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- ## Settings file was created by plugin PlantEasily v2.0.0
- ## Plugin GUID: advize.PlantEasily
- [Controls]
- ## Key to toggle on/off all mod features. See https://docs.unity3d.com/ScriptReference/KeyCode.html
- # Setting type: KeyboardShortcut
- # Default value: F8
- EnableModKey = F8
- ## Key to toggle on/off piece snapping functionality. See https://docs.unity3d.com/ScriptReference/KeyCode.html
- # Setting type: KeyboardShortcut
- # Default value: F10
- EnableSnappingKey = F10
- ## Key to toggle on/off the [Harvesting]ReplantOnHarvest setting. See https://docs.unity3d.com/ScriptReference/KeyCode.html
- # Setting type: KeyboardShortcut
- # Default value: F6
- ToggleAutoReplantKey = F6
- ## Key to increase number of grid columns. See https://docs.unity3d.com/ScriptReference/KeyCode.html
- # Setting type: KeyboardShortcut
- # Default value: RightArrow
- IncreaseXKey = RightArrow
- ## Key to increase number of grid rows. See https://docs.unity3d.com/ScriptReference/KeyCode.html
- # Setting type: KeyboardShortcut
- # Default value: UpArrow
- IncreaseYKey = UpArrow
- ## Key to decrease number of grid columns. See https://docs.unity3d.com/ScriptReference/KeyCode.html
- # Setting type: KeyboardShortcut
- # Default value: LeftArrow
- DecreaseXKey = LeftArrow
- ## Key to decrease number of grid rows. See https://docs.unity3d.com/ScriptReference/KeyCode.html
- # Setting type: KeyboardShortcut
- # Default value: DownArrow
- DecreaseYKey = DownArrow
- ## Modifier key when using keyboard controls. See https://docs.unity3d.com/ScriptReference/KeyCode.html
- # Setting type: KeyboardShortcut
- # Default value: RightControl
- KeyboardModifierKey = RightControl
- ## Modifier key when using gamepad controls. See https://docs.unity3d.com/ScriptReference/KeyCode.html
- # Setting type: KeyboardShortcut
- # Default value: JoystickButton4
- GamepadModifierKey = JoystickButton4
- ## Modifier key to enable bulk harvest when using keyboard controls. See https://docs.unity3d.com/ScriptReference/KeyCode.html
- # Setting type: KeyboardShortcut
- # Default value: LeftShift
- KeyboardHarvestModifierKey = LeftShift
- [Difficulty]
- ## Prevents placement of resources when any placement ghosts are invalid for any reason.
- # Setting type: Boolean
- # Default value: false
- PreventPartialPlanting = false
- ## Prevents plants from being placed where they will be unable to grow.
- # Setting type: Boolean
- # Default value: true
- PreventInvalidPlanting = true
- ## Consume stamina for every piece placed.
- # Setting type: Boolean
- # Default value: true
- UseStamina = true
- ## Decrease durability of cultivator for every piece placed.
- # Setting type: Boolean
- # Default value: true
- UseDurability = true
- [General]
- ## Enables all mod features.
- # Setting type: Boolean
- # Default value: true
- ModActive = true
- ## Enables grid snapping feature.
- # Setting type: Boolean
- # Default value: true
- SnapActive = true
- ## Number of rows for planting grid aka height.
- # Setting type: Int32
- # Default value: 2
- Rows = 2
- ## Number of columns for planting grid aka width.
- # Setting type: Int32
- # Default value: 2
- Columns = 2
- ## Randomizes rotation of pieces once placed.
- # Setting type: Boolean
- # Default value: true
- RandomizeRotation = true
- ## Enable mod debug messages in console.
- # Setting type: Boolean
- # Default value: false
- EnableDebugMessages = false
- [Grid]
- ## When set to true, new grid placements will have their column and row directions align with the global grid.
- # Setting type: Boolean
- # Default value: true
- GloballyAlignGridDirections = true
- ## Allows for tighter grids, but with varying spacing used between diverse/distinct plants.
- # Setting type: Boolean
- # Default value: false
- MinimizeGridSpacing = false
- ## Determines grid snapping style. Intelligent will attempt to prevent a new grid from overlapping with an old one. Legacy will allow any orientation of new rows and columns.
- # Setting type: GridSnappingStyle
- # Default value: Intelligent
- # Acceptable values: Intelligent, Legacy
- GridSnappingStyle = Intelligent
- ## When enabled, alternate placement mode for the cultivator is always used. Alternate placement mode allows free rotation when snapping to a single piece.
