ms)
- Exit 1100
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1100
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement