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- on death of player:
- if attacker is player:
- if victim is player:
- add 1 to {kill.%attacker%}
- add 1 to {death.%victim%}
- command /stats <player>:
- trigger:
- message "&e&l=====&8&l<&cステータス&8&l>&e&l=====" to the player
- message "&9プレイヤー&3:&6 %arg 1%" to the player
- message "&7KILL回数&8:&a %{kill.%arg 1%}%&b回" to the player
- message "&7Death回数&8:&a %{death.%arg 1%}%&b回" to the player
- message "&e&l=====================" to the player
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