- # Setting type: Boolean
- # Default value: false
- ForceAltPlacement = false
- ## Adds extra spacing between crops. Accepts negative values to decrease spacing (not recommended).
- # Setting type: Single
- # Default value: 0
- ExtraCropSpacing = 0
- ## Adds extra spacing between saplings. Accepts negative values to decrease spacing (not recommended).
- # Setting type: Single
- # Default value: 0
- ExtraSaplingSpacing = 0
- [Harvesting]
- ## Enables the ability to harvest multiple resources at once.
- # Setting type: Boolean
- # Default value: true
- EnableBulkHarvest = true
- ## Determines bulk harvest style. LikeResources only harvests resources of the type you've interacted with. AllResources harvests all eligible resources.
- # Setting type: HarvestStyle
- # Default value: AllResources
- # Acceptable values: LikeResources, AllResources
- HarvestStyle = AllResources
- ## Determines radius used to search for resources when bulk harvesting.
- # Setting type: Single
- # Default value: 3
- HarvestRadius = 3
- ## Enables automatic replanting of crops when harvested, provided you have the resources.
- # Setting type: Boolean
- # Default value: false
- ReplantOnHarvest = false
- [Performance]
- ## Maximum amount of pieces that can be placed at once with the cultivator.
- # Setting type: Int32
- # Default value: 500
- # Acceptable value range: From 2 to 10000
- MaxConcurrentPlacements = 500
- ## This value determines how many concurrent pieces can be placed per frame. Increase to speed up planting. Reduce this value if the game hangs when placing too many pieces at once.
- # Setting type: Int32
- # Default value: 2
- # Acceptable value range: From 2 to 10000
- BulkPlantingBatchSize = 2
- [Pickables]
- ## Determines default distance/spacing between pickable resources when planting.
- # Setting type: Single
- # Default value: 1
- DefaultGridSpacing = 1
- ## Prevents placement of pickable resources on top of colliding obstructions.
- # Setting type: Boolean
- # Default value: true
- PreventOverlappingPlacements = true
- [UI]
- ## Update resource cost in build UI.
- # Setting type: Boolean
- # Default value: true
- ShowCost = true
- ## Determines display style of the ShowCost setting. TotalCount shows total number of pieces to be placed. FullCost shows combined resoure cost of all pieces.
- # Setting type: CostDisplayStyle
- # Default value: TotalCount
- # Acceptable values: TotalCount, FullCost
- CostDisplayStyle = TotalCount
- ## Determines whether to prepend or append text to the resource cost in build UI. LeftSide or RightSide will prepend or append respectively.
- # Setting type: CostDisplayLocation
- # Default value: RightSide
- # Acceptable values: LeftSide, RightSide
- CostDisplayLocation = RightSide
- ## Show KeyHints in build HUD.
- # Setting type: Boolean
- # Default value: true
- ShowHUDKeyHints = true
- ## Show KeyHints in hover text.
- # Setting type: Boolean
- # Default value: true
- ShowHoverKeyHints = true
- ## Show crop to be replanted upon harvest in hover text.
- # Setting type: Boolean
- # Default value: true
- ShowHoverReplantHint = true
- ## Show silhouettes of placement ghosts during placement.
- # Setting type: Boolean
- # Default value: true
- ShowGhostsDuringPlacement = true
- ## Render lines indicating direction of rows and columns.
- # Setting type: Boolean
- # Default value: true
- ShowGridDirections = true
- ## Highlight the root placement ghost while bulk planting.
- # Setting type: Boolean
- # Default value: true
- HighlightRootGhost = true
- ## Highlight color for root placement ghost when [UI]HighlightRootGhost is enabled.
- # Setting type: Color
- # Default value: 00FF00FF
- RootGhostHighlightColor = 00FF00FF
- ## Starting color for row direction when [UI]ShowGridDirections is enabled.
- # Setting type: Color
- # Default value: 0000FFFF
- RowStartColor = 0000FFFF
- ## Ending color for row direction when [UI]ShowGridDirections is enabled.
- # Setting type: Color
- # Default value: 00FFFFFF
- RowEndColor = 00FFFFFF
- ## Starting color for column direction when [UI]ShowGridDirections is enabled.
- # Setting type: Color
- # Default value: 00FF00FF
- ColumnStartColor = 00FF00FF
- ## Ending color for column direction when [UI]ShowGridDirections is enabled.
- # Setting type: Color
- # Default value: FFEB04FF
- ColumnEndColor = FFEB04FF
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