Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 5.6.7f1 (e80cc3114ac1)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Intel(R) HD Graphics 530 (ID=0x191b)
- Vendor: Intel
- VRAM: 2111 MB
- Driver: 23.20.16.4973
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Tanki-X\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Tanki-X\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Tanki-X\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Tanki-X\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
- Loading D:\Tanki-X\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
- Loading D:\Tanki-X\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
- Loading D:\Tanki-X\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
- - Completed reload, in 0.111 seconds
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 4.609500 ms
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: D:\Tanki-X\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
- Load client logger config: file://D:/Tanki-X/tankix_Data/StreamingAssets/log4net.xml
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.433700 ms
- Load client logger config: file://D:/Tanki-X/tankix_Data/StreamingAssets/log4net.xml
- LOG_MARK: Device type: Desktop
- LOG_MARK: Graphics device name: Intel(R) HD Graphics 530
- LOG_MARK: Graphics memory size: 2111 Mb
- LOG_MARK: Graphics shader model: 50
- LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
- LOG_MARK: System memory size: ~8064 Mb
- LOG_MARK: Processor type: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
- LOG_MARK: Processor count: 8
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 7523.
- Total: 284.786896 ms (FindLiveObjects: 0.905700 ms CreateObjectMapping: 1.863800 ms MarkObjects: 280.523682 ms DeleteObjects: 1.487200 ms)
- AssetBundleDiskCache: requiredFreeSpace: 12451 bytes.
- LOG_MARK: Lobby load is completed
- [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: Client session added: 281491720484367
- LOG_MARK: Lobby added
- LOG_MARK: Self user added: 281475000843806
- LOG_MARK: TopPanelAuthenticatedComponent added
- LOG_MARK: Device type: Desktop
- LOG_MARK: Graphics device name: Intel(R) HD Graphics 530
- LOG_MARK: Graphics memory size: 2111 Mb
- LOG_MARK: Graphics shader model: 50
- LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
- LOG_MARK: System memory size: ~8064 Mb
- LOG_MARK: Processor type: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
- LOG_MARK: Processor count: 8
- LOG_MARK: Lobby load is completed
- LOG_MARK: Garage scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 384)
- Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
- UnloadTime: 9.974500 ms
- Start cleaning in 7/30/2019 5:37:39 AM
- UsedMemory: 0
- LOG_MARK: User ready to lobby
- Unloading 569 unused Assets to reduce memory usage. Loaded Objects now: 52362.
- Total: 547.798889 ms (FindLiveObjects: 5.857200 ms CreateObjectMapping: 8.096200 ms MarkObjects: 505.567719 ms DeleteObjects: 28.276499 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 387)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 52362.
- Total: 622.438782 ms (FindLiveObjects: 9.987600 ms CreateObjectMapping: 5.440000 ms MarkObjects: 606.687195 ms DeleteObjects: 0.320500 ms)
- Stop cleaning in 7/30/2019 5:37:42 AM
- UsedMemory: 0
- LOG_MARK: User is on Home screen.
- LOG_MARK: User is on Home screen.
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MarketItem is null
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MarketItem is null
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MarketItem is null
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MarketItem is null
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MarketItem is null
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MarketItem is null
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MarketItem is null
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement