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- #pragma once
- #include "sdk_util.h"
- #include "UIlib.h"
- #include "resource.h"
- #include "sdk_demo_app_common.h"
- #include "stdafx.h"
- #include "mess_info.h"
- class ECLInitSplashUI :
- public CWindowWnd,
- public INotifyUI
- {
- public:
- ECLInitSplashUI();
- virtual ~ECLInitSplashUI();
- void SetEvent(CSDKDemoAppEvent* pAppEvent);
- public:
- virtual LPCTSTR GetWindowClassName() const { return _T("zSDKDemoUI"); }
- UINT GetClassStyle() const { return UI_CLASSSTYLE_FRAME | CS_DBLCLKS; };
- virtual UINT GetSkinRes() { return IDXML_MAINFRAME_UI; }
- UILIB_RESOURCETYPE GetResourceType() const { return UILIB_RESOURCE; }
- virtual void InitWindow();
- virtual void OnFinalMessage(HWND) {}
- virtual void Notify(TNotifyUI& msg);
- virtual LRESULT HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam);
- LRESULT OnClose(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/);
- LRESULT OnDestroy(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/);
- void ShowErrorMessage(const wchar_t* error_message);
- CSDKDemoAppEvent* GetAppEvent();
- protected:
- CPaintManagerUI m_PaintManager;
- CSDKDemoAppEvent* m_pAppEvent;
- //CLabelUI* m_waitingLabelUI;
- CGifAnimUI* m_gifWaiting;
- CControlUI* m_InitLoadWindow;
- };
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