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- //Player TextDraws:
- new PlayerText:fortztde_PTD[MAX_PLAYERS][15];
- fortztde_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 236.999450, 376.100006, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, fortztde_PTD[playerid][0], 148.000000, 42.000000);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][0], 255);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][0], 0);
- fortztde_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 230.000000, 401.000000, "particle:lamp_shad_64");
- PlayerTextDrawTextSize(playerid, fortztde_PTD[playerid][1], 161.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][1], 2080769791);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][1], 4);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][1], 0);
- fortztde_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 236.999938, 375.100006, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, fortztde_PTD[playerid][2], 71.000000, 1.000000);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][2], 2080769791);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][2], 4);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][2], 0);
- fortztde_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 314.000000, 417.699981, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, fortztde_PTD[playerid][3], 71.000000, 1.000000);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][3], 2080769791);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][3], 4);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][3], 0);
- fortztde_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 384.599975, 376.000000, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, fortztde_PTD[playerid][4], 0.820001, 21.000000);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][4], 2080769791);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][4], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][4], 4);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][4], 0);
- fortztde_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 236.399963, 397.000122, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, fortztde_PTD[playerid][5], 0.990000, 21.000000);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][5], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][5], 2080769791);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][5], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][5], 4);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][5], 0);
- fortztde_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 241.599975, 403.700103, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, fortztde_PTD[playerid][6], 41.000000, 10.000000);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][6], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][6], 2080769791);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][6], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][6], 4);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][6], 0);
- fortztde_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 292.603088, 403.700103, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, fortztde_PTD[playerid][7], 41.000000, 10.000000);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][7], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][7], 2080769791);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][7], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][7], 4);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][7], 0);
- fortztde_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 343.700592, 403.899993, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, fortztde_PTD[playerid][8], 37.000000, 10.000000);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][8], 2080769791);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][8], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][8], 4);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][8], 0);
- fortztde_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 283.999816, 357.300018, "");
- PlayerTextDrawTextSize(playerid, fortztde_PTD[playerid][9], 59.000000, 60.000000);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][9], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][9], -1);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][9], 268435456);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][9], 5);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][9], 0);
- PlayerTextDrawSetPreviewModel(playerid, fortztde_PTD[playerid][9], 411);
- PlayerTextDrawSetPreviewRot(playerid, fortztde_PTD[playerid][9], 0.000000, 0.000000, -30.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, fortztde_PTD[playerid][9], 1, 1);
- fortztde_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 254.699981, 404.000061, "220");
- PlayerTextDrawLetterSize(playerid, fortztde_PTD[playerid][10], 0.194666, 0.915555);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][10], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][10], -1);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][10], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][10], 1);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][10], 1);
- fortztde_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 301.300140, 404.199890, "BULLET");
- PlayerTextDrawLetterSize(playerid, fortztde_PTD[playerid][11], 0.202666, 0.894814);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][11], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][11], -1);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][11], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][11], 1);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][11], 1);
- fortztde_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 354.799987, 404.299896, "100L");
- PlayerTextDrawLetterSize(playerid, fortztde_PTD[playerid][12], 0.202666, 0.894814);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][12], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][12], -1);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][12], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][12], 1);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][12], 1);
- fortztde_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 248.299957, 382.499969, "VEGAS");
- PlayerTextDrawLetterSize(playerid, fortztde_PTD[playerid][13], 0.215999, 1.015110);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][13], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][13], 2080769791);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][13], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][13], 1);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][13], 1);
- fortztde_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 344.000000, 382.799987, "ROLEPLAY");
- PlayerTextDrawLetterSize(playerid, fortztde_PTD[playerid][14], 0.199333, 1.031703);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][14], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][14], -1);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][14], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][14], 1);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][14], 1);
- //Total textdraws exported: 15 (0 global textdraws / 15 player textdraws) ~ 13/4/2022 ~ 22:39:4
- fortztde v1.3 by Fortebracci
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