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  1. Initialize engine version: 5.6.7f1 (e80cc3114ac1)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: Intel(R) HD Graphics 530 (ID=0x191b)
  6. Vendor: Intel
  7. VRAM: 2111 MB
  8. Driver: 23.20.16.4973
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\Tanki-X\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\Tanki-X\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\Tanki-X\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading D:\Tanki-X\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: D:\Tanki-X\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  15. Loading D:\Tanki-X\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  16. Platform assembly: D:\Tanki-X\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  17. Loading D:\Tanki-X\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  18. Platform assembly: D:\Tanki-X\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
  19. Loading D:\Tanki-X\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
  20. Platform assembly: D:\Tanki-X\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
  21. Loading D:\Tanki-X\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
  22. Platform assembly: D:\Tanki-X\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
  23. Loading D:\Tanki-X\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
  24. - Completed reload, in 0.111 seconds
  25. Platform assembly: D:\Tanki-X\tankix_Data\Managed\System.Core.dll (this message is harmless)
  26. Platform assembly: D:\Tanki-X\tankix_Data\Managed\System.dll (this message is harmless)
  27. Platform assembly: D:\Tanki-X\tankix_Data\Managed\System.Xml.dll (this message is harmless)
  28. <RI> Initializing input.
  29.  
  30. <RI> Input initialized.
  31.  
  32. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  33. <RI> Initialized touch support.
  34.  
  35. UnloadTime: 4.609500 ms
  36. Platform assembly: D:\Tanki-X\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
  37. Platform assembly: D:\Tanki-X\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
  38. Load client logger config: file://D:/Tanki-X/tankix_Data/StreamingAssets/log4net.xml
  39. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  40. UnloadTime: 3.433700 ms
  41. Load client logger config: file://D:/Tanki-X/tankix_Data/StreamingAssets/log4net.xml
  42. LOG_MARK: Device type: Desktop
  43. LOG_MARK: Graphics device name: Intel(R) HD Graphics 530
  44. LOG_MARK: Graphics memory size: 2111 Mb
  45. LOG_MARK: Graphics shader model: 50
  46. LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
  47. LOG_MARK: System memory size: ~8064 Mb
  48. LOG_MARK: Processor type: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
  49. LOG_MARK: Processor count: 8
  50.  
  51. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 7523.
  52. Total: 284.786896 ms (FindLiveObjects: 0.905700 ms CreateObjectMapping: 1.863800 ms MarkObjects: 280.523682 ms DeleteObjects: 1.487200 ms)
  53.  
  54. AssetBundleDiskCache: requiredFreeSpace: 12451 bytes.
  55. LOG_MARK: Lobby load is completed
  56. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  57.  
  58. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  59.  
  60. LOG_MARK: Client session added: 281491720484367
  61. LOG_MARK: Lobby added
  62. LOG_MARK: Self user added: 281475000843806
  63. LOG_MARK: TopPanelAuthenticatedComponent added
  64. LOG_MARK: Device type: Desktop
  65. LOG_MARK: Graphics device name: Intel(R) HD Graphics 530
  66. LOG_MARK: Graphics memory size: 2111 Mb
  67. LOG_MARK: Graphics shader model: 50
  68. LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
  69. LOG_MARK: System memory size: ~8064 Mb
  70. LOG_MARK: Processor type: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
  71. LOG_MARK: Processor count: 8
  72. LOG_MARK: Lobby load is completed
  73. LOG_MARK: Garage scene start async loading
  74. Unloading 3 Unused Serialized files (Serialized files now loaded: 384)
  75. Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  76. UnloadTime: 9.974500 ms
  77. Start cleaning in 7/30/2019 5:37:39 AM
  78. UsedMemory: 0
  79. LOG_MARK: User ready to lobby
  80.  
  81. Unloading 569 unused Assets to reduce memory usage. Loaded Objects now: 52362.
  82. Total: 547.798889 ms (FindLiveObjects: 5.857200 ms CreateObjectMapping: 8.096200 ms MarkObjects: 505.567719 ms DeleteObjects: 28.276499 ms)
  83.  
  84. Unloading 1 Unused Serialized files (Serialized files now loaded: 387)
  85.  
  86. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 52362.
  87. Total: 622.438782 ms (FindLiveObjects: 9.987600 ms CreateObjectMapping: 5.440000 ms MarkObjects: 606.687195 ms DeleteObjects: 0.320500 ms)
  88.  
  89. Stop cleaning in 7/30/2019 5:37:42 AM
  90. UsedMemory: 0
  91. LOG_MARK: User is on Home screen.
  92. LOG_MARK: User is on Home screen.
  93. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  94.  
  95. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  96.  
  97. MarketItem is null
  98.  
  99. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  100.  
  101. MarketItem is null
  102.  
  103. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  104.  
  105. MarketItem is null
  106.  
  107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  108.  
  109. MarketItem is null
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  112.  
  113. MarketItem is null
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  116.  
  117. MarketItem is null
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  120.  
  121. MarketItem is null
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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