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  1. ## Settings file was created by plugin PlantEasily v2.0.0
  2. ## Plugin GUID: advize.PlantEasily
  3.  
  4. [Controls]
  5.  
  6. ## Key to toggle on/off all mod features. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  7. # Setting type: KeyboardShortcut
  8. # Default value: F8
  9. EnableModKey = F8
  10.  
  11. ## Key to toggle on/off piece snapping functionality. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  12. # Setting type: KeyboardShortcut
  13. # Default value: F10
  14. EnableSnappingKey = F10
  15.  
  16. ## Key to toggle on/off the [Harvesting]ReplantOnHarvest setting. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  17. # Setting type: KeyboardShortcut
  18. # Default value: F6
  19. ToggleAutoReplantKey = F6
  20.  
  21. ## Key to increase number of grid columns. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  22. # Setting type: KeyboardShortcut
  23. # Default value: RightArrow
  24. IncreaseXKey = RightArrow
  25.  
  26. ## Key to increase number of grid rows. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  27. # Setting type: KeyboardShortcut
  28. # Default value: UpArrow
  29. IncreaseYKey = UpArrow
  30.  
  31. ## Key to decrease number of grid columns. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  32. # Setting type: KeyboardShortcut
  33. # Default value: LeftArrow
  34. DecreaseXKey = LeftArrow
  35.  
  36. ## Key to decrease number of grid rows. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  37. # Setting type: KeyboardShortcut
  38. # Default value: DownArrow
  39. DecreaseYKey = DownArrow
  40.  
  41. ## Modifier key when using keyboard controls. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  42. # Setting type: KeyboardShortcut
  43. # Default value: RightControl
  44. KeyboardModifierKey = RightControl
  45.  
  46. ## Modifier key when using gamepad controls. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  47. # Setting type: KeyboardShortcut
  48. # Default value: JoystickButton4
  49. GamepadModifierKey = JoystickButton4
  50.  
  51. ## Modifier key to enable bulk harvest when using keyboard controls. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  52. # Setting type: KeyboardShortcut
  53. # Default value: LeftShift
  54. KeyboardHarvestModifierKey = LeftShift
  55.  
  56. [Difficulty]
  57.  
  58. ## Prevents placement of resources when any placement ghosts are invalid for any reason.
  59. # Setting type: Boolean
  60. # Default value: false
  61. PreventPartialPlanting = false
  62.  
  63. ## Prevents plants from being placed where they will be unable to grow.
  64. # Setting type: Boolean
  65. # Default value: true
  66. PreventInvalidPlanting = true
  67.  
  68. ## Consume stamina for every piece placed.
  69. # Setting type: Boolean
  70. # Default value: true
  71. UseStamina = true
  72.  
  73. ## Decrease durability of cultivator for every piece placed.
  74. # Setting type: Boolean
  75. # Default value: true
  76. UseDurability = true
  77.  
  78. [General]
  79.  
  80. ## Enables all mod features.
  81. # Setting type: Boolean
  82. # Default value: true
  83. ModActive = true
  84.  
  85. ## Enables grid snapping feature.
  86. # Setting type: Boolean
  87. # Default value: true
  88. SnapActive = true
  89.  
  90. ## Number of rows for planting grid aka height.
  91. # Setting type: Int32
  92. # Default value: 2
  93. Rows = 2
  94.  
  95. ## Number of columns for planting grid aka width.
  96. # Setting type: Int32
  97. # Default value: 2
  98. Columns = 2
  99.  
  100. ## Randomizes rotation of pieces once placed.
  101. # Setting type: Boolean
  102. # Default value: true
  103. RandomizeRotation = true
  104.  
  105. ## Enable mod debug messages in console.
  106. # Setting type: Boolean
  107. # Default value: false
  108. EnableDebugMessages = false
  109.  
  110. [Grid]
  111.  
  112. ## When set to true, new grid placements will have their column and row directions align with the global grid.
  113. # Setting type: Boolean
  114. # Default value: true
  115. GloballyAlignGridDirections = true
  116.  
  117. ## Allows for tighter grids, but with varying spacing used between diverse/distinct plants.
  118. # Setting type: Boolean
  119. # Default value: false
  120. MinimizeGridSpacing = false
  121.  
  122. ## Determines grid snapping style. Intelligent will attempt to prevent a new grid from overlapping with an old one. Legacy will allow any orientation of new rows and columns.
  123. # Setting type: GridSnappingStyle
  124. # Default value: Intelligent
  125. # Acceptable values: Intelligent, Legacy
  126. GridSnappingStyle = Intelligent
  127.  
  128. ## When enabled, alternate placement mode for the cultivator is always used. Alternate placement mode allows free rotation when snapping to a single piece.
  129. # Setting type: Boolean
  130. # Default value: false
  131. ForceAltPlacement = false
  132.  
  133. ## Adds extra spacing between crops. Accepts negative values to decrease spacing (not recommended).
  134. # Setting type: Single
  135. # Default value: 0
  136. ExtraCropSpacing = 0
  137.  
  138. ## Adds extra spacing between saplings. Accepts negative values to decrease spacing (not recommended).
  139. # Setting type: Single
  140. # Default value: 0
  141. ExtraSaplingSpacing = 0
  142.  
  143. [Harvesting]
  144.  
  145. ## Enables the ability to harvest multiple resources at once.
  146. # Setting type: Boolean
  147. # Default value: true
  148. EnableBulkHarvest = true
  149.  
  150. ## Determines bulk harvest style. LikeResources only harvests resources of the type you've interacted with. AllResources harvests all eligible resources.
  151. # Setting type: HarvestStyle
  152. # Default value: AllResources
  153. # Acceptable values: LikeResources, AllResources
  154. HarvestStyle = AllResources
  155.  
  156. ## Determines radius used to search for resources when bulk harvesting.
  157. # Setting type: Single
  158. # Default value: 3
  159. HarvestRadius = 3
  160.  
  161. ## Enables automatic replanting of crops when harvested, provided you have the resources.
  162. # Setting type: Boolean
  163. # Default value: false
  164. ReplantOnHarvest = false
  165.  
  166. [Performance]
  167.  
  168. ## Maximum amount of pieces that can be placed at once with the cultivator.
  169. # Setting type: Int32
  170. # Default value: 500
  171. # Acceptable value range: From 2 to 10000
  172. MaxConcurrentPlacements = 500
  173.  
  174. ## This value determines how many concurrent pieces can be placed per frame. Increase to speed up planting. Reduce this value if the game hangs when placing too many pieces at once.
  175. # Setting type: Int32
  176. # Default value: 2
  177. # Acceptable value range: From 2 to 10000
  178. BulkPlantingBatchSize = 2
  179.  
  180. [Pickables]
  181.  
  182. ## Determines default distance/spacing between pickable resources when planting.
  183. # Setting type: Single
  184. # Default value: 1
  185. DefaultGridSpacing = 1
  186.  
  187. ## Prevents placement of pickable resources on top of colliding obstructions.
  188. # Setting type: Boolean
  189. # Default value: true
  190. PreventOverlappingPlacements = true
  191.  
  192. [UI]
  193.  
  194. ## Update resource cost in build UI.
  195. # Setting type: Boolean
  196. # Default value: true
  197. ShowCost = true
  198.  
  199. ## Determines display style of the ShowCost setting. TotalCount shows total number of pieces to be placed. FullCost shows combined resoure cost of all pieces.
  200. # Setting type: CostDisplayStyle
  201. # Default value: TotalCount
  202. # Acceptable values: TotalCount, FullCost
  203. CostDisplayStyle = TotalCount
  204.  
  205. ## Determines whether to prepend or append text to the resource cost in build UI. LeftSide or RightSide will prepend or append respectively.
  206. # Setting type: CostDisplayLocation
  207. # Default value: RightSide
  208. # Acceptable values: LeftSide, RightSide
  209. CostDisplayLocation = RightSide
  210.  
  211. ## Show KeyHints in build HUD.
  212. # Setting type: Boolean
  213. # Default value: true
  214. ShowHUDKeyHints = true
  215.  
  216. ## Show KeyHints in hover text.
  217. # Setting type: Boolean
  218. # Default value: true
  219. ShowHoverKeyHints = true
  220.  
  221. ## Show crop to be replanted upon harvest in hover text.
  222. # Setting type: Boolean
  223. # Default value: true
  224. ShowHoverReplantHint = true
  225.  
  226. ## Show silhouettes of placement ghosts during placement.
  227. # Setting type: Boolean
  228. # Default value: true
  229. ShowGhostsDuringPlacement = true
  230.  
  231. ## Render lines indicating direction of rows and columns.
  232. # Setting type: Boolean
  233. # Default value: true
  234. ShowGridDirections = true
  235.  
  236. ## Highlight the root placement ghost while bulk planting.
  237. # Setting type: Boolean
  238. # Default value: true
  239. HighlightRootGhost = true
  240.  
  241. ## Highlight color for root placement ghost when [UI]HighlightRootGhost is enabled.
  242. # Setting type: Color
  243. # Default value: 00FF00FF
  244. RootGhostHighlightColor = 00FF00FF
  245.  
  246. ## Starting color for row direction when [UI]ShowGridDirections is enabled.
  247. # Setting type: Color
  248. # Default value: 0000FFFF
  249. RowStartColor = 0000FFFF
  250.  
  251. ## Ending color for row direction when [UI]ShowGridDirections is enabled.
  252. # Setting type: Color
  253. # Default value: 00FFFFFF
  254. RowEndColor = 00FFFFFF
  255.  
  256. ## Starting color for column direction when [UI]ShowGridDirections is enabled.
  257. # Setting type: Color
  258. # Default value: 00FF00FF
  259. ColumnStartColor = 00FF00FF
  260.  
  261. ## Ending color for column direction when [UI]ShowGridDirections is enabled.
  262. # Setting type: Color
  263. # Default value: FFEB04FF
  264. ColumnEndColor = FFEB04FF
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