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- Martial Artist
- Starting Martial Artists begin with the Way of the Fist and Unga Bunga Talents.
- Unga Bunga
- Static
- Effect:You learn the Moves Force Palm and Low Kick. Additionally, whenever you hit with a Martial Artist Move against a foe, you may spend 1 AP to mark that target. (Insert Mark explanation from Fortress here).
- Way of the Fist
- Static
- Effect: You and your Pokemon gain the Discipline ability.
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- One-Two Combo
- Prerequisites: Martial Artist
- Static
- Effect: You and your Pokemon gain +2 Accuracy when making attacks against your Marked target. If your Marked target is knocked out by or your Pokemon, your next Mark does not cost AP.
- Grappling Tactics
- Prerequisites: Martial Artist
- Scene x2 - Free Action
- Target: An adjacent enemy
- Trigger: Your Target tries to Disengage or Shift away from you or your Pokemon.
- Effect: Your Target instead becomes Stuck for one Round. Allies get +2 to Crit and Effect Range against this Target for one round. Grappling Tactics can only be used once per Scene per Target.
- Training Arc
- Prerequisites: Martial Artist
- Effect: You learn the Moves below at the appropriate Tier for each Move.
- Tier 1: Counter
- Tier 2: Hammer Arm
- Tier 3: Mega Kick
- Tier 4: Cross Chop
- Tag Team Brutality
- Prerequisites: Martial Artist, Tier 2
- Scene x2 - Standard Action
- Target: An enemy adjacent to you and/or your Pokemon
- Effect: To use Over the Ropes, both you and your Pokemon must be within shift distance of your Target. You and your Pokemon swap places and then may use a Move or Martial Artist Move against your Targets.
- I HAVE NO IDEA HOW TO WORD THIS.
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